Stone variant recipes

- Setup automated recipes for stone palette blocks and their stairs/slabs/etc
- Fixed datagen putting air blocks as drops for attached logistical blocks
- Fixed recipes and lang entries using outdated registry names
- Fixed kinetic blocks appearing twice in the main creative tab
This commit is contained in:
simibubi 2020-05-31 19:17:00 +02:00
parent 9973a853cc
commit daee93dc48
898 changed files with 18579 additions and 2436 deletions

File diff suppressed because it is too large Load diff

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@ -1,30 +0,0 @@
{
"variants": {
"facing=down": {
"model": "create:block/drill/block",
"x": 180
},
"facing=up": {
"model": "create:block/drill/block"
},
"facing=north": {
"model": "create:block/drill/block",
"x": 90
},
"facing=south": {
"model": "create:block/drill/block",
"x": 90,
"y": 180
},
"facing=west": {
"model": "create:block/drill/block",
"x": 90,
"y": 270
},
"facing=east": {
"model": "create:block/drill/block",
"x": 90,
"y": 90
}
}
}

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@ -1,19 +0,0 @@
{
"variants": {
"facing=north": {
"model": "create:block/harvester/block"
},
"facing=south": {
"model": "create:block/harvester/block",
"y": 180
},
"facing=west": {
"model": "create:block/harvester/block",
"y": 270
},
"facing=east": {
"model": "create:block/harvester/block",
"y": 90
}
}
}

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@ -1,54 +1,54 @@
{ {
"variants": { "variants": {
"axis=x,sticky_bottom=false,sticky_top=false": { "axis=x,sticky_bottom=false,sticky_top=false": {
"model": "create:block/translation_chassis", "model": "create:block/linear_chassis",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=false,sticky_top=false": { "axis=y,sticky_bottom=false,sticky_top=false": {
"model": "create:block/translation_chassis" "model": "create:block/linear_chassis"
}, },
"axis=z,sticky_bottom=false,sticky_top=false": { "axis=z,sticky_bottom=false,sticky_top=false": {
"model": "create:block/translation_chassis", "model": "create:block/linear_chassis",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"axis=x,sticky_bottom=true,sticky_top=false": { "axis=x,sticky_bottom=true,sticky_top=false": {
"model": "create:block/translation_chassis_bottom", "model": "create:block/linear_chassis_bottom",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=true,sticky_top=false": { "axis=y,sticky_bottom=true,sticky_top=false": {
"model": "create:block/translation_chassis_bottom" "model": "create:block/linear_chassis_bottom"
}, },
"axis=z,sticky_bottom=true,sticky_top=false": { "axis=z,sticky_bottom=true,sticky_top=false": {
"model": "create:block/translation_chassis_bottom", "model": "create:block/linear_chassis_bottom",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"axis=x,sticky_bottom=false,sticky_top=true": { "axis=x,sticky_bottom=false,sticky_top=true": {
"model": "create:block/translation_chassis_top", "model": "create:block/linear_chassis_top",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=false,sticky_top=true": { "axis=y,sticky_bottom=false,sticky_top=true": {
"model": "create:block/translation_chassis_top" "model": "create:block/linear_chassis_top"
}, },
"axis=z,sticky_bottom=false,sticky_top=true": { "axis=z,sticky_bottom=false,sticky_top=true": {
"model": "create:block/translation_chassis_top", "model": "create:block/linear_chassis_top",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"axis=x,sticky_bottom=true,sticky_top=true": { "axis=x,sticky_bottom=true,sticky_top=true": {
"model": "create:block/translation_chassis_top_bottom", "model": "create:block/linear_chassis_top_bottom",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=true,sticky_top=true": { "axis=y,sticky_bottom=true,sticky_top=true": {
"model": "create:block/translation_chassis_top_bottom" "model": "create:block/linear_chassis_top_bottom"
}, },
"axis=z,sticky_bottom=true,sticky_top=true": { "axis=z,sticky_bottom=true,sticky_top=true": {
"model": "create:block/translation_chassis_top_bottom", "model": "create:block/linear_chassis_top_bottom",
"x": 90, "x": 90,
"y": 180 "y": 180
} }

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@ -0,0 +1,30 @@
{
"variants": {
"facing=down": {
"model": "create:block/mechanical_drill/block",
"x": 180
},
"facing=up": {
"model": "create:block/mechanical_drill/block"
},
"facing=north": {
"model": "create:block/mechanical_drill/block",
"x": 90
},
"facing=south": {
"model": "create:block/mechanical_drill/block",
"x": 90,
"y": 180
},
"facing=west": {
"model": "create:block/mechanical_drill/block",
"x": 90,
"y": 270
},
"facing=east": {
"model": "create:block/mechanical_drill/block",
"x": 90,
"y": 90
}
}
}

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@ -0,0 +1,19 @@
{
"variants": {
"facing=north": {
"model": "create:block/mechanical_harvester/block"
},
"facing=south": {
"model": "create:block/mechanical_harvester/block",
"y": 180
},
"facing=west": {
"model": "create:block/mechanical_harvester/block",
"y": 270
},
"facing=east": {
"model": "create:block/mechanical_harvester/block",
"y": 90
}
}
}

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@ -0,0 +1,19 @@
{
"variants": {
"facing=north": {
"model": "create:block/mechanical_plough"
},
"facing=south": {
"model": "create:block/mechanical_plough",
"y": 180
},
"facing=west": {
"model": "create:block/mechanical_plough",
"y": 270
},
"facing=east": {
"model": "create:block/mechanical_plough",
"y": 90
}
}
}

View file

@ -1,95 +1,95 @@
{ {
"variants": { "variants": {
"axis_along_first=false,facing=down,running=false": { "axis_along_first=false,facing=down,running=false": {
"model": "create:block/saw/vertical_inactive", "model": "create:block/mechanical_saw/vertical_inactive",
"x": 180 "x": 180
}, },
"axis_along_first=true,facing=down,running=false": { "axis_along_first=true,facing=down,running=false": {
"model": "create:block/saw/vertical_inactive", "model": "create:block/mechanical_saw/vertical_inactive",
"x": 180, "x": 180,
"y": 90 "y": 90
}, },
"axis_along_first=false,facing=up,running=false": { "axis_along_first=false,facing=up,running=false": {
"model": "create:block/saw/vertical_inactive" "model": "create:block/mechanical_saw/vertical_inactive"
}, },
"axis_along_first=true,facing=up,running=false": { "axis_along_first=true,facing=up,running=false": {
"model": "create:block/saw/vertical_inactive", "model": "create:block/mechanical_saw/vertical_inactive",
"y": 90 "y": 90
}, },
"axis_along_first=false,facing=north,running=false": { "axis_along_first=false,facing=north,running=false": {
"model": "create:block/saw/horizontal_inactive", "model": "create:block/mechanical_saw/horizontal_inactive",
"y": 180 "y": 180
}, },
"axis_along_first=true,facing=north,running=false": { "axis_along_first=true,facing=north,running=false": {
"model": "create:block/saw/horizontal_inactive", "model": "create:block/mechanical_saw/horizontal_inactive",
"y": 180 "y": 180
}, },
"axis_along_first=false,facing=south,running=false": { "axis_along_first=false,facing=south,running=false": {
"model": "create:block/saw/horizontal_inactive" "model": "create:block/mechanical_saw/horizontal_inactive"
}, },
"axis_along_first=true,facing=south,running=false": { "axis_along_first=true,facing=south,running=false": {
"model": "create:block/saw/horizontal_inactive" "model": "create:block/mechanical_saw/horizontal_inactive"
}, },
"axis_along_first=false,facing=west,running=false": { "axis_along_first=false,facing=west,running=false": {
"model": "create:block/saw/horizontal_inactive", "model": "create:block/mechanical_saw/horizontal_inactive",
"y": 90 "y": 90
}, },
"axis_along_first=true,facing=west,running=false": { "axis_along_first=true,facing=west,running=false": {
"model": "create:block/saw/horizontal_inactive", "model": "create:block/mechanical_saw/horizontal_inactive",
"y": 90 "y": 90
}, },
"axis_along_first=false,facing=east,running=false": { "axis_along_first=false,facing=east,running=false": {
"model": "create:block/saw/horizontal_inactive", "model": "create:block/mechanical_saw/horizontal_inactive",
"y": 270 "y": 270
}, },
"axis_along_first=true,facing=east,running=false": { "axis_along_first=true,facing=east,running=false": {
"model": "create:block/saw/horizontal_inactive", "model": "create:block/mechanical_saw/horizontal_inactive",
"y": 270 "y": 270
}, },
"axis_along_first=false,facing=down,running=true": { "axis_along_first=false,facing=down,running=true": {
"model": "create:block/saw/vertical", "model": "create:block/mechanical_saw/vertical",
"x": 180 "x": 180
}, },
"axis_along_first=true,facing=down,running=true": { "axis_along_first=true,facing=down,running=true": {
"model": "create:block/saw/vertical", "model": "create:block/mechanical_saw/vertical",
"x": 180, "x": 180,
"y": 90 "y": 90
}, },
"axis_along_first=false,facing=up,running=true": { "axis_along_first=false,facing=up,running=true": {
"model": "create:block/saw/vertical" "model": "create:block/mechanical_saw/vertical"
}, },
"axis_along_first=true,facing=up,running=true": { "axis_along_first=true,facing=up,running=true": {
"model": "create:block/saw/vertical", "model": "create:block/mechanical_saw/vertical",
"y": 90 "y": 90
}, },
"axis_along_first=false,facing=north,running=true": { "axis_along_first=false,facing=north,running=true": {
"model": "create:block/saw/horizontal", "model": "create:block/mechanical_saw/horizontal",
"y": 180 "y": 180
}, },
"axis_along_first=true,facing=north,running=true": { "axis_along_first=true,facing=north,running=true": {
"model": "create:block/saw/horizontal", "model": "create:block/mechanical_saw/horizontal",
"y": 180 "y": 180
}, },
"axis_along_first=false,facing=south,running=true": { "axis_along_first=false,facing=south,running=true": {
"model": "create:block/saw/horizontal" "model": "create:block/mechanical_saw/horizontal"
}, },
"axis_along_first=true,facing=south,running=true": { "axis_along_first=true,facing=south,running=true": {
"model": "create:block/saw/horizontal" "model": "create:block/mechanical_saw/horizontal"
}, },
"axis_along_first=false,facing=west,running=true": { "axis_along_first=false,facing=west,running=true": {
"model": "create:block/saw/horizontal", "model": "create:block/mechanical_saw/horizontal",
"y": 90 "y": 90
}, },
"axis_along_first=true,facing=west,running=true": { "axis_along_first=true,facing=west,running=true": {
"model": "create:block/saw/horizontal", "model": "create:block/mechanical_saw/horizontal",
"y": 90 "y": 90
}, },
"axis_along_first=false,facing=east,running=true": { "axis_along_first=false,facing=east,running=true": {
"model": "create:block/saw/horizontal", "model": "create:block/mechanical_saw/horizontal",
"y": 270 "y": 270
}, },
"axis_along_first=true,facing=east,running=true": { "axis_along_first=true,facing=east,running=true": {
"model": "create:block/saw/horizontal", "model": "create:block/mechanical_saw/horizontal",
"y": 270 "y": 270
} }
} }

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@ -1,19 +0,0 @@
{
"variants": {
"facing=north": {
"model": "create:block/plough"
},
"facing=south": {
"model": "create:block/plough",
"y": 180
},
"facing=west": {
"model": "create:block/plough",
"y": 270
},
"facing=east": {
"model": "create:block/plough",
"y": 90
}
}
}

View file

@ -5,7 +5,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis/base", "model": "create:block/radial_chassis/base",
"x": 90, "x": 90,
"y": 90 "y": 90
} }
@ -15,7 +15,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis/base" "model": "create:block/radial_chassis/base"
} }
}, },
{ {
@ -23,7 +23,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis/base", "model": "create:block/radial_chassis/base",
"x": 90 "x": 90
} }
}, },
@ -33,7 +33,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x_sticky", "model": "create:block/radial_chassis_side_x_sticky",
"x": 180 "x": 180
} }
}, },
@ -43,7 +43,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y_sticky" "model": "create:block/radial_chassis_side_y_sticky"
} }
}, },
{ {
@ -52,7 +52,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x_sticky", "model": "create:block/radial_chassis_side_x_sticky",
"x": 180, "x": 180,
"y": 90 "y": 90
} }
@ -63,7 +63,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x", "model": "create:block/radial_chassis_side_x",
"x": 180 "x": 180
} }
}, },
@ -73,7 +73,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y" "model": "create:block/radial_chassis_side_y"
} }
}, },
{ {
@ -82,7 +82,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x", "model": "create:block/radial_chassis_side_x",
"x": 180, "x": 180,
"y": 90 "y": 90
} }
@ -93,7 +93,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x_sticky", "model": "create:block/radial_chassis_side_x_sticky",
"x": 90 "x": 90
} }
}, },
@ -103,7 +103,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y_sticky", "model": "create:block/radial_chassis_side_y_sticky",
"y": 90 "y": 90
} }
}, },
@ -113,7 +113,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_z_sticky", "model": "create:block/radial_chassis_side_z_sticky",
"y": 180 "y": 180
} }
}, },
@ -123,7 +123,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x", "model": "create:block/radial_chassis_side_x",
"x": 90 "x": 90
} }
}, },
@ -133,7 +133,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y", "model": "create:block/radial_chassis_side_y",
"y": 90 "y": 90
} }
}, },
@ -143,7 +143,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_z", "model": "create:block/radial_chassis_side_z",
"y": 180 "y": 180
} }
}, },
@ -153,7 +153,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x_sticky" "model": "create:block/radial_chassis_side_x_sticky"
} }
}, },
{ {
@ -162,7 +162,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y_sticky", "model": "create:block/radial_chassis_side_y_sticky",
"y": 180 "y": 180
} }
}, },
@ -172,7 +172,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x_sticky", "model": "create:block/radial_chassis_side_x_sticky",
"y": 90 "y": 90
} }
}, },
@ -182,7 +182,7 @@
"axis": "x" "axis": "x"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x" "model": "create:block/radial_chassis_side_x"
} }
}, },
{ {
@ -191,7 +191,7 @@
"axis": "y" "axis": "y"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y", "model": "create:block/radial_chassis_side_y",
"y": 180 "y": 180
} }
}, },
@ -201,7 +201,7 @@
"axis": "z" "axis": "z"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x", "model": "create:block/radial_chassis_side_x",
"y": 90 "y": 90
} }
}, },
@ -211,7 +211,7 @@
"sticky_east": "true" "sticky_east": "true"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x_sticky", "model": "create:block/radial_chassis_side_x_sticky",
"x": 270 "x": 270
} }
}, },
@ -221,7 +221,7 @@
"sticky_east": "true" "sticky_east": "true"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y_sticky", "model": "create:block/radial_chassis_side_y_sticky",
"y": 270 "y": 270
} }
}, },
@ -231,7 +231,7 @@
"sticky_east": "true" "sticky_east": "true"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_z_sticky" "model": "create:block/radial_chassis_side_z_sticky"
} }
}, },
{ {
@ -240,7 +240,7 @@
"sticky_east": "false" "sticky_east": "false"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_x", "model": "create:block/radial_chassis_side_x",
"x": 270 "x": 270
} }
}, },
@ -250,7 +250,7 @@
"sticky_east": "false" "sticky_east": "false"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_y", "model": "create:block/radial_chassis_side_y",
"y": 270 "y": 270
} }
}, },
@ -260,7 +260,7 @@
"sticky_east": "false" "sticky_east": "false"
}, },
"apply": { "apply": {
"model": "create:block/rotation_chassis_side_z" "model": "create:block/radial_chassis_side_z"
} }
} }
] ]

View file

@ -1,54 +1,54 @@
{ {
"variants": { "variants": {
"axis=x,sticky_bottom=false,sticky_top=false": { "axis=x,sticky_bottom=false,sticky_top=false": {
"model": "create:block/translation_chassis_secondary", "model": "create:block/secondary_linear_chassis",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=false,sticky_top=false": { "axis=y,sticky_bottom=false,sticky_top=false": {
"model": "create:block/translation_chassis_secondary" "model": "create:block/secondary_linear_chassis"
}, },
"axis=z,sticky_bottom=false,sticky_top=false": { "axis=z,sticky_bottom=false,sticky_top=false": {
"model": "create:block/translation_chassis_secondary", "model": "create:block/secondary_linear_chassis",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"axis=x,sticky_bottom=true,sticky_top=false": { "axis=x,sticky_bottom=true,sticky_top=false": {
"model": "create:block/translation_chassis_secondary_bottom", "model": "create:block/secondary_linear_chassis_bottom",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=true,sticky_top=false": { "axis=y,sticky_bottom=true,sticky_top=false": {
"model": "create:block/translation_chassis_secondary_bottom" "model": "create:block/secondary_linear_chassis_bottom"
}, },
"axis=z,sticky_bottom=true,sticky_top=false": { "axis=z,sticky_bottom=true,sticky_top=false": {
"model": "create:block/translation_chassis_secondary_bottom", "model": "create:block/secondary_linear_chassis_bottom",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"axis=x,sticky_bottom=false,sticky_top=true": { "axis=x,sticky_bottom=false,sticky_top=true": {
"model": "create:block/translation_chassis_secondary_top", "model": "create:block/secondary_linear_chassis_top",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=false,sticky_top=true": { "axis=y,sticky_bottom=false,sticky_top=true": {
"model": "create:block/translation_chassis_secondary_top" "model": "create:block/secondary_linear_chassis_top"
}, },
"axis=z,sticky_bottom=false,sticky_top=true": { "axis=z,sticky_bottom=false,sticky_top=true": {
"model": "create:block/translation_chassis_secondary_top", "model": "create:block/secondary_linear_chassis_top",
"x": 90, "x": 90,
"y": 180 "y": 180
}, },
"axis=x,sticky_bottom=true,sticky_top=true": { "axis=x,sticky_bottom=true,sticky_top=true": {
"model": "create:block/translation_chassis_secondary_top_bottom", "model": "create:block/secondary_linear_chassis_top_bottom",
"x": 90, "x": 90,
"y": 90 "y": 90
}, },
"axis=y,sticky_bottom=true,sticky_top=true": { "axis=y,sticky_bottom=true,sticky_top=true": {
"model": "create:block/translation_chassis_secondary_top_bottom" "model": "create:block/secondary_linear_chassis_top_bottom"
}, },
"axis=z,sticky_bottom=true,sticky_top=true": { "axis=z,sticky_bottom=true,sticky_top=true": {
"model": "create:block/translation_chassis_secondary_top_bottom", "model": "create:block/secondary_linear_chassis_top_bottom",
"x": 90, "x": 90,
"y": 180 "y": 180
} }

View file

@ -75,7 +75,6 @@
"block.create.dolomite_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131\u026Fo\u05DFo\u15E1", "block.create.dolomite_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131\u026Fo\u05DFo\u15E1",
"block.create.dolomite_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131\u026Fo\u05DFo\u15E1", "block.create.dolomite_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131\u026Fo\u05DFo\u15E1",
"block.create.dolomite_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DD\u0287\u0131\u026Fo\u05DFo\u15E1", "block.create.dolomite_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DD\u0287\u0131\u026Fo\u05DFo\u15E1",
"block.create.drill": "\u05DF\u05DF\u0131\u0279\u15E1 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.encased_belt": "\u0287\u05DF\u01DD\u15FA p\u01DDs\u0250\u0254u\u018E", "block.create.encased_belt": "\u0287\u05DF\u01DD\u15FA p\u01DDs\u0250\u0254u\u018E",
"block.create.encased_fan": "u\u0250\u2132 p\u01DDs\u0250\u0254u\u018E", "block.create.encased_fan": "u\u0250\u2132 p\u01DDs\u0250\u0254u\u018E",
"block.create.encased_shaft": "\u0287\u025F\u0250\u0265S p\u01DDs\u0250\u0254u\u018E", "block.create.encased_shaft": "\u0287\u025F\u0250\u0265S p\u01DDs\u0250\u0254u\u018E",
@ -143,7 +142,6 @@
"block.create.granite_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131u\u0250\u0279\u2141", "block.create.granite_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DD\u0287\u0131u\u0250\u0279\u2141",
"block.create.granite_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DD\u0287\u0131u\u0250\u0279\u2141", "block.create.granite_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DD\u0287\u0131u\u0250\u0279\u2141",
"block.create.hand_crank": "\u029Eu\u0250\u0279\u0186 pu\u0250H", "block.create.hand_crank": "\u029Eu\u0250\u0279\u0186 pu\u0250H",
"block.create.harvester": "\u0279\u01DD\u0287s\u01DD\u028C\u0279\u0250H \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.horizontal_framed_glass": "ss\u0250\u05DF\u2141 p\u01DD\u026F\u0250\u0279\u2132 \u05DF\u0250\u0287uoz\u0131\u0279oH", "block.create.horizontal_framed_glass": "ss\u0250\u05DF\u2141 p\u01DD\u026F\u0250\u0279\u2132 \u05DF\u0250\u0287uoz\u0131\u0279oH",
"block.create.horizontal_framed_glass_pane": "\u01DDu\u0250\u0500 ss\u0250\u05DF\u2141 p\u01DD\u026F\u0250\u0279\u2132 \u05DF\u0250\u0287uoz\u0131\u0279oH", "block.create.horizontal_framed_glass_pane": "\u01DDu\u0250\u0500 ss\u0250\u05DF\u2141 p\u01DD\u026F\u0250\u0279\u2132 \u05DF\u0250\u0287uoz\u0131\u0279oH",
"block.create.jungle_window": "\u028Dopu\u0131M \u01DD\u05DFbun\u017F", "block.create.jungle_window": "\u028Dopu\u0131M \u01DD\u05DFbun\u017F",
@ -169,14 +167,19 @@
"block.create.limestone_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780", "block.create.limestone_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780",
"block.create.limestone_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780", "block.create.limestone_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780",
"block.create.limestone_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780", "block.create.limestone_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u01DDuo\u0287s\u01DD\u026F\u0131\uA780",
"block.create.linear_chassis": "s\u0131ss\u0250\u0265\u0186 \u0279\u0250\u01DDu\u0131\uA780",
"block.create.linked_extractor": "\u0279o\u0287\u0254\u0250\u0279\u0287x\u018E p\u01DD\u029Eu\u0131\uA780", "block.create.linked_extractor": "\u0279o\u0287\u0254\u0250\u0279\u0287x\u018E p\u01DD\u029Eu\u0131\uA780",
"block.create.linked_transposer": "\u0279\u01DDsodsu\u0250\u0279\u27D8 p\u01DD\u029Eu\u0131\uA780", "block.create.linked_transposer": "\u0279\u01DDsodsu\u0250\u0279\u27D8 p\u01DD\u029Eu\u0131\uA780",
"block.create.mechanical_bearing": "bu\u0131\u0279\u0250\u01DD\u15FA \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW", "block.create.mechanical_bearing": "bu\u0131\u0279\u0250\u01DD\u15FA \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_crafter": "\u0279\u01DD\u0287\u025F\u0250\u0279\u0186 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW", "block.create.mechanical_crafter": "\u0279\u01DD\u0287\u025F\u0250\u0279\u0186 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_drill": "\u05DF\u05DF\u0131\u0279\u15E1 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_harvester": "\u0279\u01DD\u0287s\u01DD\u028C\u0279\u0250H \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_mixer": "\u0279\u01DDx\u0131W \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW", "block.create.mechanical_mixer": "\u0279\u01DDx\u0131W \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_piston": "uo\u0287s\u0131\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW", "block.create.mechanical_piston": "uo\u0287s\u0131\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_piston_head": "p\u0250\u01DDH uo\u0287s\u0131\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW", "block.create.mechanical_piston_head": "p\u0250\u01DDH uo\u0287s\u0131\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_plough": "\u0265bno\u05DF\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_press": "ss\u01DD\u0279\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW", "block.create.mechanical_press": "ss\u01DD\u0279\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.mechanical_saw": "\u028D\u0250S \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.millstone": "\u01DDuo\u0287s\u05DF\u05DF\u0131W", "block.create.millstone": "\u01DDuo\u0287s\u05DF\u05DF\u0131W",
"block.create.minecart_anchor": "\u0279o\u0265\u0254u\u2C6F \u0287\u0279\u0250\u0254\u01DDu\u0131W", "block.create.minecart_anchor": "\u0279o\u0265\u0254u\u2C6F \u0287\u0279\u0250\u0254\u01DDu\u0131W",
"block.create.mossy_andesite": "\u01DD\u0287\u0131s\u01DDpu\u2C6F \u028EssoW", "block.create.mossy_andesite": "\u01DD\u0287\u0131s\u01DDpu\u2C6F \u028EssoW",
@ -241,7 +244,6 @@
"block.create.paved_weathered_limestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500", "block.create.paved_weathered_limestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500",
"block.create.paved_weathered_limestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500", "block.create.paved_weathered_limestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u026F\u0131\uA780 p\u01DD\u0279\u01DD\u0265\u0287\u0250\u01DDM p\u01DD\u028C\u0250\u0500",
"block.create.piston_extension_pole": "\u01DD\u05DFo\u0500 uo\u0131su\u01DD\u0287x\u018E uo\u0287s\u0131\u0500", "block.create.piston_extension_pole": "\u01DD\u05DFo\u0500 uo\u0131su\u01DD\u0287x\u018E uo\u0287s\u0131\u0500",
"block.create.plough": "\u0265bno\u05DF\u0500 \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.polished_dark_scoria": "\u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500", "block.create.polished_dark_scoria": "\u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500",
"block.create.polished_dark_scoria_slab": "q\u0250\u05DFS \u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500", "block.create.polished_dark_scoria_slab": "q\u0250\u05DFS \u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500",
"block.create.polished_dark_scoria_stairs": "s\u0279\u0131\u0250\u0287S \u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500", "block.create.polished_dark_scoria_stairs": "s\u0279\u0131\u0250\u0287S \u0250\u0131\u0279o\u0254S \u029E\u0279\u0250\u15E1 p\u01DD\u0265s\u0131\u05DFo\u0500",
@ -271,13 +273,12 @@
"block.create.powered_toggle_latch": "\u0265\u0254\u0287\u0250\uA780 \u01DD\u05DFbbo\u27D8 p\u01DD\u0279\u01DD\u028Do\u0500", "block.create.powered_toggle_latch": "\u0265\u0254\u0287\u0250\uA780 \u01DD\u05DFbbo\u27D8 p\u01DD\u0279\u01DD\u028Do\u0500",
"block.create.pulley_magnet": "\u0287\u01DDub\u0250W \u028E\u01DD\u05DF\u05DFn\u0500", "block.create.pulley_magnet": "\u0287\u01DDub\u0250W \u028E\u01DD\u05DF\u05DFn\u0500",
"block.create.pulse_repeater": "\u0279\u01DD\u0287\u0250\u01DDd\u01DD\u1D1A \u01DDs\u05DFn\u0500", "block.create.pulse_repeater": "\u0279\u01DD\u0287\u0250\u01DDd\u01DD\u1D1A \u01DDs\u05DFn\u0500",
"block.create.radial_chassis": "s\u0131ss\u0250\u0265\u0186 \u05DF\u0250\u0131p\u0250\u1D1A",
"block.create.redstone_contact": "\u0287\u0254\u0250\u0287uo\u0186 \u01DDuo\u0287sp\u01DD\u1D1A", "block.create.redstone_contact": "\u0287\u0254\u0250\u0287uo\u0186 \u01DDuo\u0287sp\u01DD\u1D1A",
"block.create.redstone_link": "\u029Eu\u0131\uA780 \u01DDuo\u0287sp\u01DD\u1D1A", "block.create.redstone_link": "\u029Eu\u0131\uA780 \u01DDuo\u0287sp\u01DD\u1D1A",
"block.create.rope": "\u01DDdo\u1D1A", "block.create.rope": "\u01DDdo\u1D1A",
"block.create.rope_pulley": "\u028E\u01DD\u05DF\u05DFn\u0500 \u01DDdo\u1D1A", "block.create.rope_pulley": "\u028E\u01DD\u05DF\u05DFn\u0500 \u01DDdo\u1D1A",
"block.create.rotation_chassis": "s\u0131ss\u0250\u0265\u0186 \u05DF\u0250\u0131p\u0250\u1D1A",
"block.create.rotation_speed_controller": "\u0279\u01DD\u05DF\u05DFo\u0279\u0287uo\u0186 p\u01DD\u01DDdS uo\u0131\u0287\u0250\u0287o\u1D1A", "block.create.rotation_speed_controller": "\u0279\u01DD\u05DF\u05DFo\u0279\u0287uo\u0186 p\u01DD\u01DDdS uo\u0131\u0287\u0250\u0287o\u1D1A",
"block.create.saw": "\u028D\u0250S \u05DF\u0250\u0254\u0131u\u0250\u0265\u0254\u01DDW",
"block.create.schematic_table": "\u01DD\u05DFq\u0250\u27D8 \u0254\u0131\u0287\u0250\u026F\u01DD\u0265\u0254S", "block.create.schematic_table": "\u01DD\u05DFq\u0250\u27D8 \u0254\u0131\u0287\u0250\u026F\u01DD\u0265\u0254S",
"block.create.schematicannon": "uouu\u0250\u0254\u0131\u0287\u0250\u026F\u01DD\u0265\u0254S", "block.create.schematicannon": "uouu\u0250\u0254\u0131\u0287\u0250\u026F\u01DD\u0265\u0254S",
"block.create.scoria": "\u0250\u0131\u0279o\u0254S", "block.create.scoria": "\u0250\u0131\u0279o\u0254S",
@ -290,6 +291,7 @@
"block.create.scoria_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u0250\u0131\u0279o\u0254S", "block.create.scoria_cobblestone_stairs": "s\u0279\u0131\u0250\u0287S \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u0250\u0131\u0279o\u0254S",
"block.create.scoria_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u0250\u0131\u0279o\u0254S", "block.create.scoria_cobblestone_wall": "\u05DF\u05DF\u0250M \u01DDuo\u0287s\u01DD\u05DFqqo\u0186 \u0250\u0131\u0279o\u0254S",
"block.create.scoria_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u0250\u0131\u0279o\u0254S", "block.create.scoria_pillar": "\u0279\u0250\u05DF\u05DF\u0131\u0500 \u0250\u0131\u0279o\u0254S",
"block.create.secondary_linear_chassis": "s\u0131ss\u0250\u0265\u0186 \u0279\u0250\u01DDu\u0131\uA780 \u028E\u0279\u0250puo\u0254\u01DDS",
"block.create.sequenced_gearshift": "\u0287\u025F\u0131\u0265s\u0279\u0250\u01DD\u2141 p\u01DD\u0254u\u01DDnb\u01DDS", "block.create.sequenced_gearshift": "\u0287\u025F\u0131\u0265s\u0279\u0250\u01DD\u2141 p\u01DD\u0254u\u01DDnb\u01DDS",
"block.create.shaft": "\u0287\u025F\u0250\u0265S", "block.create.shaft": "\u0287\u025F\u0250\u0265S",
"block.create.speedometer": "\u0279\u01DD\u0287\u01DD\u026Fop\u01DD\u01DDdS", "block.create.speedometer": "\u0279\u01DD\u0287\u01DD\u026Fop\u01DD\u01DDdS",
@ -300,8 +302,6 @@
"block.create.stressometer": "\u0279\u01DD\u0287\u01DD\u026Foss\u01DD\u0279\u0287S", "block.create.stressometer": "\u0279\u01DD\u0287\u01DD\u026Foss\u01DD\u0279\u0287S",
"block.create.tiled_glass": "ss\u0250\u05DF\u2141 p\u01DD\u05DF\u0131\u27D8", "block.create.tiled_glass": "ss\u0250\u05DF\u2141 p\u01DD\u05DF\u0131\u27D8",
"block.create.tiled_glass_pane": "\u01DDu\u0250\u0500 ss\u0250\u05DF\u2141 p\u01DD\u05DF\u0131\u27D8", "block.create.tiled_glass_pane": "\u01DDu\u0250\u0500 ss\u0250\u05DF\u2141 p\u01DD\u05DF\u0131\u27D8",
"block.create.translation_chassis": "s\u0131ss\u0250\u0265\u0186 \u0279\u0250\u01DDu\u0131\uA780",
"block.create.translation_chassis_secondary": "s\u0131ss\u0250\u0265\u0186 \u0279\u0250\u01DDu\u0131\uA780 \u028E\u0279\u0250puo\u0254\u01DDS",
"block.create.transposer": "\u0279\u01DDsodsu\u0250\u0279\u27D8", "block.create.transposer": "\u0279\u01DDsodsu\u0250\u0279\u27D8",
"block.create.turntable": "\u01DD\u05DFq\u0250\u0287u\u0279n\u27D8", "block.create.turntable": "\u01DD\u05DFq\u0250\u0287u\u0279n\u27D8",
"block.create.vertical_extractor": "\u0279o\u0287\u0254\u0250\u0279\u0287x\u018E \u05DF\u0250\u0254\u0131\u0287\u0279\u01DD\u039B", "block.create.vertical_extractor": "\u0279o\u0287\u0254\u0250\u0279\u0287x\u018E \u05DF\u0250\u0254\u0131\u0287\u0279\u01DD\u039B",

View file

@ -78,7 +78,6 @@
"block.create.dolomite_cobblestone_stairs": "Dolomite Cobblestone Stairs", "block.create.dolomite_cobblestone_stairs": "Dolomite Cobblestone Stairs",
"block.create.dolomite_cobblestone_wall": "Dolomite Cobblestone Wall", "block.create.dolomite_cobblestone_wall": "Dolomite Cobblestone Wall",
"block.create.dolomite_pillar": "Dolomite Pillar", "block.create.dolomite_pillar": "Dolomite Pillar",
"block.create.drill": "Mechanical Drill",
"block.create.encased_belt": "Encased Belt", "block.create.encased_belt": "Encased Belt",
"block.create.encased_fan": "Encased Fan", "block.create.encased_fan": "Encased Fan",
"block.create.encased_shaft": "Encased Shaft", "block.create.encased_shaft": "Encased Shaft",
@ -146,7 +145,6 @@
"block.create.granite_cobblestone_wall": "Granite Cobblestone Wall", "block.create.granite_cobblestone_wall": "Granite Cobblestone Wall",
"block.create.granite_pillar": "Granite Pillar", "block.create.granite_pillar": "Granite Pillar",
"block.create.hand_crank": "Hand Crank", "block.create.hand_crank": "Hand Crank",
"block.create.harvester": "Mechanical Harvester",
"block.create.horizontal_framed_glass": "Horizontal Framed Glass", "block.create.horizontal_framed_glass": "Horizontal Framed Glass",
"block.create.horizontal_framed_glass_pane": "Horizontal Framed Glass Pane", "block.create.horizontal_framed_glass_pane": "Horizontal Framed Glass Pane",
"block.create.jungle_window": "Jungle Window", "block.create.jungle_window": "Jungle Window",
@ -172,14 +170,19 @@
"block.create.limestone_cobblestone_stairs": "Limestone Cobblestone Stairs", "block.create.limestone_cobblestone_stairs": "Limestone Cobblestone Stairs",
"block.create.limestone_cobblestone_wall": "Limestone Cobblestone Wall", "block.create.limestone_cobblestone_wall": "Limestone Cobblestone Wall",
"block.create.limestone_pillar": "Limestone Pillar", "block.create.limestone_pillar": "Limestone Pillar",
"block.create.linear_chassis": "Linear Chassis",
"block.create.linked_extractor": "Linked Extractor", "block.create.linked_extractor": "Linked Extractor",
"block.create.linked_transposer": "Linked Transposer", "block.create.linked_transposer": "Linked Transposer",
"block.create.mechanical_bearing": "Mechanical Bearing", "block.create.mechanical_bearing": "Mechanical Bearing",
"block.create.mechanical_crafter": "Mechanical Crafter", "block.create.mechanical_crafter": "Mechanical Crafter",
"block.create.mechanical_drill": "Mechanical Drill",
"block.create.mechanical_harvester": "Mechanical Harvester",
"block.create.mechanical_mixer": "Mechanical Mixer", "block.create.mechanical_mixer": "Mechanical Mixer",
"block.create.mechanical_piston": "Mechanical Piston", "block.create.mechanical_piston": "Mechanical Piston",
"block.create.mechanical_piston_head": "Mechanical Piston Head", "block.create.mechanical_piston_head": "Mechanical Piston Head",
"block.create.mechanical_plough": "Mechanical Plough",
"block.create.mechanical_press": "Mechanical Press", "block.create.mechanical_press": "Mechanical Press",
"block.create.mechanical_saw": "Mechanical Saw",
"block.create.millstone": "Millstone", "block.create.millstone": "Millstone",
"block.create.minecart_anchor": "Minecart Anchor", "block.create.minecart_anchor": "Minecart Anchor",
"block.create.mossy_andesite": "Mossy Andesite", "block.create.mossy_andesite": "Mossy Andesite",
@ -244,7 +247,6 @@
"block.create.paved_weathered_limestone_stairs": "Paved Weathered Limestone Stairs", "block.create.paved_weathered_limestone_stairs": "Paved Weathered Limestone Stairs",
"block.create.paved_weathered_limestone_wall": "Paved Weathered Limestone Wall", "block.create.paved_weathered_limestone_wall": "Paved Weathered Limestone Wall",
"block.create.piston_extension_pole": "Piston Extension Pole", "block.create.piston_extension_pole": "Piston Extension Pole",
"block.create.plough": "Mechanical Plough",
"block.create.polished_dark_scoria": "Polished Dark Scoria", "block.create.polished_dark_scoria": "Polished Dark Scoria",
"block.create.polished_dark_scoria_slab": "Polished Dark Scoria Slab", "block.create.polished_dark_scoria_slab": "Polished Dark Scoria Slab",
"block.create.polished_dark_scoria_stairs": "Polished Dark Scoria Stairs", "block.create.polished_dark_scoria_stairs": "Polished Dark Scoria Stairs",
@ -274,13 +276,12 @@
"block.create.powered_toggle_latch": "Powered Toggle Latch", "block.create.powered_toggle_latch": "Powered Toggle Latch",
"block.create.pulley_magnet": "Pulley Magnet", "block.create.pulley_magnet": "Pulley Magnet",
"block.create.pulse_repeater": "Pulse Repeater", "block.create.pulse_repeater": "Pulse Repeater",
"block.create.radial_chassis": "Radial Chassis",
"block.create.redstone_contact": "Redstone Contact", "block.create.redstone_contact": "Redstone Contact",
"block.create.redstone_link": "Redstone Link", "block.create.redstone_link": "Redstone Link",
"block.create.rope": "Rope", "block.create.rope": "Rope",
"block.create.rope_pulley": "Rope Pulley", "block.create.rope_pulley": "Rope Pulley",
"block.create.rotation_chassis": "Radial Chassis",
"block.create.rotation_speed_controller": "Rotation Speed Controller", "block.create.rotation_speed_controller": "Rotation Speed Controller",
"block.create.saw": "Mechanical Saw",
"block.create.schematic_table": "Schematic Table", "block.create.schematic_table": "Schematic Table",
"block.create.schematicannon": "Schematicannon", "block.create.schematicannon": "Schematicannon",
"block.create.scoria": "Scoria", "block.create.scoria": "Scoria",
@ -293,6 +294,7 @@
"block.create.scoria_cobblestone_stairs": "Scoria Cobblestone Stairs", "block.create.scoria_cobblestone_stairs": "Scoria Cobblestone Stairs",
"block.create.scoria_cobblestone_wall": "Scoria Cobblestone Wall", "block.create.scoria_cobblestone_wall": "Scoria Cobblestone Wall",
"block.create.scoria_pillar": "Scoria Pillar", "block.create.scoria_pillar": "Scoria Pillar",
"block.create.secondary_linear_chassis": "Secondary Linear Chassis",
"block.create.sequenced_gearshift": "Sequenced Gearshift", "block.create.sequenced_gearshift": "Sequenced Gearshift",
"block.create.shaft": "Shaft", "block.create.shaft": "Shaft",
"block.create.speedometer": "Speedometer", "block.create.speedometer": "Speedometer",
@ -303,8 +305,6 @@
"block.create.stressometer": "Stressometer", "block.create.stressometer": "Stressometer",
"block.create.tiled_glass": "Tiled Glass", "block.create.tiled_glass": "Tiled Glass",
"block.create.tiled_glass_pane": "Tiled Glass Pane", "block.create.tiled_glass_pane": "Tiled Glass Pane",
"block.create.translation_chassis": "Linear Chassis",
"block.create.translation_chassis_secondary": "Secondary Linear Chassis",
"block.create.transposer": "Transposer", "block.create.transposer": "Transposer",
"block.create.turntable": "Turntable", "block.create.turntable": "Turntable",
"block.create.vertical_extractor": "Vertical Extractor", "block.create.vertical_extractor": "Vertical Extractor",
@ -382,20 +382,20 @@
"_": "->------------------------] We aren't in Registrate yet [------------------------<-", "_": "->------------------------] We aren't in Registrate yet [------------------------<-",
"item.create.symmetry_wand": "Staff of Symmetry", "item.create.wand_of_symmetry": "Staff of Symmetry",
"item.create.placement_handgun": "Handheld Blockzapper", "item.create.handheld_blockzapper": "Handheld Blockzapper",
"item.create.terrain_zapper": "Handheld Worldshaper", "item.create.handheld_worldshaper": "Handheld Worldshaper",
"item.create.tree_fertilizer": "Tree Fertilizer", "item.create.tree_fertilizer": "Tree Fertilizer",
"item.create.empty_blueprint": "Empty Schematic", "item.create.empty_schematic": "Empty Schematic",
"item.create.andesite_alloy": "Andesite Alloy", "item.create.andesite_alloy": "Andesite Alloy",
"item.create.chromatic_compound": "Chromatic Compound", "item.create.chromatic_compound": "Chromatic Compound",
"item.create.shadow_steel": "Shadow Steel", "item.create.shadow_steel": "Shadow Steel",
"item.create.blueprint_and_quill": "Schematic and Quill", "item.create.schematic_and_quill": "Schematic and Quill",
"item.create.blueprint": "Schematic", "item.create.schematic": "Schematic",
"item.create.belt_connector": "Mechanical Belt", "item.create.belt_connector": "Mechanical Belt",
"item.create.goggles": "Engineer's Goggles", "item.create.goggles": "Engineer's Goggles",
"item.create.filter": "Filter", "item.create.filter": "Filter",
"item.create.property_filter": "Attribute Filter", "item.create.attribute_filter": "Attribute Filter",
"item.create.rose_quartz": "Rose Quartz", "item.create.rose_quartz": "Rose Quartz",
"item.create.polished_rose_quartz": "Polished Rose Quartz", "item.create.polished_rose_quartz": "Polished Rose Quartz",
"item.create.refined_radiance": "Refined Radiance", "item.create.refined_radiance": "Refined Radiance",
@ -406,7 +406,7 @@
"item.create.propeller": "Propeller", "item.create.propeller": "Propeller",
"item.create.whisk": "Whisk", "item.create.whisk": "Whisk",
"item.create.brass_hand": "Hand", "item.create.brass_hand": "Hand",
"item.create.slot_cover": "Crafter Slot Cover", "item.create.crafter_slot_cover": "Crafter Slot Cover",
"item.create.flour": "Wheat Flour", "item.create.flour": "Wheat Flour",
"item.create.dough": "Dough", "item.create.dough": "Dough",
"item.create.wrench": "Wrench", "item.create.wrench": "Wrench",
@ -454,10 +454,10 @@
"advancement.create.wrench.desc": "Create a Wrench to aid you in building your contraptions.", "advancement.create.wrench.desc": "Create a Wrench to aid you in building your contraptions.",
"advancement.create.goggles": "Stress-o-vision", "advancement.create.goggles": "Stress-o-vision",
"advancement.create.goggles.desc": "Create some goggles to aid you in getting more kinetic information for components.", "advancement.create.goggles.desc": "Create some goggles to aid you in getting more kinetic information for components.",
"advancement.create.speed_gauge": "But how fast exactly?", "advancement.create.speedometer": "But how fast exactly?",
"advancement.create.speed_gauge.desc": "Place and power a Speedometer. Look at it through your goggles to read its exact value.", "advancement.create.speedometer.desc": "Place and power a Speedometer. Look at it through your goggles to read its exact value.",
"advancement.create.stress_gauge": "But how stressed exactly?", "advancement.create.stressometer": "But how stressed exactly?",
"advancement.create.stress_gauge.desc": "Place and power a Stressometer. Look at it through your goggles to read its exact value.", "advancement.create.stressometer.desc": "Place and power a Stressometer. Look at it through your goggles to read its exact value.",
"advancement.create.water_wheel": "Harnessing Hydraulics", "advancement.create.water_wheel": "Harnessing Hydraulics",
"advancement.create.water_wheel.desc": "Place a Water Wheel and try getting it to spin!", "advancement.create.water_wheel.desc": "Place a Water Wheel and try getting it to spin!",
"advancement.create.lava_wheel": "Magma Wheel", "advancement.create.lava_wheel": "Magma Wheel",
@ -466,16 +466,16 @@
"advancement.create.millstone.desc": "Place and power a Millstone", "advancement.create.millstone.desc": "Place and power a Millstone",
"advancement.create.andesite_casing": "The Andesite Age", "advancement.create.andesite_casing": "The Andesite Age",
"advancement.create.andesite_casing.desc": "Use some Andesite Alloy and Wood to create a basic Casing.", "advancement.create.andesite_casing.desc": "Use some Andesite Alloy and Wood to create a basic Casing.",
"advancement.create.drill": "Stationary breakers", "advancement.create.mechanical_drill": "Stationary breakers",
"advancement.create.drill.desc": "Place and power a Mechanical Drill", "advancement.create.mechanical_drill.desc": "Place and power a Mechanical mechanical_drill",
"advancement.create.press": "Press goes 'Bonk!'", "advancement.create.press": "Press goes 'Bonk!'",
"advancement.create.press.desc": "Power a Mechanical Press and use it to create some Plates.", "advancement.create.press.desc": "Power a Mechanical Press and use it to create some Plates.",
"advancement.create.polished_rose_quartz": "Pink Diamonds", "advancement.create.polished_rose_quartz": "Pink Diamonds",
"advancement.create.polished_rose_quartz.desc": "Use a piece of sand paper to polish Rose Quartz until it becomes transparent.", "advancement.create.polished_rose_quartz.desc": "Use a piece of sand paper to polish Rose Quartz until it becomes transparent.",
"advancement.create.electron_tube": "Beep boop", "advancement.create.electron_tube": "Beep boop",
"advancement.create.electron_tube.desc": "Make some Electron Tubes, useful in crafting less primitive machinery.", "advancement.create.electron_tube.desc": "Make some Electron Tubes, useful in crafting less primitive machinery.",
"advancement.create.saw": "Stationary Chopping", "advancement.create.mechanical_saw": "Stationary Chopping",
"advancement.create.saw.desc": "Place and power a Mechanical Saw", "advancement.create.mechanical_saw.desc": "Place and power a Mechanical mechanical_saw",
"advancement.create.basin": "Basin Operation", "advancement.create.basin": "Basin Operation",
"advancement.create.basin.desc": "Place a basin and try throwing items into it.", "advancement.create.basin.desc": "Place a basin and try throwing items into it.",
"advancement.create.mixer": "Mixin' it Up", "advancement.create.mixer": "Mixin' it Up",
@ -508,8 +508,8 @@
"advancement.create.zapper.desc": "Craft a Blockzapper. A radiant laser gun that helps you build.", "advancement.create.zapper.desc": "Craft a Blockzapper. A radiant laser gun that helps you build.",
"advancement.create.upgraded_zapper": "Radiant Overdrive", "advancement.create.upgraded_zapper": "Radiant Overdrive",
"advancement.create.upgraded_zapper.desc": "Create and activate a fully upgraded Blockzapper.", "advancement.create.upgraded_zapper.desc": "Create and activate a fully upgraded Blockzapper.",
"advancement.create.symmetry_wand": "Radiant Mirrors", "advancement.create.wand_of_symmetry": "Radiant Mirrors",
"advancement.create.symmetry_wand.desc": "Craft a Staff of Symmetry.", "advancement.create.wand_of_symmetry.desc": "Craft a Staff of Symmetry.",
"advancement.create.deforester": "Radiant Chopping", "advancement.create.deforester": "Radiant Chopping",
"advancement.create.deforester.desc": "Craft a Deforester, and say goodbye to the local forest.", "advancement.create.deforester.desc": "Craft a Deforester, and say goodbye to the local forest.",
"advancement.create.eob": "End of Beta", "advancement.create.eob": "End of Beta",
@ -524,8 +524,8 @@
"death.attack.create.crush": "%1$s was processed by Crushing Wheels", "death.attack.create.crush": "%1$s was processed by Crushing Wheels",
"death.attack.create.fan_fire": "%1$s was burned to death by hot air", "death.attack.create.fan_fire": "%1$s was burned to death by hot air",
"death.attack.create.fan_lava": "%1$s was burned to death by lava fan", "death.attack.create.fan_lava": "%1$s was burned to death by lava fan",
"death.attack.create.drill": "%1$s was impaled by Mechanical Drill", "death.attack.create.mechanical_drill": "%1$s was impaled by Mechanical mechanical_drill",
"death.attack.create.saw": "%1$s got cut in half by Mechanical Saw", "death.attack.create.mechanical_saw": "%1$s got cut in half by Mechanical mechanical_saw",
"death.attack.create.cuckoo_clock_explosion": "%1$s was blown up by tampered cuckoo clock", "death.attack.create.cuckoo_clock_explosion": "%1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "a rogue Deployer", "create.block.deployer.damage_source_name": "a rogue Deployer",
@ -541,7 +541,7 @@
"create.recipe.pressing": "Pressing", "create.recipe.pressing": "Pressing",
"create.recipe.mixing": "Mixing", "create.recipe.mixing": "Mixing",
"create.recipe.packing": "Compacting", "create.recipe.packing": "Compacting",
"create.recipe.sawing": "Sawing", "create.recipe.mechanical_sawing": "mechanical_sawing",
"create.recipe.mechanical_crafting": "Mechanical Crafting", "create.recipe.mechanical_crafting": "Mechanical Crafting",
"create.recipe.block_cutting": "Block Cutting", "create.recipe.block_cutting": "Block Cutting",
"create.recipe.blockzapper_upgrade": "Handheld Blockzapper", "create.recipe.blockzapper_upgrade": "Handheld Blockzapper",
@ -661,22 +661,22 @@
"create.gui.goggles.at_current_speed": "At current Speed", "create.gui.goggles.at_current_speed": "At current Speed",
"create.gui.goggles.base_value": "Base Value", "create.gui.goggles.base_value": "Base Value",
"create.gui.gauge.info_header": "Gauge Information:", "create.gui.gauge.info_header": "Gauge Information:",
"create.gui.speed_gauge.title": "Rotation Speed", "create.gui.speedometer.title": "Rotation Speed",
"create.gui.stress_gauge.title": "Network Stress", "create.gui.stressometer.title": "Network Stress",
"create.gui.stress_gauge.capacity": "Remaining Capacity", "create.gui.stressometer.capacity": "Remaining Capacity",
"create.gui.stress_gauge.overstressed": "Overstressed", "create.gui.stressometer.overstressed": "Overstressed",
"create.gui.stress_gauge.no_rotation": "No Rotation", "create.gui.stressometer.no_rotation": "No Rotation",
"create.gui.contraptions.not_fast_enough": "It appears that this %1$s is _not_ rotating with _enough_ _speed_.", "create.gui.contraptions.not_fast_enough": "It appears that this %1$s is _not_ rotating with _enough_ _speed_.",
"create.gui.contraptions.network_overstressed": "It appears that this contraption is _overstressed_. Add more sources or _slow_ _down_ the components with a high _stress_ _impact_.", "create.gui.contraptions.network_overstressed": "It appears that this contraption is _overstressed_. Add more sources or _slow_ _down_ the components with a high _stress_ _impact_.",
"create.gui.flexcrate.title": "Adjustable Crate", "create.gui.adjustable_crate.title": "Adjustable Crate",
"create.gui.flexcrate.storageSpace": "Storage Space", "create.gui.adjustable_crate.storageSpace": "Storage Space",
"create.gui.stockswitch.title": "Stockpile Switch", "create.gui.stockpile_switch.title": "Stockpile Switch",
"create.gui.stockswitch.lowerLimit": "Lower Threshold", "create.gui.stockpile_switch.lowerLimit": "Lower Threshold",
"create.gui.stockswitch.upperLimit": "Upper Threshold", "create.gui.stockpile_switch.upperLimit": "Upper Threshold",
"create.gui.stockswitch.startAt": "Start Signal at", "create.gui.stockpile_switch.startAt": "Start Signal at",
"create.gui.stockswitch.startAbove": "Start Signal above", "create.gui.stockpile_switch.startAbove": "Start Signal above",
"create.gui.stockswitch.stopAt": "Stop Signal at", "create.gui.stockpile_switch.stopAt": "Stop Signal at",
"create.gui.stockswitch.stopBelow": "Stop Signal below", "create.gui.stockpile_switch.stopBelow": "Stop Signal below",
"create.gui.sequenced_gearshift.title": "Sequenced Gearshift", "create.gui.sequenced_gearshift.title": "Sequenced Gearshift",
"create.gui.sequenced_gearshift.instruction": "Instruction", "create.gui.sequenced_gearshift.instruction": "Instruction",
"create.gui.sequenced_gearshift.instruction.turn_angle": "Turn", "create.gui.sequenced_gearshift.instruction.turn_angle": "Turn",
@ -879,34 +879,34 @@
"item.create.example_item.tooltip.control1": "When Ctrl pressed", "item.create.example_item.tooltip.control1": "When Ctrl pressed",
"item.create.example_item.tooltip.action1": "These controls are displayed.", "item.create.example_item.tooltip.action1": "These controls are displayed.",
"item.create.symmetry_wand.tooltip": "SYMMETRY WAND", "item.create.wand_of_symmetry.tooltip": "SYMMETRY WAND",
"item.create.symmetry_wand.tooltip.summary": "Perfectly mirrors Block placement across configured planes.", "item.create.wand_of_symmetry.tooltip.summary": "Perfectly mirrors Block placement across configured planes.",
"item.create.symmetry_wand.tooltip.condition1": "When in Hotbar", "item.create.wand_of_symmetry.tooltip.condition1": "When in Hotbar",
"item.create.symmetry_wand.tooltip.behaviour1": "Stays Active", "item.create.wand_of_symmetry.tooltip.behaviour1": "Stays Active",
"item.create.symmetry_wand.tooltip.control1": "R-Click on Ground", "item.create.wand_of_symmetry.tooltip.control1": "R-Click on Ground",
"item.create.symmetry_wand.tooltip.action1": "_Creates_ or _Moves_ the Mirror", "item.create.wand_of_symmetry.tooltip.action1": "_Creates_ or _Moves_ the Mirror",
"item.create.symmetry_wand.tooltip.control2": "R-Click in the Air", "item.create.wand_of_symmetry.tooltip.control2": "R-Click in the Air",
"item.create.symmetry_wand.tooltip.action2": "_Removes_ the active Mirror", "item.create.wand_of_symmetry.tooltip.action2": "_Removes_ the active Mirror",
"item.create.symmetry_wand.tooltip.control3": "R-Click while Sneaking", "item.create.wand_of_symmetry.tooltip.control3": "R-Click while Sneaking",
"item.create.symmetry_wand.tooltip.action3": "Opens the _Configuration_ _Interface_", "item.create.wand_of_symmetry.tooltip.action3": "Opens the _Configuration_ _Interface_",
"item.create.placement_handgun.tooltip": "BLOCKZAPPER", "item.create.handheld_blockzapper.tooltip": "BLOCKZAPPER",
"item.create.placement_handgun.tooltip.summary": "Novel gadget for placing or exchanging blocks at a distance.", "item.create.handheld_blockzapper.tooltip.summary": "Novel gadget for placing or exchanging blocks at a distance.",
"item.create.placement_handgun.tooltip.control1": "L-Click at Block", "item.create.handheld_blockzapper.tooltip.control1": "L-Click at Block",
"item.create.placement_handgun.tooltip.action1": "Sets blocks placed by the tool to the targeted block.", "item.create.handheld_blockzapper.tooltip.action1": "Sets blocks placed by the tool to the targeted block.",
"item.create.placement_handgun.tooltip.control2": "R-Click at Block", "item.create.handheld_blockzapper.tooltip.control2": "R-Click at Block",
"item.create.placement_handgun.tooltip.action2": "_Places_ or _Replaces_ the targeted block.", "item.create.handheld_blockzapper.tooltip.action2": "_Places_ or _Replaces_ the targeted block.",
"item.create.placement_handgun.tooltip.control3": "R-Click while Sneaking", "item.create.handheld_blockzapper.tooltip.control3": "R-Click while Sneaking",
"item.create.placement_handgun.tooltip.action3": "Opens the _Configuration_ _Interface_.", "item.create.handheld_blockzapper.tooltip.action3": "Opens the _Configuration_ _Interface_.",
"item.create.terrain_zapper.tooltip": "HANDHELD WORLDSHAPER", "item.create.handheld_worldshaper.tooltip": "HANDHELD WORLDSHAPER",
"item.create.terrain_zapper.tooltip.summary": "Handy tool for creating _landscapes_ and _terrain_ _features_.", "item.create.handheld_worldshaper.tooltip.summary": "Handy tool for creating _landscapes_ and _terrain_ _features_.",
"item.create.terrain_zapper.tooltip.control1": "L-Click at Block", "item.create.handheld_worldshaper.tooltip.control1": "L-Click at Block",
"item.create.terrain_zapper.tooltip.action1": "Sets blocks placed by the tool to the targeted block.", "item.create.handheld_worldshaper.tooltip.action1": "Sets blocks placed by the tool to the targeted block.",
"item.create.terrain_zapper.tooltip.control2": "R-Click at Block", "item.create.handheld_worldshaper.tooltip.control2": "R-Click at Block",
"item.create.terrain_zapper.tooltip.action2": "Applies the currently selected _Brush_ and _Tool_ at the targeted location.", "item.create.handheld_worldshaper.tooltip.action2": "Applies the currently selected _Brush_ and _Tool_ at the targeted location.",
"item.create.terrain_zapper.tooltip.control3": "R-Click while Sneaking", "item.create.handheld_worldshaper.tooltip.control3": "R-Click while Sneaking",
"item.create.terrain_zapper.tooltip.action3": "Opens the _Configuration_ _Interface_", "item.create.handheld_worldshaper.tooltip.action3": "Opens the _Configuration_ _Interface_",
"item.create.tree_fertilizer.tooltip": "TREE FERTILIZER", "item.create.tree_fertilizer.tooltip": "TREE FERTILIZER",
"item.create.tree_fertilizer.tooltip.summary": "A powerful combination of minerals suitable for speeding up the growth of common tree types.", "item.create.tree_fertilizer.tooltip.summary": "A powerful combination of minerals suitable for speeding up the growth of common tree types.",
@ -923,40 +923,35 @@
"item.create.filter.tooltip.condition2": "When R-Clicked", "item.create.filter.tooltip.condition2": "When R-Clicked",
"item.create.filter.tooltip.behaviour2": "Opens the _configuration_ _interface_.", "item.create.filter.tooltip.behaviour2": "Opens the _configuration_ _interface_.",
"item.create.property_filter.tooltip": "ATTRIBUTE FILTER", "item.create.attribute_filter.tooltip": "ATTRIBUTE FILTER",
"item.create.property_filter.tooltip.summary": "_Controls_ _outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set_ _of_ item _attributes_ and _categories_.", "item.create.attribute_filter.tooltip.summary": "_Controls_ _outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set_ _of_ item _attributes_ and _categories_.",
"item.create.property_filter.tooltip.condition1": "When in filter slot", "item.create.attribute_filter.tooltip.condition1": "When in filter slot",
"item.create.property_filter.tooltip.behaviour1": "_Controls_ item flow according to its _configuration_.", "item.create.attribute_filter.tooltip.behaviour1": "_Controls_ item flow according to its _configuration_.",
"item.create.property_filter.tooltip.condition2": "When R-Clicked", "item.create.attribute_filter.tooltip.condition2": "When R-Clicked",
"item.create.property_filter.tooltip.behaviour2": "Opens the _configuration_ _interface_.", "item.create.attribute_filter.tooltip.behaviour2": "Opens the _configuration_ _interface_.",
"block.create.cocoa_log.tooltip": "COCOA LOG", "item.create.empty_schematic.tooltip": "EMPTY SCHEMATIC",
"block.create.cocoa_log.tooltip.summary": "An augmented jungle log allowing for easier automation of _Cocoa_ _Beans_.", "item.create.empty_schematic.tooltip.summary": "Used as a recipe ingredient and for writing at the _Schematic_ _Table_.",
"block.create.cocoa_log.tooltip.condition1": "When Mature",
"block.create.cocoa_log.tooltip.behaviour1": "Grows _Cocoa_ _Pods_ on all sides.",
"item.create.empty_blueprint.tooltip": "EMPTY SCHEMATIC", "item.create.schematic.tooltip": "SCHEMATIC",
"item.create.empty_blueprint.tooltip.summary": "Used as a recipe ingredient and for writing at the _Schematic_ _Table_.", "item.create.schematic.tooltip.summary": "Holds a structure to be positioned and placed into the world. Position the Hologram as desired and use a _Schematicannon_ to build it.",
"item.create.schematic.tooltip.condition1": "When Held",
"item.create.schematic.tooltip.behaviour1": "Can be positioned using the Tools on Screen.",
"item.create.schematic.tooltip.control1": "R-Click while Sneaking",
"item.create.schematic.tooltip.action1": "Opens an _Interface_ for entering exact _Coordinates_.",
"item.create.blueprint.tooltip": "SCHEMATIC", "item.create.schematic_and_quill.tooltip": "SCHEMATIC AND QUILL",
"item.create.blueprint.tooltip.summary": "Holds a structure to be positioned and placed into the world. Position the Hologram as desired and use a _Schematicannon_ to build it.", "item.create.schematic_and_quill.tooltip.summary": "Used for saving a Structure in your world to a .nbt file.",
"item.create.blueprint.tooltip.condition1": "When Held", "item.create.schematic_and_quill.tooltip.condition1": "Step 1",
"item.create.blueprint.tooltip.behaviour1": "Can be positioned using the Tools on Screen.", "item.create.schematic_and_quill.tooltip.behaviour1": "Select two corner points using R-Click.",
"item.create.blueprint.tooltip.control1": "R-Click while Sneaking", "item.create.schematic_and_quill.tooltip.condition2": "Step 2",
"item.create.blueprint.tooltip.action1": "Opens an _Interface_ for entering exact _Coordinates_.", "item.create.schematic_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ on the faces to adjust the size. R-Click again to Save.",
"item.create.schematic_and_quill.tooltip.control1": "R-Click",
"item.create.blueprint_and_quill.tooltip": "SCHEMATIC AND QUILL", "item.create.schematic_and_quill.tooltip.action1": "Select a corner point / confirm save.",
"item.create.blueprint_and_quill.tooltip.summary": "Used for saving a Structure in your world to a .nbt file.", "item.create.schematic_and_quill.tooltip.control2": "Ctrl Held",
"item.create.blueprint_and_quill.tooltip.condition1": "Step 1", "item.create.schematic_and_quill.tooltip.action2": "Select points in _mid-air_. _Scroll_ to adjust the distance.",
"item.create.blueprint_and_quill.tooltip.behaviour1": "Select two corner points using R-Click.", "item.create.schematic_and_quill.tooltip.control3": "R-Click while Sneaking",
"item.create.blueprint_and_quill.tooltip.condition2": "Step 2", "item.create.schematic_and_quill.tooltip.action3": "_Resets_ and removes the selection.",
"item.create.blueprint_and_quill.tooltip.behaviour2": "_Ctrl-Scroll_ on the faces to adjust the size. R-Click again to Save.",
"item.create.blueprint_and_quill.tooltip.control1": "R-Click",
"item.create.blueprint_and_quill.tooltip.action1": "Select a corner point / confirm save.",
"item.create.blueprint_and_quill.tooltip.control2": "Ctrl Held",
"item.create.blueprint_and_quill.tooltip.action2": "Select points in _mid-air_. _Scroll_ to adjust the distance.",
"item.create.blueprint_and_quill.tooltip.control3": "R-Click while Sneaking",
"item.create.blueprint_and_quill.tooltip.action3": "_Resets_ and removes the selection.",
"block.create.schematicannon.tooltip": "SCHEMATICANNON", "block.create.schematicannon.tooltip": "SCHEMATICANNON",
"block.create.schematicannon.tooltip.summary": "Shoots blocks to recreate a deployed _Schematic_ in the World. Uses items from adjacent Inventories and _Gunpowder_ as fuel.", "block.create.schematicannon.tooltip.summary": "Shoots blocks to recreate a deployed _Schematic_ in the World. Uses items from adjacent Inventories and _Gunpowder_ as fuel.",
@ -983,6 +978,9 @@
"block.create.gearbox.tooltip": "GEARBOX", "block.create.gearbox.tooltip": "GEARBOX",
"block.create.gearbox.tooltip.summary": "_Relays_ _Rotation_ in _four_ _directions_ Reverses straight connections.", "block.create.gearbox.tooltip.summary": "_Relays_ _Rotation_ in _four_ _directions_ Reverses straight connections.",
"item.create.vertical_gearbox.tooltip": " VERTICAL GEARBOX",
"item.create.vertical_gearbox.tooltip.summary": "_Relays_ _Rotation_ in _four_ _directions_ Reverses straight connections.",
"block.create.gearshift.tooltip": "GEARSHIFT", "block.create.gearshift.tooltip": "GEARSHIFT",
"block.create.gearshift.tooltip.summary": "A control to toggle rotation direction for connected shafts.", "block.create.gearshift.tooltip.summary": "A control to toggle rotation direction for connected shafts.",
"block.create.gearshift.tooltip.condition1": "When Powered", "block.create.gearshift.tooltip.condition1": "When Powered",
@ -1125,10 +1123,10 @@
"block.create.sticky_mechanical_piston.tooltip.condition1": "When Rotated", "block.create.sticky_mechanical_piston.tooltip.condition1": "When Rotated",
"block.create.sticky_mechanical_piston.tooltip.behaviour1": "Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed.", "block.create.sticky_mechanical_piston.tooltip.behaviour1": "Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed.",
"block.create.piston_pole.tooltip": "PISTON POLE", "block.create.piston_extension_pole.tooltip": "PISTON POLE",
"block.create.piston_pole.tooltip.summary": "Extends the range of _Mechanical_ _Pistons_.", "block.create.piston_extension_pole.tooltip.summary": "Extends the range of _Mechanical_ _Pistons_.",
"block.create.piston_pole.tooltip.condition1": "When attached to Mechanical Piston", "block.create.piston_extension_pole.tooltip.condition1": "When attached to Mechanical Piston",
"block.create.piston_pole.tooltip.behaviour1": "Extends a piston's range by 1 block", "block.create.piston_extension_pole.tooltip.behaviour1": "Extends a piston's range by 1 block",
"block.create.mechanical_bearing.tooltip": "MECHANICAL BEARING", "block.create.mechanical_bearing.tooltip": "MECHANICAL BEARING",
"block.create.mechanical_bearing.tooltip.summary": "Used for rotating _larger_ _structures_ or harnessing _Rotational_ _Force_ from wind.", "block.create.mechanical_bearing.tooltip.summary": "Used for rotating _larger_ _structures_ or harnessing _Rotational_ _Force_ from wind.",
@ -1159,79 +1157,79 @@
"block.create.rope_pulley.tooltip.condition1": "When Rotated", "block.create.rope_pulley.tooltip.condition1": "When Rotated",
"block.create.rope_pulley.tooltip.behaviour1": "Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed.", "block.create.rope_pulley.tooltip.behaviour1": "Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed.",
"block.create.translation_chassis.tooltip": "TRANSLATION CHASSIS", "block.create.linear_chassis.tooltip": "TRANSLATION CHASSIS",
"block.create.translation_chassis.tooltip.summary": "A configurable base block connecting structures for movement.", "block.create.linear_chassis.tooltip.summary": "A configurable base block connecting structures for movement.",
"block.create.translation_chassis.tooltip.condition1": "When Moved", "block.create.linear_chassis.tooltip.condition1": "When Moved",
"block.create.translation_chassis.tooltip.behaviour1": "_Moves_ all _attached_ _Chassis_ with the same orientation, and a column of Blocks within its range. Blocks will only be pulled if the chassis' face is _Sticky_ (See [Ctrl]).", "block.create.linear_chassis.tooltip.behaviour1": "_Moves_ all _attached_ _Chassis_ with the same orientation, and a column of Blocks within its range. Blocks will only be pulled if the chassis' face is _Sticky_ (See [Ctrl]).",
"block.create.translation_chassis.tooltip.condition2": "With Wrench", "block.create.linear_chassis.tooltip.condition2": "With Wrench",
"block.create.translation_chassis.tooltip.behaviour2": "Configure the _range_ for this chassis block. Hold CTRL to modify the range of all attached chassis blocks as well.", "block.create.linear_chassis.tooltip.behaviour2": "Configure the _range_ for this chassis block. Hold CTRL to modify the range of all attached chassis blocks as well.",
"block.create.translation_chassis.tooltip.control1": "When R-Clicked with Slime Ball", "block.create.linear_chassis.tooltip.control1": "When R-Clicked with Slime Ball",
"block.create.translation_chassis.tooltip.action1": "Makes the clicked face _Sticky_. When moved, the chassis will _pull_ attached Blocks, regardless of movement direction.", "block.create.linear_chassis.tooltip.action1": "Makes the clicked face _Sticky_. When moved, the chassis will _pull_ attached Blocks, regardless of movement direction.",
"block.create.rotation_chassis.tooltip": "ROTATION CHASSIS", "block.create.radial_chassis.tooltip": "ROTATION CHASSIS",
"block.create.rotation_chassis.tooltip.summary": "A configurable base block connecting structures for movement.", "block.create.radial_chassis.tooltip.summary": "A configurable base block connecting structures for movement.",
"block.create.rotation_chassis.tooltip.condition1": "When Moved", "block.create.radial_chassis.tooltip.condition1": "When Moved",
"block.create.rotation_chassis.tooltip.behaviour1": "_Moves_ all _attached_ _Chassis_ in a column, and a cylinder of blocks around itself. Blocks around it are only moved when they are within range and attached to a sticky side (See [Ctrl]).", "block.create.radial_chassis.tooltip.behaviour1": "_Moves_ all _attached_ _Chassis_ in a column, and a cylinder of blocks around itself. Blocks around it are only moved when they are within range and attached to a sticky side (See [Ctrl]).",
"block.create.rotation_chassis.tooltip.condition2": "With Wrench", "block.create.radial_chassis.tooltip.condition2": "With Wrench",
"block.create.rotation_chassis.tooltip.behaviour2": "Configure the _range_ for this chassis block. Hold CTRL to modify the range of all attached chassis blocks as well.", "block.create.radial_chassis.tooltip.behaviour2": "Configure the _range_ for this chassis block. Hold CTRL to modify the range of all attached chassis blocks as well.",
"block.create.rotation_chassis.tooltip.control1": "When R-Clicked with Slime Ball", "block.create.radial_chassis.tooltip.control1": "When R-Clicked with Slime Ball",
"block.create.rotation_chassis.tooltip.action1": "Makes the clicked face _Sticky_. When Chassis move, all designated blocks attached to the sticky side are moved with it.", "block.create.radial_chassis.tooltip.action1": "Makes the clicked face _Sticky_. When Chassis move, all designated blocks attached to the sticky side are moved with it.",
"block.create.drill.tooltip": "MECHANICAL DRILL", "block.create.mechanical_drill.tooltip": "MECHANICAL mechanical_drill",
"block.create.drill.tooltip.summary": "A mechanical device suitable for _breaking_ _blocks_. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.", "block.create.mechanical_drill.tooltip.summary": "A mechanical device suitable for _breaking_ _blocks_. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.",
"block.create.drill.tooltip.condition1": "When Rotated", "block.create.mechanical_drill.tooltip.condition1": "When Rotated",
"block.create.drill.tooltip.behaviour1": "Acts as a _stationary_ Block Breaker. Also _hurts_ _entities_ in its effective area.", "block.create.mechanical_drill.tooltip.behaviour1": "Acts as a _stationary_ Block Breaker. Also _hurts_ _entities_ in its effective area.",
"block.create.drill.tooltip.condition2": "While Moving", "block.create.mechanical_drill.tooltip.condition2": "While Moving",
"block.create.drill.tooltip.behaviour2": "Breaks Blocks with which the drill collides.", "block.create.mechanical_drill.tooltip.behaviour2": "Breaks Blocks with which the mechanical_drill collides.",
"block.create.harvester.tooltip": "MECHANICAL HARVESTER", "block.create.mechanical_harvester.tooltip": "MECHANICAL mechanical_harvester",
"block.create.harvester.tooltip.summary": "A mechanical plant cutter suitable for medium scale crop automation. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.", "block.create.mechanical_harvester.tooltip.summary": "A mechanical plant cutter suitable for medium scale crop automation. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.",
"block.create.harvester.tooltip.condition1": "While Moving", "block.create.mechanical_harvester.tooltip.condition1": "While Moving",
"block.create.harvester.tooltip.behaviour1": "_Harvests_ all _mature_ _crops_ which which the blade collides and reset them to their initial growth state.", "block.create.mechanical_harvester.tooltip.behaviour1": "_Harvests_ all _mature_ _crops_ which which the blade collides and reset them to their initial growth state.",
"block.create.plough.tooltip": "MECHANICAL PLOUGH", "block.create.mechanical_plough.tooltip": "MECHANICAL mechanical_plough",
"block.create.plough.tooltip.summary": "A mechanical plough has a variety of uses. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.", "block.create.mechanical_plough.tooltip.summary": "A mechanical mechanical_plough has a variety of uses. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.",
"block.create.plough.tooltip.condition1": "While Moving", "block.create.mechanical_plough.tooltip.condition1": "While Moving",
"block.create.plough.tooltip.behaviour1": "_Breaks_ _blocks_ which _cannot_ _be_ _collided_ with, such as torches, tracks or snow layers. _Applies_ its _motion_ to _entities_ without hurting them. _Tills_ _soil_ _blocks_ as though a Hoe would be used on them.", "block.create.mechanical_plough.tooltip.behaviour1": "_Breaks_ _blocks_ which _cannot_ _be_ _collided_ with, such as torches, tracks or snow layers. _Applies_ its _motion_ to _entities_ without hurting them. _Tills_ _soil_ _blocks_ as though a Hoe would be used on them.",
"block.create.saw.tooltip": "MECHANICAL SAW", "block.create.mechanical_saw.tooltip": "MECHANICAL mechanical_saw",
"block.create.saw.tooltip.summary": "Suitable for _cutting_ _trees_ effectively and for _cutting_ _blocks_ into their carpentered counterparts. It is movable using _Mechanical_ _Pistons_ or _Bearings_.", "block.create.mechanical_saw.tooltip.summary": "Suitable for _cutting_ _trees_ effectively and for _cutting_ _blocks_ into their carpentered counterparts. It is movable using _Mechanical_ _Pistons_ or _Bearings_.",
"block.create.saw.tooltip.condition1": "When facing up", "block.create.mechanical_saw.tooltip.condition1": "When facing up",
"block.create.saw.tooltip.behaviour1": "Applies _Sawing_ and _Stonecutting_ _Recipes_ to items dropped onto or inserted into it. When multiple outputs are possible, it cycles through them unless a _filter_ is assigned.", "block.create.mechanical_saw.tooltip.behaviour1": "Applies _mechanical_sawing_ and _Stonecutting_ _Recipes_ to items dropped onto or inserted into it. When multiple outputs are possible, it cycles through them unless a _filter_ is assigned.",
"block.create.saw.tooltip.condition2": "When facing horizontally", "block.create.mechanical_saw.tooltip.condition2": "When facing horizontally",
"block.create.saw.tooltip.behaviour2": "_Breaks_ _logs_ in front of it. If the log supported a tree on its own, the _tree_ _will_ _collapse_ away from the saw.", "block.create.mechanical_saw.tooltip.behaviour2": "_Breaks_ _logs_ in front of it. If the log supported a tree on its own, the _tree_ _will_ _collapse_ away from the mechanical_saw.",
"block.create.saw.tooltip.condition3": "While Moving", "block.create.mechanical_saw.tooltip.condition3": "While Moving",
"block.create.saw.tooltip.behaviour3": "_Cuts_ all _Trees_ with which the saw collides.", "block.create.mechanical_saw.tooltip.behaviour3": "_Cuts_ all _Trees_ with which the mechanical_saw collides.",
"block.create.stockswitch.tooltip": "STOCKSWITCH", "block.create.stockpile_switch.tooltip": "stockpile_switch",
"block.create.stockswitch.tooltip.summary": "Toggles a Redstone signal based on the _Storage_ _Space_ in the attached Container.", "block.create.stockpile_switch.tooltip.summary": "Toggles a Redstone signal based on the _Storage_ _Space_ in the attached Container.",
"block.create.stockswitch.tooltip.condition1": "When below Lower Limit", "block.create.stockpile_switch.tooltip.condition1": "When below Lower Limit",
"block.create.stockswitch.tooltip.behaviour1": "Stops providing _Redstone_ _Power_", "block.create.stockpile_switch.tooltip.behaviour1": "Stops providing _Redstone_ _Power_",
"block.create.stockswitch.tooltip.condition2": "When above Upper Limit.", "block.create.stockpile_switch.tooltip.condition2": "When above Upper Limit.",
"block.create.stockswitch.tooltip.behaviour2": "Starts providing _Redstone_ _Power_ until Lower Limit is reached again.", "block.create.stockpile_switch.tooltip.behaviour2": "Starts providing _Redstone_ _Power_ until Lower Limit is reached again.",
"block.create.stockswitch.tooltip.control1": "When R-Clicked", "block.create.stockpile_switch.tooltip.control1": "When R-Clicked",
"block.create.stockswitch.tooltip.action1": "Opens the _Configuration_ _Interface_.", "block.create.stockpile_switch.tooltip.action1": "Opens the _Configuration_ _Interface_.",
"block.create.redstone_bridge.tooltip": "REDSTONE LINK", "block.create.redstone_link.tooltip": "REDSTONE LINK",
"block.create.redstone_bridge.tooltip.summary": "Endpoints for _Wireless_ _Redstone_ connections. Can be assigned _Frequencies_ using any item. Signal range is limited, though reasonably far.", "block.create.redstone_link.tooltip.summary": "Endpoints for _Wireless_ _Redstone_ connections. Can be assigned _Frequencies_ using any item. Signal range is limited, though reasonably far.",
"block.create.redstone_bridge.tooltip.condition1": "When Powered", "block.create.redstone_link.tooltip.condition1": "When Powered",
"block.create.redstone_bridge.tooltip.behaviour1": "Receiving Links of the same _Frequency_ will produce a Redstone signal.", "block.create.redstone_link.tooltip.behaviour1": "Receiving Links of the same _Frequency_ will produce a Redstone signal.",
"block.create.redstone_bridge.tooltip.control1": "When R-Clicked with an Item", "block.create.redstone_link.tooltip.control1": "When R-Clicked with an Item",
"block.create.redstone_bridge.tooltip.action1": "Sets the _Frequency_ to that item. A total of _two_ _different_ _items_ can be used in combination for defining a Frequency.", "block.create.redstone_link.tooltip.action1": "Sets the _Frequency_ to that item. A total of _two_ _different_ _items_ can be used in combination for defining a Frequency.",
"block.create.redstone_bridge.tooltip.control2": "When R-Clicked while Sneaking", "block.create.redstone_link.tooltip.control2": "When R-Clicked while Sneaking",
"block.create.redstone_bridge.tooltip.action2": "Toggles between _Receiver_ and _Transmitter_ Mode.", "block.create.redstone_link.tooltip.action2": "Toggles between _Receiver_ and _Transmitter_ Mode.",
"block.create.contact.tooltip": "REDSTONE CONTACT", "block.create.redstone_contact.tooltip": "REDSTONE redstone_contact",
"block.create.contact.tooltip.summary": "Only emits redstone power in pairs. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.", "block.create.redstone_contact.tooltip.summary": "Only emits redstone power in pairs. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.",
"block.create.contact.tooltip.condition1": "When facing other Contact", "block.create.redstone_contact.tooltip.condition1": "When facing other redstone_contact",
"block.create.contact.tooltip.behaviour1": "Provides a _Redstone_ _Signal_.", "block.create.redstone_contact.tooltip.behaviour1": "Provides a _Redstone_ _Signal_.",
"block.create.contact.tooltip.condition2": "While Moving", "block.create.redstone_contact.tooltip.condition2": "While Moving",
"block.create.contact.tooltip.behaviour2": "Triggers all stationary Contacts it passes.", "block.create.redstone_contact.tooltip.behaviour2": "Triggers all stationary redstone_contacts it passes.",
"block.create.flexcrate.tooltip": "ADJUSTABLE CRATE", "block.create.adjustable_crate.tooltip": "ADJUSTABLE CRATE",
"block.create.flexcrate.tooltip.summary": "This _Storage_ _Container_ allows Manual control over its capacity. It can hold up to _16_ _Stacks_ of any Item. Supports _Redstone_ _Comparators_.", "block.create.adjustable_crate.tooltip.summary": "This _Storage_ _Container_ allows Manual control over its capacity. It can hold up to _16_ _Stacks_ of any Item. Supports _Redstone_ _Comparators_.",
"block.create.flexcrate.tooltip.control1": "When R-Clicked", "block.create.adjustable_crate.tooltip.control1": "When R-Clicked",
"block.create.flexcrate.tooltip.action1": "Opens the _Interface_.", "block.create.adjustable_crate.tooltip.action1": "Opens the _Interface_.",
"block.create.creative_crate.tooltip": "THE ENDLESS CRATE", "block.create.creative_crate.tooltip": "THE ENDLESS CRATE",
"block.create.creative_crate.tooltip.summary": "This _Storage_ _Container_ allows infinite replication of any item. Place next to a _Schematicannon_ to remove any material requirements.", "block.create.creative_crate.tooltip.summary": "This _Storage_ _Container_ allows infinite replication of any item. Place next to a _Schematicannon_ to remove any material requirements.",
@ -1281,10 +1279,10 @@
"block.create.linked_transposer.tooltip.control2": "R-Click on Frequency Space", "block.create.linked_transposer.tooltip.control2": "R-Click on Frequency Space",
"block.create.linked_transposer.tooltip.action2": "Assigns the currently _held_ _item_ as part of the Frequency listened on. Whenever a transmitting _Redstone_ _Link_ of the same frequency is powered, this Transposer will pause.", "block.create.linked_transposer.tooltip.action2": "Assigns the currently _held_ _item_ as part of the Frequency listened on. Whenever a transmitting _Redstone_ _Link_ of the same frequency is powered, this Transposer will pause.",
"block.create.belt_funnel.tooltip": "FUNNEL", "block.create.funnel.tooltip": "FUNNEL",
"block.create.belt_funnel.tooltip.summary": "_Collects_ _incoming_ _items_ and inserts them into the attached _Inventory_ if possible. Can collect items in the _world_ and items on a _belt_.", "block.create.funnel.tooltip.summary": "_Collects_ _incoming_ _items_ and inserts them into the attached _Inventory_ if possible. Can collect items in the _world_ and items on a _belt_.",
"block.create.belt_funnel.tooltip.condition1": "Passive Belt pulling", "block.create.funnel.tooltip.condition1": "Passive Belt pulling",
"block.create.belt_funnel.tooltip.behaviour1": "Funnels can pull items _from_ _belts_ when placed above them, either sideways or at the end. When a side-ways funnel is backed up, items on the _belt_ _will_ _not_ _stall_.", "block.create.funnel.tooltip.behaviour1": "Funnels can pull items _from_ _belts_ when placed above them, either sideways or at the end. When a side-ways funnel is backed up, items on the _belt_ _will_ _not_ _stall_.",
"block.create.belt_tunnel.tooltip": "BELT TUNNEL", "block.create.belt_tunnel.tooltip": "BELT TUNNEL",
"block.create.belt_tunnel.tooltip.summary": "An aesthetic option for running your _Mechanical_ _Belts_ through walls. Belts have to be reinforced with _Brass_ _Casing_. Tunnels can _synchronize_ with _their_ _neighbours_, only letting items pass if all tunnels in the group have one waiting. [Ctrl]", "block.create.belt_tunnel.tooltip.summary": "An aesthetic option for running your _Mechanical_ _Belts_ through walls. Belts have to be reinforced with _Brass_ _Casing_. Tunnels can _synchronize_ with _their_ _neighbours_, only letting items pass if all tunnels in the group have one waiting. [Ctrl]",
@ -1298,44 +1296,44 @@
"block.create.brass_casing.tooltip.condition1": "When used on Mechanical Belt", "block.create.brass_casing.tooltip.condition1": "When used on Mechanical Belt",
"block.create.brass_casing.tooltip.behaviour1": "_Reinforces_ _belts_ with a brass foundation. Reinforced Belts can support _Belt_ _Tunnels_, _Extractors_, _Funnels_, and _Transposers_ interacting with the belt from the sides and below.", "block.create.brass_casing.tooltip.behaviour1": "_Reinforces_ _belts_ with a brass foundation. Reinforced Belts can support _Belt_ _Tunnels_, _Extractors_, _Funnels_, and _Transposers_ interacting with the belt from the sides and below.",
"block.create.entity_detector.tooltip": "BELT OBSERVER", "block.create.belt_observer.tooltip": "BELT OBSERVER",
"block.create.entity_detector.tooltip.summary": "Detects items and entities passing by on a _Mechanical_ _Belt_ in front of it. Use a _Wrench_ to cycle its behaviour. Non-items will always be handled in detect mode regardless of the setting.", "block.create.belt_observer.tooltip.summary": "Detects items and entities passing by on a _Mechanical_ _Belt_ in front of it. Use a _Wrench_ to cycle its behaviour. Non-items will always be handled in detect mode regardless of the setting.",
"block.create.entity_detector.tooltip.condition1": "Detect Mode", "block.create.belt_observer.tooltip.condition1": "Detect Mode",
"block.create.entity_detector.tooltip.behaviour1": "Provides redstone _while_ a _matching_ _item_ _is_ in the observed belt segment.", "block.create.belt_observer.tooltip.behaviour1": "Provides redstone _while_ a _matching_ _item_ _is_ in the observed belt segment.",
"block.create.entity_detector.tooltip.condition2": "Pulse Mode", "block.create.belt_observer.tooltip.condition2": "Pulse Mode",
"block.create.entity_detector.tooltip.behaviour2": "Emits a _pulse_ when a _matching_ _item_ _passes_ the center of the observed belt segment.", "block.create.belt_observer.tooltip.behaviour2": "Emits a _pulse_ when a _matching_ _item_ _passes_ the center of the observed belt segment.",
"block.create.entity_detector.tooltip.condition3": "Eject Mode", "block.create.belt_observer.tooltip.condition3": "Eject Mode",
"block.create.entity_detector.tooltip.behaviour3": "_Ejects_ _matching_ _items_ off the side. If the target belt or space is _occupied_, the item will be _held_ _in_ _place_.", "block.create.belt_observer.tooltip.behaviour3": "_Ejects_ _matching_ _items_ off the side. If the target belt or space is _occupied_, the item will be _held_ _in_ _place_.",
"block.create.entity_detector.tooltip.condition4": "Split Mode", "block.create.belt_observer.tooltip.condition4": "Split Mode",
"block.create.entity_detector.tooltip.behaviour4": "_Splits_ a _matching_ _item_ _stack_ and _ejects_ _half_ of it off the side.", "block.create.belt_observer.tooltip.behaviour4": "_Splits_ a _matching_ _item_ _stack_ and _ejects_ _half_ of it off the side.",
"block.create.pulse_repeater.tooltip": "PULSE REPEATER", "block.create.pulse_repeater.tooltip": "PULSE REPEATER",
"block.create.pulse_repeater.tooltip.summary": "A simple circuit for cutting passing redstone signals to a length of _1_ _tick_.", "block.create.pulse_repeater.tooltip.summary": "A simple circuit for cutting passing redstone signals to a length of _1_ _tick_.",
"block.create.flexpeater.tooltip": "FLEX REPEATER", "block.create.adjustable_repeater.tooltip": "FLEX REPEATER",
"block.create.flexpeater.tooltip.summary": "An advanced _Redstone_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes.", "block.create.adjustable_repeater.tooltip.summary": "An advanced _Redstone_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes.",
"block.create.flexpulsepeater.tooltip": "FLEX PULSE REPEATER", "block.create.adjustable_pulse_repeater.tooltip": "FLEX PULSE REPEATER",
"block.create.flexpulsepeater.tooltip.summary": "A _Pulse_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes.", "block.create.adjustable_pulse_repeater.tooltip.summary": "A _Pulse_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes.",
"block.create.analog_lever.tooltip": "ANALOG LEVER", "block.create.analog_lever.tooltip": "ANALOG LEVER",
"block.create.analog_lever.tooltip.summary": "A lever with more _precise_ _control_ over its emitted _signal_ _strength_.", "block.create.analog_lever.tooltip.summary": "A lever with more _precise_ _control_ over its emitted _signal_ _strength_.",
"block.create.toggle_latch.tooltip": "POWERED TOGGLE LATCH", "block.create.powered_toggle_latch.tooltip": "POWERED TOGGLE LATCH",
"block.create.toggle_latch.tooltip.summary": "A lever that can be toggled by a _Redstone_ _Pulse_.", "block.create.powered_toggle_latch.tooltip.summary": "A lever that can be toggled by a _Redstone_ _Pulse_.",
"block.create.redstone_latch.tooltip": "POWERED LATCH", "block.create.powered_latch.tooltip": "POWERED LATCH",
"block.create.redstone_latch.tooltip.summary": "A lever that can be controlled by _Redstone_ _Signals_. A signal on the _back_ _enables_ it, a signal from the _side_ _will_ _reset_ it.", "block.create.powered_latch.tooltip.summary": "A lever that can be controlled by _Redstone_ _Signals_. A signal on the _back_ _enables_ it, a signal from the _side_ _will_ _reset_ it.",
"block.create.speed_gauge.tooltip": "SPEEDOMETER", "block.create.speedometer.tooltip": "SPEEDOMETER",
"block.create.speed_gauge.tooltip.summary": "Measures and displays the _rotational_ _speed_ of attached kinetic components. Supports _Redstone_ _Comparators_.", "block.create.speedometer.tooltip.summary": "Measures and displays the _rotational_ _speed_ of attached kinetic components. Supports _Redstone_ _Comparators_.",
"block.create.speed_gauge.tooltip.condition1": "When Rotated", "block.create.speedometer.tooltip.condition1": "When Rotated",
"block.create.speed_gauge.tooltip.behaviour1": "Indicates a color corresponding to the level of speed. _Green_ indicates Slow, _Blue_ Moderate and _Purple_ Fast rotation. Some mechanical components require a sufficient level of speed to work properly.", "block.create.speedometer.tooltip.behaviour1": "Indicates a color corresponding to the level of speed. _Green_ indicates Slow, _Blue_ Moderate and _Purple_ Fast rotation. Some mechanical components require a sufficient level of speed to work properly.",
"block.create.stress_gauge.tooltip": "STRESSOMETER", "block.create.stressometer.tooltip": "STRESSOMETER",
"block.create.stress_gauge.tooltip.summary": "Measures and displays the _overall_ _stress_ of the attached kinetic network. Supports _Redstone_ _Comparators_.", "block.create.stressometer.tooltip.summary": "Measures and displays the _overall_ _stress_ of the attached kinetic network. Supports _Redstone_ _Comparators_.",
"block.create.stress_gauge.tooltip.condition1": "When Rotated", "block.create.stressometer.tooltip.condition1": "When Rotated",
"block.create.stress_gauge.tooltip.behaviour1": "Indicates a color corresponding to the level of stress. _Over-stressed_ _networks_ will cease to move. Stress can be relieved by adding more _rotational_ _sources_ to the network.", "block.create.stressometer.tooltip.behaviour1": "Indicates a color corresponding to the level of stress. _Over-stressed_ _networks_ will cease to move. Stress can be relieved by adding more _rotational_ _sources_ to the network.",
"tool.create.sand_paper.tooltip": "SAND PAPER", "tool.create.sand_paper.tooltip": "SAND PAPER",
"tool.create.sand_paper.tooltip.summary": "A rough paper that can be used to _polish_ _materials_. Can be automatically applied using the Deployer.", "tool.create.sand_paper.tooltip.summary": "A rough paper that can be used to _polish_ _materials_. Can be automatically applied using the Deployer.",
@ -1355,8 +1353,8 @@
"item.create.shadow_steel.tooltip": "SHADOW STEEL", "item.create.shadow_steel.tooltip": "SHADOW STEEL",
"item.create.shadow_steel.tooltip.summary": "A Chromatic material forged _in_ _the_ _void_.", "item.create.shadow_steel.tooltip.summary": "A Chromatic material forged _in_ _the_ _void_.",
"item.create.slot_cover.tooltip": "SLOT COVER", "item.create.crafter_slot_cover.tooltip": "SLOT COVER",
"item.create.slot_cover.tooltip.summary": "Used to mark a _Mechanical_ _Crafter_ as an empty slot in a recipe. Crafters do not necessarily have to form a full square grid. This is useful when there are recipes where _ingredients_ _are_ _diagonal_ to each other.", "item.create.crafter_slot_cover.tooltip.summary": "Used to mark a _Mechanical_ _Crafter_ as an empty slot in a recipe. Crafters do not necessarily have to form a full square grid. This is useful when there are recipes where _ingredients_ _are_ _diagonal_ to each other.",
"tool.create.shadow_steel.tooltip": "SHADOW STEEL TOOLS", "tool.create.shadow_steel.tooltip": "SHADOW STEEL TOOLS",
"tool.create.shadow_steel.tooltip.summary": "A fast and powerful tool that _destroys_ _drops_ from any block or entity. Killed mobs can drop _more_ _experience_ based on the _Looting_ modifier of this tool.", "tool.create.shadow_steel.tooltip.summary": "A fast and powerful tool that _destroys_ _drops_ from any block or entity. Killed mobs can drop _more_ _experience_ based on the _Looting_ modifier of this tool.",

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@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/linear_chassis_side",
"bottom": "create:block/linear_chassis_end",
"top": "create:block/linear_chassis_end"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/linear_chassis_side",
"bottom": "create:block/linear_chassis_end_sticky",
"top": "create:block/linear_chassis_end"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/linear_chassis_side",
"bottom": "create:block/linear_chassis_end",
"top": "create:block/linear_chassis_end_sticky"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/linear_chassis_side",
"bottom": "create:block/linear_chassis_end_sticky",
"top": "create:block/linear_chassis_end_sticky"
}
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/radial_chassis/side_x",
"textures": {
"side": "create:block/radial_chassis_side"
}
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/radial_chassis/side_x",
"textures": {
"side": "create:block/radial_chassis_side_sticky"
}
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/radial_chassis/side_y",
"textures": {
"side": "create:block/radial_chassis_side"
}
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/radial_chassis/side_y",
"textures": {
"side": "create:block/radial_chassis_side_sticky"
}
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/radial_chassis/side_z",
"textures": {
"side": "create:block/radial_chassis_side"
}
}

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@ -0,0 +1,6 @@
{
"parent": "create:block/radial_chassis/side_z",
"textures": {
"side": "create:block/radial_chassis_side_sticky"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/rotation_chassis/side_x",
"textures": {
"side": "create:block/rotation_chassis_side"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/rotation_chassis/side_x",
"textures": {
"side": "create:block/rotation_chassis_side_sticky"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/rotation_chassis/side_y",
"textures": {
"side": "create:block/rotation_chassis_side"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/rotation_chassis/side_y",
"textures": {
"side": "create:block/rotation_chassis_side_sticky"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/rotation_chassis/side_z",
"textures": {
"side": "create:block/rotation_chassis_side"
}
}

View file

@ -1,6 +0,0 @@
{
"parent": "create:block/rotation_chassis/side_z",
"textures": {
"side": "create:block/rotation_chassis_side_sticky"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/secondary_linear_chassis_side",
"bottom": "create:block/linear_chassis_end",
"top": "create:block/linear_chassis_end"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/secondary_linear_chassis_side",
"bottom": "create:block/linear_chassis_end_sticky",
"top": "create:block/linear_chassis_end"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/secondary_linear_chassis_side",
"bottom": "create:block/linear_chassis_end",
"top": "create:block/linear_chassis_end_sticky"
}
}

View file

@ -0,0 +1,8 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/secondary_linear_chassis_side",
"bottom": "create:block/linear_chassis_end_sticky",
"top": "create:block/linear_chassis_end_sticky"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_side",
"bottom": "create:block/translation_chassis_end",
"top": "create:block/translation_chassis_end"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_side",
"bottom": "create:block/translation_chassis_end_sticky",
"top": "create:block/translation_chassis_end"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_secondary_side",
"bottom": "create:block/translation_chassis_end",
"top": "create:block/translation_chassis_end"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_secondary_side",
"bottom": "create:block/translation_chassis_end_sticky",
"top": "create:block/translation_chassis_end"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_secondary_side",
"bottom": "create:block/translation_chassis_end",
"top": "create:block/translation_chassis_end_sticky"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_secondary_side",
"bottom": "create:block/translation_chassis_end_sticky",
"top": "create:block/translation_chassis_end_sticky"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_side",
"bottom": "create:block/translation_chassis_end",
"top": "create:block/translation_chassis_end_sticky"
}
}

View file

@ -1,8 +0,0 @@
{
"parent": "block/cube_bottom_top",
"textures": {
"side": "create:block/translation_chassis_side",
"bottom": "create:block/translation_chassis_end_sticky",
"top": "create:block/translation_chassis_end_sticky"
}
}

View file

@ -1,3 +0,0 @@
{
"parent": "create:block/drill/item"
}

View file

@ -1,3 +0,0 @@
{
"parent": "create:block/harvester/item"
}

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/linear_chassis"
}

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/mechanical_drill/item"
}

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/mechanical_harvester/item"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/mechanical_plough"
}

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@ -0,0 +1,3 @@
{
"parent": "create:block/mechanical_saw/horizontal"
}

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@ -1,3 +0,0 @@
{
"parent": "create:block/plough"
}

View file

@ -0,0 +1,7 @@
{
"parent": "block/cube_column",
"textures": {
"side": "create:block/radial_chassis_side",
"end": "create:block/radial_chassis_end"
}
}

View file

@ -1,7 +0,0 @@
{
"parent": "block/cube_column",
"textures": {
"side": "create:block/rotation_chassis_side",
"end": "create:block/rotation_chassis_end"
}
}

View file

@ -1,3 +0,0 @@
{
"parent": "create:block/saw/horizontal"
}

View file

@ -0,0 +1,3 @@
{
"parent": "create:block/secondary_linear_chassis"
}

View file

@ -1,3 +0,0 @@
{
"parent": "create:block/translation_chassis"
}

View file

@ -1,3 +0,0 @@
{
"parent": "create:block/translation_chassis_secondary"
}

View file

@ -2,7 +2,7 @@
"parent": "create:andesite_casing", "parent": "create:andesite_casing",
"display": { "display": {
"icon": { "icon": {
"item": "create:drill" "item": "create:mechanical_drill"
}, },
"title": { "title": {
"translate": "advancement.create.drill" "translate": "advancement.create.drill"
@ -19,13 +19,13 @@
"0": { "0": {
"trigger": "minecraft:placed_block", "trigger": "minecraft:placed_block",
"conditions": { "conditions": {
"block": "create:drill" "block": "create:mechanical_drill"
} }
}, },
"1": { "1": {
"trigger": "create:kinetic_block", "trigger": "create:kinetic_block",
"conditions": { "conditions": {
"block": "create:drill" "block": "create:mechanical_drill"
} }
} }
}, },

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_from_andesite_stonecutting"
]
},
"criteria": {
"has_andesite": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "minecraft:andesite"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_from_andesite_stonecutting"
}
}
},
"requirements": [
[
"has_andesite",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_slab"
]
},
"criteria": {
"has_andesite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_slab"
}
}
},
"requirements": [
[
"has_andesite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_slab_from_andesite_bricks_stonecutting"
]
},
"criteria": {
"has_andesite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_slab_from_andesite_bricks_stonecutting"
}
}
},
"requirements": [
[
"has_andesite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_stairs"
]
},
"criteria": {
"has_andesite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_stairs"
}
}
},
"requirements": [
[
"has_andesite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_stairs_from_andesite_bricks_stonecutting"
]
},
"criteria": {
"has_andesite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_stairs_from_andesite_bricks_stonecutting"
}
}
},
"requirements": [
[
"has_andesite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_wall"
]
},
"criteria": {
"has_andesite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_wall"
}
}
},
"requirements": [
[
"has_andesite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_bricks_wall_from_andesite_bricks_stonecutting"
]
},
"criteria": {
"has_andesite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_bricks_wall_from_andesite_bricks_stonecutting"
}
}
},
"requirements": [
[
"has_andesite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_cobblestone_from_andesite_stonecutting"
]
},
"criteria": {
"has_andesite": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "minecraft:andesite"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_cobblestone_from_andesite_stonecutting"
}
}
},
"requirements": [
[
"has_andesite",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_cobblestone_slab"
]
},
"criteria": {
"has_andesite_cobblestone": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_cobblestone"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:andesite_cobblestone_slab"
}
}
},
"requirements": [
[
"has_andesite_cobblestone",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:andesite_cobblestone_slab_from_andesite_cobblestone_stonecutting"
]
},
"criteria": {
"has_andesite_cobblestone": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:andesite_cobblestone"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
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View file

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View file

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"recipes": [
"create:diorite_bricks_stairs"
]
},
"criteria": {
"has_diorite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:diorite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:diorite_bricks_stairs"
}
}
},
"requirements": [
[
"has_diorite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:diorite_bricks_stairs_from_diorite_bricks_stonecutting"
]
},
"criteria": {
"has_diorite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:diorite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:diorite_bricks_stairs_from_diorite_bricks_stonecutting"
}
}
},
"requirements": [
[
"has_diorite_bricks",
"has_the_recipe"
]
]
}

View file

@ -0,0 +1,32 @@
{
"parent": "minecraft:recipes/root",
"rewards": {
"recipes": [
"create:diorite_bricks_wall"
]
},
"criteria": {
"has_diorite_bricks": {
"trigger": "minecraft:inventory_changed",
"conditions": {
"items": [
{
"item": "create:diorite_bricks"
}
]
}
},
"has_the_recipe": {
"trigger": "minecraft:recipe_unlocked",
"conditions": {
"recipe": "create:diorite_bricks_wall"
}
}
},
"requirements": [
[
"has_diorite_bricks",
"has_the_recipe"
]
]
}

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