New Crowdin translations by Github Action

This commit is contained in:
Crowdin Bot 2022-12-17 14:15:38 +00:00
parent 0c11dcd76c
commit d84f194a37
18 changed files with 2571 additions and 8261 deletions

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@ -1,7 +1,4 @@
{ {
"_": "->------------------------] Game Elements [------------------------<-",
"block.create.acacia_window": "Akacievindue", "block.create.acacia_window": "Akacievindue",
"block.create.acacia_window_pane": "Akacievinduespanel", "block.create.acacia_window_pane": "Akacievinduespanel",
"block.create.adjustable_chain_gearshift": "Justerbart kædegearskifte", "block.create.adjustable_chain_gearshift": "Justerbart kædegearskifte",
@ -198,7 +195,6 @@
"block.create.deepslate_pillar": "Dybskifersøjle", "block.create.deepslate_pillar": "Dybskifersøjle",
"block.create.deepslate_zinc_ore": "Dybskiferzinkmalm", "block.create.deepslate_zinc_ore": "Dybskiferzinkmalm",
"block.create.deployer": "Anvender", "block.create.deployer": "Anvender",
"block.create.depot": "Depot",
"block.create.diorite_pillar": "Dioritsøjle", "block.create.diorite_pillar": "Dioritsøjle",
"block.create.display_board": "Displaytavle", "block.create.display_board": "Displaytavle",
"block.create.display_link": "Displaybindeled", "block.create.display_link": "Displaybindeled",
@ -423,7 +419,6 @@
"block.create.schematicannon": "Skematikanon", "block.create.schematicannon": "Skematikanon",
"block.create.scorchia": "Brændt scoria", "block.create.scorchia": "Brændt scoria",
"block.create.scorchia_pillar": "Brændt scoriasøjle", "block.create.scorchia_pillar": "Brændt scoriasøjle",
"block.create.scoria": "Scoria",
"block.create.scoria_pillar": "Scoriasøjle", "block.create.scoria_pillar": "Scoriasøjle",
"block.create.secondary_linear_chassis": "Sekundært lineært chassis", "block.create.secondary_linear_chassis": "Sekundært lineært chassis",
"block.create.sequenced_gearshift": "Sekvenseret gearskifte", "block.create.sequenced_gearshift": "Sekvenseret gearskifte",
@ -489,7 +484,6 @@
"block.create.small_veridium_bricks": "Små veridiummursten", "block.create.small_veridium_bricks": "Små veridiummursten",
"block.create.smart_chute": "Smart skakt", "block.create.smart_chute": "Smart skakt",
"block.create.smart_fluid_pipe": "Smart væskerør", "block.create.smart_fluid_pipe": "Smart væskerør",
"block.create.speedometer": "Speedometer",
"block.create.spout": "Tud", "block.create.spout": "Tud",
"block.create.spruce_window": "Granvindue", "block.create.spruce_window": "Granvindue",
"block.create.spruce_window_pane": "Granvinduespanel", "block.create.spruce_window_pane": "Granvinduespanel",
@ -499,7 +493,6 @@
"block.create.sticker": "Klistrer", "block.create.sticker": "Klistrer",
"block.create.sticky_mechanical_piston": "Klistret mekanisk stempel", "block.create.sticky_mechanical_piston": "Klistret mekanisk stempel",
"block.create.stockpile_switch": "Lagringsomskifter", "block.create.stockpile_switch": "Lagringsomskifter",
"block.create.stressometer": "Stressometer",
"block.create.tiled_glass": "Opdelt glas", "block.create.tiled_glass": "Opdelt glas",
"block.create.tiled_glass_pane": "Opdelt glaspanel", "block.create.tiled_glass_pane": "Opdelt glaspanel",
"block.create.track": "Togskinner", "block.create.track": "Togskinner",
@ -510,7 +503,6 @@
"block.create.train_trapdoor": "Toglem", "block.create.train_trapdoor": "Toglem",
"block.create.tuff_pillar": "Tufsøjle", "block.create.tuff_pillar": "Tufsøjle",
"block.create.turntable": "Drejeskive", "block.create.turntable": "Drejeskive",
"block.create.veridium": "Veridium",
"block.create.veridium_pillar": "Veridiumsøjle", "block.create.veridium_pillar": "Veridiumsøjle",
"block.create.vertical_framed_glass": "Lodret indrammet glas", "block.create.vertical_framed_glass": "Lodret indrammet glas",
"block.create.vertical_framed_glass_pane": "Lodret indrammet glaspanel", "block.create.vertical_framed_glass_pane": "Lodret indrammet glaspanel",
@ -562,10 +554,8 @@
"block.create.yellow_valve_handle": "Gult ventilhåndtag", "block.create.yellow_valve_handle": "Gult ventilhåndtag",
"block.create.zinc_block": "Blok af zink", "block.create.zinc_block": "Blok af zink",
"block.create.zinc_ore": "Zinkmalm", "block.create.zinc_ore": "Zinkmalm",
"enchantment.create.capacity": "Kapacitet", "enchantment.create.capacity": "Kapacitet",
"enchantment.create.potato_recovery": "Kartoffelgenvinding", "enchantment.create.potato_recovery": "Kartoffelgenvinding",
"entity.create.carriage_contraption": "Tovognsmekanisme", "entity.create.carriage_contraption": "Tovognsmekanisme",
"entity.create.contraption": "Mekanisme", "entity.create.contraption": "Mekanisme",
"entity.create.crafting_blueprint": "Fremstillingsblåtryk", "entity.create.crafting_blueprint": "Fremstillingsblåtryk",
@ -574,10 +564,8 @@
"entity.create.seat": "Sæde", "entity.create.seat": "Sæde",
"entity.create.stationary_contraption": "Stationær mekanisme", "entity.create.stationary_contraption": "Stationær mekanisme",
"entity.create.super_glue": "Superlim", "entity.create.super_glue": "Superlim",
"fluid.create.potion": "Eliksir", "fluid.create.potion": "Eliksir",
"fluid.create.tea": "Håndværkerens te", "fluid.create.tea": "Håndværkerens te",
"item.create.andesite_alloy": "Andesitlegering", "item.create.andesite_alloy": "Andesitlegering",
"item.create.attribute_filter": "Attributfilter", "item.create.attribute_filter": "Attributfilter",
"item.create.bar_of_chocolate": "Chokoladebar", "item.create.bar_of_chocolate": "Chokoladebar",
@ -622,7 +610,6 @@
"item.create.empty_schematic": "Tom schematic", "item.create.empty_schematic": "Tom schematic",
"item.create.experience_nugget": "Klump af erfaring", "item.create.experience_nugget": "Klump af erfaring",
"item.create.extendo_grip": "Forlængogreb", "item.create.extendo_grip": "Forlængogreb",
"item.create.filter": "Filter",
"item.create.furnace_minecart_contraption": "Ovnminevogns-mekanisme", "item.create.furnace_minecart_contraption": "Ovnminevogns-mekanisme",
"item.create.goggles": "Ingeniørbriller", "item.create.goggles": "Ingeniørbriller",
"item.create.golden_sheet": "Guldplade", "item.create.golden_sheet": "Guldplade",
@ -646,7 +633,6 @@
"item.create.rose_quartz": "Rosenkvarts", "item.create.rose_quartz": "Rosenkvarts",
"item.create.sand_paper": "Sandpapir", "item.create.sand_paper": "Sandpapir",
"item.create.schedule": "Køreplan", "item.create.schedule": "Køreplan",
"item.create.schematic": "Schematic",
"item.create.schematic_and_quill": "Schematic og fjerpen", "item.create.schematic_and_quill": "Schematic og fjerpen",
"item.create.shadow_steel": "Skyggestål", "item.create.shadow_steel": "Skyggestål",
"item.create.sturdy_sheet": "Robust plade", "item.create.sturdy_sheet": "Robust plade",
@ -661,9 +647,6 @@
"item.create.wrench": "Skruenøgle", "item.create.wrench": "Skruenøgle",
"item.create.zinc_ingot": "Zinkbarre", "item.create.zinc_ingot": "Zinkbarre",
"item.create.zinc_nugget": "Zinkklump", "item.create.zinc_nugget": "Zinkklump",
"_": "->------------------------] Advancements [------------------------<-",
"advancement.create.root": "Velkommen til Create", "advancement.create.root": "Velkommen til Create",
"advancement.create.andesite_casing": "Andesitalderen", "advancement.create.andesite_casing": "Andesitalderen",
"advancement.create.mechanical_press": "Bonk", "advancement.create.mechanical_press": "Bonk",
@ -731,12 +714,7 @@
"advancement.create.train_crash": "Forfærdelig service", "advancement.create.train_crash": "Forfærdelig service",
"advancement.create.train_crash.desc": "Vær vidne til en togulykke som en passager§7\n(Skjult fremskridt)", "advancement.create.train_crash.desc": "Vær vidne til en togulykke som en passager§7\n(Skjult fremskridt)",
"advancement.create.train_crash_backwards": "Blind vinkel", "advancement.create.train_crash_backwards": "Blind vinkel",
"_": "->------------------------] UI & Messages [------------------------<-",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Creates byggeblokke", "itemGroup.create.palettes": "Creates byggeblokke",
"death.attack.create.crush": "%1$s blev bearbejdet af knusehjul", "death.attack.create.crush": "%1$s blev bearbejdet af knusehjul",
"death.attack.create.crush.player": "%1$s blev kastet ind i knusehjul af %2$s", "death.attack.create.crush.player": "%1$s blev kastet ind i knusehjul af %2$s",
"death.attack.create.fan_fire": "%1$s blev røget af en indkapslet blæser", "death.attack.create.fan_fire": "%1$s blev røget af en indkapslet blæser",
@ -752,17 +730,14 @@
"death.attack.create.cuckoo_clock_explosion": "%1$s blev sprunget i luften af et kukur, der var pillet ved", "death.attack.create.cuckoo_clock_explosion": "%1$s blev sprunget i luften af et kukur, der var pillet ved",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s blev sprunget i luften af et kukur, der var pillet ved", "death.attack.create.cuckoo_clock_explosion.player": "%1$s blev sprunget i luften af et kukur, der var pillet ved",
"death.attack.create.run_over": "%1$s blev kørt over af %2$s", "death.attack.create.run_over": "%1$s blev kørt over af %2$s",
"create.block.deployer.damage_source_name": "en løbsk anvender", "create.block.deployer.damage_source_name": "en løbsk anvender",
"create.block.cart_assembler.invalid": "Placer din vognsamler på en sporblok", "create.block.cart_assembler.invalid": "Placer din vognsamler på en sporblok",
"create.menu.return": "Tilbage til menu", "create.menu.return": "Tilbage til menu",
"create.menu.configure": "Konfigurer...", "create.menu.configure": "Konfigurer...",
"create.menu.ponder_index": "Grubleindeks", "create.menu.ponder_index": "Grubleindeks",
"create.menu.only_ingame": "Tilgængelig i pausemenuen", "create.menu.only_ingame": "Tilgængelig i pausemenuen",
"create.menu.report_bugs": "Rapporter problemer", "create.menu.report_bugs": "Rapporter problemer",
"create.menu.support": "Støt os", "create.menu.support": "Støt os",
"create.recipe.crushing": "Knusning", "create.recipe.crushing": "Knusning",
"create.recipe.milling": "Maling", "create.recipe.milling": "Maling",
"create.recipe.fan_washing": "Massevaskning", "create.recipe.fan_washing": "Massevaskning",
@ -806,9 +781,7 @@
"create.recipe.heat_requirement.none": "Behøver ikke opvarmning", "create.recipe.heat_requirement.none": "Behøver ikke opvarmning",
"create.recipe.heat_requirement.heated": "Opvarmet", "create.recipe.heat_requirement.heated": "Opvarmet",
"create.recipe.heat_requirement.superheated": "Overophedet", "create.recipe.heat_requirement.superheated": "Overophedet",
"create.generic.range": "Rækkevidde", "create.generic.range": "Rækkevidde",
"create.generic.radius": "Radius",
"create.generic.width": "Bredde", "create.generic.width": "Bredde",
"create.generic.height": "Højde", "create.generic.height": "Højde",
"create.generic.length": "Længde", "create.generic.length": "Længde",
@ -824,27 +797,19 @@
"create.generic.daytime.second": "Sekund", "create.generic.daytime.second": "Sekund",
"create.generic.daytime.pm": "p.m.", "create.generic.daytime.pm": "p.m.",
"create.generic.daytime.am": "a.m.", "create.generic.daytime.am": "a.m.",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "SU", "create.generic.unit.stress": "SU",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "mB",
"create.generic.unit.buckets": "B",
"create.generic.clockwise": "Med uret", "create.generic.clockwise": "Med uret",
"create.generic.counter_clockwise": "Mod uret", "create.generic.counter_clockwise": "Mod uret",
"create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Tonehøjde: %1$s", "create.generic.pitch": "Tonehøjde: %1$s",
"create.action.scroll": "Rul", "create.action.scroll": "Rul",
"create.action.confirm": "Bekræft", "create.action.confirm": "Bekræft",
"create.action.abort": "Afbryd", "create.action.abort": "Afbryd",
"create.action.saveToFile": "Gem", "create.action.saveToFile": "Gem",
"create.action.discard": "Kassér", "create.action.discard": "Kassér",
"create.keyinfo.toolmenu": "Fokuser på schematic-overlay", "create.keyinfo.toolmenu": "Fokuser på schematic-overlay",
"create.keyinfo.toolbelt": "Tilgå nære værktøjskasser", "create.keyinfo.toolbelt": "Tilgå nære værktøjskasser",
"create.keyinfo.scrollup": "Simuler musehjul op (i verden)", "create.keyinfo.scrollup": "Simuler musehjul op (i verden)",
"create.keyinfo.scrolldown": "Simuler musehjul ned (i verden)", "create.keyinfo.scrolldown": "Simuler musehjul ned (i verden)",
"create.gui.scrollInput.defaultTitle": "Vælg en indstilling:", "create.gui.scrollInput.defaultTitle": "Vælg en indstilling:",
"create.gui.scrollInput.scrollToModify": "Rul for at Ændre", "create.gui.scrollInput.scrollToModify": "Rul for at Ændre",
"create.gui.scrollInput.scrollToAdjustAmount": "Rul for at justere mængde", "create.gui.scrollInput.scrollToAdjustAmount": "Rul for at justere mængde",
@ -852,26 +817,20 @@
"create.gui.scrollInput.shiftScrollsFaster": "Shift for at rulle hurtigere", "create.gui.scrollInput.shiftScrollsFaster": "Shift for at rulle hurtigere",
"create.gui.toolmenu.focusKey": "Hold [%1$s] for at fokusere", "create.gui.toolmenu.focusKey": "Hold [%1$s] for at fokusere",
"create.gui.toolmenu.cycle": "[RUL] for at bladre", "create.gui.toolmenu.cycle": "[RUL] for at bladre",
"create.toolbox.unequip": "Læg tilbage: %1$s", "create.toolbox.unequip": "Læg tilbage: %1$s",
"create.toolbox.outOfRange": "Værktøjskasse med holdte genstand er uden for rækkevidde", "create.toolbox.outOfRange": "Værktøjskasse med holdte genstand er uden for rækkevidde",
"create.toolbox.detach": "Stop sporing og behold genstand", "create.toolbox.detach": "Stop sporing og behold genstand",
"create.toolbox.depositAll": "Returner genstande til nære værktøjskasser", "create.toolbox.depositAll": "Returner genstande til nære værktøjskasser",
"create.toolbox.depositBox": "Returner genstande til værktøjskasse", "create.toolbox.depositBox": "Returner genstande til værktøjskasse",
"create.gui.symmetryWand.mirrorType": "Spejlvending", "create.gui.symmetryWand.mirrorType": "Spejlvending",
"create.gui.symmetryWand.orientation": "Orientering", "create.gui.symmetryWand.orientation": "Orientering",
"create.symmetry.mirror.plane": "Spejlvend én gang", "create.symmetry.mirror.plane": "Spejlvend én gang",
"create.symmetry.mirror.doublePlane": "Firkantet", "create.symmetry.mirror.doublePlane": "Firkantet",
"create.symmetry.mirror.triplePlane": "Ottekantet", "create.symmetry.mirror.triplePlane": "Ottekantet",
"create.orientation.orthogonal": "Ortogonal", "create.orientation.orthogonal": "Ortogonal",
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Vandret", "create.orientation.horizontal": "Vandret",
"create.orientation.alongZ": "Langs Z", "create.orientation.alongZ": "Langs Z",
"create.orientation.alongX": "Langs X", "create.orientation.alongX": "Langs X",
"create.gui.terrainzapper.title": "Håndholdt blokzapper", "create.gui.terrainzapper.title": "Håndholdt blokzapper",
"create.gui.terrainzapper.searchDiagonal": "Følg diagonaler", "create.gui.terrainzapper.searchDiagonal": "Følg diagonaler",
"create.gui.terrainzapper.searchFuzzy": "Ignorer materialegrænser", "create.gui.terrainzapper.searchFuzzy": "Ignorer materialegrænser",
@ -889,7 +848,6 @@
"create.gui.terrainzapper.brush": "Pensel", "create.gui.terrainzapper.brush": "Pensel",
"create.gui.terrainzapper.brush.cuboid": "Kasse", "create.gui.terrainzapper.brush.cuboid": "Kasse",
"create.gui.terrainzapper.brush.sphere": "Kugle", "create.gui.terrainzapper.brush.sphere": "Kugle",
"create.gui.terrainzapper.brush.cylinder": "Cylinder",
"create.gui.terrainzapper.brush.surface": "Overflade", "create.gui.terrainzapper.brush.surface": "Overflade",
"create.gui.terrainzapper.brush.cluster": "Klynge", "create.gui.terrainzapper.brush.cluster": "Klynge",
"create.gui.terrainzapper.tool": "Værktøj", "create.gui.terrainzapper.tool": "Værktøj",
@ -899,17 +857,14 @@
"create.gui.terrainzapper.tool.clear": "Fjern", "create.gui.terrainzapper.tool.clear": "Fjern",
"create.gui.terrainzapper.tool.overlay": "Overlejr", "create.gui.terrainzapper.tool.overlay": "Overlejr",
"create.gui.terrainzapper.tool.flatten": "Udjævn", "create.gui.terrainzapper.tool.flatten": "Udjævn",
"create.terrainzapper.shiftRightClickToSet": "Shift-højreklik for at vælge en form", "create.terrainzapper.shiftRightClickToSet": "Shift-højreklik for at vælge en form",
"create.terrainzapper.usingBlock": "Bruger: %1$s", "create.terrainzapper.usingBlock": "Bruger: %1$s",
"create.terrainzapper.leftClickToSet": "Venstreklik på en blok for at sætte materiale", "create.terrainzapper.leftClickToSet": "Venstreklik på en blok for at sætte materiale",
"create.minecart_coupling.two_couplings_max": "Minevogne kan ikke have mere end to koblinger hver", "create.minecart_coupling.two_couplings_max": "Minevogne kan ikke have mere end to koblinger hver",
"create.minecart_coupling.unloaded": "Dele af dit tog ser ud til at være i klodser, der ikke er indlæst", "create.minecart_coupling.unloaded": "Dele af dit tog ser ud til at være i klodser, der ikke er indlæst",
"create.minecart_coupling.no_loops": "Koblinger må ikke forme en ring", "create.minecart_coupling.no_loops": "Koblinger må ikke forme en ring",
"create.minecart_coupling.removed": "Fjernede alle koblinger fra minevogn", "create.minecart_coupling.removed": "Fjernede alle koblinger fra minevogn",
"create.minecart_coupling.too_far": "Minevognene er for langt væk fra hinanden", "create.minecart_coupling.too_far": "Minevognene er for langt væk fra hinanden",
"create.contraptions.movement_mode": "Bevægelsestilstand", "create.contraptions.movement_mode": "Bevægelsestilstand",
"create.contraptions.movement_mode.move_place": "Placer altid når standset", "create.contraptions.movement_mode.move_place": "Placer altid når standset",
"create.contraptions.movement_mode.move_place_returned": "Placer kun i startposition", "create.contraptions.movement_mode.move_place_returned": "Placer kun i startposition",
@ -926,8 +881,6 @@
"create.contraptions.clockwork.hour_first": "Timeviser først", "create.contraptions.clockwork.hour_first": "Timeviser først",
"create.contraptions.clockwork.minute_first": "Minutviser først", "create.contraptions.clockwork.minute_first": "Minutviser først",
"create.contraptions.clockwork.hour_first_24": "24-timeviser først", "create.contraptions.clockwork.hour_first_24": "24-timeviser først",
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "Opskriftfilter", "create.logistics.recipe_filter": "Opskriftfilter",
"create.logistics.fluid_filter": "Væskefilter", "create.logistics.fluid_filter": "Væskefilter",
"create.logistics.firstFrequency": "Frek. #1", "create.logistics.firstFrequency": "Frek. #1",
@ -935,7 +888,6 @@
"create.logistics.filter.apply": "Anvendte filter på %1$s.", "create.logistics.filter.apply": "Anvendte filter på %1$s.",
"create.logistics.filter.apply_click_again": "Anvendte filter på %1$s, klik igen for at kopiere antal.", "create.logistics.filter.apply_click_again": "Anvendte filter på %1$s, klik igen for at kopiere antal.",
"create.logistics.filter.apply_count": "Anvendte udtagningsantal til filter.", "create.logistics.filter.apply_count": "Anvendte udtagningsantal til filter.",
"create.gui.goggles.generator_stats": "Generatorstatistik:", "create.gui.goggles.generator_stats": "Generatorstatistik:",
"create.gui.goggles.kinetic_stats": "Kinetisk statistik:", "create.gui.goggles.kinetic_stats": "Kinetisk statistik:",
"create.gui.goggles.at_current_speed": "ved nuværende hastighed", "create.gui.goggles.at_current_speed": "ved nuværende hastighed",
@ -983,7 +935,6 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Dobbelt hastighed, Fremad", "create.gui.sequenced_gearshift.speed.forward_fast": "Dobbelt hastighed, Fremad",
"create.gui.sequenced_gearshift.speed.back": "Inputhastighed, Baglæns", "create.gui.sequenced_gearshift.speed.back": "Inputhastighed, Baglæns",
"create.gui.sequenced_gearshift.speed.back_fast": "Dobbelt hastighed, Baglæns", "create.gui.sequenced_gearshift.speed.back_fast": "Dobbelt hastighed, Baglæns",
"create.schematicAndQuill.dimensions": "Størrelse på schematic: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Størrelse på schematic: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Første position sat.", "create.schematicAndQuill.firstPos": "Første position sat.",
"create.schematicAndQuill.secondPos": "Anden position sat.", "create.schematicAndQuill.secondPos": "Anden position sat.",
@ -993,10 +944,7 @@
"create.schematicAndQuill.convert": "Gem og upload direkte", "create.schematicAndQuill.convert": "Gem og upload direkte",
"create.schematicAndQuill.fallbackName": "Min schematic", "create.schematicAndQuill.fallbackName": "Min schematic",
"create.schematicAndQuill.saved": "Gemt som %1$s", "create.schematicAndQuill.saved": "Gemt som %1$s",
"create.schematic.invalid": "[!] Ugyldig genstand - Brug schematic-bordet i stedet", "create.schematic.invalid": "[!] Ugyldig genstand - Brug schematic-bordet i stedet",
"create.schematic.position": "Position",
"create.schematic.rotation": "Rotation",
"create.schematic.rotation.none": "Ingen", "create.schematic.rotation.none": "Ingen",
"create.schematic.rotation.cw90": "Med uret 90°", "create.schematic.rotation.cw90": "Med uret 90°",
"create.schematic.rotation.cw180": "Med uret 180°", "create.schematic.rotation.cw180": "Med uret 180°",
@ -1005,11 +953,9 @@
"create.schematic.mirror.none": "Ingen", "create.schematic.mirror.none": "Ingen",
"create.schematic.mirror.frontBack": "For-bag", "create.schematic.mirror.frontBack": "For-bag",
"create.schematic.mirror.leftRight": "Venstre-højre", "create.schematic.mirror.leftRight": "Venstre-højre",
"create.schematic.tool.deploy": "Position",
"create.schematic.tool.move": "Flyt XZ", "create.schematic.tool.move": "Flyt XZ",
"create.schematic.tool.movey": "Flyt Y", "create.schematic.tool.movey": "Flyt Y",
"create.schematic.tool.rotate": "Roter", "create.schematic.tool.rotate": "Roter",
"create.schematic.tool.print": "Print",
"create.schematic.tool.flip": "Spejlvend", "create.schematic.tool.flip": "Spejlvend",
"create.schematic.tool.deploy.description.0": "Flytter strukturen til en placering.", "create.schematic.tool.deploy.description.0": "Flytter strukturen til en placering.",
"create.schematic.tool.deploy.description.1": "Højreklik på jorden for at placere.", "create.schematic.tool.deploy.description.1": "Højreklik på jorden for at placere.",
@ -1017,29 +963,18 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-rul for at ændre afstanden.", "create.schematic.tool.deploy.description.3": "[Ctrl]-rul for at ændre afstanden.",
"create.schematic.tool.move.description.0": "Flytter schematic'en vandret.", "create.schematic.tool.move.description.0": "Flytter schematic'en vandret.",
"create.schematic.tool.move.description.1": "Kig på schematic'en og [CTRL]-rul for at flytte den.", "create.schematic.tool.move.description.1": "Kig på schematic'en og [CTRL]-rul for at flytte den.",
"create.schematic.tool.move.description.2": "",
"create.schematic.tool.move.description.3": "",
"create.schematic.tool.movey.description.0": "Flytter schematic'en lodret.", "create.schematic.tool.movey.description.0": "Flytter schematic'en lodret.",
"create.schematic.tool.movey.description.1": "[CTRL]-rul for at flytte den op/ned.", "create.schematic.tool.movey.description.1": "[CTRL]-rul for at flytte den op/ned.",
"create.schematic.tool.movey.description.2": "",
"create.schematic.tool.movey.description.3": "",
"create.schematic.tool.rotate.description.0": "Roterer schematic'en omkring dens midte.", "create.schematic.tool.rotate.description.0": "Roterer schematic'en omkring dens midte.",
"create.schematic.tool.rotate.description.1": "[CTRL]-rul for at rotere 90°.", "create.schematic.tool.rotate.description.1": "[CTRL]-rul for at rotere 90°.",
"create.schematic.tool.rotate.description.2": "",
"create.schematic.tool.rotate.description.3": "",
"create.schematic.tool.print.description.0": "Placerer øjeblikkeligt strukturen i verdenen.", "create.schematic.tool.print.description.0": "Placerer øjeblikkeligt strukturen i verdenen.",
"create.schematic.tool.print.description.1": "Højreklik for at bekræfte den nuværende placering.", "create.schematic.tool.print.description.1": "Højreklik for at bekræfte den nuværende placering.",
"create.schematic.tool.print.description.2": "Dette værktøj er kun til kreativ-spiltilstand.", "create.schematic.tool.print.description.2": "Dette værktøj er kun til kreativ-spiltilstand.",
"create.schematic.tool.print.description.3": "",
"create.schematic.tool.flip.description.0": "Spejlvender schematic'en langs den flade, du vælger.", "create.schematic.tool.flip.description.0": "Spejlvender schematic'en langs den flade, du vælger.",
"create.schematic.tool.flip.description.1": "Kig på schematic'en og [CTRL]-rul for at spejlvende den.", "create.schematic.tool.flip.description.1": "Kig på schematic'en og [CTRL]-rul for at spejlvende den.",
"create.schematic.tool.flip.description.2": "",
"create.schematic.tool.flip.description.3": "",
"create.schematics.synchronizing": "Synkroniserer...", "create.schematics.synchronizing": "Synkroniserer...",
"create.schematics.uploadTooLarge": "Din schematic overskrider begrænsninger specificeret af serveren.", "create.schematics.uploadTooLarge": "Din schematic overskrider begrænsninger specificeret af serveren.",
"create.schematics.maxAllowedSize": "Den maksimale tilladte schematic-filstørrelse er:", "create.schematics.maxAllowedSize": "Den maksimale tilladte schematic-filstørrelse er:",
"create.gui.schematicTable.refresh": "Genindlæs filer", "create.gui.schematicTable.refresh": "Genindlæs filer",
"create.gui.schematicTable.open_folder": "Åbn mappe", "create.gui.schematicTable.open_folder": "Åbn mappe",
"create.gui.schematicTable.title": "Schematic-bord", "create.gui.schematicTable.title": "Schematic-bord",
@ -1061,7 +996,6 @@
"create.gui.schematicannon.option.replaceWithEmpty": "Erstat massiv med tomt", "create.gui.schematicannon.option.replaceWithEmpty": "Erstat massiv med tomt",
"create.gui.schematicannon.option.skipMissing": "Spring over manglende blokke", "create.gui.schematicannon.option.skipMissing": "Spring over manglende blokke",
"create.gui.schematicannon.option.skipTileEntities": "Beskyt blokojekter", "create.gui.schematicannon.option.skipTileEntities": "Beskyt blokojekter",
"create.schematicannon.status.idle": "Ledig", "create.schematicannon.status.idle": "Ledig",
"create.schematicannon.status.ready": "Klar", "create.schematicannon.status.ready": "Klar",
"create.schematicannon.status.running": "I gang", "create.schematicannon.status.running": "I gang",
@ -1079,10 +1013,8 @@
"create.schematicannon.status.schematicInvalid": "Schematic ugyldig", "create.schematicannon.status.schematicInvalid": "Schematic ugyldig",
"create.schematicannon.status.schematicNotPlaced": "Schematic ikke placeret", "create.schematicannon.status.schematicNotPlaced": "Schematic ikke placeret",
"create.schematicannon.status.schematicExpired": "Schematic-fil udløbet", "create.schematicannon.status.schematicExpired": "Schematic-fil udløbet",
"create.materialChecklist": "Materiale-tjekliste", "create.materialChecklist": "Materiale-tjekliste",
"create.materialChecklist.blocksNotLoaded": "* OBS *\n\nMateriale-liste er måske upræcis, da nogle relevante klodser ikke er indlæst.", "create.materialChecklist.blocksNotLoaded": "* OBS *\n\nMateriale-liste er måske upræcis, da nogle relevante klodser ikke er indlæst.",
"create.gui.filter.deny_list": "Afvis-liste", "create.gui.filter.deny_list": "Afvis-liste",
"create.gui.filter.deny_list.description": "Genstande består, hvis de IKKE matcher nogen af ovenstående. En tom afvis-liste accepterer alt.", "create.gui.filter.deny_list.description": "Genstande består, hvis de IKKE matcher nogen af ovenstående. En tom afvis-liste accepterer alt.",
"create.gui.filter.allow_list": "Tillad-liste", "create.gui.filter.allow_list": "Tillad-liste",
@ -1091,7 +1023,6 @@
"create.gui.filter.respect_data.description": "Genstande matcher kun, hvis deres holdbarhed, fortryllelser og andre attributter også matcher.", "create.gui.filter.respect_data.description": "Genstande matcher kun, hvis deres holdbarhed, fortryllelser og andre attributter også matcher.",
"create.gui.filter.ignore_data": "Ignorer data", "create.gui.filter.ignore_data": "Ignorer data",
"create.gui.filter.ignore_data.description": "Genstande matcher uanset deres attributter.", "create.gui.filter.ignore_data.description": "Genstande matcher uanset deres attributter.",
"create.item_attributes.placeable": "kan placeres", "create.item_attributes.placeable": "kan placeres",
"create.item_attributes.placeable.inverted": "kan ikke placeres", "create.item_attributes.placeable.inverted": "kan ikke placeres",
"create.item_attributes.consumable": "kan spises", "create.item_attributes.consumable": "kan spises",
@ -1159,7 +1090,6 @@
"create.item_attributes.astralsorcery_amulet.inverted": "forbedrer ikke %1$s", "create.item_attributes.astralsorcery_amulet.inverted": "forbedrer ikke %1$s",
"create.item_attributes.astralsorcery_crystal": "har krystalattribut %1$s", "create.item_attributes.astralsorcery_crystal": "har krystalattribut %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "har ikke krystalattribut %1$s", "create.item_attributes.astralsorcery_crystal.inverted": "har ikke krystalattribut %1$s",
"create.gui.attribute_filter.no_selected_attributes": "Ingen attributter valgt", "create.gui.attribute_filter.no_selected_attributes": "Ingen attributter valgt",
"create.gui.attribute_filter.selected_attributes": "Valgte attributter:", "create.gui.attribute_filter.selected_attributes": "Valgte attributter:",
"create.gui.attribute_filter.add_attribute": "Tilføj attribut til liste", "create.gui.attribute_filter.add_attribute": "Tilføj attribut til liste",
@ -1171,11 +1101,8 @@
"create.gui.attribute_filter.deny_list": "Afvis-liste", "create.gui.attribute_filter.deny_list": "Afvis-liste",
"create.gui.attribute_filter.deny_list.description": "Genstande består, hvis de IKKE har nogen af de valgte attributter.", "create.gui.attribute_filter.deny_list.description": "Genstande består, hvis de IKKE har nogen af de valgte attributter.",
"create.gui.attribute_filter.add_reference_item": "Tilføj referencegenstand", "create.gui.attribute_filter.add_reference_item": "Tilføj referencegenstand",
"create.tooltip.holdForDescription": "Hold [%1$s] for oversigt", "create.tooltip.holdForDescription": "Hold [%1$s] for oversigt",
"create.tooltip.holdForControls": "Hold [%1$s] for styring", "create.tooltip.holdForControls": "Hold [%1$s] for styring",
"create.tooltip.keyShift": "Shift",
"create.tooltip.keyCtrl": "Ctrl",
"create.tooltip.speedRequirement": "Hastighedskrav: %1$s", "create.tooltip.speedRequirement": "Hastighedskrav: %1$s",
"create.tooltip.speedRequirement.none": "Ingen", "create.tooltip.speedRequirement.none": "Ingen",
"create.tooltip.speedRequirement.slow": "Langsom", "create.tooltip.speedRequirement.slow": "Langsom",
@ -1193,27 +1120,21 @@
"create.tooltip.capacityProvided.high": "Stor", "create.tooltip.capacityProvided.high": "Stor",
"create.tooltip.generationSpeed": "Genererer med %1$s %2$s", "create.tooltip.generationSpeed": "Genererer med %1$s %2$s",
"create.tooltip.analogStrength": "Analogstyrke: %1$s/15", "create.tooltip.analogStrength": "Analogstyrke: %1$s/15",
"create.mechanical_arm.extract_from": "Tag genstande fra %1$s", "create.mechanical_arm.extract_from": "Tag genstande fra %1$s",
"create.mechanical_arm.deposit_to": "Aflever genstande til %1$s", "create.mechanical_arm.deposit_to": "Aflever genstande til %1$s",
"create.mechanical_arm.summary": "Mekaniske arm har %1$s input(s) og %2$s output(s).", "create.mechanical_arm.summary": "Mekaniske arm har %1$s input(s) og %2$s output(s).",
"create.mechanical_arm.points_outside_range": "%1$s valgt(e) interaktionspunkt(er) fjernet pga. rækkeviddebegrænsninger.", "create.mechanical_arm.points_outside_range": "%1$s valgt(e) interaktionspunkt(er) fjernet pga. rækkeviddebegrænsninger.",
"create.weighted_ejector.target_set": "Mål valgt", "create.weighted_ejector.target_set": "Mål valgt",
"create.weighted_ejector.target_not_valid": "Udslynger til blokken ved siden af (målet var ikke gyldigt)", "create.weighted_ejector.target_not_valid": "Udslynger til blokken ved siden af (målet var ikke gyldigt)",
"create.weighted_ejector.no_target": "Udslynger til blokken ved siden af (intet mål var valgt)", "create.weighted_ejector.no_target": "Udslynger til blokken ved siden af (intet mål var valgt)",
"create.weighted_ejector.targeting": "Udslynger til [%1$s,%2$s,%3$s]", "create.weighted_ejector.targeting": "Udslynger til [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Udslynget stakstørrelse", "create.weighted_ejector.stack_size": "Udslynget stakstørrelse",
"create.logistics.when_multiple_outputs_available": "Når flere outputs er tilgængelige", "create.logistics.when_multiple_outputs_available": "Når flere outputs er tilgængelige",
"create.mechanical_arm.selection_mode.prefer_first": "Foretræk første mål", "create.mechanical_arm.selection_mode.prefer_first": "Foretræk første mål",
"create.tunnel.selection_mode.split": "Fordel", "create.tunnel.selection_mode.split": "Fordel",
"create.tunnel.selection_mode.prefer_nearest": "Foretræk nærmeste", "create.tunnel.selection_mode.prefer_nearest": "Foretræk nærmeste",
"create.tunnel.selection_mode.randomize": "Vælg tilfældigt", "create.tunnel.selection_mode.randomize": "Vælg tilfældigt",
"create.tunnel.selection_mode.synchronize": "Synkroniser inputs", "create.tunnel.selection_mode.synchronize": "Synkroniser inputs",
"create.tooltip.chute.header": "Skaktinformation", "create.tooltip.chute.header": "Skaktinformation",
"create.tooltip.chute.items_move_down": "Genstande bevæger sig nedad", "create.tooltip.chute.items_move_down": "Genstande bevæger sig nedad",
"create.tooltip.chute.items_move_up": "Genstande bevæger sig opad", "create.tooltip.chute.items_move_up": "Genstande bevæger sig opad",
@ -1224,29 +1145,22 @@
"create.tooltip.chute.fans_pull_down": "Blæsere trækker nedefra", "create.tooltip.chute.fans_pull_down": "Blæsere trækker nedefra",
"create.tooltip.chute.contains": "Indeholder: %1$s x%2$s", "create.tooltip.chute.contains": "Indeholder: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "Fordeler i øjeblikket:", "create.tooltip.brass_tunnel.contains": "Fordeler i øjeblikket:",
"create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "Højreklik for at få tilbage", "create.tooltip.brass_tunnel.retrieve": "Højreklik for at få tilbage",
"create.linked_controller.bind_mode": "Bindetilstand aktiv", "create.linked_controller.bind_mode": "Bindetilstand aktiv",
"create.linked_controller.press_keybind": "Tryk %1$s, %2$s, %3$s, %4$s, %5$s eller %6$s for at binde denne frekvens til den respektive tast", "create.linked_controller.press_keybind": "Tryk %1$s, %2$s, %3$s, %4$s, %5$s eller %6$s for at binde denne frekvens til den respektive tast",
"create.linked_controller.key_bound": "Frekvens bundet til %1$s", "create.linked_controller.key_bound": "Frekvens bundet til %1$s",
"create.linked_controller.frequency_slot_1": "Tast: %1$s, Frek. #1", "create.linked_controller.frequency_slot_1": "Tast: %1$s, Frek. #1",
"create.linked_controller.frequency_slot_2": "Tast: %1$s, Frek. #2", "create.linked_controller.frequency_slot_2": "Tast: %1$s, Frek. #2",
"create.potato_cannon.ammo.attack_damage": "%1$s Angrebsstyrke", "create.potato_cannon.ammo.attack_damage": "%1$s Angrebsstyrke",
"create.potato_cannon.ammo.reload_ticks": "%1$s Ladetiks", "create.potato_cannon.ammo.reload_ticks": "%1$s Ladetiks",
"create.potato_cannon.ammo.knockback": "%1$s Tilbageslag", "create.potato_cannon.ammo.knockback": "%1$s Tilbageslag",
"create.hint.hose_pulley.title": "Bundløs forsyning", "create.hint.hose_pulley.title": "Bundløs forsyning",
"create.hint.mechanical_arm_no_targets.title": "Ingen mål", "create.hint.mechanical_arm_no_targets.title": "Ingen mål",
"create.hint.empty_bearing.title": "Opdater leje", "create.hint.empty_bearing.title": "Opdater leje",
"create.backtank.low": "Tryk i rygtank lavt", "create.backtank.low": "Tryk i rygtank lavt",
"create.backtank.depleted": "Tryk i rygtank udtømt", "create.backtank.depleted": "Tryk i rygtank udtømt",
"create.hint.derailed_train.title": "Afsporet tog", "create.hint.derailed_train.title": "Afsporet tog",
"create.hint.derailed_train": "Det virker til, at dette _tog_ ikke længere sidder på et forbundet skinnestykke. _Højreklik_ med en _skruenøgle_ for at flytte det til nogle nærliggende skinner.", "create.hint.derailed_train": "Det virker til, at dette _tog_ ikke længere sidder på et forbundet skinnestykke. _Højreklik_ med en _skruenøgle_ for at flytte det til nogle nærliggende skinner.",
"create.boiler.status": "Kedelstatus: %1$s", "create.boiler.status": "Kedelstatus: %1$s",
"create.boiler.status_short": "Kedel: %1$s", "create.boiler.status_short": "Kedel: %1$s",
"create.boiler.passive": "Passiv", "create.boiler.passive": "Passiv",
@ -1254,14 +1168,10 @@
"create.boiler.lvl": "Niveau %1$s", "create.boiler.lvl": "Niveau %1$s",
"create.boiler.max_lvl": "Maks.", "create.boiler.max_lvl": "Maks.",
"create.boiler.size": "Størrelse", "create.boiler.size": "Størrelse",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Vand", "create.boiler.water": "Vand",
"create.boiler.water_dots": "... ",
"create.boiler.heat": "Varme", "create.boiler.heat": "Varme",
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "via 1 dampmaskine", "create.boiler.via_one_engine": "via 1 dampmaskine",
"create.boiler.via_engines": "via %1$s dampmaskiner", "create.boiler.via_engines": "via %1$s dampmaskiner",
"create.gui.schedule.lmb_edit": "Venstreklik for at redigere", "create.gui.schedule.lmb_edit": "Venstreklik for at redigere",
"create.gui.schedule.rmb_remove": "Højreklik for at fjerne", "create.gui.schedule.rmb_remove": "Højreklik for at fjerne",
"create.gui.schedule.duplicate": "Dupliker", "create.gui.schedule.duplicate": "Dupliker",
@ -1271,7 +1181,6 @@
"create.gui.schedule.move_down": "Flyt ned", "create.gui.schedule.move_down": "Flyt ned",
"create.gui.schedule.add_condition": "Tilføj betingelse", "create.gui.schedule.add_condition": "Tilføj betingelse",
"create.gui.schedule.alternative_condition": "Alternativ betingelse", "create.gui.schedule.alternative_condition": "Alternativ betingelse",
"create.schedule.instruction_type": "Næste handling:", "create.schedule.instruction_type": "Næste handling:",
"create.schedule.instruction.editor": "Instruktions-editor", "create.schedule.instruction.editor": "Instruktions-editor",
"create.schedule.instruction.destination": "Kør til station", "create.schedule.instruction.destination": "Kør til station",
@ -1349,14 +1258,11 @@
"create.schedule.remove_with_empty_hand": "Fjern nuværende køreplan med en tom hånd", "create.schedule.remove_with_empty_hand": "Fjern nuværende køreplan med en tom hånd",
"create.schedule.no_stops": "Denne køreplan har ingen stop endnu", "create.schedule.no_stops": "Denne køreplan har ingen stop endnu",
"create.schedule.continued": "Køreplan genoptaget", "create.schedule.continued": "Køreplan genoptaget",
"create.track.selection_cleared": "Markering ryddet", "create.track.selection_cleared": "Markering ryddet",
"create.track.valid_connection": "Kan forbinde ✔", "create.track.valid_connection": "Kan forbinde ✔",
"create.track.second_point": "Placer skinner eller vælg det andet punkt", "create.track.second_point": "Placer skinner eller vælg det andet punkt",
"create.track.too_far": "For langt væk", "create.track.too_far": "For langt væk",
"create.portal_track.failed": "Kan ikke placere portalskinne:", "create.portal_track.failed": "Kan ikke placere portalskinne:",
"create.station.idle": "Station er ledig", "create.station.idle": "Station er ledig",
"create.station.assembly_title": "Togsamling", "create.station.assembly_title": "Togsamling",
"create.station.close": "Luk vindue", "create.station.close": "Luk vindue",
@ -1375,7 +1281,6 @@
"create.station.no_bogeys": "Ingen bogier", "create.station.no_bogeys": "Ingen bogier",
"create.station.one_bogey": "1 bogie", "create.station.one_bogey": "1 bogie",
"create.station.more_bogeys": "%1$s bogier", "create.station.more_bogeys": "%1$s bogier",
"create.train.unnamed": "Unavngivet tog", "create.train.unnamed": "Unavngivet tog",
"create.train.departing_from": "Afgår fra %1$s", "create.train.departing_from": "Afgår fra %1$s",
"create.train.arrived_at": "Ankom til %1$s", "create.train.arrived_at": "Ankom til %1$s",
@ -1384,7 +1289,6 @@
"create.train.status.collision": "Sammenstød med et andet tog", "create.train.status.collision": "Sammenstød med et andet tog",
"create.train.status.missing_driver": "Føreren er forsvundet", "create.train.status.missing_driver": "Føreren er forsvundet",
"create.train.status.found_driver": "En ny fører er blevet fundet", "create.train.status.found_driver": "En ny fører er blevet fundet",
"create.display_link.title": "Displaybindeled", "create.display_link.title": "Displaybindeled",
"create.display_link.no_source": "Ikke en displaykilde", "create.display_link.no_source": "Ikke en displaykilde",
"create.display_link.no_target": "Ikke et displaymål", "create.display_link.no_target": "Ikke et displaymål",
@ -1393,7 +1297,6 @@
"create.display_link.information_type": "Informationstype", "create.display_link.information_type": "Informationstype",
"create.display_link.display_on": "Skriv data til:", "create.display_link.display_on": "Skriv data til:",
"create.display_link.display_on_multiline": "Begynd at skrive på:", "create.display_link.display_on_multiline": "Begynd at skrive på:",
"create.display_source.combine_item_names": "Kombiner genstandsnavne", "create.display_source.combine_item_names": "Kombiner genstandsnavne",
"create.display_source.count_items": "Antal matchende genstande", "create.display_source.count_items": "Antal matchende genstande",
"create.display_source.list_items": "Oplist matchende genstande", "create.display_source.list_items": "Oplist matchende genstande",
@ -1416,13 +1319,11 @@
"create.display_source.time.24_hour": "24-time", "create.display_source.time.24_hour": "24-time",
"create.display_source.accumulate_items": "Akkumuler antal genstande", "create.display_source.accumulate_items": "Akkumuler antal genstande",
"create.display_source.item_throughput": "Genstandsgennemløb", "create.display_source.item_throughput": "Genstandsgennemløb",
"create.display_source.item_throughput.interval": "Interval",
"create.display_source.item_throughput.interval.second": "per sekund", "create.display_source.item_throughput.interval.second": "per sekund",
"create.display_source.item_throughput.interval.minute": "per minut", "create.display_source.item_throughput.interval.minute": "per minut",
"create.display_source.item_throughput.interval.hour": "per time", "create.display_source.item_throughput.interval.hour": "per time",
"create.display_source.station_summary.now": "nu", "create.display_source.station_summary.now": "nu",
"create.display_source.station_summary.minutes": "min", "create.display_source.station_summary.minutes": "min",
"create.display_source.station_summary.seconds": "%1$ss",
"create.display_source.observed_train_name": "Observerede tognavn", "create.display_source.observed_train_name": "Observerede tognavn",
"create.display_source.max_enchant_level": "Højeste fortryllelsespris", "create.display_source.max_enchant_level": "Højeste fortryllelsespris",
"create.display_source.boiler_status": "Kedelstatus", "create.display_source.boiler_status": "Kedelstatus",
@ -1443,33 +1344,18 @@
"create.display_source.redstone_power.progress_bar": "Statuslinje", "create.display_source.redstone_power.progress_bar": "Statuslinje",
"create.display_source.boiler.not_enough_space": "Ikke nok plads ", "create.display_source.boiler.not_enough_space": "Ikke nok plads ",
"create.display_source.boiler.for_boiler_status": "til kedelstatus", "create.display_source.boiler.for_boiler_status": "til kedelstatus",
"create.display_target.line": "Linje %1$s", "create.display_target.line": "Linje %1$s",
"create.display_target.page": "Side %1$s", "create.display_target.page": "Side %1$s",
"create.display_target.single_line": "Enkelt linje", "create.display_target.single_line": "Enkelt linje",
"create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z;Æ;Ø;Å", "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z;Æ;Ø;Å",
"create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9",
"create.flap_display.cycles.arrival_time": " ;min;nu;15s;30s;45s", "create.flap_display.cycles.arrival_time": " ;min;nu;15s;30s;45s",
"create.flap_display.cycles.shortened_numbers": " ;K;M",
"create.flap_display.cycles.fluid_units": "mB;B ",
"create.flap_display.cycles.instant": " ; ",
"create.flap_display.cycles.pixel": "█;▓;▒",
"create.super_glue.click_to_confirm": "Klik igen for at bekræfte", "create.super_glue.click_to_confirm": "Klik igen for at bekræfte",
"create.super_glue.success": "Anvender lim...", "create.super_glue.success": "Anvender lim...",
"create.gui.config.overlay1": "Hej :)", "create.gui.config.overlay1": "Hej :)",
"create.gui.config.overlay3": "Klik eller træk med din mus", "create.gui.config.overlay3": "Klik eller træk med din mus",
"create.gui.config.overlay4": "for at flytte denne forhåndsvisning", "create.gui.config.overlay4": "for at flytte denne forhåndsvisning",
"create.command.killTPSCommand": "killtps",
"create.contraption.minecart_contraption_too_big": "Denne vognmekanisme ser ud til at være for stor til at samle op", "create.contraption.minecart_contraption_too_big": "Denne vognmekanisme ser ud til at være for stor til at samle op",
"create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denne vognmekanisme til verdenen", "create.contraption.minecart_contraption_illegal_pickup": "En mystisk kraft binder denne vognmekanisme til verdenen",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "Mekanisme standser", "create.subtitle.contraption_disassemble": "Mekanisme standser",
"create.subtitle.peculiar_bell_use": "Besynderlig klokke ringer", "create.subtitle.peculiar_bell_use": "Besynderlig klokke ringer",
"create.subtitle.worldshaper_place": "Verdensformer siger zap", "create.subtitle.worldshaper_place": "Verdensformer siger zap",
@ -1515,12 +1401,5 @@
"create.subtitle.whistle_low": "Lavt fløjt", "create.subtitle.whistle_low": "Lavt fløjt",
"create.subtitle.copper_armor_equip": "Dykkerudstyr klirrer", "create.subtitle.copper_armor_equip": "Dykkerudstyr klirrer",
"create.subtitle.mechanical_press_activation": "Mekanisk presse siger klang", "create.subtitle.mechanical_press_activation": "Mekanisk presse siger klang",
"create.subtitle.contraption_assemble": "Mekanisme bevæger sig", "create.subtitle.contraption_assemble": "Mekanisme bevæger sig"
"_": "->------------------------] Item Descriptions [------------------------<-",
"_": "->------------------------] Ponder Content [------------------------<-",
"_": "Thank you for translating Create!"
} }

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@ -1,232 +1,85 @@
{ {
"block.create.basin": "Bekken",
"_comment": "-------------------------] GAME ELEMENTS [------------------------------------------------", "block.create.belt": "Mechanische Transportband",
"block.create.cart_assembler": "Kar-assembler",
"item.create.wand_of_symmetry": "Symmetrie Staf", "block.create.clutch": "Koppeling",
"item.create.handheld_blockzapper": "Blokzapper",
"item.create.tree_fertilizer": "Boommest",
"item.create.empty_schematic": "Lege Bouwtekening",
"item.create.andesite_alloy_cube": "Andesiet Legering",
"item.create.blaze_brass_cube": "Blaze Brons",
"item.create.chorus_chrome_cube": "Chorus Chroom",
"item.create.chromatic_compound_cube": "Chromatische Samenstelling",
"item.create.shadow_steel_cube": "Schaduwstaal",
"item.create.schematic_and_quill": "Bouwtekening en Veer",
"item.create.schematic": "Bouwtekening",
"item.create.belt_connector": "Mechanische Transportband",
"item.create.goggles": "Ingenieurs Bril",
"item.create.filter": "Filter",
"item.create.rose_quartz": "Rozenkwarts",
"item.create.refined_rose_quartz": "Geraffineerd Rozenkwarts",
"item.create.refined_radiance_cube": "Geraffineerde Glans",
"item.create.iron_sheet": "IJzeren Plaat",
"item.create.gold_sheet": "Gouden Plaat",
"item.create.propeller": "Propeller",
"item.create.flour": "Bloem",
"item.create.dough": "Deeg",
"item.create.wrench": "Moersleutel",
"item.create.deforester": "Ontbosser",
"item.create.crushed_iron": "Gemalen IJzererts",
"item.create.crushed_gold": "Gemalen Gouderts",
"item.create.brass_cube": "Bronsstaaf",
"item.create.brass_sheet": "Bronzen Plaat",
"item.create.brass_nugget": "Bronsklompje",
"item.create.crushed_brass": "Gemalen Brons",
"item.create.zinc_cube": "Zinkstaaf",
"item.create.zinc_nugget": "Zinkklompje",
"item.create.crushed_zinc": "Gemalen Zink",
"item.create.copper_ingot": "Koperstaaf",
"item.create.copper_nugget": "Koperklompje",
"item.create.crushed_copper": "Gemalen Koper",
"item.create.logistical_controller_supply": "Voorwerpen Levering",
"item.create.logistical_controller_request": "Voorwerpen Verzoek",
"item.create.logistical_controller_storage": "Voorwerpen Opslag",
"item.create.logistical_controller_calculation": "Ingredienten Berekenaar",
"item.create.logistical_controller_transactions": "Taakbeheer",
"item.create.logistical_dial": "Logistieke Wijzerplaat",
"item.create.blazing_pickaxe": "Blazeënde Pikhouweel",
"item.create.blazing_shovel": "Blazeënde Schep",
"item.create.blazing_axe": "Blazeënde Bijl",
"item.create.blazing_sword": "Blazeënde Langzwaard",
"item.create.shadow_steel_pickaxe": "Schaduwstalen Pikhouweel",
"item.create.shadow_steel_mattock": "Schaduwstalen Houweel",
"item.create.shadow_steel_sword": "Schaduwstalen Zwaard",
"item.create.rose_quartz_pickaxe": "Rozenkwartsen Pikhouweel",
"item.create.rose_quartz_shovel": "Rozenkwartsen Schep",
"item.create.rose_quartz_axe": "Rozenkwartsen Bijl",
"item.create.rose_quartz_sword": "Rozenkwartsen Zwaard",
"block.create.cogwheel": "Tandwiel", "block.create.cogwheel": "Tandwiel",
"block.create.large_cogwheel": "Groot Tandwiel", "block.create.creative_crate": "Bouwtekeningkannon Creatiefeerder",
"block.create.turntable": "Draaischijf", "block.create.crushing_wheel": "Verpulveraar",
"block.create.encased_fan": "Omhulsde Ventilator",
"block.create.framed_glass": "Ingelijst Glas",
"block.create.gearbox": "Versnellingsbak", "block.create.gearbox": "Versnellingsbak",
"block.create.gearshift": "Versnellingspook", "block.create.gearshift": "Versnellingspook",
"block.create.clutch": "Koppeling", "block.create.large_cogwheel": "Groot Tandwiel",
"block.create.shaft": "Drijfas", "block.create.limestone": "Kalksteen",
"block.create.encased_belt": "Omhulsde Transportband", "block.create.limestone_pillar": "Kalksteen Pillar",
"block.create.encased_shaft": "Omhulsde Drijfas", "block.create.linear_chassis": "Lineair Chassis",
"block.create.encased_fan": "Omhulsde Ventilator", "block.create.mechanical_bearing": "Mechanische Lager",
"block.create.motor": "Motor", "block.create.mechanical_crafter": "Mechanische Werkbank",
"block.create.belt": "Mechanische Transportband",
"block.create.crushing_wheel": "Verpulveraar",
"block.create.mechanical_drill": "Mechanische Boor", "block.create.mechanical_drill": "Mechanische Boor",
"block.create.mechanical_harvester": "Mechanische Oogster", "block.create.mechanical_harvester": "Mechanische Oogster",
"block.create.mechanical_saw": "Mechanische Zaag",
"block.create.water_wheel": "Waterrad",
"block.create.mechanical_press": "Mechanische Pers",
"block.create.mechanical_mixer": "Mechanische Menger", "block.create.mechanical_mixer": "Mechanische Menger",
"block.create.basin": "Bekken",
"block.create.mechanical_crafter": "Mechanische Werkbank",
"block.create.speedometer": "Snelheidsmeter",
"block.create.stressometer": "Stressmeter",
"block.create.cart_assembler": "Kar-assembler",
"block.create.sticky_mechanical_piston": "Mechanische Zuiger",
"block.create.mechanical_piston": "Mechanische Kleefzuiger", "block.create.mechanical_piston": "Mechanische Kleefzuiger",
"block.create.mechanical_piston_head": "Mechanische Zuigerhoofd", "block.create.mechanical_piston_head": "Mechanische Zuigerhoofd",
"block.create.mechanical_press": "Mechanische Pers",
"block.create.mechanical_saw": "Mechanische Zaag",
"block.create.piston_extension_pole": "Zuiger Verlengpaal", "block.create.piston_extension_pole": "Zuiger Verlengpaal",
"block.create.mechanical_bearing": "Mechanische Lager",
"block.create.linear_chassis": "Lineair Chassis",
"block.create.radial_chassis": "Radiaal Chassis",
"block.create.redstone_contact": "Redstone Contact",
"block.create.redstone_link": "Redstone Brug",
"block.create.stockpile_switch": "Voorraad Schakelaar",
"block.create.adjustable_crate": "Verstelbare Krat",
"block.create.extractor": "Extractor",
"block.create.funnel": "Transportband Trechter",
"block.create.linked_extractor": "Gelinkte Extractor",
"block.create.pulse_repeater": "Puls Versterker", "block.create.pulse_repeater": "Puls Versterker",
"block.create.adjustable_repeater": "Verstelbare Versterker", "block.create.radial_chassis": "Radiaal Chassis",
"block.create.belt_observer": "Transportband Observeerder", "block.create.redstone_link": "Redstone Brug",
"block.create.logistical_casing": "Logistiek Omhulsel", "block.create.schematic_table": "Bouwtekening Tafel",
"block.create.logistical_controller": "Logistieke Controller", "block.create.schematicannon": "Bouwtekeningkannon",
"block.create.logistical_index": "Logistieke Inhoudsopgave", "block.create.shaft": "Drijfas",
"block.create.logisticians_table": "Logistieke Tafel", "block.create.speedometer": "Snelheidsmeter",
"block.create.package_funnel": "Pakket Trechter", "block.create.sticky_mechanical_piston": "Mechanische Zuiger",
"block.create.belt_tunnel": "Transportband Tunnel", "block.create.stockpile_switch": "Voorraad Schakelaar",
"block.create.stressometer": "Stressmeter",
"block.create.tiled_glass": "Getegeld Glas", "block.create.tiled_glass": "Getegeld Glas",
"block.create.tiled_glass_pane": "Getegeld Glazen Ruit", "block.create.tiled_glass_pane": "Getegeld Glazen Ruit",
"block.create.framed_glass": "Ingelijst Glas", "block.create.turntable": "Draaischijf",
"block.create.water_wheel": "Waterrad",
"block.create.window_in_a_block": "Blok met Glazen Ruit", "item.create.belt_connector": "Mechanische Transportband",
"block.create.andesite_bricks": "Andesietstenen", "item.create.brass_nugget": "Bronsklompje",
"block.create.diorite_bricks": "Diorietstenen", "item.create.brass_sheet": "Bronzen Plaat",
"block.create.granite_bricks": "Granietstenen", "item.create.copper_nugget": "Koperklompje",
"item.create.dough": "Deeg",
"block.create.volcanic_rock": "Bazalt", "item.create.empty_schematic": "Lege Bouwtekening",
"item.create.goggles": "Ingenieurs Bril",
"block.create.gabbro": "Gabbro", "item.create.iron_sheet": "IJzeren Plaat",
"block.create.gabbro_stairs": "Gabbro Trap", "item.create.rose_quartz": "Rozenkwarts",
"block.create.gabbro_slab": "Gabbro Plaat", "item.create.schematic": "Bouwtekening",
"block.create.gabbro_wall": "Gabbro Muur", "item.create.schematic_and_quill": "Bouwtekening en Veer",
"block.create.polished_gabbro": "Gepolijste Gabbro", "item.create.tree_fertilizer": "Boommest",
"block.create.gabbro_bricks": "Gabbrostenen", "item.create.wand_of_symmetry": "Symmetrie Staf",
"block.create.gabbro_bricks_stairs": "Gabbrostenen Trap", "item.create.wrench": "Moersleutel",
"block.create.gabbro_bricks_wall": "Gabbrostenen Muur", "item.create.zinc_nugget": "Zinkklompje",
"block.create.paved_gabbro_bricks": "Geplaveid Gabbrostenen",
"block.create.paved_gabbro_bricks_slab": "Geplaveid Gabbrostenen Plaat",
"block.create.indented_gabbro": "Uitgetand Gabbro Tegel",
"block.create.indented_gabbro_slab": "Uitgetand Gabbro Plaat",
"block.create.slightly_mossy_gabbro_bricks": "Mossig Gabbrostenen",
"block.create.mossy_gabbro_bricks": "Overwoekerd Gabbrostenen",
"block.create.weathered_limestone": "Verweerde Kalksteen",
"block.create.weathered_limestone_stairs": "Verweerde Kalksteen trap",
"block.create.weathered_limestone_wall": "Verweerde Kalksteen Muur",
"block.create.weathered_limestone_slab": "Verweerde Kalksteen Plaat",
"block.create.polished_weathered_limestone": "Gepolijste Verweerde Kalksteen",
"block.create.polished_weathered_limestone_slab": "Gepolijste Verweerde Kalksteen Plaat",
"block.create.weathered_limestone_bricks": "Verweerde Kalksteenstenen",
"block.create.weathered_limestone_bricks_stairs": "Verweerde Kalksteenstenen Trap",
"block.create.weathered_limestone_bricks_wall": "Verweerde Kalksteenstenen Muur",
"block.create.weathered_limestone_bricks_slab": "Verweerde Kalksteenstenen Plaat",
"block.create.weathered_limestone_pillar": "Verweerde Kalksteen Pilaar",
"block.create.dolomite_pillar": "Dolomiet Pilaar",
"block.create.dolomite": "Dolomiet",
"block.create.dolomite_stairs": "Dolomiet Trap",
"block.create.dolomite_wall": "Dolomiet Muur",
"block.create.dolomite_slab": "Dolomiet Plaat",
"block.create.dolomite_bricks": "Dolomietstenen",
"block.create.dolomite_bricks_wall": "Dolomietstenen Muur",
"block.create.dolomite_bricks_stairs": "Dolomietstenen Trap",
"block.create.dolomite_bricks_slab": "Dolomietstenen Plaat",
"block.create.polished_dolomite": "Gepolijste Dolomiet",
"block.create.limesand": "Kalkzand",
"block.create.limestone": "Kalksteen",
"block.create.limestone_stairs": "Kalksteen Trap",
"block.create.limestone_slab": "Kalksteen Plaat",
"block.create.limestone_wall": "Kalksteen Muur",
"block.create.limestone_bricks": "Kalksteenstenen",
"block.create.limestone_bricks_stairs": "Kalksteenstenen Trap",
"block.create.limestone_bricks_slab": "Kalksteenstenen Plaat",
"block.create.limestone_bricks_wall": "Kalksteenstenen Muur",
"block.create.polished_limestone": "Gepolijste Kalksteen",
"block.create.polished_limestone_slab": "Gepolijste Kalksteen Plaat",
"block.create.limestone_pillar": "Kalksteen Pillar",
"block.create.schematicannon": "Bouwtekeningkannon",
"block.create.schematic_table": "Bouwtekening Tafel",
"block.create.creative_crate": "Bouwtekeningkannon Creatiefeerder",
"block.create.cocoa_log": "Cocao Oerwoudstam",
"block.create.shop_shelf": "Winkel Plank",
"_comment": "-------------------------] UI & MESSAGES [------------------------------------------------",
"death.attack.create.crush": "%1$s is verwerkt door verpulverende wielen", "death.attack.create.crush": "%1$s is verwerkt door verpulverende wielen",
"death.attack.create.fan_fire": "%1$s is verbrand door hete lucht", "death.attack.create.fan_fire": "%1$s is verbrand door hete lucht",
"death.attack.create.fan_lava": "%1$s is verbrand door een lava ventilator", "death.attack.create.fan_lava": "%1$s is verbrand door een lava ventilator",
"death.attack.create.mechanical_drill": "%1$s is gespietst door een mechanische boor", "death.attack.create.mechanical_drill": "%1$s is gespietst door een mechanische boor",
"create.recipe.crushing": "Verpulveren", "create.recipe.crushing": "Verpulveren",
"create.recipe.splashing": "Bulk Wassen",
"create.recipe.splashing.fan": "Ventilator achter vloeiend water",
"create.recipe.smoking_via_fan": "Bulk Roken",
"create.recipe.smoking_via_fan.fan": "Ventilator achter vuur",
"create.recipe.blasting_via_fan": "Bulk Smelten",
"create.recipe.blasting_via_fan.fan": "Ventilator achter lava",
"create.recipe.pressing": "Persen", "create.recipe.pressing": "Persen",
"create.recipe.mixing": "Mengen", "create.recipe.mixing": "Mengen",
"create.recipe.packing": "Compressen", "create.recipe.packing": "Compressen",
"create.recipe.mechanical_sawing": "Zagen",
"create.recipe.block_cutting": "Blok Zagen", "create.recipe.block_cutting": "Blok Zagen",
"create.recipe.blockzapper_upgrade": "Blokzapper",
"create.recipe.processing.chance": "%1$s%% Kans", "create.recipe.processing.chance": "%1$s%% Kans",
"create.generic.range": "Omvang", "create.generic.range": "Omvang",
"create.generic.radius": "Straal", "create.generic.radius": "Straal",
"create.generic.speed": "Snelheid", "create.generic.speed": "Snelheid",
"create.generic.delay": "Vertraging", "create.generic.delay": "Vertraging",
"create.generic.unit.ticks": "Ticks",
"create.generic.unit.seconds": "Seconden", "create.generic.unit.seconds": "Seconden",
"create.generic.unit.minutes": "Minuten", "create.generic.unit.minutes": "Minuten",
"create.action.scroll": "Scroll",
"create.action.confirm": "Bevestigen", "create.action.confirm": "Bevestigen",
"create.action.abort": "Afbreken", "create.action.abort": "Afbreken",
"create.action.saveToFile": "Opslaan", "create.action.saveToFile": "Opslaan",
"create.action.discard": "Weggooien", "create.action.discard": "Weggooien",
"create.keyinfo.toolmenu": "Focus Gereedschap Menu", "create.keyinfo.toolmenu": "Focus Gereedschap Menu",
"create.gui.scrollInput.defaultTitle": "Kies een optie:", "create.gui.scrollInput.defaultTitle": "Kies een optie:",
"create.gui.scrollInput.scrollToModify": "Scroll om aan te passen", "create.gui.scrollInput.scrollToModify": "Scroll om aan te passen",
"create.gui.scrollInput.scrollToSelect": "Scroll om te selecteren", "create.gui.scrollInput.scrollToSelect": "Scroll om te selecteren",
"create.gui.scrollInput.shiftScrollsFaster": "Shift om sneller te Scrollen", "create.gui.scrollInput.shiftScrollsFaster": "Shift om sneller te Scrollen",
"create.gui.toolmenu.focusKey": "Houd [%1$s] ingedrukt om te focussen", "create.gui.toolmenu.focusKey": "Houd [%1$s] ingedrukt om te focussen",
"create.gui.toolmenu.cycle": "[SCROLL] om te Cycleën", "create.gui.toolmenu.cycle": "[SCROLL] om te Cycleën",
"create.gui.symmetryWand.mirrorType": "Spiegelen", "create.gui.symmetryWand.mirrorType": "Spiegelen",
"create.gui.symmetryWand.orientation": "Orientatie", "create.gui.symmetryWand.orientation": "Orientatie",
"create.symmetry.mirror.plane": "Spiegel één keer", "create.symmetry.mirror.plane": "Spiegel één keer",
@ -237,58 +90,16 @@
"create.orientation.horizontal": "Horizontaal", "create.orientation.horizontal": "Horizontaal",
"create.orientation.alongZ": "Langs Z-as", "create.orientation.alongZ": "Langs Z-as",
"create.orientation.alongX": "Langs X-as", "create.orientation.alongX": "Langs X-as",
"create.gui.blockzapper.title": "Blokzapper",
"create.gui.blockzapper.replaceMode": "Vervang Modus",
"create.gui.blockzapper.searchDiagonal": "Volg Diagonalen",
"create.gui.blockzapper.searchFuzzy": "Negeer materiaal grenzen",
"create.gui.blockzapper.range": "Verspreid bereik",
"create.gui.blockzapper.needsUpgradedAmplifier": "Benodigd een opgewaardeerde versterker",
"create.gui.blockzapper.patternSection": "Patronen",
"create.gui.blockzapper.pattern.solid": "Vast",
"create.gui.blockzapper.pattern.checkered": "Geruit",
"create.gui.blockzapper.pattern.inversecheckered": "Omgekeerd geruit",
"create.gui.blockzapper.pattern.chance25": "25% Gedraaid",
"create.gui.blockzapper.pattern.chance50": "50% Gedraaid",
"create.gui.blockzapper.pattern.chance75": "75% Gedraaid",
"create.blockzapper.usingBlock": "Gebruikt: %1$s",
"create.blockzapper.componentUpgrades": "Component Upgrades:",
"create.blockzapper.component.body": "Lichaam",
"create.blockzapper.component.amplifier": "Versterker",
"create.blockzapper.component.accelerator": "Accelerator",
"create.blockzapper.component.retriever": "Ontvanger",
"create.blockzapper.component.scope": "Omvang",
"create.blockzapper.componentTier.none": "Geen",
"create.blockzapper.componentTier.blazebrass": "Blaze Brons",
"create.blockzapper.componentTier.choruschrome": "Chorus Chroom",
"create.blockzapper.leftClickToSet": "Klik met het linkermuisknop op een Blok om een Materiaal te kiezen",
"create.blockzapper.empty": "De Blokken zijn op!",
"create.logistics.filter": "Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",
"create.gui.adjustable_crate.title": "Verstelbare Krat", "create.gui.adjustable_crate.title": "Verstelbare Krat",
"create.gui.adjustable_crate.storageSpace": "Opslagruimte", "create.gui.adjustable_crate.storageSpace": "Opslagruimte",
"create.gui.stockpile_switch.title": "Voorraad Schakelaar", "create.gui.stockpile_switch.title": "Voorraad Schakelaar",
"create.gui.stockpile_switch.lowerLimit": "Lagere drempel",
"create.gui.stockpile_switch.upperLimit": "Hogere drempel",
"create.gui.stockpile_switch.startAt": "Start Signaal op",
"create.gui.stockpile_switch.startAbove": "Start Signaal boven",
"create.gui.stockpile_switch.stopAt": "Stop Signaal op",
"create.gui.stockpile_switch.stopBelow": "Stop Signaal onder",
"create.schematicAndQuill.dimensions": "Bouwtekening Grootte: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Bouwtekening Grootte: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Eerste positie ingesteld.", "create.schematicAndQuill.firstPos": "Eerste positie ingesteld.",
"create.schematicAndQuill.secondPos": "Tweede positie ingesteld.", "create.schematicAndQuill.secondPos": "Tweede positie ingesteld.",
"create.schematicAndQuill.noTarget": "Houd [Ctrl] ingedrukt om een Lucht block te kiezen.", "create.schematicAndQuill.noTarget": "Houd [Ctrl] ingedrukt om een Lucht block te kiezen.",
"create.schematicAndQuill.abort": "Keuze verwijderd.", "create.schematicAndQuill.abort": "Keuze verwijderd.",
"create.schematicAndQuill.prompt": "Vul een naam in voor de bouwtekening:",
"create.schematicAndQuill.fallbackName": "Mijn Bouwtekening", "create.schematicAndQuill.fallbackName": "Mijn Bouwtekening",
"create.schematicAndQuill.saved": "Opgeslagen als %1$s", "create.schematicAndQuill.saved": "Opgeslagen als %1$s",
"create.schematic.invalid": "[!] Ongeldig object - Gebruik inplaats hiervan de Bouwtekening Tafel", "create.schematic.invalid": "[!] Ongeldig object - Gebruik inplaats hiervan de Bouwtekening Tafel",
"create.schematic.position": "Positie", "create.schematic.position": "Positie",
"create.schematic.rotation": "Rotatie", "create.schematic.rotation": "Rotatie",
@ -300,51 +111,35 @@
"create.schematic.mirror.none": "Geen", "create.schematic.mirror.none": "Geen",
"create.schematic.mirror.frontBack": "Voor naar achter", "create.schematic.mirror.frontBack": "Voor naar achter",
"create.schematic.mirror.leftRight": "Links naar rechts", "create.schematic.mirror.leftRight": "Links naar rechts",
"create.schematic.tool.deploy": "Inzetten", "create.schematic.tool.deploy": "Inzetten",
"create.schematic.tool.move": "Verplaats XZ", "create.schematic.tool.move": "Verplaats XZ",
"create.schematic.tool.movey": "Verplaats Y", "create.schematic.tool.movey": "Verplaats Y",
"create.schematic.tool.rotate": "Draai", "create.schematic.tool.rotate": "Draai",
"create.schematic.tool.print": "Print",
"create.schematic.tool.flip": "Omdraaien", "create.schematic.tool.flip": "Omdraaien",
"create.schematic.tool.deploy.description.0": "Verplaatst de structuur naar een locatie.", "create.schematic.tool.deploy.description.0": "Verplaatst de structuur naar een locatie.",
"create.schematic.tool.deploy.description.1": "Klik met rechts op de grond om te plaatsen.", "create.schematic.tool.deploy.description.1": "Klik met rechts op de grond om te plaatsen.",
"create.schematic.tool.deploy.description.2": "Houd [Ctrl] ingedrukt om op een afstand te selecteren.", "create.schematic.tool.deploy.description.2": "Houd [Ctrl] ingedrukt om op een afstand te selecteren.",
"create.schematic.tool.deploy.description.3": "[Ctrl]-Scroll om de afstand te veranderen.", "create.schematic.tool.deploy.description.3": "[Ctrl]-Scroll om de afstand te veranderen.",
"create.schematic.tool.move.description.0": "Verschuift de Bouwtekening Horizontaal", "create.schematic.tool.move.description.0": "Verschuift de Bouwtekening Horizontaal",
"create.schematic.tool.move.description.1": "Wijs naar de Bouwtekening en [CTRL]-Scroll om hem te duwen.", "create.schematic.tool.move.description.1": "Wijs naar de Bouwtekening en [CTRL]-Scroll om hem te duwen.",
"create.schematic.tool.move.description.2": "",
"create.schematic.tool.move.description.3": "",
"create.schematic.tool.movey.description.0": "Verschuift de Bouwtekening Verticaal", "create.schematic.tool.movey.description.0": "Verschuift de Bouwtekening Verticaal",
"create.schematic.tool.movey.description.1": "[CTRL]-Scroll om het omhoog/omlaag te bewegen", "create.schematic.tool.movey.description.1": "[CTRL]-Scroll om het omhoog/omlaag te bewegen",
"create.schematic.tool.movey.description.2": "",
"create.schematic.tool.movey.description.3": "",
"create.schematic.tool.rotate.description.0": "Draait de Bouwtekening om zijn midden..", "create.schematic.tool.rotate.description.0": "Draait de Bouwtekening om zijn midden..",
"create.schematic.tool.rotate.description.1": "[CTRL]-Scroll om te draaien met 90 graden", "create.schematic.tool.rotate.description.1": "[CTRL]-Scroll om te draaien met 90 graden",
"create.schematic.tool.rotate.description.2": "",
"create.schematic.tool.rotate.description.3": "",
"create.schematic.tool.print.description.0": "Plaats onmiddelijk de structuur in de wereld.", "create.schematic.tool.print.description.0": "Plaats onmiddelijk de structuur in de wereld.",
"create.schematic.tool.print.description.1": "Klik met rechts om het plaatsen in de wereld te bevestigen.", "create.schematic.tool.print.description.1": "Klik met rechts om het plaatsen in de wereld te bevestigen.",
"create.schematic.tool.print.description.2": "Deze tool is alleen voor de creatieve modus.", "create.schematic.tool.print.description.2": "Deze tool is alleen voor de creatieve modus.",
"create.schematic.tool.print.description.3": "",
"create.schematic.tool.flip.description.0": "Hiermee draait u de Bouwtekening langs het gezicht dat u selecteert.", "create.schematic.tool.flip.description.0": "Hiermee draait u de Bouwtekening langs het gezicht dat u selecteert.",
"create.schematic.tool.flip.description.1": "Wijs naar de Bouwtekening en [CTRL]-Scroll om hem om te draaien.", "create.schematic.tool.flip.description.1": "Wijs naar de Bouwtekening en [CTRL]-Scroll om hem om te draaien.",
"create.schematic.tool.flip.description.2": "",
"create.schematic.tool.flip.description.3": "",
"create.schematics.synchronizing": "Synchroniseren...", "create.schematics.synchronizing": "Synchroniseren...",
"create.schematics.uploadTooLarge": "Jouw Bouwtekening is te groot!", "create.schematics.uploadTooLarge": "Jouw Bouwtekening is te groot!",
"create.schematics.maxAllowedSize": "De maximum toegestane grote van een Bouwtekings bestand is:", "create.schematics.maxAllowedSize": "De maximum toegestane grote van een Bouwtekings bestand is:",
"create.gui.schematicTable.title": "Bouwtekening Tafel", "create.gui.schematicTable.title": "Bouwtekening Tafel",
"create.gui.schematicTable.availableSchematics": "Beschikbare Bouwtekeningen", "create.gui.schematicTable.availableSchematics": "Beschikbare Bouwtekeningen",
"create.gui.schematicTable.noSchematics": "Geen Bouwtekeningen opgeslagen", "create.gui.schematicTable.noSchematics": "Geen Bouwtekeningen opgeslagen",
"create.gui.schematicTable.uploading": "Uploaden...", "create.gui.schematicTable.uploading": "Uploaden...",
"create.gui.schematicTable.finished": "Upload Klaar!", "create.gui.schematicTable.finished": "Upload Klaar!",
"create.gui.schematicannon.title": "Bouwtekeningkannon", "create.gui.schematicannon.title": "Bouwtekeningkannon",
"create.gui.schematicannon.settingsTitle": "Plaatsing Instellingen",
"create.gui.schematicannon.listPrinter": "Materiaal lijst Printer", "create.gui.schematicannon.listPrinter": "Materiaal lijst Printer",
"create.gui.schematicannon.gunpowderLevel": "Buskruit op %1$s%%", "create.gui.schematicannon.gunpowderLevel": "Buskruit op %1$s%%",
"create.gui.schematicannon.shotsRemaining": "Schoten over: %1$s", "create.gui.schematicannon.shotsRemaining": "Schoten over: %1$s",
@ -357,14 +152,12 @@
"create.gui.schematicannon.option.replaceWithEmpty": "Vervang vast met leeg", "create.gui.schematicannon.option.replaceWithEmpty": "Vervang vast met leeg",
"create.gui.schematicannon.option.skipMissing": "Sla missende blokken over", "create.gui.schematicannon.option.skipMissing": "Sla missende blokken over",
"create.gui.schematicannon.option.skipTileEntities": "Bescherm Tile Entities", "create.gui.schematicannon.option.skipTileEntities": "Bescherm Tile Entities",
"create.gui.schematicannon.option.skipMissing.description": "Als het Bouwtekeningkannon niet een geschikt blok kan vinden om te plaatsen gaat hij door naar de volgende positie.", "create.gui.schematicannon.option.skipMissing.description": "Als het Bouwtekeningkannon niet een geschikt blok kan vinden om te plaatsen gaat hij door naar de volgende positie.",
"create.gui.schematicannon.option.skipTileEntities.description": "Het Bouwtekeningkannon probeert blokken met data zoals kisten te vermijden", "create.gui.schematicannon.option.skipTileEntities.description": "Het Bouwtekeningkannon probeert blokken met data zoals kisten te vermijden",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Het Bouwtekeningkannon zal nooit vaste blokken in zijn gebied vervangen, alleen niet-vaste blokken en lucht", "create.gui.schematicannon.option.dontReplaceSolid.description": "Het Bouwtekeningkannon zal nooit vaste blokken in zijn gebied vervangen, alleen niet-vaste blokken en lucht",
"create.gui.schematicannon.option.replaceWithSolid.description": "Het Bouwtekeningkannon zal alleen vaste blokken in zijn gebied veranderen als de bouwtekening een vast blok bevat op zijn positie.", "create.gui.schematicannon.option.replaceWithSolid.description": "Het Bouwtekeningkannon zal alleen vaste blokken in zijn gebied veranderen als de bouwtekening een vast blok bevat op zijn positie.",
"create.gui.schematicannon.option.replaceWithAny.description": "Het Bouwtekeningkannon zal vaste blokken in zijn gebied vervangen als de bouwtekening een blok op bevat op zijn positie.", "create.gui.schematicannon.option.replaceWithAny.description": "Het Bouwtekeningkannon zal vaste blokken in zijn gebied vervangen als de bouwtekening een blok op bevat op zijn positie.",
"create.gui.schematicannon.option.replaceWithEmpty.description": "Het Bouwtekeningkannon zal alle blokken in zijn gebied vervangen, inclusief blokken vervangen door lucht.", "create.gui.schematicannon.option.replaceWithEmpty.description": "Het Bouwtekeningkannon zal alle blokken in zijn gebied vervangen, inclusief blokken vervangen door lucht.",
"create.schematicannon.status.idle": "Inactief", "create.schematicannon.status.idle": "Inactief",
"create.schematicannon.status.ready": "Gereed", "create.schematicannon.status.ready": "Gereed",
"create.schematicannon.status.running": "Lopend", "create.schematicannon.status.running": "Lopend",
@ -382,67 +175,18 @@
"create.schematicannon.status.schematicInvalid": "Bouwtekening is ongeschikt", "create.schematicannon.status.schematicInvalid": "Bouwtekening is ongeschikt",
"create.schematicannon.status.schematicNotPlaced": "Bouwtekening niet geplaatst", "create.schematicannon.status.schematicNotPlaced": "Bouwtekening niet geplaatst",
"create.schematicannon.status.schematicExpired": "Bouwtekening verlopen", "create.schematicannon.status.schematicExpired": "Bouwtekening verlopen",
"create.gui.index.title": "Logistieke Inhoudsopgave",
"create.gui.index.targetAddressSelect": "Ontvangst Adres",
"create.gui.index.confirmOrder": "Bevestig Bestelling",
"create.logistics.priority": "Prioriteit",
"create.logistics.priority.lowest": "Laagst",
"create.logistics.priority.low": "Laag",
"create.logistics.priority.high": "Hoog",
"create.logistics.priority.highest": "Hoogst",
"create.gui.logistical_controller.active_mode": "Actieve Modus",
"create.gui.logistical_controller.passive_mode": "Passieve Modus",
"create.gui.requester.requestedItemCount": "Gevraagde hoeveelheid ",
"create.gui.storage.passiveModeOnly": "Objecten opslag is alleen passief",
"create.tooltip.holdKey": "Houd [%1$s] ingedrukt",
"create.tooltip.holdKeyOrKey": "Houd [%1$s] of [%2$s] ingedrukt",
"create.tooltip.keyShift": "Shift",
"create.tooltip.keyCtrl": "Ctrl",
"create.tooltip.speedRequirement": "Snelheid eis: %1$s", "create.tooltip.speedRequirement": "Snelheid eis: %1$s",
"create.tooltip.speedRequirement.none": "Geen", "create.tooltip.speedRequirement.none": "Geen",
"create.tooltip.speedRequirement.medium": "Gemiddeld", "create.tooltip.speedRequirement.medium": "Gemiddeld",
"create.tooltip.speedRequirement.fast": "Snel", "create.tooltip.speedRequirement.fast": "Snel",
"create.tooltip.stressImpact": "Stress Impact: %1$s", "create.tooltip.stressImpact": "Stress Impact: %1$s",
"create.tooltip.stressImpact.low": "Laag", "create.tooltip.stressImpact.low": "Laag",
"create.tooltip.stressImpact.medium": "Gemiddeld", "create.tooltip.stressImpact.medium": "Gemiddeld",
"create.tooltip.stressImpact.high": "Hoog", "create.tooltip.stressImpact.high": "Hoog",
"create.tooltip.capacityProvided": "Stress Capacity: %1$s", "create.tooltip.capacityProvided": "Stress Capacity: %1$s",
"create.tooltip.capacityProvided.low": "Klein", "create.tooltip.capacityProvided.low": "Klein",
"create.tooltip.capacityProvided.medium": "Gemiddeld", "create.tooltip.capacityProvided.medium": "Gemiddeld",
"create.tooltip.capacityProvided.high": "Groot", "create.tooltip.capacityProvided.high": "Groot",
"create.tooltip.wip": "WIP",
"create.tooltip.workInProgress": "Work in progress!",
"create.tooltip.randomWipDescription0": "Houd dit object buiten bereik van kinderen.",
"create.tooltip.randomWipDescription1": "Een baby panda sterft elke keer als je dit object gebruikt.",
"create.tooltip.randomWipDescription2": "Gebruik dit object op eigen risico.",
"create.tooltip.randomWipDescription3": "Niets te zien hier, vervolg uw weg.",
"create.tooltip.randomWipDescription4": "Dit object zal zichzelf vernietigen in tien seconden.",
"create.tooltip.randomWipDescription5": "Geloof me, het is nuteloos.",
"create.tooltip.randomWipDescription6": "Door dit object te gebruiken stemt u in met onze disclaimer en gaat u akkoord met de algemene voorwaarden.",
"create.tooltip.randomWipDescription7": "Dit is misschien niet geschikt voor jou.",
"create.tooltip.randomWipDescription8": "Gebruikt het en je zal meteen spijt hebben.",
"create.mechanical_mixer.min_ingredients": "Min. Ingredieënten",
"_comment": "-------------------------] ITEM DESCRIPTIONS [------------------------------------------------",
"item.create.example_item.tooltip": "EXAMPLE ITEM (just a marker that this tooltip exists)",
"item.create.example_item.tooltip.summary": "A brief description of the item. _Underscores_ highlight a term.",
"item.create.example_item.tooltip.condition1": "When this",
"item.create.example_item.tooltip.behaviour1": "Then this item does this. (behaviours show on shift)",
"item.create.example_item.tooltip.condition2": "And When this",
"item.create.example_item.tooltip.behaviour2": "You can add as many behaviours as you like",
"item.create.example_item.tooltip.control1": "When Ctrl pressed",
"item.create.example_item.tooltip.action1": "These controls are displayed.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRIE STAF", "item.create.wand_of_symmetry.tooltip": "SYMMETRIE STAF",
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt uw blokplaatsing perfect over de geconfigureerde vlakken.", "item.create.wand_of_symmetry.tooltip.summary": "Spiegelt uw blokplaatsing perfect over de geconfigureerde vlakken.",
"item.create.wand_of_symmetry.tooltip.condition1": "Wanneer in de Actiebalk", "item.create.wand_of_symmetry.tooltip.condition1": "Wanneer in de Actiebalk",
@ -453,36 +197,18 @@
"item.create.wand_of_symmetry.tooltip.action2": "_Verwijderd_ de actieve Spiegel", "item.create.wand_of_symmetry.tooltip.action2": "_Verwijderd_ de actieve Spiegel",
"item.create.wand_of_symmetry.tooltip.control3": "R-Klik terwijl je Sluipt", "item.create.wand_of_symmetry.tooltip.control3": "R-Klik terwijl je Sluipt",
"item.create.wand_of_symmetry.tooltip.action3": "Opent de _Configuratie_ _Interface_", "item.create.wand_of_symmetry.tooltip.action3": "Opent de _Configuratie_ _Interface_",
"item.create.handheld_blockzapper.tooltip": "BLOKZAPPER",
"item.create.handheld_blockzapper.tooltip.summary": "Ongebruikelijke gadget voor het plaatsen en verwissel van blokken over een afstand",
"item.create.handheld_blockzapper.tooltip.control1": "L-Klik op een Blok",
"item.create.handheld_blockzapper.tooltip.action1": "Zet het doelwit blok om naar het geselecteerde blok.",
"item.create.handheld_blockzapper.tooltip.control2": "R-Klik op een Blok",
"item.create.handheld_blockzapper.tooltip.action2": "_Plaatst_ of _Vervangt_ het doelwit blok.",
"item.create.handheld_blockzapper.tooltip.control3": "R-Click terwijl je Sluipt",
"item.create.handheld_blockzapper.tooltip.action3": "Opent de _Configuratie_ _Interface_",
"item.create.tree_fertilizer.tooltip": "BOOMMEST", "item.create.tree_fertilizer.tooltip": "BOOMMEST",
"item.create.tree_fertilizer.tooltip.summary": "Een krachtige combinatie van mineralen geschikt voor de meest voorkomende typen bomen.", "item.create.tree_fertilizer.tooltip.summary": "Een krachtige combinatie van mineralen geschikt voor de meest voorkomende typen bomen.",
"item.create.tree_fertilizer.tooltip.condition1": "Wanneer gebruikt op Kiemplanten", "item.create.tree_fertilizer.tooltip.condition1": "Wanneer gebruikt op Kiemplanten",
"item.create.tree_fertilizer.tooltip.behaviour1": "Groeit bomen onafhankelijk van beschikbare ruimte", "item.create.tree_fertilizer.tooltip.behaviour1": "Groeit bomen onafhankelijk van beschikbare ruimte",
"block.create.cocoa_log.tooltip": "COCAO OURWOUDSTAM",
"block.create.cocoa_log.tooltip.summary": "Een experimenteele oerwoudstam die het automatisch telen van _Cocaobonen_ versimpelt",
"block.create.cocoa_log.tooltip.condition1": "Wanneer rijp",
"block.create.cocoa_log.tooltip.behaviour1": "Groeit _Cocaobonen_ aan alle kanten",
"item.create.empty_schematic.tooltip": "LEGE BOUWTEKENING", "item.create.empty_schematic.tooltip": "LEGE BOUWTEKENING",
"item.create.empty_schematic.tooltip.summary": "Bruikbaar als ingredient in recepten en voor het schrijven aan de _BOUWTEKENING_ _TAFEL._", "item.create.empty_schematic.tooltip.summary": "Bruikbaar als ingredient in recepten en voor het schrijven aan de _BOUWTEKENING_ _TAFEL._",
"item.create.schematic.tooltip": "BOUWTEKENING", "item.create.schematic.tooltip": "BOUWTEKENING",
"item.create.schematic.tooltip.summary": "Bevat een structuur die gepositioneerd en geplaatst kan worden in de wereld. Positineer het Hologram als gewilt en gebruik een _BOUWTEKENINGKANNON_ om het te bouwen.", "item.create.schematic.tooltip.summary": "Bevat een structuur die gepositioneerd en geplaatst kan worden in de wereld. Positineer het Hologram als gewilt en gebruik een _BOUWTEKENINGKANNON_ om het te bouwen.",
"item.create.schematic.tooltip.condition1": "Wanneer ingedrukt", "item.create.schematic.tooltip.condition1": "Wanneer ingedrukt",
"item.create.schematic.tooltip.behaviour1": "Kan gepositioneerd worden met de knoppen op het scherm", "item.create.schematic.tooltip.behaviour1": "Kan gepositioneerd worden met de knoppen op het scherm",
"item.create.schematic.tooltip.control1": "R-Klik terwijl je sluipt", "item.create.schematic.tooltip.control1": "R-Klik terwijl je sluipt",
"item.create.schematic.tooltip.action1": "Opent een_Interface_ voor het invullen van preciese _coordinaten._", "item.create.schematic.tooltip.action1": "Opent een_Interface_ voor het invullen van preciese _coordinaten._",
"item.create.schematic_and_quill.tooltip": "BOUWTEKENING EN VEER", "item.create.schematic_and_quill.tooltip": "BOUWTEKENING EN VEER",
"item.create.schematic_and_quill.tooltip.summary": "Bruikbaar om een constructie in jouw wereld op te slaan naar een .nbt bestand.", "item.create.schematic_and_quill.tooltip.summary": "Bruikbaar om een constructie in jouw wereld op te slaan naar een .nbt bestand.",
"item.create.schematic_and_quill.tooltip.condition1": "Stap 1", "item.create.schematic_and_quill.tooltip.condition1": "Stap 1",
@ -495,228 +221,22 @@
"item.create.schematic_and_quill.tooltip.action2": "Selecteer punten in _de lucht._ _Scroll_ om de afstand aan te passen.", "item.create.schematic_and_quill.tooltip.action2": "Selecteer punten in _de lucht._ _Scroll_ om de afstand aan te passen.",
"item.create.schematic_and_quill.tooltip.control3": "R-Klik terwijl je sluipt", "item.create.schematic_and_quill.tooltip.control3": "R-Klik terwijl je sluipt",
"item.create.schematic_and_quill.tooltip.action3": "_Resets_ en verwijderd de selectie.", "item.create.schematic_and_quill.tooltip.action3": "_Resets_ en verwijderd de selectie.",
"block.create.creative_crate.tooltip": "CREATIEF KRAT",
"block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_",
"block.create.schematicannon.tooltip": "BOUWTEKENINGKANNON", "block.create.schematicannon.tooltip": "BOUWTEKENINGKANNON",
"block.create.schematicannon.tooltip.summary": "Schiet blokken om een gepostioneerde _Bouwtekening_ in de Wereld te creëeren. Gebruikt blokken uit naastgelegen inventarissen en _Buskruit_ als brandstof.", "block.create.schematicannon.tooltip.summary": "Schiet blokken om een gepostioneerde _Bouwtekening_ in de Wereld te creëeren. Gebruikt blokken uit naastgelegen inventarissen en _Buskruit_ als brandstof.",
"block.create.schematicannon.tooltip.control1": "Wanneer R-Geklikt",
"block.create.schematicannon.tooltip.action1": "Opent de _Interface_",
"block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL", "block.create.schematic_table.tooltip": "BOUWTEKENING TAFEL",
"block.create.schematic_table.tooltip.summary": "Schrijft opgeslagen bouwtekeningen op een _Lege_ _Bouwtekening_", "block.create.schematic_table.tooltip.summary": "Schrijft opgeslagen bouwtekeningen op een _Lege_ _Bouwtekening_",
"block.create.schematic_table.tooltip.condition1": "Wanneer voorzien van een lege Bouwtekening", "block.create.schematic_table.tooltip.condition1": "Wanneer voorzien van een lege Bouwtekening",
"block.create.schematic_table.tooltip.behaviour1": "Uploadt een gekozen bestand uit uw bouwtekeningenmap", "block.create.schematic_table.tooltip.behaviour1": "Uploadt een gekozen bestand uit uw bouwtekeningenmap",
"block.create.shaft.tooltip": "DRIJFAS",
"block.create.shaft.tooltip.summary": "_Geeft_ _Rotatie_ _door_ in een rechte lijn.",
"block.create.cogwheel.tooltip": "TANDWIEL",
"block.create.cogwheel.tooltip.summary": "Geeft _Rotatie_ door in een rechte lijn, en naar naastgelegen _Tandwielen._",
"block.create.large_cogwheel.tooltip": "GROOT TANDWIEL",
"block.create.large_cogwheel.tooltip.summary": "Een grotere versie van het _TANDWIEL,_ waardoor _veranderingen_ in _Rotatiesnelheid_ mogelijk zijn indien verbonden met zijn kleinere tegenhanger.",
"block.create.encased_shaft.tooltip": "OMHULSDE DRIJFAS",
"block.create.encased_shaft.tooltip.summary": "_Geeft_ _Rotatie_ _door_ in een rechte lijn. Geschikt voor het doorgeven van rotatie door muren.",
"block.create.gearbox.tooltip": "VERSNELLINGSBAK",
"block.create.gearbox.tooltip.summary": "_Geeft_ _Rotatie_ _door_ in _vier_ _richtingen._ Keert rechte verbindingen om.",
"block.create.gearshift.tooltip": "VERSNELLINGSPOOK",
"block.create.gearshift.tooltip.summary": "Een verstelbare _rotatie_ _schakelaar_ voor aangesloten drijfassen.",
"block.create.gearshift.tooltip.condition1": "Wanneer voorzien van kracht",
"block.create.gearshift.tooltip.behaviour1": "_Keert_ de binnenkomende rotatie.",
"block.create.clutch.tooltip": "KOPPELING",
"block.create.clutch.tooltip.summary": "Een verstelbare _rotatie_ _schakelaar_ for connected shafts.",
"block.create.clutch.tooltip.condition1": "Wanneer voorzien van kracht",
"block.create.clutch.tooltip.behaviour1": "_Stopt_ met het doorgeven van kracht aan de andere kant.",
"block.create.encased_belt.tooltip": "OMHULSDE TRANSPORTBAND",
"block.create.encased_belt.tooltip.summary": "_Geeft_ _Rotatie_ _door_ aan zichzelf en andere _Omhulsde_ _Transportbanden._",
"block.create.encased_belt.tooltip.condition1": "Wanneer aangesloten",
"block.create.encased_belt.tooltip.behaviour1": "Aangesloten blokken zullen precies _dezelfde_ _Rotatiesnelheid_ en _richting_ hebben. Ze hoeven niet dezelfde kant op te staan.",
"item.create.belt_connector.tooltip": "TRANSPORTBAND CONNECTOR",
"item.create.belt_connector.tooltip.summary": "Verbindt twee _Drijfassen_ met een _Mechanische_ _Transportband._ Verbonden drijfassen zullen dezelfde rotatiesneheid en richting hebben. De Transportband kan ook Entiteiten transporteren",
"item.create.belt_connector.tooltip.control1": "R-Klikken op drijfas",
"item.create.belt_connector.tooltip.action1": "Selecteer de Drijfas als een katrol van de transportband. Beide geselecteerde drijfassen moeten _verticaal_, _horizontaal_ of _diagonaal_ in _één_ _lijn_ staan in de richting van de Transportbanden.",
"item.create.belt_connector.tooltip.control2": "R-Klikken terwijl je sluipt",
"item.create.belt_connector.tooltip.action2": "_Reset_ de eerste geselecteerde positie van de Transportband",
"item.create.goggles.tooltip": "BRIL", "item.create.goggles.tooltip": "BRIL",
"item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische_ _informatie._", "item.create.goggles.tooltip.summary": "Een bril om je visie te augmenteren met _kinetische_ _informatie._",
"item.create.goggles.tooltip.condition1": "Wanneer gedragen", "item.create.goggles.tooltip.condition1": "Wanneer gedragen",
"item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.", "item.create.goggles.tooltip.behaviour1": "Laat _gekleurde_ _indicaties_ zien die corresponderen met de _Snelheid_ van een geplaatst kinetisch onderdeel.",
"block.create.motor.tooltip": "MOTOR",
"block.create.motor.tooltip.summary": "Een instelbare bron van _Rotatiekracht_",
"block.create.water_wheel.tooltip": "WATERRAD",
"block.create.water_wheel.tooltip.summary": "Biedt _Rotatiekracht_ van naastgelegen _water_ _stromen._",
"block.create.encased_fan.tooltip": "OMHULSDE VENTILATOR",
"block.create.encased_fan.tooltip.summary": "Zet _Rotatiekracht_ om naar een _Luchtstroom_ en terug. Heeft een verscheidenheid aan toepassingen.",
"block.create.encased_fan.tooltip.condition1": "Wanneer aangestuurd door Redstone",
"block.create.encased_fan.tooltip.behaviour1": "Biedt _Rotatiekracht_ aan van alle _hitte_ _bronnen_ direct onder zichzelf. De ventilator moet naar beneden wijzen.",
"block.create.encased_fan.tooltip.condition2": "Wanneer gedraaid",
"block.create.encased_fan.tooltip.behaviour2": "_Duwt_ of _Trekt_ Entiteiten, afhankelijk van de binnenkomende rotatiesnelheid.",
"block.create.encased_fan.tooltip.condition3": "Bij het doorblazen van speciale blokken",
"block.create.encased_fan.tooltip.behaviour3": "_Vloeitstoffen_ en _Vuur_ zenden deeltjes uit in de luchtstroom. Dit kan gebruikt worden om _objecten_ te _verwerken_",
"block.create.turntable.tooltip": "DRAAISCHIJF", "block.create.turntable.tooltip": "DRAAISCHIJF",
"block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.", "block.create.turntable.tooltip.summary": "Verandert _Rotatiekracht_ in verfijnde bewegingsziekte.",
"block.create.crushing_wheel.tooltip": "VERPULVERAAR",
"block.create.crushing_wheel.tooltip.summary": "Grote draaibare wielen die alles _verpulveren_ wat hun tegen houdt.",
"block.create.crushing_wheel.tooltip.condition1": "Wanneer aangesloten op een andere Verpulveraar",
"block.create.crushing_wheel.tooltip.behaviour1": "Creëert een verpulverende installatie voor het verwerken van verschillende dingen. De tanden van de wielen moeten met elkaar in contact staan en bewegen met _dezelfde_ _snelheid_ in _tegenovergestelde_ _richting._",
"block.create.mechanical_press.tooltip": "MECHANISCHE PERS",
"block.create.mechanical_press.tooltip.summary": "Een krachtige zuiger voor het samenpersen van objecten onder zich. Heeft een constante _Rotatiekracht_ nodig.",
"block.create.mechanical_press.tooltip.condition1": "Wanneer aangestuurd door Redstone",
"block.create.mechanical_press.tooltip.behaviour1": "_Begint_ met het samenpersen van objecten onder zich.",
"block.create.mechanical_press.tooltip.condition2": "Wanneer boven een Transportband Connector",
"block.create.mechanical_press.tooltip.behaviour2": "Perst _Automatisch_ langskomende objecten op de transportband.",
"block.create.mechanical_mixer.tooltip": "MECHANISCHE MIXER",
"block.create.mechanical_mixer.tooltip.summary": "Een kinetische garde voor het toepassen van vormloze recepten op objecten eronder. Vereist constante _Rotatiekracht_ en een _Bekken_ hieronder geplaatst (met een tussenruimte).",
"block.create.mechanical_mixer.tooltip.condition1": "Wanneer boven een Bekken",
"block.create.mechanical_mixer.tooltip.behaviour1": "Begint objecten in het bekken te mengen wanneer alle benodigde ingrediënten aanwezig zijn.",
"block.create.mechanical_mixer.tooltip.condition2": "Wanneer gebruikt met een Sleutel",
"block.create.mechanical_mixer.tooltip.behaviour2": "_Configureert_ de minimale hoeveelheid _totale_ _ingredienten_ voor toegepaste recepten. Gebruik deze optie om _ongewenste_ _recepten_ met vergelijkbare maar minder ingrediënten _te_ _vermijden._",
"block.create.mechanical_piston.tooltip": "MECHANISCHE ZUIGER",
"block.create.mechanical_piston.tooltip.summary": "Een meer geavanceerde versie van de _Zuiger,_ die _Rotatiekracht_ gebruikt om gekoppelde constructies nauwkeurig te verplaatsen. _Zuiger_ _Verlgenpalen_ aan de achterzijde definiëren het _Bereik_ van dit apparaat. Zonder verlengingen zal de zuiger niet bewegen. Gebruik _Lineair_ _Chassis_ om meer dan een enkele rij blokken te verplaatsen.",
"block.create.mechanical_piston.tooltip.condition1": "Wanneer gedraaid",
"block.create.mechanical_piston.tooltip.behaviour1": "Begint de bijgevoegde structuur te verplaatsen. Snelheid en richting correleren met de inkomende rotatiesnelheid.",
"block.create.sticky_mechanical_piston.tooltip": "MECHANISCHE KLEEFZUIGER",
"block.create.sticky_mechanical_piston.tooltip.summary": "Een meer geavanceerde versie van de _Kleefzuiger,_ die _Rotatiekracht_ gebruikt om gekoppelde constructies nauwkeurig te verplaatsen. _Zuiger_ _Verlengpalen_ aan de achterzijde definiëren het _Bereik_ van dit apparaat. Zonder verlengingen zal de zuiger niet bewegen. Gebruik _Lineair_ _Chassis_ om meer dan een enkele rij blokken te verplaatsen.",
"block.create.sticky_mechanical_piston.tooltip.condition1": "Wanneer gedraaid",
"block.create.sticky_mechanical_piston.tooltip.behaviour1": "Begint de bijgevoegde structuur te verplaatsen. Snelheid en richting correleren met de inkomende rotatiesnelheid.",
"block.create.piston_extension_pole.tooltip": "ZUIGER VERLENGPAAL",
"block.create.piston_extension_pole.tooltip.summary": "Gebruikt om het bereik van _MECHANISCHE_ _ZUIGERS_ te vergroten.",
"block.create.piston_extension_pole.tooltip.condition1": "Wanneer aangesloten op een Mechanische zuiger",
"block.create.piston_extension_pole.tooltip.behaviour1": "Verlengt het bereik van de zuigers met 1 blok",
"block.create.mechanical_bearing.tooltip": "MECHANISCHE LAGER",
"block.create.mechanical_bearing.tooltip.summary": "Gebruikt voor het roteren van _grotere_ _structuren_ of het genereren van _Rotatiekracht_ uit wind.",
"block.create.mechanical_bearing.tooltip.condition1": "Wanneer gedraaid",
"block.create.mechanical_bearing.tooltip.behaviour1": "Begint fysiek gekoppelde _ROTATIE_ _CHASSIS_ te roteren inclusief hun gekoppelde blokken respectievelijk.",
"block.create.mechanical_bearing.tooltip.condition2": "When Powered by Redstone",
"block.create.mechanical_bearing.tooltip.behaviour2": "Begint met het aanbieden van _Rotatiekracht_ uit het roteren van de bijbehorende structuur. De structuur moet geschikte _Zijl_ _Blokken_ bevatten (momenteel een wollen blok).",
"block.create.linear_chassis.tooltip": "LINEAIR CHASSIS",
"block.create.linear_chassis.tooltip.summary": "A configurable base for Structures moved by a _Mechanische_ _Zuiger._ These Blocks have to form the first Layer of blocks in front of the Zuiger.",
"block.create.linear_chassis.tooltip.condition1": "Wanneer bewogen door een Mechanische Zuiger",
"block.create.linear_chassis.tooltip.behaviour1": "_Beweegt_ alle _aangesloten_ _Chassis_ met dezelfde oriëntatie, en daaraan bevestigde blokken. Wanneer de Zuiger wordt ingetrokken, worden blokken alleen getrokken als het chassisvlak _Kleverig_ (zie [Ctrl]).",
"block.create.linear_chassis.tooltip.control1": "Wanneer R-Geklikt met een slijmbal",
"block.create.linear_chassis.tooltip.action1": "Maakt het geklikte vlak _Kleverig._ Wanneer de Zuiger zich terugtrekt, zal het chassis alle bevestigde blokken in zijn kolom en binnen het geconfigureerde bereik _terugtrekken._",
"block.create.radial_chassis.tooltip": "RADIAAL CHASSIS",
"block.create.radial_chassis.tooltip.summary": "Vereist voor het roten van structeren met de _Mechanisch_ _Lager._ ",
"block.create.radial_chassis.tooltip.condition1": "Wanneer gedraaid door een Lager",
"block.create.radial_chassis.tooltip.behaviour1": "_Roteert_ alle blokken bevestigd aan _Klevende-zijden_ (zie [Ctrl]) binnen het geconfigureerde bereik rondom zichzelf. _Zendt_ de rotatie over naar verder bevestigde radiaal chassis.",
"block.create.radial_chassis.tooltip.control1": "Wanneer R-Geklikt met een slijmbal",
"block.create.radial_chassis.tooltip.action1": "Maakt het geklikte vlak _Klevend._ Wanneer het chassis roteert, worden alle blokken die aan deze zijde zijn bevestigd mee gedraaid.",
"block.create.mechanical_drill.tooltip": "MECHANISCHE BOOR",
"block.create.mechanical_drill.tooltip.summary": "Een mechanisch apparaat geschikt voor het _breken_ _van_ _blokken_",
"block.create.mechanical_drill.tooltip.condition1": "Wanneer gedraaid",
"block.create.mechanical_drill.tooltip.behaviour1": "Gedraagt zich als een stationair blokbreker. Doet ook pijn aan alle entiteiten binnen zijn bereik.",
"block.create.mechanical_drill.tooltip.condition2": "Wanneer geduwt door een Mechanische Zuiger",
"block.create.mechanical_drill.tooltip.behaviour2": "Breekt blokken waar de boor mee in contact komt.",
"block.create.mechanical_harvester.tooltip": "MECHANISCHE OOGSTER",
"block.create.mechanical_harvester.tooltip.summary": "Een Mechanische plantensnijder geschikt voor middelgrote gewasautomatisering",
"block.create.mechanical_harvester.tooltip.condition1": "Wanneer geduwt door een Mechanische Zuiger",
"block.create.mechanical_harvester.tooltip.behaviour1": "_Oogst_ alle _Rijpe_ _Planten_ dat het mes raakt aan en zet ze terug naar hun oorspronkelijke staat van groei.",
"block.create.stockpile_switch.tooltip": "VOORRAAD SCHAKELAAR", "block.create.stockpile_switch.tooltip": "VOORRAAD SCHAKELAAR",
"block.create.stockpile_switch.tooltip.summary": "Schakelt een Redstone signaal op basis van de _Opslagruimte_ in de aangesloten Container.", "block.create.stockpile_switch.tooltip.summary": "Schakelt een Redstone signaal op basis van de _Opslagruimte_ in de aangesloten Container.",
"block.create.stockpile_switch.tooltip.condition1": "Wanneer onder de laagste limiet", "block.create.stockpile_switch.tooltip.condition1": "Wanneer onder de laagste limiet",
"block.create.stockpile_switch.tooltip.behaviour1": "Stopt met het aanbieden van _Redstone_ _Kracht_", "block.create.stockpile_switch.tooltip.behaviour1": "Stopt met het aanbieden van _Redstone_ _Kracht_",
"block.create.stockpile_switch.tooltip.condition2": "Wanneer boven de hoogste limiet", "block.create.creative_crate.tooltip": "CREATIEF KRAT",
"block.create.stockpile_switch.tooltip.behaviour2": "Start met het aanbieden van _Redstone_ _Kracht_ tot de laagste limiet weer is bereikt", "block.create.creative_crate.tooltip.summary": "Biedt een eindloze vooraad blokken aan een aangeloten _Bouwtekeningkannon_"
"block.create.stockpile_switch.tooltip.control1": "Wanneer R-Geklikt", }
"block.create.stockpile_switch.tooltip.action1": "Opent de _Configuratie_ _Interface_",
"block.create.redstone_link.tooltip": "REDSTONE BRUG",
"block.create.redstone_link.tooltip.summary": "Eindpunten voor _Draadloze_ _Redstone-verbindingen._ Kan met elk object _Frequencies_ worden toegewezen. Signaalbereik is beperkt, maar redelijk ver.",
"block.create.redstone_link.tooltip.condition1": "Wanneer aangestuurd",
"block.create.redstone_link.tooltip.behaviour1": "Het ontvangen van verbindingen met dezelfde frequentie levert een Redstone-signaal.",
"block.create.redstone_link.tooltip.control1": "Wanneer R-Geklikt met een object",
"block.create.redstone_link.tooltip.action1": "Stelt de _Frequentie_ in op dat object. Een totaal van _twee_ _verschillende_ _objecten_ kan in combinatie worden gebruikt voor het definiëren van een frequentie",
"block.create.redstone_link.tooltip.control2": "Wanneer R-Geklikt terwijl je sluipt",
"block.create.redstone_link.tooltip.action2": "Schakelt tussen _ontvanger_ en _zender_modus.",
"block.create.redstone_contact.tooltip": "REDSTONE CONTACT",
"block.create.redstone_contact.tooltip.summary": "Een eenvoudig apparaat voor gevorderden Redstone Apparaten.",
"block.create.redstone_contact.tooltip.condition1": "Wanneer gericht op een ander redstone contact",
"block.create.redstone_contact.tooltip.behaviour1": "Biedt een _Redstone_ _Signaal_",
"block.create.redstone_contact.tooltip.condition2": "Wanneer verplaatst door een Mechanische Zuiger",
"block.create.redstone_contact.tooltip.behaviour2": "Activeert alle stationaire voorbijkomende redstone contacten",
"block.create.adjustable_crate.tooltip": "VERSTELBARE KRAT",
"block.create.adjustable_crate.tooltip.summary": "Met deze _Opslag_ _Container_ kan de capaciteit handmatig worden geregeld. Het kan tot _16_ _Stapels_ van elk item bevatten",
"block.create.adjustable_crate.tooltip.control1": "Wanneer R-Geklikt",
"block.create.adjustable_crate.tooltip.action1": "Opent de _Interface_",
"block.create.extractor.tooltip": "EXTRACTOR",
"block.create.extractor.tooltip.summary": "_Haalt_ _objecten_ uit een aangesloten _inventaris_ en laat ze op de grond vallen. Laat items niet vallen totdat de ruimte is leeggemaakt. Kan een item-stapel worden toegewezen als een _filter._",
"block.create.extractor.tooltip.condition1": "Wanneer aangestuurd door redstone",
"block.create.extractor.tooltip.behaviour1": "_Pauzeerd_ de Extractor",
"block.create.extractor.tooltip.control1": "R-Klik op Filter Plek",
"block.create.extractor.tooltip.action1": "Wijst momenteel _vastgehouden_ _stapel_ toe als de _Filter._ Extractor zal uitsluitend het object _type_ en _hoevelheid_ van de stapel op de grond gooien.",
"block.create.linked_extractor.tooltip": "GELINKTE EXTRACTOR",
"block.create.linked_extractor.tooltip.summary": "_Haalt_ _objecten_ uit een aangesloten _inventaris_ en laat ze op de grond vallen. Laat items niet vallen totdat de ruimte is leeggemaakt. Kan een item-stapel worden toegewezen als een _filter._ Kan op afstand worden bediend via een _Redstone_ _Brug._",
"block.create.linked_extractor.tooltip.condition1": "Wanneer Redstone verbinding actief is",
"block.create.linked_extractor.tooltip.behaviour1": "_Pauzeerd_ de Extractor",
"block.create.linked_extractor.tooltip.control1": "R-Klik op Filter Plek",
"block.create.linked_extractor.tooltip.action1": "Wijst momenteel _vastgehouden_ _stapel_ toe als de _Filter._ Extractor zal uitsluitend het object _type_ en _hoevelheid_ van de stapel op de grond gooien.",
"block.create.linked_extractor.tooltip.control2": "R-Klik op Frequency Plek",
"block.create.linked_extractor.tooltip.action2": "Wijst momenteel _vastgehouden_ _object_ toe als onderdeel van de geluisterde frequentie. Wanneer een zendende _Redstone_ _Brug_ van dezelfde frequentie wordt ingeschakeld, pauzeert deze Extractor.",
"block.create.funnel.tooltip": "TRANSPORTBAND TRECHTER",
"block.create.funnel.tooltip.summary": "Verzamelt inkomende items op een _Mechanische_ _Transportband_ en plaatst deze indien mogelijk in de bijgevoegde _Inventaris._ Moet zich direct op een transportband bevinden, met de opening tegenover de bewegingsrichting van de transportband. Het inventaris moet op dezelfde hoogte zijn als de trechter.",
"block.create.belt_observer.tooltip": "TRANSPORTBAND OBSERVEERDER",
"block.create.belt_observer.tooltip.summary": "Detecteert passerende items op een _Mechanische_ _Transportband_ ervoor. Werkt goed met een _Zuiger_ bovenop, waardoor bepaalde items worden verwijderd.",
"block.create.belt_observer.tooltip.condition1": "Wanneer een object overeenkomt met Filter",
"block.create.belt_observer.tooltip.behaviour1": "Biedt een korte _Redstone_ _pulse_ aan alle kanten. Een leeg filter komt overeen met alle passerende objecten.",
"block.create.belt_observer.tooltip.control1": "R-Klik op Filter Plek",
"block.create.belt_observer.tooltip.action1": "Wijst momenteel _vastgehouden_ _stapel_ toe als de _Filter._ Observeerder zal alleen reageren op dit type object.",
"block.create.pulse_repeater.tooltip": "PULS VERSTERKER",
"block.create.pulse_repeater.tooltip.summary": "Een eenvoudig circuit voor het knippen van passerende redstonesignalen tot een lengte van _1_ _tick._",
"block.create.adjustable_repeater.tooltip": "FLEXSTERKER",
"block.create.adjustable_repeater.tooltip.summary": "Een geavanceerde _Redstone_ _Verserker_ met een _configurable_ _Delay_ tot 30 minuten.",
"block.create.speedometer.tooltip": "SNELHEIDSMETER",
"block.create.speedometer.tooltip.summary": "Meet en toont de _Rotatiesnelheid_ van gekoppelde kinetische componenten.",
"block.create.speedometer.tooltip.condition1": "Wanneer gedraaid",
"block.create.speedometer.tooltip.behaviour1": "Geeft een kleur aan die overeenkomt met het snelheidsniveau. _Groen_ geeft een trage, _Blauw_ gematigde en _Paars_ een snelle rotatie aan. Sommige Mechanische componenten vereisen voldoende snelheid om goed te werken.",
"block.create.stressometer.tooltip": "STRESSMETER",
"block.create.stressometer.tooltip.summary": "Meet en toont de _algemene_ _stress_ van het bijgevoegde kinetische netwerk.",
"block.create.stressometer.tooltip.condition1": "Wanneer gedraaid",
"block.create.stressometer.tooltip.behaviour1": "Geeft een kleur aan die overeenkomt met het stressniveau. _Overbelaste_ _netwerken_ zullen niet meer bewegen. Stress kan worden verlicht door meer _Rotatie_ _bronnen_ toe te voegen aan het netwerk.",
"item.create.logistical_controller_calculation.tooltip": "WIP",
"item.create.logistical_controller_request.tooltip": "WIP",
"item.create.logistical_controller_storage.tooltip": "WIP",
"item.create.logistical_controller_supply.tooltip": "WIP",
"item.create.logistical_controller_transactions.tooltip": "WIP",
"block.create.logistical_index.tooltip": "WIP",
"block.create.package_funnel.tooltip": "WIP",
"block.create.logisticians_table.tooltip": "WIP",
"item.create.logistical_dial.tooltip": "WIP",
"itemGroup.create": "Create"
}

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@ -1,8 +1,5 @@
{ {
"_": "Missing Localizations: 1513", "_": "Obrigado por traduzir o Create!",
"_": "->------------------------] Game Elements [------------------------<-",
"block.create.acacia_window": "Janela de Acácia", "block.create.acacia_window": "Janela de Acácia",
"block.create.acacia_window_pane": "Vidraça de Acácia", "block.create.acacia_window_pane": "Vidraça de Acácia",
"block.create.adjustable_chain_gearshift": "Correia Ajustável", "block.create.adjustable_chain_gearshift": "Correia Ajustável",
@ -563,10 +560,8 @@
"block.create.yellow_valve_handle": "Válvula amarela", "block.create.yellow_valve_handle": "Válvula amarela",
"block.create.zinc_block": "Bloco de Zinco", "block.create.zinc_block": "Bloco de Zinco",
"block.create.zinc_ore": "Minério de Zinco", "block.create.zinc_ore": "Minério de Zinco",
"enchantment.create.capacity": "Capacidade", "enchantment.create.capacity": "Capacidade",
"enchantment.create.potato_recovery": "Recuperação de Batata", "enchantment.create.potato_recovery": "Recuperação de Batata",
"entity.create.carriage_contraption": "Engenhoca de carruagem", "entity.create.carriage_contraption": "Engenhoca de carruagem",
"entity.create.contraption": "Engenhoca", "entity.create.contraption": "Engenhoca",
"entity.create.crafting_blueprint": "Esquema de Fabricação", "entity.create.crafting_blueprint": "Esquema de Fabricação",
@ -575,10 +570,8 @@
"entity.create.seat": "Assento", "entity.create.seat": "Assento",
"entity.create.stationary_contraption": "Engenhoca estacionária", "entity.create.stationary_contraption": "Engenhoca estacionária",
"entity.create.super_glue": "Super Cola", "entity.create.super_glue": "Super Cola",
"fluid.create.potion": "Poção", "fluid.create.potion": "Poção",
"fluid.create.tea": "Chá do Construtor", "fluid.create.tea": "Chá do Construtor",
"item.create.andesite_alloy": "Liga de Andesito", "item.create.andesite_alloy": "Liga de Andesito",
"item.create.attribute_filter": "Filtro de Atributo", "item.create.attribute_filter": "Filtro de Atributo",
"item.create.bar_of_chocolate": "Barra de Chocolate", "item.create.bar_of_chocolate": "Barra de Chocolate",
@ -662,10 +655,6 @@
"item.create.wrench": "Chave Inglesa", "item.create.wrench": "Chave Inglesa",
"item.create.zinc_ingot": "Barra de Zinco", "item.create.zinc_ingot": "Barra de Zinco",
"item.create.zinc_nugget": "Pepita de Zinco", "item.create.zinc_nugget": "Pepita de Zinco",
"_": "->------------------------] Advancements [------------------------<-",
"advancement.create.root": "Bem vindo a Create", "advancement.create.root": "Bem vindo a Create",
"advancement.create.root.desc": "É hora de construir engenhocas maravilhosas", "advancement.create.root.desc": "É hora de construir engenhocas maravilhosas",
"advancement.create.andesite_alloy": "Aliterações Em abundância", "advancement.create.andesite_alloy": "Aliterações Em abundância",
@ -798,7 +787,7 @@
"advancement.create.display_link.desc": "Use uma conexão de placa de exibição para visualizar informações", "advancement.create.display_link.desc": "Use uma conexão de placa de exibição para visualizar informações",
"advancement.create.potato_cannon": "Fwoomp!", "advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.", "advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.",
"advancement.create.extendo_grip": "Boioioing!", "advancement.create.extendo_grip": "Boioing!",
"advancement.create.extendo_grip.desc": "Apossar-se de uma extensão de pegador.", "advancement.create.extendo_grip.desc": "Apossar-se de uma extensão de pegador.",
"advancement.create.linked_controller": "Ativação remota", "advancement.create.linked_controller": "Ativação remota",
"advancement.create.linked_controller.desc": "Ative uma coneção de redstone usando um controle conectado", "advancement.create.linked_controller.desc": "Ative uma coneção de redstone usando um controle conectado",
@ -854,13 +843,8 @@
"advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Hidden Advancement)", "advancement.create.train_crash.desc": "Testemunhe uma batida de trem como um passageiro§7\n(Hidden Advancement)",
"advancement.create.train_crash_backwards": "Ponto cego", "advancement.create.train_crash_backwards": "Ponto cego",
"advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige para trás§7\n(Hidden Advancement)", "advancement.create.train_crash_backwards.desc": "Bata em outro trem enquanto dirige para trás§7\n(Hidden Advancement)",
"_": "->------------------------] UI & Messages [------------------------<-",
"itemGroup.create.base": "Create", "itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Paletes Create", "itemGroup.create.palettes": "Paletes Create",
"death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer", "death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer",
"death.attack.create.crush.player": "%1$s foi jogando numa Roda de moer por %2$s", "death.attack.create.crush.player": "%1$s foi jogando numa Roda de moer por %2$s",
"death.attack.create.fan_fire": "%1$s foi queimado por ar quente", "death.attack.create.fan_fire": "%1$s foi queimado por ar quente",
@ -876,17 +860,14 @@
"death.attack.create.cuckoo_clock_explosion": "%1$s foi explodido por relógio cuco adulterado", "death.attack.create.cuckoo_clock_explosion": "%1$s foi explodido por relógio cuco adulterado",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s foi explodido por relógio cuco adulterado", "death.attack.create.cuckoo_clock_explosion.player": "%1$s foi explodido por relógio cuco adulterado",
"death.attack.create.run_over": "%1$s foi atropelado por %2$s", "death.attack.create.run_over": "%1$s foi atropelado por %2$s",
"create.block.deployer.damage_source_name": "Implantador rebelde", "create.block.deployer.damage_source_name": "Implantador rebelde",
"create.block.cart_assembler.invalid": "Coloque o seu montador de carrinho de minas num trilho", "create.block.cart_assembler.invalid": "Coloque o seu montador de carrinho de minas num trilho",
"create.menu.return": "Retornar ao menu", "create.menu.return": "Retornar ao menu",
"create.menu.configure": "Configurar...", "create.menu.configure": "Configurar...",
"create.menu.ponder_index": "Tabela do ponderamento", "create.menu.ponder_index": "Tabela do ponderamento",
"create.menu.only_ingame": "Disponível no menu de pausa", "create.menu.only_ingame": "Disponível no menu de pausa",
"create.menu.report_bugs": "Informar um erro", "create.menu.report_bugs": "Informar um erro",
"create.menu.support": "Suporte nós", "create.menu.support": "Suporte nós",
"create.recipe.crushing": "Triturando", "create.recipe.crushing": "Triturando",
"create.recipe.milling": "Moendo", "create.recipe.milling": "Moendo",
"create.recipe.fan_washing": "Lavagem em massa", "create.recipe.fan_washing": "Lavagem em massa",
@ -925,12 +906,11 @@
"create.recipe.assembly.cutting": "Cortado com serra", "create.recipe.assembly.cutting": "Cortado com serra",
"create.recipe.assembly.repeat": "Repetir sequência %1$s vezes", "create.recipe.assembly.repeat": "Repetir sequência %1$s vezes",
"create.recipe.assembly.junk": "Recuperação aleatório", "create.recipe.assembly.junk": "Recuperação aleatório",
"create.recipe.processing.chance": "%1$s%% Chance", "create.recipe.processing.chance": "%1$s%% de Chance",
"create.recipe.deploying.not_consumed": "Não consumido", "create.recipe.deploying.not_consumed": "Não consumido",
"create.recipe.heat_requirement.none": "Aquecimento não requerido", "create.recipe.heat_requirement.none": "Aquecimento não requerido",
"create.recipe.heat_requirement.heated": "Aquecido", "create.recipe.heat_requirement.heated": "Aquecido",
"create.recipe.heat_requirement.superheated": "Super-aquecido", "create.recipe.heat_requirement.superheated": "Super-aquecido",
"create.generic.range": "Área", "create.generic.range": "Área",
"create.generic.radius": "Raio", "create.generic.radius": "Raio",
"create.generic.width": "Largura", "create.generic.width": "Largura",
@ -958,18 +938,15 @@
"create.generic.in_quotes": "\"%1$s\"", "create.generic.in_quotes": "\"%1$s\"",
"create.generic.pitch": "Afinação: %1$s", "create.generic.pitch": "Afinação: %1$s",
"create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G", "create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G",
"create.action.scroll": "Rolar", "create.action.scroll": "Rolar",
"create.action.confirm": "Confirmar", "create.action.confirm": "Confirmar",
"create.action.abort": "Abortar", "create.action.abort": "Abortar",
"create.action.saveToFile": "Salvar", "create.action.saveToFile": "Salvar",
"create.action.discard": "Descartar", "create.action.discard": "Descartar",
"create.keyinfo.toolmenu": "Menu Focal da Ferramenta", "create.keyinfo.toolmenu": "Menu Focal da Ferramenta",
"create.keyinfo.toolbelt": "Acessa caixas de ferramenta próximas", "create.keyinfo.toolbelt": "Acessa caixas de ferramenta próximas",
"create.keyinfo.scrollup": "Simular a roda do mouse (para cima) (no mundo)", "create.keyinfo.scrollup": "Simular a roda do mouse (para cima) (no mundo)",
"create.keyinfo.scrolldown": "Simular a roda do mouse (para baixo) (no mundo)", "create.keyinfo.scrolldown": "Simular a roda do mouse (para baixo) (no mundo)",
"create.gui.scrollInput.defaultTitle": "Escolha uma Opção:", "create.gui.scrollInput.defaultTitle": "Escolha uma Opção:",
"create.gui.scrollInput.scrollToModify": "Role o mouse para Modificar", "create.gui.scrollInput.scrollToModify": "Role o mouse para Modificar",
"create.gui.scrollInput.scrollToAdjustAmount": "Role o mouse para ajustar a quantidade", "create.gui.scrollInput.scrollToAdjustAmount": "Role o mouse para ajustar a quantidade",
@ -977,31 +954,40 @@
"create.gui.scrollInput.shiftScrollsFaster": "Shift para rolar o mouse mais rapido", "create.gui.scrollInput.shiftScrollsFaster": "Shift para rolar o mouse mais rapido",
"create.gui.toolmenu.focusKey": "Segure [%1$s] para Focar", "create.gui.toolmenu.focusKey": "Segure [%1$s] para Focar",
"create.gui.toolmenu.cycle": "[SCROLL] para Circular", "create.gui.toolmenu.cycle": "[SCROLL] para Circular",
"create.toolbox.unequip": "Desequipar: %1$s", "create.toolbox.unequip": "Desequipar: %1$s",
"create.toolbox.outOfRange": "Caixa de ferramentas do item segurado fora de alcance", "create.toolbox.outOfRange": "Caixa de ferramentas do item segurado fora de alcance",
"create.toolbox.detach": "Parar de rastrear e manter item", "create.toolbox.detach": "Parar de rastrear e manter item",
"create.toolbox.depositAll": "Retorna itens para caixa de ferramenta próxima", "create.toolbox.depositAll": "Retorna itens para caixa de ferramenta próxima",
"create.toolbox.depositBox": "Retornar itens para caixa de ferramenta", "create.toolbox.depositBox": "Retornar itens para caixa de ferramenta",
"create.gui.symmetryWand.mirrorType": "Espelhar", "create.gui.symmetryWand.mirrorType": "Espelhar",
"create.gui.symmetryWand.orientation": "Orientação", "create.gui.symmetryWand.orientation": "Orientação",
"create.symmetry.mirror.plane": "Espelhar uma vez", "create.symmetry.mirror.plane": "Espelhar uma vez",
"create.symmetry.mirror.doublePlane": "Retangular", "create.symmetry.mirror.doublePlane": "Retangular",
"create.symmetry.mirror.triplePlane": "Octagonal", "create.symmetry.mirror.triplePlane": "Octagonal",
"create.orientation.orthogonal": "Ortogonal", "create.orientation.orthogonal": "Ortogonal",
"create.orientation.diagonal": "Diagonal", "create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal", "create.orientation.horizontal": "Horizontal",
"create.orientation.alongZ": "Através de Z", "create.orientation.alongZ": "Através de Z",
"create.orientation.alongX": "Através de X", "create.orientation.alongX": "Através de X",
"create.gui.terrainzapper.searchFuzzy": "Ignorar Bordas entre Materiais",
"create.gui.terrainzapper.brush.cuboid": "Cuboide",
"create.gui.terrainzapper.brush.sphere": "Esfera",
"create.gui.terrainzapper.brush.cylinder": "Cilindro",
"create.gui.terrainzapper.brush.surface": "Superfície",
"create.gui.terrainzapper.brush.cluster": "Agrupamento",
"create.gui.terrainzapper.tool.fill": "Preencher",
"create.gui.terrainzapper.tool.place": "Colocar",
"create.gui.terrainzapper.tool.replace": "Substituir",
"create.gui.terrainzapper.tool.clear": "Limpar",
"create.gui.terrainzapper.tool.flatten": "Nivelar",
"create.terrainzapper.shiftRightClickToSet": "Shift-Clique Direito para selecionar uma forma",
"create.terrainzapper.usingBlock": "Usando: %1$s",
"create.terrainzapper.leftClickToSet": "Clique Esquerdo em um Bloco para definir Material",
"create.minecart_coupling.two_couplings_max": "Carrinhos de mina não podem ter mais de dois acoplamentos cada", "create.minecart_coupling.two_couplings_max": "Carrinhos de mina não podem ter mais de dois acoplamentos cada",
"create.minecart_coupling.unloaded": "Partes do seu trem aparentam estar em um chunk descarregado", "create.minecart_coupling.unloaded": "Partes do seu trem aparentam estar em um chunk descarregado",
"create.minecart_coupling.no_loops": "Acoplamentos não podem formar um loop", "create.minecart_coupling.no_loops": "Acoplamentos não podem formar um loop",
"create.minecart_coupling.removed": "Removeu todos os acoplamentos do carrinho de mina", "create.minecart_coupling.removed": "Removeu todos os acoplamentos do carrinho de mina",
"create.minecart_coupling.too_far": "Carrinhos de mina estão muito distanciados", "create.minecart_coupling.too_far": "Carrinhos de mina estão muito distanciados",
"create.contraptions.movement_mode": "Modo de movimento", "create.contraptions.movement_mode": "Modo de movimento",
"create.contraptions.movement_mode.move_place": "Sempre colocar quando parado", "create.contraptions.movement_mode.move_place": "Sempre colocar quando parado",
"create.contraptions.movement_mode.move_place_returned": "Colocar apenas na posição inicial", "create.contraptions.movement_mode.move_place_returned": "Colocar apenas na posição inicial",
@ -1018,7 +1004,6 @@
"create.contraptions.clockwork.hour_first": "Ponteiro da hora primeiro", "create.contraptions.clockwork.hour_first": "Ponteiro da hora primeiro",
"create.contraptions.clockwork.minute_first": "Ponteiro do minuto primeiro", "create.contraptions.clockwork.minute_first": "Ponteiro do minuto primeiro",
"create.contraptions.clockwork.hour_first_24": "Ponteiro das 24 horas primeiro", "create.contraptions.clockwork.hour_first_24": "Ponteiro das 24 horas primeiro",
"create.logistics.filter": "Filtro", "create.logistics.filter": "Filtro",
"create.logistics.recipe_filter": "Filtro de receitas", "create.logistics.recipe_filter": "Filtro de receitas",
"create.logistics.fluid_filter": "Filtro de fluido", "create.logistics.fluid_filter": "Filtro de fluido",
@ -1027,7 +1012,6 @@
"create.logistics.filter.apply": "Aplicou filtro para %1$s.", "create.logistics.filter.apply": "Aplicou filtro para %1$s.",
"create.logistics.filter.apply_click_again": "Aplicou filtro para %1$s, Clique denovo para copiar quantidade.", "create.logistics.filter.apply_click_again": "Aplicou filtro para %1$s, Clique denovo para copiar quantidade.",
"create.logistics.filter.apply_count": "Aplicou quantidade de extração para o filtro.", "create.logistics.filter.apply_count": "Aplicou quantidade de extração para o filtro.",
"create.gui.goggles.generator_stats": "Estatísticas do gerador:", "create.gui.goggles.generator_stats": "Estatísticas do gerador:",
"create.gui.goggles.kinetic_stats": "Estatísticas cinéticas:", "create.gui.goggles.kinetic_stats": "Estatísticas cinéticas:",
"create.gui.goggles.at_current_speed": "Na velocidade atual", "create.gui.goggles.at_current_speed": "Na velocidade atual",
@ -1049,6 +1033,8 @@
"create.gui.stressometer.no_rotation": "Nenhuma rotação", "create.gui.stressometer.no_rotation": "Nenhuma rotação",
"create.gui.contraptions.not_fast_enough": "Aparenta que esse %1$s não _está_ girando com _a velocidade_ _necessária_.", "create.gui.contraptions.not_fast_enough": "Aparenta que esse %1$s não _está_ girando com _a velocidade_ _necessária_.",
"create.gui.contraptions.network_overstressed": "Aparenta que essa engenhoca está _sobre estressada_. Adicione mais fontes ou _desacelere_ __ os componentes que tem um _impacto de_ _stress alto_.", "create.gui.contraptions.network_overstressed": "Aparenta que essa engenhoca está _sobre estressada_. Adicione mais fontes ou _desacelere_ __ os componentes que tem um _impacto de_ _stress alto_.",
"create.gui.adjustable_crate.title": "Caixa ajustável",
"create.gui.adjustable_crate.storageSpace": "Espaço de Armazenamento",
"create.gui.stockpile_switch.title": "Dijuntor de armazenamento", "create.gui.stockpile_switch.title": "Dijuntor de armazenamento",
"create.gui.stockpile_switch.invert_signal": "Inverter sinal", "create.gui.stockpile_switch.invert_signal": "Inverter sinal",
"create.gui.stockpile_switch.move_to_lower_at": "Mover para a faixa mais baixa %1$s%%", "create.gui.stockpile_switch.move_to_lower_at": "Mover para a faixa mais baixa %1$s%%",
@ -1073,7 +1059,6 @@
"create.gui.sequenced_gearshift.speed.forward_fast": "Dobro da velocidade, Para frente", "create.gui.sequenced_gearshift.speed.forward_fast": "Dobro da velocidade, Para frente",
"create.gui.sequenced_gearshift.speed.back": "Velocidade inicial, Para trás", "create.gui.sequenced_gearshift.speed.back": "Velocidade inicial, Para trás",
"create.gui.sequenced_gearshift.speed.back_fast": "Dobro da velocidade, Para trás", "create.gui.sequenced_gearshift.speed.back_fast": "Dobro da velocidade, Para trás",
"create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Primeira posição feita.", "create.schematicAndQuill.firstPos": "Primeira posição feita.",
"create.schematicAndQuill.secondPos": "Segunda posição feita.", "create.schematicAndQuill.secondPos": "Segunda posição feita.",
@ -1083,7 +1068,6 @@
"create.schematicAndQuill.convert": "Salvar e carregar arquivo imediatamente", "create.schematicAndQuill.convert": "Salvar e carregar arquivo imediatamente",
"create.schematicAndQuill.fallbackName": "Meu Esquema", "create.schematicAndQuill.fallbackName": "Meu Esquema",
"create.schematicAndQuill.saved": "Salvo como %1$s", "create.schematicAndQuill.saved": "Salvo como %1$s",
"create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar", "create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar",
"create.schematic.position": "Posição", "create.schematic.position": "Posição",
"create.schematic.rotation": "Rotação", "create.schematic.rotation": "Rotação",
@ -1107,29 +1091,18 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-Rolar para mudar a distância.", "create.schematic.tool.deploy.description.3": "[Ctrl]-Rolar para mudar a distância.",
"create.schematic.tool.move.description.0": "Vira o Esquema Horizontalmente", "create.schematic.tool.move.description.0": "Vira o Esquema Horizontalmente",
"create.schematic.tool.move.description.1": "Aponte ao Esquema e [CTRL]-Rolar para empurrar.", "create.schematic.tool.move.description.1": "Aponte ao Esquema e [CTRL]-Rolar para empurrar.",
"create.schematic.tool.move.description.2": "",
"create.schematic.tool.move.description.3": "",
"create.schematic.tool.movey.description.0": "Vira o Esquema Verticalmente", "create.schematic.tool.movey.description.0": "Vira o Esquema Verticalmente",
"create.schematic.tool.movey.description.1": "[CTRL]-Rolar para mover para cima/baixo", "create.schematic.tool.movey.description.1": "[CTRL]-Rolar para mover para cima/baixo",
"create.schematic.tool.movey.description.2": "",
"create.schematic.tool.movey.description.3": "",
"create.schematic.tool.rotate.description.0": "Roda o Esquema em torno do seu centro.", "create.schematic.tool.rotate.description.0": "Roda o Esquema em torno do seu centro.",
"create.schematic.tool.rotate.description.1": "[CTRL]-Rolar para rolar 90 Graus", "create.schematic.tool.rotate.description.1": "[CTRL]-Rolar para rolar 90 Graus",
"create.schematic.tool.rotate.description.2": "",
"create.schematic.tool.rotate.description.3": "",
"create.schematic.tool.print.description.0": "Colocá estrutura no mundo instantaneamente", "create.schematic.tool.print.description.0": "Colocá estrutura no mundo instantaneamente",
"create.schematic.tool.print.description.1": "[Botão-Direito] para confirmar a posição atual.", "create.schematic.tool.print.description.1": "[Botão-Direito] para confirmar a posição atual.",
"create.schematic.tool.print.description.2": "Esta ferramenta é para o Modo Criativo apenas.", "create.schematic.tool.print.description.2": "Esta ferramenta é para o Modo Criativo apenas.",
"create.schematic.tool.print.description.3": "",
"create.schematic.tool.flip.description.0": "Gira o Esquema ao longo da face que você selecionar.", "create.schematic.tool.flip.description.0": "Gira o Esquema ao longo da face que você selecionar.",
"create.schematic.tool.flip.description.1": "Aponte para o Esquema e [CTRL]-Rolar para virá-lo.", "create.schematic.tool.flip.description.1": "Aponte para o Esquema e [CTRL]-Rolar para virá-lo.",
"create.schematic.tool.flip.description.2": "",
"create.schematic.tool.flip.description.3": "",
"create.schematics.synchronizing": "Sincronizando...", "create.schematics.synchronizing": "Sincronizando...",
"create.schematics.uploadTooLarge": "Seu esquema é muito grande", "create.schematics.uploadTooLarge": "Seu esquema é muito grande",
"create.schematics.maxAllowedSize": "O tamanho máximo permitido para o esquema é:", "create.schematics.maxAllowedSize": "O tamanho máximo permitido para o esquema é:",
"create.gui.schematicTable.refresh": "atualizar arquivos", "create.gui.schematicTable.refresh": "atualizar arquivos",
"create.gui.schematicTable.open_folder": "Abrir pasta", "create.gui.schematicTable.open_folder": "Abrir pasta",
"create.gui.schematicTable.title": "Mesa de Desenho", "create.gui.schematicTable.title": "Mesa de Desenho",
@ -1160,7 +1133,6 @@
"create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.", "create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.",
"create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.", "create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.",
"create.gui.schematicannon.option.replaceWithEmpty.description": "O Canhão de esquema irá limpar todos os blocos na área de trabalho, incluindo os substituídos por Ar.", "create.gui.schematicannon.option.replaceWithEmpty.description": "O Canhão de esquema irá limpar todos os blocos na área de trabalho, incluindo os substituídos por Ar.",
"create.schematicannon.status.idle": "Ocioso", "create.schematicannon.status.idle": "Ocioso",
"create.schematicannon.status.ready": "Pronto", "create.schematicannon.status.ready": "Pronto",
"create.schematicannon.status.running": "Trabalhando", "create.schematicannon.status.running": "Trabalhando",
@ -1179,6 +1151,7 @@
"create.schematicannon.status.schematicNotPlaced": "Esquema não Colocado", "create.schematicannon.status.schematicNotPlaced": "Esquema não Colocado",
"create.schematicannon.status.schematicExpired": "Arquivo de Esquema Expirado", "create.schematicannon.status.schematicExpired": "Arquivo de Esquema Expirado",
"create.materialChecklist": "Lista de materiais", "create.materialChecklist": "Lista de materiais",
"create.materialChecklist.blocksNotLoaded": "* Aviso *\n\nMaterial List pode ser impreciso devido a chunks relevantes não estarem sendo carregados.",
"create.gui.filter.deny_list": "Lista de negação", "create.gui.filter.deny_list": "Lista de negação",
"create.gui.filter.deny_list.description": "Itens passam se eles não encaixam em nenhum dos acima. Uma lista de negação vazia aceita tudo.", "create.gui.filter.deny_list.description": "Itens passam se eles não encaixam em nenhum dos acima. Uma lista de negação vazia aceita tudo.",
"create.gui.filter.allow_list": "Lista de permissão", "create.gui.filter.allow_list": "Lista de permissão",
@ -1187,7 +1160,6 @@
"create.gui.filter.respect_data.description": "Itens apenas se encaixam caso a durabilidade, encantamentos e outros atributos se encaixam também.", "create.gui.filter.respect_data.description": "Itens apenas se encaixam caso a durabilidade, encantamentos e outros atributos se encaixam também.",
"create.gui.filter.ignore_data": "Ignorar informação", "create.gui.filter.ignore_data": "Ignorar informação",
"create.gui.filter.ignore_data.description": "Itens se enquadram não importa os seus atributos.", "create.gui.filter.ignore_data.description": "Itens se enquadram não importa os seus atributos.",
"create.item_attributes.placeable": "É colocavel", "create.item_attributes.placeable": "É colocavel",
"create.item_attributes.placeable.inverted": "Não é colocavel", "create.item_attributes.placeable.inverted": "Não é colocavel",
"create.item_attributes.consumable": "É comestivel", "create.item_attributes.consumable": "É comestivel",
@ -1222,6 +1194,8 @@
"create.item_attributes.smokable.inverted": "Não pode ser defumado", "create.item_attributes.smokable.inverted": "Não pode ser defumado",
"create.item_attributes.blastable": "È fundível no alto-forno", "create.item_attributes.blastable": "È fundível no alto-forno",
"create.item_attributes.blastable.inverted": "Não é fundível no alto-forno", "create.item_attributes.blastable.inverted": "Não é fundível no alto-forno",
"create.item_attributes.compostable": "pode ser decomposto",
"create.item_attributes.compostable.inverted": "não pode ser decomposto",
"create.item_attributes.shulker_level": "O shulker é %1$s", "create.item_attributes.shulker_level": "O shulker é %1$s",
"create.item_attributes.shulker_level.inverted": "O shulker não é %1$s", "create.item_attributes.shulker_level.inverted": "O shulker não é %1$s",
"create.item_attributes.shulker_level.full": "Cheio", "create.item_attributes.shulker_level.full": "Cheio",
@ -1259,7 +1233,6 @@
"create.item_attributes.astralsorcery_crystal.inverted": "Não tem atributos de cristais %1$s", "create.item_attributes.astralsorcery_crystal.inverted": "Não tem atributos de cristais %1$s",
"create.item_attributes.astralsorcery_perk_gem": " %1$s Tem um atributo de beneficio", "create.item_attributes.astralsorcery_perk_gem": " %1$s Tem um atributo de beneficio",
"create.item_attributes.astralsorcery_perk_gem.inverted": "%1$s Não tem um atributo de benefício", "create.item_attributes.astralsorcery_perk_gem.inverted": "%1$s Não tem um atributo de benefício",
"create.gui.attribute_filter.no_selected_attributes": "Nenhum atributo selecionado", "create.gui.attribute_filter.no_selected_attributes": "Nenhum atributo selecionado",
"create.gui.attribute_filter.selected_attributes": "Atributos selecionados:", "create.gui.attribute_filter.selected_attributes": "Atributos selecionados:",
"create.gui.attribute_filter.add_attribute": "Adicionar atributo a lista", "create.gui.attribute_filter.add_attribute": "Adicionar atributo a lista",
@ -1271,7 +1244,6 @@
"create.gui.attribute_filter.deny_list": "lista de negação", "create.gui.attribute_filter.deny_list": "lista de negação",
"create.gui.attribute_filter.deny_list.description": "Itens passam se eles NÃO tiverem qualquer atributo selecionado.", "create.gui.attribute_filter.deny_list.description": "Itens passam se eles NÃO tiverem qualquer atributo selecionado.",
"create.gui.attribute_filter.add_reference_item": "Adicionar item referência", "create.gui.attribute_filter.add_reference_item": "Adicionar item referência",
"create.tooltip.holdForDescription": "Segure [%1$s] para o sumário", "create.tooltip.holdForDescription": "Segure [%1$s] para o sumário",
"create.tooltip.holdForControls": "Segure [%1$s] para os controles", "create.tooltip.holdForControls": "Segure [%1$s] para os controles",
"create.tooltip.keyShift": "Shift", "create.tooltip.keyShift": "Shift",
@ -1285,30 +1257,27 @@
"create.tooltip.stressImpact.low": " Baixo", "create.tooltip.stressImpact.low": " Baixo",
"create.tooltip.stressImpact.medium": " Moderado", "create.tooltip.stressImpact.medium": " Moderado",
"create.tooltip.stressImpact.high": " Alto", "create.tooltip.stressImpact.high": " Alto",
"create.tooltip.stressImpact.overstressed": ": Sobre estresse", "create.tooltip.capacityProvided": "Capacidade de stress cinético: %1$s", "create.tooltip.stressImpact.overstressed": ": Sobre estresse",
"create.tooltip.up_to": "Até %1$s",
"create.tooltip.capacityProvided": "Capacidade de stress cinético: %1$s",
"create.tooltip.capacityProvided.low": " Pequeno", "create.tooltip.capacityProvided.low": " Pequeno",
"create.tooltip.capacityProvided.medium": " Médio", "create.tooltip.capacityProvided.medium": " Médio",
"create.tooltip.capacityProvided.high": " Grande", "create.tooltip.capacityProvided.high": " Grande",
"create.tooltip.generationSpeed": " Gera em %1$s %2$s", "create.tooltip.generationSpeed": " Gera em %1$s %2$s",
"create.tooltip.analogStrength": " Força analogica: %1$s/15", "create.tooltip.analogStrength": " Força analogica: %1$s/15",
"create.mechanical_arm.extract_from": " Pegar itens de %1$s", "create.mechanical_arm.extract_from": " Pegar itens de %1$s",
"create.mechanical_arm.deposit_to": " Depositar itens para %1$s", "create.mechanical_arm.deposit_to": " Depositar itens para %1$s",
"create.mechanical_arm.summary": "Braço mecânico tem %1$s entrada(s) e %2$s saida(s).", "create.mechanical_arm.summary": "Braço mecânico tem %1$s entrada(s) e %2$s saida(s).",
"create.mechanical_arm.points_outside_range": "%1$s Ponto(s) de interação removidos pelas limitações de alcance.", "create.mechanical_arm.points_outside_range": "%1$s Ponto(s) de interação removidos pelas limitações de alcance.",
"create.weighted_ejector.target_set": "Alvo selecionado", "create.weighted_ejector.target_set": "Alvo selecionado",
"create.weighted_ejector.target_not_valid": "Ejetando para o bloco adjacente (Alvo não foi valido)", "create.weighted_ejector.target_not_valid": "Ejetando para o bloco adjacente (Alvo não foi valido)",
"create.weighted_ejector.no_target": "Ejetando para o bloco adjacente (Nenhum alvo foi selecionado)", "create.weighted_ejector.no_target": "Ejetando para o bloco adjacente (Nenhum alvo foi selecionado)",
"create.weighted_ejector.targeting": "Ejetando para [%1$s,%2$s,%3$s]", "create.weighted_ejector.targeting": "Ejetando para [%1$s,%2$s,%3$s]",
"create.weighted_ejector.stack_size": "Tamanho da pilha ejetada", "create.weighted_ejector.stack_size": "Tamanho da pilha ejetada",
"create.logistics.when_multiple_outputs_available": "Quando multiplas saidas selecionadas", "create.logistics.when_multiple_outputs_available": "Quando multiplas saidas selecionadas",
"create.mechanical_arm.selection_mode.round_robin": "Rodízio", "create.mechanical_arm.selection_mode.round_robin": "Rodízio",
"create.mechanical_arm.selection_mode.forced_round_robin": "Rodízio forçado", "create.mechanical_arm.selection_mode.forced_round_robin": "Rodízio forçado",
"create.mechanical_arm.selection_mode.prefer_first": "Preferir primeiro alvo", "create.mechanical_arm.selection_mode.prefer_first": "Preferir primeiro alvo",
"create.tunnel.selection_mode.split": "Dividir", "create.tunnel.selection_mode.split": "Dividir",
"create.tunnel.selection_mode.forced_split": "Divisão forçada", "create.tunnel.selection_mode.forced_split": "Divisão forçada",
"create.tunnel.selection_mode.round_robin": "Rodízio", "create.tunnel.selection_mode.round_robin": "Rodízio",
@ -1316,7 +1285,6 @@
"create.tunnel.selection_mode.prefer_nearest": "Preferir o mais perto", "create.tunnel.selection_mode.prefer_nearest": "Preferir o mais perto",
"create.tunnel.selection_mode.randomize": "Aleatorizar", "create.tunnel.selection_mode.randomize": "Aleatorizar",
"create.tunnel.selection_mode.synchronize": "Sincronizar as entradas", "create.tunnel.selection_mode.synchronize": "Sincronizar as entradas",
"create.tooltip.chute.header": "Informação da calha", "create.tooltip.chute.header": "Informação da calha",
"create.tooltip.chute.items_move_down": "Itens movimentam para baixo", "create.tooltip.chute.items_move_down": "Itens movimentam para baixo",
"create.tooltip.chute.items_move_up": "Itens movem para cima", "create.tooltip.chute.items_move_up": "Itens movem para cima",
@ -1326,16 +1294,18 @@
"create.tooltip.chute.fans_pull_up": "Ventiladores sugam de cima", "create.tooltip.chute.fans_pull_up": "Ventiladores sugam de cima",
"create.tooltip.chute.fans_pull_down": "Ventiladores sugam de baixo", "create.tooltip.chute.fans_pull_down": "Ventiladores sugam de baixo",
"create.tooltip.chute.contains": "Contem: %1$s x%2$s", "create.tooltip.chute.contains": "Contem: %1$s x%2$s",
"create.tooltip.deployer.header": "Informações do implantador",
"create.tooltip.deployer.using": "Modo: Usar",
"create.tooltip.deployer.punching": "Modo: Atacar",
"create.tooltip.deployer.contains": "Item: %1$s x%2$s",
"create.tooltip.brass_tunnel.contains": "Distribuindo:", "create.tooltip.brass_tunnel.contains": "Distribuindo:",
"create.tooltip.brass_tunnel.contains_entry": " > %1$s x%2$s", "create.tooltip.brass_tunnel.contains_entry": " > %1$s x%2$s",
"create.tooltip.brass_tunnel.retrieve": "Clique direito para recuperar item", "create.tooltip.brass_tunnel.retrieve": "Clique direito para recuperar item",
"create.linked_controller.bind_mode": "Modo de vinculação", "create.linked_controller.bind_mode": "Modo de vinculação",
"create.linked_controller.press_keybind": "Aperte %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, para vincular essa frequencia para tecla respectiva", "create.linked_controller.press_keybind": "Aperte %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, para vincular essa frequencia para tecla respectiva",
"create.linked_controller.key_bound": "Frequência vinculada com %1$s", "create.linked_controller.key_bound": "Frequência vinculada com %1$s",
"create.linked_controller.frequency_slot_1": "Tecla: %1$s, Freq. #1", "create.linked_controller.frequency_slot_1": "Tecla: %1$s, Freq. #1",
"create.linked_controller.frequency_slot_2": "Tecla: %1$s, Freq. #2", "create.linked_controller.frequency_slot_2": "Tecla: %1$s, Freq. #2",
"create.crafting_blueprint.crafting_slot": "Slot de ingrediente", "create.crafting_blueprint.crafting_slot": "Slot de ingrediente",
"create.crafting_blueprint.filter_items_viable": "Filtros avançados são viaveis", "create.crafting_blueprint.filter_items_viable": "Filtros avançados são viaveis",
"create.crafting_blueprint.display_slot": "Slot de exibição", "create.crafting_blueprint.display_slot": "Slot de exibição",
@ -1343,11 +1313,9 @@
"create.crafting_blueprint.manually_assigned": "Designado manualmente", "create.crafting_blueprint.manually_assigned": "Designado manualmente",
"create.crafting_blueprint.secondary_display_slot": "Slot de exibição secundario", "create.crafting_blueprint.secondary_display_slot": "Slot de exibição secundario",
"create.crafting_blueprint.optional": "Opcional", "create.crafting_blueprint.optional": "Opcional",
"create.potato_cannon.ammo.attack_damage": " %1$s Dano de ataque", "create.potato_cannon.ammo.attack_damage": " %1$s Dano de ataque",
"create.potato_cannon.ammo.reload_ticks": " %1$s Velocidade de recarregamento", "create.potato_cannon.ammo.reload_ticks": " %1$s Velocidade de recarregamento",
"create.potato_cannon.ammo.knockback": " %1$s Repulsão do projetil", "create.potato_cannon.ammo.knockback": " %1$s Repulsão do projetil",
"create.hint.hose_pulley.title": "Abastecimento sem fundo", "create.hint.hose_pulley.title": "Abastecimento sem fundo",
"create.hint.hose_pulley": "O corpo de fluido selecionado é considerado infinito.", "create.hint.hose_pulley": "O corpo de fluido selecionado é considerado infinito.",
"create.hint.mechanical_arm_no_targets.title": "Sem alvos", "create.hint.mechanical_arm_no_targets.title": "Sem alvos",
@ -1356,19 +1324,200 @@
"create.hint.empty_bearing": " clique com o botão direito_ o rolamento com a _mão_ _vazia_ para _conectar_ a estrutura que você construiu não frente disso.", "create.hint.empty_bearing": " clique com o botão direito_ o rolamento com a _mão_ _vazia_ para _conectar_ a estrutura que você construiu não frente disso.",
"create.hint.full_deployer.title": "Implantador transbordando de itens", "create.hint.full_deployer.title": "Implantador transbordando de itens",
"create.hint.full_deployer": "Aparenta que esse _inplantador_ contém _itens_ em _excesso_ que precisam ser _extraídos._ Use um _funil,_ _funil de andesito/latão_ ou outros meios para extrair os itens excedentes.", "create.hint.full_deployer": "Aparenta que esse _inplantador_ contém _itens_ em _excesso_ que precisam ser _extraídos._ Use um _funil,_ _funil de andesito/latão_ ou outros meios para extrair os itens excedentes.",
"create.backtank.low": "Pressão do Tanque Traseiro de Cobre baixa",
"create.backtank.depleted": "Pressão do Tanque Traseiro de Cobre esgotada",
"create.hint.derailed_train.title": "Trem Descarrilhado",
"create.hint.derailed_train": "Parece que este _Trem_ não está mais sentado em uma peça de trilha conectada. _Clique-Direito_ usando uma _chave Inglesa_ para relocalizá-la para um trilho próximo.",
"create.boiler.status": "Status da Caldeira: %1$s",
"create.boiler.status_short": "Caldeira: %1$s",
"create.boiler.passive": "Passivo",
"create.boiler.idle": "Ocioso",
"create.boiler.lvl": "Lvl %1$s",
"create.boiler.max_lvl": "Max",
"create.boiler.size": "Tamanho",
"create.boiler.size_dots": "....... ",
"create.boiler.water": "Água",
"create.boiler.water_dots": "... ",
"create.boiler.heat": "Temperatura",
"create.boiler.heat_dots": "...... ",
"create.boiler.via_one_engine": "através de 1 motor",
"create.boiler.via_engines": "através de %1$s motores",
"create.gui.schedule.lmb_edit": "Clique Esquerdo para Editar",
"create.gui.schedule.rmb_remove": "Clique Direito para Remover",
"create.gui.schedule.duplicate": "Duplicar",
"create.gui.schedule.remove_entry": "Remover Ação",
"create.gui.schedule.add_entry": "Adicionar Ação",
"create.gui.schedule.move_up": "Mover para cima",
"create.gui.schedule.move_down": "Mover para baixo",
"create.gui.schedule.add_condition": "Adicionar Condição",
"create.gui.schedule.alternative_condition": "Condição Alternativa",
"create.schedule.instruction_type": "Próxima Ação:",
"create.schedule.instruction.editor": "Editor de Instruções",
"create.schedule.instruction.destination": "Viaje para a Estação",
"create.schedule.instruction.destination.summary": "Próxima Parada:",
"create.schedule.instruction.filter_edit_box": "Nome da Estação",
"create.schedule.instruction.rename": "Atualizar Título da Programação",
"create.schedule.instruction.rename.summary": "Novo Título:",
"create.schedule.instruction.name_edit_box": "Título da Programação",
"create.schedule.instruction.throttle": "Limitar Velocidade Máxima",
"create.schedule.instruction.throttle.summary": "Alterar a Velocidade Máxima para %1$s",
"create.schedule.instruction.throttle_edit_box": "Velocidade máxima",
"create.schedule.instruction.throttle_edit_box_1": "Afeta a velocidade máxima do trem",
"create.schedule.condition_type": "Continue se/depois:",
"create.schedule.condition.editor": "Editor de Condições",
"create.schedule.condition.delay": "Atraso Programado",
"create.schedule.condition.delay_short": "Espere: %1$s",
"create.schedule.condition.delay.status": "Parti em %1$s",
"create.schedule.condition.idle": "Inatividade da Carga",
"create.schedule.condition.idle_short": "Carga Ociosa: %1$s",
"create.schedule.condition.idle.status": "Carga ociosa por %1$s",
"create.schedule.condition.for_x_time": "para %1$s",
"create.schedule.condition.unloaded": "Chunk descarregado",
"create.schedule.condition.unloaded.status": "Aguardando descarregamento do chunk",
"create.schedule.condition.powered": "Estação ativada",
"create.schedule.condition.powered.status": "Aguardando a Redstone",
"create.schedule.condition.time_of_day": "Hora do Dia",
"create.schedule.condition.time_of_day.scheduled": "Hora Agendada: %1$s",
"create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s%4$s",
"create.schedule.condition.time_of_day.rotation": "Rotação",
"create.schedule.condition.time_of_day.rotation.every_24": "Todos os Dias",
"create.schedule.condition.time_of_day.rotation.every_12": "Todas as 12:00",
"create.schedule.condition.time_of_day.rotation.every_6": "Todas as 6:00",
"create.schedule.condition.time_of_day.rotation.every_4": "Todas as 4:00",
"create.schedule.condition.time_of_day.rotation.every_3": "Todas as 3:00",
"create.schedule.condition.time_of_day.rotation.every_2": "Todas as 2:00",
"create.schedule.condition.time_of_day.rotation.every_1": "Todas as 1:00",
"create.schedule.condition.time_of_day.rotation.every_0_45": "Todas as 0:45",
"create.schedule.condition.time_of_day.rotation.every_0_30": "Todas as 0:30",
"create.schedule.condition.time_of_day.rotation.every_0_15": "Todas as 0:15",
"create.schedule.condition.time_of_day.status": "Parti às ",
"create.schedule.condition.threshold.train_holds": "Trem armazena %1$s",
"create.schedule.condition.threshold.greater": "mais do que",
"create.schedule.condition.threshold.less": "menos do que",
"create.schedule.condition.threshold.equal": "exatamente",
"create.schedule.condition.threshold.x_units_of_item": "%1$s %2$s de %3$s",
"create.schedule.condition.threshold.matching_content": "Conteúdo Correspondente",
"create.schedule.condition.threshold.anything": "Qualquer coisa",
"create.schedule.condition.threshold.item_measure": "Medição de Item",
"create.schedule.condition.threshold.items": "Itens",
"create.schedule.condition.threshold.stacks": "Pilhas",
"create.schedule.condition.threshold.buckets": "Baldes",
"create.schedule.condition.threshold.status": "Carga: %1$s/%2$s %3$s",
"create.schedule.condition.threshold.place_item": "Item de Referência",
"create.schedule.condition.threshold.place_item_2": "Filtros podem ser usados",
"create.schedule.condition.threshold.place_item_3": "Deixe em branco para corresponder a qualquer",
"create.schedule.condition.fluid_threshold": "Condição da Carga Fluida",
"create.schedule.condition.item_threshold": "Condição da Carga de Itens",
"create.schedule.condition.redstone_link": "Conexão de Redstone",
"create.schedule.condition.redstone_link.status": "Aguardando a conexão de Redstone",
"create.schedule.condition.redstone_link_on": "Conexão ligada",
"create.schedule.condition.redstone_link_off": "Conexão desligada",
"create.schedule.condition.redstone_link.powered": "Ativado",
"create.schedule.condition.redstone_link.unpowered": "Não ativado",
"create.schedule.condition.redstone_link.frequency_state": "Estado da frequência:",
"create.schedule.condition.redstone_link.frequency_powered": "Frequência ativada:",
"create.schedule.condition.redstone_link.frequency_unpowered": "Frequência não ativada:",
"create.schedule.condition.player_count": "Jogadores Sentados",
"create.schedule.condition.player_count.summary": "%1$s Jogador",
"create.schedule.condition.player_count.summary_plural": "%1$s Jogadores",
"create.schedule.condition.player_count.seated": "%1$s sentados",
"create.schedule.condition.player_count.players": "Jogadores",
"create.schedule.condition.player_count.condition": "Condição",
"create.schedule.condition.player_count.exactly": "Exatamente",
"create.schedule.condition.player_count.or_above": "Ou acima de",
"create.schedule.condition.player_count.status": "Passageiros: %1$s/%2$s",
"create.schedule.loop": "Repetir para Sempre",
"create.schedule.loop1": "Programação começa de novo",
"create.schedule.loop2": "quando completo",
"create.schedule.reset": "Reiniciar Progresso",
"create.schedule.skip": "Pular parada atual",
"create.schedule.applied_to_train": "O trem está seguindo este Programa",
"create.schedule.non_controlling_seat": "O condutor precisa sentar na frente de um bloco de Controle",
"create.schedule.remove_with_empty_hand": "Remova o Programa atual com a Mão Vazia",
"create.schedule.auto_removed_from_train": "Programa automático descartado",
"create.schedule.removed_from_train": "Programação recuperada do trem",
"create.schedule.no_stops": "Esta Programação ainda não tem nenhuma parada",
"create.schedule.continued": "Programação retomada",
"create.track.selection_cleared": "Seleção Limpa",
"create.track.valid_connection": "Pode conectar ✔",
"create.track.second_point": "Coloque o trilho ou selecione um segundo ponto",
"create.track.too_far": "Muito longe",
"create.track.original_missing": "Bloco original removido, clique-shift para resetar",
"create.track.ascending_s_curve": "Não é possível criar Curvas em S inclinadas",
"create.track.too_sharp": "Curva muito fechada",
"create.track.too_steep": "Inclinação muito íngreme",
"create.track.turn_90": "Só pode curvar até 90 graus",
"create.track.junction_start": "Não é possível iniciar a conexão a partir de uma junção",
"create.track.turn_start": "Não é possível iniciar a conexão a partir de uma Curva",
"create.track.not_enough_tracks": "Não esta segurando trilhos suficientes",
"create.track.not_enough_pavement": "Não esta segurando blocos de pavimento suficiente",
"create.portal_track.failed": "Não é possível colocar trilho do portal:",
"create.portal_track.missing": "Portal de destino ainda não gerado",
"create.portal_track.blocked": "Local do destino bloqueado (%1$s,%2$s,%3$s)",
"create.station.idle": "Estação está ociosa",
"create.station.assembly_title": "Montagem do Trem",
"create.station.close": "Fechar Janela",
"create.station.cancel": "Cancelar Montagem",
"create.station.failed": "Falha na Montagem",
"create.station.create_train": "Criar novo trem",
"create.station.assemble_train": "Montar Trem",
"create.station.disassemble_train": "Desmontar Trem",
"create.station.remove_schedule": "Recuperar Programa",
"create.station.no_assembly_diagonal": "Não é possível construir trens",
"create.station.no_assembly_diagonal_1": "em trilhos diagonais",
"create.station.no_assembly_curve": "Não é possível construir trens",
"create.station.no_assembly_curve_1": "em trilhos curvados",
"create.station.train_not_aligned": "Não é possível desmontar,",
"create.station.train_not_aligned_1": "nem todos os vagões alinhados",
"create.station.carriage_number": "Vagão %1$s:",
"create.station.retry": "Resolva isto e tente novamente",
"create.station.no_bogeys": "Nenhuma roda",
"create.station.one_bogey": "1 Roda",
"create.station.more_bogeys": "%1$s Rodas",
"create.station.how_to": "Use Revestimentos de Trem em trilhos destacados para criar rodas.",
"create.station.how_to_1": "Remova as rodas quebrando o bloco no topo.",
"create.station.how_to_2": "Construa vagões ligados a uma ou duas rodas cada.",
"create.train_assembly.too_many_bogeys": "Muitas rodas ligadas: %1$s",
"create.train_assembly.frontmost_bogey_at_station": "A Roda da frente deve estar no Marcador da Estação",
"create.train_assembly.no_bogeys": "Nenhuma roda encontrada",
"create.train_assembly.not_connected_in_order": "Rodas não estão conectadas em ordem",
"create.train_assembly.bogeys_too_close": "As rodas %1$s e %2$s estão muito perto uma da outra",
"create.train_assembly.single_bogey_carriage": "Este tipo de roda não suporta um vagão por conta própria",
"create.train_assembly.nothing_attached": "Nenhuma estrutura conectada a Roda %1$s",
"create.train_assembly.no_controls": "Pelo menos um bloco de controle voltado para frente precisa ser montado no trem",
"create.train_assembly.sideways_controls": "Um bloco de controle montado está virado para o lado",
"create.train_assembly.bogey_created": "Roda criada. Clique novamente para alternar o tipo",
"create.train_assembly.requires_casing": "Use o Revestimento de Trem para criar rodas nos trilhos",
"create.track_target.set": "Trilho escolhido",
"create.track_target.success": "Ligado com sucesso ao trilho selecionado",
"create.track_target.clear": "Seleção do trilho excluído",
"create.track_target.missing": "Clique direito no trilho selecionado",
"create.track_target.too_far": "O trilho selecionado está muito longe daqui",
"create.track_target.no_junctions": "Trilho selecionado não pode ser uma interseção",
"create.track_target.occupied": "Trilho selecionado está ocupado",
"create.train.unnamed": "Trem sem nome",
"create.train.relocate": "Clique em um trilho para realocar %1$s para. Clique-Shift para abortar",
"create.train.relocate.abort": "Realocação abortada",
"create.display_source.time_of_day": "Hora do Dia",
"create.display_source.time.12_hour": "12 horas",
"create.display_source.time.24_hour": "24 horas",
"create.display_source.item_throughput": "Taxa de transferência de itens",
"create.display_source.item_throughput.interval": "Intervalo",
"create.display_source.item_throughput.interval.second": "por Segundo",
"create.display_source.item_throughput.interval.minute": "por Minuto",
"create.display_source.item_throughput.interval.hour": "por hora",
"create.display_source.train_status": "Status do Programa de trem",
"create.display_source.station_summary": "Resumo da Estação Trem",
"create.display_source.station_summary.platform_column": "Tamanho da coluna plataforma",
"create.display_source.station_summary.now": "agora",
"create.command.killTPSCommand": " killtps", "create.command.killTPSCommand": " killtps",
"create.command.killTPSCommand.status.slowed_by.0": " [Create]: Server tick is currently slowed by %s ms :o", "create.command.killTPSCommand.status.slowed_by.0": " [Create]: Server tick is currently slowed by %s ms :o",
"create.command.killTPSCommand.status.slowed_by.1": " [Create]: Server tick is slowed by %s ms now >:)", "create.command.killTPSCommand.status.slowed_by.1": " [Create]: Server tick is slowed by %s ms now >:)",
"create.command.killTPSCommand.status.slowed_by.2": " [Create]: Server tick is back to regular speed :D", "create.command.killTPSCommand.status.slowed_by.2": " [Create]: Server tick is back to regular speed :D",
"create.command.killTPSCommand.status.usage.0": " [Create]: use /killtps stop to bring back server tick to regular speed", "create.command.killTPSCommand.status.usage.0": " [Create]: use /killtps stop to bring back server tick to regular speed",
"create.command.killTPSCommand.status.usage.1": " [Create]: use /killtps start <tickTime> to artificially slow down the server tick", "create.command.killTPSCommand.status.usage.1": " [Create]: use /killtps start <tickTime> to artificially slow down the server tick",
"create.command.killTPSCommand.argument.tickTime": "tickTime",
"create.contraption.minecart_contraption_too_big": "Essa engenhoca de carrinho aparenta ser muita grande para pegar", "create.contraption.minecart_contraption_too_big": "Essa engenhoca de carrinho aparenta ser muita grande para pegar",
"create.contraption.minecart_contraption_illegal_pickup": "Uma força mistica esta segurando esta engenhoca de carrinho", "create.contraption.minecart_contraption_illegal_pickup": "Uma força mistica esta segurando esta engenhoca de carrinho",
"_": "->------------------------] Subtitles [------------------------<-",
"create.subtitle.contraption_disassemble": "Engenhoca para", "create.subtitle.contraption_disassemble": "Engenhoca para",
"create.subtitle.peculiar_bell_use": "Sino peculiar toca", "create.subtitle.peculiar_bell_use": "Sino peculiar toca",
"create.subtitle.worldshaper_place": "Zaps do terraformador", "create.subtitle.worldshaper_place": "Zaps do terraformador",
@ -1415,25 +1564,14 @@
"create.subtitle.copper_armor_equip": "Tilintar dos equipamentos de mergulho", "create.subtitle.copper_armor_equip": "Tilintar dos equipamentos de mergulho",
"create.subtitle.mechanical_press_activation": "Clang da prensa mecânica", "create.subtitle.mechanical_press_activation": "Clang da prensa mecânica",
"create.subtitle.contraption_assemble": "Engenhoca move", "create.subtitle.contraption_assemble": "Engenhoca move",
"_": "->------------------------] Item Descriptions [------------------------<-",
"item.create.example_item.tooltip": "EXAMPLE ITEM (just a marker that this tooltip exists)",
"item.create.example_item.tooltip.summary": "A brief description of the item. _Underscores_ highlight a term.",
"item.create.example_item.tooltip.condition1": "Quando this", "item.create.example_item.tooltip.condition1": "Quando this",
"item.create.example_item.tooltip.behaviour1": "Then this item does this. (behaviours show on shift)",
"item.create.example_item.tooltip.condition2": "And Quando this", "item.create.example_item.tooltip.condition2": "And Quando this",
"item.create.example_item.tooltip.behaviour2": "You can add as many behaviours as you like",
"item.create.example_item.tooltip.control1": "Quando Ctrl pressed", "item.create.example_item.tooltip.control1": "Quando Ctrl pressed",
"item.create.example_item.tooltip.action1": "These controls are displayed.",
"block.create.wooden_bracket.tooltip": "Suporte de madeira", "block.create.wooden_bracket.tooltip": "Suporte de madeira",
"block.create.wooden_bracket.tooltip.summary": "_Decore_ seus _eixos, rodas dentadas_ e _canos_com um pedaço aconchegante e de madeira de reforço.", "block.create.wooden_bracket.tooltip.summary": "_Decore_ seus _eixos, rodas dentadas_ e _canos_com um pedaço aconchegante e de madeira de reforço.",
"block.create.metal_bracket.tooltip": "Suporte de ferro", "block.create.metal_bracket.tooltip": "Suporte de ferro",
"block.create.seat.tooltip": "Assento", "block.create.seat.tooltip": "Assento",
"item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA", "item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA",
"item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar", "item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo", "item.create.wand_of_symmetry.tooltip.behaviour1": "Mantem-se Ativo",
@ -1443,22 +1581,18 @@
"item.create.wand_of_symmetry.tooltip.action2": "_Remove_ o Espelho ativo", "item.create.wand_of_symmetry.tooltip.action2": "_Remove_ o Espelho ativo",
"item.create.wand_of_symmetry.tooltip.control3": "B-Direito enquanto Abaixado", "item.create.wand_of_symmetry.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.wand_of_symmetry.tooltip.action3": "Abre _Interface_ de _Configuração_", "item.create.wand_of_symmetry.tooltip.action3": "Abre _Interface_ de _Configuração_",
"item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ÁRVORE", "item.create.tree_fertilizer.tooltip": "FERTILIZANTE DE ÁRVORE",
"item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de árvores", "item.create.tree_fertilizer.tooltip.summary": "Uma combinação poderosa de minerais para tipos comuns de árvores",
"item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas", "item.create.tree_fertilizer.tooltip.condition1": "Quando usada em Mudas",
"item.create.tree_fertilizer.tooltip.behaviour1": "Cresce Árvores independentemente das suas Regras de espaço", "item.create.tree_fertilizer.tooltip.behaviour1": "Cresce Árvores independentemente das suas Regras de espaço",
"item.create.empty_schematic.tooltip": "ESQUEMA VAZIO", "item.create.empty_schematic.tooltip": "ESQUEMA VAZIO",
"item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_", "item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_",
"item.create.schematic.tooltip": "ESQUEMA", "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contém uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.", "item.create.schematic.tooltip.summary": "Contém uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic.tooltip.condition1": "Quando Em mãos", "item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela", "item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.control1": "B-Direito enquanto Abaixado", "item.create.schematic.tooltip.control1": "B-Direito enquanto Abaixado",
"item.create.schematic.tooltip.action1": "Abre uma _Interface_ para informar as _Coordenadas_ exatas.", "item.create.schematic.tooltip.action1": "Abre uma _Interface_ para informar as _Coordenadas_ exatas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA", "item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Passo 1", "item.create.schematic_and_quill.tooltip.condition1": "Passo 1",
@ -1471,28 +1605,18 @@
"item.create.schematic_and_quill.tooltip.action2": "Selecione pontos no _meio_ _do_ _ar_. _Rolar_ para ajustar a distância.", "item.create.schematic_and_quill.tooltip.action2": "Selecione pontos no _meio_ _do_ _ar_. _Rolar_ para ajustar a distância.",
"item.create.schematic_and_quill.tooltip.control3": "B-Direito enquanto Abaixado", "item.create.schematic_and_quill.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.schematic_and_quill.tooltip.action3": "_Cancela_ e remove a seleção.", "item.create.schematic_and_quill.tooltip.action3": "_Cancela_ e remove a seleção.",
"block.create.schematicannon.tooltip": "Canhão de esquema", "block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.", "block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
"block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR", "block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR",
"block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_", "block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_",
"block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio", "block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio",
"block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas", "block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas",
"block.create.turntable.tooltip": "MESA GIRATÓRIA", "block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.", "block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.",
"block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO", "block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO",
"block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.", "block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.",
"block.create.stockpile_switch.tooltip.condition1": "Quando abaixo do Limite Mínimo", "block.create.stockpile_switch.tooltip.condition1": "Quando abaixo do Limite Mínimo",
"block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_", "block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_",
"block.create.creative_crate.tooltip": "Caixa Criativa", "block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canhões de Esquema próximos", "block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canhões de Esquema próximos"
}
"_": "->------------------------] Ponder Content [------------------------<-",
"_": "Thank you for translating Create!"
}

View file

@ -1,7 +1,4 @@
{ {
"_comment": "->------------------------] no translation [------------------------<-",
"block.create.deepslate_zinc_ore": "Deepslate zinc ore",
"_comment": "->------------------------] Elementos de jogo [------------------------<-",
"block.create.adjustable_chain_gearshift": "Mudança de engrenagem de corrente ajustável", "block.create.adjustable_chain_gearshift": "Mudança de engrenagem de corrente ajustável",
"block.create.analog_lever": "Alavanca Analógica", "block.create.analog_lever": "Alavanca Analógica",
"block.create.andesite_belt_funnel": "Funil de correia de andesito", "block.create.andesite_belt_funnel": "Funil de correia de andesito",
@ -38,7 +35,6 @@
"block.create.brown_toolbox": "Caixa de ferramentas castanho", "block.create.brown_toolbox": "Caixa de ferramentas castanho",
"block.create.brown_valve_handle": "Manopla de válvula castanho", "block.create.brown_valve_handle": "Manopla de válvula castanho",
"block.create.cart_assembler": "Montador de carrinho", "block.create.cart_assembler": "Montador de carrinho",
"block.create.chocolate": "Chocolate",
"block.create.chute": "Calha", "block.create.chute": "Calha",
"block.create.clockwork_bearing": "Rolamento de relôgio", "block.create.clockwork_bearing": "Rolamento de relôgio",
"block.create.clutch": "Embreagem", "block.create.clutch": "Embreagem",
@ -58,9 +54,9 @@
"block.create.cyan_seat": "Assento ciano", "block.create.cyan_seat": "Assento ciano",
"block.create.cyan_toolbox": "caixa de ferramentas ciano", "block.create.cyan_toolbox": "caixa de ferramentas ciano",
"block.create.cyan_valve_handle": "Manopla de válvula ciano", "block.create.cyan_valve_handle": "Manopla de válvula ciano",
"block.create.deepslate_zinc_ore": "Deepslate zinc ore",
"block.create.deployer": "Implantador", "block.create.deployer": "Implantador",
"block.create.depot": "Depósito", "block.create.depot": "Depósito",
"_comment": "->------------------------] translate until here [------------------------<-",
"block.create.encased_chain_drive": "Correia Revestida", "block.create.encased_chain_drive": "Correia Revestida",
"block.create.encased_fan": "Ventilador Revestida", "block.create.encased_fan": "Ventilador Revestida",
"block.create.encased_fluid_pipe": "Cano de Fluidos Revestido", "block.create.encased_fluid_pipe": "Cano de Fluidos Revestido",
@ -68,7 +64,6 @@
"block.create.fluid_tank": "Tanque de fluido", "block.create.fluid_tank": "Tanque de fluido",
"block.create.fluid_valve": "Válvula de fluido", "block.create.fluid_valve": "Válvula de fluido",
"block.create.flywheel": "Volante de inércia", "block.create.flywheel": "Volante de inércia",
"block.create.furnace_engine": "Motor de Fornalha",
"block.create.gantry_carriage": "Carruagem de Pórtico", "block.create.gantry_carriage": "Carruagem de Pórtico",
"block.create.gantry_shaft": "Eixo de Pórtico", "block.create.gantry_shaft": "Eixo de Pórtico",
"block.create.gearbox": "Caixa de Transmissão", "block.create.gearbox": "Caixa de Transmissão",
@ -202,10 +197,8 @@
"block.create.yellow_valve_handle": "Válvula amarela", "block.create.yellow_valve_handle": "Válvula amarela",
"block.create.zinc_block": "Bloco de Zinco", "block.create.zinc_block": "Bloco de Zinco",
"block.create.zinc_ore": "Minério de Zinco", "block.create.zinc_ore": "Minério de Zinco",
"enchantment.create.capacity": "Capacidade", "enchantment.create.capacity": "Capacidade",
"enchantment.create.potato_recovery": "Recuperação de Batata", "enchantment.create.potato_recovery": "Recuperação de Batata",
"entity.create.contraption": "Engenhoca", "entity.create.contraption": "Engenhoca",
"entity.create.crafting_blueprint": "Esquema de Fabricação", "entity.create.crafting_blueprint": "Esquema de Fabricação",
"entity.create.gantry_contraption": "Engenhoca de Pórticolo", "entity.create.gantry_contraption": "Engenhoca de Pórticolo",
@ -213,10 +206,8 @@
"entity.create.seat": "Assento", "entity.create.seat": "Assento",
"entity.create.stationary_contraption": "Engenhoca estacionária", "entity.create.stationary_contraption": "Engenhoca estacionária",
"entity.create.super_glue": "Super Cola", "entity.create.super_glue": "Super Cola",
"fluid.create.potion": "Poção", "fluid.create.potion": "Poção",
"fluid.create.tea": "Chá do Construtor", "fluid.create.tea": "Chá do Construtor",
"item.create.andesite_alloy": "Liga de Andesito", "item.create.andesite_alloy": "Liga de Andesito",
"item.create.attribute_filter": "Filtro de Atributo", "item.create.attribute_filter": "Filtro de Atributo",
"item.create.bar_of_chocolate": "Barra de Chocolate", "item.create.bar_of_chocolate": "Barra de Chocolate",
@ -267,8 +258,6 @@
"item.create.handheld_worldshaper": "Modelador de Mundo Criativo", "item.create.handheld_worldshaper": "Modelador de Mundo Criativo",
"item.create.honey_bucket": "Balde de Mel", "item.create.honey_bucket": "Balde de Mel",
"item.create.honeyed_apple": "Maçã com Cobertura de Mel", "item.create.honeyed_apple": "Maçã com Cobertura de Mel",
"item.create.incomplete_cogwheel": "Roda Dentada Incompleta",
"item.create.incomplete_large_cogwheel": "Roda Dentada Grande Incompleta",
"item.create.incomplete_precision_mechanism": "Mecanismo de Precisão", "item.create.incomplete_precision_mechanism": "Mecanismo de Precisão",
"item.create.iron_sheet": "Chapa de Ferro", "item.create.iron_sheet": "Chapa de Ferro",
"item.create.linked_controller": "Controle conectado", "item.create.linked_controller": "Controle conectado",
@ -297,159 +286,59 @@
"item.create.wrench": "Chave Inglesa", "item.create.wrench": "Chave Inglesa",
"item.create.zinc_ingot": "Barra de Zinco", "item.create.zinc_ingot": "Barra de Zinco",
"item.create.zinc_nugget": "Pepita de Zinco", "item.create.zinc_nugget": "Pepita de Zinco",
"_": "->------------------------] Advancements [------------------------<-",
"advancement.create.root": "Bem vindo a Create", "advancement.create.root": "Bem vindo a Create",
"advancement.create.root.desc": "É hora de construir engenhocas maravilhosas", "advancement.create.root.desc": "É hora de construir engenhocas maravilhosas",
"advancement.create.andesite_alloy": "Alinterações Em abundância", "advancement.create.andesite_alloy": "Alinterações Em abundância",
"advancement.create.andesite_alloy.desc": "Materiais do Create tem nomes estranhos, a liga de andesito é um deles.", "advancement.create.andesite_alloy.desc": "Materiais do Create tem nomes estranhos, a liga de andesito é um deles.",
"advancement.create.its_alive": "Esta vivo!",
"advancement.create.its_alive.desc": "Assista o seu primeiro componente cinético rodar.",
"advancement.create.shifting_gears": "Mudança de marcha",
"advancement.create.shifting_gears.desc": "Conecte uma roda dentada grande com uma roda dentada pequena, permitindo você a mudar a velocidade da engenhoca.",
"advancement.create.overstressed": "Excesso de tensão",
"advancement.create.overstressed.desc": "Experience os limites da tensão.",
"advancement.create.belt": "Correia de alga",
"advancement.create.belt.desc": "Conecte dois eixos com uma esteira mecanica.",
"advancement.create.tunnel": "Pegue cover!",
"advancement.create.tunnel.desc": "Embeleze suas esteiras mecânicas com um tunel.",
"advancement.create.splitter_tunnel": "Divida e Conquiste",
"advancement.create.splitter_tunnel.desc": "Crie um divisor com um grupo de túneis de latão.",
"advancement.create.chute": "Caindo",
"advancement.create.chute.desc": "coloque uma calha a versão vertical da esteira mecanica.",
"advancement.create.upward_chute": "Abdução aéria",
"advancement.create.upward_chute.desc": "Assista um item voar para cima numa calha com ventilador.",
"advancement.create.belt_funnel.desc": "Coloque um funil lateral em cima de uma esteira ou depósito para criar um tipo especial.",
"advancement.create.belt_funnel_kiss": "UNLOCALIZED: The Parrots and the Flaps",
"advancement.create.fan": "Dobrador de ar mecânico",
"advancement.create.fan.desc": "Pegue uma carona no fluxo de ar provido pelo ventilador revestido.",
"advancement.create.fan_lava": "Aquecedor de espaço geotermal",
"advancement.create.fan_lava.desc": "Seja pego pelo fluxo de ar que fundi coisas.",
"advancement.create.fan_water": "Lavagem maluca",
"advancement.create.fan_water.desc": "Seja pego no fluxo de ar que lava coisas.",
"advancement.create.fan_smoke": "Fole mecânico",
"advancement.create.fan_smoke.desc": "Seja pego no fluxo de ar que defuma coisas.",
"advancement.create.wrench": "Configurado convenientemente",
"advancement.create.wrench.desc": "Crie a chave inglesa para ajuda-lo em construi suas engenhocas.",
"advancement.create.goggles": "Visão do stress",
"advancement.create.goggles.desc": "Crie o óculos de engenheiro para ajuda-lo a conseguir mais informações cineticas dos conponentes.",
"advancement.create.speedometer": "Mas quão rapido exatamente?",
"advancement.create.speedometer.desc": "Coloque e energise o velocimetro. Olhe a este por atraves dos seus óculos para ler o valor exato.",
"advancement.create.stressometer": "Mas quão estressado exatamente?",
"advancement.create.stressometer.desc": "Coloque e energise o estressómetro. Olhe a este por atraves dos seus óculos para ler o valor exato.",
"advancement.create.aesthetics": "Boom, estética!",
"advancement.create.aesthetics.desc": "Coloque suportes em eixos, canos e rodas dentadas.",
"advancement.create.reinforced": "Boom, Reinforçado!",
"advancement.create.reinforced.desc": "Use um bloco de revestimento apropriado em um eixo, cano e esteira mecânica.",
"advancement.create.water_wheel": "aproveitamento hidráulico",
"advancement.create.water_wheel.desc": "Coloque uma roda de água e tente conseguir gira-la!",
"advancement.create.chocolate_wheel": "Poder delicioso",
"advancement.create.chocolate_wheel.desc": "Gire uma roda de água com chocolate derretido.",
"advancement.create.lava_wheel": "Roda de magma",
"advancement.create.lava_wheel.desc": "Isso não deveria ter funcionado.",
"advancement.create.cuckoo": "É a hora?",
"advancement.create.cuckoo.desc": "Veja um relógio cuckoo anunciar a hora de dormir.",
"advancement.create.millstone": "Moedor portátil",
"advancement.create.millstone.desc": "Coloque e energize uma pedra de moer",
"advancement.create.windmill": "Uma brisa moderada",
"advancement.create.windmill.desc": "Monte um moinho de vento",
"advancement.create.maxed_windmill": "Uma brisa forte",
"advancement.create.maxed_windmill.desc": "Monte um moinho de vento com força maxima.",
"advancement.create.andesite_casing": "A era do andesito", "advancement.create.andesite_casing": "A era do andesito",
"advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento basico.", "advancement.create.andesite_casing.desc": "Use um pouco de liga de andesito e madeira para fazer um revestimento basico.",
"advancement.create.mechanical_drill": "Mineradores estacionarios", "advancement.create.belt": "Correia de alga",
"advancement.create.mechanical_drill.desc": "coloque e energize uma broca mecânica.", "advancement.create.belt.desc": "Conecte dois eixos com uma esteira mecanica.",
"advancement.create.press": "Prensa faz 'Bonk!'", "advancement.create.chute": "Caindo",
"advancement.create.press.desc": "Energize uma prensa mecânica e usa-lá para criar algumas chapas.", "advancement.create.chute.desc": "coloque uma calha a versão vertical da esteira mecanica.",
"advancement.create.polished_rose_quartz": "Diamantes rosa", "advancement.create.water_wheel": "aproveitamento hidráulico",
"advancement.create.polished_rose_quartz.desc": "Use uma lixa para polir um quartzo rosa até este ficar transparente.", "advancement.create.water_wheel.desc": "Coloque uma roda de água e tente conseguir gira-la!",
"advancement.create.electron_tube": "Beep Boop", "advancement.create.windmill": "Uma brisa moderada",
"advancement.create.electron_tube.desc": "Faça alguns tubos de elétron, uteis para fabricar maquinas menos primitivas.", "advancement.create.windmill.desc": "Monte um moinho de vento",
"advancement.create.mechanical_saw": "Cortadores estacionarios", "advancement.create.shifting_gears": "Mudança de marcha",
"advancement.create.mechanical_saw.desc": "Coloque e energize uma serra mecânica.", "advancement.create.shifting_gears.desc": "Conecte uma roda dentada grande com uma roda dentada pequena, permitindo você a mudar a velocidade da engenhoca.",
"advancement.create.basin": "Operação da bacia", "advancement.create.millstone": "Moedor portátil",
"advancement.create.basin.desc": "Coloque uma bacia e tente jogar itens nela.", "advancement.create.millstone.desc": "Coloque e energize uma pedra de moer",
"advancement.create.mixer": "Misturando", "advancement.create.stressometer": "Mas quão estressado exatamente?",
"advancement.create.mixer.desc": "Coloque um batedor mecânico acima da bacia, energize este, e comece a misturar alguns ingredientes.", "advancement.create.stressometer.desc": "Coloque e energise o estressómetro. Olhe a este por atraves dos seus óculos para ler o valor exato.",
"advancement.create.blaze_burner": "Uma fogueira viva", "advancement.create.belt_funnel_kiss": "UNLOCALIZED: The Parrots and the Flaps",
"advancement.create.blaze_burner.desc": "Obtenha um queimador de blaze.", "advancement.create.copper_casing": "A era do cobre",
"advancement.create.compact": "Compactação automática", "advancement.create.copper_casing.desc": "Use um pouco de chapas de cobre e madeira para criar um pouco de revestimentos de cobre.",
"advancement.create.compact.desc": "Use uma prensa e uma bacia para compactar alguns itens.", "advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.",
"advancement.create.glass_pipe": "Espião de fluxo",
"advancement.create.glass_pipe.desc": "Assista fluidos se propagarem por através de canos de fluido com janela. Canos retos ficam com janelas quando uma chave inglesa é usada neles.",
"advancement.create.hose_pulley": "Vazamento industrial",
"advancement.create.hose_pulley.desc": "desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido.",
"advancement.create.brass": "Ligas de verdade", "advancement.create.brass": "Ligas de verdade",
"advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.", "advancement.create.brass.desc": "Use cobre esmagado e zinco esmagado para criar um pouco de latão.",
"advancement.create.brass_casing": "a era do latão", "advancement.create.brass_casing": "a era do latão",
"advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.", "advancement.create.brass_casing.desc": "Use o recentemente obtido latão e um pouco de madeira para criar um revestimento mais avançado.",
"advancement.create.copper_casing": "A era do cobre",
"advancement.create.copper_casing.desc": "Use um pouco de chapas de cobre e madeira para criar um pouco de revestimentos de cobre.",
"advancement.create.spout": "Sploosh",
"advancement.create.spout.desc": "Assista um item ser enchido usando uma bica.",
"advancement.create.spout_potion.desc": "Assista uma bica encher uma garrafa com uma poção.",
"advancement.create.chocolate": "Um mundo de imaginação",
"advancement.create.chocolate.desc": "Obtenha um balde de chocolate.",
"advancement.create.item_drain": "Cambalhota de drenação",
"advancement.create.item_drain.desc": "assista um item de fluido ser esvaziado por um dreno de item.",
"advancement.create.chained_item_drain": "Deixe rolar!",
"advancement.create.chained_item_drain.desc": "assista um item rolar através de varios drenos consecutivos.",
"advancement.create.glass_pipe": "Espião de fluxo",
"advancement.create.glass_pipe.desc": "Assista fluidos se propagarem por através de canos de fluido com janela. Canos retos ficam com janelas quando uma chave inglesa é usada neles.",
"advancement.create.pipe_collision": "Nunca cruze o fluxo!",
"advancement.create.pipe_collision.desc": "Assista dois fluidos se encontrarem na sua rede de canos.",
"advancement.create.pipe_spill": "Tem um vazamento!",
"advancement.create.pipe_spill.desc": "Assista a extremidade aberta de um cano pegar ou colocar um fluido no mundo.",
"advancement.create.hose_pulley": "Vazamento industrial",
"advancement.create.hose_pulley.desc": "desça uma polia de mangueira e assista esta drenar ou encher qualquer corpo de fluido.",
"advancement.create.infinite_water": "Drenando o oceano",
"advancement.create.infinite_water.desc": "Bombeie de um corpo de água grande o bastante para ser considerado infinito.",
"advancement.create.infinite_lava": "Drenando o nucleo do planeta",
"advancement.create.infinite_lava.desc": "Bombeie de um corpo de lava grande o bastante para ser considerado infinito.",
"advancement.create.infinite_chocolate": "Afogando em imaginação",
"advancement.create.infinite_chocolate.desc": "Bombeie de um corpo de chocolate grande o bastante para ser considerado infinito.",
"advancement.create.crafter": "Montagem automatica",
"advancement.create.crafter.desc": "Coloque e energize alguns fabricadores mecânicos.",
"advancement.create.clockwork_bearing": "Hora da engenhoca",
"advancement.create.clockwork_bearing.desc": "Ative uma estrutura conectada a um rolamento de rêlogio.",
"advancement.create.nixie_tube": "Placas estilosas",
"advancement.create.nixie_tube.desc": "Obtenha e coloque um par de tubos nixie.",
"advancement.create.deployer": "Cutuque, coloque e ataque", "advancement.create.deployer": "Cutuque, coloque e ataque",
"advancement.create.deployer.desc": "coloque e energize um implantador, o reflexo perfeito de voce mesmo.", "advancement.create.deployer.desc": "coloque e energize um implantador, o reflexo perfeito de voce mesmo.",
"advancement.create.speed_controller": "Engenheiros odiam ele!",
"advancement.create.speed_controller.desc": "Coloque um Controlador de velocidade rotacional, o dispositivo ultimato para mudança de marcha.",
"advancement.create.flywheel": "Coração da fabrica",
"advancement.create.flywheel.desc": "Sucessivamente conecte um motor de fornalha a um volante de inércia.",
"advancement.create.overstress_flywheel": "Altos niveis de stress",
"advancement.create.overstress_flywheel.desc": "Emperre um motor de fornalha.",
"advancement.create.precision_mechanism": "Curiosidades complexas", "advancement.create.precision_mechanism": "Curiosidades complexas",
"advancement.create.precision_mechanism.desc": "Monte um mecanismo de precisão.", "advancement.create.precision_mechanism.desc": "Monte um mecanismo de precisão.",
"advancement.create.speed_controller": "Engenheiros odiam ele!",
"advancement.create.speed_controller.desc": "Coloque um Controlador de velocidade rotacional, o dispositivo ultimato para mudança de marcha.",
"advancement.create.mechanical_arm": "Mâos ocupadas!", "advancement.create.mechanical_arm": "Mâos ocupadas!",
"advancement.create.mechanical_arm.desc": "Fabrique um braço mecânico,selecione as entradas e saidas,Coloque e energize o; em seguida assista como elo faz todo o trabalho para você.", "advancement.create.mechanical_arm.desc": "Fabrique um braço mecânico,selecione as entradas e saidas,Coloque e energize o; em seguida assista como elo faz todo o trabalho para você.",
"advancement.create.musical_arm": "toque minha musica!",
"advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.",
"advancement.create.arm_many_targets": "Organiza-tron",
"advancement.create.arm_many_targets.desc": "Programe um braço mecânico com dez ou mais locais de saida.",
"advancement.create.arm_blaze_burner": "Combuste-tron",
"advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze.",
"advancement.create.crushing_wheel": "Par de gigantes", "advancement.create.crushing_wheel": "Par de gigantes",
"advancement.create.crushing_wheel.desc": "Crie algumas rodas de moer para triturar alguns materiais eficientemente.", "advancement.create.crushing_wheel.desc": "Crie algumas rodas de moer para triturar alguns materiais eficientemente.",
"advancement.create.blaze_cake.desc": "Asse para o seu queimador de blaze um bolo especial.", "advancement.create.clockwork_bearing": "Hora da engenhoca",
"advancement.create.wand_of_symmetry": "Espelhos radiantes", "advancement.create.clockwork_bearing.desc": "Ative uma estrutura conectada a um rolamento de rêlogio.",
"advancement.create.wand_of_symmetry.desc": "Fabrique uma varinha de simetria.",
"advancement.create.extendo_grip": "Boioioing!",
"advancement.create.extendo_grip.desc": "Apossar-se de uma extensão de pegador.",
"advancement.create.potato_cannon": "Fwoomp!",
"advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.", "advancement.create.potato_cannon.desc": "Derrote um inimigo com o seu canhão de batata.",
"advancement.create.dual_extendo_grip": "A era ultimata do boing", "advancement.create.extendo_grip.desc": "Apossar-se de uma extensão de pegador.",
"advancement.create.dual_extendo_grip.desc": "Empunhe duas extensões de pegador para ter alcance super humano.", "advancement.create.arm_blaze_burner": "Combuste-tron",
"advancement.create.eob": "Fim do beta", "advancement.create.arm_blaze_burner.desc": "Instrua um braço mecânico para alimentar seu queimador de blaze.",
"advancement.create.eob.desc": "Espere mais conteudo aqui no futuro. <3", "advancement.create.arm_many_targets": "Organiza-tron",
"advancement.create.arm_many_targets.desc": "Programe um braço mecânico com dez ou mais locais de saida.",
"advancement.create.musical_arm": "toque minha musica!",
"_": "->------------------------] UI & Messages [------------------------<-", "advancement.create.musical_arm.desc": "Assista um braço mecânico operar seu toca-discos.",
"itemGroup.create.base": "Create",
"itemGroup.create.palettes": "Paletes Create", "itemGroup.create.palettes": "Paletes Create",
"death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer", "death.attack.create.crush": "%1$s foi processado pelas Rodas de Moer",
"death.attack.create.crush.player": "%1$s foi jogando numa Roda de moer por %2$s", "death.attack.create.crush.player": "%1$s foi jogando numa Roda de moer por %2$s",
"death.attack.create.fan_fire": "%1$s foi queimado por ar quente", "death.attack.create.fan_fire": "%1$s foi queimado por ar quente",
@ -464,7 +353,6 @@
"death.attack.create.potato_cannon.item": "%1$s foi atirado por %2$s usando %3$s", "death.attack.create.potato_cannon.item": "%1$s foi atirado por %2$s usando %3$s",
"death.attack.create.cuckoo_clock_explosion": "%1$s foi explodido por relógio cuco adulterado", "death.attack.create.cuckoo_clock_explosion": "%1$s foi explodido por relógio cuco adulterado",
"death.attack.create.cuckoo_clock_explosion.player": "%1$s foi explodido por relógio cuco adulterado", "death.attack.create.cuckoo_clock_explosion.player": "%1$s foi explodido por relógio cuco adulterado",
"create.recipe.crushing": "Moendo", "create.recipe.crushing": "Moendo",
"create.recipe.fan_washing": "Lavagem em massa", "create.recipe.fan_washing": "Lavagem em massa",
"create.recipe.fan_washing.fan": "Ventilador atrás de água", "create.recipe.fan_washing.fan": "Ventilador atrás de água",
@ -477,7 +365,6 @@
"create.recipe.deploying": "Implantando", "create.recipe.deploying": "Implantando",
"create.recipe.packing": "Compactando", "create.recipe.packing": "Compactando",
"create.recipe.sawing": "UNLOCALIZED: Sawing", "create.recipe.sawing": "UNLOCALIZED: Sawing",
"create.generic.range": "Área", "create.generic.range": "Área",
"create.generic.radius": "Raio", "create.generic.radius": "Raio",
"create.generic.width": "Largura", "create.generic.width": "Largura",
@ -485,24 +372,18 @@
"create.generic.length": "Comprimento", "create.generic.length": "Comprimento",
"create.generic.speed": "Velocidade", "create.generic.speed": "Velocidade",
"create.generic.delay": "Demorada", "create.generic.delay": "Demorada",
"create.generic.unit.ticks": "Ticks",
"create.generic.unit.seconds": "Segundos", "create.generic.unit.seconds": "Segundos",
"create.generic.unit.minutes": "Minutos", "create.generic.unit.minutes": "Minutos",
"create.generic.unit.rpm": "RPM",
"create.generic.unit.stress": "us", "create.generic.unit.stress": "us",
"create.generic.unit.degrees": "°",
"create.generic.unit.millibuckets": "%1$smB", "create.generic.unit.millibuckets": "%1$smB",
"create.generic.clockwise": "Sentido horário", "create.generic.clockwise": "Sentido horário",
"create.generic.counter_clockwise": "Sentido anti-horário", "create.generic.counter_clockwise": "Sentido anti-horário",
"create.action.scroll": "Rolar", "create.action.scroll": "Rolar",
"create.action.confirm": "Confirmar", "create.action.confirm": "Confirmar",
"create.action.abort": "Abortar", "create.action.abort": "Abortar",
"create.action.saveToFile": "Salvar", "create.action.saveToFile": "Salvar",
"create.action.discard": "Descartar", "create.action.discard": "Descartar",
"create.keyinfo.toolmenu": "Menu Focal da Ferramenta", "create.keyinfo.toolmenu": "Menu Focal da Ferramenta",
"create.gui.scrollInput.defaultTitle": "Escolha uma Opção:", "create.gui.scrollInput.defaultTitle": "Escolha uma Opção:",
"create.gui.scrollInput.scrollToModify": "Role o mouse para Modificar", "create.gui.scrollInput.scrollToModify": "Role o mouse para Modificar",
"create.gui.scrollInput.scrollToAdjustAmount": "UNLOCALIZED: Scroll to Adjust Amount", "create.gui.scrollInput.scrollToAdjustAmount": "UNLOCALIZED: Scroll to Adjust Amount",
@ -511,22 +392,15 @@
"create.gui.toolmenu.cycle": "[SCROLL] para Circular", "create.gui.toolmenu.cycle": "[SCROLL] para Circular",
"create.gui.symmetryWand.mirrorType": "Espelhar", "create.gui.symmetryWand.mirrorType": "Espelhar",
"create.gui.symmetryWand.orientation": "Orientação", "create.gui.symmetryWand.orientation": "Orientação",
"create.symmetry.mirror.plane": "Espelhar uma vez", "create.symmetry.mirror.plane": "Espelhar uma vez",
"create.symmetry.mirror.doublePlane": "Retangular", "create.symmetry.mirror.doublePlane": "Retangular",
"create.symmetry.mirror.triplePlane": "Octagonal",
"create.orientation.orthogonal": "Ortogonal", "create.orientation.orthogonal": "Ortogonal",
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal",
"create.orientation.alongZ": "Através de Z", "create.orientation.alongZ": "Através de Z",
"create.orientation.alongX": "Através de X", "create.orientation.alongX": "Através de X",
"create.gui.goggles.generator_stats": "Estatísticas do gerador:", "create.gui.goggles.generator_stats": "Estatísticas do gerador:",
"create.gui.goggles.kinetic_stats": "Estatísticas cinéticas:", "create.gui.goggles.kinetic_stats": "Estatísticas cinéticas:",
"create.gui.goggles.at_current_speed": "Na velocidade atual", "create.gui.goggles.at_current_speed": "Na velocidade atual",
"create.gui.goggles.pole_length": "Comprimento da vara:", "create.gui.goggles.pole_length": "Comprimento da vara:",
"create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s", "create.schematicAndQuill.dimensions": "Tamanho Esquema: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Primeira posição feita.", "create.schematicAndQuill.firstPos": "Primeira posição feita.",
"create.schematicAndQuill.secondPos": "Segunda posição feita.", "create.schematicAndQuill.secondPos": "Segunda posição feita.",
@ -534,7 +408,6 @@
"create.schematicAndQuill.abort": "Seleção removida.", "create.schematicAndQuill.abort": "Seleção removida.",
"create.schematicAndQuill.fallbackName": "Meu Esquema", "create.schematicAndQuill.fallbackName": "Meu Esquema",
"create.schematicAndQuill.saved": "Salvo como %1$s", "create.schematicAndQuill.saved": "Salvo como %1$s",
"create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar", "create.schematic.invalid": "[!] Item Inválido - Use a Mesa de Desenho no lugar",
"create.schematic.position": "Posição", "create.schematic.position": "Posição",
"create.schematic.rotation": "Rotação", "create.schematic.rotation": "Rotação",
@ -558,25 +431,15 @@
"create.schematic.tool.deploy.description.3": "[Ctrl]-Rolar para mudar a distância.", "create.schematic.tool.deploy.description.3": "[Ctrl]-Rolar para mudar a distância.",
"create.schematic.tool.move.description.0": "Vira o Esquema Horizontalmente", "create.schematic.tool.move.description.0": "Vira o Esquema Horizontalmente",
"create.schematic.tool.move.description.1": "Aponte ao Esquema e [CTRL]-Rolar para empurrar.", "create.schematic.tool.move.description.1": "Aponte ao Esquema e [CTRL]-Rolar para empurrar.",
"create.schematic.tool.move.description.2": "",
"create.schematic.tool.move.description.3": "",
"create.schematic.tool.movey.description.0": "Vira o Esquema Verticalmente", "create.schematic.tool.movey.description.0": "Vira o Esquema Verticalmente",
"create.schematic.tool.movey.description.1": "[CTRL]-Rolar para mover para cima/baixo", "create.schematic.tool.movey.description.1": "[CTRL]-Rolar para mover para cima/baixo",
"create.schematic.tool.movey.description.2": "",
"create.schematic.tool.movey.description.3": "",
"create.schematic.tool.rotate.description.0": "Roda o Esquema em torno do seu centro.", "create.schematic.tool.rotate.description.0": "Roda o Esquema em torno do seu centro.",
"create.schematic.tool.rotate.description.1": "[CTRL]-Rolar para rolar 90 Graus", "create.schematic.tool.rotate.description.1": "[CTRL]-Rolar para rolar 90 Graus",
"create.schematic.tool.rotate.description.2": "",
"create.schematic.tool.rotate.description.3": "",
"create.schematic.tool.print.description.0": "Coloca estrutura no mundo instantaneamente", "create.schematic.tool.print.description.0": "Coloca estrutura no mundo instantaneamente",
"create.schematic.tool.print.description.1": "[Botão-Direito] para confirmar a posição atual.", "create.schematic.tool.print.description.1": "[Botão-Direito] para confirmar a posição atual.",
"create.schematic.tool.print.description.2": "Esta ferramenta é para o Modo Criativo apenas.", "create.schematic.tool.print.description.2": "Esta ferramenta é para o Modo Criativo apenas.",
"create.schematic.tool.print.description.3": "",
"create.schematic.tool.flip.description.0": "Gira o Esquema ao longo da face que você selecionar.", "create.schematic.tool.flip.description.0": "Gira o Esquema ao longo da face que você selecionar.",
"create.schematic.tool.flip.description.1": "Aponte para o Esquema e [CTRL]-Rolar para virá-lo.", "create.schematic.tool.flip.description.1": "Aponte para o Esquema e [CTRL]-Rolar para virá-lo.",
"create.schematic.tool.flip.description.2": "",
"create.schematic.tool.flip.description.3": "",
"create.schematics.synchronizing": "Sincronizando...", "create.schematics.synchronizing": "Sincronizando...",
"create.schematics.uploadTooLarge": "Seu esquema é muito grande", "create.schematics.uploadTooLarge": "Seu esquema é muito grande",
"create.schematics.maxAllowedSize": "O tamanho máximo permitido para o esquema é:", "create.schematics.maxAllowedSize": "O tamanho máximo permitido para o esquema é:",
@ -602,7 +465,6 @@
"create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.", "create.gui.schematicannon.option.replaceWithSolid.description": "O Canhão de esquema irá apenas substituir Blocos sólidos na área de trabalho, se o Esquema conter um bloco Sólido naquela posição.",
"create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.", "create.gui.schematicannon.option.replaceWithAny.description": "O Canhão de esquema irá substituir Blocos sólidos na área de trabalho, se o Esquema conter qualquer Bloco naquela posição.",
"create.gui.schematicannon.option.replaceWithEmpty.description": "O Canhão de esquema irá limpar todos os blocos na área de trabalho, incluindo os substituídos por Ar.", "create.gui.schematicannon.option.replaceWithEmpty.description": "O Canhão de esquema irá limpar todos os blocos na área de trabalho, incluindo os substituídos por Ar.",
"create.schematicannon.status.idle": "Ocioso", "create.schematicannon.status.idle": "Ocioso",
"create.schematicannon.status.ready": "Pronto", "create.schematicannon.status.ready": "Pronto",
"create.schematicannon.status.running": "Trabalhando", "create.schematicannon.status.running": "Trabalhando",
@ -620,19 +482,9 @@
"create.schematicannon.status.schematicInvalid": "Esquema Inválido", "create.schematicannon.status.schematicInvalid": "Esquema Inválido",
"create.schematicannon.status.schematicNotPlaced": "Esquema não Colocado", "create.schematicannon.status.schematicNotPlaced": "Esquema não Colocado",
"create.schematicannon.status.schematicExpired": "Arquivo de Esquema Expirado", "create.schematicannon.status.schematicExpired": "Arquivo de Esquema Expirado",
"_": "->------------------------] Subtitles [------------------------<-",
"_": "->------------------------] Item Descriptions [------------------------<-",
"item.create.example_item.tooltip": "EXAMPLE ITEM (just a marker that this tooltip exists)",
"item.create.example_item.tooltip.summary": "A brief description of the item. _Underscores_ highlight a term.",
"item.create.example_item.tooltip.condition1": "Quando this", "item.create.example_item.tooltip.condition1": "Quando this",
"item.create.example_item.tooltip.behaviour1": "Then this item does this. (behaviours show on shift)",
"item.create.example_item.tooltip.condition2": "And Quando this", "item.create.example_item.tooltip.condition2": "And Quando this",
"item.create.example_item.tooltip.behaviour2": "You can add as many behaviours as you like",
"item.create.example_item.tooltip.control1": "Quando Ctrl pressed", "item.create.example_item.tooltip.control1": "Quando Ctrl pressed",
"item.create.example_item.tooltip.action1": "These controls are displayed.",
"item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA", "item.create.wand_of_symmetry.tooltip": "VARINHA DE SIMETRIA",
"item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.", "item.create.wand_of_symmetry.tooltip.summary": "Espelhar perfeitamente a colocação de blocos nos planos configurados.",
"item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar", "item.create.wand_of_symmetry.tooltip.condition1": "Quando na Hotbar",
@ -649,14 +501,12 @@
"item.create.tree_fertilizer.tooltip.behaviour1": "Cresce Arvores independentemente das suas Regras de espaço", "item.create.tree_fertilizer.tooltip.behaviour1": "Cresce Arvores independentemente das suas Regras de espaço",
"item.create.empty_schematic.tooltip": "ESQUEMA VAZIO", "item.create.empty_schematic.tooltip": "ESQUEMA VAZIO",
"item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_", "item.create.empty_schematic.tooltip.summary": "Usado como ingrediente em receitas e para escrever na _Mesa_ _de_ _Esquematizar_",
"item.create.schematic.tooltip": "ESQUEMA", "item.create.schematic.tooltip": "ESQUEMA",
"item.create.schematic.tooltip.summary": "Contem uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.", "item.create.schematic.tooltip.summary": "Contem uma estrutura para ser posicionada e colocada no mundo. Posicione o Holograma como desejar e use um _Esquemaannon_ para construí-lo.",
"item.create.schematic.tooltip.condition1": "Quando Em mãos", "item.create.schematic.tooltip.condition1": "Quando Em mãos",
"item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela", "item.create.schematic.tooltip.behaviour1": "Pode ser posicionado usando as Ferramentas em Tela",
"item.create.schematic.tooltip.control1": "B-Direito enquanto Abaixado", "item.create.schematic.tooltip.control1": "B-Direito enquanto Abaixado",
"item.create.schematic.tooltip.action1": "Abre uma _Interface_ para informar as _Coordenadas_ exatas.", "item.create.schematic.tooltip.action1": "Abre uma _Interface_ para informar as _Coordenadas_ exatas.",
"item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA", "item.create.schematic_and_quill.tooltip": "ESQUEMA E PENA",
"item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.", "item.create.schematic_and_quill.tooltip.summary": "Usado para salvar uma Estrutura no mundo para um arquivo .nbt.",
"item.create.schematic_and_quill.tooltip.condition1": "Passo 1", "item.create.schematic_and_quill.tooltip.condition1": "Passo 1",
@ -669,27 +519,18 @@
"item.create.schematic_and_quill.tooltip.action2": "Selecione pontos no _meio_ _do_ _ar_. _Rolar_ para ajustar a distância.", "item.create.schematic_and_quill.tooltip.action2": "Selecione pontos no _meio_ _do_ _ar_. _Rolar_ para ajustar a distância.",
"item.create.schematic_and_quill.tooltip.control3": "B-Direito enquanto Abaixado", "item.create.schematic_and_quill.tooltip.control3": "B-Direito enquanto Abaixado",
"item.create.schematic_and_quill.tooltip.action3": "_Cancela_ e remove a seleção.", "item.create.schematic_and_quill.tooltip.action3": "_Cancela_ e remove a seleção.",
"block.create.schematicannon.tooltip": "Canhão de esquema", "block.create.schematicannon.tooltip": "Canhão de esquema",
"block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.", "block.create.schematicannon.tooltip.summary": "Dispara blocos para recriar um _Esquema_ no Mundo. Usa itens de Inventários adjacentes e _Pólvora_ como combustível.",
"block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR", "block.create.schematic_table.tooltip": "MESA DE ESQUEMATIZAR",
"block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_", "block.create.schematic_table.tooltip.summary": "Escreve Esquemas salvos into um _Esquema_ _Vazio_",
"block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio", "block.create.schematic_table.tooltip.condition1": "Quando recebe um Esquema Vazio",
"block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas", "block.create.schematic_table.tooltip.behaviour1": "Importa um Arquivo escolhido da sua Pasta de Esquemas",
"block.create.turntable.tooltip": "MESA GIRATÓRIA", "block.create.turntable.tooltip": "MESA GIRATÓRIA",
"block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.", "block.create.turntable.tooltip.summary": "Muda a _Força_ _Rotacional_ em uma forma refinada de Enjoo.",
"block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO", "block.create.stockpile_switch.tooltip": "DISJUNTOR DE ARMAZENAMENTO",
"block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.", "block.create.stockpile_switch.tooltip.summary": "Alterna um sinal de Redstone com base no _Espaço_ de _Armazenamento_ do Reciente conectado.",
"block.create.stockpile_switch.tooltip.condition1": "Quando abaixo do Limite Mínimo", "block.create.stockpile_switch.tooltip.condition1": "Quando abaixo do Limite Mínimo",
"block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_", "block.create.stockpile_switch.tooltip.behaviour1": "Para de enviar _Sinal_ de _Redstone_",
"block.create.creative_crate.tooltip": "Caixa Criativa", "block.create.creative_crate.tooltip": "Caixa Criativa",
"block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canho~es de Esquema próximos", "block.create.creative_crate.tooltip.summary": "Provê um suprimento infinito de blocos para Canho~es de Esquema próximos"
}
"_": "->------------------------] Ponder Content [------------------------<-",
"_": "Thank you for translating Create!"
}

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