diff --git a/src/main/java/com/simibubi/create/foundation/utility/BufferManipulator.java b/src/main/java/com/simibubi/create/foundation/utility/BufferManipulator.java index db17c9363..f96eba0dc 100644 --- a/src/main/java/com/simibubi/create/foundation/utility/BufferManipulator.java +++ b/src/main/java/com/simibubi/create/foundation/utility/BufferManipulator.java @@ -91,6 +91,19 @@ public abstract class BufferManipulator { buffer.put(bufferPosition + 15, a); } + public ByteBuffer getTranslated(float xIn, float yIn, float zIn, int packedLightCoords) { + original.rewind(); + mutable.rewind(); + + for (int vertex = 0; vertex < vertexCount(original); vertex++) { + putPos(mutable, vertex, getX(original, vertex) + xIn, getY(original, vertex) + yIn, + getZ(original, vertex) + zIn); + putLight(mutable, vertex, packedLightCoords); + } + + return mutable; + } + public static ByteBuffer remanipulateBuffer(ByteBuffer buffer, float x, float y, float z, float xOrigin, float yOrigin, float zOrigin, float yaw, float pitch) { buffer.rewind(); diff --git a/src/main/java/com/simibubi/create/foundation/utility/VoxelShaper.java b/src/main/java/com/simibubi/create/foundation/utility/VoxelShaper.java index 9df7baa4a..41419b239 100644 --- a/src/main/java/com/simibubi/create/foundation/utility/VoxelShaper.java +++ b/src/main/java/com/simibubi/create/foundation/utility/VoxelShaper.java @@ -3,11 +3,15 @@ package com.simibubi.create.foundation.utility; import java.util.HashMap; import java.util.Map; +import org.apache.commons.lang3.mutable.MutableObject; + import net.minecraft.block.Block; import net.minecraft.util.Direction; import net.minecraft.util.Direction.Axis; +import net.minecraft.util.Direction.AxisDirection; import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.shapes.VoxelShape; +import net.minecraft.util.math.shapes.VoxelShapes; public class VoxelShaper { @@ -17,7 +21,11 @@ public class VoxelShaper { return shapes.get(direction); } - public static VoxelShaper forHorizontalBlock(VoxelShape southShape) { + public VoxelShape get(Axis axis) { + return shapes.get(axisAsFace(axis)); + } + + public static VoxelShaper forHorizontal(VoxelShape southShape) { VoxelShaper voxelShaper = new VoxelShaper(); for (Direction facing : Direction.values()) { if (facing.getAxis().isVertical()) @@ -27,7 +35,27 @@ public class VoxelShaper { return voxelShaper; } - public static VoxelShaper forDirectionalBlock(VoxelShape southShape) { + public static VoxelShaper forHorizontalAxis(VoxelShape zShape) { + VoxelShaper voxelShaper = new VoxelShaper(); + for (Axis axis : Axis.values()) { + if (axis.isVertical()) + continue; + Direction facing = axisAsFace(axis); + voxelShaper.shapes.put(facing, rotatedCopy(zShape, 0, (int) -facing.getHorizontalAngle())); + } + return voxelShaper; + } + + public static VoxelShaper forRotatedPillar(VoxelShape zShape) { + VoxelShaper voxelShaper = new VoxelShaper(); + for (Axis axis : Axis.values()) { + Direction facing = axisAsFace(axis); + voxelShaper.shapes.put(facing, rotatedCopy(zShape, 0, (int) -facing.getHorizontalAngle())); + } + return voxelShaper; + } + + public static VoxelShaper forDirectional(VoxelShape southShape) { VoxelShaper voxelShaper = new VoxelShaper(); for (Direction facing : Direction.values()) { int rotX = facing.getAxis().isVertical() ? (facing == Direction.UP ? 270 : 90) : 0; @@ -43,19 +71,28 @@ public class VoxelShaper { return this; } - public static VoxelShape rotatedCopy(VoxelShape shape, int rotX, int rotY) { - Vec3d center = new Vec3d(8, 8, 8); - Vec3d v1 = new Vec3d(shape.getStart(Axis.X), shape.getStart(Axis.Y), shape.getStart(Axis.Z)).scale(16) - .subtract(center); - Vec3d v2 = new Vec3d(shape.getEnd(Axis.X), shape.getEnd(Axis.Y), shape.getEnd(Axis.Z)).scale(16) - .subtract(center); + private static Direction axisAsFace(Axis axis) { + return Direction.getFacingFromAxis(AxisDirection.POSITIVE, axis); + } - v1 = VecHelper.rotate(v1, rotX, Axis.X); - v1 = VecHelper.rotate(v1, rotY, Axis.Y).add(center); - v2 = VecHelper.rotate(v2, rotX, Axis.X); - v2 = VecHelper.rotate(v2, rotY, Axis.Y).add(center); + private static VoxelShape rotatedCopy(VoxelShape shape, int rotX, int rotY) { + MutableObject result = new MutableObject<>(VoxelShapes.empty()); - return Block.makeCuboidShape(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z); + shape.forEachBox((x1, y1, z1, x2, y2, z2) -> { + Vec3d center = new Vec3d(8, 8, 8); + Vec3d v1 = new Vec3d(x1, y1, z1).scale(16).subtract(center); + Vec3d v2 = new Vec3d(x2, y2, z2).scale(16).subtract(center); + + v1 = VecHelper.rotate(v1, rotX, Axis.X); + v1 = VecHelper.rotate(v1, rotY, Axis.Y).add(center); + v2 = VecHelper.rotate(v2, rotX, Axis.X); + v2 = VecHelper.rotate(v2, rotY, Axis.Y).add(center); + + VoxelShape rotated = Block.makeCuboidShape(v1.x, v1.y, v1.z, v2.x, v2.y, v2.z); + result.setValue(VoxelShapes.or(result.getValue(), rotated)); + }); + + return result.getValue(); } } diff --git a/src/main/java/com/simibubi/create/foundation/utility/VoxelShapers.java b/src/main/java/com/simibubi/create/foundation/utility/VoxelShapers.java index aeac7583e..db6b7972f 100644 --- a/src/main/java/com/simibubi/create/foundation/utility/VoxelShapers.java +++ b/src/main/java/com/simibubi/create/foundation/utility/VoxelShapers.java @@ -5,6 +5,6 @@ import net.minecraft.block.Block; public class VoxelShapers { public static final VoxelShaper SHORT_CASING = VoxelShaper - .forDirectionalBlock(Block.makeCuboidShape(0, 0, 0, 16, 16, 12)); + .forDirectional(Block.makeCuboidShape(0, 0, 0, 16, 16, 12)); } diff --git a/src/main/java/com/simibubi/create/modules/contraptions/receivers/HarvesterBlock.java b/src/main/java/com/simibubi/create/modules/contraptions/receivers/HarvesterBlock.java index 21d42444e..e825466bd 100644 --- a/src/main/java/com/simibubi/create/modules/contraptions/receivers/HarvesterBlock.java +++ b/src/main/java/com/simibubi/create/modules/contraptions/receivers/HarvesterBlock.java @@ -39,7 +39,7 @@ import net.minecraftforge.common.IPlantable; public class HarvesterBlock extends HorizontalBlock implements IHaveMovementBehavior { - private static VoxelShaper SHAPER = VoxelShaper.forHorizontalBlock(Block.makeCuboidShape(0, 2, 0, 16, 14, 3)); + private static VoxelShaper SHAPER = VoxelShaper.forHorizontal(Block.makeCuboidShape(0, 2, 0, 16, 14, 3)); public HarvesterBlock() { super(Properties.from(Blocks.IRON_BLOCK)); diff --git a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltBlock.java b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltBlock.java index cdc1cec3c..1563cc338 100644 --- a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltBlock.java +++ b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltBlock.java @@ -15,16 +15,21 @@ import com.simibubi.create.modules.contraptions.relays.belt.BeltMovementHandler. import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Blocks; +import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.item.ItemEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.DyeColor; import net.minecraft.item.ItemStack; +import net.minecraft.item.ItemUseContext; +import net.minecraft.state.BooleanProperty; import net.minecraft.state.EnumProperty; import net.minecraft.state.IProperty; import net.minecraft.state.StateContainer.Builder; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.ActionResultType; +import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.Direction; import net.minecraft.util.Direction.Axis; import net.minecraft.util.Direction.AxisDirection; @@ -35,6 +40,7 @@ import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; +import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraftforge.common.Tags; @@ -45,10 +51,11 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt public static final IProperty SLOPE = EnumProperty.create("slope", Slope.class); public static final IProperty PART = EnumProperty.create("part", Part.class); + public static final BooleanProperty CASING = BooleanProperty.create("casing"); public BeltBlock() { super(Properties.from(Blocks.BROWN_WOOL)); - setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START)); + setDefaultState(getDefaultState().with(SLOPE, Slope.HORIZONTAL).with(PART, Part.START).with(CASING, false)); } @Override @@ -70,6 +77,16 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt return AllItems.BELT_CONNECTOR.asStack(); } + @Override + public Material getMaterial(BlockState state) { + return state.get(CASING) ? Material.WOOD : Material.WOOL; + } + + @Override + public boolean isFlammable(BlockState state, IBlockReader world, BlockPos pos, Direction face) { + return false; + } + @Override public void onLanded(IBlockReader worldIn, Entity entityIn) { super.onLanded(worldIn, entityIn); @@ -139,26 +156,9 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt return false; ItemStack heldItem = player.getHeldItem(handIn); boolean isShaft = heldItem.getItem() == AllBlocks.SHAFT.get().asItem(); + boolean isCasing = heldItem.getItem() == AllBlocks.LOGISTICAL_CASING.get().asItem(); boolean isDye = Tags.Items.DYES.contains(heldItem.getItem()); - if (isShaft) { - TileEntity te = worldIn.getTileEntity(pos); - if (te == null || !(te instanceof BeltTileEntity)) - return false; - BeltTileEntity belt = (BeltTileEntity) te; - if (belt.hasPulley()) - return false; - if (worldIn.isRemote) - return true; - if (!player.isCreative()) - heldItem.shrink(1); - belt.hasPulley = true; - belt.markDirty(); - belt.sendData(); - belt.attachKinetics(); - return true; - } - if (isDye) { if (worldIn.isRemote) return true; @@ -173,12 +173,72 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt return true; } + TileEntity te = worldIn.getTileEntity(pos); + if (te == null || !(te instanceof BeltTileEntity)) + return false; + BeltTileEntity belt = (BeltTileEntity) te; + + if (isShaft) { + if (state.get(PART) != Part.MIDDLE) + return false; + if (worldIn.isRemote) + return true; + if (!player.isCreative()) + heldItem.shrink(1); + worldIn.setBlockState(pos, state.with(PART, Part.PULLEY), 2); + belt.attachKinetics(); + return true; + } + + if (isCasing) { + if (state.get(CASING)) + return false; + if (state.get(SLOPE) == Slope.VERTICAL) + return false; + if (!player.isCreative()) + heldItem.shrink(1); + worldIn.setBlockState(pos, state.with(CASING, true), 2); + return true; + } + return false; } + @Override + public ActionResultType onWrenched(BlockState state, ItemUseContext context) { + World world = context.getWorld(); + TileEntity te = world.getTileEntity(context.getPos()); + if (te == null || !(te instanceof BeltTileEntity)) + return ActionResultType.PASS; + BeltTileEntity belt = (BeltTileEntity) te; + PlayerEntity player = context.getPlayer(); + + if (state.get(CASING)) { + if (world.isRemote) + return ActionResultType.SUCCESS; + world.setBlockState(context.getPos(), state.with(CASING, false), 2); + if (!player.isCreative()) + player.inventory.placeItemBackInInventory(world, new ItemStack(AllBlocks.LOGISTICAL_CASING.block)); + return ActionResultType.SUCCESS; + } + + if (state.get(PART) == Part.PULLEY) { + if (world.isRemote) + return ActionResultType.SUCCESS; + world.setBlockState(context.getPos(), state.with(PART, Part.MIDDLE), 2); + belt.detachKinetics(); + belt.attachKinetics(); + if (!player.isCreative()) + player.inventory.placeItemBackInInventory(world, new ItemStack(AllBlocks.SHAFT.block)); + return ActionResultType.SUCCESS; + } + + return super.onWrenched(state, context); + } + @Override protected void fillStateContainer(Builder builder) { - builder.add(SLOPE, PART); + builder.add(SLOPE, PART, CASING); super.fillStateContainer(builder); } @@ -189,7 +249,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { - return BeltShapes.getShape(state, worldIn, pos, context); + return VoxelShapes.or(BeltShapes.getShape(state), BeltShapes.getCasingShape(state)); } @Override @@ -198,8 +258,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt } @Override - protected boolean hasStaticPart() { - return false; + public boolean canRenderInLayer(BlockState state, BlockRenderLayer layer) { + return state.get(CASING) && layer == getRenderLayer(); } @Override @@ -222,6 +282,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) { if (worldIn.isRemote) return; + if (state.getBlock() == newState.getBlock()) + return; boolean endWasDestroyed = state.get(PART) == Part.END; TileEntity tileEntity = worldIn.getTileEntity(pos); @@ -294,7 +356,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt } public enum Part implements IStringSerializable { - START, MIDDLE, END; + START, MIDDLE, END, PULLEY; @Override public String getName() { @@ -333,4 +395,34 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt return positions; } + @Override + protected boolean hasStaticPart() { + return false; + } + + public static boolean canAccessFromSide(Direction facing, BlockState belt) { + if (facing == null) + return true; + if (!belt.get(BeltBlock.CASING)) + return false; + Part part = belt.get(BeltBlock.PART); + if (part != Part.MIDDLE && facing.getAxis() == belt.get(HORIZONTAL_FACING).rotateY().getAxis()) + return false; + + Slope slope = belt.get(BeltBlock.SLOPE); + if (slope != Slope.HORIZONTAL) { + if (slope == Slope.DOWNWARD && part == Part.END) + return true; + if (slope == Slope.UPWARD && part == Part.START) + return true; + Direction beltSide = belt.get(HORIZONTAL_FACING); + if (slope == Slope.DOWNWARD) + beltSide = beltSide.getOpposite(); + if (beltSide == facing) + return false; + } + + return true; + } + } diff --git a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltConnectorItem.java b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltConnectorItem.java index 010db1740..cdef9d8e0 100644 --- a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltConnectorItem.java +++ b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltConnectorItem.java @@ -100,6 +100,8 @@ public class BeltConnectorItem extends Item { for (BlockPos pos : beltsToCreate) { BeltBlock.Part part = pos.equals(start) ? Part.START : pos.equals(end) ? Part.END : Part.MIDDLE; boolean pulley = AllBlocks.SHAFT.typeOf(world.getBlockState(pos)); + if (part == Part.MIDDLE && pulley) + part = Part.PULLEY; world.setBlockState(pos, beltBlock.with(BeltBlock.SLOPE, slope).with(BeltBlock.PART, part) .with(BeltBlock.HORIZONTAL_FACING, facing), 3); @@ -108,7 +110,6 @@ public class BeltConnectorItem extends Item { te.setController(start); te.beltLength = beltsToCreate.size(); te.index = index; - te.hasPulley = pulley; } index++; diff --git a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltShapes.java b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltShapes.java index 20a85962c..de8602428 100644 --- a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltShapes.java +++ b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltShapes.java @@ -2,90 +2,89 @@ package com.simibubi.create.modules.contraptions.relays.belt; import static net.minecraft.block.Block.makeCuboidShape; +import com.simibubi.create.foundation.utility.VoxelShaper; import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Part; import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock.Slope; import net.minecraft.block.BlockState; import net.minecraft.util.Direction; import net.minecraft.util.Direction.Axis; -import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3i; import net.minecraft.util.math.shapes.IBooleanFunction; -import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShapes; -import net.minecraft.world.IBlockReader; public class BeltShapes { - private static final VoxelShape FULL = makeCuboidShape(0, 0, 0, 16, 16, 16), - FLAT_STRAIGHT_X = makeCuboidShape(1, 3, 0, 15, 13, 16), - FLAT_STRAIGHT_Z = makeCuboidShape(0, 3, 1, 16, 13, 15), - VERTICAL_STRAIGHT_X = makeCuboidShape(3, 0, 1, 13, 16, 15), - VERTICAL_STRAIGHT_Z = makeCuboidShape(1, 0, 3, 15, 16, 13), - - SLOPE_END_EAST = makeCuboidShape(0, 3, 1, 10, 13, 15), - SLOPE_END_WEST = makeCuboidShape(6, 3, 1, 16, 13, 15), - SLOPE_END_SOUTH = makeCuboidShape(1, 3, 0, 15, 13, 10), - SLOPE_END_NORTH = makeCuboidShape(1, 3, 6, 15, 13, 16), - - SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15), + private static final VoxelShape SLOPE_BUILDING_BLOCK_X = makeCuboidShape(5, 5, 1, 11, 11, 15), SLOPE_BUILDING_BLOCK_Z = makeCuboidShape(1, 5, 5, 15, 11, 11), + CASING_HORIZONTAL = makeCuboidShape(0, 0, 0, 16, 11, 16); - SLOPE_UPWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, false)), - SLOPE_UPWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, false)), - SLOPE_UPWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, false)), - SLOPE_UPWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, false)), + private static final VoxelShaper SLOPE_END = VoxelShaper.forHorizontal(makeCuboidShape(1, 3, 0, 15, 13, 10)), + SLOPE_TOP_END = VoxelShaper.forHorizontal( + VoxelShapes.or(SLOPE_END.get(Direction.SOUTH), createHalfSlope(Direction.SOUTH, false))), + SLOPE_BOTTOM_END = VoxelShaper.forHorizontal( + VoxelShapes.or(SLOPE_END.get(Direction.SOUTH), createHalfSlope(Direction.SOUTH, true))), + FLAT_STRAIGHT = VoxelShaper.forHorizontalAxis(makeCuboidShape(0, 3, 1, 16, 13, 15)), + VERTICAL_STRAIGHT = VoxelShaper.forHorizontalAxis(makeCuboidShape(1, 0, 3, 15, 16, 13)), + SLOPE_STRAIGHT = VoxelShaper.forHorizontal(createSlope(Direction.SOUTH)), + CASING_TOP_END = VoxelShaper.forHorizontal(makeCuboidShape(0, 0, 0, 16, 11, 11)); - SLOPE_DOWNWARD_END_EAST = VoxelShapes.or(SLOPE_END_EAST, createHalfSlope(Direction.EAST, true)), - SLOPE_DOWNWARD_END_WEST = VoxelShapes.or(SLOPE_END_WEST, createHalfSlope(Direction.WEST, true)), - SLOPE_DOWNWARD_END_SOUTH = VoxelShapes.or(SLOPE_END_SOUTH, createHalfSlope(Direction.SOUTH, true)), - SLOPE_DOWNWARD_END_NORTH = VoxelShapes.or(SLOPE_END_NORTH, createHalfSlope(Direction.NORTH, true)), - - SLOPE_EAST = createSlope(Direction.EAST), SLOPE_WEST = createSlope(Direction.WEST), - SLOPE_NORTH = createSlope(Direction.NORTH), SLOPE_SOUTH = createSlope(Direction.SOUTH); - - public static VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { + public static VoxelShape getShape(BlockState state) { Direction facing = state.get(BeltBlock.HORIZONTAL_FACING); Axis axis = facing.getAxis(); + Axis perpendicularAxis = facing.rotateY().getAxis(); Part part = state.get(BeltBlock.PART); Slope slope = state.get(BeltBlock.SLOPE); if (slope == Slope.HORIZONTAL) - return axis == Axis.Z ? FLAT_STRAIGHT_X : FLAT_STRAIGHT_Z; + return FLAT_STRAIGHT.get(perpendicularAxis); if (slope == Slope.VERTICAL) - return axis == Axis.X ? VERTICAL_STRAIGHT_X : VERTICAL_STRAIGHT_Z; + return VERTICAL_STRAIGHT.get(axis); if (part != Part.MIDDLE) { boolean upward = slope == Slope.UPWARD; if (part == Part.START) - slope = upward ? Slope.DOWNWARD : Slope.UPWARD; + upward = !upward; else facing = facing.getOpposite(); - if (facing == Direction.NORTH) - return upward ? SLOPE_UPWARD_END_NORTH : SLOPE_DOWNWARD_END_NORTH; - if (facing == Direction.SOUTH) - return upward ? SLOPE_UPWARD_END_SOUTH : SLOPE_DOWNWARD_END_SOUTH; - if (facing == Direction.EAST) - return upward ? SLOPE_UPWARD_END_EAST : SLOPE_DOWNWARD_END_EAST; - if (facing == Direction.WEST) - return upward ? SLOPE_UPWARD_END_WEST : SLOPE_DOWNWARD_END_WEST; + return upward ? SLOPE_TOP_END.get(facing) : SLOPE_BOTTOM_END.get(facing); } if (slope == Slope.DOWNWARD) facing = facing.getOpposite(); - if (facing == Direction.NORTH) - return SLOPE_NORTH; - if (facing == Direction.SOUTH) - return SLOPE_SOUTH; - if (facing == Direction.EAST) - return SLOPE_EAST; - if (facing == Direction.WEST) - return SLOPE_WEST; + return SLOPE_STRAIGHT.get(facing); + } - return FULL; + public static VoxelShape getCasingShape(BlockState state) { + if (!state.get(BeltBlock.CASING)) + return VoxelShapes.empty(); + + Direction facing = state.get(BeltBlock.HORIZONTAL_FACING); + Part part = state.get(BeltBlock.PART); + Slope slope = state.get(BeltBlock.SLOPE); + + if (slope == Slope.HORIZONTAL) + return CASING_HORIZONTAL; + if (slope == Slope.VERTICAL) + return VoxelShapes.empty(); + + if (part != Part.MIDDLE) { + boolean upward = slope == Slope.UPWARD; + if (part == Part.START) + upward = !upward; + else + facing = facing.getOpposite(); + + return upward ? CASING_TOP_END.get(facing) : CASING_HORIZONTAL; + } + + if (slope == Slope.DOWNWARD) + facing = facing.getOpposite(); + + return CASING_TOP_END.get(facing.getOpposite()); } protected static VoxelShape createSlope(Direction facing) { diff --git a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntity.java b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntity.java index 6fb016fb8..282cc42b5 100644 --- a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntity.java +++ b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntity.java @@ -48,7 +48,6 @@ public class BeltTileEntity extends KineticTileEntity { public int color; public int beltLength; public int index; - public boolean hasPulley; protected BlockPos controller; protected BeltInventory inventory; @@ -132,8 +131,11 @@ public class BeltTileEntity extends KineticTileEntity { @Override public LazyOptional getCapability(Capability cap, Direction side) { - if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) - return itemHandler.cast(); + if (cap == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) { + if (side == Direction.UP || BeltBlock.canAccessFromSide(side, getBlockState())) { + return itemHandler.cast(); + } + } return super.getCapability(cap, side); } @@ -150,7 +152,6 @@ public class BeltTileEntity extends KineticTileEntity { compound.putInt("Color", color); compound.putInt("Length", beltLength); compound.putInt("Index", index); - compound.putBoolean("Pulley", hasPulley); if (isController()) compound.put("Inventory", getInventory().write()); @@ -164,7 +165,6 @@ public class BeltTileEntity extends KineticTileEntity { color = compound.getInt("Color"); beltLength = compound.getInt("Length"); index = compound.getInt("Index"); - hasPulley = compound.getBoolean("Pulley"); if (isController()) getInventory().read(compound.getCompound("Inventory")); @@ -209,8 +209,7 @@ public class BeltTileEntity extends KineticTileEntity { public boolean hasPulley() { if (!AllBlocks.BELT.typeOf(getBlockState())) return false; - Part part = getBlockState().get(BeltBlock.PART); - return part == END || part == Part.START || hasPulley; + return getBlockState().get(BeltBlock.PART) != Part.MIDDLE; } protected boolean isLastBelt() { diff --git a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntityRenderer.java b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntityRenderer.java index dc318bd70..e152d76b2 100644 --- a/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntityRenderer.java +++ b/src/main/java/com/simibubi/create/modules/contraptions/relays/belt/BeltTileEntityRenderer.java @@ -83,7 +83,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer { itemRenderer.renderItem(transported.stack, TransformType.FIXED); GlStateManager.popMatrix(); GlStateManager.rotated(10, 0, 1, 0); - GlStateManager.translated(0, 1/16d, 0); + GlStateManager.translated(0, 1 / 16d, 0); } RenderHelper.disableStandardItemLighting(); @@ -108,7 +108,8 @@ public class BeltTileEntityRenderer extends TileEntityRenderer { axis, angle); } - KineticTileEntityRenderer.cacheIfMissing(te.getBlockState(), getWorld(), BeltModelAnimator::new); + KineticTileEntityRenderer.cacheIfMissing(te.getBlockState().with(BeltBlock.CASING, false), getWorld(), + BeltModelAnimator::new); renderBeltFromCache(te, (float) x, (float) y, (float) z, buffer); } @@ -118,7 +119,7 @@ public class BeltTileEntityRenderer extends TileEntityRenderer { } public void renderBeltFromCache(BeltTileEntity te, float x, float y, float z, BufferBuilder buffer) { - buffer.putBulkData(((BeltModelAnimator) KineticTileEntityRenderer.cachedBuffers.get(te.getBlockState())) - .getTransformed(te, x, y, z, te.color)); + buffer.putBulkData(((BeltModelAnimator) KineticTileEntityRenderer.cachedBuffers + .get(te.getBlockState().with(BeltBlock.CASING, false))).getTransformed(te, x, y, z, te.color)); } } diff --git a/src/main/java/com/simibubi/create/modules/logistics/block/belts/BeltFunnelBlock.java b/src/main/java/com/simibubi/create/modules/logistics/block/belts/BeltFunnelBlock.java index 42e28ec4d..3f80864a3 100644 --- a/src/main/java/com/simibubi/create/modules/logistics/block/belts/BeltFunnelBlock.java +++ b/src/main/java/com/simibubi/create/modules/logistics/block/belts/BeltFunnelBlock.java @@ -3,10 +3,12 @@ package com.simibubi.create.modules.logistics.block.belts; import java.util.Arrays; import java.util.List; +import com.simibubi.create.AllBlocks; import com.simibubi.create.foundation.block.IWithTileEntity; import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState; import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment; import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack; +import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock; import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity; import com.simibubi.create.modules.logistics.block.IInventoryManipulator; @@ -70,6 +72,11 @@ public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment, public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) { BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING)); BlockState neighbour = worldIn.getBlockState(neighbourPos); + + if (AllBlocks.BELT.typeOf(neighbour)) { + return BeltBlock.canAccessFromSide(state.get(HORIZONTAL_FACING), neighbour); + } + return !neighbour.getShape(worldIn, pos).isEmpty(); } diff --git a/src/main/java/com/simibubi/create/modules/logistics/block/belts/ExtractorBlock.java b/src/main/java/com/simibubi/create/modules/logistics/block/belts/ExtractorBlock.java index ebcc1db38..b666ef189 100644 --- a/src/main/java/com/simibubi/create/modules/logistics/block/belts/ExtractorBlock.java +++ b/src/main/java/com/simibubi/create/modules/logistics/block/belts/ExtractorBlock.java @@ -3,7 +3,9 @@ package com.simibubi.create.modules.logistics.block.belts; import java.util.ArrayList; import java.util.List; +import com.simibubi.create.AllBlocks; import com.simibubi.create.foundation.utility.VecHelper; +import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock; import com.simibubi.create.modules.logistics.block.IBlockWithFilter; import com.simibubi.create.modules.logistics.block.IExtractor; @@ -91,11 +93,17 @@ public class ExtractorBlock extends HorizontalBlock implements IBlockWithFilter @Override public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) { - BlockPos neighbourPos = pos.offset(state.get(HORIZONTAL_FACING)); + Direction facing = state.get(HORIZONTAL_FACING); + BlockPos neighbourPos = pos.offset(facing); BlockState neighbour = worldIn.getBlockState(neighbourPos); + + if (AllBlocks.BELT.typeOf(neighbour)) { + return BeltBlock.canAccessFromSide(facing, neighbour); + } + return !neighbour.getShape(worldIn, pos).isEmpty(); } - + @Override public void onNeighborChange(BlockState state, IWorldReader world, BlockPos pos, BlockPos neighbor) { if (world.isRemote()) @@ -121,7 +129,7 @@ public class ExtractorBlock extends HorizontalBlock implements IBlockWithFilter boolean isMoving) { if (worldIn.isRemote) return; - + Direction blockFacing = state.get(HORIZONTAL_FACING); if (fromPos.equals(pos.offset(blockFacing))) { if (!isValidPosition(state, worldIn, pos)) { diff --git a/src/main/resources/assets/create/blockstates/belt.json b/src/main/resources/assets/create/blockstates/belt.json index 77cac73ca..2a47694c3 100644 --- a/src/main/resources/assets/create/blockstates/belt.json +++ b/src/main/resources/assets/create/blockstates/belt.json @@ -1,75 +1,175 @@ { - "forgemarker": 1, - "defaults": { - "model": "create:block/belt/horizontal_middle" - }, "variants": { - "slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 180 }, - "slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 0 }, - "slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 270 }, - "slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 90 }, + "casing=false,slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 180 }, + "casing=false,slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 0 }, + "casing=false,slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 270 }, + "casing=false,slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_end", "x": 0, "y": 90 }, - "slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 }, - "slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 }, - "slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 }, - "slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 }, + "casing=false,slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 }, + "casing=false,slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 }, + "casing=false,slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 }, + "casing=false,slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 }, - "slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 180 }, - "slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 0 }, - "slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 270 }, - "slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 90 }, + "casing=false,slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 180 }, + "casing=false,slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 0 }, + "casing=false,slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 270 }, + "casing=false,slope=horizontal,part=end,facing=west": { "model": "create:block/belt/horizontal_start", "x": 0, "y": 90 }, + + "casing=false,slope=horizontal,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 180 }, + "casing=false,slope=horizontal,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 0 }, + "casing=false,slope=horizontal,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 270 }, + "casing=false,slope=horizontal,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 0, "y": 90 }, + "casing=false,slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 }, + "casing=false,slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 }, + "casing=false,slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 }, + "casing=false,slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 }, - "slope=vertical,part=end,facing=north": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 180 }, - "slope=vertical,part=end,facing=south": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 0 }, - "slope=vertical,part=end,facing=east": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 270 }, - "slope=vertical,part=end,facing=west": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 90 }, - - "slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 }, - "slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 }, - "slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 }, - "slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 }, - - "slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 }, - "slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 }, - "slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 }, - "slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 }, + "casing=false,slope=vertical,part=middle,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 }, + "casing=false,slope=vertical,part=middle,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 }, + "casing=false,slope=vertical,part=middle,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 }, + "casing=false,slope=vertical,part=middle,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 }, + "casing=false,slope=vertical,part=start,facing=north": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 180 }, + "casing=false,slope=vertical,part=start,facing=south": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 0 }, + "casing=false,slope=vertical,part=start,facing=east": { "model": "create:block/belt/horizontal_end", "x": 90, "y": 270 }, + "casing=false,slope=vertical,part=start,facing=west": { "model": "create:block/belt/horizontal_start", "x": 90, "y": 90 }, + + "casing=false,slope=vertical,part=pulley,facing=north": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 180 }, + "casing=false,slope=vertical,part=pulley,facing=south": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 0 }, + "casing=false,slope=vertical,part=pulley,facing=east": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 270 }, + "casing=false,slope=vertical,part=pulley,facing=west": { "model": "create:block/belt/horizontal_middle", "x": 90, "y": 90 }, - "slope=upward,part=start,facing=north": { "model": "create:block/belt/downward_end", "x": 0, "y": 180 }, - "slope=upward,part=start,facing=south": { "model": "create:block/belt/downward_end", "x": 0, "y": 0 }, - "slope=upward,part=start,facing=east": { "model": "create:block/belt/downward_end", "x": 0, "y": 270 }, - "slope=upward,part=start,facing=west": { "model": "create:block/belt/downward_end", "x": 0, "y": 90 }, + "casing=false,slope=upward,part=start,facing=north": { "model": "create:block/belt/downward_end", "x": 0, "y": 180 }, + "casing=false,slope=upward,part=start,facing=south": { "model": "create:block/belt/downward_end", "x": 0, "y": 0 }, + "casing=false,slope=upward,part=start,facing=east": { "model": "create:block/belt/downward_end", "x": 0, "y": 270 }, + "casing=false,slope=upward,part=start,facing=west": { "model": "create:block/belt/downward_end", "x": 0, "y": 90 }, - "slope=upward,part=middle,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 }, - "slope=upward,part=middle,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 }, - "slope=upward,part=middle,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 }, - "slope=upward,part=middle,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 }, - - "slope=upward,part=end,facing=north": { "model": "create:block/belt/downward_start", "x": 0, "y": 180 }, - "slope=upward,part=end,facing=south": { "model": "create:block/belt/downward_start", "x": 0, "y": 0 }, - "slope=upward,part=end,facing=east": { "model": "create:block/belt/downward_start", "x": 0, "y": 270 }, - "slope=upward,part=end,facing=west": { "model": "create:block/belt/downward_start", "x": 0, "y": 90 }, + "casing=false,slope=upward,part=middle,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 }, + "casing=false,slope=upward,part=middle,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 }, + "casing=false,slope=upward,part=middle,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 }, + "casing=false,slope=upward,part=middle,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 }, + "casing=false,slope=upward,part=end,facing=north": { "model": "create:block/belt/downward_start", "x": 0, "y": 180 }, + "casing=false,slope=upward,part=end,facing=south": { "model": "create:block/belt/downward_start", "x": 0, "y": 0 }, + "casing=false,slope=upward,part=end,facing=east": { "model": "create:block/belt/downward_start", "x": 0, "y": 270 }, + "casing=false,slope=upward,part=end,facing=west": { "model": "create:block/belt/downward_start", "x": 0, "y": 90 }, + + "casing=false,slope=upward,part=pulley,facing=north": { "model": "create:block/belt/downward_middle", "x": 0, "y": 180 }, + "casing=false,slope=upward,part=pulley,facing=south": { "model": "create:block/belt/downward_middle", "x": 0, "y": 0 }, + "casing=false,slope=upward,part=pulley,facing=east": { "model": "create:block/belt/downward_middle", "x": 0, "y": 270 }, + "casing=false,slope=upward,part=pulley,facing=west": { "model": "create:block/belt/downward_middle", "x": 0, "y": 90 }, - "slope=downward,part=start,facing=north": { "model": "create:block/belt/upward_end", "x": 0, "y": 180 }, - "slope=downward,part=start,facing=south": { "model": "create:block/belt/upward_end", "x": 0, "y": 0 }, - "slope=downward,part=start,facing=east": { "model": "create:block/belt/upward_end", "x": 0, "y": 270 }, - "slope=downward,part=start,facing=west": { "model": "create:block/belt/upward_end", "x": 0, "y": 90 }, + "casing=false,slope=downward,part=start,facing=north": { "model": "create:block/belt/upward_end", "x": 0, "y": 180 }, + "casing=false,slope=downward,part=start,facing=south": { "model": "create:block/belt/upward_end", "x": 0, "y": 0 }, + "casing=false,slope=downward,part=start,facing=east": { "model": "create:block/belt/upward_end", "x": 0, "y": 270 }, + "casing=false,slope=downward,part=start,facing=west": { "model": "create:block/belt/upward_end", "x": 0, "y": 90 }, - "slope=downward,part=middle,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 }, - "slope=downward,part=middle,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 }, - "slope=downward,part=middle,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 }, - "slope=downward,part=middle,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 }, + "casing=false,slope=downward,part=middle,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 }, + "casing=false,slope=downward,part=middle,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 }, + "casing=false,slope=downward,part=middle,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 }, + "casing=false,slope=downward,part=middle,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 }, - "slope=downward,part=end,facing=north": { "model": "create:block/belt/upward_start", "x": 0, "y": 180 }, - "slope=downward,part=end,facing=south": { "model": "create:block/belt/upward_start", "x": 0, "y": 0 }, - "slope=downward,part=end,facing=east": { "model": "create:block/belt/upward_start", "x": 0, "y": 270 }, - "slope=downward,part=end,facing=west": { "model": "create:block/belt/upward_start", "x": 0, "y": 90 } + "casing=false,slope=downward,part=end,facing=north": { "model": "create:block/belt/upward_start", "x": 0, "y": 180 }, + "casing=false,slope=downward,part=end,facing=south": { "model": "create:block/belt/upward_start", "x": 0, "y": 0 }, + "casing=false,slope=downward,part=end,facing=east": { "model": "create:block/belt/upward_start", "x": 0, "y": 270 }, + "casing=false,slope=downward,part=end,facing=west": { "model": "create:block/belt/upward_start", "x": 0, "y": 90 }, + + "casing=false,slope=downward,part=pulley,facing=north": { "model": "create:block/belt/upward_middle", "x": 0, "y": 180 }, + "casing=false,slope=downward,part=pulley,facing=south": { "model": "create:block/belt/upward_middle", "x": 0, "y": 0 }, + "casing=false,slope=downward,part=pulley,facing=east": { "model": "create:block/belt/upward_middle", "x": 0, "y": 270 }, + "casing=false,slope=downward,part=pulley,facing=west": { "model": "create:block/belt/upward_middle", "x": 0, "y": 90 }, + + + + + + + "casing=true,slope=horizontal,part=start,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 }, + "casing=true,slope=horizontal,part=start,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 }, + "casing=true,slope=horizontal,part=start,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 }, + "casing=true,slope=horizontal,part=start,facing=west": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 90 }, + "casing=true,slope=horizontal,part=middle,facing=north": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 180 }, + "casing=true,slope=horizontal,part=middle,facing=south": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 0 }, + "casing=true,slope=horizontal,part=middle,facing=east": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 270 }, + "casing=true,slope=horizontal,part=middle,facing=west": { "model": "create:block/belt/horizontal_casing", "x": 0, "y": 90 }, + + "casing=true,slope=horizontal,part=end,facing=north": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 180 }, + "casing=true,slope=horizontal,part=end,facing=south": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 0 }, + "casing=true,slope=horizontal,part=end,facing=east": { "model": "create:block/belt/horizontal_casing_pulley", "x": 0, "y": 270 }, + 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