Blazier Reworks
- Integrated new Blaze Burner assets by Kryppers - Blaze burners now render independently when on a contraption
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@ -6,7 +6,6 @@ import java.util.Map;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
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import com.simibubi.create.foundation.utility.Iterate;
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import com.simibubi.create.foundation.utility.Lang;
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@ -137,6 +136,13 @@ public class AllBlockPartials {
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SIGNAL_RED = block("track_signal/red_tube"), SIGNAL_YELLOW_CUBE = block("track_signal/yellow_cube"),
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SIGNAL_YELLOW_GLOW = block("track_signal/yellow_glow"), SIGNAL_YELLOW = block("track_signal/yellow_tube"),
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BLAZE_GOGGLES = block("blaze_burner/goggles"),
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BLAZE_IDLE = block("blaze_burner/blaze/idle"), BLAZE_ACTIVE = block("blaze_burner/blaze/active"),
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BLAZE_SUPER = block("blaze_burner/blaze/super"), BLAZE_BURNER_FLAME = block("blaze_burner/flame"),
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BLAZE_BURNER_RODS = block("blaze_burner/rods_small"), BLAZE_BURNER_RODS_2 = block("blaze_burner/rods_large"),
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BLAZE_BURNER_SUPER_RODS = block("blaze_burner/superheated_rods_small"),
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BLAZE_BURNER_SUPER_RODS_2 = block("blaze_burner/superheated_rods_large"),
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WHISTLE_MOUTH_LARGE = block("steam_whistle/large_mouth"),
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WHISTLE_MOUTH_MEDIUM = block("steam_whistle/medium_mouth"),
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WHISTLE_MOUTH_SMALL = block("steam_whistle/small_mouth"),
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@ -155,8 +161,6 @@ public class AllBlockPartials {
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public static final Map<FluidTransportBehaviour.AttachmentTypes, Map<Direction, PartialModel>> PIPE_ATTACHMENTS =
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new EnumMap<>(FluidTransportBehaviour.AttachmentTypes.class);
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public static final Map<BlazeBurnerBlock.HeatLevel, PartialModel> BLAZES =
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new EnumMap<>(BlazeBurnerBlock.HeatLevel.class);
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public static final Map<Direction, PartialModel> METAL_GIRDER_BRACKETS = new EnumMap<>(Direction.class);
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public static final Map<DyeColor, PartialModel> TOOLBOX_LIDS = new EnumMap<>(DyeColor.class);
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@ -171,11 +175,6 @@ public class AllBlockPartials {
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}
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PIPE_ATTACHMENTS.put(type, map);
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}
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for (BlazeBurnerBlock.HeatLevel heat : BlazeBurnerBlock.HeatLevel.values()) {
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if (heat == BlazeBurnerBlock.HeatLevel.NONE)
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continue;
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BLAZES.put(heat, block("blaze_burner/blaze/" + heat.getSerializedName()));
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}
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for (DyeColor color : DyeColor.values())
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TOOLBOX_LIDS.put(color, block("toolbox/lid/" + Lang.asId(color.name())));
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for (Direction d : Iterate.horizontalDirections)
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@ -104,6 +104,7 @@ import com.simibubi.create.content.contraptions.processing.BasinMovementBehaviou
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlockItem;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerInteractionBehaviour;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerMovementBehaviour;
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import com.simibubi.create.content.contraptions.processing.burner.LitBlazeBurnerBlock;
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import com.simibubi.create.content.contraptions.relays.advanced.GantryShaftBlock;
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import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerBlock;
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@ -632,6 +633,7 @@ public class AllBlocks {
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.tag(AllBlockTags.FAN_TRANSPARENT.tag, AllBlockTags.FAN_HEATERS.tag)
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.loot((lt, block) -> lt.add(block, BlazeBurnerBlock.buildLootTable()))
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.blockstate((c, p) -> p.simpleBlock(c.getEntry(), AssetLookup.partialBaseModel(c, p)))
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.onRegister(addMovementBehaviour(new BlazeBurnerMovementBehaviour()))
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.onRegister(addInteractionBehaviour(new BlazeBurnerInteractionBehaviour()))
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.item(BlazeBurnerBlockItem::withBlaze)
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.model(AssetLookup.<BlazeBurnerBlockItem>customBlockItemModel("blaze_burner", "block_with_blaze"))
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@ -205,8 +205,7 @@ public class AllShapes {
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SPEED_CONTROLLER = shape(0, 0, 0, 16, 4, 16).add(1, 1, 1, 15, 13, 15)
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.add(0, 8, 0, 16, 14, 16)
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.build(),
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HEATER_BLOCK_SHAPE = shape(2, 0, 2, 14, 14, 14).add(0, 0, 0, 16, 4, 16)
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.build(),
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HEATER_BLOCK_SHAPE = shape(1, 0, 1, 15, 14, 15).build(),
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HEATER_BLOCK_SPECIAL_COLLISION_SHAPE = shape(0, 0, 0, 16, 4, 16).build(),
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CRUSHING_WHEEL_COLLISION_SHAPE = cuboid(0, 0, 0, 16, 16, 16), SEAT = cuboid(0, 0, 0, 16, 8, 16),
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SEAT_COLLISION = cuboid(0, 0, 0, 16, 6, 16),
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@ -25,6 +25,11 @@ public class AllSpriteShifts {
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public static final Map<DyeColor, SpriteShiftEntry> DYED_BELTS = new IdentityHashMap<>(),
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DYED_OFFSET_BELTS = new IdentityHashMap<>(), DYED_DIAGONAL_BELTS = new IdentityHashMap<>();
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public static final SpriteShiftEntry BURNER_FLAME =
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SpriteShifter.get("block/blaze_burner_flame", "block/blaze_burner_flame_scroll"),
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SUPER_BURNER_FLAME =
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SpriteShifter.get("block/blaze_burner_flame", "block/blaze_burner_flame_superheated_scroll");
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public static final CTSpriteShiftEntry FRAMED_GLASS =
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getCT(OMNIDIRECTIONAL, "palettes/framed_glass", "palettes/framed_glass"),
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HORIZONTAL_FRAMED_GLASS =
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@ -51,8 +56,7 @@ public class AllSpriteShifts {
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CHASSIS_STICKY = omni("linear_chassis_end_sticky");
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public static final CTSpriteShiftEntry BRASS_TUNNEL_TOP = vertical("brass_tunnel_top"),
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FLUID_TANK = getCT(CTType.RECTANGLE, "fluid_tank"),
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FLUID_TANK_TOP = getCT(CTType.RECTANGLE, "fluid_tank_top"),
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FLUID_TANK = getCT(CTType.RECTANGLE, "fluid_tank"), FLUID_TANK_TOP = getCT(CTType.RECTANGLE, "fluid_tank_top"),
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CREATIVE_FLUID_TANK = getCT(CTType.CROSS, "creative_fluid_tank");
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public static final Couple<CTSpriteShiftEntry> VAULT_TOP = vault("top"), VAULT_FRONT = vault("front"),
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@ -2,13 +2,22 @@ package com.simibubi.create.compat.jei.category.animations;
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import com.jozufozu.flywheel.core.PartialModel;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import com.mojang.math.Vector3f;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllSpriteShifts;
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import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
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import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
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import com.simibubi.create.foundation.render.CachedBufferer;
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import com.simibubi.create.foundation.utility.AnimationTickHolder;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.LightTexture;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.block.Blocks;
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public class AnimatedBlazeBurner extends AnimatedKinetics {
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@ -26,19 +35,61 @@ public class AnimatedBlazeBurner extends AnimatedKinetics {
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matrixStack.mulPose(Vector3f.YP.rotationDegrees(22.5f));
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int scale = 23;
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blockElement(AllBlocks.BLAZE_BURNER.getDefaultState())
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.atLocal(0, 1.65, 0)
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float offset = (Mth.sin(AnimationTickHolder.getRenderTime() / 16f) + 0.5f) / 16f;
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blockElement(AllBlocks.BLAZE_BURNER.getDefaultState()).atLocal(0, 1.65, 0)
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.scale(scale)
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.render(matrixStack);
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float offset = (Mth.sin(AnimationTickHolder.getRenderTime() / 16f) + 0.5f) / 16f;
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PartialModel blaze = AllBlockPartials.BLAZES.get(heatLevel);
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blockElement(blaze)
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.atLocal(1, 1.65 + offset, 1)
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PartialModel blaze =
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heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_SUPER : AllBlockPartials.BLAZE_ACTIVE;
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PartialModel rods2 = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS_2
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: AllBlockPartials.BLAZE_BURNER_RODS_2;
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blockElement(blaze).atLocal(1, 1.8, 1)
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.rotate(0, 180, 0)
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.scale(scale)
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.render(matrixStack);
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blockElement(rods2).atLocal(1, 1.7 + offset, 1)
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.rotate(0, 180, 0)
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.scale(scale)
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.render(matrixStack);
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matrixStack.scale(scale, -scale, scale);
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matrixStack.translate(0, -1.8, 0);
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SpriteShiftEntry spriteShift =
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heatLevel == HeatLevel.SEETHING ? AllSpriteShifts.SUPER_BURNER_FLAME : AllSpriteShifts.BURNER_FLAME;
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float spriteWidth = spriteShift.getTarget()
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.getU1()
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- spriteShift.getTarget()
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.getU0();
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float spriteHeight = spriteShift.getTarget()
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.getV1()
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- spriteShift.getTarget()
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.getV0();
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float time = AnimationTickHolder.getRenderTime(Minecraft.getInstance().level);
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float speed = 1 / 32f + 1 / 64f * heatLevel.ordinal();
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double vScroll = speed * time;
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vScroll = vScroll - Math.floor(vScroll);
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vScroll = vScroll * spriteHeight / 2;
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double uScroll = speed * time / 2;
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uScroll = uScroll - Math.floor(uScroll);
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uScroll = uScroll * spriteWidth / 2;
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Minecraft mc = Minecraft.getInstance();
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MultiBufferSource.BufferSource buffer = mc.renderBuffers()
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.bufferSource();
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VertexConsumer vb = buffer.getBuffer(RenderType.cutoutMipped());
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CachedBufferer.partial(AllBlockPartials.BLAZE_BURNER_FLAME, Blocks.AIR.defaultBlockState())
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.shiftUVScrolling(spriteShift, (float) uScroll, (float) vScroll)
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.light(LightTexture.FULL_BRIGHT)
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.renderInto(matrixStack, vb);
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matrixStack.popPose();
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}
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@ -35,6 +35,7 @@ import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.ItemLike;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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@ -57,7 +58,7 @@ import net.minecraftforge.common.util.FakePlayer;
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@MethodsReturnNonnullByDefault
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@ParametersAreNonnullByDefault
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public class BlazeBurnerBlock extends Block implements ITE<BlazeBurnerTileEntity>, IWrenchable {
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public class BlazeBurnerBlock extends HorizontalDirectionalBlock implements ITE<BlazeBurnerTileEntity>, IWrenchable {
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public static final EnumProperty<HeatLevel> HEAT_LEVEL = EnumProperty.create("blaze", HeatLevel.class);
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@ -69,7 +70,7 @@ public class BlazeBurnerBlock extends Block implements ITE<BlazeBurnerTileEntity
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@Override
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protected void createBlockStateDefinition(Builder<Block, BlockState> builder) {
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super.createBlockStateDefinition(builder);
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builder.add(HEAT_LEVEL);
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builder.add(HEAT_LEVEL, FACING);
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}
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@Override
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@ -111,8 +112,27 @@ public class BlazeBurnerBlock extends Block implements ITE<BlazeBurnerTileEntity
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand,
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BlockHitResult blockRayTraceResult) {
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ItemStack heldItem = player.getItemInHand(hand);
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HeatLevel heat = state.getValue(HEAT_LEVEL);
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if (state.getValue(HEAT_LEVEL) == HeatLevel.NONE) {
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if (AllItems.GOGGLES.isIn(heldItem) && heat != HeatLevel.NONE)
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return onTileEntityUse(world, pos, bbte -> {
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if (bbte.goggles)
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return InteractionResult.PASS;
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bbte.goggles = true;
|
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bbte.notifyUpdate();
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return InteractionResult.SUCCESS;
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});
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if (heldItem.isEmpty() && heat != HeatLevel.NONE)
|
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return onTileEntityUse(world, pos, bbte -> {
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if (!bbte.goggles)
|
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return InteractionResult.PASS;
|
||||
bbte.goggles = false;
|
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bbte.notifyUpdate();
|
||||
return InteractionResult.SUCCESS;
|
||||
});
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|
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if (heat == HeatLevel.NONE) {
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if (heldItem.getItem() instanceof FlintAndSteelItem) {
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world.playSound(player, pos, SoundEvents.FLINTANDSTEEL_USE, SoundSource.BLOCKS, 1.0F,
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world.random.nextFloat() * 0.4F + 0.8F);
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@ -180,7 +200,9 @@ public class BlazeBurnerBlock extends Block implements ITE<BlazeBurnerTileEntity
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return defaultState;
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HeatLevel initialHeat =
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((BlazeBurnerBlockItem) item).hasCapturedBlaze() ? HeatLevel.SMOULDERING : HeatLevel.NONE;
|
||||
return defaultState.setValue(HEAT_LEVEL, initialHeat);
|
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return defaultState.setValue(HEAT_LEVEL, initialHeat)
|
||||
.setValue(FACING, context.getHorizontalDirection()
|
||||
.getOpposite());
|
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}
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@Override
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@ -0,0 +1,125 @@
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package com.simibubi.create.content.contraptions.processing.burner;
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|
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import java.util.Random;
|
||||
|
||||
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
|
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementBehaviour;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
|
||||
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
|
||||
import com.simibubi.create.content.logistics.trains.entity.CarriageContraption;
|
||||
import com.simibubi.create.content.logistics.trains.entity.CarriageContraptionEntity;
|
||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||
import com.simibubi.create.foundation.utility.Iterate;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.foundation.utility.animation.LerpedFloat;
|
||||
import com.simibubi.create.foundation.utility.animation.LerpedFloat.Chaser;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.Direction.Axis;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.entity.Entity;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public class BlazeBurnerMovementBehaviour implements MovementBehaviour {
|
||||
|
||||
@Override
|
||||
public boolean renderAsNormalTileEntity() {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick(MovementContext context) {
|
||||
if (!context.world.isClientSide())
|
||||
return;
|
||||
if (!shouldRender(context))
|
||||
return;
|
||||
|
||||
Random r = context.world.getRandom();
|
||||
Vec3 c = context.position;
|
||||
Vec3 v = c.add(VecHelper.offsetRandomly(Vec3.ZERO, r, .125f)
|
||||
.multiply(1, 0, 1));
|
||||
if (r.nextInt(3) == 0)
|
||||
context.world.addParticle(ParticleTypes.LARGE_SMOKE, v.x, v.y, v.z, 0, 0, 0);
|
||||
|
||||
LerpedFloat headAngle = getHeadAngle(context);
|
||||
boolean quickTurn = shouldRenderHat(context) && !Mth.equal(context.relativeMotion.length(), 0);
|
||||
headAngle.chase(
|
||||
headAngle.getValue() + AngleHelper.getShortestAngleDiff(headAngle.getValue(), getTargetAngle(context)), .5f,
|
||||
quickTurn ? Chaser.EXP : Chaser.exp(5));
|
||||
headAngle.tickChaser();
|
||||
}
|
||||
|
||||
public void invalidate(MovementContext context) {
|
||||
context.data.remove("Conductor");
|
||||
}
|
||||
|
||||
private boolean shouldRender(MovementContext context) {
|
||||
return context.state.getOptionalValue(BlazeBurnerBlock.HEAT_LEVEL)
|
||||
.orElse(HeatLevel.NONE) != HeatLevel.NONE;
|
||||
}
|
||||
|
||||
private LerpedFloat getHeadAngle(MovementContext context) {
|
||||
if (!(context.temporaryData instanceof LerpedFloat))
|
||||
context.temporaryData = LerpedFloat.angular()
|
||||
.startWithValue(getTargetAngle(context));
|
||||
return (LerpedFloat) context.temporaryData;
|
||||
}
|
||||
|
||||
private float getTargetAngle(MovementContext context) {
|
||||
if (shouldRenderHat(context) && !Mth.equal(context.relativeMotion.length(), 0)
|
||||
&& context.contraption.entity instanceof CarriageContraptionEntity cce) {
|
||||
|
||||
float angle = AngleHelper.deg(-Mth.atan2(context.relativeMotion.x, context.relativeMotion.z));
|
||||
return cce.getInitialOrientation()
|
||||
.getAxis() == Axis.X ? angle + 180 : angle;
|
||||
}
|
||||
|
||||
Entity player = Minecraft.getInstance().cameraEntity;
|
||||
if (player != null) {
|
||||
Vec3 applyRotation = context.contraption.entity.reverseRotation(player.position()
|
||||
.subtract(context.position), 1);
|
||||
double dx = applyRotation.x;
|
||||
double dz = applyRotation.z;
|
||||
return AngleHelper.deg(-Mth.atan2(dz, dx)) - 90;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
private boolean shouldRenderHat(MovementContext context) {
|
||||
CompoundTag data = context.data;
|
||||
if (!data.contains("Conductor"))
|
||||
data.putBoolean("Conductor", determineIfConducting(context));
|
||||
return data.getBoolean("Conductor") && (context.contraption.entity instanceof CarriageContraptionEntity cce)
|
||||
&& cce.hasSchedule();
|
||||
}
|
||||
|
||||
private boolean determineIfConducting(MovementContext context) {
|
||||
Contraption contraption = context.contraption;
|
||||
if (!(contraption instanceof CarriageContraption carriageContraption))
|
||||
return false;
|
||||
Direction assemblyDirection = carriageContraption.getAssemblyDirection();
|
||||
for (Direction direction : Iterate.directionsInAxis(assemblyDirection.getAxis()))
|
||||
if (carriageContraption.inControl(context.localPos, direction))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
|
||||
ContraptionMatrices matrices, MultiBufferSource buffer) {
|
||||
if (!shouldRender(context))
|
||||
return;
|
||||
BlazeBurnerRenderer.renderInContraption(context, renderWorld, matrices, buffer, getHeadAngle(context),
|
||||
shouldRenderHat(context));
|
||||
}
|
||||
|
||||
}
|
|
@ -1,14 +1,23 @@
|
|||
package com.simibubi.create.content.contraptions.processing.burner;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.jozufozu.flywheel.core.PartialModel;
|
||||
import com.jozufozu.flywheel.core.virtual.VirtualRenderWorld;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import com.simibubi.create.AllBlockPartials;
|
||||
import com.simibubi.create.AllSpriteShifts;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionMatrices;
|
||||
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
|
||||
import com.simibubi.create.foundation.block.render.SpriteShiftEntry;
|
||||
import com.simibubi.create.foundation.render.CachedBufferer;
|
||||
import com.simibubi.create.foundation.render.SuperByteBuffer;
|
||||
import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
|
||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||
import com.simibubi.create.foundation.utility.AnimationTickHolder;
|
||||
import com.simibubi.create.foundation.utility.animation.LerpedFloat;
|
||||
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.MultiBufferSource;
|
||||
|
@ -16,11 +25,12 @@ import net.minecraft.client.renderer.RenderType;
|
|||
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
|
||||
public class BlazeBurnerRenderer extends SafeTileEntityRenderer<BlazeBurnerTileEntity> {
|
||||
|
||||
public BlazeBurnerRenderer(BlockEntityRendererProvider.Context context) {
|
||||
}
|
||||
public BlazeBurnerRenderer(BlockEntityRendererProvider.Context context) {}
|
||||
|
||||
@Override
|
||||
protected void renderSafe(BlazeBurnerTileEntity te, float partialTicks, PoseStack ms, MultiBufferSource buffer,
|
||||
|
@ -29,14 +39,112 @@ public class BlazeBurnerRenderer extends SafeTileEntityRenderer<BlazeBurnerTileE
|
|||
if (heatLevel == HeatLevel.NONE)
|
||||
return;
|
||||
|
||||
float renderTick = AnimationTickHolder.getRenderTime(te.getLevel()) + (te.hashCode() % 13) * 16f;
|
||||
float offset = (Mth.sin((float) ((renderTick / 16f) % (2 * Math.PI))) + .5f) / 16f;
|
||||
float horizontalAngle = AngleHelper.rad(te.headAngle.getValue(partialTicks));
|
||||
Level level = te.getLevel();
|
||||
int hashCode = te.hashCode();
|
||||
float animation = te.headAnimation.getValue(partialTicks) * .175f;
|
||||
BlockState blockState = te.getBlockState();
|
||||
boolean drawGoggles = te.goggles;
|
||||
boolean drawHat = false;
|
||||
|
||||
PartialModel blazeModel = AllBlockPartials.BLAZES.get(heatLevel);
|
||||
SuperByteBuffer blazeBuffer = CachedBufferer.partial(blazeModel, te.getBlockState());
|
||||
blazeBuffer.rotateCentered(Direction.UP, AngleHelper.rad(te.headAngle.getValue(partialTicks)));
|
||||
blazeBuffer.translate(0, offset, 0);
|
||||
blazeBuffer.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, buffer.getBuffer(RenderType.solid()));
|
||||
renderShared(level, buffer, null, ms, blockState, horizontalAngle, animation, drawGoggles, drawHat, hashCode);
|
||||
}
|
||||
|
||||
public static void renderInContraption(MovementContext context, VirtualRenderWorld renderWorld,
|
||||
ContraptionMatrices matrices, MultiBufferSource buffer, LerpedFloat headAngle, boolean conductor) {
|
||||
BlockState state = context.state;
|
||||
if (BlazeBurnerBlock.getHeatLevelOf(state) == HeatLevel.KINDLED)
|
||||
state = state.setValue(BlazeBurnerBlock.HEAT_LEVEL, HeatLevel.FADING);
|
||||
float value = AngleHelper.rad(headAngle.getValue(AnimationTickHolder.getPartialTicks(context.world)));
|
||||
renderShared(context.world, buffer, matrices.getModel(), matrices.getViewProjection(), state, value, 0,
|
||||
context.tileData.contains("Goggles"), conductor, context.hashCode());
|
||||
}
|
||||
|
||||
private static void renderShared(Level level, MultiBufferSource buffer, @Nullable PoseStack modelTransform,
|
||||
PoseStack ms, BlockState blockState, float horizontalAngle, float animation, boolean drawGoggles,
|
||||
boolean drawHat, int hashCode) {
|
||||
|
||||
HeatLevel heatLevel = BlazeBurnerBlock.getHeatLevelOf(blockState);
|
||||
float time = AnimationTickHolder.getRenderTime(level);
|
||||
float renderTick = time + (hashCode % 13) * 16f;
|
||||
float offsetMult = heatLevel.isAtLeast(HeatLevel.FADING) ? 64 : 16;
|
||||
float offset = Mth.sin((float) ((renderTick / 16f) % (2 * Math.PI))) / offsetMult;
|
||||
float offset1 = Mth.sin((float) ((renderTick / 16f + Math.PI) % (2 * Math.PI))) / offsetMult;
|
||||
float offset2 = Mth.sin((float) ((renderTick / 16f + Math.PI / 2) % (2 * Math.PI))) / offsetMult;
|
||||
|
||||
VertexConsumer solid = buffer.getBuffer(RenderType.solid());
|
||||
VertexConsumer cutout = buffer.getBuffer(RenderType.cutoutMipped());
|
||||
|
||||
ms.pushPose();
|
||||
|
||||
if (modelTransform == null && heatLevel.isAtLeast(HeatLevel.FADING)) {
|
||||
SpriteShiftEntry spriteShift =
|
||||
heatLevel == HeatLevel.SEETHING ? AllSpriteShifts.SUPER_BURNER_FLAME : AllSpriteShifts.BURNER_FLAME;
|
||||
|
||||
float spriteWidth = spriteShift.getTarget()
|
||||
.getU1()
|
||||
- spriteShift.getTarget()
|
||||
.getU0();
|
||||
|
||||
float spriteHeight = spriteShift.getTarget()
|
||||
.getV1()
|
||||
- spriteShift.getTarget()
|
||||
.getV0();
|
||||
|
||||
float speed = 1 / 32f + 1 / 64f * heatLevel.ordinal();
|
||||
|
||||
double vScroll = speed * time;
|
||||
vScroll = vScroll - Math.floor(vScroll);
|
||||
vScroll = vScroll * spriteHeight / 2;
|
||||
|
||||
double uScroll = speed * time / 2;
|
||||
uScroll = uScroll - Math.floor(uScroll);
|
||||
uScroll = uScroll * spriteWidth / 2;
|
||||
|
||||
draw(CachedBufferer.partial(AllBlockPartials.BLAZE_BURNER_FLAME, blockState)
|
||||
.shiftUVScrolling(spriteShift, (float) uScroll, (float) vScroll), horizontalAngle, modelTransform, ms,
|
||||
cutout);
|
||||
}
|
||||
|
||||
PartialModel blazeModel = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_SUPER
|
||||
: heatLevel == HeatLevel.KINDLED ? AllBlockPartials.BLAZE_ACTIVE : AllBlockPartials.BLAZE_IDLE;
|
||||
PartialModel rods = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS
|
||||
: AllBlockPartials.BLAZE_BURNER_RODS;
|
||||
PartialModel rods2 = heatLevel == HeatLevel.SEETHING ? AllBlockPartials.BLAZE_BURNER_SUPER_RODS_2
|
||||
: AllBlockPartials.BLAZE_BURNER_RODS_2;
|
||||
|
||||
float headY = offset - (animation * .75f);
|
||||
|
||||
draw(CachedBufferer.partial(blazeModel, blockState)
|
||||
.translate(0, headY, 0), horizontalAngle, modelTransform, ms, solid);
|
||||
|
||||
if (drawGoggles)
|
||||
draw(CachedBufferer.partial(AllBlockPartials.BLAZE_GOGGLES, blockState)
|
||||
.translate(0, headY + 8 / 16f, 0), horizontalAngle, modelTransform, ms, solid);
|
||||
|
||||
if (drawHat && modelTransform != null)
|
||||
CachedBufferer.partial(AllBlockPartials.TRAIN_HAT, blockState)
|
||||
.transform(modelTransform)
|
||||
.translate(0, headY + 0.75f, 0)
|
||||
.rotateCentered(Direction.UP, horizontalAngle + Mth.PI)
|
||||
.translate(0.5f, 0, 0.5f)
|
||||
.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, solid);
|
||||
|
||||
draw(CachedBufferer.partial(rods, blockState)
|
||||
.translate(0, offset1 + animation, 0), 0, modelTransform, ms, solid);
|
||||
draw(CachedBufferer.partial(rods2, blockState)
|
||||
.translate(0, offset2 + animation - .25f, 0), 0, modelTransform, ms, solid);
|
||||
|
||||
ms.popPose();
|
||||
}
|
||||
|
||||
private static void draw(SuperByteBuffer blazeBuffer, float horizontalAngle, @Nullable PoseStack modelTransform,
|
||||
PoseStack ms, VertexConsumer vb) {
|
||||
if (modelTransform != null)
|
||||
blazeBuffer.transform(modelTransform);
|
||||
blazeBuffer.rotateCentered(Direction.UP, horizontalAngle)
|
||||
.light(LightTexture.FULL_BRIGHT)
|
||||
.renderInto(ms, vb);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,18 +5,19 @@ import java.util.Random;
|
|||
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.AllTags.AllItemTags;
|
||||
import com.simibubi.create.content.contraptions.particle.CubeParticleData;
|
||||
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock.HeatLevel;
|
||||
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
|
||||
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
|
||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||
import com.simibubi.create.foundation.utility.Color;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.foundation.utility.animation.LerpedFloat;
|
||||
import com.simibubi.create.foundation.utility.animation.LerpedFloat.Chaser;
|
||||
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.player.LocalPlayer;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.particles.ParticleTypes;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.sounds.SoundSource;
|
||||
|
@ -24,37 +25,33 @@ import net.minecraft.util.Mth;
|
|||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.common.ForgeHooks;
|
||||
|
||||
public class BlazeBurnerTileEntity extends SmartTileEntity {
|
||||
|
||||
public static final int MAX_HEAT_CAPACITY = 10000;
|
||||
|
||||
private final static Color[][] PARTICLE_COLORS = {
|
||||
{ },
|
||||
{ new Color(0x3B141A), new Color(0x47141A), new Color(0x7A3B24), new Color(0x854D26) },
|
||||
{ new Color(0x2A0103), new Color(0x741B0A), new Color(0xC38246), new Color(0xCCBD78) },
|
||||
{ new Color(0x630B03), new Color(0x8B3503), new Color(0xBC8200), new Color(0xCCC849) },
|
||||
{ new Color(0x1C6378), new Color(0x4798B5), new Color(0x4DA6C0), new Color(0xBAC8CE) }
|
||||
};
|
||||
private final static Color[] CREATIVE_PARTICLE_COLORS = {
|
||||
new Color(0x54295D),
|
||||
new Color(0x6E3C76),
|
||||
new Color(0xA5479F),
|
||||
new Color(0x85157C)
|
||||
};
|
||||
|
||||
protected FuelType activeFuel;
|
||||
protected int remainingBurnTime;
|
||||
protected LerpedFloat headAnimation;
|
||||
protected LerpedFloat headAngle;
|
||||
protected boolean isCreative;
|
||||
protected boolean goggles;
|
||||
|
||||
public BlazeBurnerTileEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
|
||||
super(type, pos, state);
|
||||
activeFuel = FuelType.NONE;
|
||||
remainingBurnTime = 0;
|
||||
headAnimation = LerpedFloat.linear();
|
||||
headAngle = LerpedFloat.angular();
|
||||
isCreative = false;
|
||||
goggles = false;
|
||||
|
||||
headAngle.startWithValue((AngleHelper.horizontalAngle(state.getOptionalValue(BlazeBurnerBlock.FACING)
|
||||
.orElse(Direction.SOUTH)) + 180) % 360);
|
||||
}
|
||||
|
||||
public FuelType getActiveFuel() {
|
||||
|
@ -74,7 +71,7 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
super.tick();
|
||||
|
||||
if (level.isClientSide) {
|
||||
tickRotation();
|
||||
tickAnimation();
|
||||
spawnParticles(getHeatLevelFromBlock(), 1);
|
||||
return;
|
||||
}
|
||||
|
@ -99,7 +96,11 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
updateBlockState();
|
||||
}
|
||||
|
||||
private void tickRotation() {
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
private void tickAnimation() {
|
||||
boolean active = getHeatLevelFromBlock().isAtLeast(HeatLevel.FADING);
|
||||
|
||||
if (!active) {
|
||||
float target = 0;
|
||||
LocalPlayer player = Minecraft.getInstance().player;
|
||||
if (player != null) {
|
||||
|
@ -119,6 +120,14 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
target = headAngle.getValue() + AngleHelper.getShortestAngleDiff(headAngle.getValue(), target);
|
||||
headAngle.chase(target, .25f, Chaser.exp(5));
|
||||
headAngle.tickChaser();
|
||||
} else {
|
||||
headAngle.chase((AngleHelper.horizontalAngle(getBlockState().getOptionalValue(BlazeBurnerBlock.FACING)
|
||||
.orElse(Direction.SOUTH)) + 180) % 360, .125f, Chaser.EXP);
|
||||
headAngle.tickChaser();
|
||||
}
|
||||
|
||||
headAnimation.chase(active ? 1 : 0, .25f, Chaser.exp(.25f));
|
||||
headAnimation.tickChaser();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -129,9 +138,10 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
if (!isCreative) {
|
||||
compound.putInt("fuelLevel", activeFuel.ordinal());
|
||||
compound.putInt("burnTimeRemaining", remainingBurnTime);
|
||||
} else {
|
||||
} else
|
||||
compound.putBoolean("isCreative", true);
|
||||
}
|
||||
if (goggles)
|
||||
compound.putBoolean("Goggles", true);
|
||||
super.write(compound, clientPacket);
|
||||
}
|
||||
|
||||
|
@ -140,6 +150,7 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
activeFuel = FuelType.values()[compound.getInt("fuelLevel")];
|
||||
remainingBurnTime = compound.getInt("burnTimeRemaining");
|
||||
isCreative = compound.getBoolean("isCreative");
|
||||
goggles = compound.contains("Goggles");
|
||||
super.read(compound, clientPacket);
|
||||
}
|
||||
|
||||
|
@ -203,34 +214,37 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
remainingBurnTime = newBurnTime;
|
||||
|
||||
if (level.isClientSide) {
|
||||
HeatLevel level = getHeatLevelFromFuelType(activeFuel);
|
||||
for (int i = 0; i < 20; i++)
|
||||
spawnParticles(level, 1 + (.25 * (i / 4)));
|
||||
} else {
|
||||
spawnParticleBurst(activeFuel == FuelType.SPECIAL);
|
||||
return true;
|
||||
}
|
||||
|
||||
HeatLevel prev = getHeatLevelFromBlock();
|
||||
playSound();
|
||||
updateBlockState();
|
||||
}
|
||||
|
||||
if (prev != getHeatLevelFromBlock())
|
||||
level.playSound(null, worldPosition, SoundEvents.BLAZE_AMBIENT, SoundSource.BLOCKS,
|
||||
.125f + level.random.nextFloat() * .125f, 1.15f - level.random.nextFloat() * .25f);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
protected void applyCreativeFuel() {
|
||||
boolean wasCreative = isCreative;
|
||||
|
||||
activeFuel = FuelType.NONE;
|
||||
remainingBurnTime = 0;
|
||||
isCreative = true;
|
||||
|
||||
HeatLevel next = getHeatLevelFromBlock().nextActiveLevel();
|
||||
|
||||
if (level.isClientSide) {
|
||||
for (int i = 0; i < 30; i++) {
|
||||
double burstMult = 1 + (.25 * (i / 4));
|
||||
spawnParticle(CREATIVE_PARTICLE_COLORS, 0.04F, 35, false, 0.03 * burstMult, 0.15 * burstMult);
|
||||
spawnParticleBurst(next.isAtLeast(HeatLevel.SEETHING));
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
|
||||
playSound();
|
||||
if (wasCreative)
|
||||
setBlockHeat(getHeatLevelFromBlock().nextActiveLevel());
|
||||
}
|
||||
if (next == HeatLevel.FADING)
|
||||
next = next.nextActiveLevel();
|
||||
setBlockHeat(next);
|
||||
}
|
||||
|
||||
public boolean isCreativeFuel(ItemStack stack) {
|
||||
|
@ -266,50 +280,49 @@ public class BlazeBurnerTileEntity extends SmartTileEntity {
|
|||
return;
|
||||
|
||||
Random r = level.getRandom();
|
||||
switch (heatLevel) {
|
||||
case SMOULDERING:
|
||||
if (r.nextDouble() > 0.25)
|
||||
return;
|
||||
spawnParticle(heatLevel, 0.03F, 15, false, 0.015 * burstMult, 0.1 * burstMult);
|
||||
break;
|
||||
case FADING:
|
||||
if (r.nextDouble() > 0.5)
|
||||
return;
|
||||
spawnParticle(heatLevel, 0.035F, 18, false, 0.03 * burstMult, 0.15 * burstMult);
|
||||
break;
|
||||
case KINDLED:
|
||||
spawnParticle(heatLevel, 0.04F, 35, true, 0.05 * burstMult, 0.2 * burstMult);
|
||||
break;
|
||||
case SEETHING:
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (r.nextDouble() > 0.6)
|
||||
return;
|
||||
spawnParticle(heatLevel, 0.045F, 35, true, 0.06 * burstMult, 0.22 * burstMult);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected void spawnParticle(Color color, float scale, int avgAge, boolean hot, double speed, double spread) {
|
||||
Random random = level.getRandom();
|
||||
level.addAlwaysVisibleParticle(
|
||||
new CubeParticleData(color.getRedAsFloat(), color.getGreenAsFloat(), color.getBlueAsFloat(), scale, avgAge, hot),
|
||||
(double) worldPosition.getX() + 0.5D + (random.nextDouble() * 2.0 - 1D) * spread,
|
||||
(double) worldPosition.getY() + 0.6D + (random.nextDouble() / 4.0),
|
||||
(double) worldPosition.getZ() + 0.5D + (random.nextDouble() * 2.0 - 1D) * spread, 0.0D, speed, 0.0D);
|
||||
}
|
||||
Vec3 c = VecHelper.getCenterOf(worldPosition);
|
||||
Vec3 v = c.add(VecHelper.offsetRandomly(Vec3.ZERO, r, .125f)
|
||||
.multiply(1, 0, 1));
|
||||
|
||||
protected void spawnParticle(Color[] colors, float scale, int avgAge, boolean hot, double speed, double spread) {
|
||||
if (colors.length == 0)
|
||||
if (r.nextInt(3) == 0)
|
||||
level.addParticle(ParticleTypes.LARGE_SMOKE, v.x, v.y, v.z, 0, 0, 0);
|
||||
if (r.nextInt(2) != 0)
|
||||
return;
|
||||
|
||||
spawnParticle(colors[(int) (Math.random() * colors.length)], scale, avgAge, hot, speed, spread);
|
||||
boolean empty = level.getBlockState(worldPosition.above())
|
||||
.getCollisionShape(level, worldPosition.above())
|
||||
.isEmpty();
|
||||
|
||||
double yMotion = empty ? .0625f : r.nextDouble() * .0125f;
|
||||
Vec3 v2 = c.add(VecHelper.offsetRandomly(Vec3.ZERO, r, .5f)
|
||||
.multiply(1, .25f, 1)
|
||||
.normalize()
|
||||
.scale((empty ? .25f : .5) + r.nextDouble() * .125f))
|
||||
.add(0, .5, 0);
|
||||
|
||||
if (heatLevel.isAtLeast(HeatLevel.SEETHING)) {
|
||||
level.addParticle(ParticleTypes.SOUL_FIRE_FLAME, v2.x, v2.y, v2.z, 0, yMotion, 0);
|
||||
} else if (heatLevel.isAtLeast(HeatLevel.FADING)) {
|
||||
level.addParticle(ParticleTypes.FLAME, v2.x, v2.y, v2.z, 0, yMotion, 0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
protected void spawnParticle(HeatLevel heatLevel, float scale, int avgAge, boolean hot, double speed, double spread) {
|
||||
spawnParticle(PARTICLE_COLORS[heatLevel.ordinal()], scale, avgAge, hot, speed, spread);
|
||||
public void spawnParticleBurst(boolean soulFlame) {
|
||||
Vec3 c = VecHelper.getCenterOf(worldPosition);
|
||||
Random r = level.random;
|
||||
for (int i = 0; i < 20; i++) {
|
||||
Vec3 offset = VecHelper.offsetRandomly(Vec3.ZERO, r, .5f)
|
||||
.multiply(1, .25f, 1)
|
||||
.normalize();
|
||||
Vec3 v = c.add(offset.scale(.5 + r.nextDouble() * .125f))
|
||||
.add(0, .125, 0);
|
||||
Vec3 m = offset.scale(1 / 32f);
|
||||
|
||||
level.addParticle(soulFlame ? ParticleTypes.SOUL_FIRE_FLAME : ParticleTypes.FLAME, v.x, v.y, v.z, m.x, m.y,
|
||||
m.z);
|
||||
}
|
||||
}
|
||||
|
||||
public enum FuelType {
|
||||
|
|
|
@ -130,7 +130,7 @@ public class TrackGraphSync {
|
|||
Couple<Integer> key = Couple.create(node.getNetId(), node2.getNetId());
|
||||
currentPacket.addedEdges.add(Pair.of(key, edge.getTurn()));
|
||||
currentPacket.syncEdgeData(node, node2, edge);
|
||||
});
|
||||
});//FIXME these edges will have missing nodes
|
||||
|
||||
if (sent++ < 1000)
|
||||
continue;
|
||||
|
|
|
@ -153,6 +153,7 @@ public class BuilderTransformers {
|
|||
public static <B extends CasingBlock> NonNullUnaryOperator<BlockBuilder<B, CreateRegistrate>> casing(
|
||||
Supplier<CTSpriteShiftEntry> ct) {
|
||||
return b -> b.initialProperties(SharedProperties::stone)
|
||||
.properties(p -> p.sound(SoundType.WOOD))
|
||||
.transform(axeOrPickaxe())
|
||||
.blockstate((c, p) -> p.simpleBlock(c.get()))
|
||||
.onRegister(connectedTextures(() -> new EncasedCTBehaviour(ct.get())))
|
||||
|
|
|
@ -93,11 +93,16 @@ public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<Super
|
|||
|
||||
Matrix3f normalMat;
|
||||
if (fullNormalTransform) {
|
||||
normalMat = input.last().normal().copy();
|
||||
Matrix3f localNormalTransforms = transforms.last().normal();
|
||||
normalMat = input.last()
|
||||
.normal()
|
||||
.copy();
|
||||
Matrix3f localNormalTransforms = transforms.last()
|
||||
.normal();
|
||||
normalMat.mul(localNormalTransforms);
|
||||
} else {
|
||||
normalMat = transforms.last().normal().copy();
|
||||
normalMat = transforms.last()
|
||||
.normal()
|
||||
.copy();
|
||||
}
|
||||
|
||||
if (useWorldLight) {
|
||||
|
@ -109,7 +114,8 @@ public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<Super
|
|||
final Vector4f lightPos = new Vector4f();
|
||||
|
||||
DiffuseLightCalculator diffuseCalculator = ForcedDiffuseState.getForcedCalculator();
|
||||
final boolean disableDiffuseMult = this.disableDiffuseMult || (OptifineHandler.isUsingShaders() && diffuseCalculator == null);
|
||||
final boolean disableDiffuseMult =
|
||||
this.disableDiffuseMult || (OptifineHandler.isUsingShaders() && diffuseCalculator == null);
|
||||
if (diffuseCalculator == null) {
|
||||
diffuseCalculator = this.diffuseCalculator;
|
||||
if (diffuseCalculator == null) {
|
||||
|
@ -328,8 +334,9 @@ public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<Super
|
|||
}
|
||||
|
||||
/**
|
||||
* Prevents vertex colors from being multiplied by the diffuse value calculated from the final transformed normal vector.
|
||||
* Useful for entity rendering, when diffuse is applied automatically later.
|
||||
* Prevents vertex colors from being multiplied by the diffuse value calculated
|
||||
* from the final transformed normal vector. Useful for entity rendering, when
|
||||
* diffuse is applied automatically later.
|
||||
*/
|
||||
public SuperByteBuffer disableDiffuseMult() {
|
||||
disableDiffuseMult = true;
|
||||
|
@ -353,10 +360,15 @@ public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<Super
|
|||
}
|
||||
|
||||
public SuperByteBuffer shiftUVScrolling(SpriteShiftEntry entry, float scrollV) {
|
||||
return this.shiftUVScrolling(entry, 0, scrollV);
|
||||
}
|
||||
|
||||
public SuperByteBuffer shiftUVScrolling(SpriteShiftEntry entry, float scrollU, float scrollV) {
|
||||
this.spriteShiftFunc = (builder, u, v) -> {
|
||||
float targetU = u - entry.getOriginal()
|
||||
.getU0() + entry.getTarget()
|
||||
.getU0();
|
||||
.getU0()
|
||||
+ scrollU;
|
||||
float targetV = v - entry.getOriginal()
|
||||
.getV0() + entry.getTarget()
|
||||
.getV0()
|
||||
|
@ -412,8 +424,9 @@ public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<Super
|
|||
}
|
||||
|
||||
/**
|
||||
* Uses max light from calculated light (world light or custom light) and vertex light for the final light value.
|
||||
* Ineffective if any other light method was not called.
|
||||
* Uses max light from calculated light (world light or custom light) and vertex
|
||||
* light for the final light value. Ineffective if any other light method was
|
||||
* not called.
|
||||
*/
|
||||
public SuperByteBuffer hybridLight() {
|
||||
hybridLight = true;
|
||||
|
@ -421,7 +434,8 @@ public class SuperByteBuffer implements Transform<SuperByteBuffer>, TStack<Super
|
|||
}
|
||||
|
||||
/**
|
||||
* Transforms normals not only by the local matrix stack, but also by the passed matrix stack.
|
||||
* Transforms normals not only by the local matrix stack, but also by the passed
|
||||
* matrix stack.
|
||||
*/
|
||||
public SuperByteBuffer fullNormalTransform() {
|
||||
fullNormalTransform = true;
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"2": "create:block/blaze_kindled",
|
||||
"particle": "create:block/blaze_kindled"
|
||||
"2": "create:block/blaze_active",
|
||||
"particle": "create:block/blaze_active"
|
||||
},
|
||||
"elements": [
|
||||
{
|
|
@ -1,23 +0,0 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"2": "create:block/blaze_smouldering",
|
||||
"particle": "create:block/blaze_smouldering"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Blaze 3",
|
||||
"from": [5, 6, 5],
|
||||
"to": [11, 12, 11],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [7, 7, 7]},
|
||||
"faces": {
|
||||
"north": {"uv": [6, 0, 12, 6], "texture": "#2"},
|
||||
"east": {"uv": [0, 0, 6, 6], "texture": "#2"},
|
||||
"south": {"uv": [0, 0, 6, 6], "texture": "#2"},
|
||||
"west": {"uv": [0, 0, 6, 6], "texture": "#2"},
|
||||
"up": {"uv": [0, 6, 6, 12], "texture": "#2"},
|
||||
"down": {"uv": [6, 6, 12, 12], "texture": "#2"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,23 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"2": "create:block/blaze_idle",
|
||||
"particle": "create:block/blaze_idle"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Blaze 4",
|
||||
"from": [4, 6, 4],
|
||||
"to": [12, 14, 12],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [6, 6, 6]},
|
||||
"faces": {
|
||||
"north": {"uv": [8, 0, 16, 8], "texture": "#2"},
|
||||
"east": {"uv": [0, 0, 8, 8], "texture": "#2"},
|
||||
"south": {"uv": [0, 0, 8, 8], "texture": "#2"},
|
||||
"west": {"uv": [0, 0, 8, 8], "texture": "#2"},
|
||||
"up": {"uv": [0, 8, 8, 16], "texture": "#2"},
|
||||
"down": {"uv": [8, 8, 16, 16], "texture": "#2"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"2": "create:block/blaze_smouldering",
|
||||
"particle": "create:block/blaze_smouldering"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Blaze",
|
||||
"from": [6, 6, 6],
|
||||
"to": [10, 10, 10],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 12, 4, 16], "texture": "#2"},
|
||||
"east": {"uv": [8, 12, 4, 16], "texture": "#2"},
|
||||
"south": {"uv": [4, 12, 8, 16], "texture": "#2"},
|
||||
"west": {"uv": [4, 12, 8, 16], "texture": "#2"},
|
||||
"up": {"uv": [8, 12, 12, 16], "texture": "#2"},
|
||||
"down": {"uv": [12, 12, 16, 16], "texture": "#2"}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"textures": {
|
||||
"1": "create:block/blaze_seething"
|
||||
"1": "create:block/blaze_super"
|
||||
},
|
||||
"elements": [
|
||||
{
|
|
@ -0,0 +1,14 @@
|
|||
# Blender MTL File: 'Burner V3blend.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl m_0
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd #0
|
||||
map_d #0
|
|
@ -0,0 +1,300 @@
|
|||
# Blender v3.1.2 OBJ File: 'Burner V3blend.blend'
|
||||
# www.blender.org
|
||||
mtllib blaze_cage.mtl
|
||||
o cube
|
||||
v 0.125000 0.000000 0.875000
|
||||
v 0.125000 0.250000 0.875000
|
||||
v 0.125000 0.000000 0.125000
|
||||
v 0.125000 0.250000 0.125000
|
||||
v 0.875000 0.000000 0.875000
|
||||
v 0.875000 0.250000 0.875000
|
||||
v 0.875000 0.000000 0.125000
|
||||
v 0.875000 0.250000 0.125000
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.062500 0.250000 0.875000
|
||||
v 0.937500 0.250000 0.875000
|
||||
v 0.062500 0.937500 1.000000
|
||||
v 0.937500 0.937500 1.000000
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.875000 0.250000 0.937500
|
||||
v 0.875000 0.250000 0.062500
|
||||
v 1.000000 0.937500 0.937500
|
||||
v 1.000000 0.937500 0.062500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.937500 0.250000 0.125000
|
||||
v 0.062500 0.250000 0.125000
|
||||
v 0.937500 0.937500 0.000000
|
||||
v 0.062500 0.937500 0.000000
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.125000 0.250000 0.062500
|
||||
v 0.125000 0.250000 0.937500
|
||||
v 0.000000 0.937500 0.062500
|
||||
v 0.000000 0.937500 0.937500
|
||||
v 0.875000 0.000000 0.875000
|
||||
v 1.000000 0.000000 1.000000
|
||||
v 0.875000 0.312500 0.875000
|
||||
v 1.000000 0.312500 1.000000
|
||||
v 0.875000 0.000000 0.125000
|
||||
v 1.000000 0.000000 0.000000
|
||||
v 0.875000 0.312500 0.125000
|
||||
v 1.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.125000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.125000 0.312500 0.125000
|
||||
v 0.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.875000
|
||||
v 0.000000 0.000000 1.000000
|
||||
v 0.125000 0.312500 0.875000
|
||||
v 0.000000 0.312500 1.000000
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.062500 0.250000 0.875000
|
||||
v 0.937500 0.250000 0.875000
|
||||
v 0.062500 0.937500 1.000000
|
||||
v 0.937500 0.937500 1.000000
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.875000 0.250000 0.937500
|
||||
v 0.875000 0.250000 0.062500
|
||||
v 1.000000 0.937500 0.937500
|
||||
v 1.000000 0.937500 0.062500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.937500 0.250000 0.125000
|
||||
v 0.062500 0.250000 0.125000
|
||||
v 0.937500 0.937500 0.000000
|
||||
v 0.062500 0.937500 0.000000
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.125000 0.250000 0.062500
|
||||
v 0.125000 0.250000 0.937500
|
||||
v 0.000000 0.937500 0.062500
|
||||
v 0.000000 0.937500 0.937500
|
||||
v 0.875000 0.000000 0.875000
|
||||
v 1.000000 0.000000 1.000000
|
||||
v 0.875000 0.312500 0.875000
|
||||
v 1.000000 0.312500 1.000000
|
||||
v 0.875000 0.000000 0.125000
|
||||
v 1.000000 0.000000 0.000000
|
||||
v 0.875000 0.312500 0.125000
|
||||
v 1.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.125000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.125000 0.312500 0.125000
|
||||
v 0.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.875000
|
||||
v 0.000000 0.000000 1.000000
|
||||
v 0.125000 0.312500 0.875000
|
||||
v 0.000000 0.312500 1.000000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.562500 0.000000
|
||||
vt 0.937500 0.000000
|
||||
vt 0.562500 0.562500
|
||||
vt 0.937500 0.562500
|
||||
vt 0.937500 0.937500
|
||||
vt 0.562500 0.937500
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.7071 -0.7071 -0.0000
|
||||
vn -0.0000 -0.7071 -0.7071
|
||||
vn -0.7071 -0.7071 0.0000
|
||||
vn -0.7071 0.0000 0.7071
|
||||
vn 0.7071 0.0000 0.7071
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn -0.7071 0.0000 -0.7071
|
||||
vn 0.0000 0.7071 -0.7071
|
||||
vn -0.7071 0.7071 0.0000
|
||||
vn 0.0000 0.7071 0.7071
|
||||
vn 0.7071 0.7071 -0.0000
|
||||
usemtl m_0
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
||||
f 5/13/4 6/14/4 2/15/4 1/16/4
|
||||
f 3/17/5 7/18/5 5/13/5 1/16/5
|
||||
f 8/19/6 4/20/6 2/21/6 6/22/6
|
||||
f 11/23/4 12/24/4 10/25/4 9/26/4
|
||||
f 11/27/7 9/28/7 13/29/7 14/30/7
|
||||
f 10/25/7 12/24/7 16/31/7 15/32/7
|
||||
f 19/33/3 20/34/3 18/35/3 17/36/3
|
||||
f 19/37/8 17/38/8 21/39/8 22/40/8
|
||||
f 18/35/8 20/34/8 24/41/8 23/42/8
|
||||
f 27/43/2 28/44/2 26/45/2 25/46/2
|
||||
f 27/47/9 25/48/9 29/49/9 30/50/9
|
||||
f 26/45/9 28/44/9 32/51/9 31/52/9
|
||||
f 35/53/1 36/54/1 34/55/1 33/56/1
|
||||
f 35/57/10 33/58/10 37/59/10 38/60/10
|
||||
f 34/55/10 36/54/10 40/61/10 39/62/10
|
||||
f 41/63/11 42/64/11 44/65/11 43/66/11
|
||||
f 45/67/12 46/68/12 48/69/12 47/70/12
|
||||
f 49/71/13 50/72/13 52/73/13 51/74/13
|
||||
f 53/75/14 54/76/14 56/77/14 55/78/14
|
||||
f 59/79/2 57/80/2 58/81/2 60/82/2
|
||||
f 59/83/15 62/84/15 61/85/15 57/86/15
|
||||
f 58/81/15 63/87/15 64/88/15 60/82/15
|
||||
f 67/89/1 65/90/1 66/91/1 68/92/1
|
||||
f 67/93/16 70/94/16 69/95/16 65/96/16
|
||||
f 66/91/16 71/97/16 72/98/16 68/92/16
|
||||
f 75/99/4 73/100/4 74/101/4 76/102/4
|
||||
f 75/103/17 78/104/17 77/105/17 73/106/17
|
||||
f 74/101/17 79/107/17 80/108/17 76/102/17
|
||||
f 83/109/3 81/110/3 82/111/3 84/112/3
|
||||
f 83/113/18 86/114/18 85/115/18 81/116/18
|
||||
f 82/111/18 87/117/18 88/118/18 84/112/18
|
||||
f 89/119/13 91/120/13 92/121/13 90/122/13
|
||||
f 93/123/14 95/124/14 96/125/14 94/126/14
|
||||
f 97/127/11 99/128/11 100/129/11 98/130/11
|
||||
f 101/131/12 103/132/12 104/133/12 102/134/12
|
|
@ -0,0 +1,13 @@
|
|||
# Blender MTL File: 'Burner V3blend.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl m_0
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd #0
|
|
@ -0,0 +1,170 @@
|
|||
# Blender v3.1.2 OBJ File: 'Burner V3blend.blend'
|
||||
# www.blender.org
|
||||
mtllib blaze_flame.mtl
|
||||
o cube
|
||||
v 0.125000 1.000000 0.875000
|
||||
v 0.875000 1.000000 0.875000
|
||||
v 0.187500 0.937500 0.812500
|
||||
v 0.812500 0.937500 0.812500
|
||||
v 0.187500 0.375000 0.812500
|
||||
v 0.812500 0.375000 0.812500
|
||||
v 0.312500 0.250000 0.687500
|
||||
v 0.687500 0.250000 0.687500
|
||||
v 0.875000 1.000000 0.875000
|
||||
v 0.875000 1.000000 0.125000
|
||||
v 0.812500 0.937500 0.812500
|
||||
v 0.812500 0.937500 0.187500
|
||||
v 0.812500 0.375000 0.812500
|
||||
v 0.812500 0.375000 0.187500
|
||||
v 0.687500 0.250000 0.687500
|
||||
v 0.687500 0.250000 0.312500
|
||||
v 0.875000 1.000000 0.125000
|
||||
v 0.125000 1.000000 0.125000
|
||||
v 0.812500 0.937500 0.187500
|
||||
v 0.187500 0.937500 0.187500
|
||||
v 0.812500 0.375000 0.187500
|
||||
v 0.187500 0.375000 0.187500
|
||||
v 0.687500 0.250000 0.312500
|
||||
v 0.312500 0.250000 0.312500
|
||||
v 0.125000 1.000000 0.125000
|
||||
v 0.125000 1.000000 0.875000
|
||||
v 0.187500 0.937500 0.187500
|
||||
v 0.187500 0.937500 0.812500
|
||||
v 0.187500 0.375000 0.187500
|
||||
v 0.187500 0.375000 0.812500
|
||||
v 0.312500 0.250000 0.312500
|
||||
v 0.312500 0.250000 0.687500
|
||||
v 0.125000 1.000000 0.875000
|
||||
v 0.875000 1.000000 0.875000
|
||||
v 0.187500 0.937500 0.812500
|
||||
v 0.812500 0.937500 0.812500
|
||||
v 0.187500 0.375000 0.812500
|
||||
v 0.812500 0.375000 0.812500
|
||||
v 0.312500 0.250000 0.687500
|
||||
v 0.687500 0.250000 0.687500
|
||||
v 0.875000 1.000000 0.875000
|
||||
v 0.875000 1.000000 0.125000
|
||||
v 0.812500 0.937500 0.812500
|
||||
v 0.812500 0.937500 0.187500
|
||||
v 0.812500 0.375000 0.812500
|
||||
v 0.812500 0.375000 0.187500
|
||||
v 0.687500 0.250000 0.687500
|
||||
v 0.687500 0.250000 0.312500
|
||||
v 0.875000 1.000000 0.125000
|
||||
v 0.125000 1.000000 0.125000
|
||||
v 0.812500 0.937500 0.187500
|
||||
v 0.187500 0.937500 0.187500
|
||||
v 0.812500 0.375000 0.187500
|
||||
v 0.187500 0.375000 0.187500
|
||||
v 0.687500 0.250000 0.312500
|
||||
v 0.312500 0.250000 0.312500
|
||||
v 0.125000 1.000000 0.125000
|
||||
v 0.125000 1.000000 0.875000
|
||||
v 0.187500 0.937500 0.187500
|
||||
v 0.187500 0.937500 0.812500
|
||||
v 0.187500 0.375000 0.187500
|
||||
v 0.187500 0.375000 0.812500
|
||||
v 0.312500 0.250000 0.312500
|
||||
v 0.312500 0.250000 0.687500
|
||||
vt 0.937500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.125000 0.937500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.250000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.125000 0.937500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.250000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.125000 0.937500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.250000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.062500 1.000000
|
||||
vt 0.125000 0.937500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.250000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.125000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.125000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.125000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.250000 -0.000000
|
||||
vt 0.937500 1.000000
|
||||
vt 0.875000 0.937500
|
||||
vt 0.125000 0.937500
|
||||
vt 0.062500 1.000000
|
||||
vt 0.875000 0.250000
|
||||
vt 0.125000 0.250000
|
||||
vt 0.750000 -0.000000
|
||||
vt 0.250000 -0.000000
|
||||
vn 0.0000 0.7071 -0.7071
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn -0.7071 0.7071 0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.7071 0.7071
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.7071 0.7071 -0.0000
|
||||
vn 1.0000 0.0000 -0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.7071 -0.7071 0.0000
|
||||
vn -0.0000 -0.7071 -0.7071
|
||||
vn -0.7071 -0.7071 0.0000
|
||||
usemtl m_0
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/4/2 4/3/2 6/5/2 5/6/2
|
||||
f 5/6/1 6/5/1 8/7/1 7/8/1
|
||||
f 9/9/3 10/10/3 12/11/3 11/12/3
|
||||
f 11/12/4 12/11/4 14/13/4 13/14/4
|
||||
f 13/14/3 14/13/3 16/15/3 15/16/3
|
||||
f 17/17/5 18/18/5 20/19/5 19/20/5
|
||||
f 19/20/6 20/19/6 22/21/6 21/22/6
|
||||
f 21/22/5 22/21/5 24/23/5 23/24/5
|
||||
f 25/25/7 26/26/7 28/27/7 27/28/7
|
||||
f 27/28/8 28/27/8 30/29/8 29/30/8
|
||||
f 29/30/7 30/29/7 32/31/7 31/32/7
|
||||
f 33/33/9 35/34/9 36/35/9 34/36/9
|
||||
f 35/34/6 37/37/6 38/38/6 36/35/6
|
||||
f 37/37/9 39/39/9 40/40/9 38/38/9
|
||||
f 41/41/10 43/42/10 44/43/10 42/44/10
|
||||
f 43/42/8 45/45/8 46/46/8 44/43/8
|
||||
f 45/45/10 47/47/10 48/48/10 46/46/10
|
||||
f 49/49/11 51/50/11 52/51/11 50/52/11
|
||||
f 51/50/2 53/53/2 54/54/2 52/51/2
|
||||
f 53/53/11 55/55/11 56/56/11 54/54/11
|
||||
f 57/57/12 59/58/12 60/59/12 58/60/12
|
||||
f 59/58/4 61/61/4 62/62/4 60/59/4
|
||||
f 61/61/12 63/63/12 64/64/12 62/62/12
|
|
@ -0,0 +1,14 @@
|
|||
# Blender MTL File: 'Burner V3blend.blend'
|
||||
# Material Count: 1
|
||||
|
||||
newmtl m_0
|
||||
Ns 0.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.000000 0.000000 0.000000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 1
|
||||
map_Kd #0
|
||||
map_d #0
|
|
@ -0,0 +1,148 @@
|
|||
# Blender v3.1.2 OBJ File: 'Burner V3blend.blend'
|
||||
# www.blender.org
|
||||
mtllib blaze_rods.mtl
|
||||
o cube
|
||||
v 0.093750 0.500000 0.218750
|
||||
v 0.093750 1.000000 0.218750
|
||||
v 0.093750 0.500000 0.093750
|
||||
v 0.093750 1.000000 0.093750
|
||||
v 0.218750 0.500000 0.218750
|
||||
v 0.218750 1.000000 0.218750
|
||||
v 0.218750 0.500000 0.093750
|
||||
v 0.218750 1.000000 0.093750
|
||||
v 0.218750 0.500000 0.906250
|
||||
v 0.218750 1.000000 0.906250
|
||||
v 0.093750 0.500000 0.906250
|
||||
v 0.093750 1.000000 0.906250
|
||||
v 0.218750 0.500000 0.781250
|
||||
v 0.218750 1.000000 0.781250
|
||||
v 0.093750 0.500000 0.781250
|
||||
v 0.093750 1.000000 0.781250
|
||||
v 0.906250 0.500000 0.781250
|
||||
v 0.906250 1.000000 0.781250
|
||||
v 0.906250 0.500000 0.906250
|
||||
v 0.906250 1.000000 0.906250
|
||||
v 0.781250 0.500000 0.781250
|
||||
v 0.781250 1.000000 0.781250
|
||||
v 0.781250 0.500000 0.906250
|
||||
v 0.781250 1.000000 0.906250
|
||||
v 0.781250 0.500000 0.093750
|
||||
v 0.781250 1.000000 0.093750
|
||||
v 0.906250 0.500000 0.093750
|
||||
v 0.906250 1.000000 0.093750
|
||||
v 0.781250 0.500000 0.218750
|
||||
v 0.781250 1.000000 0.218750
|
||||
v 0.906250 0.500000 0.218750
|
||||
v 0.906250 1.000000 0.218750
|
||||
vt 0.125000 0.500000
|
||||
vt 0.125000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt -0.000000 0.500000
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@ -0,0 +1,148 @@
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# Blender v3.1.2 OBJ File: 'Burner V3blend.blend'
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# www.blender.org
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mtllib blaze_rods.mtl
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|
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|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
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f 5/13/4 6/14/4 2/15/4 1/16/4
|
||||
f 3/17/5 7/18/5 5/13/5 1/16/5
|
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f 8/7/6 4/6/6 2/19/6 6/20/6
|
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|
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|
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|
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|
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|
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|
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f 17/41/3 18/42/3 20/43/3 19/44/3
|
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f 19/45/4 20/46/4 24/47/4 23/48/4
|
||||
f 23/49/1 24/50/1 22/51/1 21/52/1
|
||||
f 21/53/2 22/54/2 18/55/2 17/56/2
|
||||
f 19/57/5 23/58/5 21/53/5 17/56/5
|
||||
f 24/47/6 20/46/6 18/59/6 22/60/6
|
||||
f 25/61/2 26/62/2 28/63/2 27/64/2
|
||||
f 27/65/3 28/66/3 32/67/3 31/68/3
|
||||
f 31/69/4 32/70/4 30/71/4 29/72/4
|
||||
f 29/73/1 30/74/1 26/75/1 25/76/1
|
||||
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|
||||
f 32/67/6 28/66/6 26/79/6 30/80/6
|
|
@ -1,171 +1,20 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/blaze_cage.obj",
|
||||
"textures": {
|
||||
"1": "create:block/blaze_burner_inner",
|
||||
"2": "create:block/blaze_burner_side",
|
||||
"3": "create:block/dark_metal_block",
|
||||
"0": "create:block/blaze_heater_brazier",
|
||||
"particle": "create:block/dark_metal_block"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Brazier Sides 1",
|
||||
"from": [2, 5, 2],
|
||||
"to": [14, 14, 14],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"east": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"south": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"west": {"uv": [0, 6, 12, 15], "texture": "#2"}
|
||||
}
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [30, 225, 0],
|
||||
"scale": [0.7, 0.7, 0.7]
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 2",
|
||||
"from": [2, 5, 14],
|
||||
"to": [14, 14, 15],
|
||||
"faces": {
|
||||
"north": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 3",
|
||||
"from": [1, 5, 2],
|
||||
"to": [2, 14, 14],
|
||||
"faces": {
|
||||
"east": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 4",
|
||||
"from": [2, 5, 1],
|
||||
"to": [14, 14, 2],
|
||||
"faces": {
|
||||
"south": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 5",
|
||||
"from": [14, 5, 2],
|
||||
"to": [15, 14, 14],
|
||||
"faces": {
|
||||
"west": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1",
|
||||
"from": [2, 14, 13],
|
||||
"to": [14, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 14, 14]},
|
||||
"faces": {
|
||||
"south": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 2",
|
||||
"from": [2, 14, 2],
|
||||
"to": [3, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "z", "origin": [2, 14, 8]},
|
||||
"faces": {
|
||||
"west": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 3",
|
||||
"from": [2, 14, 2],
|
||||
"to": [14, 17, 3],
|
||||
"rotation": {"angle": -45, "axis": "x", "origin": [8, 14, 2]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 4",
|
||||
"from": [13, 14, 2],
|
||||
"to": [14, 17, 14],
|
||||
"rotation": {"angle": -45, "axis": "z", "origin": [14, 14, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [2, 14, 14],
|
||||
"to": [14, 17, 15],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 14, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [1, 14, 2],
|
||||
"to": [2, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "z", "origin": [2, 14, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [2, 14, 1],
|
||||
"to": [14, 17, 2],
|
||||
"rotation": {"angle": -45, "axis": "x", "origin": [8, 14, 2]},
|
||||
"faces": {
|
||||
"south": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [14, 14, 2],
|
||||
"to": [15, 17, 14],
|
||||
"rotation": {"angle": -45, "axis": "z", "origin": [14, 14, 8]},
|
||||
"faces": {
|
||||
"west": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Base",
|
||||
"from": [0, 0, 0],
|
||||
"to": [16, 4, 16],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [0.5, 8, 0.5]},
|
||||
"faces": {
|
||||
"north": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"east": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"south": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"west": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#3", "cullface": "down"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier bottom",
|
||||
"from": [2, 4, 2],
|
||||
"to": [14, 5, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [2.5, 8, 2.5]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"east": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"south": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"west": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"up": {"uv": [2, 2, 14, 14], "texture": "#1"}
|
||||
"fixed": {
|
||||
"rotation": [0, 0, 0],
|
||||
"scale": [0.5, 0.5, 0.5]
|
||||
}
|
||||
}
|
||||
],
|
||||
"groups": [
|
||||
{
|
||||
"name": "Brazier",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [
|
||||
{
|
||||
"name": "Brazier Sides",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [0, 1, 2, 3, 4]
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [5, 6, 7, 8, 9, 10, 11, 12]
|
||||
}, 13, 14]
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,191 +1,21 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/item.obj",
|
||||
"textures": {
|
||||
"1": "create:block/blaze_burner_inner",
|
||||
"2": "create:block/blaze_burner_side",
|
||||
"3": "create:block/dark_metal_block",
|
||||
"particle": "create:block/dark_metal_block",
|
||||
"2_2": "create:block/blaze_kindled"
|
||||
"0": "create:block/blaze_heater_brazier",
|
||||
"1": "create:block/blaze_idle",
|
||||
"particle": "create:block/dark_metal_block"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Brazier Sides 1",
|
||||
"from": [2, 5, 2],
|
||||
"to": [14, 14, 14],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"east": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"south": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"west": {"uv": [0, 6, 12, 15], "texture": "#2"}
|
||||
}
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [30, 315, 0],
|
||||
"scale": [0.7, 0.7, 0.7]
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 2",
|
||||
"from": [2, 5, 14],
|
||||
"to": [14, 14, 15],
|
||||
"faces": {
|
||||
"north": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 3",
|
||||
"from": [1, 5, 2],
|
||||
"to": [2, 14, 14],
|
||||
"faces": {
|
||||
"east": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 4",
|
||||
"from": [2, 5, 1],
|
||||
"to": [14, 14, 2],
|
||||
"faces": {
|
||||
"south": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 5",
|
||||
"from": [14, 5, 2],
|
||||
"to": [15, 14, 14],
|
||||
"faces": {
|
||||
"west": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1",
|
||||
"from": [2, 14, 13],
|
||||
"to": [14, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 14, 14]},
|
||||
"faces": {
|
||||
"south": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 2",
|
||||
"from": [2, 14, 2],
|
||||
"to": [3, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "z", "origin": [2, 14, 8]},
|
||||
"faces": {
|
||||
"west": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 3",
|
||||
"from": [2, 14, 2],
|
||||
"to": [14, 17, 3],
|
||||
"rotation": {"angle": -45, "axis": "x", "origin": [8, 14, 2]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 4",
|
||||
"from": [13, 14, 2],
|
||||
"to": [14, 17, 14],
|
||||
"rotation": {"angle": -45, "axis": "z", "origin": [14, 14, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [2, 14, 14],
|
||||
"to": [14, 17, 15],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 14, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [1, 14, 2],
|
||||
"to": [2, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "z", "origin": [2, 14, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [2, 14, 1],
|
||||
"to": [14, 17, 2],
|
||||
"rotation": {"angle": -45, "axis": "x", "origin": [8, 14, 2]},
|
||||
"faces": {
|
||||
"south": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [14, 14, 2],
|
||||
"to": [15, 17, 14],
|
||||
"rotation": {"angle": -45, "axis": "z", "origin": [14, 14, 8]},
|
||||
"faces": {
|
||||
"west": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Base",
|
||||
"from": [0, 0, 0],
|
||||
"to": [16, 4, 16],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [0.5, 8, 0.5]},
|
||||
"faces": {
|
||||
"north": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2", "cullface": "west"},
|
||||
"east": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2", "cullface": "west"},
|
||||
"south": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2", "cullface": "west"},
|
||||
"west": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2", "cullface": "west"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#3", "cullface": "down"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier bottom",
|
||||
"from": [2, 4, 2],
|
||||
"to": [14, 5, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [2.5, 8, 2.5]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"east": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"south": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"west": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"up": {"uv": [2, 2, 14, 14], "texture": "#1"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Blaze 4",
|
||||
"from": [4, 6, 4],
|
||||
"to": [12, 14, 12],
|
||||
"rotation": {"angle": -22.5, "axis": "y", "origin": [8, 8, 8]},
|
||||
"faces": {
|
||||
"north": {"uv": [8, 0, 16, 8], "texture": "#2_2"},
|
||||
"east": {"uv": [0, 0, 8, 8], "texture": "#2_2"},
|
||||
"south": {"uv": [0, 0, 8, 8], "texture": "#2_2"},
|
||||
"west": {"uv": [0, 0, 8, 8], "texture": "#2_2"},
|
||||
"up": {"uv": [0, 8, 8, 16], "texture": "#2_2"},
|
||||
"down": {"uv": [8, 8, 16, 16], "texture": "#2_2"}
|
||||
"fixed": {
|
||||
"rotation": [0, 180, 0],
|
||||
"scale": [0.5, 0.5, 0.5]
|
||||
}
|
||||
}
|
||||
],
|
||||
"groups": [
|
||||
{
|
||||
"name": "Brazier",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [
|
||||
{
|
||||
"name": "Brazier Sides",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [0, 1, 2, 3, 4]
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [5, 6, 7, 8, 9, 10, 11, 12]
|
||||
}, 13, 14]
|
||||
},
|
||||
{
|
||||
"name": "kindled",
|
||||
"origin": [8, 8, 8],
|
||||
"children": [15]
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,202 +1,11 @@
|
|||
{
|
||||
"credit": "Made with Blockbench",
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/campfire.obj",
|
||||
"textures": {
|
||||
"1": "create:block/blaze_burner_inner",
|
||||
"2": "create:block/blaze_burner_side",
|
||||
"3": "create:block/dark_metal_block",
|
||||
"particle": "create:block/dark_metal_block",
|
||||
"fire": "block/campfire_fire"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Brazier Sides 1",
|
||||
"from": [2, 5, 2],
|
||||
"to": [14, 14, 14],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"east": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"south": {"uv": [0, 6, 12, 15], "texture": "#2"},
|
||||
"west": {"uv": [0, 6, 12, 15], "texture": "#2"}
|
||||
"0": "create:block/blaze_heater_brazier",
|
||||
"1": "block/campfire_fire",
|
||||
"particle": "create:block/dark_metal_block"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 2",
|
||||
"from": [2, 5, 14],
|
||||
"to": [14, 14, 15],
|
||||
"faces": {
|
||||
"north": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 3",
|
||||
"from": [1, 5, 2],
|
||||
"to": [2, 14, 14],
|
||||
"faces": {
|
||||
"east": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 4",
|
||||
"from": [2, 5, 1],
|
||||
"to": [14, 14, 2],
|
||||
"faces": {
|
||||
"south": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Sides 5",
|
||||
"from": [14, 5, 2],
|
||||
"to": [15, 14, 14],
|
||||
"faces": {
|
||||
"west": {"uv": [12, 6, 0, 15], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1",
|
||||
"from": [2, 14, 13],
|
||||
"to": [14, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 14, 14]},
|
||||
"faces": {
|
||||
"south": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 2",
|
||||
"from": [2, 14, 2],
|
||||
"to": [3, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "z", "origin": [2, 14, 8]},
|
||||
"faces": {
|
||||
"west": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 3",
|
||||
"from": [2, 14, 2],
|
||||
"to": [14, 17, 3],
|
||||
"rotation": {"angle": -45, "axis": "x", "origin": [8, 14, 2]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 4",
|
||||
"from": [13, 14, 2],
|
||||
"to": [14, 17, 14],
|
||||
"rotation": {"angle": -45, "axis": "z", "origin": [14, 14, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 3, 12, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [2, 14, 14],
|
||||
"to": [14, 17, 15],
|
||||
"rotation": {"angle": 45, "axis": "x", "origin": [8, 14, 14]},
|
||||
"faces": {
|
||||
"north": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [1, 14, 2],
|
||||
"to": [2, 17, 14],
|
||||
"rotation": {"angle": 45, "axis": "z", "origin": [2, 14, 8]},
|
||||
"faces": {
|
||||
"east": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [2, 14, 1],
|
||||
"to": [14, 17, 2],
|
||||
"rotation": {"angle": -45, "axis": "x", "origin": [8, 14, 2]},
|
||||
"faces": {
|
||||
"south": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes 1b",
|
||||
"from": [14, 14, 2],
|
||||
"to": [15, 17, 14],
|
||||
"rotation": {"angle": -45, "axis": "z", "origin": [14, 14, 8]},
|
||||
"faces": {
|
||||
"west": {"uv": [12, 3, 0, 6], "texture": "#2"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Base",
|
||||
"from": [0, 0, 0],
|
||||
"to": [16, 4, 16],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [0.5, 8, 0.5]},
|
||||
"faces": {
|
||||
"north": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"east": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"south": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"west": {"uv": [12, 0, 16, 16], "rotation": 90, "texture": "#2"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#1"},
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#3", "cullface": "down"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Brazier bottom",
|
||||
"from": [2, 4, 2],
|
||||
"to": [14, 5, 14],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [2.5, 8, 2.5]},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"east": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"south": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"west": {"uv": [0, 15, 12, 16], "texture": "#2"},
|
||||
"up": {"uv": [2, 2, 14, 14], "texture": "#1"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [0.8, 1, 8],
|
||||
"to": [15.2, 17, 8],
|
||||
"shade": false,
|
||||
"rotation": {"angle": 45, "axis": "y", "origin": [8, 8, 8], "rescale": true},
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 16, 16], "texture": "#fire"},
|
||||
"south": {"uv": [0, 0, 16, 16], "texture": "#fire"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"from": [8, 1, 0.8],
|
||||
"to": [8, 17, 15.2],
|
||||
"shade": false,
|
||||
"rotation": {"angle": 45, "axis": "y", "origin": [8, 8, 8], "rescale": true},
|
||||
"faces": {
|
||||
"east": {"uv": [0, 0, 16, 16], "texture": "#fire"},
|
||||
"west": {"uv": [0, 0, 16, 16], "texture": "#fire"}
|
||||
}
|
||||
}
|
||||
],
|
||||
"display": {
|
||||
"head": {
|
||||
"translation": [0, 10.5, 0]
|
||||
}
|
||||
},
|
||||
"groups": [
|
||||
{
|
||||
"name": "Brazier",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [
|
||||
{
|
||||
"name": "Brazier Sides",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [0, 1, 2, 3, 4]
|
||||
},
|
||||
{
|
||||
"name": "Brazier Spikes",
|
||||
"origin": [0.5, 0.5, 0.5],
|
||||
"children": [5, 6, 7, 8, 9, 10, 11, 12]
|
||||
}, 13, 14]
|
||||
},
|
||||
{
|
||||
"name": "campfire",
|
||||
"origin": [8, 8, 8],
|
||||
"children": [15, 16]
|
||||
}
|
||||
]
|
||||
}
|
|
@ -1,6 +1,11 @@
|
|||
{
|
||||
"parent": "create:block/blaze_burner/block_with_fire",
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/campfire.obj",
|
||||
"textures": {
|
||||
"fire": "block/soul_campfire_fire"
|
||||
"0": "create:block/blaze_heater_brazier_soul",
|
||||
"1": "block/soul_campfire_fire",
|
||||
"particle": "create:block/dark_metal_block"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,25 @@
|
|||
# Blender MTL File: 'Burner V3blend.blend'
|
||||
# Material Count: 2
|
||||
|
||||
newmtl Blazier
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd #0
|
||||
map_d #0
|
||||
|
||||
newmtl Campfire
|
||||
Ns 250.000000
|
||||
Ka 1.000000 1.000000 1.000000
|
||||
Kd 0.800000 0.800000 0.800000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ke 0.000000 0.000000 0.000000
|
||||
Ni 1.450000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd #1
|
|
@ -0,0 +1,343 @@
|
|||
# Blender v3.1.2 OBJ File: 'Burner V3blend.blend'
|
||||
# www.blender.org
|
||||
mtllib campfire.mtl
|
||||
o Plane
|
||||
v 0.146445 1.250000 0.853550
|
||||
v 0.146445 0.250000 0.146444
|
||||
v 0.853552 0.250000 0.853550
|
||||
v 0.853552 0.250000 0.146443
|
||||
v 0.853552 1.250000 0.853551
|
||||
v 0.146445 1.250000 0.146444
|
||||
v 0.146445 0.250000 0.853551
|
||||
v 0.146445 1.250000 0.853550
|
||||
v 0.853552 1.250000 0.146444
|
||||
v 0.853552 1.250000 0.853550
|
||||
v 0.853552 0.250000 0.146444
|
||||
v 0.146445 0.250000 0.853551
|
||||
v 0.146445 1.250000 0.146444
|
||||
v 0.853552 1.250000 0.146444
|
||||
v 0.146445 0.250000 0.146444
|
||||
v 0.853552 0.250000 0.853551
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 1.000000 0.000000
|
||||
vn -0.7071 -0.0000 -0.7071
|
||||
vn -0.7071 0.0000 0.7071
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn 0.7071 -0.0000 0.7071
|
||||
usemtl Campfire
|
||||
s off
|
||||
f 1/1/1 9/2/1 11/3/1 12/4/1
|
||||
f 5/5/2 6/6/2 15/7/2 16/8/2
|
||||
f 13/9/3 10/10/3 3/11/3 2/12/3
|
||||
f 14/13/4 8/14/4 7/15/4 4/16/4
|
||||
o cube
|
||||
v 0.125000 0.000000 0.875000
|
||||
v 0.125000 0.250000 0.875000
|
||||
v 0.125000 0.000000 0.125000
|
||||
v 0.125000 0.250000 0.125000
|
||||
v 0.875000 0.000000 0.875000
|
||||
v 0.875000 0.250000 0.875000
|
||||
v 0.875000 0.000000 0.125000
|
||||
v 0.875000 0.250000 0.125000
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.062500 0.250000 0.875000
|
||||
v 0.937500 0.250000 0.875000
|
||||
v 0.062500 0.937500 1.000000
|
||||
v 0.937500 0.937500 1.000000
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.875000 0.250000 0.937500
|
||||
v 0.875000 0.250000 0.062500
|
||||
v 1.000000 0.937500 0.937500
|
||||
v 1.000000 0.937500 0.062500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.937500 0.250000 0.125000
|
||||
v 0.062500 0.250000 0.125000
|
||||
v 0.937500 0.937500 0.000000
|
||||
v 0.062500 0.937500 0.000000
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.125000 0.250000 0.062500
|
||||
v 0.125000 0.250000 0.937500
|
||||
v 0.000000 0.937500 0.062500
|
||||
v 0.000000 0.937500 0.937500
|
||||
v 0.875000 0.000000 0.875000
|
||||
v 1.000000 0.000000 1.000000
|
||||
v 0.875000 0.312500 0.875000
|
||||
v 1.000000 0.312500 1.000000
|
||||
v 0.875000 0.000000 0.125000
|
||||
v 1.000000 0.000000 0.000000
|
||||
v 0.875000 0.312500 0.125000
|
||||
v 1.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.125000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.125000 0.312500 0.125000
|
||||
v 0.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.875000
|
||||
v 0.000000 0.000000 1.000000
|
||||
v 0.125000 0.312500 0.875000
|
||||
v 0.000000 0.312500 1.000000
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.062500 0.250000 0.875000
|
||||
v 0.937500 0.250000 0.875000
|
||||
v 0.062500 0.937500 1.000000
|
||||
v 0.937500 0.937500 1.000000
|
||||
v 0.937500 0.312500 0.937500
|
||||
v 0.937500 0.875000 0.937500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.875000 0.250000 0.937500
|
||||
v 0.875000 0.250000 0.062500
|
||||
v 1.000000 0.937500 0.937500
|
||||
v 1.000000 0.937500 0.062500
|
||||
v 0.937500 0.312500 0.062500
|
||||
v 0.937500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.937500 0.250000 0.125000
|
||||
v 0.062500 0.250000 0.125000
|
||||
v 0.937500 0.937500 0.000000
|
||||
v 0.062500 0.937500 0.000000
|
||||
v 0.062500 0.312500 0.062500
|
||||
v 0.062500 0.875000 0.062500
|
||||
v 0.062500 0.312500 0.937500
|
||||
v 0.062500 0.875000 0.937500
|
||||
v 0.125000 0.250000 0.062500
|
||||
v 0.125000 0.250000 0.937500
|
||||
v 0.000000 0.937500 0.062500
|
||||
v 0.000000 0.937500 0.937500
|
||||
v 0.875000 0.000000 0.875000
|
||||
v 1.000000 0.000000 1.000000
|
||||
v 0.875000 0.312500 0.875000
|
||||
v 1.000000 0.312500 1.000000
|
||||
v 0.875000 0.000000 0.125000
|
||||
v 1.000000 0.000000 0.000000
|
||||
v 0.875000 0.312500 0.125000
|
||||
v 1.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.125000
|
||||
v 0.000000 0.000000 0.000000
|
||||
v 0.125000 0.312500 0.125000
|
||||
v 0.000000 0.312500 0.000000
|
||||
v 0.125000 0.000000 0.875000
|
||||
v 0.000000 0.000000 1.000000
|
||||
v 0.125000 0.312500 0.875000
|
||||
v 0.000000 0.312500 1.000000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.937500 0.375000
|
||||
vt 0.937500 0.500000
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.375000
|
||||
vt 0.562500 0.000000
|
||||
vt 0.937500 0.000000
|
||||
vt 0.562500 0.562500
|
||||
vt 0.937500 0.562500
|
||||
vt 0.937500 0.937500
|
||||
vt 0.562500 0.937500
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.812500
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.500000
|
||||
vt 0.468750 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.843750
|
||||
vt 0.031250 0.843750
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.906250 0.343750
|
||||
vt 1.000000 0.343750
|
||||
vt 1.000000 0.500000
|
||||
vt 0.906250 0.500000
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.468750 0.531250
|
||||
vt 0.031250 0.531250
|
||||
vt 0.031250 0.812500
|
||||
vt 0.468750 0.812500
|
||||
vt 0.031250 0.500000
|
||||
vt 0.031250 0.531250
|
||||
vt 0.468750 0.531250
|
||||
vt 0.468750 0.500000
|
||||
vt 0.031250 0.843750
|
||||
vt 0.468750 0.843750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vt 0.906250 0.343750
|
||||
vt 0.906250 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 1.000000 0.343750
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
vn 0.0000 -0.7071 0.7071
|
||||
vn 0.7071 -0.7071 -0.0000
|
||||
vn -0.0000 -0.7071 -0.7071
|
||||
vn -0.7071 -0.7071 0.0000
|
||||
vn -0.7071 0.0000 0.7071
|
||||
vn 0.7071 0.0000 0.7071
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn -0.7071 0.0000 -0.7071
|
||||
vn 0.0000 0.7071 -0.7071
|
||||
vn -0.7071 0.7071 0.0000
|
||||
vn 0.0000 0.7071 0.7071
|
||||
vn 0.7071 0.7071 -0.0000
|
||||
usemtl Blazier
|
||||
s off
|
||||
f 17/17/5 18/18/5 20/19/5 19/20/5
|
||||
f 19/21/6 20/22/6 24/23/6 23/24/6
|
||||
f 23/25/7 24/26/7 22/27/7 21/28/7
|
||||
f 21/29/8 22/30/8 18/31/8 17/32/8
|
||||
f 19/33/9 23/34/9 21/29/9 17/32/9
|
||||
f 24/35/10 20/36/10 18/37/10 22/38/10
|
||||
f 27/39/8 28/40/8 26/41/8 25/42/8
|
||||
f 27/43/11 25/44/11 29/45/11 30/46/11
|
||||
f 26/41/11 28/40/11 32/47/11 31/48/11
|
||||
f 35/49/7 36/50/7 34/51/7 33/52/7
|
||||
f 35/53/12 33/54/12 37/55/12 38/56/12
|
||||
f 34/51/12 36/50/12 40/57/12 39/58/12
|
||||
f 43/59/6 44/60/6 42/61/6 41/62/6
|
||||
f 43/63/13 41/64/13 45/65/13 46/66/13
|
||||
f 42/61/13 44/60/13 48/67/13 47/68/13
|
||||
f 51/69/5 52/70/5 50/71/5 49/72/5
|
||||
f 51/73/14 49/74/14 53/75/14 54/76/14
|
||||
f 50/71/14 52/70/14 56/77/14 55/78/14
|
||||
f 57/79/15 58/80/15 60/81/15 59/82/15
|
||||
f 61/83/16 62/84/16 64/85/16 63/86/16
|
||||
f 65/87/17 66/88/17 68/89/17 67/90/17
|
||||
f 69/91/18 70/92/18 72/93/18 71/94/18
|
||||
f 75/95/6 73/96/6 74/97/6 76/98/6
|
||||
f 75/99/19 78/100/19 77/101/19 73/102/19
|
||||
f 74/97/19 79/103/19 80/104/19 76/98/19
|
||||
f 83/105/5 81/106/5 82/107/5 84/108/5
|
||||
f 83/109/20 86/110/20 85/111/20 81/112/20
|
||||
f 82/107/20 87/113/20 88/114/20 84/108/20
|
||||
f 91/115/8 89/116/8 90/117/8 92/118/8
|
||||
f 91/119/21 94/120/21 93/121/21 89/122/21
|
||||
f 90/117/21 95/123/21 96/124/21 92/118/21
|
||||
f 99/125/7 97/126/7 98/127/7 100/128/7
|
||||
f 99/129/22 102/130/22 101/131/22 97/132/22
|
||||
f 98/127/22 103/133/22 104/134/22 100/128/22
|
||||
f 105/135/17 107/136/17 108/137/17 106/138/17
|
||||
f 109/139/18 111/140/18 112/141/18 110/142/18
|
||||
f 113/143/15 115/144/15 116/145/15 114/146/15
|
||||
f 117/147/16 119/148/16 120/149/16 118/150/16
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
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"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/blaze_flame.obj",
|
||||
"textures": {
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"0": "create:block/blaze_burner_flame"
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}
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}
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@ -0,0 +1,19 @@
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{
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"credit": "Made with Blockbench",
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"textures": {
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},
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"elements": [
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{
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"to": [12.5, 4, 12.5],
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"faces": {
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"north": {"uv": [8, 2, 16, 6], "texture": "#0"},
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"east": {"uv": [0, 2, 8, 6], "texture": "#0"},
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}
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}
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@ -0,0 +1,26 @@
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# Blender MTL File: 'Burner V3blend.blend'
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# Material Count: 2
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newmtl m_0
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Ni 1.450000
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d 1.000000
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illum 2
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map_Kd #0
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map_d #0
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newmtl m_1
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Ns 0.000000
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Kd 0.800000 0.800000 0.800000
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Ni 1.450000
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illum 1
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map_Kd #1
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map_d #1
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@ -0,0 +1,634 @@
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# Blender v3.1.2 OBJ File: 'Burner V3blend.blend'
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# www.blender.org
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s 1
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f 5/5/2 1/1/2 4/4/2 6/6/2
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f 7/7/3 5/8/3 6/9/3 8/10/3
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f 2/11/4 7/12/4 8/13/4 3/14/4
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f 8/15/5 6/16/5 4/17/5 3/18/5
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vn 0.0000 0.0000 1.0000
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vn 0.0000 -1.0000 0.0000
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vn 0.0000 1.0000 0.0000
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||||
usemtl m_1
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||||
s off
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||||
f 9/22/7 10/23/7 12/24/7 11/25/7
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||||
f 11/26/8 12/27/8 16/28/8 15/29/8
|
||||
f 15/30/9 16/31/9 14/32/9 13/33/9
|
||||
f 13/34/10 14/35/10 10/36/10 9/37/10
|
||||
f 11/38/11 15/39/11 13/34/11 9/37/11
|
||||
f 16/28/12 12/27/12 10/40/12 14/41/12
|
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f 17/42/10 18/43/10 20/44/10 19/45/10
|
||||
f 19/46/7 20/47/7 24/48/7 23/49/7
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f 23/50/8 24/51/8 22/52/8 21/53/8
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f 21/54/9 22/55/9 18/56/9 17/57/9
|
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f 19/58/11 23/59/11 21/54/11 17/57/11
|
||||
f 24/48/12 20/47/12 18/60/12 22/61/12
|
||||
f 25/62/9 26/63/9 28/64/9 27/65/9
|
||||
f 27/66/10 28/67/10 32/68/10 31/69/10
|
||||
f 31/70/7 32/71/7 30/72/7 29/73/7
|
||||
f 29/74/8 30/75/8 26/76/8 25/77/8
|
||||
f 27/78/11 31/79/11 29/74/11 25/77/11
|
||||
f 32/68/12 28/67/12 26/80/12 30/81/12
|
||||
f 33/82/8 34/83/8 36/84/8 35/85/8
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||||
f 35/86/9 36/87/9 40/88/9 39/89/9
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f 39/90/10 40/91/10 38/92/10 37/93/10
|
||||
f 37/94/7 38/95/7 34/96/7 33/97/7
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||||
f 35/98/11 39/99/11 37/94/11 33/97/11
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f 40/88/12 36/87/12 34/100/12 38/101/12
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o cube3
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||||
usemtl m_1
|
||||
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||||
f 41/102/13 42/103/13 44/104/13 43/105/13
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||||
f 43/106/14 44/107/14 48/108/14 47/109/14
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f 47/110/15 48/111/15 46/112/15 45/113/15
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o cube4
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|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/blaze_rods_large.obj",
|
||||
"textures": {
|
||||
"0": "create:block/blaze_active"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
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|
||||
"textures": {
|
||||
"0": "create:block/blaze_active"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
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|
||||
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|
||||
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|
||||
"textures": {
|
||||
"0": "create:block/blaze_super"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"loader": "forge:obj",
|
||||
"flip-v": true,
|
||||
"model": "create:models/block/blaze_burner/blaze_rods_small.obj",
|
||||
"textures": {
|
||||
"0": "create:block/blaze_super"
|
||||
}
|
||||
}
|
BIN
src/main/resources/assets/create/textures/block/blaze_active.png
Normal file
After Width: | Height: | Size: 320 B |
After Width: | Height: | Size: 217 B |
After Width: | Height: | Size: 249 B |
After Width: | Height: | Size: 255 B |
Before Width: | Height: | Size: 423 B |
Before Width: | Height: | Size: 262 B |
Before Width: | Height: | Size: 711 B After Width: | Height: | Size: 483 B |
After Width: | Height: | Size: 7.7 KiB |
Before Width: | Height: | Size: 292 B After Width: | Height: | Size: 292 B |
Before Width: | Height: | Size: 323 B |
Before Width: | Height: | Size: 238 B After Width: | Height: | Size: 238 B |
BIN
src/main/resources/assets/create/textures/block/hat_test.png
Normal file
After Width: | Height: | Size: 831 B |