diff --git a/src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandItem.java b/src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandItem.java index 5ee1ba62a..9c1121f73 100644 --- a/src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandItem.java +++ b/src/main/java/com/simibubi/create/content/curiosities/symmetry/SymmetryWandItem.java @@ -273,9 +273,7 @@ public class SymmetryWandItem extends Item { continue; BlockState blockstate = world.getBlockState(position); - if (blockstate.isAir(world, position)) { - continue; - } else { + if (!blockstate.isAir(world, position)) { targets.add(position); world.playEvent(2001, position, Block.getStateId(blockstate)); world.setBlockState(position, air, 3); @@ -286,7 +284,7 @@ public class SymmetryWandItem extends Item { player.getHeldItemMainhand() .onBlockDestroyed(world, blockstate, position, player); TileEntity tileentity = blockstate.hasTileEntity() ? world.getTileEntity(position) : null; - Block.spawnDrops(blockstate, world, pos, tileentity); + Block.spawnDrops(blockstate, world, pos, tileentity, player, player.getHeldItemMainhand()); // Add fortune, silk touch and other loot modifiers } } }