mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-09 19:44:40 +01:00
Clickable doors
- Fixed item dupe when interacting with moving deployers - Added movement interaction behaviours for doors and trapdoors
This commit is contained in:
parent
a03025a0a3
commit
dca6cc0bff
8 changed files with 245 additions and 103 deletions
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@ -1,48 +1,66 @@
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package com.simibubi.create;
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import java.util.HashMap;
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import java.util.function.Supplier;
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import javax.annotation.Nullable;
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import com.google.common.collect.ImmutableList;
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import com.simibubi.create.content.contraptions.components.deployer.DeployerMovingInteraction;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.LeverMovingInteraction;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.DoorMovingInteraction;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.LeverMovingInteraction;
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import com.simibubi.create.content.contraptions.components.structureMovement.interaction.TrapdoorMovingInteraction;
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import net.minecraft.block.Block;
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import net.minecraft.block.Blocks;
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import net.minecraft.util.ResourceLocation;
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import javax.annotation.Nullable;
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import java.util.HashMap;
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import java.util.function.Supplier;
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public class AllInteractionBehaviours {
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private static final HashMap<ResourceLocation, Supplier<MovingInteractionBehaviour>> INTERACT_BEHAVIOURS = new HashMap<>();
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private static final HashMap<ResourceLocation, Supplier<MovingInteractionBehaviour>> INTERACT_BEHAVIOURS =
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new HashMap<>();
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public static void addInteractionBehaviour (ResourceLocation loc, Supplier<MovingInteractionBehaviour> behaviour) {
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if (INTERACT_BEHAVIOURS.containsKey(loc)) {
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public static void addInteractionBehaviour(ResourceLocation loc, Supplier<MovingInteractionBehaviour> behaviour) {
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if (INTERACT_BEHAVIOURS.containsKey(loc))
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Create.LOGGER.warn("Interaction behaviour for " + loc.toString() + " was overridden");
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}
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INTERACT_BEHAVIOURS.put(loc, behaviour);
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}
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public static void addInteractionBehavioiur (Block block, Supplier<MovingInteractionBehaviour> behaviour) {
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public static void addInteractionBehaviour(Block block, Supplier<MovingInteractionBehaviour> behaviour) {
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addInteractionBehaviour(block.getRegistryName(), behaviour);
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}
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@Nullable
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public static MovingInteractionBehaviour of (ResourceLocation loc) {
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return (INTERACT_BEHAVIOURS.get(loc) == null) ? null : INTERACT_BEHAVIOURS.get(loc).get();
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public static MovingInteractionBehaviour of(ResourceLocation loc) {
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return (INTERACT_BEHAVIOURS.get(loc) == null) ? null
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: INTERACT_BEHAVIOURS.get(loc)
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.get();
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}
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@Nullable
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public static MovingInteractionBehaviour of (Block block) {
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public static MovingInteractionBehaviour of(Block block) {
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return of(block.getRegistryName());
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}
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public static boolean contains (Block block) {
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public static boolean contains(Block block) {
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return INTERACT_BEHAVIOURS.containsKey(block.getRegistryName());
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}
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static void register () {
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static void register() {
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addInteractionBehaviour(Blocks.LEVER.getRegistryName(), LeverMovingInteraction::new);
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addInteractionBehaviour(AllBlocks.DEPLOYER.getId(), DeployerMovingInteraction::new);
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// TODO: Scan registry for instanceof (-> modded door support)
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for (Block trapdoor : ImmutableList.of(Blocks.ACACIA_TRAPDOOR, Blocks.OAK_TRAPDOOR, Blocks.DARK_OAK_TRAPDOOR,
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Blocks.SPRUCE_TRAPDOOR, Blocks.JUNGLE_TRAPDOOR, Blocks.BIRCH_TRAPDOOR, Blocks.WARPED_TRAPDOOR,
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Blocks.CRIMSON_TRAPDOOR)) {
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addInteractionBehaviour(trapdoor.getRegistryName(), TrapdoorMovingInteraction::new);
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}
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for (Block door : ImmutableList.of(Blocks.ACACIA_DOOR, Blocks.OAK_DOOR, Blocks.DARK_OAK_DOOR,
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Blocks.SPRUCE_DOOR, Blocks.JUNGLE_DOOR, Blocks.BIRCH_DOOR, Blocks.WARPED_DOOR, Blocks.CRIMSON_DOOR)) {
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addInteractionBehaviour(door.getRegistryName(), DoorMovingInteraction::new);
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}
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}
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}
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@ -1,73 +1,77 @@
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package com.simibubi.create.content.contraptions.components.deployer;
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import org.apache.commons.lang3.tuple.MutablePair;
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import com.simibubi.create.AllItems;
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import com.simibubi.create.Create;
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import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
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import com.simibubi.create.foundation.utility.NBTHelper;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.gen.feature.template.Template.BlockInfo;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.util.Constants;
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import org.apache.commons.lang3.tuple.MutablePair;
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public class DeployerMovingInteraction extends MovingInteractionBehaviour {
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@Override
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public boolean handlePlayerInteraction (PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) {
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BlockInfo info = contraptionEntity.getContraption().getBlocks().get(localPos);
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if (info == null) return false;
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public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos,
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AbstractContraptionEntity contraptionEntity) {
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BlockInfo info = contraptionEntity.getContraption()
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.getBlocks()
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.get(localPos);
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if (info == null)
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return false;
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MovementContext ctx = null;
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int index = -1;
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for (MutablePair<BlockInfo, MovementContext> pair : contraptionEntity.getContraption().getActors()) {
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for (MutablePair<BlockInfo, MovementContext> pair : contraptionEntity.getContraption()
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.getActors()) {
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if (info.equals(pair.left)) {
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ctx = pair.right;
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index = contraptionEntity.getContraption().getActors().indexOf(pair);
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index = contraptionEntity.getContraption()
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.getActors()
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.indexOf(pair);
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break;
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}
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}
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if (ctx == null) return false;
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if (ctx == null)
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return false;
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ItemStack heldStack = player.getItemInHand(activeHand);
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// Create.LOGGER.info("<-CTX: " + ctx.data.toString());
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if (heldStack.getItem().equals(AllItems.WRENCH.get())) {
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if (heldStack.getItem()
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.equals(AllItems.WRENCH.get())) {
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DeployerTileEntity.Mode mode = NBTHelper.readEnum(ctx.tileData, "Mode", DeployerTileEntity.Mode.class);
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NBTHelper.writeEnum(ctx.tileData, "Mode",
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mode==DeployerTileEntity.Mode.PUNCH ? DeployerTileEntity.Mode.USE : DeployerTileEntity.Mode.PUNCH
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);
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// Create.LOGGER.info("Changed mode");
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mode == DeployerTileEntity.Mode.PUNCH ? DeployerTileEntity.Mode.USE : DeployerTileEntity.Mode.PUNCH);
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} else {
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if (ctx.world.isClientSide) return true; // we'll try again on the server side
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if (ctx.world.isClientSide)
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return true; // we'll try again on the server side
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DeployerFakePlayer fake = null;
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if ( !(ctx.temporaryData instanceof DeployerFakePlayer) && ctx.world instanceof ServerWorld) {
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ctx.temporaryData = new DeployerFakePlayer((ServerWorld) ctx.world);
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} else {
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fake = (DeployerFakePlayer)ctx.temporaryData;
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}
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if (fake == null) return false;
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fake.inventory.load(ctx.tileData.getList("Inventory", Constants.NBT.TAG_COMPOUND));
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if (ctx.data.contains("HeldItem")) {
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player.setItemInHand(activeHand, ItemStack.of(ctx.data.getCompound("HeldItem")));
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fake.setItemInHand(Hand.MAIN_HAND, heldStack);
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ctx.tileData.put("HeldItem", heldStack.serializeNBT());
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ctx.data.put("HeldItem", heldStack.serializeNBT());
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}
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ctx.tileData.remove("Inventory");
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ctx.temporaryData = fake;
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// Create.LOGGER.info("Swapped items");
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if (!(ctx.temporaryData instanceof DeployerFakePlayer) && ctx.world instanceof ServerWorld) {
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DeployerFakePlayer deployerFakePlayer = new DeployerFakePlayer((ServerWorld) ctx.world);
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deployerFakePlayer.inventory.load(ctx.tileData.getList("Inventory", Constants.NBT.TAG_COMPOUND));
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ctx.temporaryData = fake = deployerFakePlayer;
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ctx.tileData.remove("Inventory");
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} else
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fake = (DeployerFakePlayer) ctx.temporaryData;
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if (fake == null)
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return false;
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ItemStack deployerItem = fake.getMainHandItem();
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player.setItemInHand(activeHand, deployerItem.copy());
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fake.setItemInHand(Hand.MAIN_HAND, heldStack.copy());
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ctx.tileData.put("HeldItem", heldStack.serializeNBT());
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ctx.data.put("HeldItem", heldStack.serializeNBT());
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}
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if (index >= 0) {
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// Create.LOGGER.info("->CTX: " + ctx.data.toString());
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if (index >= 0)
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setContraptionActorData(contraptionEntity, index, info, ctx);
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}
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return true;
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}
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}
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.stream()
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.map(MountedStorage::getItemHandler)
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.collect(Collectors.toList());
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inventory = new ContraptionInvWrapper(Arrays.copyOf(list.toArray(), list.size(), IItemHandlerModifiable[].class));
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inventory =
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new ContraptionInvWrapper(Arrays.copyOf(list.toArray(), list.size(), IItemHandlerModifiable[].class));
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List<IFluidHandler> fluidHandlers = fluidStorage.values()
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.stream()
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if (!movementAllowed(state, world, pos))
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throw AssemblyException.unmovableBlock(pos, state);
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if (state.getBlock() instanceof AbstractChassisBlock
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&& !moveChassis(world, pos, forcedDirection, frontier, visited))
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&& !moveChassis(world, pos, forcedDirection, frontier, visited))
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return false;
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if (AllBlocks.ADJUSTABLE_CRATE.has(state))
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Direction offset = state.getValue(StickerBlock.FACING);
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BlockPos attached = pos.relative(offset);
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if (!visited.contains(attached)
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&& !BlockMovementChecks.isNotSupportive(world.getBlockState(attached), offset.getOpposite()))
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&& !BlockMovementChecks.isNotSupportive(world.getBlockState(attached), offset.getOpposite()))
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frontier.add(attached);
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}
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boolean wasVisited = visited.contains(offsetPos);
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boolean faceHasGlue = superglue.containsKey(offset);
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boolean blockAttachedTowardsFace =
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BlockMovementChecks.isBlockAttachedTowards(blockState, world, offsetPos, offset.getOpposite());
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BlockMovementChecks.isBlockAttachedTowards(blockState, world, offsetPos, offset.getOpposite());
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boolean brittle = BlockMovementChecks.isBrittle(blockState);
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boolean canStick = !brittle && state.canStickTo(blockState) && blockState.canStickTo(state);
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if (canStick) {
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if (state.getPistonPushReaction() == PushReaction.PUSH_ONLY
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|| blockState.getPistonPushReaction() == PushReaction.PUSH_ONLY) {
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|| blockState.getPistonPushReaction() == PushReaction.PUSH_ONLY) {
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canStick = false;
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}
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if (BlockMovementChecks.isNotSupportive(state, offset)) {
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}
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if (!wasVisited && (canStick || blockAttachedTowardsFace || faceHasGlue
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|| (offset == forcedDirection && !BlockMovementChecks.isNotSupportive(state, forcedDirection))))
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|| (offset == forcedDirection && !BlockMovementChecks.isNotSupportive(state, forcedDirection))))
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frontier.add(offsetPos);
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if (faceHasGlue)
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addGlue(superglue.get(offset));
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frontier.add(offset);
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if (blockState.getBlock() instanceof MechanicalPistonBlock) {
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Direction pistonFacing = blockState.getValue(MechanicalPistonBlock.FACING);
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if (pistonFacing == direction && blockState.getValue(MechanicalPistonBlock.STATE) == PistonState.EXTENDED)
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if (pistonFacing == direction
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&& blockState.getValue(MechanicalPistonBlock.STATE) == PistonState.EXTENDED)
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frontier.add(offset);
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}
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}
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if (d.getAxis() == facing.getAxis() && AllBlocks.GANTRY_SHAFT.has(offsetState)
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&& offsetState.getValue(GantryShaftBlock.FACING) == facing)
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frontier.add(offset);
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else if (AllBlocks.GANTRY_CARRIAGE.has(offsetState) && offsetState.getValue(GantryCarriageBlock.FACING) == d)
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else if (AllBlocks.GANTRY_CARRIAGE.has(offsetState)
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&& offsetState.getValue(GantryCarriageBlock.FACING) == d)
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frontier.add(offset);
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}
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}
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});
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superglue.clear();
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NBTHelper.iterateCompoundList(nbt.getList("Superglue", NBT.TAG_COMPOUND), c -> superglue
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.add(Pair.of(NBTUtil.readBlockPos(c.getCompound("Pos")), Direction.from3DDataValue(c.getByte("Direction")))));
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NBTHelper.iterateCompoundList(nbt.getList("Superglue", NBT.TAG_COMPOUND), c -> superglue.add(
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Pair.of(NBTUtil.readBlockPos(c.getCompound("Pos")), Direction.from3DDataValue(c.getByte("Direction")))));
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seats.clear();
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NBTHelper.iterateCompoundList(nbt.getList("Seats", NBT.TAG_COMPOUND), c -> seats.add(NBTUtil.readBlockPos(c)));
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interactors.clear();
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NBTHelper.iterateCompoundList(nbt.getList("Interactors", NBT.TAG_COMPOUND), c -> {
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BlockPos pos = NBTUtil.readBlockPos(c.getCompound("Pos"));
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interactors.put(pos, AllInteractionBehaviours.of(getBlocks().get(pos).state.getBlock()));
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MovingInteractionBehaviour behaviour = AllInteractionBehaviours.of(getBlocks().get(pos).state.getBlock());
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if (behaviour != null)
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interactors.put(pos, behaviour);
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});
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if (spawnData)
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continue;
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BlockPos add = block.pos.offset(anchor)
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.offset(offset);
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.offset(offset);
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if (customBlockRemoval(world, add, block.state))
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continue;
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BlockState oldState = world.getBlockState(add);
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// remove it again, so to prevent an error from being logged by double-removal we add the POI data back now
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// (code copied from ServerWorld.onBlockStateChange)
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ServerWorld serverWorld = (ServerWorld) world;
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PointOfInterestType.forState(block.state).ifPresent(poiType -> {
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world.getServer().execute(() -> {
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serverWorld.getPoiManager().add(add, poiType);
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DebugPacketSender.sendPoiAddedPacket(serverWorld, add);
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PointOfInterestType.forState(block.state)
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.ifPresent(poiType -> {
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world.getServer()
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.execute(() -> {
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serverWorld.getPoiManager()
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.add(add, poiType);
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DebugPacketSender.sendPoiAddedPacket(serverWorld, add);
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});
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});
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});
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world.markAndNotifyBlock(add, world.getChunkAt(add), block.state, Blocks.AIR.defaultBlockState(), flags, 512);
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world.markAndNotifyBlock(add, world.getChunkAt(add), block.state, Blocks.AIR.defaultBlockState(), flags,
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512);
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block.state.updateIndirectNeighbourShapes(world, add, flags & -2);
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}
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}
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@ -1017,8 +1026,8 @@ public abstract class Contraption {
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if (nonBrittles)
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for (Direction face : Iterate.directions)
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state = state.updateShape(face, world.getBlockState(targetPos.relative(face)), world,
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targetPos, targetPos.relative(face));
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state = state.updateShape(face, world.getBlockState(targetPos.relative(face)), world, targetPos,
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targetPos.relative(face));
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BlockState blockState = world.getBlockState(targetPos);
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if (blockState.getDestroySpeed(world, targetPos) == -1 || (state.getCollisionShape(world, targetPos)
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@ -1215,7 +1224,9 @@ public abstract class Contraption {
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return actors;
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}
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public Map<BlockPos, MovingInteractionBehaviour> getInteractors () { return interactors; }
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public Map<BlockPos, MovingInteractionBehaviour> getInteractors() {
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return interactors;
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}
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public void updateContainedFluid(BlockPos localPos, FluidStack containedFluid) {
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MountedFluidStorage mountedFluidStorage = fluidStorage.get(localPos);
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@ -1228,6 +1239,11 @@ public abstract class Contraption {
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return new EmptyLighter(this);
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}
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public void invalidateColliders() {
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simplifiedEntityColliders = Optional.empty();
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gatherBBsOffThread();
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}
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private void gatherBBsOffThread() {
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getContraptionWorld();
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simplifiedEntityColliderProvider = CompletableFuture.supplyAsync(() -> {
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@ -1254,10 +1270,10 @@ public abstract class Contraption {
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switch (axis) {
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case X:
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return getMaxDistSqr(blocks, BlockPos::getY, BlockPos::getZ);
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case Y:
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return getMaxDistSqr(blocks, BlockPos::getX, BlockPos::getZ);
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case Z:
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return getMaxDistSqr(blocks, BlockPos::getX, BlockPos::getY);
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case Y:
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return getMaxDistSqr(blocks, BlockPos::getX, BlockPos::getZ);
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case Z:
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return getMaxDistSqr(blocks, BlockPos::getX, BlockPos::getY);
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}
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throw new IllegalStateException("Impossible axis");
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@ -1,32 +1,33 @@
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package com.simibubi.create.content.contraptions.components.structureMovement;
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import org.apache.commons.lang3.tuple.MutablePair;
|
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|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.render.ContraptionRenderDispatcher;
|
||||
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
|
||||
|
||||
import org.apache.commons.lang3.tuple.MutablePair;
|
||||
|
||||
public abstract class MovingInteractionBehaviour {
|
||||
public MovingInteractionBehaviour () { }
|
||||
|
||||
protected void setContraptionActorData (AbstractContraptionEntity contraptionEntity, int index, BlockInfo info, MovementContext ctx) {
|
||||
public MovingInteractionBehaviour() {}
|
||||
|
||||
protected void setContraptionActorData(AbstractContraptionEntity contraptionEntity, int index, BlockInfo info,
|
||||
MovementContext ctx) {
|
||||
contraptionEntity.contraption.actors.remove(index);
|
||||
contraptionEntity.contraption.actors.add(index, MutablePair.of(info, ctx));
|
||||
// mark contraption to re-render because we changed actor data
|
||||
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
|
||||
}
|
||||
|
||||
protected void setContraptionBlockData (AbstractContraptionEntity contraptionEntity, BlockPos pos, BlockInfo info) {
|
||||
protected void setContraptionBlockData(AbstractContraptionEntity contraptionEntity, BlockPos pos, BlockInfo info) {
|
||||
contraptionEntity.contraption.blocks.put(pos, info);
|
||||
// mark contraption to re-render because we changed block data
|
||||
ContraptionRenderDispatcher.invalidate(contraptionEntity.contraption);
|
||||
}
|
||||
|
||||
public boolean handlePlayerInteraction (PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) {
|
||||
public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos,
|
||||
AbstractContraptionEntity contraptionEntity) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,38 @@
|
|||
package com.simibubi.create.content.contraptions.components.structureMovement.interaction;
|
||||
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.DoorBlock;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.state.properties.DoubleBlockHalf;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
|
||||
|
||||
public class DoorMovingInteraction extends SimpleBlockMovingInteraction {
|
||||
|
||||
@Override
|
||||
protected BlockState handle(PlayerEntity player, Contraption contraption, BlockPos pos, BlockState currentState) {
|
||||
SoundEvent sound =
|
||||
currentState.getValue(DoorBlock.OPEN) ? SoundEvents.WOODEN_DOOR_CLOSE : SoundEvents.WOODEN_DOOR_OPEN;
|
||||
|
||||
BlockPos otherPos = currentState.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER ? pos.above() : pos.below();
|
||||
BlockInfo info = contraption.getBlocks()
|
||||
.get(otherPos);
|
||||
if (info.state.hasProperty(DoorBlock.OPEN))
|
||||
setContraptionBlockData(contraption.entity, otherPos,
|
||||
new BlockInfo(info.pos, info.state.cycle(DoorBlock.OPEN), info.nbt));
|
||||
|
||||
float pitch = player.level.random.nextFloat() * 0.1F + 0.9F;
|
||||
playSound(player, sound, pitch);
|
||||
return currentState.cycle(DoorBlock.OPEN);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean updateColliders() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,27 +1,19 @@
|
|||
package com.simibubi.create.content.contraptions.components.structureMovement.interaction;
|
||||
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.LeverBlock;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.state.properties.BlockStateProperties;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
|
||||
|
||||
public class LeverMovingInteraction extends MovingInteractionBehaviour {
|
||||
public class LeverMovingInteraction extends SimpleBlockMovingInteraction {
|
||||
|
||||
@Override
|
||||
public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos, AbstractContraptionEntity contraptionEntity) {
|
||||
BlockInfo info = contraptionEntity.getContraption().getBlocks().get(localPos);
|
||||
BlockState newState = info.state.cycle(BlockStateProperties.POWERED);
|
||||
setContraptionBlockData(contraptionEntity, localPos, new BlockInfo(info.pos, newState, info.nbt));
|
||||
player.getCommandSenderWorld().playSound(
|
||||
null, player.blockPosition(), SoundEvents.LEVER_CLICK, SoundCategory.BLOCKS, 0.3f,
|
||||
newState.getValue(BlockStateProperties.POWERED) ? 0.6f : 0.5f
|
||||
);
|
||||
return true;
|
||||
protected BlockState handle(PlayerEntity player, Contraption contraption, BlockPos pos, BlockState currentState) {
|
||||
playSound(player, SoundEvents.LEVER_CLICK, currentState.getValue(LeverBlock.POWERED) ? 0.5f : 0.6f);
|
||||
return currentState.cycle(LeverBlock.POWERED);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,45 @@
|
|||
package com.simibubi.create.content.contraptions.components.structureMovement.interaction;
|
||||
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.AbstractContraptionEntity;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.MovingInteractionBehaviour;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.Hand;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.gen.feature.template.Template.BlockInfo;
|
||||
|
||||
public abstract class SimpleBlockMovingInteraction extends MovingInteractionBehaviour {
|
||||
|
||||
@Override
|
||||
public boolean handlePlayerInteraction(PlayerEntity player, Hand activeHand, BlockPos localPos,
|
||||
AbstractContraptionEntity contraptionEntity) {
|
||||
Contraption contraption = contraptionEntity.getContraption();
|
||||
BlockInfo info = contraption.getBlocks()
|
||||
.get(localPos);
|
||||
|
||||
BlockState newState = handle(player, contraption, localPos, info.state);
|
||||
if (info.state == newState)
|
||||
return false;
|
||||
|
||||
setContraptionBlockData(contraptionEntity, localPos, new BlockInfo(info.pos, newState, info.nbt));
|
||||
if (updateColliders())
|
||||
contraption.invalidateColliders();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected boolean updateColliders() {
|
||||
return false;
|
||||
}
|
||||
|
||||
protected void playSound(PlayerEntity player, SoundEvent sound, float pitch) {
|
||||
player.level.playSound(player, player.blockPosition(), sound, SoundCategory.BLOCKS, 0.3f, pitch);
|
||||
}
|
||||
|
||||
protected abstract BlockState handle(PlayerEntity player, Contraption contraption, BlockPos pos,
|
||||
BlockState currentState);
|
||||
|
||||
}
|
|
@ -0,0 +1,28 @@
|
|||
package com.simibubi.create.content.contraptions.components.structureMovement.interaction;
|
||||
|
||||
import com.simibubi.create.content.contraptions.components.structureMovement.Contraption;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.block.TrapDoorBlock;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.SoundEvents;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
|
||||
public class TrapdoorMovingInteraction extends SimpleBlockMovingInteraction {
|
||||
|
||||
@Override
|
||||
protected BlockState handle(PlayerEntity player, Contraption contraption, BlockPos pos, BlockState currentState) {
|
||||
SoundEvent sound = currentState.getValue(TrapDoorBlock.OPEN) ? SoundEvents.WOODEN_TRAPDOOR_CLOSE
|
||||
: SoundEvents.WOODEN_TRAPDOOR_OPEN;
|
||||
float pitch = player.level.random.nextFloat() * 0.1F + 0.9F;
|
||||
playSound(player, sound, pitch);
|
||||
return currentState.cycle(TrapDoorBlock.OPEN);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean updateColliders() {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in a new issue