Crafter Connectivity
- Mechanical Crafters can now be connected using a wrench - Connected crafters "share" an input inventory - Added texture connectivity for all faces
|
@ -135,10 +135,10 @@ public enum AllBlocks {
|
|||
MECHANICAL_MIXER_HEAD(new RenderUtilityBlock()),
|
||||
BASIN(new BasinBlock()),
|
||||
MECHANICAL_CRAFTER(new MechanicalCrafterBlock()),
|
||||
MECHANICAL_CRAFTER_LID(new RenderUtilityDirectionalBlock()),
|
||||
MECHANICAL_CRAFTER_ARROW(new RenderUtilityDirectionalBlock()),
|
||||
MECHANICAL_CRAFTER_BELT_FRAME(new RenderUtilityDirectionalBlock()),
|
||||
MECHANICAL_CRAFTER_BELT(new RenderUtilityDirectionalBlock()),
|
||||
MECHANICAL_CRAFTER_LID(new RenderUtilityBlock()),
|
||||
MECHANICAL_CRAFTER_ARROW(new RenderUtilityBlock()),
|
||||
MECHANICAL_CRAFTER_BELT_FRAME(new RenderUtilityBlock()),
|
||||
MECHANICAL_CRAFTER_BELT(new RenderUtilityBlock()),
|
||||
SPEED_GAUGE(new GaugeBlock(GaugeBlock.Type.SPEED)),
|
||||
STRESS_GAUGE(new GaugeBlock(GaugeBlock.Type.STRESS)),
|
||||
GAUGE_DIAL(new RenderUtilityBlock()),
|
||||
|
@ -221,8 +221,7 @@ public enum AllBlocks {
|
|||
LIMESTONE_BRICKS(new Block(Properties.from(LIMESTONE.block)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
|
||||
POLISHED_LIMESTONE(new Block(Properties.from(LIMESTONE.block)), ComesWith.SLAB),
|
||||
LIMESTONE_PILLAR(new RotatedPillarBlock(Properties.from(LIMESTONE.block))),
|
||||
LIMESTONE_LAYERS(
|
||||
new LayeredCTBlock(Properties.from(LIMESTONE.block),
|
||||
LIMESTONE_LAYERS(new LayeredCTBlock(Properties.from(LIMESTONE.block),
|
||||
CTSpriteShifter.get(CTType.HORIZONTAL, "limestone_layers"),
|
||||
CTSpriteShifter.get(CTType.OMNIDIRECTIONAL, "polished_limestone"))),
|
||||
WEATHERED_LIMESTONE(new Block(Properties.from(Blocks.ANDESITE)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
|
||||
|
|
|
@ -79,6 +79,8 @@ public class CTModel extends BakedModelWrapper<IBakedModel> {
|
|||
CTSpriteShiftEntry spriteShift = behaviour.get(state, quad.getFace());
|
||||
if (spriteShift == null)
|
||||
continue;
|
||||
if (quad.getSprite() != spriteShift.getOriginal())
|
||||
continue;
|
||||
int index = data.get(quad.getFace());
|
||||
if (index == -1)
|
||||
continue;
|
||||
|
|
|
@ -17,8 +17,8 @@ public class CTSpriteShifter extends SpriteShifter {
|
|||
|
||||
public static CTSpriteShiftEntry get(CTType type, String blockTextureName, String connectedTextureName) {
|
||||
String originalLocation = "block/" + blockTextureName;
|
||||
String targetLocation = "block/connected/" + blockTextureName;
|
||||
String key = originalLocation + "->" + targetLocation;
|
||||
String targetLocation = "block/connected/" + connectedTextureName;
|
||||
String key = type.name() + ":" + originalLocation + "->" + targetLocation;
|
||||
if (textures.containsKey(key))
|
||||
return (CTSpriteShiftEntry) textures.get(key);
|
||||
|
||||
|
|
|
@ -0,0 +1,287 @@
|
|||
package com.simibubi.create.modules.contraptions.components.crafter;
|
||||
|
||||
import static com.simibubi.create.AllBlocks.MECHANICAL_CRAFTER;
|
||||
import static com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock.HORIZONTAL_FACING;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.google.common.base.Predicates;
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.foundation.utility.RaycastHelper;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.nbt.ListNBT;
|
||||
import net.minecraft.nbt.NBTUtil;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.IEnviromentBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.common.util.Constants.NBT;
|
||||
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.LogicalSide;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.IItemHandlerModifiable;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
|
||||
|
||||
@EventBusSubscriber
|
||||
public class ConnectedInputHandler {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void onBlockActivated(PlayerInteractEvent.RightClickBlock event) {
|
||||
World world = event.getWorld();
|
||||
BlockPos pos = event.getPos();
|
||||
PlayerEntity player = event.getPlayer();
|
||||
Hand hand = event.getHand();
|
||||
ItemStack heldItem = player.getHeldItem(hand);
|
||||
|
||||
if (player.isSneaking())
|
||||
return;
|
||||
if (!AllItems.WRENCH.typeOf(heldItem))
|
||||
return;
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
if (!MECHANICAL_CRAFTER.typeOf(blockState))
|
||||
return;
|
||||
|
||||
BlockRayTraceResult ray = RaycastHelper.rayTraceRange(world, player, 10);
|
||||
if (ray == null)
|
||||
return;
|
||||
if (ray.getFace() == blockState.get(MechanicalCrafterBlock.HORIZONTAL_FACING))
|
||||
return;
|
||||
|
||||
Direction activatedDirection = getActivatedDirection(world, pos, ray.getFace(), ray.getHitVec());
|
||||
if (activatedDirection != null) {
|
||||
if (event.getSide() != LogicalSide.CLIENT)
|
||||
toggleConnection(world, pos, pos.offset(activatedDirection));
|
||||
event.setCanceled(true);
|
||||
event.setCancellationResult(ActionResultType.SUCCESS);
|
||||
world.playSound(null, pos, SoundEvents.ENTITY_ITEM_FRAME_ADD_ITEM, SoundCategory.BLOCKS, .25f, .1f);
|
||||
}
|
||||
}
|
||||
|
||||
public static List<Pair<Direction, Vec3d>> getConnectiveSides(World world, BlockPos pos, Direction face) {
|
||||
List<Pair<Direction, Vec3d>> sides = new ArrayList<>(6);
|
||||
BlockState refState = world.getBlockState(pos);
|
||||
Direction refDirection = refState.get(HORIZONTAL_FACING);
|
||||
Vec3d faceOffset = new Vec3d(face.getDirectionVec()).scale(.5).add(VecHelper.getCenterOf(BlockPos.ZERO));
|
||||
|
||||
if (Block.hasSolidSide(world.getBlockState(pos.offset(face)), world, pos.offset(face), face.getOpposite()))
|
||||
return sides;
|
||||
|
||||
for (Direction direction : Direction.values()) {
|
||||
if (direction.getAxis() == face.getAxis())
|
||||
continue;
|
||||
if (direction.getAxis() == refDirection.getAxis())
|
||||
continue;
|
||||
BlockPos neighbourPos = pos.offset(direction);
|
||||
BlockState neighbour = world.getBlockState(neighbourPos);
|
||||
if (!MECHANICAL_CRAFTER.typeOf(neighbour))
|
||||
continue;
|
||||
if (refDirection != neighbour.get(HORIZONTAL_FACING))
|
||||
continue;
|
||||
if (Block.hasSolidSide(world.getBlockState(neighbourPos.offset(face)), world, neighbourPos.offset(face),
|
||||
face.getOpposite()))
|
||||
continue;
|
||||
|
||||
Vec3d bbPos = new Vec3d(direction.getDirectionVec()).scale(.5).add(faceOffset);
|
||||
sides.add(Pair.of(direction, bbPos));
|
||||
}
|
||||
|
||||
return sides;
|
||||
}
|
||||
|
||||
public static Direction getActivatedDirection(World world, BlockPos pos, Direction face, Vec3d hit) {
|
||||
Vec3d localHit = hit.subtract(pos.getX(), pos.getY(), pos.getZ());
|
||||
for (Pair<Direction, Vec3d> pair : getConnectiveSides(world, pos, face)) {
|
||||
Vec3d bbPos = pair.getRight();
|
||||
AxisAlignedBB bb = new AxisAlignedBB(bbPos, bbPos).grow(1 / 6f);
|
||||
if (bb.contains(localHit))
|
||||
return pair.getKey();
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public static void toggleConnection(World world, BlockPos pos, BlockPos pos2) {
|
||||
MechanicalCrafterTileEntity crafter1 = getCrafter(world, pos);
|
||||
MechanicalCrafterTileEntity crafter2 = getCrafter(world, pos2);
|
||||
|
||||
if (crafter1 == null || crafter2 == null)
|
||||
return;
|
||||
|
||||
BlockPos controllerPos1 = crafter1.getPos().add(crafter1.input.data.get(0));
|
||||
BlockPos controllerPos2 = crafter2.getPos().add(crafter2.input.data.get(0));
|
||||
|
||||
if (controllerPos1.equals(controllerPos2)) {
|
||||
MechanicalCrafterTileEntity controller = getCrafter(world, controllerPos1);
|
||||
|
||||
Set<BlockPos> positions = controller.input.data.stream().map(l -> controllerPos1.add(l))
|
||||
.collect(Collectors.toSet());
|
||||
List<BlockPos> frontier = new LinkedList<>();
|
||||
List<BlockPos> splitGroup = new ArrayList<>();
|
||||
|
||||
frontier.add(pos2);
|
||||
positions.remove(pos2);
|
||||
positions.remove(pos);
|
||||
while (!frontier.isEmpty()) {
|
||||
BlockPos current = frontier.remove(0);
|
||||
for (Direction direction : Direction.values()) {
|
||||
BlockPos next = current.offset(direction);
|
||||
if (!positions.remove(next))
|
||||
continue;
|
||||
splitGroup.add(next);
|
||||
frontier.add(next);
|
||||
}
|
||||
}
|
||||
|
||||
initAndAddAll(world, crafter1, positions);
|
||||
initAndAddAll(world, crafter2, splitGroup);
|
||||
|
||||
crafter1.markDirty();
|
||||
crafter1.connectivityChanged();
|
||||
crafter2.markDirty();
|
||||
crafter2.connectivityChanged();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!crafter1.input.isController)
|
||||
crafter1 = getCrafter(world, controllerPos1);
|
||||
if (!crafter2.input.isController)
|
||||
crafter2 = getCrafter(world, controllerPos2);
|
||||
if (crafter1 == null || crafter2 == null)
|
||||
return;
|
||||
|
||||
connectControllers(world, crafter1, crafter2);
|
||||
|
||||
world.setBlockState(crafter1.getPos(), crafter1.getBlockState(), 3);
|
||||
|
||||
crafter1.markDirty();
|
||||
crafter1.connectivityChanged();
|
||||
crafter2.markDirty();
|
||||
crafter2.connectivityChanged();
|
||||
}
|
||||
|
||||
public static void initAndAddAll(World world, MechanicalCrafterTileEntity crafter, Collection<BlockPos> positions) {
|
||||
crafter.input = new ConnectedInput();
|
||||
positions.forEach(splitPos -> {
|
||||
modifyAndUpdate(world, splitPos, input -> {
|
||||
input.attachTo(crafter.getPos(), splitPos);
|
||||
crafter.input.data.add(splitPos.subtract(crafter.getPos()));
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public static void connectControllers(World world, MechanicalCrafterTileEntity crafter1,
|
||||
MechanicalCrafterTileEntity crafter2) {
|
||||
|
||||
crafter1.input.data.forEach(offset -> {
|
||||
BlockPos connectedPos = crafter1.getPos().add(offset);
|
||||
modifyAndUpdate(world, connectedPos, input -> {
|
||||
});
|
||||
});
|
||||
|
||||
crafter2.input.data.forEach(offset -> {
|
||||
if (offset.equals(BlockPos.ZERO))
|
||||
return;
|
||||
BlockPos connectedPos = crafter2.getPos().add(offset);
|
||||
modifyAndUpdate(world, connectedPos, input -> {
|
||||
input.attachTo(crafter1.getPos(), connectedPos);
|
||||
crafter1.input.data.add(BlockPos.ZERO.subtract(input.data.get(0)));
|
||||
});
|
||||
});
|
||||
|
||||
crafter2.input.attachTo(crafter1.getPos(), crafter2.getPos());
|
||||
crafter1.input.data.add(BlockPos.ZERO.subtract(crafter2.input.data.get(0)));
|
||||
}
|
||||
|
||||
public static MechanicalCrafterTileEntity getCrafter(IEnviromentBlockReader reader, BlockPos pos) {
|
||||
TileEntity te = reader.getTileEntity(pos);
|
||||
if (!(te instanceof MechanicalCrafterTileEntity))
|
||||
return null;
|
||||
return (MechanicalCrafterTileEntity) te;
|
||||
}
|
||||
|
||||
public static ConnectedInput getInput(IEnviromentBlockReader reader, BlockPos pos) {
|
||||
MechanicalCrafterTileEntity crafter = getCrafter(reader, pos);
|
||||
return crafter == null ? null : crafter.input;
|
||||
}
|
||||
|
||||
private static void modifyAndUpdate(World world, BlockPos pos, Consumer<ConnectedInput> callback) {
|
||||
TileEntity te = world.getTileEntity(pos);
|
||||
if (!(te instanceof MechanicalCrafterTileEntity))
|
||||
return;
|
||||
|
||||
MechanicalCrafterTileEntity crafter = (MechanicalCrafterTileEntity) te;
|
||||
callback.accept(crafter.input);
|
||||
crafter.markDirty();
|
||||
crafter.connectivityChanged();
|
||||
}
|
||||
|
||||
public static class ConnectedInput {
|
||||
boolean isController;
|
||||
List<BlockPos> data = new ArrayList<>();
|
||||
|
||||
public ConnectedInput() {
|
||||
isController = true;
|
||||
data.add(BlockPos.ZERO);
|
||||
}
|
||||
|
||||
public void attachTo(BlockPos controllerPos, BlockPos myPos) {
|
||||
isController = false;
|
||||
data.clear();
|
||||
data.add(controllerPos.subtract(myPos));
|
||||
}
|
||||
|
||||
public IItemHandler getItemHandler(World world, BlockPos pos) {
|
||||
if (!isController) {
|
||||
BlockPos controllerPos = pos.add(data.get(0));
|
||||
ConnectedInput input = getInput(world, controllerPos);
|
||||
if (input == this || input == null || !input.isController)
|
||||
return new ItemStackHandler();
|
||||
return input.getItemHandler(world, controllerPos);
|
||||
}
|
||||
|
||||
List<IItemHandlerModifiable> list = data.stream().map(l -> getCrafter(world, pos.add(l)))
|
||||
.filter(Predicates.notNull()).map(crafter -> crafter.inventory).collect(Collectors.toList());
|
||||
return new CombinedInvWrapper(Arrays.copyOf(list.toArray(), list.size(), IItemHandlerModifiable[].class));
|
||||
}
|
||||
|
||||
public void write(CompoundNBT nbt) {
|
||||
nbt.putBoolean("Controller", isController);
|
||||
ListNBT list = new ListNBT();
|
||||
data.forEach(pos -> list.add(NBTUtil.writeBlockPos(pos)));
|
||||
nbt.put("Data", list);
|
||||
}
|
||||
|
||||
public void read(CompoundNBT nbt) {
|
||||
isController = nbt.getBoolean("Controller");
|
||||
data.clear();
|
||||
nbt.getList("Data", NBT.TAG_COMPOUND).forEach(inbt -> data.add(NBTUtil.readBlockPos((CompoundNBT) inbt)));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
package com.simibubi.create.modules.contraptions.components.crafter;
|
||||
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.foundation.behaviour.ValueBox;
|
||||
import com.simibubi.create.foundation.behaviour.ValueBoxRenderer;
|
||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||
import com.simibubi.create.foundation.utility.GlHelper;
|
||||
import com.simibubi.create.foundation.utility.TessellatorHelper;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult;
|
||||
import net.minecraft.util.math.RayTraceResult.Type;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.client.event.DrawBlockHighlightEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
|
||||
@EventBusSubscriber(value = Dist.CLIENT)
|
||||
public class ConnectedInputRenderer {
|
||||
|
||||
@SubscribeEvent
|
||||
public static void renderBlockHighlight(DrawBlockHighlightEvent event) {
|
||||
RayTraceResult target = event.getTarget();
|
||||
if (!(target instanceof BlockRayTraceResult))
|
||||
return;
|
||||
|
||||
BlockRayTraceResult result = (BlockRayTraceResult) target;
|
||||
ClientWorld world = Minecraft.getInstance().world;
|
||||
BlockPos pos = result.getPos();
|
||||
BlockState blockState = world.getBlockState(pos);
|
||||
PlayerEntity player = Minecraft.getInstance().player;
|
||||
ItemStack heldItem = player.getHeldItem(Hand.MAIN_HAND);
|
||||
Direction face = result.getFace();
|
||||
|
||||
if (player.isSneaking())
|
||||
return;
|
||||
if (!AllItems.WRENCH.typeOf(heldItem))
|
||||
return;
|
||||
if (!AllBlocks.MECHANICAL_CRAFTER.typeOf(blockState))
|
||||
return;
|
||||
if (target.getType() != Type.BLOCK)
|
||||
return;
|
||||
if (face == blockState.get(MechanicalCrafterBlock.HORIZONTAL_FACING))
|
||||
return;
|
||||
|
||||
TessellatorHelper.prepareForDrawing();
|
||||
GlStateManager.translated(pos.getX(), pos.getY(), pos.getZ());
|
||||
Direction activatedDirection = ConnectedInputHandler.getActivatedDirection(world, pos, face,
|
||||
result.getHitVec());
|
||||
|
||||
for (Pair<Direction, Vec3d> pair : ConnectedInputHandler.getConnectiveSides(world, pos, face)) {
|
||||
|
||||
int zRot = face == Direction.UP ? 90 : face == Direction.DOWN ? 270 : 0;
|
||||
float yRot = AngleHelper.horizontalAngle(face.getOpposite());
|
||||
Vec3d rotation = new Vec3d(0, yRot, zRot);
|
||||
|
||||
GlHelper.renderTransformed(pair.getValue(), rotation, .5f, () -> {
|
||||
|
||||
String label = "Connect / Disconnect";// Lang.translate("crafter.connect");
|
||||
AxisAlignedBB bb = new AxisAlignedBB(Vec3d.ZERO, Vec3d.ZERO).grow(1/3f);
|
||||
ValueBox box = new ValueBox(label, bb);
|
||||
box.withColors(0x018383, 0x42e6a4).offsetLabel(new Vec3d(10, 0, 0));
|
||||
ValueBoxRenderer.renderBox(box, activatedDirection == pair.getKey());
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
TessellatorHelper.cleanUpAfterDrawing();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,73 @@
|
|||
package com.simibubi.create.modules.contraptions.components.crafter;
|
||||
|
||||
import static com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock.HORIZONTAL_FACING;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
||||
import com.simibubi.create.foundation.block.connected.CTSpriteShiftEntry;
|
||||
import com.simibubi.create.foundation.block.connected.CTSpriteShifter;
|
||||
import com.simibubi.create.foundation.block.connected.CTSpriteShifter.CTType;
|
||||
import com.simibubi.create.foundation.block.connected.ConnectedTextureBehaviour;
|
||||
import com.simibubi.create.modules.contraptions.components.crafter.ConnectedInputHandler.ConnectedInput;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.Direction.AxisDirection;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IEnviromentBlockReader;
|
||||
|
||||
public class InputCTBehaviour extends ConnectedTextureBehaviour {
|
||||
|
||||
static final CTSpriteShiftEntry front = CTSpriteShifter.get(CTType.OMNIDIRECTIONAL, "crafter_top", "brass_casing");
|
||||
static final CTSpriteShiftEntry side = CTSpriteShifter.get(CTType.VERTICAL, "crafter_side");
|
||||
static final CTSpriteShiftEntry otherSide = CTSpriteShifter.get(CTType.HORIZONTAL, "crafter_side");
|
||||
|
||||
@Override
|
||||
public boolean connectsTo(BlockState state, BlockState other, IEnviromentBlockReader reader, BlockPos pos,
|
||||
BlockPos otherPos, Direction face) {
|
||||
if (state.getBlock() != other.getBlock())
|
||||
return false;
|
||||
if (state.get(HORIZONTAL_FACING) != other.get(HORIZONTAL_FACING))
|
||||
return false;
|
||||
|
||||
ConnectedInput input1 = ConnectedInputHandler.getInput(reader, pos);
|
||||
ConnectedInput input2 = ConnectedInputHandler.getInput(reader, otherPos);
|
||||
|
||||
if (input1 == null || input2 == null)
|
||||
return false;
|
||||
if (pos.add(input1.data.get(0)).equals(otherPos.add(input2.data.get(0))))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean shouldFlipUVs(BlockState state, Direction direction) {
|
||||
if (!direction.getAxis().isVertical())
|
||||
return false;
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
if (facing.getAxis() == direction.getAxis())
|
||||
return false;
|
||||
|
||||
boolean isNegative = facing.getAxisDirection() == AxisDirection.NEGATIVE;
|
||||
if (direction == Direction.DOWN && facing.getAxis() == Axis.Z)
|
||||
return !isNegative;
|
||||
return isNegative;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CTSpriteShiftEntry get(BlockState state, Direction direction) {
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
boolean isFront = facing.getAxis() == direction.getAxis();
|
||||
boolean isVertical = direction.getAxis().isVertical();
|
||||
boolean facingX = facing.getAxis() == Axis.X;
|
||||
return isFront ? front : isVertical && !facingX ? otherSide : side;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterable<CTSpriteShiftEntry> getAllCTShifts() {
|
||||
return Arrays.asList(front, side);
|
||||
}
|
||||
|
||||
}
|
|
@ -1,24 +1,52 @@
|
|||
package com.simibubi.create.modules.contraptions.components.crafter;
|
||||
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.foundation.block.IWithTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.base.DirectionalKineticBlock;
|
||||
import com.simibubi.create.foundation.block.connected.ConnectedTextureBehaviour;
|
||||
import com.simibubi.create.foundation.block.connected.IHaveConnectedTextures;
|
||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.modules.contraptions.base.HorizontalKineticBlock;
|
||||
import com.simibubi.create.modules.contraptions.components.crafter.ConnectedInputHandler.ConnectedInput;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.Blocks;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.state.EnumProperty;
|
||||
import net.minecraft.state.StateContainer.Builder;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ActionResultType;
|
||||
import net.minecraft.util.BlockRenderLayer;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.Direction.AxisDirection;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.BlockRayTraceResult;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.items.ItemHandlerHelper;
|
||||
|
||||
public class MechanicalCrafterBlock extends DirectionalKineticBlock
|
||||
implements IWithTileEntity<MechanicalCrafterTileEntity> {
|
||||
public class MechanicalCrafterBlock extends HorizontalKineticBlock
|
||||
implements IWithTileEntity<MechanicalCrafterTileEntity>, IHaveConnectedTextures {
|
||||
|
||||
public static final EnumProperty<Pointing> POINTING = EnumProperty.create("pointing", Pointing.class);
|
||||
|
||||
public MechanicalCrafterBlock() {
|
||||
super(Properties.from(Blocks.GOLD_BLOCK));
|
||||
setDefaultState(getDefaultState().with(POINTING, Pointing.UP));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillStateContainer(Builder<Block, BlockState> builder) {
|
||||
super.fillStateContainer(builder.add(POINTING));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -33,21 +61,106 @@ public class MechanicalCrafterBlock extends DirectionalKineticBlock
|
|||
|
||||
@Override
|
||||
public boolean hasCogsTowards(World world, BlockPos pos, BlockState state, Direction face) {
|
||||
return state.get(FACING).getAxis() != face.getAxis();
|
||||
return state.get(HORIZONTAL_FACING).getAxis() != face.getAxis();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Axis getRotationAxis(BlockState state) {
|
||||
return state.get(FACING).getAxis();
|
||||
return state.get(HORIZONTAL_FACING).getAxis();
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockState getStateForPlacement(BlockItemUseContext context) {
|
||||
BlockPos placedOnPos = context.getPos().offset(context.getFace().getOpposite());
|
||||
Direction face = context.getFace();
|
||||
BlockPos placedOnPos = context.getPos().offset(face.getOpposite());
|
||||
BlockState blockState = context.getWorld().getBlockState(placedOnPos);
|
||||
if ((blockState.getBlock() == this) && !context.isPlacerSneaking())
|
||||
return getDefaultState().with(FACING, blockState.get(FACING));
|
||||
return super.getStateForPlacement(context);
|
||||
|
||||
if ((blockState.getBlock() != this) || context.isPlacerSneaking()) {
|
||||
BlockState stateForPlacement = super.getStateForPlacement(context);
|
||||
Direction direction = stateForPlacement.get(HORIZONTAL_FACING);
|
||||
if (direction != face)
|
||||
stateForPlacement = stateForPlacement.with(POINTING, pointingFromFacing(face, direction));
|
||||
return stateForPlacement;
|
||||
}
|
||||
|
||||
Direction otherFacing = blockState.get(HORIZONTAL_FACING);
|
||||
Pointing pointing = pointingFromFacing(face, otherFacing);
|
||||
return getDefaultState().with(HORIZONTAL_FACING, otherFacing).with(POINTING, pointing);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) {
|
||||
if (state.hasTileEntity() && state.getBlock() != newState.getBlock()) {
|
||||
for (Direction direction : Direction.values()) {
|
||||
if (direction.getAxis() == state.get(HORIZONTAL_FACING).getAxis())
|
||||
continue;
|
||||
|
||||
BlockPos otherPos = pos.offset(direction);
|
||||
ConnectedInput thisInput = ConnectedInputHandler.getInput(worldIn, pos);
|
||||
ConnectedInput otherInput = ConnectedInputHandler.getInput(worldIn, otherPos);
|
||||
|
||||
if (thisInput == null || otherInput == null)
|
||||
continue;
|
||||
if (!pos.add(thisInput.data.get(0)).equals(otherPos.add(otherInput.data.get(0))))
|
||||
continue;
|
||||
|
||||
ConnectedInputHandler.toggleConnection(worldIn, pos, otherPos);
|
||||
}
|
||||
|
||||
worldIn.removeTileEntity(pos);
|
||||
}
|
||||
}
|
||||
|
||||
public static Pointing pointingFromFacing(Direction pointingFace, Direction blockFacing) {
|
||||
boolean positive = blockFacing.getAxisDirection() == AxisDirection.POSITIVE;
|
||||
|
||||
Pointing pointing = pointingFace == Direction.DOWN ? Pointing.UP : Pointing.DOWN;
|
||||
if (pointingFace == Direction.EAST)
|
||||
pointing = positive ? Pointing.LEFT : Pointing.RIGHT;
|
||||
if (pointingFace == Direction.WEST)
|
||||
pointing = positive ? Pointing.RIGHT : Pointing.LEFT;
|
||||
if (pointingFace == Direction.NORTH)
|
||||
pointing = positive ? Pointing.LEFT : Pointing.RIGHT;
|
||||
if (pointingFace == Direction.SOUTH)
|
||||
pointing = positive ? Pointing.RIGHT : Pointing.LEFT;
|
||||
return pointing;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResultType onWrenched(BlockState state, ItemUseContext context) {
|
||||
if (context.getFace() == state.get(HORIZONTAL_FACING)) {
|
||||
context.getWorld().setBlockState(context.getPos(), state.cycle(POINTING));
|
||||
return ActionResultType.SUCCESS;
|
||||
}
|
||||
|
||||
return super.onWrenched(state, context);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn,
|
||||
BlockRayTraceResult hit) {
|
||||
ItemStack heldItem = player.getHeldItem(handIn);
|
||||
boolean isHand = heldItem.isEmpty() && handIn == Hand.MAIN_HAND;
|
||||
|
||||
TileEntity te = worldIn.getTileEntity(pos);
|
||||
if (!(te instanceof MechanicalCrafterTileEntity))
|
||||
return false;
|
||||
MechanicalCrafterTileEntity crafter = (MechanicalCrafterTileEntity) te;
|
||||
|
||||
if (hit.getFace() == state.get(HORIZONTAL_FACING)) {
|
||||
ItemStack inSlot = crafter.inventory.getStackInSlot(0);
|
||||
if (inSlot.isEmpty())
|
||||
return false;
|
||||
if (!isHand && !ItemHandlerHelper.canItemStacksStack(heldItem, inSlot))
|
||||
return false;
|
||||
if (worldIn.isRemote)
|
||||
return true;
|
||||
player.inventory.placeItemBackInInventory(worldIn, inSlot);
|
||||
crafter.inventory.setStackInSlot(0, ItemStack.EMPTY);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -65,4 +178,50 @@ public class MechanicalCrafterBlock extends DirectionalKineticBlock
|
|||
return .75f;
|
||||
}
|
||||
|
||||
public static Direction getTargetDirection(BlockState state) {
|
||||
Direction facing = state.get(HORIZONTAL_FACING);
|
||||
Pointing point = state.get(POINTING);
|
||||
Vec3d targetVec = new Vec3d(0, 1, 0);
|
||||
targetVec = VecHelper.rotate(targetVec, -point.getXRotation(), Axis.Z);
|
||||
targetVec = VecHelper.rotate(targetVec, AngleHelper.horizontalAngle(facing), Axis.Y);
|
||||
return Direction.getFacingFromVector(targetVec.x, targetVec.y, targetVec.z);
|
||||
}
|
||||
|
||||
public static boolean isValidTarget(World world, BlockPos targetPos, BlockState crafterState) {
|
||||
BlockState targetState = world.getBlockState(targetPos);
|
||||
if (!world.isBlockPresent(targetPos))
|
||||
return false;
|
||||
if (!AllBlocks.MECHANICAL_CRAFTER.typeOf(targetState))
|
||||
return false;
|
||||
if (crafterState.get(HORIZONTAL_FACING) != targetState.get(HORIZONTAL_FACING))
|
||||
return false;
|
||||
if (Math.abs(crafterState.get(POINTING).xRotation - targetState.get(POINTING).xRotation) == 180)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public enum Pointing implements IStringSerializable {
|
||||
UP(0), LEFT(270), DOWN(180), RIGHT(90);
|
||||
|
||||
private int xRotation;
|
||||
|
||||
private Pointing(int xRotation) {
|
||||
this.xRotation = xRotation;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
return Lang.asId(name());
|
||||
}
|
||||
|
||||
public int getXRotation() {
|
||||
return xRotation;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public ConnectedTextureBehaviour getBehaviour() {
|
||||
return new InputCTBehaviour();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,9 +2,45 @@ package com.simibubi.create.modules.contraptions.components.crafter;
|
|||
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.components.crafter.ConnectedInputHandler.ConnectedInput;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.CompoundNBT;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraftforge.common.capabilities.Capability;
|
||||
import net.minecraftforge.common.util.LazyOptional;
|
||||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
import net.minecraftforge.items.ItemStackHandler;
|
||||
|
||||
public class MechanicalCrafterTileEntity extends KineticTileEntity {
|
||||
|
||||
enum Phase {
|
||||
IDLE, ACCEPTING, ASSEMBLING, EXPORTING
|
||||
}
|
||||
|
||||
protected ItemStackHandler inventory = new ItemStackHandler(1) {
|
||||
|
||||
@Override
|
||||
public int getSlotLimit(int slot) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
public ItemStack extractItem(int slot, int amount, boolean simulate) {
|
||||
return ItemStack.EMPTY;
|
||||
};
|
||||
|
||||
protected void onContentsChanged(int slot) {
|
||||
markDirty();
|
||||
sendData();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
protected ConnectedInput input = new ConnectedInput();
|
||||
protected LazyOptional<IItemHandler> invSupplier = LazyOptional.of(() -> input.getItemHandler(world, pos));
|
||||
protected boolean reRender;
|
||||
|
||||
public MechanicalCrafterTileEntity() {
|
||||
super(AllTileEntities.MECHANICAL_CRAFTER.type);
|
||||
}
|
||||
|
@ -14,4 +50,59 @@ public class MechanicalCrafterTileEntity extends KineticTileEntity {
|
|||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT write(CompoundNBT compound) {
|
||||
compound.put("Inventory", inventory.serializeNBT());
|
||||
CompoundNBT inputNBT = new CompoundNBT();
|
||||
input.write(inputNBT);
|
||||
compound.put("ConnectedInput", inputNBT);
|
||||
return super.write(compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT writeToClient(CompoundNBT tag) {
|
||||
if (reRender) {
|
||||
tag.putBoolean("Redraw", true);
|
||||
reRender = false;
|
||||
}
|
||||
return super.writeToClient(tag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readClientUpdate(CompoundNBT tag) {
|
||||
if (tag.contains("Redraw"))
|
||||
world.notifyBlockUpdate(getPos(), getBlockState(), getBlockState(), 16);
|
||||
super.readClientUpdate(tag);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(CompoundNBT compound) {
|
||||
inventory.deserializeNBT(compound.getCompound("Inventory"));
|
||||
input.read(compound.getCompound("ConnectedInput"));
|
||||
super.read(compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
invSupplier.invalidate();
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {
|
||||
if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) {
|
||||
if (getBlockState().get(MechanicalCrafterBlock.HORIZONTAL_FACING) == side)
|
||||
return LazyOptional.empty();
|
||||
return invSupplier.cast();
|
||||
}
|
||||
return super.getCapability(cap, side);
|
||||
}
|
||||
|
||||
public void connectivityChanged() {
|
||||
reRender = true;
|
||||
sendData();
|
||||
invSupplier.invalidate();
|
||||
invSupplier = LazyOptional.of(() -> input.getItemHandler(world, pos));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,35 +1,100 @@
|
|||
package com.simibubi.create.modules.contraptions.components.crafter;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.CreateClient;
|
||||
import com.simibubi.create.foundation.utility.AngleHelper;
|
||||
import com.simibubi.create.foundation.utility.SuperByteBuffer;
|
||||
import com.simibubi.create.foundation.utility.TessellatorHelper;
|
||||
import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.BufferBuilder;
|
||||
import net.minecraft.client.renderer.RenderHelper;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public class MechanicalCrafterTileEntityRenderer extends TileEntityRenderer<MechanicalCrafterTileEntity> {
|
||||
|
||||
@Override
|
||||
public void render(MechanicalCrafterTileEntity tileEntityIn, double x, double y, double z, float partialTicks,
|
||||
public void render(MechanicalCrafterTileEntity te, double x, double y, double z, float partialTicks,
|
||||
int destroyStage) {
|
||||
super.render(tileEntityIn, x, y, z, partialTicks, destroyStage);
|
||||
super.render(te, x, y, z, partialTicks, destroyStage);
|
||||
if (!AllBlocks.MECHANICAL_CRAFTER.typeOf(te.getBlockState()))
|
||||
return;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
Direction facing = te.getBlockState().get(MechanicalCrafterBlock.HORIZONTAL_FACING);
|
||||
Vec3d vec = new Vec3d(facing.getDirectionVec()).scale(.58).add(.5, .5, .5);
|
||||
GlStateManager.translated(x + vec.x, y + vec.y, z + vec.z);
|
||||
GlStateManager.scalef(1 / 2f, 1 / 2f, 1 / 2f);
|
||||
float yRot = AngleHelper.horizontalAngle(facing);
|
||||
GlStateManager.rotated(yRot, 0, 1, 0);
|
||||
renderItems(te);
|
||||
GlStateManager.popMatrix();
|
||||
|
||||
TessellatorHelper.prepareFastRender();
|
||||
TessellatorHelper.begin(DefaultVertexFormats.BLOCK);
|
||||
renderTileEntityFast(tileEntityIn, x, y, z, partialTicks, destroyStage, Tessellator.getInstance().getBuffer());
|
||||
renderTileEntityFast(te, x, y, z, partialTicks, destroyStage, Tessellator.getInstance().getBuffer());
|
||||
TessellatorHelper.draw();
|
||||
}
|
||||
|
||||
public void renderItems(MechanicalCrafterTileEntity te) {
|
||||
RenderHelper.enableStandardItemLighting();
|
||||
|
||||
ItemStack stack = te.inventory.getStackInSlot(0);
|
||||
if (!stack.isEmpty())
|
||||
Minecraft.getInstance().getItemRenderer().renderItem(stack, TransformType.FIXED);
|
||||
|
||||
RenderHelper.disableStandardItemLighting();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityFast(MechanicalCrafterTileEntity te, double x, double y, double z, float partialTicks,
|
||||
int destroyStage, BufferBuilder buffer) {
|
||||
BlockState blockState = te.getBlockState();
|
||||
BlockState renderedState = AllBlocks.SHAFTLESS_COGWHEEL.get().getDefaultState().with(BlockStateProperties.AXIS,
|
||||
te.getBlockState().get(BlockStateProperties.FACING).getAxis());
|
||||
blockState.get(MechanicalCrafterBlock.HORIZONTAL_FACING).getAxis());
|
||||
KineticTileEntityRenderer.renderRotatingKineticBlock(te, getWorld(), renderedState, x, y, z, buffer);
|
||||
|
||||
Direction targetDirection = MechanicalCrafterBlock.getTargetDirection(blockState);
|
||||
BlockPos pos = te.getPos();
|
||||
|
||||
// SuperByteBuffer lidBuffer = renderAndTransform(AllBlocks.MECHANICAL_CRAFTER_LID, blockState, pos);
|
||||
// lidBuffer.translate(x, y, z).renderInto(buffer);
|
||||
|
||||
if (MechanicalCrafterBlock.isValidTarget(getWorld(), pos.offset(targetDirection), blockState)) {
|
||||
SuperByteBuffer beltBuffer = renderAndTransform(AllBlocks.MECHANICAL_CRAFTER_BELT, blockState, pos);
|
||||
SuperByteBuffer beltFrameBuffer = renderAndTransform(AllBlocks.MECHANICAL_CRAFTER_BELT_FRAME, blockState,
|
||||
pos);
|
||||
beltBuffer.translate(x, y, z).renderInto(buffer);
|
||||
beltFrameBuffer.translate(x, y, z).renderInto(buffer);
|
||||
|
||||
} else {
|
||||
SuperByteBuffer arrowBuffer = renderAndTransform(AllBlocks.MECHANICAL_CRAFTER_ARROW, blockState, pos);
|
||||
arrowBuffer.translate(x, y, z).renderInto(buffer);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private SuperByteBuffer renderAndTransform(AllBlocks renderBlock, BlockState crafterState, BlockPos pos) {
|
||||
SuperByteBuffer buffer = CreateClient.bufferCache.renderGenericBlockModel(renderBlock.getDefault());
|
||||
float xRot = crafterState.get(MechanicalCrafterBlock.POINTING).getXRotation();
|
||||
float yRot = AngleHelper.horizontalAngle(crafterState.get(MechanicalCrafterBlock.HORIZONTAL_FACING));
|
||||
buffer.rotateCentered(Axis.X, (float) ((xRot) / 180 * Math.PI));
|
||||
buffer.rotateCentered(Axis.Y, (float) ((yRot + 90) / 180 * Math.PI));
|
||||
buffer.light(crafterState.getPackedLightmapCoords(getWorld(), pos));
|
||||
return buffer;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -4,13 +4,17 @@
|
|||
"model": "create:block/crafter/casing"
|
||||
},
|
||||
"variants": {
|
||||
"pointing": {
|
||||
"up": {},
|
||||
"left": {},
|
||||
"down": {},
|
||||
"right": {}
|
||||
},
|
||||
"facing": {
|
||||
"north": { "x": 90 },
|
||||
"south": { "x": 90, "y": 180 },
|
||||
"west": { "x": 90, "y": 270 },
|
||||
"up": { },
|
||||
"down": { "x": 180 },
|
||||
"east": { "x": 90, "y": 90 }
|
||||
"north": { "y": 90 },
|
||||
"south": { "y": 270 },
|
||||
"west": { "y": 0 },
|
||||
"east": { "y": 180 }
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,16 +1,5 @@
|
|||
{
|
||||
"forge_marker": 1,
|
||||
"defaults": {
|
||||
"model": "create:block/crafter/arrow"
|
||||
},
|
||||
"variants": {
|
||||
"facing": {
|
||||
"north": { "y": 180 },
|
||||
"south": { },
|
||||
"west": { "y": 90 },
|
||||
"up": { "x": 90 },
|
||||
"down": { "x": 270 },
|
||||
"east": { "y": 270 }
|
||||
}
|
||||
"": { "model": "create:block/crafter/arrow" }
|
||||
}
|
||||
}
|
|
@ -1,16 +1,5 @@
|
|||
{
|
||||
"forge_marker": 1,
|
||||
"defaults": {
|
||||
"model": "create:block/crafter/belt_animated"
|
||||
},
|
||||
"variants": {
|
||||
"facing": {
|
||||
"north": { "y": 180 },
|
||||
"south": { },
|
||||
"west": { "y": 90 },
|
||||
"up": { "x": 90 },
|
||||
"down": { "x": 270 },
|
||||
"east": { "y": 270 }
|
||||
}
|
||||
"": { "model": "create:block/crafter/belt_animated" }
|
||||
}
|
||||
}
|
|
@ -1,16 +1,5 @@
|
|||
{
|
||||
"forge_marker": 1,
|
||||
"defaults": {
|
||||
"model": "create:block/crafter/belt"
|
||||
},
|
||||
"variants": {
|
||||
"facing": {
|
||||
"north": { "y": 180 },
|
||||
"south": { },
|
||||
"west": { "y": 90 },
|
||||
"up": { "x": 90 },
|
||||
"down": { "x": 270 },
|
||||
"east": { "y": 270 }
|
||||
}
|
||||
"": { "model": "create:block/crafter/belt" }
|
||||
}
|
||||
}
|
|
@ -1,16 +1,5 @@
|
|||
{
|
||||
"forge_marker": 1,
|
||||
"defaults": {
|
||||
"model": "create:block/crafter/lid"
|
||||
},
|
||||
"variants": {
|
||||
"facing": {
|
||||
"north": { "y": 180 },
|
||||
"south": { },
|
||||
"west": { "y": 90 },
|
||||
"up": { "x": 90 },
|
||||
"down": { "x": 270 },
|
||||
"east": { "y": 270 }
|
||||
}
|
||||
"": { "model": "create:block/crafter/lid" }
|
||||
}
|
||||
}
|
|
@ -7,36 +7,36 @@
|
|||
"elements": [
|
||||
{
|
||||
"name": "arrow",
|
||||
"from": [5, 16, 12],
|
||||
"to": [11, 17, 14],
|
||||
"from": [-1, 12, 5],
|
||||
"to": [0, 14, 11],
|
||||
"faces": {
|
||||
"north": {"uv": [12, 0, 13, 6], "rotation": 90, "texture": "#3"},
|
||||
"east": {"uv": [12, 0, 14, 1], "rotation": 180, "texture": "#3"},
|
||||
"south": {"uv": [13, 0, 14, 6], "rotation": 90, "texture": "#3"},
|
||||
"west": {"uv": [12, 5, 14, 6], "texture": "#3"},
|
||||
"up": {"uv": [12, 0, 14, 6], "rotation": 90, "texture": "#3"}
|
||||
"north": {"uv": [12, 0, 14, 1], "rotation": 270, "texture": "#3"},
|
||||
"south": {"uv": [12, 5, 14, 6], "rotation": 270, "texture": "#3"},
|
||||
"west": {"uv": [12, 0, 14, 6], "rotation": 270, "texture": "#3"},
|
||||
"up": {"uv": [13, 0, 14, 6], "texture": "#3"},
|
||||
"down": {"uv": [12, 0, 13, 6], "texture": "#3"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "arrow",
|
||||
"from": [6, 16, 14],
|
||||
"to": [10, 17, 15],
|
||||
"from": [-1, 14, 6],
|
||||
"to": [0, 15, 10],
|
||||
"faces": {
|
||||
"east": {"uv": [14, 1, 15, 2], "rotation": 180, "texture": "#3"},
|
||||
"south": {"uv": [14, 1, 15, 5], "rotation": 90, "texture": "#3"},
|
||||
"west": {"uv": [14, 4, 15, 5], "texture": "#3"},
|
||||
"up": {"uv": [14, 1, 15, 5], "rotation": 90, "texture": "#3"}
|
||||
"north": {"uv": [14, 1, 15, 2], "rotation": 270, "texture": "#3"},
|
||||
"south": {"uv": [14, 4, 15, 5], "rotation": 270, "texture": "#3"},
|
||||
"west": {"uv": [14, 1, 15, 5], "rotation": 270, "texture": "#3"},
|
||||
"up": {"uv": [14, 1, 15, 5], "texture": "#3"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "arrow",
|
||||
"from": [7, 16, 15],
|
||||
"to": [9, 17, 16],
|
||||
"from": [-1, 15, 7],
|
||||
"to": [0, 16, 9],
|
||||
"faces": {
|
||||
"east": {"uv": [15, 2, 16, 3], "rotation": 180, "texture": "#3"},
|
||||
"south": {"uv": [15, 2, 16, 4], "rotation": 90, "texture": "#3"},
|
||||
"west": {"uv": [15, 3, 16, 4], "texture": "#3"},
|
||||
"up": {"uv": [15, 2, 16, 4], "rotation": 90, "texture": "#3"}
|
||||
"north": {"uv": [15, 2, 16, 3], "rotation": 270, "texture": "#3"},
|
||||
"south": {"uv": [15, 3, 16, 4], "rotation": 270, "texture": "#3"},
|
||||
"west": {"uv": [15, 2, 16, 4], "rotation": 270, "texture": "#3"},
|
||||
"up": {"uv": [15, 2, 16, 4], "texture": "#3"}
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -7,22 +7,20 @@
|
|||
"elements": [
|
||||
{
|
||||
"name": "belt",
|
||||
"from": [10, 15.5, 12],
|
||||
"to": [11, 16.5, 20],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 17, 8]},
|
||||
"from": [-0.5, 12, 5],
|
||||
"to": [0.5, 20, 6],
|
||||
"faces": {
|
||||
"east": {"uv": [2, 4, 3, 12], "rotation": 90, "texture": "#5"},
|
||||
"up": {"uv": [2, 4, 3, 12], "rotation": 180, "texture": "#5"}
|
||||
"north": {"uv": [2, 4, 3, 12], "rotation": 180, "texture": "#5"},
|
||||
"west": {"uv": [2, 4, 3, 12], "texture": "#5"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "belt",
|
||||
"from": [5, 15.5, 12],
|
||||
"to": [6, 16.5, 20],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 17, 8]},
|
||||
"from": [-0.5, 12, 10],
|
||||
"to": [0.5, 20, 11],
|
||||
"faces": {
|
||||
"west": {"uv": [2, 4, 3, 12], "rotation": 90, "texture": "#5"},
|
||||
"up": {"uv": [13, 4, 14, 12], "rotation": 180, "texture": "#5"}
|
||||
"south": {"uv": [2, 4, 3, 12], "texture": "#5"},
|
||||
"west": {"uv": [13, 4, 14, 12], "texture": "#5"}
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -7,11 +7,10 @@
|
|||
"elements": [
|
||||
{
|
||||
"name": "belt_animated",
|
||||
"from": [6, 15.5, 12],
|
||||
"to": [10, 16.5, 20],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 17, 8]},
|
||||
"from": [-0.5, 12, 6],
|
||||
"to": [0.5, 20, 10],
|
||||
"faces": {
|
||||
"up": {"uv": [0, 6, 4, 14], "rotation": 180, "texture": "#3"}
|
||||
"west": {"uv": [0, 6, 4, 14], "texture": "#3"}
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -12,124 +12,120 @@
|
|||
"elements": [
|
||||
{
|
||||
"name": "Top",
|
||||
"from": [0, 10, 0],
|
||||
"to": [16, 16, 16],
|
||||
"from": [0, 0, 0],
|
||||
"to": [6, 16, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"east": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"south": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"west": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"up": {"uv": [0, 0, 2, 2], "rotation": 270, "texture": "#6"},
|
||||
"down": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#7"}
|
||||
"north": {"uv": [0, 0, 16, 6], "rotation": 90, "texture": "#4"},
|
||||
"east": {"uv": [0, 0, 16, 16], "texture": "#7"},
|
||||
"south": {"uv": [16, 0, 0, 6], "rotation": 270, "texture": "#4"},
|
||||
"west": {"uv": [0, 0, 16, 16], "texture": "#6"},
|
||||
"up": {"uv": [0, 0, 16, 6], "rotation": 270, "texture": "#4"},
|
||||
"down": {"uv": [0, 0, 16, 6], "rotation": 270, "texture": "#4"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Bottom",
|
||||
"from": [0, 0, 0],
|
||||
"to": [16, 6, 16],
|
||||
"from": [10, 0, 0],
|
||||
"to": [16, 16, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 10, 16, 16], "texture": "#4"},
|
||||
"east": {"uv": [0, 10, 16, 16], "texture": "#4"},
|
||||
"south": {"uv": [0, 10, 16, 16], "texture": "#4"},
|
||||
"west": {"uv": [0, 10, 16, 16], "texture": "#4"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#5"},
|
||||
"down": {"uv": [0, 0, 2, 2], "texture": "#6"}
|
||||
"north": {"uv": [0, 10, 16, 16], "rotation": 90, "texture": "#4"},
|
||||
"east": {"uv": [0, 0, 16, 16], "texture": "#6"},
|
||||
"south": {"uv": [16, 10, 0, 16], "rotation": 270, "texture": "#4"},
|
||||
"west": {"uv": [0, 0, 16, 16], "rotation": 270, "texture": "#5"},
|
||||
"up": {"uv": [0, 10, 16, 16], "rotation": 270, "texture": "#4"},
|
||||
"down": {"uv": [0, 10, 16, 16], "rotation": 270, "texture": "#4"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Side1",
|
||||
"from": [16, 6, 0],
|
||||
"to": [16, 10, 16],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [24, 8, 8]},
|
||||
"from": [6, 15.9, 0],
|
||||
"to": [10, 16, 16],
|
||||
"faces": {
|
||||
"east": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
"west": {"uv": [0, 6, 16, 10], "texture": "#4"}
|
||||
"up": {"uv": [0, 6, 16, 10], "rotation": 270, "texture": "#4"},
|
||||
"down": {"uv": [0, 6, 16, 10], "rotation": 270, "texture": "#4"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Side2",
|
||||
"from": [0, 6, 0],
|
||||
"to": [0, 10, 16],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [-8, 8, 8]},
|
||||
"from": [6, 0, 0],
|
||||
"to": [10, 0.1, 16],
|
||||
"faces": {
|
||||
"east": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
"west": {"uv": [0, 6, 16, 10], "texture": "#4"}
|
||||
"up": {"uv": [0, 6, 16, 10], "rotation": 270, "texture": "#4"},
|
||||
"down": {"uv": [0, 6, 16, 10], "rotation": 270, "texture": "#4"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Side3",
|
||||
"from": [0, 6, 0],
|
||||
"to": [16, 10, 0],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, -8]},
|
||||
"from": [6, 0, 0],
|
||||
"to": [10, 16, 0.1],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
"south": {"uv": [0, 6, 16, 10], "texture": "#4"}
|
||||
"north": {"uv": [0, 6, 16, 10], "rotation": 90, "texture": "#4"},
|
||||
"south": {"uv": [0, 6, 16, 10], "rotation": 270, "texture": "#4"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Side4",
|
||||
"from": [0, 6, 16],
|
||||
"to": [16, 10, 16],
|
||||
"rotation": {"angle": 0, "axis": "y", "origin": [8, 8, 24]},
|
||||
"from": [6, 0, 15.9],
|
||||
"to": [10, 16, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
"south": {"uv": [0, 6, 16, 10], "texture": "#4"}
|
||||
"north": {"uv": [0, 6, 16, 10], "rotation": 90, "texture": "#4"},
|
||||
"south": {"uv": [16, 6, 0, 10], "rotation": 270, "texture": "#4"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "valve_case",
|
||||
"from": [4, 16, 4],
|
||||
"to": [5, 17, 12],
|
||||
"from": [-1, 4, 4],
|
||||
"to": [0, 5, 12],
|
||||
"faces": {
|
||||
"north": {"uv": [8, 2, 9, 3], "texture": "#5"},
|
||||
"east": {"uv": [4, 2, 12, 3], "texture": "#5"},
|
||||
"south": {"uv": [7, 2, 8, 3], "texture": "#5"},
|
||||
"west": {"uv": [4, 2, 12, 3], "texture": "#5"},
|
||||
"up": {"uv": [2, 4, 3, 12], "texture": "#5"}
|
||||
"north": {"uv": [8, 2, 9, 3], "rotation": 90, "texture": "#5"},
|
||||
"south": {"uv": [7, 2, 8, 3], "rotation": 270, "texture": "#5"},
|
||||
"west": {"uv": [2, 4, 3, 12], "rotation": 270, "texture": "#5"},
|
||||
"up": {"uv": [4, 2, 12, 3], "rotation": 270, "texture": "#5"},
|
||||
"down": {"uv": [4, 2, 12, 3], "rotation": 270, "texture": "#5"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "valve_case",
|
||||
"from": [11, 16, 4],
|
||||
"to": [12, 17, 12],
|
||||
"from": [-1, 11, 4],
|
||||
"to": [0, 12, 12],
|
||||
"faces": {
|
||||
"north": {"uv": [8, 2, 9, 3], "texture": "#5"},
|
||||
"east": {"uv": [4, 2, 12, 3], "texture": "#5"},
|
||||
"south": {"uv": [7, 2, 8, 3], "texture": "#5"},
|
||||
"west": {"uv": [4, 2, 12, 3], "texture": "#5"},
|
||||
"up": {"uv": [2, 4, 3, 12], "texture": "#5"}
|
||||
"north": {"uv": [8, 2, 9, 3], "rotation": 90, "texture": "#5"},
|
||||
"south": {"uv": [7, 2, 8, 3], "rotation": 270, "texture": "#5"},
|
||||
"west": {"uv": [2, 4, 3, 12], "rotation": 270, "texture": "#5"},
|
||||
"up": {"uv": [4, 2, 12, 3], "rotation": 270, "texture": "#5"},
|
||||
"down": {"uv": [4, 2, 12, 3], "rotation": 270, "texture": "#5"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "valve_case",
|
||||
"from": [5, 16, 4],
|
||||
"to": [11, 17, 5],
|
||||
"from": [-1, 5, 4],
|
||||
"to": [0, 11, 5],
|
||||
"faces": {
|
||||
"north": {"uv": [6, 2, 12, 3], "texture": "#5"},
|
||||
"east": {"uv": [2, 4, 3, 5], "texture": "#5"},
|
||||
"south": {"uv": [5, 2, 11, 3], "texture": "#5"},
|
||||
"west": {"uv": [2, 4, 3, 5], "texture": "#5"},
|
||||
"up": {"uv": [5, 2, 11, 3], "texture": "#5"}
|
||||
"north": {"uv": [6, 2, 12, 3], "rotation": 90, "texture": "#5"},
|
||||
"south": {"uv": [5, 2, 11, 3], "rotation": 270, "texture": "#5"},
|
||||
"west": {"uv": [5, 2, 11, 3], "rotation": 270, "texture": "#5"},
|
||||
"up": {"uv": [2, 4, 3, 5], "rotation": 270, "texture": "#5"},
|
||||
"down": {"uv": [2, 4, 3, 5], "rotation": 270, "texture": "#5"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "valve_case",
|
||||
"from": [5, 16, 11],
|
||||
"to": [11, 17, 12],
|
||||
"from": [-1, 5, 11],
|
||||
"to": [0, 11, 12],
|
||||
"faces": {
|
||||
"north": {"uv": [6, 2, 12, 3], "texture": "#5"},
|
||||
"east": {"uv": [2, 4, 3, 5], "texture": "#5"},
|
||||
"south": {"uv": [5, 2, 11, 3], "texture": "#5"},
|
||||
"west": {"uv": [2, 4, 3, 5], "texture": "#5"},
|
||||
"up": {"uv": [5, 2, 11, 3], "texture": "#5"}
|
||||
"north": {"uv": [6, 2, 12, 3], "rotation": 90, "texture": "#5"},
|
||||
"south": {"uv": [5, 2, 11, 3], "rotation": 270, "texture": "#5"},
|
||||
"west": {"uv": [5, 2, 11, 3], "rotation": 270, "texture": "#5"},
|
||||
"up": {"uv": [2, 4, 3, 5], "rotation": 270, "texture": "#5"},
|
||||
"down": {"uv": [2, 4, 3, 5], "rotation": 270, "texture": "#5"}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "opening",
|
||||
"from": [5, 15.5, 5],
|
||||
"to": [11, 16.5, 11],
|
||||
"from": [-0.5, 5, 5],
|
||||
"to": [0.5, 11, 11],
|
||||
"faces": {
|
||||
"up": {"uv": [6, 0, 12, 6], "texture": "#3"}
|
||||
"west": {"uv": [6, 0, 12, 6], "rotation": 270, "texture": "#3"}
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -9,8 +9,7 @@
|
|||
"5": "create:block/brass_casing",
|
||||
"6": "create:block/crafter_top",
|
||||
"7": "create:block/crafter_topunderside",
|
||||
"particle": "block/stripped_spruce_log",
|
||||
"2_3": "create:block/crafter_thingies"
|
||||
"particle": "block/stripped_spruce_log"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
|
@ -22,7 +21,7 @@
|
|||
"east": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"south": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"west": {"uv": [0, 0, 16, 6], "texture": "#4"},
|
||||
"up": {"uv": [0, 0, 2, 2], "rotation": 270, "texture": "#6"},
|
||||
"up": {"uv": [0, 0, 16, 16], "rotation": 270, "texture": "#6"},
|
||||
"down": {"uv": [0, 0, 16, 16], "rotation": 90, "texture": "#7"}
|
||||
}
|
||||
},
|
||||
|
@ -36,7 +35,7 @@
|
|||
"south": {"uv": [0, 10, 16, 16], "texture": "#4"},
|
||||
"west": {"uv": [0, 10, 16, 16], "texture": "#4"},
|
||||
"up": {"uv": [0, 0, 16, 16], "texture": "#5"},
|
||||
"down": {"uv": [0, 0, 2, 2], "texture": "#6"}
|
||||
"down": {"uv": [0, 0, 16, 16], "texture": "#6"}
|
||||
}
|
||||
},
|
||||
{
|
||||
|
@ -224,7 +223,7 @@
|
|||
"from": [5, 16, 5],
|
||||
"to": [11, 17, 11],
|
||||
"faces": {
|
||||
"up": {"uv": [0, 0, 6, 6], "texture": "#2_3"}
|
||||
"up": {"uv": [0, 0, 6, 6], "texture": "#3"}
|
||||
}
|
||||
}
|
||||
],
|
||||
|
|
|
@ -7,10 +7,10 @@
|
|||
"elements": [
|
||||
{
|
||||
"name": "valve_lid",
|
||||
"from": [5, 16, 5],
|
||||
"to": [11, 17, 11],
|
||||
"from": [-1, 5, 5],
|
||||
"to": [0, 11, 11],
|
||||
"faces": {
|
||||
"up": {"uv": [0, 0, 6, 6], "texture": "#3"}
|
||||
"west": {"uv": [0, 0, 6, 6], "rotation": 270, "texture": "#3"}
|
||||
}
|
||||
}
|
||||
]
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
"parent": "block/cube",
|
||||
"ambientocclusion": false,
|
||||
"textures": {
|
||||
"1": "block/stripped_spruce_log",
|
||||
"2": "block/spruce_log_top",
|
||||
"4": "create:block/mixer_base_side",
|
||||
"11": "create:block/mechanical_press_top",
|
||||
|
@ -39,7 +38,7 @@
|
|||
{
|
||||
"name": "Side1",
|
||||
"from": [0, 6, 0],
|
||||
"to": [0, 10, 16],
|
||||
"to": [0.1, 10, 16],
|
||||
"faces": {
|
||||
"east": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
"west": {"uv": [0, 6, 16, 10], "texture": "#4"}
|
||||
|
@ -47,7 +46,7 @@
|
|||
},
|
||||
{
|
||||
"name": "Side2",
|
||||
"from": [16, 6, 0],
|
||||
"from": [15.9, 6, 0],
|
||||
"to": [16, 10, 16],
|
||||
"faces": {
|
||||
"east": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
|
@ -56,7 +55,7 @@
|
|||
},
|
||||
{
|
||||
"name": "Side3",
|
||||
"from": [0, 6, 16],
|
||||
"from": [0, 6, 15.9],
|
||||
"to": [16, 10, 16],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
|
@ -66,7 +65,7 @@
|
|||
{
|
||||
"name": "Side4",
|
||||
"from": [0, 6, 0],
|
||||
"to": [16, 10, 0],
|
||||
"to": [16, 10, 0.1],
|
||||
"faces": {
|
||||
"north": {"uv": [0, 6, 16, 10], "texture": "#4"},
|
||||
"south": {"uv": [0, 6, 16, 10], "texture": "#4"}
|
||||
|
|
|
@ -49,9 +49,7 @@
|
|||
"to": [13, 1.5, 4],
|
||||
"faces": {
|
||||
"north": {"uv": [2, 7, 12, 8], "texture": "#2"},
|
||||
"east": {"uv": [0, 0, 1, 1], "texture": "#missing"},
|
||||
"south": {"uv": [3, 7, 13, 8], "texture": "#2"},
|
||||
"west": {"uv": [0, 0, 1, 1], "texture": "#missing"},
|
||||
"up": {"uv": [3, 7, 13, 8], "texture": "#2"},
|
||||
"down": {"uv": [3, 7, 13, 8], "texture": "#2"}
|
||||
}
|
||||
|
@ -62,9 +60,7 @@
|
|||
"to": [13, 1.5, 13],
|
||||
"faces": {
|
||||
"north": {"uv": [13, 7, 3, 8], "texture": "#2"},
|
||||
"east": {"uv": [1, 0, 0, 1], "texture": "#missing"},
|
||||
"south": {"uv": [14, 7, 4, 8], "texture": "#2"},
|
||||
"west": {"uv": [1, 0, 0, 1], "texture": "#missing"},
|
||||
"up": {"uv": [3, 8, 13, 7], "texture": "#2"},
|
||||
"down": {"uv": [3, 8, 13, 7], "texture": "#2"}
|
||||
}
|
||||
|
|
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 841 B |
Before Width: | Height: | Size: 809 B After Width: | Height: | Size: 776 B |
Before Width: | Height: | Size: 464 B After Width: | Height: | Size: 477 B |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 540 B |