MovedProjectileDispenserBehaviour#of now takes vanilla inaccuracy and velocity into account

This commit is contained in:
grimmauld 2020-09-11 10:58:17 +02:00
parent 54f91c82aa
commit c572b48bbe

View file

@ -53,17 +53,47 @@ public abstract class MovedProjectileDispenserBehaviour extends MovedDefaultDisp
@Override
protected IProjectile getProjectileEntity(World world, double x, double y, double z, ItemStack itemStack) {
try {
return (IProjectile) MovedProjectileDispenserBehaviour.getGetProjectileEntityLookup().invoke(vanillaBehaviour, world, new SimplePos(x, y, z) , itemStack);
return (IProjectile) MovedProjectileDispenserBehaviour.getProjectileEntityLookup().invoke(vanillaBehaviour, world, new SimplePos(x, y, z) , itemStack);
} catch (Throwable ignored) {
}
return null;
}
@Override
protected float getProjectileInaccuracy() {
try {
return (float) MovedProjectileDispenserBehaviour.getProjectileInaccuracyLookup().invoke(vanillaBehaviour);
} catch (Throwable ignored) {
}
return super.getProjectileInaccuracy();
}
@Override
protected float getProjectileVelocity() {
try {
return (float) MovedProjectileDispenserBehaviour.getProjectileVelocityLookup().invoke(vanillaBehaviour);
} catch (Throwable ignored) {
}
return super.getProjectileVelocity();
}
};
}
private static Method getGetProjectileEntityLookup() {
private static Method getProjectileEntityLookup() {
Method getProjectileEntity = ObfuscationReflectionHelper.findMethod(ProjectileDispenseBehavior.class, "func_82499_a", World.class, IPosition.class, ItemStack.class);
getProjectileEntity.setAccessible(true);
return getProjectileEntity;
}
private static Method getProjectileInaccuracyLookup() {
Method getProjectileInaccuracy = ObfuscationReflectionHelper.findMethod(ProjectileDispenseBehavior.class, "func_82498_a");
getProjectileInaccuracy.setAccessible(true);
return getProjectileInaccuracy;
}
private static Method getProjectileVelocityLookup() {
Method getProjectileVelocity = ObfuscationReflectionHelper.findMethod(ProjectileDispenseBehavior.class, "func_82500_b");
getProjectileVelocity.setAccessible(true);
return getProjectileVelocity;
}
}