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Maybe fix NPE in basin tile entity. Probably should check more thoroughly, but this should patch it for now
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1 changed files with 6 additions and 6 deletions
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@ -329,7 +329,7 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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update = true;
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continue;
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}
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if (targetInv == null) {
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return;
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}
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@ -338,7 +338,7 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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continue;
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if (filter != null && !filter.test(itemStack))
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continue;
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update = true;
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ItemHandlerHelper.insertItemStacked(targetInv, itemStack.copy(), false);
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iterator.remove();
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@ -426,7 +426,7 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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IItemHandler targetInv = null;
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IFluidHandler targetTank = null;
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TileEntity te = null;
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InvManipulationBehaviour inserter = null;
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if (direction == Direction.DOWN) {
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@ -443,7 +443,7 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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.offset(direction));
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if (te == null)
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return false;
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inserter = TileEntityBehaviour.get(world, te.getPos(), InvManipulationBehaviour.TYPE);
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targetInv = te.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, direction.getOpposite())
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.orElse(inserter == null ? null : inserter.getInventory());
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@ -453,13 +453,13 @@ public class BasinTileEntity extends SmartTileEntity implements IHaveGoggleInfor
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if (targetInv == null && !outputItems.isEmpty())
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return false;
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FilteringBehaviour filter = TileEntityBehaviour.get(world, te.getPos(), FilteringBehaviour.TYPE);
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FilteringBehaviour filter = world == null || te == null ? null : TileEntityBehaviour.get(world, te.getPos(), FilteringBehaviour.TYPE);
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for (ItemStack itemStack : outputItems) {
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// Catalyst items are never consumed
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if (itemStack.hasContainerItem() && itemStack.getContainerItem()
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.isItemEqual(itemStack))
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continue;
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if (simulate || direction == Direction.DOWN) {
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if (!ItemHandlerHelper.insertItemStacked(targetInv, itemStack.copy(), simulate)
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.isEmpty() || (filter != null && !filter.test(itemStack)))
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