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Added Particles To Bogey Style (And Respective Builder)
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parent
08c000b8ba
commit
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2 changed files with 14 additions and 3 deletions
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@ -11,6 +11,8 @@ import com.simibubi.create.foundation.utility.Lang;
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import com.tterrag.registrate.util.entry.BlockEntry;
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import net.minecraft.core.particles.ParticleType;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.TranslatableComponent;
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@ -52,6 +54,7 @@ public class AllBogeyStyles {
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protected Component displayName = Lang.translateDirect("create.bogeys.invalid");
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protected ResourceLocation soundType = AllSoundEvents.TRAIN2.getId();
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protected CompoundTag defaultData = new CompoundTag();
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protected ParticleType<?> particleType = ParticleTypes.CRIT;
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protected Optional<CommonRenderer> commonRenderer = Optional.empty();
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public BogeyStyleBuilder(ResourceLocation name) {
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@ -85,6 +88,11 @@ public class AllBogeyStyles {
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return this;
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}
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public BogeyStyleBuilder particle(ParticleType<?> particleType) {
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this.particleType = particleType;
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return this;
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}
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public BogeyStyleBuilder commonRenderer(Supplier<? extends CommonRenderer> commonRenderer) {
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this.commonRenderer = Optional.of(commonRenderer.get());
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return this;
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@ -92,7 +100,7 @@ public class AllBogeyStyles {
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public BogeyStyle build() {
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BogeyStyle entry =
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new BogeyStyle(name, displayName, soundType, defaultData, sizes, commonRenderer);
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new BogeyStyle(name, displayName, soundType, particleType, defaultData, sizes, commonRenderer);
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BOGEY_STYLES.put(name, entry);
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return entry;
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}
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@ -7,6 +7,7 @@ import com.simibubi.create.content.logistics.trains.BogeyRenderer;
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import com.simibubi.create.content.logistics.trains.BogeyRenderer.CommonRenderer;
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import com.simibubi.create.content.logistics.trains.BogeySizes;
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import net.minecraft.core.particles.ParticleType;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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@ -28,13 +29,15 @@ public class BogeyStyle {
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private final Map<BogeySizes.BogeySize, SizeData> sizes;
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public final Component displayName;
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public final ResourceLocation soundType;
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public final ParticleType<?> particleType;
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public final CompoundTag defaultData;
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public BogeyStyle(ResourceLocation name, Component displayName, ResourceLocation soundType, CompoundTag defaultData,
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Map<BogeySizes.BogeySize, SizeData> sizes, Optional<CommonRenderer> commonRenderer) {
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public BogeyStyle(ResourceLocation name, Component displayName, ResourceLocation soundType, ParticleType<?> particleType,
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CompoundTag defaultData, Map<BogeySizes.BogeySize, SizeData> sizes, Optional<CommonRenderer> commonRenderer) {
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this.name = name;
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this.displayName = displayName;
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this.soundType = soundType;
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this.particleType = particleType;
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this.defaultData = defaultData;
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this.sizes = sizes;
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