Types of points

- Refactor the ArmInteractionPoint system
  - ArmInteractionPointTypes are now used instead of instances
  - Point types can now have a priority that determines the primary type
at a certain location
  - Points can now deserialize arbitrary data
  - Points' cached BlockState is now updated before it is used
  - Points now store the Level directly
  - Default types are now registered in AllArmInteractionPointTypes
- Add point types for campfires and respawn anchors
- Fix arms being able to insert any item into composters
- Delete unused flag models and texture
- Make all BehaviorType instances final
This commit is contained in:
PepperCode1 2022-05-07 22:19:12 -07:00
parent 3d5af741af
commit d8dd101fdf
24 changed files with 942 additions and 643 deletions

View file

@ -89,9 +89,6 @@ public class AllBlockPartials {
ARM_HEAD = block("mechanical_arm/head"), ARM_CLAW_BASE = block("mechanical_arm/claw_base"),
ARM_CLAW_GRIP = block("mechanical_arm/claw_grip"),
FLAG_SHORT_IN = block("mechanical_arm/flag/short_in"), FLAG_SHORT_OUT = block("mechanical_arm/flag/short_out"),
FLAG_LONG_IN = block("mechanical_arm/flag/long_in"), FLAG_LONG_OUT = block("mechanical_arm/flag/long_out"),
MECHANICAL_PUMP_ARROW = block("mechanical_pump/arrow"), MECHANICAL_PUMP_COG = block("mechanical_pump/cog"),
FLUID_PIPE_CASING = block("fluid_pipe/casing"), FLUID_VALVE_POINTER = block("fluid_valve/pointer"),

View file

@ -13,6 +13,7 @@ import com.simibubi.create.content.contraptions.TorquePropagator;
import com.simibubi.create.content.contraptions.components.flywheel.engine.FurnaceEngineInteractions;
import com.simibubi.create.content.curiosities.weapons.BuiltinPotatoProjectileTypes;
import com.simibubi.create.content.logistics.RedstoneLinkNetworkHandler;
import com.simibubi.create.content.logistics.block.mechanicalArm.AllArmInteractionPointTypes;
import com.simibubi.create.content.palettes.AllPaletteBlocks;
import com.simibubi.create.content.palettes.PalettesItemGroup;
import com.simibubi.create.content.schematics.SchematicProcessor;
@ -94,6 +95,7 @@ public class Create {
AllTileEntities.register();
AllMovementBehaviours.register();
AllInteractionBehaviours.register();
AllArmInteractionPointTypes.register();
AllWorldFeatures.register();
AllEnchantments.register();
AllConfigs.register(modLoadingContext);

View file

@ -30,6 +30,8 @@ import net.minecraftforge.fluids.FluidStack;
public class FluidDrainingBehaviour extends FluidManipulationBehaviour {
public static final BehaviourType<FluidDrainingBehaviour> TYPE = new BehaviourType<>();
Fluid fluid;
// Execution
@ -322,8 +324,6 @@ public class FluidDrainingBehaviour extends FluidManipulationBehaviour {
tileEntity.sendData();
}
public static BehaviourType<FluidDrainingBehaviour> TYPE = new BehaviourType<>();
@Override
public BehaviourType<?> getType() {
return TYPE;

View file

@ -41,6 +41,8 @@ import net.minecraft.world.ticks.LevelTicks;
public class FluidFillingBehaviour extends FluidManipulationBehaviour {
public static final BehaviourType<FluidFillingBehaviour> TYPE = new BehaviourType<>();
PriorityQueue<BlockPosEntry> queue;
List<BlockPosEntry> infinityCheckFrontier;
@ -298,8 +300,6 @@ public class FluidFillingBehaviour extends FluidManipulationBehaviour {
infinityCheckVisited.clear();
}
public static BehaviourType<FluidFillingBehaviour> TYPE = new BehaviourType<>();
@Override
public BehaviourType<?> getType() {
return TYPE;

View file

@ -40,7 +40,7 @@ import net.minecraftforge.items.ItemStackHandler;
public class DepotBehaviour extends TileEntityBehaviour {
public static BehaviourType<DepotBehaviour> TYPE = new BehaviourType<>();
public static final BehaviourType<DepotBehaviour> TYPE = new BehaviourType<>();
TransportedItemStack heldItem;
List<TransportedItemStack> incoming;

View file

@ -0,0 +1,689 @@
package com.simibubi.create.content.logistics.block.mechanicalArm;
import java.util.Optional;
import java.util.function.Function;
import javax.annotation.Nullable;
import org.apache.commons.lang3.mutable.MutableBoolean;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterBlock;
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterTileEntity;
import com.simibubi.create.content.contraptions.components.deployer.DeployerBlock;
import com.simibubi.create.content.contraptions.components.saw.SawBlock;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.chute.AbstractChuteBlock;
import com.simibubi.create.content.logistics.block.funnel.AbstractFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock.Shape;
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.item.SmartInventory;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.inventory.InvManipulationBehaviour;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.Containers;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.WorldlyContainer;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.RecordItem;
import net.minecraft.world.item.crafting.CampfireCookingRecipe;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.CampfireBlock;
import net.minecraft.world.level.block.ComposterBlock;
import net.minecraft.world.level.block.JukeboxBlock;
import net.minecraft.world.level.block.RespawnAnchorBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.CampfireBlockEntity;
import net.minecraft.world.level.block.entity.JukeboxBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.wrapper.CombinedInvWrapper;
import net.minecraftforge.items.wrapper.SidedInvWrapper;
public class AllArmInteractionPointTypes {
public static final BasinType BASIN = register("basin", BasinType::new);
public static final BeltType BELT = register("belt", BeltType::new);
public static final BlazeBurnerType BLAZE_BURNER = register("blaze_burner", BlazeBurnerType::new);
public static final ChuteType CHUTE = register("chute", ChuteType::new);
public static final CrafterType CRAFTER = register("crafter", CrafterType::new);
public static final CrushingWheelsType CRUSHING_WHEELS = register("crushing_wheels", CrushingWheelsType::new);
public static final DeployerType DEPLOYER = register("deployer", DeployerType::new);
public static final DepotType DEPOT = register("depot", DepotType::new);
public static final FunnelType FUNNEL = register("funnel", FunnelType::new);
public static final MillstoneType MILLSTONE = register("millstone", MillstoneType::new);
public static final SawType SAW = register("saw", SawType::new);
public static final CampfireType CAMPFIRE = register("campfire", CampfireType::new);
public static final ComposterType COMPOSTER = register("composter", ComposterType::new);
public static final JukeboxType JUKEBOX = register("jukebox", JukeboxType::new);
public static final RespawnAnchorType RESPAWN_ANCHOR = register("respawn_anchor", RespawnAnchorType::new);
private static <T extends ArmInteractionPointType> T register(String id, Function<ResourceLocation, T> factory) {
T type = factory.apply(Create.asResource(id));
ArmInteractionPointType.register(type);
return type;
}
public static void register() {
}
//
public static class BasinType extends ArmInteractionPointType {
public BasinType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.BASIN.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new ArmInteractionPoint(this, level, pos, state);
}
}
public static class BeltType extends ArmInteractionPointType {
public BeltType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.BELT.has(state) && !(level.getBlockState(pos.above())
.getBlock() instanceof BeltTunnelBlock);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new BeltPoint(this, level, pos, state);
}
}
public static class BlazeBurnerType extends ArmInteractionPointType {
public BlazeBurnerType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.BLAZE_BURNER.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new BlazeBurnerPoint(this, level, pos, state);
}
}
public static class ChuteType extends ArmInteractionPointType {
public ChuteType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AbstractChuteBlock.isChute(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new TopFaceArmInteractionPoint(this, level, pos, state);
}
}
public static class CrafterType extends ArmInteractionPointType {
public CrafterType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.MECHANICAL_CRAFTER.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new CrafterPoint(this, level, pos, state);
}
}
public static class CrushingWheelsType extends ArmInteractionPointType {
public CrushingWheelsType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.CRUSHING_WHEEL_CONTROLLER.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new TopFaceArmInteractionPoint(this, level, pos, state);
}
}
public static class DeployerType extends ArmInteractionPointType {
public DeployerType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.DEPLOYER.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new DeployerPoint(this, level, pos, state);
}
}
public static class DepotType extends ArmInteractionPointType {
public DepotType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.DEPOT.has(state) || AllBlocks.WEIGHTED_EJECTOR.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new DepotPoint(this, level, pos, state);
}
}
public static class FunnelType extends ArmInteractionPointType {
public FunnelType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return state.getBlock() instanceof AbstractFunnelBlock
&& !(state.hasProperty(FunnelBlock.EXTRACTING) && state.getValue(FunnelBlock.EXTRACTING))
&& !(state.hasProperty(BeltFunnelBlock.SHAPE) && state.getValue(BeltFunnelBlock.SHAPE) == Shape.PUSHING);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new FunnelPoint(this, level, pos, state);
}
}
public static class MillstoneType extends ArmInteractionPointType {
public MillstoneType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.MILLSTONE.has(state);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new ArmInteractionPoint(this, level, pos, state);
}
}
public static class SawType extends ArmInteractionPointType {
public SawType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return AllBlocks.MECHANICAL_SAW.has(state) && state.getValue(SawBlock.FACING) == Direction.UP
&& ((KineticTileEntity) level.getBlockEntity(pos)).getSpeed() != 0;
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new DepotPoint(this, level, pos, state);
}
}
public static class CampfireType extends ArmInteractionPointType {
public CampfireType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return state.getBlock() instanceof CampfireBlock;
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new CampfirePoint(this, level, pos, state);
}
}
public static class ComposterType extends ArmInteractionPointType {
public ComposterType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return state.is(Blocks.COMPOSTER);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new ComposterPoint(this, level, pos, state);
}
}
public static class JukeboxType extends ArmInteractionPointType {
public JukeboxType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return state.is(Blocks.JUKEBOX);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new JukeboxPoint(this, level, pos, state);
}
}
public static class RespawnAnchorType extends ArmInteractionPointType {
public RespawnAnchorType(ResourceLocation id) {
super(id);
}
@Override
public boolean canCreatePoint(Level level, BlockPos pos, BlockState state) {
return state.is(Blocks.RESPAWN_ANCHOR);
}
@Override
public ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state) {
return new RespawnAnchorPoint(this, level, pos, state);
}
}
//
public static class DepositOnlyArmInteractionPoint extends ArmInteractionPoint {
public DepositOnlyArmInteractionPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
public void cycleMode() {
}
@Override
public ItemStack extract(int slot, int amount, boolean simulate) {
return ItemStack.EMPTY;
}
@Override
public int getSlotCount() {
return 0;
}
}
public static class TopFaceArmInteractionPoint extends ArmInteractionPoint {
public TopFaceArmInteractionPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 1, .5f);
}
}
public static class BeltPoint extends DepotPoint {
public BeltPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
public void keepAlive() {
super.keepAlive();
BeltTileEntity beltTE = BeltHelper.getSegmentTE(level, pos);
if (beltTE == null)
return;
TransportedItemStackHandlerBehaviour transport =
beltTE.getBehaviour(TransportedItemStackHandlerBehaviour.TYPE);
if (transport == null)
return;
MutableBoolean found = new MutableBoolean(false);
transport.handleProcessingOnAllItems(tis -> {
if (found.isTrue())
return TransportedResult.doNothing();
tis.lockedExternally = true;
found.setTrue();
return TransportedResult.doNothing();
});
}
}
public static class BlazeBurnerPoint extends DepositOnlyArmInteractionPoint {
public BlazeBurnerPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
public ItemStack insert(ItemStack stack, boolean simulate) {
ItemStack input = stack.copy();
InteractionResultHolder<ItemStack> res = BlazeBurnerBlock.tryInsert(cachedState, level, pos, input, false, false, simulate);
ItemStack remainder = res.getObject();
if (input.isEmpty()) {
return remainder;
} else {
if (!simulate)
Containers.dropItemStack(level, pos.getX(), pos.getY(), pos.getZ(), remainder);
return input;
}
}
}
public static class CrafterPoint extends ArmInteractionPoint {
public CrafterPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Direction getInteractionDirection() {
return cachedState.getValue(MechanicalCrafterBlock.HORIZONTAL_FACING)
.getOpposite();
}
@Override
protected Vec3 getInteractionPositionVector() {
return super.getInteractionPositionVector()
.add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal()).scale(.5f));
}
@Override
public void updateCachedState() {
BlockState oldState = cachedState;
super.updateCachedState();
if (oldState != cachedState)
cachedAngles = null;
}
@Override
public ItemStack extract(int slot, int amount, boolean simulate) {
BlockEntity te = level.getBlockEntity(pos);
if (!(te instanceof MechanicalCrafterTileEntity))
return ItemStack.EMPTY;
MechanicalCrafterTileEntity crafter = (MechanicalCrafterTileEntity) te;
SmartInventory inventory = crafter.getInventory();
inventory.allowExtraction();
ItemStack extract = super.extract(slot, amount, simulate);
inventory.forbidExtraction();
return extract;
}
}
public static class DeployerPoint extends ArmInteractionPoint {
public DeployerPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Direction getInteractionDirection() {
return cachedState.getValue(DeployerBlock.FACING)
.getOpposite();
}
@Override
protected Vec3 getInteractionPositionVector() {
return super.getInteractionPositionVector()
.add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal()).scale(.65f));
}
@Override
public void updateCachedState() {
BlockState oldState = cachedState;
super.updateCachedState();
if (oldState != cachedState)
cachedAngles = null;
}
}
public static class DepotPoint extends ArmInteractionPoint {
public DepotPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 14 / 16f, .5f);
}
}
public static class FunnelPoint extends DepositOnlyArmInteractionPoint {
public FunnelPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Vec3 getInteractionPositionVector() {
return VecHelper.getCenterOf(pos)
.add(Vec3.atLowerCornerOf(FunnelBlock.getFunnelFacing(cachedState)
.getNormal()).scale(-.15f));
}
@Override
protected Direction getInteractionDirection() {
return FunnelBlock.getFunnelFacing(cachedState)
.getOpposite();
}
@Override
public void updateCachedState() {
BlockState oldState = cachedState;
super.updateCachedState();
if (oldState != cachedState)
cachedAngles = null;
}
@Override
public ItemStack insert(ItemStack stack, boolean simulate) {
FilteringBehaviour filtering = TileEntityBehaviour.get(level, pos, FilteringBehaviour.TYPE);
InvManipulationBehaviour inserter = TileEntityBehaviour.get(level, pos, InvManipulationBehaviour.TYPE);
if (cachedState.getOptionalValue(BlockStateProperties.POWERED).orElse(false))
return stack;
if (inserter == null)
return stack;
if (filtering != null && !filtering.test(stack))
return stack;
if (simulate)
inserter.simulate();
ItemStack insert = inserter.insert(stack);
if (!simulate && insert.getCount() != stack.getCount()) {
BlockEntity tileEntity = level.getBlockEntity(pos);
if (tileEntity instanceof FunnelTileEntity) {
FunnelTileEntity funnelTileEntity = (FunnelTileEntity) tileEntity;
funnelTileEntity.onTransfer(stack);
if (funnelTileEntity.hasFlap())
funnelTileEntity.flap(true);
}
}
return insert;
}
}
public static class CampfirePoint extends DepositOnlyArmInteractionPoint {
public CampfirePoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
public ItemStack insert(ItemStack stack, boolean simulate) {
BlockEntity blockEntity = level.getBlockEntity(pos);
if (!(blockEntity instanceof CampfireBlockEntity campfireBE))
return stack;
Optional<CampfireCookingRecipe> recipe = campfireBE.getCookableRecipe(stack);
if (recipe.isEmpty())
return stack;
if (simulate) {
boolean hasSpace = false;
for (ItemStack campfireStack : campfireBE.getItems()) {
if (campfireStack.isEmpty()) {
hasSpace = true;
break;
}
}
if (!hasSpace)
return stack;
ItemStack remainder = stack.copy();
remainder.shrink(1);
return remainder;
}
ItemStack remainder = stack.copy();
campfireBE.placeFood(remainder, recipe.get().getCookingTime());
return remainder;
}
}
public static class ComposterPoint extends ArmInteractionPoint {
public ComposterPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 13 / 16f, .5f);
}
@Override
public void updateCachedState() {
BlockState oldState = cachedState;
super.updateCachedState();
if (oldState != cachedState)
cachedHandler.invalidate();
}
@Nullable
@Override
protected IItemHandler getHandler() {
if (!cachedHandler.isPresent()) {
cachedHandler = LazyOptional.of(() -> {
ComposterBlock composterBlock = (ComposterBlock) Blocks.COMPOSTER;
WorldlyContainer container = composterBlock.getContainer(cachedState, level, pos);
SidedInvWrapper insertionHandler = new SidedInvWrapper(container, Direction.UP);
SidedInvWrapper extractionHandler = new SidedInvWrapper(container, Direction.DOWN);
return new CombinedInvWrapper(insertionHandler, extractionHandler);
});
}
return cachedHandler.orElse(null);
}
}
public static class JukeboxPoint extends TopFaceArmInteractionPoint {
public JukeboxPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
public int getSlotCount() {
return 1;
}
@Override
public ItemStack insert(ItemStack stack, boolean simulate) {
Item item = stack.getItem();
if (!(item instanceof RecordItem))
return stack;
if (cachedState.getValue(JukeboxBlock.HAS_RECORD))
return stack;
BlockEntity blockEntity = level.getBlockEntity(pos);
if (!(blockEntity instanceof JukeboxBlockEntity jukeboxBE))
return stack;
if (!jukeboxBE.getRecord()
.isEmpty())
return stack;
ItemStack remainder = stack.copy();
ItemStack toInsert = remainder.split(1);
if (!simulate) {
jukeboxBE.setRecord(toInsert);
level.setBlock(pos, cachedState.setValue(JukeboxBlock.HAS_RECORD, true), 2);
level.levelEvent(null, 1010, pos, Item.getId(item));
AllTriggers.triggerForNearbyPlayers(AllTriggers.MUSICAL_ARM, level, pos, 10);
}
return remainder;
}
@Override
public ItemStack extract(int slot, int amount, boolean simulate) {
if (!cachedState.getValue(JukeboxBlock.HAS_RECORD))
return ItemStack.EMPTY;
BlockEntity blockEntity = level.getBlockEntity(pos);
if (!(blockEntity instanceof JukeboxBlockEntity jukeboxBE))
return ItemStack.EMPTY;
ItemStack record = jukeboxBE.getRecord();
if (record.isEmpty())
return ItemStack.EMPTY;
if (!simulate) {
level.levelEvent(1010, pos, 0);
jukeboxBE.clearContent();
level.setBlock(pos, cachedState.setValue(JukeboxBlock.HAS_RECORD, false), 2);
}
return record;
}
}
public static class RespawnAnchorPoint extends DepositOnlyArmInteractionPoint {
public RespawnAnchorPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
super(type, level, pos, state);
}
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 1, .5f);
}
@Override
public ItemStack insert(ItemStack stack, boolean simulate) {
if (!stack.is(Items.GLOWSTONE))
return stack;
if (cachedState.getValue(RespawnAnchorBlock.CHARGE) == 4)
return stack;
if (!simulate)
RespawnAnchorBlock.charge(level, pos, cachedState);
ItemStack remainder = stack.copy();
remainder.shrink(1);
return remainder;
}
}
}

View file

@ -11,7 +11,7 @@ import net.minecraft.world.phys.Vec3;
public class ArmAngleTarget {
static ArmAngleTarget NO_TARGET = new ArmAngleTarget();
static final ArmAngleTarget NO_TARGET = new ArmAngleTarget();
float baseAngle;
float lowerArmAngle;

View file

@ -1,119 +1,66 @@
package com.simibubi.create.content.logistics.block.mechanicalArm;
import java.util.HashMap;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import org.apache.commons.lang3.mutable.MutableBoolean;
import com.jozufozu.flywheel.core.PartialModel;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.AllBlockPartials;
import com.simibubi.create.AllBlocks;
import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterBlock;
import com.simibubi.create.content.contraptions.components.crafter.MechanicalCrafterTileEntity;
import com.simibubi.create.content.contraptions.components.deployer.DeployerBlock;
import com.simibubi.create.content.contraptions.components.saw.SawBlock;
import com.simibubi.create.content.contraptions.components.structureMovement.StructureTransform;
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
import com.simibubi.create.content.contraptions.relays.belt.BeltHelper;
import com.simibubi.create.content.contraptions.relays.belt.BeltTileEntity;
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
import com.simibubi.create.content.logistics.block.chute.AbstractChuteBlock;
import com.simibubi.create.content.logistics.block.funnel.AbstractFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.BeltFunnelBlock.Shape;
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.item.SmartInventory;
import com.simibubi.create.foundation.tileEntity.TileEntityBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.belt.TransportedItemStackHandlerBehaviour.TransportedResult;
import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringBehaviour;
import com.simibubi.create.foundation.tileEntity.behaviour.inventory.InvManipulationBehaviour;
import com.simibubi.create.foundation.utility.NBTHelper;
import com.simibubi.create.foundation.utility.VecHelper;
import net.minecraft.ChatFormatting;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtUtils;
import net.minecraft.world.Containers;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.item.Item;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.RecordItem;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ComposterBlock;
import net.minecraft.world.level.block.JukeboxBlock;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.JukeboxBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.phys.Vec3;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.wrapper.InvWrapper;
public abstract class ArmInteractionPoint {
public enum Mode {
DEPOSIT, TAKE
}
public class ArmInteractionPoint {
protected BlockPos pos;
protected BlockState state;
protected Mode mode;
protected final ArmInteractionPointType type;
protected Level level;
protected final BlockPos pos;
protected Mode mode = Mode.DEPOSIT;
protected LazyOptional<IItemHandler> cachedHandler;
protected BlockState cachedState;
protected LazyOptional<IItemHandler> cachedHandler = LazyOptional.empty();
protected ArmAngleTarget cachedAngles;
protected static final HashMap<ArmInteractionPoint, Supplier<ArmInteractionPoint>> POINTS = new HashMap<>();
static {
addPoint(new Saw(), Saw::new);
addPoint(new Belt(), Belt::new);
addPoint(new Depot(), Depot::new);
addPoint(new Chute(), Chute::new);
addPoint(new Basin(), Basin::new);
addPoint(new Funnel(), Funnel::new);
addPoint(new Jukebox(), Jukebox::new);
addPoint(new Crafter(), Crafter::new);
addPoint(new Deployer(), Deployer::new);
addPoint(new Composter(), Composter::new);
addPoint(new Millstone(), Millstone::new);
addPoint(new BlazeBurner(), BlazeBurner::new);
addPoint(new CrushingWheels(), CrushingWheels::new);
public ArmInteractionPoint(ArmInteractionPointType type, Level level, BlockPos pos, BlockState state) {
this.type = type;
this.level = level;
this.pos = pos;
this.cachedState = state;
}
public static void addPoint(ArmInteractionPoint instance, Supplier<ArmInteractionPoint> factory) {
if (POINTS.containsKey(instance))
Create.LOGGER.warn("Point for " + instance.getClass().getSimpleName() + " was overridden");
POINTS.put(instance, factory);
public ArmInteractionPointType getType() {
return type;
}
public ArmInteractionPoint() {
cachedHandler = LazyOptional.empty();
public Level getLevel() {
return level;
}
@OnlyIn(Dist.CLIENT)
protected void transformFlag(PoseStack stack) {}
protected PartialModel getFlagType() {
return mode == Mode.TAKE ? AllBlockPartials.FLAG_LONG_OUT : AllBlockPartials.FLAG_LONG_IN;
public void setLevel(Level level) {
this.level = level;
}
protected void cycleMode() {
public BlockPos getPos() {
return pos;
}
public Mode getMode() {
return mode;
}
public void cycleMode() {
mode = mode == Mode.DEPOSIT ? Mode.TAKE : Mode.DEPOSIT;
}
@ -125,22 +72,7 @@ public abstract class ArmInteractionPoint {
return Direction.DOWN;
}
protected boolean isStillValid(BlockGetter reader) {
return isValid(reader, pos, reader.getBlockState(pos));
}
protected void keepAlive(LevelAccessor world) {}
protected abstract boolean isValid(BlockGetter reader, BlockPos pos, BlockState state);
protected static boolean isInteractable(BlockGetter reader, BlockPos pos, BlockState state) {
for (ArmInteractionPoint armInteractionPoint : POINTS.keySet())
if (armInteractionPoint.isValid(reader, pos, state))
return true;
return false;
}
protected ArmAngleTarget getTargetAngles(BlockPos armPos, boolean ceiling) {
public ArmAngleTarget getTargetAngles(BlockPos armPos, boolean ceiling) {
if (cachedAngles == null)
cachedAngles =
new ArmAngleTarget(armPos, getInteractionPositionVector(), getInteractionDirection(), ceiling);
@ -148,10 +80,21 @@ public abstract class ArmInteractionPoint {
return cachedAngles;
}
public void updateCachedState() {
cachedState = level.getBlockState(pos);
}
public boolean isValid() {
updateCachedState();
return type.canCreatePoint(level, pos, cachedState);
}
public void keepAlive() {}
@Nullable
protected IItemHandler getHandler(Level world) {
protected IItemHandler getHandler() {
if (!cachedHandler.isPresent()) {
BlockEntity te = world.getBlockEntity(pos);
BlockEntity te = level.getBlockEntity(pos);
if (te == null)
return null;
cachedHandler = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, Direction.UP);
@ -159,393 +102,106 @@ public abstract class ArmInteractionPoint {
return cachedHandler.orElse(null);
}
protected ItemStack insert(Level world, ItemStack stack, boolean simulate) {
IItemHandler handler = getHandler(world);
public ItemStack insert(ItemStack stack, boolean simulate) {
IItemHandler handler = getHandler();
if (handler == null)
return stack;
return ItemHandlerHelper.insertItem(handler, stack, simulate);
}
protected ItemStack extract(Level world, int slot, int amount, boolean simulate) {
IItemHandler handler = getHandler(world);
public ItemStack extract(int slot, int amount, boolean simulate) {
IItemHandler handler = getHandler();
if (handler == null)
return ItemStack.EMPTY;
return handler.extractItem(slot, amount, simulate);
}
protected ItemStack extract(Level world, int slot, boolean simulate) {
return extract(world, slot, 64, simulate);
public ItemStack extract(int slot, boolean simulate) {
return extract(slot, 64, simulate);
}
protected int getSlotCount(Level world) {
IItemHandler handler = getHandler(world);
public int getSlotCount() {
IItemHandler handler = getHandler();
if (handler == null)
return 0;
return handler.getSlots();
}
@Nullable
protected static ArmInteractionPoint createAt(BlockGetter world, BlockPos pos) {
BlockState state = world.getBlockState(pos);
ArmInteractionPoint point = null;
for (ArmInteractionPoint armInteractionPoint : POINTS.keySet())
if (armInteractionPoint.isValid(world, pos, state))
point = POINTS.get(armInteractionPoint)
.get();
if (point != null) {
point.state = state;
point.pos = pos;
point.mode = Mode.DEPOSIT;
}
return point;
}
protected CompoundTag serialize(BlockPos anchor) {
CompoundTag nbt = new CompoundTag();
nbt.put("Pos", NbtUtils.writeBlockPos(pos.subtract(anchor)));
protected void serialize(CompoundTag nbt, BlockPos anchor) {
NBTHelper.writeEnum(nbt, "Mode", mode);
}
protected void deserialize(CompoundTag nbt, BlockPos anchor) {
mode = NBTHelper.readEnum(nbt, "Mode", Mode.class);
}
public final CompoundTag serialize(BlockPos anchor) {
CompoundTag nbt = new CompoundTag();
nbt.putString("Type", type.getId().toString());
nbt.put("Pos", NbtUtils.writeBlockPos(pos.subtract(anchor)));
serialize(nbt, anchor);
return nbt;
}
protected static ArmInteractionPoint deserialize(BlockGetter world, BlockPos anchor, CompoundTag nbt) {
BlockPos pos = NbtUtils.readBlockPos(nbt.getCompound("Pos"));
ArmInteractionPoint interactionPoint = createAt(world, pos.offset(anchor));
if (interactionPoint == null)
@Nullable
public static ArmInteractionPoint deserialize(CompoundTag nbt, Level level, BlockPos anchor) {
ResourceLocation id = ResourceLocation.tryParse(nbt.getString("Type"));
if (id == null)
return null;
interactionPoint.mode = NBTHelper.readEnum(nbt, "Mode", Mode.class);
return interactionPoint;
ArmInteractionPointType type = ArmInteractionPointType.get(id);
if (type == null)
return null;
BlockPos pos = NbtUtils.readBlockPos(nbt.getCompound("Pos")).offset(anchor);
ArmInteractionPoint point = type.createPoint(level, pos, level.getBlockState(pos));
if (point == null)
return null;
point.deserialize(nbt, anchor);
return point;
}
protected static void transformPos(StructureTransform transform, CompoundTag nbt) {
public static void transformPos(CompoundTag nbt, StructureTransform transform) {
BlockPos pos = NbtUtils.readBlockPos(nbt.getCompound("Pos"));
pos = transform.applyWithoutOffset(pos);
nbt.put("Pos", NbtUtils.writeBlockPos(pos));
}
public static abstract class TopFaceArmInteractionPoint extends ArmInteractionPoint {
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 1, .5f);
}
}
public static class Depot extends ArmInteractionPoint {
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 14 / 16f, .5f);
}
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.DEPOT.has(state) || AllBlocks.WEIGHTED_EJECTOR.has(state);
}
}
public static class Saw extends Depot {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.MECHANICAL_SAW.has(state) && state.getValue(SawBlock.FACING) == Direction.UP
&& ((KineticTileEntity) reader.getBlockEntity(pos)).getSpeed() != 0;
}
}
public static class Millstone extends ArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.MILLSTONE.has(state);
}
}
public static class CrushingWheels extends TopFaceArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.CRUSHING_WHEEL_CONTROLLER.has(state);
}
}
public static class Composter extends TopFaceArmInteractionPoint {
@Override
protected Vec3 getInteractionPositionVector() {
return Vec3.atLowerCornerOf(pos).add(.5f, 13 / 16f, .5f);
}
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return Blocks.COMPOSTER.equals(state.getBlock());
public static boolean isInteractable(Level level, BlockPos pos, BlockState state) {
return ArmInteractionPointType.getPrimaryType(level, pos, state) != null;
}
@Nullable
@Override
protected IItemHandler getHandler(Level world) {
return new InvWrapper(
((ComposterBlock) Blocks.COMPOSTER).getContainer(world.getBlockState(pos), world, pos));
public static ArmInteractionPoint create(Level level, BlockPos pos, BlockState state) {
ArmInteractionPointType type = ArmInteractionPointType.getPrimaryType(level, pos, state);
if (type == null)
return null;
return type.createPoint(level, pos, state);
}
public enum Mode {
DEPOSIT("mechanical_arm.deposit_to", ChatFormatting.GOLD, 0xFFCB74),
TAKE("mechanical_arm.extract_from", ChatFormatting.AQUA, 0x4F8A8B);
private final String translationKey;
private final ChatFormatting chatColor;
private final int color;
Mode(String translationKey, ChatFormatting chatColor, int color) {
this.translationKey = translationKey;
this.chatColor = chatColor;
this.color = color;
}
public String getTranslationKey() {
return translationKey;
}
public ChatFormatting getChatColor() {
return chatColor;
}
public int getColor() {
return color;
}
}
public static class Deployer extends ArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.DEPLOYER.has(state);
}
@Override
protected Direction getInteractionDirection() {
return state.getValue(DeployerBlock.FACING)
.getOpposite();
}
@Override
protected Vec3 getInteractionPositionVector() {
return super.getInteractionPositionVector()
.add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal()).scale(.65f));
}
}
public static class BlazeBurner extends ArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.BLAZE_BURNER.has(state);
}
@Override
protected ItemStack extract(Level world, int slot, int amount, boolean simulate) {
return ItemStack.EMPTY;
}
@Override
protected ItemStack insert(Level world, ItemStack stack, boolean simulate) {
ItemStack input = stack.copy();
InteractionResultHolder<ItemStack> res = BlazeBurnerBlock.tryInsert(state, world, pos, input, false, false, simulate);
ItemStack remainder = res.getObject();
if (input.isEmpty()) {
return remainder;
} else {
if (!simulate)
Containers.dropItemStack(world, pos.getX(), pos.getY(), pos.getZ(), remainder);
return input;
}
}
@Override
protected void cycleMode() {}
}
public static class Crafter extends ArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.MECHANICAL_CRAFTER.has(state);
}
@Override
protected Direction getInteractionDirection() {
return state.getValue(MechanicalCrafterBlock.HORIZONTAL_FACING)
.getOpposite();
}
@Override
protected ItemStack extract(Level world, int slot, int amount, boolean simulate) {
BlockEntity te = world.getBlockEntity(pos);
if (!(te instanceof MechanicalCrafterTileEntity))
return ItemStack.EMPTY;
MechanicalCrafterTileEntity crafter = (MechanicalCrafterTileEntity) te;
SmartInventory inventory = crafter.getInventory();
inventory.allowExtraction();
ItemStack extract = super.extract(world, slot, amount, simulate);
inventory.forbidExtraction();
return extract;
}
@Override
protected Vec3 getInteractionPositionVector() {
return super.getInteractionPositionVector()
.add(Vec3.atLowerCornerOf(getInteractionDirection().getNormal()).scale(.5f));
}
}
public static class Basin extends ArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.BASIN.has(state);
}
}
public static class Jukebox extends TopFaceArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return state.getBlock() instanceof JukeboxBlock;
}
@Override
protected int getSlotCount(Level world) {
return 1;
}
@Override
protected ItemStack insert(Level world, ItemStack stack, boolean simulate) {
BlockEntity tileEntity = world.getBlockEntity(pos);
if (!(tileEntity instanceof JukeboxBlockEntity))
return stack;
if (!(state.getBlock() instanceof JukeboxBlock))
return stack;
JukeboxBlock jukeboxBlock = (JukeboxBlock) state.getBlock();
JukeboxBlockEntity jukeboxTE = (JukeboxBlockEntity) tileEntity;
if (!jukeboxTE.getRecord()
.isEmpty())
return stack;
if (!(stack.getItem() instanceof RecordItem))
return stack;
ItemStack remainder = stack.copy();
ItemStack toInsert = remainder.split(1);
if (!simulate && !world.isClientSide) {
jukeboxBlock.setRecord(world, pos, state, toInsert);
world.levelEvent(null, 1010, pos, Item.getId(toInsert.getItem()));
AllTriggers.triggerForNearbyPlayers(AllTriggers.MUSICAL_ARM, world, pos, 10);
}
return remainder;
}
@Override
protected ItemStack extract(Level world, int slot, int amount, boolean simulate) {
BlockEntity tileEntity = world.getBlockEntity(pos);
if (!(tileEntity instanceof JukeboxBlockEntity))
return ItemStack.EMPTY;
if (!(state.getBlock() instanceof JukeboxBlock))
return ItemStack.EMPTY;
JukeboxBlockEntity jukeboxTE = (JukeboxBlockEntity) tileEntity;
ItemStack itemstack = jukeboxTE.getRecord();
if (itemstack.isEmpty())
return ItemStack.EMPTY;
if (!simulate && !world.isClientSide) {
world.levelEvent(1010, pos, 0);
jukeboxTE.clearContent();
world.setBlock(pos, state.setValue(JukeboxBlock.HAS_RECORD, false), 2);
}
return itemstack;
}
}
public static class Belt extends Depot {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AllBlocks.BELT.has(state) && !(reader.getBlockState(pos.above())
.getBlock() instanceof BeltTunnelBlock);
}
@Override
protected void keepAlive(LevelAccessor world) {
super.keepAlive(world);
BeltTileEntity beltTE = BeltHelper.getSegmentTE(world, pos);
if (beltTE == null)
return;
TransportedItemStackHandlerBehaviour transport =
beltTE.getBehaviour(TransportedItemStackHandlerBehaviour.TYPE);
if (transport == null)
return;
MutableBoolean found = new MutableBoolean(false);
transport.handleProcessingOnAllItems(tis -> {
if (found.isTrue())
return TransportedResult.doNothing();
tis.lockedExternally = true;
found.setTrue();
return TransportedResult.doNothing();
});
}
}
public static class Chute extends TopFaceArmInteractionPoint {
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return AbstractChuteBlock.isChute(state);
}
}
public static class Funnel extends ArmInteractionPoint {
@Override
protected Vec3 getInteractionPositionVector() {
return VecHelper.getCenterOf(pos)
.add(Vec3.atLowerCornerOf(FunnelBlock.getFunnelFacing(state)
.getNormal()).scale(-.15f));
}
@Override
protected int getSlotCount(Level world) {
return 0;
}
@Override
protected ItemStack extract(Level world, int slot, int amount, boolean simulate) {
return ItemStack.EMPTY;
}
@Override
protected Direction getInteractionDirection() {
return FunnelBlock.getFunnelFacing(state)
.getOpposite();
}
@Override
protected ItemStack insert(Level world, ItemStack stack, boolean simulate) {
FilteringBehaviour filtering = TileEntityBehaviour.get(world, pos, FilteringBehaviour.TYPE);
InvManipulationBehaviour inserter = TileEntityBehaviour.get(world, pos, InvManipulationBehaviour.TYPE);
BlockState state = world.getBlockState(pos);
if (state.getOptionalValue(BlockStateProperties.POWERED).orElse(false))
return stack;
if (inserter == null)
return stack;
if (filtering != null && !filtering.test(stack))
return stack;
if (simulate)
inserter.simulate();
ItemStack insert = inserter.insert(stack);
if (!simulate && insert.getCount() != stack.getCount()) {
BlockEntity tileEntity = world.getBlockEntity(pos);
if (tileEntity instanceof FunnelTileEntity) {
FunnelTileEntity funnelTileEntity = (FunnelTileEntity) tileEntity;
funnelTileEntity.onTransfer(stack);
if (funnelTileEntity.hasFlap())
funnelTileEntity.flap(true);
}
}
return insert;
}
@Override
protected boolean isValid(BlockGetter reader, BlockPos pos, BlockState state) {
return state.getBlock() instanceof AbstractFunnelBlock
&& !(state.hasProperty(FunnelBlock.EXTRACTING) && state.getValue(FunnelBlock.EXTRACTING))
&& !(state.hasProperty(BeltFunnelBlock.SHAPE) && state.getValue(BeltFunnelBlock.SHAPE) == Shape.PUSHING);
}
@Override
protected void cycleMode() {}
}
}

View file

@ -16,7 +16,7 @@ import net.minecraft.ChatFormatting;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.core.BlockPos;
import net.minecraft.network.chat.TranslatableComponent;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
@ -52,9 +52,10 @@ public class ArmInteractionPointHandler {
return;
ArmInteractionPoint selected = getSelected(pos);
BlockState state = world.getBlockState(pos);
if (selected == null) {
ArmInteractionPoint point = ArmInteractionPoint.createAt(world, pos);
ArmInteractionPoint point = ArmInteractionPoint.create(world, pos, state);
if (point == null)
return;
selected = point;
@ -63,10 +64,9 @@ public class ArmInteractionPointHandler {
selected.cycleMode();
if (player != null) {
String key = selected.mode == Mode.DEPOSIT ? "mechanical_arm.deposit_to" : "mechanical_arm.extract_from";
ChatFormatting colour = selected.mode == Mode.DEPOSIT ? ChatFormatting.GOLD : ChatFormatting.AQUA;
TranslatableComponent translatedBlock = new TranslatableComponent(selected.state.getBlock()
.getDescriptionId());
String key = selected.getMode().getTranslationKey();
ChatFormatting colour = selected.getMode().getChatColor();
MutableComponent translatedBlock = state.getBlock().getName();
player.displayClientMessage((Lang.translate(key, translatedBlock.withStyle(ChatFormatting.WHITE, colour)).withStyle(colour)),
true);
}
@ -95,7 +95,7 @@ public class ArmInteractionPointHandler {
int removed = 0;
for (Iterator<ArmInteractionPoint> iterator = currentSelection.iterator(); iterator.hasNext();) {
ArmInteractionPoint point = iterator.next();
if (point.pos.closerThan(pos, ArmTileEntity.getRange()))
if (point.getPos().closerThan(pos, ArmTileEntity.getRange()))
continue;
iterator.remove();
removed++;
@ -109,7 +109,7 @@ public class ArmInteractionPointHandler {
int inputs = 0;
int outputs = 0;
for (ArmInteractionPoint armInteractionPoint : currentSelection) {
if (armInteractionPoint.mode == Mode.DEPOSIT)
if (armInteractionPoint.getMode() == Mode.DEPOSIT)
outputs++;
else
inputs++;
@ -179,22 +179,22 @@ public class ArmInteractionPointHandler {
}
private static void drawOutlines(Collection<ArmInteractionPoint> selection) {
Level world = Minecraft.getInstance().level;
for (Iterator<ArmInteractionPoint> iterator = selection.iterator(); iterator.hasNext();) {
ArmInteractionPoint point = iterator.next();
BlockPos pos = point.pos;
BlockState state = world.getBlockState(pos);
if (!point.isValid(world, pos, state)) {
if (!point.isValid()) {
iterator.remove();
continue;
}
VoxelShape shape = state.getShape(world, pos);
Level level = point.getLevel();
BlockPos pos = point.getPos();
BlockState state = level.getBlockState(pos);
VoxelShape shape = state.getShape(level, pos);
if (shape.isEmpty())
continue;
int color = point.mode == Mode.DEPOSIT ? 0xffcb74 : 0x4f8a8b;
int color = point.getMode().getColor();
CreateClient.OUTLINER.showAABB(point, shape.bounds()
.move(pos))
.colored(color)
@ -214,10 +214,9 @@ public class ArmInteractionPointHandler {
}
private static ArmInteractionPoint getSelected(BlockPos pos) {
for (ArmInteractionPoint point : currentSelection) {
if (point.pos.equals(pos))
for (ArmInteractionPoint point : currentSelection)
if (point.getPos().equals(pos))
return point;
}
return null;
}

View file

@ -0,0 +1,66 @@
package com.simibubi.create.content.logistics.block.mechanicalArm;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Consumer;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
public abstract class ArmInteractionPointType {
private static final Map<ResourceLocation, ArmInteractionPointType> TYPES = new HashMap<>();
private static final List<ArmInteractionPointType> SORTED_TYPES = new ArrayList<>();
protected final ResourceLocation id;
public ArmInteractionPointType(ResourceLocation id) {
this.id = id;
}
public static void register(ArmInteractionPointType type) {
ResourceLocation id = type.getId();
if (TYPES.containsKey(id))
throw new IllegalArgumentException("Tried to override ArmInteractionPointType registration for id '" + id + "'. This is not supported!");
TYPES.put(id, type);
SORTED_TYPES.add(type);
SORTED_TYPES.sort((t1, t2) -> t2.getPriority() - t1.getPriority());
}
@Nullable
public static ArmInteractionPointType get(ResourceLocation id) {
return TYPES.get(id);
}
public static void forEach(Consumer<ArmInteractionPointType> action) {
SORTED_TYPES.forEach(action);
}
@Nullable
public static ArmInteractionPointType getPrimaryType(Level level, BlockPos pos, BlockState state) {
for (ArmInteractionPointType type : SORTED_TYPES)
if (type.canCreatePoint(level, pos, state))
return type;
return null;
}
public final ResourceLocation getId() {
return id;
}
public abstract boolean canCreatePoint(Level level, BlockPos pos, BlockState state);
@Nullable
public abstract ArmInteractionPoint createPoint(Level level, BlockPos pos, BlockState state);
public int getPriority() {
return 0;
}
}

View file

@ -9,7 +9,6 @@ import com.simibubi.create.Create;
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
import com.simibubi.create.content.contraptions.components.structureMovement.ITransformableTE;
import com.simibubi.create.content.contraptions.components.structureMovement.StructureTransform;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint.Jukebox;
import com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint.Mode;
import com.simibubi.create.foundation.advancement.AllTriggers;
import com.simibubi.create.foundation.config.AllConfigs;
@ -35,6 +34,7 @@ import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.util.Mth;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.JukeboxBlock;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.state.BlockState;
@ -116,7 +116,7 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
if (phase == Phase.MOVE_TO_INPUT) {
ArmInteractionPoint point = getTargetedInteractionPoint();
if (point != null)
point.keepAlive(level);
point.keepAlive();
}
return;
}
@ -164,9 +164,9 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
private boolean checkForMusicAmong(List<ArmInteractionPoint> list) {
for (ArmInteractionPoint armInteractionPoint : list) {
if (!(armInteractionPoint instanceof Jukebox))
if (!(armInteractionPoint instanceof AllArmInteractionPointTypes.JukeboxPoint))
continue;
BlockState state = level.getBlockState(armInteractionPoint.pos);
BlockState state = level.getBlockState(armInteractionPoint.getPos());
if (state.getOptionalValue(JukeboxBlock.HAS_RECORD).orElse(false))
return true;
}
@ -236,9 +236,9 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
InteractionPoints: for (int i = startIndex; i < scanRange; i++) {
ArmInteractionPoint armInteractionPoint = inputs.get(i);
if (!armInteractionPoint.isStillValid(level))
if (!armInteractionPoint.isValid())
continue;
for (int j = 0; j < armInteractionPoint.getSlotCount(level); j++) {
for (int j = 0; j < armInteractionPoint.getSlotCount(); j++) {
if (getDistributableAmount(armInteractionPoint, j) == 0)
continue;
@ -274,10 +274,10 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
for (int i = startIndex; i < scanRange; i++) {
ArmInteractionPoint armInteractionPoint = outputs.get(i);
if (!armInteractionPoint.isStillValid(level))
if (!armInteractionPoint.isValid())
continue;
ItemStack remainder = armInteractionPoint.insert(level, held, true);
ItemStack remainder = armInteractionPoint.insert(held, true);
if (remainder.equals(heldItem, false))
continue;
@ -311,7 +311,7 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
}
protected int getDistributableAmount(ArmInteractionPoint armInteractionPoint, int i) {
ItemStack stack = armInteractionPoint.extract(level, i, true);
ItemStack stack = armInteractionPoint.extract(i, true);
ItemStack remainder = simulateInsertion(stack);
if (stack.sameItem(remainder)) {
return stack.getCount() - remainder.getCount();
@ -320,11 +320,21 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
}
}
private ItemStack simulateInsertion(ItemStack stack) {
for (ArmInteractionPoint armInteractionPoint : outputs) {
if (armInteractionPoint.isValid())
stack = armInteractionPoint.insert(stack, true);
if (stack.isEmpty())
break;
}
return stack;
}
protected void depositItem() {
ArmInteractionPoint armInteractionPoint = getTargetedInteractionPoint();
if (armInteractionPoint != null) {
if (armInteractionPoint != null && armInteractionPoint.isValid()) {
ItemStack toInsert = heldItem.copy();
ItemStack remainder = armInteractionPoint.insert(level, toInsert, false);
ItemStack remainder = armInteractionPoint.insert(toInsert, false);
heldItem = remainder;
}
phase = heldItem.isEmpty() ? Phase.SEARCH_INPUTS : Phase.SEARCH_OUTPUTS;
@ -339,14 +349,14 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
protected void collectItem() {
ArmInteractionPoint armInteractionPoint = getTargetedInteractionPoint();
if (armInteractionPoint != null)
for (int i = 0; i < armInteractionPoint.getSlotCount(level); i++) {
if (armInteractionPoint != null && armInteractionPoint.isValid())
for (int i = 0; i < armInteractionPoint.getSlotCount(); i++) {
int amountExtracted = getDistributableAmount(armInteractionPoint, i);
if (amountExtracted == 0)
continue;
ItemStack prevHeld = heldItem;
heldItem = armInteractionPoint.extract(level, i, amountExtracted, false);
heldItem = armInteractionPoint.extract(i, amountExtracted, false);
phase = Phase.SEARCH_OUTPUTS;
chasedPointProgress = 0;
chasedPointIndex = -1;
@ -366,15 +376,6 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
setChanged();
}
private ItemStack simulateInsertion(ItemStack stack) {
for (ArmInteractionPoint armInteractionPoint : outputs) {
stack = armInteractionPoint.insert(level, stack, true);
if (stack.isEmpty())
break;
}
return stack;
}
public void redstoneUpdate() {
if (level.isClientSide)
return;
@ -392,8 +393,8 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
if (interactionPointTag == null)
return;
for (Tag inbt : interactionPointTag) {
ArmInteractionPoint.transformPos(transform, (CompoundTag) inbt);
for (Tag tag : interactionPointTag) {
ArmInteractionPoint.transformPos((CompoundTag) tag, transform);
}
notifyUpdate();
@ -408,15 +409,15 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
outputs.clear();
boolean hasBlazeBurner = false;
for (Tag inbt : interactionPointTag) {
ArmInteractionPoint point = ArmInteractionPoint.deserialize(level, worldPosition, (CompoundTag) inbt);
for (Tag tag : interactionPointTag) {
ArmInteractionPoint point = ArmInteractionPoint.deserialize((CompoundTag) tag, level, worldPosition);
if (point == null)
continue;
if (point.mode == Mode.DEPOSIT)
if (point.getMode() == Mode.DEPOSIT)
outputs.add(point);
if (point.mode == Mode.TAKE)
else if (point.getMode() == Mode.TAKE)
inputs.add(point);
hasBlazeBurner |= point instanceof ArmInteractionPoint.BlazeBurner;
hasBlazeBurner |= point instanceof AllArmInteractionPointTypes.BlazeBurnerPoint;
}
if (!level.isClientSide) {
@ -496,6 +497,10 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
previousPoint == null ? ArmAngleTarget.NO_TARGET : previousPoint.getTargetAngles(worldPosition, ceiling);
if (previousPoint != null)
previousBaseAngle = previousPoint.getTargetAngles(worldPosition, ceiling).baseAngle;
ArmInteractionPoint targetedPoint = getTargetedInteractionPoint();
if (targetedPoint != null)
targetedPoint.updateCachedState();
}
}
@ -518,6 +523,16 @@ public class ArmTileEntity extends KineticTileEntity implements ITransformableTE
return true;
}
public void setLevel(Level level) {
super.setLevel(level);
for (ArmInteractionPoint input : inputs) {
input.setLevel(level);
}
for (ArmInteractionPoint output : outputs) {
output.setLevel(level);
}
}
private class SelectionModeValueBox extends CenteredSideValueBoxTransform {
public SelectionModeValueBox() {

View file

@ -77,6 +77,13 @@ public interface ItemAttribute {
return attributeType;
}
static ItemAttribute fromNBT(CompoundTag nbt) {
for (ItemAttribute itemAttribute : types)
if (itemAttribute.canRead(nbt))
return itemAttribute.readNBT(nbt.getCompound(itemAttribute.getNBTKey()));
return null;
}
default boolean appliesTo(ItemStack stack, Level world) {
return appliesTo(stack);
}
@ -87,29 +94,20 @@ public interface ItemAttribute {
return listAttributesOf(stack);
}
public List<ItemAttribute> listAttributesOf(ItemStack stack);
List<ItemAttribute> listAttributesOf(ItemStack stack);
public String getTranslationKey();
String getTranslationKey();
void writeNBT(CompoundTag nbt);
ItemAttribute readNBT(CompoundTag nbt);
public default void serializeNBT(CompoundTag nbt) {
default void serializeNBT(CompoundTag nbt) {
CompoundTag compound = new CompoundTag();
writeNBT(compound);
nbt.put(getNBTKey(), compound);
}
public static ItemAttribute fromNBT(CompoundTag nbt) {
for (ItemAttribute itemAttribute : types) {
if (!itemAttribute.canRead(nbt))
continue;
return itemAttribute.readNBT(nbt.getCompound(itemAttribute.getNBTKey()));
}
return null;
}
default Object[] getTranslationParameters() {
return new String[0];
}

View file

@ -17,7 +17,8 @@ import net.minecraft.world.phys.Vec3;
public class TransportedItemStackHandlerBehaviour extends TileEntityBehaviour {
public static BehaviourType<TransportedItemStackHandlerBehaviour> TYPE = new BehaviourType<>();
public static final BehaviourType<TransportedItemStackHandlerBehaviour> TYPE = new BehaviourType<>();
private ProcessingCallback processingCallback;
private PositionGetter positionGetter;

View file

@ -25,7 +25,7 @@ import net.minecraftforge.items.ItemHandlerHelper;
public class FilteringBehaviour extends TileEntityBehaviour {
public static BehaviourType<FilteringBehaviour> TYPE = new BehaviourType<>();
public static final BehaviourType<FilteringBehaviour> TYPE = new BehaviourType<>();
ValueBoxTransform slotPositioning;
boolean showCount;

View file

@ -22,9 +22,9 @@ import net.minecraftforge.fluids.capability.IFluidHandler;
public class SmartFluidTankBehaviour extends TileEntityBehaviour {
public static BehaviourType<SmartFluidTankBehaviour>
public static final BehaviourType<SmartFluidTankBehaviour>
TYPE = new BehaviourType<>(), INPUT = new BehaviourType<>("Input"), OUTPUT = new BehaviourType<>("Output");
TYPE = new BehaviourType<>(), INPUT = new BehaviourType<>("Input"), oOUTPUT = new BehaviourType<>("Output");
private static final int SYNC_RATE = 8;

View file

@ -15,7 +15,7 @@ import net.minecraftforge.fluids.capability.IFluidHandler.FluidAction;
public class TankManipulationBehaviour extends CapManipulationBehaviourBase<IFluidHandler, TankManipulationBehaviour> {
public static BehaviourType<TankManipulationBehaviour> OBSERVE = new BehaviourType<>();
public static final BehaviourType<TankManipulationBehaviour> OBSERVE = new BehaviourType<>();
private BehaviourType<TankManipulationBehaviour> behaviourType;
public TankManipulationBehaviour(SmartTileEntity te, InterfaceProvider target) {

View file

@ -23,7 +23,7 @@ import net.minecraft.world.phys.Vec3;
public class LinkBehaviour extends TileEntityBehaviour implements IRedstoneLinkable {
public static BehaviourType<LinkBehaviour> TYPE = new BehaviourType<>();
public static final BehaviourType<LinkBehaviour> TYPE = new BehaviourType<>();
enum Mode {
TRANSMIT, RECEIVE

View file

@ -18,7 +18,7 @@ import net.minecraft.world.phys.Vec3;
public class ScrollValueBehaviour extends TileEntityBehaviour {
public static BehaviourType<ScrollValueBehaviour> TYPE = new BehaviourType<>();
public static final BehaviourType<ScrollValueBehaviour> TYPE = new BehaviourType<>();
ValueBoxTransform slotPositioning;
Vec3 textShift;

View file

@ -10,7 +10,7 @@ import net.minecraft.nbt.CompoundTag;
public class DeferralBehaviour extends TileEntityBehaviour {
public static BehaviourType<DeferralBehaviour> TYPE = new BehaviourType<>();
public static final BehaviourType<DeferralBehaviour> TYPE = new BehaviourType<>();
private boolean needsUpdate;
private Supplier<Boolean> callback;

View file

@ -1,31 +0,0 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"4": "create:block/marker_flag"
},
"elements": [
{
"from": [0, 0, 0],
"to": [1, 16, 1],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"north": {"uv": [1, 0, 2, 16], "texture": "#4"},
"east": {"uv": [0, 0, 1, 16], "texture": "#4"},
"south": {"uv": [1, 0, 2, 16], "texture": "#4"},
"west": {"uv": [0, 0, 1, 16], "texture": "#4"},
"up": {"uv": [0, 0, 1, 1], "texture": "#4"},
"down": {"uv": [0, 0, 1, 1], "texture": "#4"}
}
},
{
"from": [0.4, 7.5, 1],
"to": [0.4, 15.5, 9],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"east": {"uv": [16, 0, 8, 8], "texture": "#4", "tintindex": 0},
"west": {"uv": [8, 0, 16, 8], "texture": "#4", "tintindex": 0}
}
}
]
}

View file

@ -1,31 +0,0 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"4": "create:block/marker_flag"
},
"elements": [
{
"from": [0, 0, 0],
"to": [1, 16, 1],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"north": {"uv": [1, 0, 2, 16], "texture": "#4"},
"east": {"uv": [0, 0, 1, 16], "texture": "#4"},
"south": {"uv": [1, 0, 2, 16], "texture": "#4"},
"west": {"uv": [0, 0, 1, 16], "texture": "#4"},
"up": {"uv": [0, 0, 1, 1], "texture": "#4"},
"down": {"uv": [0, 0, 1, 1], "texture": "#4"}
}
},
{
"from": [0.4, 7.5, 1],
"to": [0.4, 15.5, 9],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"east": {"uv": [16, 8, 8, 16], "texture": "#4", "tintindex": 0},
"west": {"uv": [8, 8, 16, 16], "texture": "#4", "tintindex": 0}
}
}
]
}

View file

@ -1,31 +0,0 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"4": "create:block/marker_flag"
},
"elements": [
{
"from": [0, 0, 0],
"to": [1, 8, 1],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"north": {"uv": [1, 8, 2, 16], "texture": "#4"},
"east": {"uv": [0, 0, 1, 8], "texture": "#4"},
"south": {"uv": [1, 0, 2, 8], "texture": "#4"},
"west": {"uv": [0, 0, 1, 8], "texture": "#4"},
"up": {"uv": [0, 0, 1, 1], "texture": "#4"},
"down": {"uv": [0, 0, 1, 1], "texture": "#4"}
}
},
{
"from": [0.4, -0.5, 1],
"to": [0.4, 7.5, 9],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"east": {"uv": [16, 0, 8, 8], "texture": "#4", "tintindex": 0},
"west": {"uv": [8, 0, 16, 8], "texture": "#4", "tintindex": 0}
}
}
]
}

View file

@ -1,31 +0,0 @@
{
"credit": "Made with Blockbench",
"parent": "block/block",
"textures": {
"4": "create:block/marker_flag"
},
"elements": [
{
"from": [0, 0, 0],
"to": [1, 8, 1],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"north": {"uv": [1, 8, 2, 16], "texture": "#4"},
"east": {"uv": [0, 0, 1, 8], "texture": "#4"},
"south": {"uv": [1, 0, 2, 8], "texture": "#4"},
"west": {"uv": [0, 0, 1, 8], "texture": "#4"},
"up": {"uv": [0, 0, 1, 1], "texture": "#4"},
"down": {"uv": [0, 0, 1, 1], "texture": "#4"}
}
},
{
"from": [0.4, -0.5, 1],
"to": [0.4, 7.5, 9],
"rotation": {"angle": 0, "axis": "y", "origin": [8, -3, 10]},
"faces": {
"east": {"uv": [16, 8, 8, 16], "texture": "#4", "tintindex": 0},
"west": {"uv": [8, 8, 16, 16], "texture": "#4", "tintindex": 0}
}
}
]
}

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