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https://github.com/Creators-of-Create/Create.git
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Flying Windmills
- Active windmill bearings can now be moved by contraptions, returning to their running state after the new contraption disassembled
This commit is contained in:
parent
8c444f1476
commit
d969adb233
3 changed files with 30 additions and 6 deletions
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@ -207,11 +207,6 @@ public class BlockMovementChecks {
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if (te instanceof MechanicalBearingTileEntity)
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if (te instanceof MechanicalBearingTileEntity)
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return !((MechanicalBearingTileEntity) te).isRunning();
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return !((MechanicalBearingTileEntity) te).isRunning();
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}
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}
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if (block instanceof WindmillBearingBlock) {
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BlockEntity te = world.getBlockEntity(pos);
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if (te instanceof WindmillBearingTileEntity)
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return !((WindmillBearingTileEntity) te).isRunning();
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}
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if (block instanceof ClockworkBearingBlock) {
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if (block instanceof ClockworkBearingBlock) {
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BlockEntity te = world.getBlockEntity(pos);
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BlockEntity te = world.getBlockEntity(pos);
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if (te instanceof ClockworkBearingTileEntity)
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if (te instanceof ClockworkBearingTileEntity)
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@ -36,6 +36,7 @@ import com.simibubi.create.content.contraptions.components.steam.PoweredShaftTil
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.MechanicalBearingBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.MechanicalBearingBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.StabilizedContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.StabilizedContraption;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.WindmillBearingBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.WindmillBearingBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.bearing.WindmillBearingTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.AbstractChassisBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.AbstractChassisBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.ChassisTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.ChassisTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.StickerBlock;
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import com.simibubi.create.content.contraptions.components.structureMovement.chassis.StickerBlock;
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@ -305,6 +306,10 @@ public abstract class Contraption {
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if (AllBlocks.BELT.has(state))
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if (AllBlocks.BELT.has(state))
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moveBelt(pos, frontier, visited, state);
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moveBelt(pos, frontier, visited, state);
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if (AllBlocks.WINDMILL_BEARING.has(state)
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&& world.getBlockEntity(pos) instanceof WindmillBearingTileEntity wbte)
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wbte.disassembleForMovement();
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if (AllBlocks.GANTRY_CARRIAGE.has(state))
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if (AllBlocks.GANTRY_CARRIAGE.has(state))
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moveGantryPinion(world, pos, frontier, visited, state);
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moveGantryPinion(world, pos, frontier, visited, state);
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@ -20,6 +20,8 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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protected ScrollOptionBehaviour<RotationDirection> movementDirection;
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protected ScrollOptionBehaviour<RotationDirection> movementDirection;
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protected float lastGeneratedSpeed;
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protected float lastGeneratedSpeed;
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protected boolean queuedReassembly;
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public WindmillBearingTileEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
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public WindmillBearingTileEntity(BlockEntityType<?> type, BlockPos pos, BlockState state) {
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super(type, pos, state);
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super(type, pos, state);
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}
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}
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@ -28,6 +30,7 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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public void updateGeneratedRotation() {
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public void updateGeneratedRotation() {
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super.updateGeneratedRotation();
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super.updateGeneratedRotation();
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lastGeneratedSpeed = getGeneratedSpeed();
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lastGeneratedSpeed = getGeneratedSpeed();
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queuedReassembly = false;
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}
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}
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@Override
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@Override
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@ -37,6 +40,25 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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assembleNextTick = cancelAssembly;
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assembleNextTick = cancelAssembly;
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}
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}
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@Override
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public void tick() {
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super.tick();
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if (level.isClientSide())
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return;
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if (!queuedReassembly)
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return;
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queuedReassembly = false;
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if (!running)
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assembleNextTick = true;
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}
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public void disassembleForMovement() {
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if (!running)
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return;
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disassemble();
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queuedReassembly = true;
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}
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@Override
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@Override
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public float getGeneratedSpeed() {
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public float getGeneratedSpeed() {
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if (!running)
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if (!running)
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@ -61,6 +83,7 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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@Override
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@Override
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public void write(CompoundTag compound, boolean clientPacket) {
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public void write(CompoundTag compound, boolean clientPacket) {
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compound.putFloat("LastGenerated", lastGeneratedSpeed);
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compound.putFloat("LastGenerated", lastGeneratedSpeed);
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compound.putBoolean("QueueAssembly", queuedReassembly);
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super.write(compound, clientPacket);
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super.write(compound, clientPacket);
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}
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}
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@ -68,6 +91,7 @@ public class WindmillBearingTileEntity extends MechanicalBearingTileEntity {
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protected void read(CompoundTag compound, boolean clientPacket) {
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protected void read(CompoundTag compound, boolean clientPacket) {
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if (!wasMoved)
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if (!wasMoved)
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lastGeneratedSpeed = compound.getFloat("LastGenerated");
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lastGeneratedSpeed = compound.getFloat("LastGenerated");
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queuedReassembly = compound.getBoolean("QueueAssembly");
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super.read(compound, clientPacket);
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super.read(compound, clientPacket);
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}
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}
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