Merge pull request #487 from wchen1990/mc1.16/dev

Merge mc1.15/dev (a81a411) to mc1.16/dev
This commit is contained in:
simibubi 2020-10-18 14:53:13 +02:00 committed by GitHub
commit cfda2c624d
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GPG key ID: 4AEE18F83AFDEB23
42 changed files with 996 additions and 173 deletions

View file

@ -338,6 +338,7 @@ b6e50f46a02f833f2f2bafa8585a909b6da5e229 assets/create/blockstates/scoria_cobble
81931eb1027dfb42ba4b2186185a4c0a36e0dbe4 assets/create/blockstates/sequenced_gearshift.json
c4c3613ad353e721e7109628aa06ab0664d0862b assets/create/blockstates/shadow_steel_casing.json
79ae6d86a829b9ce82fce68a6377d3810fcfcb10 assets/create/blockstates/shaft.json
f0f72cc1faacc8f37c8ac1833c22eb910771c800 assets/create/blockstates/smart_fluid_pipe.json
e815bfd854c2653f10828bb11950f7fb991d7efc assets/create/blockstates/speedometer.json
1cb7cdbefa0ff199263782809287854b9d85074c assets/create/blockstates/spout.json
d62b7908119fa4f51715a186d0882b388bb25cab assets/create/blockstates/spruce_window.json
@ -367,17 +368,17 @@ a3a11524cd3515fc01d905767b4b7ea782adaf03 assets/create/blockstates/yellow_seat.j
6801fa1f466f172700e573e5b8ee8ee5f9ca4583 assets/create/blockstates/yellow_valve_handle.json
7f39521b211441f5c3e06d60c5978cebe16cacfb assets/create/blockstates/zinc_block.json
b7181bcd8182b2f17088e5aa881f374c9c65470c assets/create/blockstates/zinc_ore.json
82524600ca83a766522129634a44b47a277a4b71 assets/create/lang/en_ud.json
ceb95c9ec33c0fd8d377a6b7589948d7a2c307b5 assets/create/lang/en_us.json
34e9e276f2e082bb20f3f78662d4ba2d77b2a41d assets/create/lang/unfinished/de_de.json
c7dcd1eea54c09dd0433eb92a529ac99551b29be assets/create/lang/unfinished/fr_fr.json
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665ae9fa760c7cef399e962c6f8c4eedd018c91f assets/create/lang/unfinished/ja_jp.json
4171e22d172669d2d484c4dcbf585cc8c45a15b5 assets/create/lang/unfinished/ko_kr.json
3d82d42dba4d700d1a95b48390c25aa07d4a0939 assets/create/lang/unfinished/nl_nl.json
e848ccedee3b2df7830736055808e84a0b26bbb8 assets/create/lang/unfinished/pt_br.json
ebd0aa7eced5d3f87e541f61d589220a147c6fae assets/create/lang/unfinished/ru_ru.json
8373638521a2e51ed52ff055c7b0f60795411c08 assets/create/lang/unfinished/zh_cn.json
ec6eb28b76106e24adb255e49943da3f53196bfb assets/create/lang/en_ud.json
f719ad41c8be237bbbafa8fabd8fda2b47288a31 assets/create/lang/en_us.json
5f8522c527cbbe50e33a7774316988fa6077d78d assets/create/lang/unfinished/de_de.json
0473893175500c6fd3f5410b575fc6ffc3abbb28 assets/create/lang/unfinished/fr_fr.json
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9bf0b4231a4f3d58b31fdb8d9876c8fdb40c5df5 assets/create/lang/unfinished/ja_jp.json
d7bd07920ecca15c2fe0728b141b3a9230ab545f assets/create/lang/unfinished/ko_kr.json
71c6d13fd8b300c851a591b76b32eff442acf586 assets/create/lang/unfinished/nl_nl.json
1668581de8b7ff54bb8cf2d705faa07936d2d8fd assets/create/lang/unfinished/pt_br.json
891d5a4abd250d7901a3a3df4907722e8ef864e9 assets/create/lang/unfinished/ru_ru.json
ef6159365f4746e8cc979527801893c92f19e6da assets/create/lang/unfinished/zh_cn.json
846200eb548d3bfa2e77b41039de159b4b6cfb45 assets/create/models/block/acacia_window.json
1930fa3a3c98d53dd19e4ee7f55bc27fd47aa281 assets/create/models/block/acacia_window_pane_noside.json
1763ea2c9b981d187f5031ba608f3d5d3be3986a assets/create/models/block/acacia_window_pane_noside_alt.json
@ -1396,6 +1397,7 @@ b0061419cf7b7bd2dd548ff00ee28f1227ee2663 assets/create/models/item/scoria_cobble
da72ccdc893fbdd3efa9c22143b88eb756c20e44 assets/create/models/item/shadow_steel.json
081326d6666cfcfe34c45c1b74bfceba0b01ae6e assets/create/models/item/shadow_steel_casing.json
106ae694f7e03a218c37003dca8291b1d39b3c55 assets/create/models/item/shaft.json
188c49e5d8d9a2d5a570dbccdf3efd1b472dae18 assets/create/models/item/smart_fluid_pipe.json
d6fb0d38b1b5bcc199b52ac8889eaecd167f6725 assets/create/models/item/speedometer.json
b9abe1331d49871838231f3a8e5d2973634e9325 assets/create/models/item/spout.json
b305e81f1dc5272634745b6e822af40955a2ef28 assets/create/models/item/spruce_window.json
@ -1562,6 +1564,7 @@ ccd49c33260333ba850d0b843c4913cb6371eee9 data/create/advancements/recipes/create
ca21e2192a2fea0f112764f96c928d337762158b data/create/advancements/recipes/create.base/crafting/kinetics/pink_seat_from_other_seat.json
6c11444884679c4dd03d43f5893fca5cdc271915 data/create/advancements/recipes/create.base/crafting/kinetics/pink_valve_handle_from_other_valve_handle.json
960d03f13b383fca0d9b7d3a2885da346d97c4ef data/create/advancements/recipes/create.base/crafting/kinetics/piston_extension_pole.json
3190b3800152879614127c7cd2616e5607f1a0b1 data/create/advancements/recipes/create.base/crafting/kinetics/portable_storage_interface.json
02258b70f1db3d91f0ccb5a5ffd362349f8f359d data/create/advancements/recipes/create.base/crafting/kinetics/propeller.json
d2a430820a87c24104729eede57628c6a92b277e data/create/advancements/recipes/create.base/crafting/kinetics/purple_seat.json
8eb1319984a8bf9502d8fddb717b11a1ee082f39 data/create/advancements/recipes/create.base/crafting/kinetics/purple_seat_from_other_seat.json
@ -1575,6 +1578,7 @@ dba0696069fe0850120dc6e1ca1ab741b0fe6d21 data/create/advancements/recipes/create
b463cf9343f8d08b8ed3e87f46a19facadd657b0 data/create/advancements/recipes/create.base/crafting/kinetics/secondary_linear_chassisfrom_conversion.json
191213ef824e7b73d66bb3aecc3115306b445e5a data/create/advancements/recipes/create.base/crafting/kinetics/sequenced_gearshift.json
cd8cefee21a1690f9158b8e8661a92d20ad0f535 data/create/advancements/recipes/create.base/crafting/kinetics/shaft.json
232044be44da655ff09deeb99cb220bf71e31096 data/create/advancements/recipes/create.base/crafting/kinetics/smart_fluid_pipe.json
e8a5d924ccf30b6eae4b9ec0a8040e31f0eb165b data/create/advancements/recipes/create.base/crafting/kinetics/speedometer.json
90ff137eb1533695d9d17296ed180c0a88ddd891 data/create/advancements/recipes/create.base/crafting/kinetics/speedometerfrom_conversion.json
44867af16ec6d960268747effcd578ab55e3a366 data/create/advancements/recipes/create.base/crafting/kinetics/spout.json
@ -2385,6 +2389,7 @@ f70c5b7e7da7abffc82e3d1828499799883bbe85 data/create/loot_tables/blocks/secondar
e4f6dccb8bce21b5214c1d8cfb440fc0ba4159d7 data/create/loot_tables/blocks/sequenced_gearshift.json
49f6b51c0618aa0c0133dc1f034ff6c031318cac data/create/loot_tables/blocks/shadow_steel_casing.json
b127cb6920e6d7d9c8b2402cb186402a9a8dd3fc data/create/loot_tables/blocks/shaft.json
9e4d8220e513f5ecef27f60001681e9d66331d7b data/create/loot_tables/blocks/smart_fluid_pipe.json
70b6e82e9198d3910877e62c2eab86d46ca27089 data/create/loot_tables/blocks/speedometer.json
f6c497d625de67ea9377e840208b1be539d13b73 data/create/loot_tables/blocks/spout.json
a23a1e332c9ba84474e3c0588e8a0857afe346e0 data/create/loot_tables/blocks/spruce_window.json
@ -2540,6 +2545,7 @@ af871a02d363a619fff8e9dde753aa417b265a80 data/create/recipes/crafting/kinetics/p
840dc5aac716e3d1b79883e8db4bf56f2dc427f9 data/create/recipes/crafting/kinetics/pink_seat_from_other_seat.json
7e73bcde2b599f1ae5a241dd707c8ab6ce8c5a6e data/create/recipes/crafting/kinetics/pink_valve_handle_from_other_valve_handle.json
5399c3496a90bed9428c48fdd334ad4f763cbf9a data/create/recipes/crafting/kinetics/piston_extension_pole.json
0b09786f6d9823c6eddc91c3a6837377690dde49 data/create/recipes/crafting/kinetics/portable_storage_interface.json
16199a6729005a279854cb1838401f6e73bdebae data/create/recipes/crafting/kinetics/propeller.json
76ba751b65d312d1b34229d76fff2111b593091a data/create/recipes/crafting/kinetics/purple_seat.json
e6c462d64e1de9c7fca95f9c9a25b8d1575979da data/create/recipes/crafting/kinetics/purple_seat_from_other_seat.json
@ -2553,6 +2559,7 @@ e9f1597d40f62c2247b319303f375f0da271346f data/create/recipes/crafting/kinetics/r
66922e18791c87fadb7629cdf32d3dd2f50ccd13 data/create/recipes/crafting/kinetics/secondary_linear_chassisfrom_conversion.json
a17db27e61baa45f8a6ecb46a6d2a5a464704f8b data/create/recipes/crafting/kinetics/sequenced_gearshift.json
2e36438665bfb97265fd4e6ea85505970eae67fd data/create/recipes/crafting/kinetics/shaft.json
319e75dc4be645efd4809dafc1331581a8022e93 data/create/recipes/crafting/kinetics/smart_fluid_pipe.json
b1a74f0b51fa37ca1ed814266b3d69b8b7e69fa3 data/create/recipes/crafting/kinetics/speedometer.json
8d632845deeb723e1a56083536ee5f9d60de2fcb data/create/recipes/crafting/kinetics/speedometerfrom_conversion.json
eea9d4066cd2fafef40b50b79323dcc603fa6388 data/create/recipes/crafting/kinetics/spout.json

View file

@ -60,10 +60,10 @@
},
{
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},
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@ -71,10 +71,10 @@
},
{
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@ -82,10 +82,10 @@
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@ -93,10 +93,10 @@
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@ -104,32 +104,10 @@
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@ -137,10 +115,32 @@
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@ -148,10 +148,10 @@
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@ -159,10 +159,10 @@
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@ -170,10 +170,10 @@
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@ -181,10 +181,10 @@
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@ -192,10 +192,10 @@
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@ -203,10 +203,10 @@
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@ -214,10 +214,10 @@
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{
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@ -225,10 +225,10 @@
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@ -236,10 +236,10 @@
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@ -247,10 +247,10 @@
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@ -258,10 +258,10 @@
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{
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@ -269,10 +269,10 @@
},
{
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@ -280,10 +280,10 @@
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{
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@ -291,10 +291,10 @@
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@ -302,10 +302,10 @@
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{
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@ -313,10 +313,10 @@
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{
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@ -324,10 +324,10 @@
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@ -335,10 +335,10 @@
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@ -346,10 +346,10 @@
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@ -357,10 +357,10 @@
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@ -368,10 +368,10 @@
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{
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@ -379,10 +379,10 @@
},
{
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@ -390,10 +390,10 @@
},
{
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@ -401,10 +401,10 @@
},
{
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@ -412,10 +412,10 @@
},
{
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},
"apply": {
"model": "create:block/fluid_pipe/none_z"

View file

@ -0,0 +1,57 @@
{
"variants": {
"face=floor,facing=north": {
"model": "create:block/smart_fluid_pipe/block",
"y": 180
},
"face=wall,facing=north": {
"model": "create:block/smart_fluid_pipe/block",
"x": 270,
"y": 180
},
"face=ceiling,facing=north": {
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"x": 180
},
"face=floor,facing=south": {
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},
"face=wall,facing=south": {
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"x": 270
},
"face=ceiling,facing=south": {
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"y": 180
},
"face=floor,facing=west": {
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"y": 90
},
"face=wall,facing=west": {
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},
"face=ceiling,facing=west": {
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},
"face=floor,facing=east": {
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},
"face=wall,facing=east": {
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},
"face=ceiling,facing=east": {
"model": "create:block/smart_fluid_pipe/block",
"x": 180,
"y": 90
}
}
}

View file

@ -339,6 +339,7 @@
"block.create.sequenced_gearshift": "\u0287\u025F\u0131\u0265s\u0279\u0250\u01DD\u2141 p\u01DD\u0254u\u01DDnb\u01DDS",
"block.create.shadow_steel_casing": "bu\u0131s\u0250\u0186 \u028Dop\u0250\u0265S",
"block.create.shaft": "\u0287\u025F\u0250\u0265S",
"block.create.smart_fluid_pipe": "\u01DDd\u0131\u0500 p\u0131n\u05DF\u2132 \u0287\u0279\u0250\u026FS",
"block.create.speedometer": "\u0279\u01DD\u0287\u01DD\u026Fop\u01DD\u01DDdS",
"block.create.spout": "\u0287nodS",
"block.create.spruce_window": "\u028Dopu\u0131M \u01DD\u0254n\u0279dS",

View file

@ -342,6 +342,7 @@
"block.create.sequenced_gearshift": "Sequenced Gearshift",
"block.create.shadow_steel_casing": "Shadow Casing",
"block.create.shaft": "Shaft",
"block.create.smart_fluid_pipe": "Smart Fluid Pipe",
"block.create.speedometer": "Speedometer",
"block.create.spout": "Spout",
"block.create.spruce_window": "Spruce Window",
@ -674,6 +675,7 @@
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Recipe Filter",
"create.logistics.fluid_filter": "Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 920",
"_": "Missing Localizations: 922",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "UNLOCALIZED: Sequenced Gearshift",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Welle",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "UNLOCALIZED: Speedometer",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 545",
"_": "Missing Localizations: 547",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "Décaleur de rotation séquencé",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Arbre mécanique",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "Compteur de vitesse",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "Filtre",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 533",
"_": "Missing Localizations: 535",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "Cambio Sequenziale",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Albero",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "Tachimetro",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 528",
"_": "Missing Localizations: 530",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "シーケンスギアシフト",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "軸",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "スピードメーター",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "フィルタ",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 533",
"_": "Missing Localizations: 535",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "순서 기어쉬프트",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "축",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "속도 계측기",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "필터",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "주파수. #1",
"create.logistics.secondFrequency": "주파수. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 859",
"_": "Missing Localizations: 861",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "UNLOCALIZED: Sequenced Gearshift",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Drijfas",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "Snelheidsmeter",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 927",
"_": "Missing Localizations: 929",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "UNLOCALIZED: Sequenced Gearshift",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Eixo",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "UNLOCALIZED: Speedometer",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "Filtros",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "UNLOCALIZED: Freq. #1",
"create.logistics.secondFrequency": "UNLOCALIZED: Freq. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 921",
"_": "Missing Localizations: 923",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "UNLOCALIZED: Sequenced Gearshift",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Вал",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "UNLOCALIZED: Speedometer",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
@ -675,6 +676,7 @@
"create.logistics.filter": "Фильтр",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Част. #1",
"create.logistics.secondFrequency": "Част. #2",

View file

@ -1,5 +1,5 @@
{
"_": "Missing Localizations: 215",
"_": "Missing Localizations: 217",
"_": "->------------------------] Game Elements [------------------------<-",
@ -343,6 +343,7 @@
"block.create.sequenced_gearshift": "可编程齿轮箱",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "传动杆",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "速度表",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "云杉窗户",
@ -675,6 +676,7 @@
"create.logistics.filter": "过滤器",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "频道. #1",
"create.logistics.secondFrequency": "频道. #2",

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/smart_fluid_pipe/item"
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:crafting/kinetics/portable_storage_interface"
]
},
"criteria": {
"has_item": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:brass_casing"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:crafting/kinetics/portable_storage_interface"
}
}
},
"requirements": [
[
"has_item",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:crafting/kinetics/smart_fluid_pipe"
]
},
"criteria": {
"has_item": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"tag": "forge:ingots/copper"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:crafting/kinetics/smart_fluid_pipe"
}
}
},
"requirements": [
[
"has_item",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "create:smart_fluid_pipe"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

View file

@ -0,0 +1,18 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
" B ",
" I "
],
"key": {
"I": {
"item": "create:redstone_contact"
},
"B": {
"item": "create:andesite_funnel"
}
},
"result": {
"item": "create:portable_storage_interface"
}
}

View file

@ -0,0 +1,22 @@
{
"type": "minecraft:crafting_shaped",
"pattern": [
"I",
"S",
"P"
],
"key": {
"P": {
"item": "create:electron_tube"
},
"S": {
"item": "create:fluid_pipe"
},
"I": {
"tag": "forge:plates/brass"
}
},
"result": {
"item": "create:smart_fluid_pipe"
}
}

View file

@ -68,6 +68,8 @@ import com.simibubi.create.content.contraptions.fluids.pipes.EncasedPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.GlassFluidPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeBlock;
import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeGenerator;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankBlock;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankGenerator;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankItem;
@ -501,6 +503,15 @@ public class AllBlocks {
.transform(customItemModel())
.register();
public static final BlockEntry<SmartFluidPipeBlock> SMART_FLUID_PIPE =
REGISTRATE.block("smart_fluid_pipe", SmartFluidPipeBlock::new)
.initialProperties(SharedProperties::softMetal)
.blockstate(new SmartFluidPipeGenerator()::generate)
.onRegister(CreateRegistrate.blockModel(() -> PipeAttachmentModel::new))
.item()
.transform(customItemModel())
.register();
public static final BlockEntry<FluidValveBlock> FLUID_VALVE = REGISTRATE.block("fluid_valve", FluidValveBlock::new)
.initialProperties(SharedProperties::softMetal)
.blockstate((c, p) -> BlockStateGen.directionalAxisBlock(c, p,

View file

@ -80,6 +80,24 @@ public class AllShapes {
.forHorizontal(NORTH),
FLUID_VALVE = shape(3, -1, 3, 13, 17, 13).add(2, 2, 2, 14, 14, 14)
.forAxis(),
SMART_FLUID_PIPE_FLOOR = shape(4, 4, 0, 12, 12, 16).add(3, 3, 3, 13, 13, 13)
.add(5, 13, 3, 11, 14, 11)
.add(5, 14, 4, 11, 15, 10)
.add(5, 15, 5, 11, 16, 9)
.add(5, 16, 6, 11, 17, 8)
.forHorizontal(Direction.SOUTH),
SMART_FLUID_PIPE_WALL = shape(4, 0, 4, 12, 16, 12).add(3, 3, 3, 13, 13, 13)
.add(5, 5, 13, 11, 13, 14)
.add(5, 6, 14, 11, 12, 15)
.add(5, 7, 15, 11, 11, 16)
.add(5, 8, 16, 11, 10, 17)
.forHorizontal(Direction.SOUTH),
SMART_FLUID_PIPE_CEILING = shape(4, 4, 0, 12, 12, 16).add(3, 3, 3, 13, 13, 13)
.add(5, 3, 3, 11, 2, 11)
.add(5, 2, 4, 11, 1, 10)
.add(5, 1, 5, 11, 0, 9)
.add(5, 0, 6, 11, -1, 8)
.forHorizontal(Direction.SOUTH),
PUMP = shape(2, 0, 2, 14, 5, 14).add(4, 0, 4, 12, 16, 12)
.add(3, 12, 3, 13, 16, 13)
.forDirectional(Direction.UP)

View file

@ -52,6 +52,7 @@ import com.simibubi.create.content.contraptions.fluids.actors.SpoutTileEntity;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidPipeTileEntity;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveRenderer;
import com.simibubi.create.content.contraptions.fluids.pipes.FluidValveTileEntity;
import com.simibubi.create.content.contraptions.fluids.pipes.SmartFluidPipeTileEntity;
import com.simibubi.create.content.contraptions.fluids.pipes.StraightPipeTileEntity;
import com.simibubi.create.content.contraptions.fluids.pipes.TransparentStraightPipeRenderer;
import com.simibubi.create.content.contraptions.fluids.tank.FluidTankRenderer;
@ -201,6 +202,12 @@ public class AllTileEntities {
.renderer(() -> PumpRenderer::new)
.register();
public static final TileEntityEntry<SmartFluidPipeTileEntity> SMART_FLUID_PIPE = Create.registrate()
.tileEntity("smart_fluid_pipe", SmartFluidPipeTileEntity::new)
.validBlocks(AllBlocks.SMART_FLUID_PIPE)
.renderer(() -> SmartTileEntityRenderer::new)
.register();
public static final TileEntityEntry<FluidPipeTileEntity> FLUID_PIPE = Create.registrate()
.tileEntity("fluid_pipe", FluidPipeTileEntity::new)
.validBlocks(AllBlocks.FLUID_PIPE)

View file

@ -137,14 +137,14 @@ public class FluidPropagator {
public static OutlineParams showBlockFace(BlockFace face) {
MutableObject<OutlineParams> params = new MutableObject<>(new OutlineParams());
// DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> {
// Vec3d directionVec = new Vec3d(face.getFace()
// Vector3d directionVec = new Vector3d(face.getFace()
// .getDirectionVec());
// Vec3d scaleVec = directionVec.scale(-.25f * face.getFace()
// Vector3d scaleVec = directionVec.scale(-.25f * face.getFace()
// .getAxisDirection()
// .getOffset());
// directionVec = directionVec.scale(.5f);
// params.setValue(CreateClient.outliner.showAABB(face,
// FluidPropagator.smallCenter.offset(directionVec.add(new Vec3d(face.getPos())))
// FluidPropagator.smallCenter.offset(directionVec.add(new Vector3d(face.getPos())))
// .grow(scaleVec.x, scaleVec.y, scaleVec.z)
// .grow(1 / 16f)));
// });

View file

@ -16,6 +16,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.network.DebugPacketSender;
import net.minecraft.state.BooleanProperty;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@ -27,7 +28,7 @@ import net.minecraft.world.TickPriority;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
public class AxisPipeBlock extends RotatedPillarBlock implements IWrenchable {
public class AxisPipeBlock extends RotatedPillarBlock implements IWrenchable, IAxisPipe {
public AxisPipeBlock(Properties p_i48339_1_) {
super(p_i48339_1_);
@ -94,4 +95,9 @@ public class AxisPipeBlock extends RotatedPillarBlock implements IWrenchable {
.with(facingToPropertyMap.get(side.getOpposite()), true), side, null, world, pos);
}
@Override
public Axis getAxis(BlockState state) {
return state.get(AXIS);
}
}

View file

@ -18,7 +18,7 @@ import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorldReader;
public class FluidValveBlock extends DirectionalAxisKineticBlock {
public class FluidValveBlock extends DirectionalAxisKineticBlock implements IAxisPipe {
public static final BooleanProperty ENABLED = BooleanProperty.create("enabled");
@ -70,4 +70,9 @@ public class FluidValveBlock extends DirectionalAxisKineticBlock {
return null;
}
@Override
public Axis getAxis(BlockState state) {
return getPipeAxis(state);
}
}

View file

@ -2,10 +2,9 @@ package com.simibubi.create.content.contraptions.fluids.pipes;
import java.util.List;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.fluids.FluidPipeAttachmentBehaviour;
import com.simibubi.create.content.contraptions.fluids.FluidPipeBehaviour;
import com.simibubi.create.content.contraptions.fluids.pipes.StraightPipeTileEntity.StraightPipeAttachmentBehaviour;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.utility.BlockHelper;
@ -16,10 +15,7 @@ import net.minecraft.block.BlockState;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockDisplayReader;
import net.minecraftforge.fluids.FluidStack;
public class FluidValveTileEntity extends KineticTileEntity {
@ -83,7 +79,7 @@ public class FluidValveTileEntity extends KineticTileEntity {
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) {
behaviours.add(new ValvePipeBehaviour(this));
behaviours.add(new ValvePipeAttachmentBehaviour(this));
behaviours.add(new StraightPipeAttachmentBehaviour(this));
}
class ValvePipeBehaviour extends FluidPipeBehaviour {
@ -106,26 +102,4 @@ public class FluidValveTileEntity extends KineticTileEntity {
}
class ValvePipeAttachmentBehaviour extends FluidPipeAttachmentBehaviour {
public ValvePipeAttachmentBehaviour(SmartTileEntity te) {
super(te);
}
@Override
public AttachmentTypes getAttachment(IBlockDisplayReader world, BlockPos pos, BlockState state,
Direction direction) {
AttachmentTypes attachment = super.getAttachment(world, pos, state, direction);
BlockState facingState = world.getBlockState(pos.offset(direction));
if (AllBlocks.FLUID_VALVE.has(facingState)
&& FluidValveBlock.getPipeAxis(facingState) == FluidValveBlock.getPipeAxis(state)
&& direction.getAxisDirection() == AxisDirection.NEGATIVE)
return AttachmentTypes.NONE;
return attachment;
}
}
}

View file

@ -0,0 +1,19 @@
package com.simibubi.create.content.contraptions.fluids.pipes;
import javax.annotation.Nullable;
import net.minecraft.block.BlockState;
import net.minecraft.util.Direction.Axis;
public interface IAxisPipe {
@Nullable
public static Axis getAxisOf(BlockState state) {
if (state.getBlock() instanceof IAxisPipe)
return ((IAxisPipe) state.getBlock()).getAxis(state);
return null;
}
public Axis getAxis(BlockState state);
}

View file

@ -0,0 +1,156 @@
package com.simibubi.create.content.contraptions.fluids.pipes;
import java.util.Random;
import com.simibubi.create.AllShapes;
import com.simibubi.create.AllTileEntities;
import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
import com.simibubi.create.foundation.utility.Iterate;
import com.simibubi.create.foundation.utility.VoxelShaper;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalFaceBlock;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.network.DebugPacketSender;
import net.minecraft.state.StateContainer.Builder;
import net.minecraft.state.properties.AttachFace;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.IWorldReader;
import net.minecraft.world.TickPriority;
import net.minecraft.world.World;
import net.minecraft.world.server.ServerWorld;
public class SmartFluidPipeBlock extends HorizontalFaceBlock implements IAxisPipe {
public SmartFluidPipeBlock(Properties p_i48339_1_) {
super(p_i48339_1_);
}
@Override
protected void fillStateContainer(Builder<Block, BlockState> builder) {
builder.add(FACE)
.add(HORIZONTAL_FACING);
}
@Override
public BlockState getStateForPlacement(BlockItemUseContext ctx) {
BlockState stateForPlacement = super.getStateForPlacement(ctx);
Axis prefferedAxis = null;
BlockPos pos = ctx.getPos();
World world = ctx.getWorld();
for (Direction side : Iterate.directions) {
if (!prefersConnectionTo(world, pos, side))
continue;
if (prefferedAxis != null && prefferedAxis != side.getAxis()) {
prefferedAxis = null;
break;
}
prefferedAxis = side.getAxis();
}
if (prefferedAxis == Axis.Y)
stateForPlacement = stateForPlacement.with(FACE, AttachFace.WALL)
.with(HORIZONTAL_FACING, stateForPlacement.get(HORIZONTAL_FACING)
.getOpposite());
else if (prefferedAxis != null) {
if (stateForPlacement.get(FACE) == AttachFace.WALL)
stateForPlacement = stateForPlacement.with(FACE, AttachFace.FLOOR);
for (Direction direction : ctx.getNearestLookingDirections()) {
if (direction.getAxis() != prefferedAxis)
continue;
stateForPlacement = stateForPlacement.with(HORIZONTAL_FACING, direction.getOpposite());
}
}
return stateForPlacement;
}
protected boolean prefersConnectionTo(IWorldReader reader, BlockPos pos, Direction facing) {
BlockPos offset = pos.offset(facing);
BlockState blockState = reader.getBlockState(offset);
return FluidPipeBlock.canConnectTo(reader, offset, blockState, facing);
}
@Override
public void onReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean isMoving) {
boolean blockTypeChanged = state.getBlock() != newState.getBlock();
if (blockTypeChanged && !world.isRemote)
FluidPropagator.propagateChangedPipe(world, pos, state);
if (state.hasTileEntity() && (blockTypeChanged || !newState.hasTileEntity()))
world.removeTileEntity(pos);
}
@Override
public boolean isValidPosition(BlockState p_196260_1_, IWorldReader p_196260_2_, BlockPos p_196260_3_) {
return true;
}
@Override
public void onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean isMoving) {
if (world.isRemote)
return;
if (state != oldState)
world.getPendingBlockTicks()
.scheduleTick(pos, this, 1, TickPriority.HIGH);
}
@Override
public void neighborChanged(BlockState state, World world, BlockPos pos, Block otherBlock, BlockPos neighborPos,
boolean isMoving) {
DebugPacketSender.func_218806_a(world, pos);
Direction d = FluidPropagator.validateNeighbourChange(state, world, pos, otherBlock, neighborPos, isMoving);
if (d == null)
return;
if (!isOpenAt(state, d))
return;
world.getPendingBlockTicks()
.scheduleTick(pos, this, 1, TickPriority.HIGH);
}
public static boolean isOpenAt(BlockState state, Direction d) {
return d.getAxis() == getPipeAxis(state);
}
protected static Axis getPipeAxis(BlockState state) {
return state.get(FACE) == AttachFace.WALL ? Axis.Y
: state.get(HORIZONTAL_FACING)
.getAxis();
}
@Override
public boolean hasTileEntity(BlockState state) {
return true;
}
@Override
public TileEntity createTileEntity(BlockState state, IBlockReader world) {
return AllTileEntities.SMART_FLUID_PIPE.create();
}
@Override
public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random r) {
FluidPropagator.propagateChangedPipe(world, pos, state);
}
@Override
public VoxelShape getShape(BlockState state, IBlockReader p_220053_2_, BlockPos p_220053_3_,
ISelectionContext p_220053_4_) {
AttachFace face = state.get(FACE);
VoxelShaper shape = face == AttachFace.FLOOR ? AllShapes.SMART_FLUID_PIPE_FLOOR
: face == AttachFace.CEILING ? AllShapes.SMART_FLUID_PIPE_CEILING : AllShapes.SMART_FLUID_PIPE_WALL;
return shape.get(state.get(HORIZONTAL_FACING));
}
@Override
public Axis getAxis(BlockState state) {
return getPipeAxis(state);
}
}

View file

@ -0,0 +1,34 @@
package com.simibubi.create.content.contraptions.fluids.pipes;
import com.simibubi.create.foundation.data.AssetLookup;
import com.simibubi.create.foundation.data.SpecialBlockStateGen;
import com.tterrag.registrate.providers.DataGenContext;
import com.tterrag.registrate.providers.RegistrateBlockstateProvider;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.state.properties.AttachFace;
import net.minecraftforge.client.model.generators.ModelFile;
public class SmartFluidPipeGenerator extends SpecialBlockStateGen {
@Override
protected int getXRotation(BlockState state) {
AttachFace attachFace = state.get(SmartFluidPipeBlock.FACE);
return attachFace == AttachFace.CEILING ? 180 : attachFace == AttachFace.FLOOR ? 0 : 270;
}
@Override
protected int getYRotation(BlockState state) {
AttachFace attachFace = state.get(SmartFluidPipeBlock.FACE);
int angle = horizontalAngle(state.get(SmartFluidPipeBlock.HORIZONTAL_FACING));
return angle + (attachFace == AttachFace.CEILING ? 180 : 0);
}
@Override
public <T extends Block> ModelFile getModel(DataGenContext<Block, T> ctx, RegistrateBlockstateProvider prov,
BlockState state) {
return AssetLookup.partialBaseModel(ctx, prov);
}
}

View file

@ -0,0 +1,97 @@
package com.simibubi.create.content.contraptions.fluids.pipes;
import java.util.List;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.simibubi.create.content.contraptions.fluids.FluidPipeBehaviour;
import com.simibubi.create.content.contraptions.fluids.FluidPropagator;
import com.simibubi.create.content.contraptions.fluids.pipes.StraightPipeTileEntity.StraightPipeAttachmentBehaviour;
import com.simibubi.create.foundation.tileEntity.SmartTileEntity;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.ValueBoxTransform;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.utility.AngleHelper;
import com.simibubi.create.foundation.utility.MatrixStacker;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.block.BlockState;
import net.minecraft.item.ItemStack;
import net.minecraft.state.properties.AttachFace;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraftforge.fluids.FluidStack;
public class SmartFluidPipeTileEntity extends SmartTileEntity {
private FilteringBehaviour filter;
public SmartFluidPipeTileEntity(TileEntityType<?> tileEntityTypeIn) {
super(tileEntityTypeIn);
}
@Override
public void addBehaviours(List<TileEntityBehaviour> behaviours) {
behaviours.add(new SmartPipeBehaviour(this));
behaviours.add(new StraightPipeAttachmentBehaviour(this));
behaviours.add(filter = new FilteringBehaviour(this, new SmartPipeFilterSlot()).forFluids()
.withCallback(this::onFilterChanged));
}
private void onFilterChanged(ItemStack newFilter) {
if (world.isRemote)
return;
FluidPropagator.propagateChangedPipe(world, pos, getBlockState());
}
class SmartPipeBehaviour extends FluidPipeBehaviour {
public SmartPipeBehaviour(SmartTileEntity te) {
super(te);
}
@Override
public boolean canTransferToward(FluidStack fluid, BlockState state, Direction direction, boolean inbound) {
if (fluid.isEmpty() || filter != null && filter.test(fluid))
return super.canTransferToward(fluid, state, direction, inbound);
return false;
}
@Override
public boolean isConnectedTo(BlockState state, Direction direction) {
return state.getBlock() instanceof SmartFluidPipeBlock
&& SmartFluidPipeBlock.getPipeAxis(state) == direction.getAxis();
}
}
class SmartPipeFilterSlot extends ValueBoxTransform {
@Override
protected Vector3d getLocalOffset(BlockState state) {
AttachFace face = state.get(SmartFluidPipeBlock.FACE);
float y = face == AttachFace.CEILING ? 0.3f : face == AttachFace.WALL ? 11.3f : 15.3f;
float z = face == AttachFace.CEILING ? 4.6f : face == AttachFace.WALL ? 0.6f : 4.6f;
return VecHelper.rotateCentered(VecHelper.voxelSpace(8, y, z), angleY(state), Axis.Y);
}
@Override
protected void rotate(BlockState state, MatrixStack ms) {
AttachFace face = state.get(SmartFluidPipeBlock.FACE);
MatrixStacker.of(ms)
.rotateY(angleY(state))
.rotateX(face == AttachFace.CEILING ? -45 : 45);
}
protected float angleY(BlockState state) {
AttachFace face = state.get(SmartFluidPipeBlock.FACE);
float horizontalAngle = AngleHelper.horizontalAngle(state.get(SmartFluidPipeBlock.HORIZONTAL_FACING));
if (face == AttachFace.WALL)
horizontalAngle += 180;
return horizontalAngle;
}
}
}

View file

@ -10,6 +10,7 @@ import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import net.minecraft.block.BlockState;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.Direction.Axis;
import net.minecraft.util.Direction.AxisDirection;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockDisplayReader;
@ -39,7 +40,7 @@ public class StraightPipeTileEntity extends SmartTileEntity {
}
class StraightPipeAttachmentBehaviour extends FluidPipeAttachmentBehaviour {
static class StraightPipeAttachmentBehaviour extends FluidPipeAttachmentBehaviour {
public StraightPipeAttachmentBehaviour(SmartTileEntity te) {
super(te);
@ -49,13 +50,14 @@ public class StraightPipeTileEntity extends SmartTileEntity {
public AttachmentTypes getAttachment(IBlockDisplayReader world, BlockPos pos, BlockState state, Direction direction) {
AttachmentTypes attachment = super.getAttachment(world, pos, state, direction);
BlockState otherState = world.getBlockState(pos.offset(direction));
if (state.getBlock() instanceof AxisPipeBlock && otherState.getBlock() instanceof AxisPipeBlock) {
if (state.get(AxisPipeBlock.AXIS) == otherState.get(AxisPipeBlock.AXIS)) {
if (state.getBlock() == otherState.getBlock()
|| direction.getAxisDirection() == AxisDirection.POSITIVE)
return AttachmentTypes.NONE;
}
}
Axis axis = IAxisPipe.getAxisOf(state);
Axis otherAxis = IAxisPipe.getAxisOf(otherState);
if (axis == otherAxis && axis != null)
if (state.getBlock() == otherState.getBlock() || direction.getAxisDirection() == AxisDirection.POSITIVE)
return AttachmentTypes.NONE;
if (otherState.getBlock() instanceof FluidValveBlock
&& FluidValveBlock.getPipeAxis(otherState) == direction.getAxis())
return AttachmentTypes.NONE;

View file

@ -34,6 +34,8 @@ import net.minecraft.world.World;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.Constants.NBT;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;
@ -180,6 +182,10 @@ public class FilterItem extends Item implements INamedContainerProvider {
return test(world, stack, filter, false);
}
public static boolean test(World world, FluidStack stack, ItemStack filter) {
return test(world, stack, filter, false);
}
private static boolean test(World world, ItemStack stack, ItemStack filter, boolean matchNBT) {
if (filter.isEmpty())
return true;
@ -249,4 +255,39 @@ public class FilterItem extends Item implements INamedContainerProvider {
return false;
}
private static boolean test(World world, FluidStack stack, ItemStack filter, boolean matchNBT) {
if (filter.isEmpty())
return true;
if (stack.isEmpty())
return false;
if (!(filter.getItem() instanceof FilterItem)) {
if (!matchNBT)
return filter.getCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY)
.filter(ifh -> ifh.getTanks() > 0)
.map(ifh -> ifh.getFluidInTank(0)
.getFluid() == stack.getFluid())
.orElse(false);
return stack.isFluidEqual(filter);
}
if (AllItems.FILTER.get() == filter.getItem()) {
ItemStackHandler filterItems = getFilterItems(filter);
boolean respectNBT = filter.getOrCreateTag()
.getBoolean("RespectNBT");
boolean blacklist = filter.getOrCreateTag()
.getBoolean("Blacklist");
for (int slot = 0; slot < filterItems.getSlots(); slot++) {
ItemStack stackInSlot = filterItems.getStackInSlot(slot);
if (stackInSlot.isEmpty())
continue;
boolean matches = test(world, stack, stackInSlot, respectNBT);
if (matches)
return !blacklist;
}
return blacklist;
}
return false;
}
}

View file

@ -427,6 +427,14 @@ public class StandardRecipeGen extends CreateRecipeProvider {
.patternLine("P")
.patternLine("S")),
SMART_FLUID_PIPE = create(AllBlocks.SMART_FLUID_PIPE).unlockedByTag(I::copper)
.viaShaped(b -> b.key('P', I.electronTube())
.key('S', AllBlocks.FLUID_PIPE.get())
.key('I', I.brassSheet())
.patternLine("I")
.patternLine("S")
.patternLine("P")),
FLUID_VALVE = create(AllBlocks.FLUID_VALVE).unlockedByTag(I::copper)
.viaShaped(b -> b.key('P', I.shaft())
.key('S', AllBlocks.FLUID_PIPE.get())
@ -461,6 +469,12 @@ public class StandardRecipeGen extends CreateRecipeProvider {
.patternLine("SCS")
.patternLine(" I ")),
PORTABLE_STORAGE_INTERFACE = create(AllBlocks.PORTABLE_STORAGE_INTERFACE).unlockedBy(I::brassCasing)
.viaShaped(b -> b.key('I', AllBlocks.REDSTONE_CONTACT.get())
.key('B', AllBlocks.ANDESITE_FUNNEL.get())
.patternLine(" B ")
.patternLine(" I ")),
ROPE_PULLEY = create(AllBlocks.ROPE_PULLEY).unlockedBy(I::andesite)
.viaShaped(b -> b.key('S', I.shaft())
.key('B', I.andesiteCasing())

View file

@ -18,6 +18,7 @@ import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.Direction;
import net.minecraft.util.math.vector.Vector3d;
import net.minecraft.world.World;
import net.minecraftforge.fluids.FluidStack;
public class FilteringBehaviour extends TileEntityBehaviour {
@ -37,6 +38,7 @@ public class FilteringBehaviour extends TileEntityBehaviour {
int ticksUntilScrollPacket;
boolean forceClientState;
boolean recipeFilter;
boolean fluidFilter;
public FilteringBehaviour(SmartTileEntity te, ValueBoxTransform slot) {
super(te);
@ -51,6 +53,7 @@ public class FilteringBehaviour extends TileEntityBehaviour {
ticksUntilScrollPacket = -1;
showCountPredicate = () -> showCount;
recipeFilter = false;
fluidFilter = false;
}
@Override
@ -103,6 +106,11 @@ public class FilteringBehaviour extends TileEntityBehaviour {
return this;
}
public FilteringBehaviour forFluids() {
fluidFilter = true;
return this;
}
public FilteringBehaviour onlyActiveWhen(Supplier<Boolean> condition) {
isActive = condition;
return this;
@ -170,6 +178,10 @@ public class FilteringBehaviour extends TileEntityBehaviour {
return !isActive() || filter.isEmpty() || FilterItem.test(tileEntity.getWorld(), stack, filter);
}
public boolean test(FluidStack stack) {
return !isActive() || filter.isEmpty() || FilterItem.test(tileEntity.getWorld(), stack, filter);
}
@Override
public BehaviourType<?> getType() {
return TYPE;

View file

@ -62,8 +62,10 @@ public class FilteringRenderer {
ItemStack filter = behaviour.getFilter();
boolean isFilterSlotted = filter.getItem() instanceof FilterItem;
boolean showCount = behaviour.isCountVisible();
boolean fluids = behaviour.fluidFilter;
ITextComponent label = isFilterSlotted ? StringTextComponent.EMPTY
: Lang.translate(behaviour.recipeFilter ? "logistics.recipe_filter" : "logistics.filter");
: Lang.translate(behaviour.recipeFilter ? "logistics.recipe_filter"
: fluids ? "logistics.fluid_filter" : "logistics.filter");
boolean hit = behaviour.slotPositioning.testHit(state, target.getHitVec()
.subtract(Vector3d.of(pos)));
@ -74,7 +76,7 @@ public class FilteringRenderer {
: new ValueBox(label, bb, pos);
box.offsetLabel(behaviour.textShift)
.withColors(0x7A6A2C, 0xB79D64)
.withColors(fluids ? 0x407088 : 0x7A6A2C, fluids ? 0x70adb5 : 0xB79D64)
.scrollTooltip(showCount ? new StringTextComponent("[").append(Lang.translate("action.scroll")).append("]") : StringTextComponent.EMPTY)
.passive(!hit);
@ -120,7 +122,7 @@ public class FilteringRenderer {
}
sided.fromSide(side);
return;
} else if(slotPositioning.shouldRender(blockState)) {
} else if (slotPositioning.shouldRender(blockState)) {
ms.push();
slotPositioning.transform(blockState, ms);
ValueBoxRenderer.renderItemIntoValueBox(behaviour.getFilter(), ms, buffer, light, overlay);

View file

@ -150,6 +150,7 @@
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Recipe Filter",
"create.logistics.fluid_filter": "Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",

View file

@ -12,7 +12,7 @@
"block.create.andesite_casing.tooltip": "ANDESITE CASING",
"block.create.andesite_casing.tooltip.summary": "Simple machine casing with a variety of uses. Safe for decoration.",
"block.create.andesite_casing.tooltip.condition1": "When used on Mechanical Belt",
"block.create.andesite_casing.tooltip.behaviour1": "_Reinforces_ _belts_ with a Brass foundation. Reinforced Belts can support _Belt_ _Tunnels_ and allows _Chutes_ to directly take _items_.",
"block.create.andesite_casing.tooltip.behaviour1": "_Reinforces_ _belts_ with an Andesite foundation. Reinforced Belts can support _Belt_ _Tunnels_ and allows _Chutes_ to directly take _items_.",
"block.create.andesite_funnel.tooltip": "ANDESITE FUNNEL",
"block.create.andesite_funnel.tooltip.summary": "Will _Collect_ items and place them into the attached _Item_ _Container_. Can be disabled with a _Redstone_ _Signal_.",
@ -59,6 +59,11 @@
"block.create.copper_valve_handle.tooltip.condition1": "When Used",
"block.create.copper_valve_handle.tooltip.behaviour1": "Provides _Rotational_ _Force_ to an attached contraption. _Sneak_ _to_ _reverse_ the rotation.",
"block.create.white_seat.tooltip": "WHITE SEAT",
"block.create.white_seat.tooltip.summary": "Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.white_seat.tooltip.control1": "Right click on Seat",
"block.create.white_seat.tooltip.action1": "Sits the player on the _Seat_. Press L-shift to leave the _Seat_.",
"block.create.chute.tooltip": "CHUTE",
"block.create.chute.tooltip.summary": "Will _Collect_ items and transport them vertically. Can both take and place items into _item_ _containers_.",
"block.create.chute.tooltip.control1": "When powered by a fan",
@ -74,6 +79,46 @@
"item.create.empty_blaze_burner.tooltip": "EMPTY BLAZE BURNER",
"item.create.empty_blaze_burner.tooltip.summary": "A little iron home for your fiery friends. I'm sure you could put them to good use.",
"item.create.empty_blaze_burner.tooltip.condition1": "When used on a _Blaze_ or _Blaze_ _spawner_",
"item.create.empty_blaze_burner.tooltip.behaviour1": "_Captures_ a Blaze in the item",
"block.create.fluid_pipe.tooltip": "FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "Used for moving _fluids_ around. Needs a _Mechanical_ _Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "Can connect to _fluid_ _containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.control1": "Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.action1": "Places a window on the pipe if available",
"block.create.fluid_tank.tooltip": "FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "_Stores_ all your favourite _fluids_.",
"block.create.fluid_tank.tooltip.control1": "Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.action1": "changes the optional window",
"block.create.fluid_valve.tooltip": "FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "Applied _rotational_ _force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational_ _force_ to re-open the valve.",
"block.create.Mechanical_pump.tooltip": "MECHANICAL PUMP",
"block.create.Mechanical_pump.tooltip.summary": "Takes _rotational_ _force_ and uses it to move _fluid_ along a _pipe_.",
"block.create.Mechanical_pump.tooltip.condition1": "Fluid Flow",
"block.create.Mechanical_pump.tooltip.behaviour1": "Applied _rotational_ _force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational_ _force_ to switch the direction that the _fluid_ flows.",
"block.create.Mechanical_pump.tooltip.control1": "Right-clicked with Wrench",
"block.create.Mechanical_pump.tooltip.action1": "Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "A _fluid_ _pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.condition1": " ~ ",
"block.create.smart_fluid_pipe.tooltip.behaviour1": " ~ ",
"block.create.smart_fluid_pipe.tooltip.control1": " ~ ",
"block.create.smart_fluid_pipe.tooltip.action1": " ~ ",
"block.create.spout.tooltip": "SPOUT",
"block.create.spout.tooltip.summary": "An injector for refilling your _fluid_ _items_",
"block.create.spout.tooltip.condition1": "Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "When a _fluid_ _container_ _item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "Fluid Automation",
"block.create.spout.tooltip.behaviour2": "The spout placed above a _belt_ or _depot_ will react automatically with a _fluid_ _container_ _item_ that passes beneath it.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRY WAND",
"item.create.wand_of_symmetry.tooltip.summary": "Perfectly mirrors Block placement across configured planes.",
@ -277,8 +322,8 @@
"block.create.blaze_heater.tooltip": "BLAZE HEATER",
"block.create.blaze_heater.tooltip.summary": "A block to heat a basin when housing a tamed blaze.",
"block.create.blaze_heater.tooltip.condition1": "When using on a blaze or blaze spawner",
"block.create.blaze_heater.tooltip.behaviour1": "_Captures_ a blaze in the item",
"block.create.blaze_heater.tooltip.condition1": "When used on a _Blaze_ or _Blaze_ _spawner_",
"block.create.blaze_heater.tooltip.behaviour1": "_Captures_ a Blaze in the item",
"block.create.blaze_heater.tooltip.condition2": "When placed below a basin",
"block.create.blaze_heater.tooltip.behaviour2": "Provides _heat_ to basin recipes.",
"block.create.blaze_heater.tooltip.condition3": "When fuel is used on the blaze heater",
@ -291,8 +336,8 @@
"block.create.mechanical_mixer.tooltip.summary": "A kinetic whisk for applying any shapeless crafting recipes to items beneath it. Requires constant _Rotational_ _Force_ and a _Basin_ placed below (with a gap in between).",
"block.create.mechanical_mixer.tooltip.condition1": "When above Basin",
"block.create.mechanical_mixer.tooltip.behaviour1": "Starts to mix items in the basin whenever all necessary ingredients are present.",
"block.create.mechanical_mixer.tooltip.condition2": "When used with Wrench",
"block.create.mechanical_mixer.tooltip.behaviour2": "_Configures_ the minimum amount of _total_ _ingredients_ for applied recipes. Use this option to _rule_ _out_ _unwanted_ _recipes_ with similar but less ingredients.",
"block.create.mechanical_mixer.tooltip.control1": "When powered by redstone",
"block.create.mechanical_mixer.tooltip.action1": "Stalls the Mixer, perfect for crafting that recipe for the very first time!",
"block.create.mechanical_crafter.tooltip": "MECHANICAL CRAFTER",
"block.create.mechanical_crafter.tooltip.summary": "A kinetic assembler for _automating_ any _shaped_ _crafting_ recipe. Place _multiple_ _in_ _a_ _grid_ corresponding to your recipe, and _arrange_ _their_ _belts_ to create a _flow_ that exits the grid on one of the crafters.",

View file

@ -0,0 +1,72 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"1": "create:block/fluid_pipe",
"2": "create:block/smart_pipe_1",
"3": "create:block/smart_pipe_2",
"5": "create:block/brass_block",
"particle": "create:block/brass_block"
},
"elements": [
{
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