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Merge branch 'mc1.15/dev' into mc1.16/dev
# Conflicts: # src/main/java/com/simibubi/create/foundation/config/CClient.java # src/main/java/com/simibubi/create/foundation/utility/placement/PlacementHelpers.java
This commit is contained in:
commit
e05eb5c386
2 changed files with 19 additions and 7 deletions
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@ -18,10 +18,10 @@ public class CClient extends ConfigBase {
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"Offset the overlay from goggle- and hover- information by this many pixels on the X axis; Use /create overlay");
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"Offset the overlay from goggle- and hover- information by this many pixels on the X axis; Use /create overlay");
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public ConfigInt overlayOffsetY = i(0, Integer.MIN_VALUE, Integer.MAX_VALUE, "overlayOffsetY",
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public ConfigInt overlayOffsetY = i(0, Integer.MIN_VALUE, Integer.MAX_VALUE, "overlayOffsetY",
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"Offset the overlay from goggle- and hover- information by this many pixels on the Y axis; Use /create overlay");
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"Offset the overlay from goggle- and hover- information by this many pixels on the Y axis; Use /create overlay");
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public ConfigBool smoothPlacementIndicator = b(false, "smoothPlacementIndicator",
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"Use an alternative indicator when showing where the assisted placement ends up relative to your crosshair");
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public ConfigGroup placementAssist = group(1, "placementAssist", "Settings for the Placement Assist");
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public ConfigEnum<PlacementIndicatorSetting> placementIndicator = e(PlacementIndicatorSetting.TEXTURE, "placementIndicator", "What indicator should be used when showing where the assisted placement ends up relative to your crosshair");
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public ConfigEnum<PlacementIndicatorSetting> placementIndicator = e(PlacementIndicatorSetting.TEXTURE, "indicatorType", "What indicator should be used when showing where the assisted placement ends up relative to your crosshair", "Choose 'NONE' to disable the Indicator altogether");
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public ConfigBool ignoreFabulousWarning = b(false, "ignoreFabulousWarning", "Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled");
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public ConfigFloat indicatorScale = f(1.0f, 0f, "indicatorScale", "Change the size of the Indicator by this multiplier");
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public ConfigGroup ponder = group(1, "ponder", "Ponder settings");
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public ConfigGroup ponder = group(1, "ponder", "Ponder settings");
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public ConfigBool comfyReading =
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public ConfigBool comfyReading =
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@ -29,11 +29,19 @@ import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.client.event.RenderGameOverlayEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.Mod;
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import org.lwjgl.opengl.GL11;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import java.util.stream.Collectors;
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import java.util.stream.Collectors;
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import org.lwjgl.opengl.GL11;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.foundation.config.AllConfigs;
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import com.simibubi.create.foundation.config.CClient;
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import com.simibubi.create.foundation.gui.AllGuiTextures;
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import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingAngle;
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import com.simibubi.create.foundation.gui.widgets.InterpolatedChasingValue;
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import com.simibubi.create.foundation.utility.AngleHelper;
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import com.simibubi.create.foundation.utility.VecHelper;
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@Mod.EventBusSubscriber
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@Mod.EventBusSubscriber
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public class PlacementHelpers {
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public class PlacementHelpers {
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@ -214,6 +222,8 @@ public class PlacementHelpers {
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ms.translate(centerX, centerY, 0);
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ms.translate(centerX, centerY, 0);
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ms.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(angle.get(0)));
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ms.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(angle.get(0)));
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//RenderSystem.rotatef(snappedAngle, 0, 0, 1);
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//RenderSystem.rotatef(snappedAngle, 0, 0, 1);
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double scale = AllConfigs.CLIENT.indicatorScale.get();
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RenderSystem.scaled(scale, scale, 1);
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Tessellator tessellator = Tessellator.getInstance();
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Tessellator tessellator = Tessellator.getInstance();
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BufferBuilder bufferbuilder = tessellator.getBuffer();
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BufferBuilder bufferbuilder = tessellator.getBuffer();
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@ -249,7 +259,9 @@ public class PlacementHelpers {
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RenderSystem.shadeModel(GL11.GL_SMOOTH);
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RenderSystem.shadeModel(GL11.GL_SMOOTH);
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ms.translate(centerX, centerY, 0);
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ms.translate(centerX, centerY, 0);
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ms.scale(12, 12, 0);
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float scale = AllConfigs.CLIENT.indicatorScale.get().floatValue();
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ms.scale(scale, scale, 1);
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ms.scale(12, 12, 1);
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float index = snappedAngle / 22.5f;
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float index = snappedAngle / 22.5f;
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float tex_size = 16f/256f;
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float tex_size = 16f/256f;
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