mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-14 17:13:43 +01:00
Overhaul to how encasing blocks works (#4458)
* Make Encasing utilize Interfaces * Add Javadoc to IEncasable and IEncased interfaces * Fix Weird block.block issues (No clue where those came from) * Final Touch ups for now and made requirement for casing normal Block instead of CasingBlock * Make requested changes * Add more parameters for tryEncasing, for use in handleEncasing Move handleEncasing to Encased Interface for more flexability * Simplify and organize - Rename: - Encasable -> EncasableBlock - Encased -> EncasedBlock - EncasableRegistry -> EncasingRegistry - Remove EncasedBlock#setCasing - Remove encasedBlock argument from EncasedBlock#handleEncasing - Add Registrate builder transformer to EncasingRegistry for easy use --------- Co-authored-by: PepperCode1 <44146161+PepperCode1@users.noreply.github.com>
This commit is contained in:
parent
40f96b0038
commit
c907454be9
10 changed files with 210 additions and 114 deletions
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@ -118,6 +118,7 @@ import com.simibubi.create.content.contraptions.relays.belt.BeltModel;
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import com.simibubi.create.content.contraptions.relays.elementary.BracketedKineticBlockModel;
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import com.simibubi.create.content.contraptions.relays.elementary.BracketedKineticBlockModel;
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import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
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import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
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import com.simibubi.create.content.contraptions.relays.elementary.CogwheelBlockItem;
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import com.simibubi.create.content.contraptions.relays.elementary.CogwheelBlockItem;
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import com.simibubi.create.content.contraptions.relays.elementary.EncasingRegistry;
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import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
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import com.simibubi.create.content.contraptions.relays.elementary.ShaftBlock;
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import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyBlock;
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import com.simibubi.create.content.contraptions.relays.encased.AdjustablePulleyBlock;
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import com.simibubi.create.content.contraptions.relays.encased.ClutchBlock;
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import com.simibubi.create.content.contraptions.relays.encased.ClutchBlock;
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@ -359,23 +360,26 @@ public class AllBlocks {
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.register();
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.register();
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public static final BlockEntry<EncasedShaftBlock> ANDESITE_ENCASED_SHAFT =
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public static final BlockEntry<EncasedShaftBlock> ANDESITE_ENCASED_SHAFT =
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REGISTRATE.block("andesite_encased_shaft", EncasedShaftBlock::andesite)
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REGISTRATE.block("andesite_encased_shaft", p -> new EncasedShaftBlock(p, AllBlocks.ANDESITE_CASING::get))
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.properties(p -> p.color(MaterialColor.PODZOL))
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.properties(p -> p.color(MaterialColor.PODZOL))
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.transform(BuilderTransformers.encasedShaft("andesite", () -> AllSpriteShifts.ANDESITE_CASING))
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.transform(BuilderTransformers.encasedShaft("andesite", () -> AllSpriteShifts.ANDESITE_CASING))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.SHAFT))
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.transform(axeOrPickaxe())
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.transform(axeOrPickaxe())
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.register();
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.register();
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public static final BlockEntry<EncasedShaftBlock> BRASS_ENCASED_SHAFT =
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public static final BlockEntry<EncasedShaftBlock> BRASS_ENCASED_SHAFT =
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REGISTRATE.block("brass_encased_shaft", EncasedShaftBlock::brass)
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REGISTRATE.block("brass_encased_shaft", p -> new EncasedShaftBlock(p, AllBlocks.BRASS_CASING::get))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN))
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.transform(BuilderTransformers.encasedShaft("brass", () -> AllSpriteShifts.BRASS_CASING))
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.transform(BuilderTransformers.encasedShaft("brass", () -> AllSpriteShifts.BRASS_CASING))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.SHAFT))
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.transform(axeOrPickaxe())
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.transform(axeOrPickaxe())
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.register();
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.register();
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public static final BlockEntry<EncasedCogwheelBlock> ANDESITE_ENCASED_COGWHEEL = REGISTRATE
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public static final BlockEntry<EncasedCogwheelBlock> ANDESITE_ENCASED_COGWHEEL = REGISTRATE
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.block("andesite_encased_cogwheel", p -> EncasedCogwheelBlock.andesite(false, p))
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.block("andesite_encased_cogwheel", p -> new EncasedCogwheelBlock(p, false, AllBlocks.ANDESITE_CASING::get))
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.properties(p -> p.color(MaterialColor.PODZOL))
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.properties(p -> p.color(MaterialColor.PODZOL))
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.transform(BuilderTransformers.encasedCogwheel("andesite", () -> AllSpriteShifts.ANDESITE_CASING))
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.transform(BuilderTransformers.encasedCogwheel("andesite", () -> AllSpriteShifts.ANDESITE_CASING))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.COGWHEEL))
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.onRegister(CreateRegistrate.connectedTextures(() -> new EncasedCogCTBehaviour(AllSpriteShifts.ANDESITE_CASING,
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.onRegister(CreateRegistrate.connectedTextures(() -> new EncasedCogCTBehaviour(AllSpriteShifts.ANDESITE_CASING,
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Couple.create(AllSpriteShifts.ANDESITE_ENCASED_COGWHEEL_SIDE,
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Couple.create(AllSpriteShifts.ANDESITE_ENCASED_COGWHEEL_SIDE,
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AllSpriteShifts.ANDESITE_ENCASED_COGWHEEL_OTHERSIDE))))
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AllSpriteShifts.ANDESITE_ENCASED_COGWHEEL_OTHERSIDE))))
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@ -383,9 +387,10 @@ public class AllBlocks {
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.register();
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.register();
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public static final BlockEntry<EncasedCogwheelBlock> BRASS_ENCASED_COGWHEEL =
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public static final BlockEntry<EncasedCogwheelBlock> BRASS_ENCASED_COGWHEEL =
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REGISTRATE.block("brass_encased_cogwheel", p -> EncasedCogwheelBlock.brass(false, p))
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REGISTRATE.block("brass_encased_cogwheel", p -> new EncasedCogwheelBlock(p, false, AllBlocks.BRASS_CASING::get))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN))
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.transform(BuilderTransformers.encasedCogwheel("brass", () -> AllSpriteShifts.BRASS_CASING))
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.transform(BuilderTransformers.encasedCogwheel("brass", () -> AllSpriteShifts.BRASS_CASING))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.COGWHEEL))
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.onRegister(CreateRegistrate.connectedTextures(() -> new EncasedCogCTBehaviour(AllSpriteShifts.BRASS_CASING,
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.onRegister(CreateRegistrate.connectedTextures(() -> new EncasedCogCTBehaviour(AllSpriteShifts.BRASS_CASING,
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Couple.create(AllSpriteShifts.BRASS_ENCASED_COGWHEEL_SIDE,
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Couple.create(AllSpriteShifts.BRASS_ENCASED_COGWHEEL_SIDE,
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AllSpriteShifts.BRASS_ENCASED_COGWHEEL_OTHERSIDE))))
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AllSpriteShifts.BRASS_ENCASED_COGWHEEL_OTHERSIDE))))
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@ -393,16 +398,18 @@ public class AllBlocks {
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.register();
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.register();
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public static final BlockEntry<EncasedCogwheelBlock> ANDESITE_ENCASED_LARGE_COGWHEEL =
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public static final BlockEntry<EncasedCogwheelBlock> ANDESITE_ENCASED_LARGE_COGWHEEL =
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REGISTRATE.block("andesite_encased_large_cogwheel", p -> EncasedCogwheelBlock.andesite(true, p))
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REGISTRATE.block("andesite_encased_large_cogwheel", p -> new EncasedCogwheelBlock(p, true, AllBlocks.ANDESITE_CASING::get))
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.properties(p -> p.color(MaterialColor.PODZOL))
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.properties(p -> p.color(MaterialColor.PODZOL))
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.transform(BuilderTransformers.encasedLargeCogwheel("andesite", () -> AllSpriteShifts.ANDESITE_CASING))
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.transform(BuilderTransformers.encasedLargeCogwheel("andesite", () -> AllSpriteShifts.ANDESITE_CASING))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.LARGE_COGWHEEL))
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.transform(axeOrPickaxe())
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.transform(axeOrPickaxe())
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.register();
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.register();
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public static final BlockEntry<EncasedCogwheelBlock> BRASS_ENCASED_LARGE_COGWHEEL =
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public static final BlockEntry<EncasedCogwheelBlock> BRASS_ENCASED_LARGE_COGWHEEL =
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REGISTRATE.block("brass_encased_large_cogwheel", p -> EncasedCogwheelBlock.brass(true, p))
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REGISTRATE.block("brass_encased_large_cogwheel", p -> new EncasedCogwheelBlock(p, true, AllBlocks.BRASS_CASING::get))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_BROWN))
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.transform(BuilderTransformers.encasedLargeCogwheel("brass", () -> AllSpriteShifts.BRASS_CASING))
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.transform(BuilderTransformers.encasedLargeCogwheel("brass", () -> AllSpriteShifts.BRASS_CASING))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.LARGE_COGWHEEL))
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.transform(axeOrPickaxe())
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.transform(axeOrPickaxe())
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.register();
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.register();
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@ -820,7 +827,7 @@ public class AllBlocks {
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.register();
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.register();
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public static final BlockEntry<EncasedPipeBlock> ENCASED_FLUID_PIPE =
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public static final BlockEntry<EncasedPipeBlock> ENCASED_FLUID_PIPE =
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REGISTRATE.block("encased_fluid_pipe", EncasedPipeBlock::new)
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REGISTRATE.block("encased_fluid_pipe", p -> new EncasedPipeBlock(p, AllBlocks.COPPER_CASING::get))
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.initialProperties(SharedProperties::copperMetal)
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.initialProperties(SharedProperties::copperMetal)
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.properties(p -> p.color(MaterialColor.TERRACOTTA_LIGHT_GRAY))
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.properties(p -> p.color(MaterialColor.TERRACOTTA_LIGHT_GRAY))
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.properties(BlockBehaviour.Properties::noOcclusion)
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.properties(BlockBehaviour.Properties::noOcclusion)
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@ -831,6 +838,7 @@ public class AllBlocks {
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(s, f) -> !s.getValue(EncasedPipeBlock.FACING_TO_PROPERTY_MAP.get(f)))))
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(s, f) -> !s.getValue(EncasedPipeBlock.FACING_TO_PROPERTY_MAP.get(f)))))
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.onRegister(CreateRegistrate.blockModel(() -> PipeAttachmentModel::new))
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.onRegister(CreateRegistrate.blockModel(() -> PipeAttachmentModel::new))
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.loot((p, b) -> p.dropOther(b, FLUID_PIPE.get()))
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.loot((p, b) -> p.dropOther(b, FLUID_PIPE.get()))
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.transform(EncasingRegistry.addVariantTo(AllBlocks.FLUID_PIPE))
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.register();
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.register();
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public static final BlockEntry<GlassFluidPipeBlock> GLASS_FLUID_PIPE =
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public static final BlockEntry<GlassFluidPipeBlock> GLASS_FLUID_PIPE =
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@ -9,11 +9,13 @@ import static net.minecraft.world.level.block.state.properties.BlockStatePropert
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import java.util.Map;
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import java.util.Map;
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import java.util.Random;
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import java.util.Random;
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import java.util.function.Supplier;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
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import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
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import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
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import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
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import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock;
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import com.simibubi.create.content.contraptions.wrench.IWrenchable;
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import com.simibubi.create.content.contraptions.wrench.IWrenchable;
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import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
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import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
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import com.simibubi.create.content.schematics.ItemRequirement;
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import com.simibubi.create.content.schematics.ItemRequirement;
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@ -25,6 +27,7 @@ import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction;
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import net.minecraft.network.protocol.game.DebugPackets;
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import net.minecraft.network.protocol.game.DebugPackets;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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@ -39,15 +42,18 @@ import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.StateDefinition.Builder;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.phys.HitResult;
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import net.minecraft.world.ticks.TickPriority;
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import net.minecraft.world.ticks.TickPriority;
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public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBlockItemRequirement, ITE<FluidPipeTileEntity> {
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public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBlockItemRequirement, ITE<FluidPipeTileEntity>, EncasedBlock {
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public static final Map<Direction, BooleanProperty> FACING_TO_PROPERTY_MAP = PipeBlock.PROPERTY_BY_DIRECTION;
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public static final Map<Direction, BooleanProperty> FACING_TO_PROPERTY_MAP = PipeBlock.PROPERTY_BY_DIRECTION;
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public EncasedPipeBlock(Properties p_i48339_1_) {
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private final Supplier<Block> casing;
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super(p_i48339_1_);
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public EncasedPipeBlock(Properties properties, Supplier<Block> casing) {
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super(properties);
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this.casing = casing;
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registerDefaultState(defaultBlockState().setValue(NORTH, false)
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registerDefaultState(defaultBlockState().setValue(NORTH, false)
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.setValue(SOUTH, false)
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.setValue(SOUTH, false)
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.setValue(DOWN, false)
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.setValue(DOWN, false)
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@ -154,4 +160,17 @@ public class EncasedPipeBlock extends Block implements IWrenchable, ISpecialBloc
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return AllTileEntities.ENCASED_FLUID_PIPE.get();
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return AllTileEntities.ENCASED_FLUID_PIPE.get();
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}
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}
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@Override
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public Block getCasing() {
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return casing.get();
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}
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@Override
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public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand,
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BlockHitResult ray) {
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FluidTransportBehaviour.cacheFlows(level, pos);
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level.setBlockAndUpdate(pos,
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EncasedPipeBlock.transferSixWayProperties(state, defaultBlockState()));
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FluidTransportBehaviour.loadFlows(level, pos);
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}
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}
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}
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@ -11,6 +11,7 @@ import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
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import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
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import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
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import com.simibubi.create.content.contraptions.fluids.FluidTransportBehaviour;
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import com.simibubi.create.content.contraptions.relays.elementary.BracketedTileEntityBehaviour;
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import com.simibubi.create.content.contraptions.relays.elementary.BracketedTileEntityBehaviour;
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import com.simibubi.create.content.contraptions.relays.elementary.EncasableBlock;
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import com.simibubi.create.content.contraptions.wrench.IWrenchableWithBracket;
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import com.simibubi.create.content.contraptions.wrench.IWrenchableWithBracket;
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import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
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import com.simibubi.create.foundation.advancement.AdvancementBehaviour;
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import com.simibubi.create.foundation.advancement.AllAdvancements;
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import com.simibubi.create.foundation.advancement.AllAdvancements;
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@ -50,7 +51,7 @@ import net.minecraft.world.phys.shapes.VoxelShape;
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import net.minecraft.world.ticks.TickPriority;
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import net.minecraft.world.ticks.TickPriority;
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public class FluidPipeBlock extends PipeBlock
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public class FluidPipeBlock extends PipeBlock
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implements SimpleWaterloggedBlock, IWrenchableWithBracket, ITE<FluidPipeTileEntity> {
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implements SimpleWaterloggedBlock, IWrenchableWithBracket, ITE<FluidPipeTileEntity>, EncasableBlock {
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private static final VoxelShape OCCLUSION_BOX = Block.box(4, 4, 4, 12, 12, 12);
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private static final VoxelShape OCCLUSION_BOX = Block.box(4, 4, 4, 12, 12, 12);
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@ -113,18 +114,13 @@ public class FluidPipeBlock extends PipeBlock
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@Override
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@Override
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand,
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public InteractionResult use(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand,
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BlockHitResult hit) {
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BlockHitResult ray) {
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if (!AllBlocks.COPPER_CASING.isIn(player.getItemInHand(hand)))
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ItemStack heldItem = player.getItemInHand(hand);
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InteractionResult result = tryEncase(state, world, pos, heldItem, player, hand, ray);
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if (result.consumesAction())
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return result;
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return InteractionResult.PASS;
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return InteractionResult.PASS;
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if (world.isClientSide)
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return InteractionResult.SUCCESS;
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FluidTransportBehaviour.cacheFlows(world, pos);
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world.setBlockAndUpdate(pos,
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EncasedPipeBlock.transferSixWayProperties(state, AllBlocks.ENCASED_FLUID_PIPE.getDefaultState()));
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FluidTransportBehaviour.loadFlows(world, pos);
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return InteractionResult.SUCCESS;
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}
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}
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public BlockState getAxisState(Axis axis) {
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public BlockState getAxisState(Axis axis) {
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@ -341,5 +337,4 @@ public class FluidPipeBlock extends PipeBlock
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public VoxelShape getOcclusionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) {
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public VoxelShape getOcclusionShape(BlockState pState, BlockGetter pLevel, BlockPos pPos) {
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return OCCLUSION_BOX;
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return OCCLUSION_BOX;
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}
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}
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}
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}
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@ -5,9 +5,7 @@ import javax.annotation.ParametersAreNonnullByDefault;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.AllShapes;
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import com.simibubi.create.content.contraptions.base.IRotate;
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import com.simibubi.create.content.contraptions.base.IRotate;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerBlock;
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import com.simibubi.create.content.contraptions.relays.advanced.SpeedControllerBlock;
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import com.simibubi.create.content.contraptions.relays.encased.EncasedCogwheelBlock;
|
|
||||||
import com.simibubi.create.foundation.advancement.AllAdvancements;
|
import com.simibubi.create.foundation.advancement.AllAdvancements;
|
||||||
import com.simibubi.create.foundation.utility.Iterate;
|
import com.simibubi.create.foundation.utility.Iterate;
|
||||||
|
|
||||||
|
@ -35,7 +33,7 @@ import net.minecraft.world.phys.shapes.VoxelShape;
|
||||||
|
|
||||||
@ParametersAreNonnullByDefault
|
@ParametersAreNonnullByDefault
|
||||||
@MethodsReturnNonnullByDefault
|
@MethodsReturnNonnullByDefault
|
||||||
public class CogWheelBlock extends AbstractSimpleShaftBlock implements ICogWheel {
|
public class CogWheelBlock extends AbstractSimpleShaftBlock implements ICogWheel, EncasableBlock {
|
||||||
|
|
||||||
boolean isLarge;
|
boolean isLarge;
|
||||||
|
|
||||||
|
@ -122,38 +120,9 @@ public class CogWheelBlock extends AbstractSimpleShaftBlock implements ICogWheel
|
||||||
return InteractionResult.PASS;
|
return InteractionResult.PASS;
|
||||||
|
|
||||||
ItemStack heldItem = player.getItemInHand(hand);
|
ItemStack heldItem = player.getItemInHand(hand);
|
||||||
EncasedCogwheelBlock[] encasedBlocks = isLarge
|
InteractionResult result = tryEncase(state, world, pos, heldItem, player, hand, ray);
|
||||||
? new EncasedCogwheelBlock[] { AllBlocks.ANDESITE_ENCASED_LARGE_COGWHEEL.get(),
|
if (result.consumesAction())
|
||||||
AllBlocks.BRASS_ENCASED_LARGE_COGWHEEL.get() }
|
return result;
|
||||||
: new EncasedCogwheelBlock[] { AllBlocks.ANDESITE_ENCASED_COGWHEEL.get(),
|
|
||||||
AllBlocks.BRASS_ENCASED_COGWHEEL.get() };
|
|
||||||
|
|
||||||
for (EncasedCogwheelBlock encasedCog : encasedBlocks) {
|
|
||||||
if (!encasedCog.getCasing()
|
|
||||||
.isIn(heldItem))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (world.isClientSide)
|
|
||||||
return InteractionResult.SUCCESS;
|
|
||||||
|
|
||||||
BlockState encasedState = encasedCog.defaultBlockState()
|
|
||||||
.setValue(AXIS, state.getValue(AXIS));
|
|
||||||
|
|
||||||
for (Direction d : Iterate.directionsInAxis(state.getValue(AXIS))) {
|
|
||||||
BlockState adjacentState = world.getBlockState(pos.relative(d));
|
|
||||||
if (!(adjacentState.getBlock() instanceof IRotate))
|
|
||||||
continue;
|
|
||||||
IRotate def = (IRotate) adjacentState.getBlock();
|
|
||||||
if (!def.hasShaftTowards(world, pos.relative(d), adjacentState, d.getOpposite()))
|
|
||||||
continue;
|
|
||||||
encasedState =
|
|
||||||
encasedState.cycle(d.getAxisDirection() == AxisDirection.POSITIVE ? EncasedCogwheelBlock.TOP_SHAFT
|
|
||||||
: EncasedCogwheelBlock.BOTTOM_SHAFT);
|
|
||||||
}
|
|
||||||
|
|
||||||
KineticTileEntity.switchToBlockState(world, pos, encasedState);
|
|
||||||
return InteractionResult.SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
return InteractionResult.PASS;
|
return InteractionResult.PASS;
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,39 @@
|
||||||
|
package com.simibubi.create.content.contraptions.relays.elementary;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import net.minecraft.core.BlockPos;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.InteractionResult;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
|
import net.minecraft.world.level.block.Block;
|
||||||
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Implement this interface to indicate that this block is encasable.
|
||||||
|
*/
|
||||||
|
public interface EncasableBlock {
|
||||||
|
/**
|
||||||
|
* This method should be called in the {@link Block#use(BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult)} method.
|
||||||
|
*/
|
||||||
|
default InteractionResult tryEncase(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand,
|
||||||
|
BlockHitResult ray) {
|
||||||
|
List<Block> encasedVariants = EncasingRegistry.getVariants(state.getBlock());
|
||||||
|
for (Block block : encasedVariants) {
|
||||||
|
if (block instanceof EncasedBlock encased) {
|
||||||
|
if (encased.getCasing().asItem() != heldItem.getItem())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (level.isClientSide)
|
||||||
|
return InteractionResult.SUCCESS;
|
||||||
|
|
||||||
|
encased.handleEncasing(state, level, pos, heldItem, player, hand, ray);
|
||||||
|
return InteractionResult.SUCCESS;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return InteractionResult.PASS;
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,23 @@
|
||||||
|
package com.simibubi.create.content.contraptions.relays.elementary;
|
||||||
|
|
||||||
|
import net.minecraft.core.BlockPos;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
|
import net.minecraft.world.entity.player.Player;
|
||||||
|
import net.minecraft.world.item.ItemStack;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
|
import net.minecraft.world.level.block.Block;
|
||||||
|
import net.minecraft.world.level.block.state.BlockState;
|
||||||
|
import net.minecraft.world.phys.BlockHitResult;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Implement this interface to indicate that this block is encased.
|
||||||
|
*/
|
||||||
|
public interface EncasedBlock {
|
||||||
|
Block getCasing();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handles how encasing should be done if {@link EncasableBlock#tryEncase(BlockState, Level, BlockPos, ItemStack, Player, InteractionHand, BlockHitResult)} is successful.
|
||||||
|
*/
|
||||||
|
default void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand, BlockHitResult ray) {
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,36 @@
|
||||||
|
package com.simibubi.create.content.contraptions.relays.elementary;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
import com.tterrag.registrate.builders.BlockBuilder;
|
||||||
|
import com.tterrag.registrate.util.nullness.NonNullUnaryOperator;
|
||||||
|
|
||||||
|
import net.minecraft.core.Registry;
|
||||||
|
import net.minecraft.world.level.block.Block;
|
||||||
|
|
||||||
|
public class EncasingRegistry {
|
||||||
|
private static final Map<Block, List<Block>> ENCASED_VARIANTS = new HashMap<>();
|
||||||
|
|
||||||
|
/**
|
||||||
|
* <strong>This method must not be called before block registration is finished.</strong>
|
||||||
|
*/
|
||||||
|
public static <B extends Block & EncasableBlock, E extends Block & EncasedBlock, P> void addVariant(B encasable, E encased) {
|
||||||
|
ENCASED_VARIANTS.computeIfAbsent(encasable, b -> new ArrayList<>()).add(encased);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<Block> getVariants(Block block) {
|
||||||
|
return ENCASED_VARIANTS.getOrDefault(block, Collections.emptyList());
|
||||||
|
}
|
||||||
|
|
||||||
|
public static <B extends Block & EncasedBlock, P, E extends Block & EncasableBlock> NonNullUnaryOperator<BlockBuilder<B, P>> addVariantTo(Supplier<E> encasable) {
|
||||||
|
return builder -> {
|
||||||
|
builder.onRegisterAfter(Registry.BLOCK_REGISTRY, b -> addVariant(encasable.get(), b));
|
||||||
|
return builder;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
|
@ -7,7 +7,6 @@ import com.simibubi.create.AllBlocks;
|
||||||
import com.simibubi.create.AllShapes;
|
import com.simibubi.create.AllShapes;
|
||||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||||
import com.simibubi.create.content.contraptions.components.steam.PoweredShaftBlock;
|
import com.simibubi.create.content.contraptions.components.steam.PoweredShaftBlock;
|
||||||
import com.simibubi.create.content.contraptions.relays.encased.EncasedShaftBlock;
|
|
||||||
import com.simibubi.create.content.curiosities.girder.GirderEncasedShaftBlock;
|
import com.simibubi.create.content.curiosities.girder.GirderEncasedShaftBlock;
|
||||||
import com.simibubi.create.foundation.utility.placement.IPlacementHelper;
|
import com.simibubi.create.foundation.utility.placement.IPlacementHelper;
|
||||||
import com.simibubi.create.foundation.utility.placement.PlacementHelpers;
|
import com.simibubi.create.foundation.utility.placement.PlacementHelpers;
|
||||||
|
@ -31,7 +30,7 @@ import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.world.phys.shapes.CollisionContext;
|
import net.minecraft.world.phys.shapes.CollisionContext;
|
||||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||||
|
|
||||||
public class ShaftBlock extends AbstractSimpleShaftBlock {
|
public class ShaftBlock extends AbstractSimpleShaftBlock implements EncasableBlock {
|
||||||
|
|
||||||
public static final int placementHelperId = PlacementHelpers.register(new PlacementHelper());
|
public static final int placementHelperId = PlacementHelpers.register(new PlacementHelper());
|
||||||
|
|
||||||
|
@ -77,20 +76,9 @@ public class ShaftBlock extends AbstractSimpleShaftBlock {
|
||||||
return InteractionResult.PASS;
|
return InteractionResult.PASS;
|
||||||
|
|
||||||
ItemStack heldItem = player.getItemInHand(hand);
|
ItemStack heldItem = player.getItemInHand(hand);
|
||||||
for (EncasedShaftBlock encasedShaft : new EncasedShaftBlock[] { AllBlocks.ANDESITE_ENCASED_SHAFT.get(),
|
InteractionResult result = tryEncase(state, world, pos, heldItem, player, hand, ray);
|
||||||
AllBlocks.BRASS_ENCASED_SHAFT.get() }) {
|
if (result.consumesAction())
|
||||||
|
return result;
|
||||||
if (!encasedShaft.getCasing()
|
|
||||||
.isIn(heldItem))
|
|
||||||
continue;
|
|
||||||
|
|
||||||
if (world.isClientSide)
|
|
||||||
return InteractionResult.SUCCESS;
|
|
||||||
|
|
||||||
KineticTileEntity.switchToBlockState(world, pos, encasedShaft.defaultBlockState()
|
|
||||||
.setValue(AXIS, state.getValue(AXIS)));
|
|
||||||
return InteractionResult.SUCCESS;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (AllBlocks.METAL_GIRDER.isIn(heldItem) && state.getValue(AXIS) != Axis.Y) {
|
if (AllBlocks.METAL_GIRDER.isIn(heldItem) && state.getValue(AXIS) != Axis.Y) {
|
||||||
KineticTileEntity.switchToBlockState(world, pos, AllBlocks.METAL_GIRDER_ENCASED_SHAFT.getDefaultState()
|
KineticTileEntity.switchToBlockState(world, pos, AllBlocks.METAL_GIRDER_ENCASED_SHAFT.getDefaultState()
|
||||||
|
|
|
@ -1,27 +1,30 @@
|
||||||
package com.simibubi.create.content.contraptions.relays.encased;
|
package com.simibubi.create.content.contraptions.relays.encased;
|
||||||
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
import com.simibubi.create.AllBlocks;
|
import com.simibubi.create.AllBlocks;
|
||||||
import com.simibubi.create.AllTileEntities;
|
import com.simibubi.create.AllTileEntities;
|
||||||
import com.simibubi.create.content.contraptions.base.CasingBlock;
|
|
||||||
import com.simibubi.create.content.contraptions.base.IRotate;
|
import com.simibubi.create.content.contraptions.base.IRotate;
|
||||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||||
import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
|
import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
|
||||||
import com.simibubi.create.content.contraptions.components.structureMovement.ITransformableBlock;
|
import com.simibubi.create.content.contraptions.components.structureMovement.ITransformableBlock;
|
||||||
import com.simibubi.create.content.contraptions.components.structureMovement.StructureTransform;
|
import com.simibubi.create.content.contraptions.components.structureMovement.StructureTransform;
|
||||||
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
|
import com.simibubi.create.content.contraptions.relays.elementary.CogWheelBlock;
|
||||||
|
import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock;
|
||||||
import com.simibubi.create.content.contraptions.relays.elementary.ICogWheel;
|
import com.simibubi.create.content.contraptions.relays.elementary.ICogWheel;
|
||||||
import com.simibubi.create.content.contraptions.relays.elementary.SimpleKineticTileEntity;
|
import com.simibubi.create.content.contraptions.relays.elementary.SimpleKineticTileEntity;
|
||||||
import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
|
import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
|
||||||
import com.simibubi.create.content.schematics.ItemRequirement;
|
import com.simibubi.create.content.schematics.ItemRequirement;
|
||||||
import com.simibubi.create.foundation.block.ITE;
|
import com.simibubi.create.foundation.block.ITE;
|
||||||
|
import com.simibubi.create.foundation.utility.Iterate;
|
||||||
import com.simibubi.create.foundation.utility.VoxelShaper;
|
import com.simibubi.create.foundation.utility.VoxelShaper;
|
||||||
import com.tterrag.registrate.util.entry.BlockEntry;
|
|
||||||
|
|
||||||
import net.minecraft.core.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.core.Direction;
|
import net.minecraft.core.Direction;
|
||||||
import net.minecraft.core.Direction.Axis;
|
import net.minecraft.core.Direction.Axis;
|
||||||
import net.minecraft.core.Direction.AxisDirection;
|
import net.minecraft.core.Direction.AxisDirection;
|
||||||
import net.minecraft.core.NonNullList;
|
import net.minecraft.core.NonNullList;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.world.InteractionResult;
|
import net.minecraft.world.InteractionResult;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.CreativeModeTab;
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
|
@ -43,23 +46,15 @@ import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.world.phys.HitResult;
|
import net.minecraft.world.phys.HitResult;
|
||||||
|
|
||||||
public class EncasedCogwheelBlock extends RotatedPillarKineticBlock
|
public class EncasedCogwheelBlock extends RotatedPillarKineticBlock
|
||||||
implements ICogWheel, ITE<SimpleKineticTileEntity>, ISpecialBlockItemRequirement, ITransformableBlock {
|
implements ICogWheel, ITE<SimpleKineticTileEntity>, ISpecialBlockItemRequirement, ITransformableBlock, EncasedBlock {
|
||||||
|
|
||||||
public static final BooleanProperty TOP_SHAFT = BooleanProperty.create("top_shaft");
|
public static final BooleanProperty TOP_SHAFT = BooleanProperty.create("top_shaft");
|
||||||
public static final BooleanProperty BOTTOM_SHAFT = BooleanProperty.create("bottom_shaft");
|
public static final BooleanProperty BOTTOM_SHAFT = BooleanProperty.create("bottom_shaft");
|
||||||
|
|
||||||
boolean isLarge;
|
protected final boolean isLarge;
|
||||||
private BlockEntry<CasingBlock> casing;
|
private final Supplier<Block> casing;
|
||||||
|
|
||||||
public static EncasedCogwheelBlock andesite(boolean large, Properties properties) {
|
public EncasedCogwheelBlock(Properties properties, boolean large, Supplier<Block> casing) {
|
||||||
return new EncasedCogwheelBlock(large, properties, AllBlocks.ANDESITE_CASING);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static EncasedCogwheelBlock brass(boolean large, Properties properties) {
|
|
||||||
return new EncasedCogwheelBlock(large, properties, AllBlocks.BRASS_CASING);
|
|
||||||
}
|
|
||||||
|
|
||||||
public EncasedCogwheelBlock(boolean large, Properties properties, BlockEntry<CasingBlock> casing) {
|
|
||||||
super(properties);
|
super(properties);
|
||||||
isLarge = large;
|
isLarge = large;
|
||||||
this.casing = casing;
|
this.casing = casing;
|
||||||
|
@ -81,7 +76,7 @@ public class EncasedCogwheelBlock extends RotatedPillarKineticBlock
|
||||||
return ((BlockHitResult) target).getDirection()
|
return ((BlockHitResult) target).getDirection()
|
||||||
.getAxis() != getRotationAxis(state)
|
.getAxis() != getRotationAxis(state)
|
||||||
? isLarge ? AllBlocks.LARGE_COGWHEEL.asStack() : AllBlocks.COGWHEEL.asStack()
|
? isLarge ? AllBlocks.LARGE_COGWHEEL.asStack() : AllBlocks.COGWHEEL.asStack()
|
||||||
: getCasing().asStack();
|
: getCasing().asItem().getDefaultInstance();
|
||||||
return super.getCloneItemStack(state, target, world, pos, player);
|
return super.getCloneItemStack(state, target, world, pos, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -98,10 +93,6 @@ public class EncasedCogwheelBlock extends RotatedPillarKineticBlock
|
||||||
return stateForPlacement;
|
return stateForPlacement;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockEntry<CasingBlock> getCasing() {
|
|
||||||
return casing;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean skipRendering(BlockState pState, BlockState pAdjacentBlockState, Direction pDirection) {
|
public boolean skipRendering(BlockState pState, BlockState pAdjacentBlockState, Direction pDirection) {
|
||||||
return pState.getBlock() == pAdjacentBlockState.getBlock()
|
return pState.getBlock() == pAdjacentBlockState.getBlock()
|
||||||
|
@ -276,4 +267,29 @@ public class EncasedCogwheelBlock extends RotatedPillarKineticBlock
|
||||||
return isLarge ? AllTileEntities.ENCASED_LARGE_COGWHEEL.get() : AllTileEntities.ENCASED_COGWHEEL.get();
|
return isLarge ? AllTileEntities.ENCASED_LARGE_COGWHEEL.get() : AllTileEntities.ENCASED_COGWHEEL.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Block getCasing() {
|
||||||
|
return casing.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand,
|
||||||
|
BlockHitResult ray) {
|
||||||
|
BlockState encasedState = defaultBlockState()
|
||||||
|
.setValue(AXIS, state.getValue(AXIS));
|
||||||
|
|
||||||
|
for (Direction d : Iterate.directionsInAxis(state.getValue(AXIS))) {
|
||||||
|
BlockState adjacentState = level.getBlockState(pos.relative(d));
|
||||||
|
if (!(adjacentState.getBlock() instanceof IRotate))
|
||||||
|
continue;
|
||||||
|
IRotate def = (IRotate) adjacentState.getBlock();
|
||||||
|
if (!def.hasShaftTowards(level, pos.relative(d), adjacentState, d.getOpposite()))
|
||||||
|
continue;
|
||||||
|
encasedState =
|
||||||
|
encasedState.cycle(d.getAxisDirection() == AxisDirection.POSITIVE ? EncasedCogwheelBlock.TOP_SHAFT
|
||||||
|
: EncasedCogwheelBlock.BOTTOM_SHAFT);
|
||||||
|
}
|
||||||
|
|
||||||
|
KineticTileEntity.switchToBlockState(level, pos, encasedState);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,22 +1,26 @@
|
||||||
package com.simibubi.create.content.contraptions.relays.encased;
|
package com.simibubi.create.content.contraptions.relays.encased;
|
||||||
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
import com.simibubi.create.AllBlocks;
|
import com.simibubi.create.AllBlocks;
|
||||||
import com.simibubi.create.AllTileEntities;
|
import com.simibubi.create.AllTileEntities;
|
||||||
import com.simibubi.create.content.contraptions.base.CasingBlock;
|
|
||||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||||
|
import com.simibubi.create.content.contraptions.base.RotatedPillarKineticBlock;
|
||||||
|
import com.simibubi.create.content.contraptions.relays.elementary.EncasedBlock;
|
||||||
import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
|
import com.simibubi.create.content.schematics.ISpecialBlockItemRequirement;
|
||||||
import com.simibubi.create.content.schematics.ItemRequirement;
|
import com.simibubi.create.content.schematics.ItemRequirement;
|
||||||
import com.simibubi.create.foundation.block.ITE;
|
import com.simibubi.create.foundation.block.ITE;
|
||||||
import com.tterrag.registrate.util.entry.BlockEntry;
|
|
||||||
|
|
||||||
import net.minecraft.core.BlockPos;
|
import net.minecraft.core.BlockPos;
|
||||||
import net.minecraft.core.NonNullList;
|
import net.minecraft.core.NonNullList;
|
||||||
|
import net.minecraft.world.InteractionHand;
|
||||||
import net.minecraft.world.InteractionResult;
|
import net.minecraft.world.InteractionResult;
|
||||||
import net.minecraft.world.entity.player.Player;
|
import net.minecraft.world.entity.player.Player;
|
||||||
import net.minecraft.world.item.CreativeModeTab;
|
import net.minecraft.world.item.CreativeModeTab;
|
||||||
import net.minecraft.world.item.ItemStack;
|
import net.minecraft.world.item.ItemStack;
|
||||||
import net.minecraft.world.item.context.UseOnContext;
|
import net.minecraft.world.item.context.UseOnContext;
|
||||||
import net.minecraft.world.level.BlockGetter;
|
import net.minecraft.world.level.BlockGetter;
|
||||||
|
import net.minecraft.world.level.Level;
|
||||||
import net.minecraft.world.level.block.Block;
|
import net.minecraft.world.level.block.Block;
|
||||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
||||||
import net.minecraft.world.level.block.entity.BlockEntityType;
|
import net.minecraft.world.level.block.entity.BlockEntityType;
|
||||||
|
@ -25,27 +29,15 @@ import net.minecraft.world.phys.BlockHitResult;
|
||||||
import net.minecraft.world.phys.HitResult;
|
import net.minecraft.world.phys.HitResult;
|
||||||
|
|
||||||
public class EncasedShaftBlock extends AbstractEncasedShaftBlock
|
public class EncasedShaftBlock extends AbstractEncasedShaftBlock
|
||||||
implements ITE<KineticTileEntity>, ISpecialBlockItemRequirement {
|
implements ITE<KineticTileEntity>, ISpecialBlockItemRequirement, EncasedBlock {
|
||||||
|
|
||||||
private BlockEntry<CasingBlock> casing;
|
private final Supplier<Block> casing;
|
||||||
|
|
||||||
public static EncasedShaftBlock andesite(Properties properties) {
|
public EncasedShaftBlock(Properties properties, Supplier<Block> casing) {
|
||||||
return new EncasedShaftBlock(properties, AllBlocks.ANDESITE_CASING);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static EncasedShaftBlock brass(Properties properties) {
|
|
||||||
return new EncasedShaftBlock(properties, AllBlocks.BRASS_CASING);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected EncasedShaftBlock(Properties properties, BlockEntry<CasingBlock> casing) {
|
|
||||||
super(properties);
|
super(properties);
|
||||||
this.casing = casing;
|
this.casing = casing;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BlockEntry<CasingBlock> getCasing() {
|
|
||||||
return casing;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void fillItemCategory(CreativeModeTab pTab, NonNullList<ItemStack> pItems) {}
|
public void fillItemCategory(CreativeModeTab pTab, NonNullList<ItemStack> pItems) {}
|
||||||
|
|
||||||
|
@ -65,7 +57,7 @@ public class EncasedShaftBlock extends AbstractEncasedShaftBlock
|
||||||
public ItemStack getCloneItemStack(BlockState state, HitResult target, BlockGetter world, BlockPos pos, Player player) {
|
public ItemStack getCloneItemStack(BlockState state, HitResult target, BlockGetter world, BlockPos pos, Player player) {
|
||||||
if (target instanceof BlockHitResult)
|
if (target instanceof BlockHitResult)
|
||||||
return ((BlockHitResult) target).getDirection()
|
return ((BlockHitResult) target).getDirection()
|
||||||
.getAxis() == getRotationAxis(state) ? AllBlocks.SHAFT.asStack() : getCasing().asStack();
|
.getAxis() == getRotationAxis(state) ? AllBlocks.SHAFT.asStack() : getCasing().asItem().getDefaultInstance();
|
||||||
return super.getCloneItemStack(state, target, world, pos, player);
|
return super.getCloneItemStack(state, target, world, pos, player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -84,4 +76,15 @@ public class EncasedShaftBlock extends AbstractEncasedShaftBlock
|
||||||
return AllTileEntities.ENCASED_SHAFT.get();
|
return AllTileEntities.ENCASED_SHAFT.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Block getCasing() {
|
||||||
|
return casing.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void handleEncasing(BlockState state, Level level, BlockPos pos, ItemStack heldItem, Player player, InteractionHand hand,
|
||||||
|
BlockHitResult ray) {
|
||||||
|
KineticTileEntity.switchToBlockState(level, pos, defaultBlockState()
|
||||||
|
.setValue(RotatedPillarKineticBlock.AXIS, state.getValue(RotatedPillarKineticBlock.AXIS)));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue