mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-16 23:11:40 +01:00
Filterable Funnels
- Belt funnels can now be assigned filters for better item routing - Fixed items facing the wrong way if moving on a slope in negative directions - Items can now be picked up from belts by right clicking
This commit is contained in:
parent
0bded65338
commit
e742149c8d
8 changed files with 154 additions and 11 deletions
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@ -44,6 +44,7 @@ import com.simibubi.create.modules.logistics.block.LinkedTileEntityRenderer;
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import com.simibubi.create.modules.logistics.block.RedstoneBridgeTileEntity;
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import com.simibubi.create.modules.logistics.block.StockswitchTileEntity;
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import com.simibubi.create.modules.logistics.block.belts.BeltFunnelTileEntity;
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import com.simibubi.create.modules.logistics.block.belts.BeltFunnelTileEntityRenderer;
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import com.simibubi.create.modules.logistics.block.belts.EntityDetectorTileEntity;
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import com.simibubi.create.modules.logistics.block.belts.EntityDetectorTileEntityRenderer;
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import com.simibubi.create.modules.logistics.block.belts.ExtractorTileEntity;
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@ -180,6 +181,7 @@ public enum AllTileEntities {
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bind(RedstoneBridgeTileEntity.class, new LinkedTileEntityRenderer());
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bind(LinkedExtractorTileEntity.class, new LinkedExtractorTileEntityRenderer());
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bind(ExtractorTileEntity.class, new ExtractorTileEntityRenderer());
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bind(BeltFunnelTileEntity.class, new BeltFunnelTileEntityRenderer());
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bind(EntityDetectorTileEntity.class, new EntityDetectorTileEntityRenderer());
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bind(MechanicalPressTileEntity.class, new MechanicalPressTileEntityRenderer());
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bind(FlexpeaterTileEntity.class, new FlexpeaterTileEntityRenderer());
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@ -1,5 +1,6 @@
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package com.simibubi.create.modules.contraptions.relays.belt;
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import java.util.Iterator;
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import java.util.LinkedList;
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import java.util.List;
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@ -114,6 +115,8 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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BeltTileEntity belt = null;
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belt = (BeltTileEntity) worldIn.getTileEntity(pos);
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if (state.get(SLOPE) == Slope.VERTICAL)
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return;
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if (entityIn instanceof PlayerEntity && entityIn.isSneaking())
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return;
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if (belt == null || belt.getSpeed() == 0)
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@ -162,6 +165,7 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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boolean isShaft = heldItem.getItem() == AllBlocks.SHAFT.get().asItem();
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boolean isCasing = heldItem.getItem() == AllBlocks.LOGISTICAL_CASING.get().asItem();
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boolean isDye = Tags.Items.DYES.contains(heldItem.getItem());
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boolean isHand = heldItem.isEmpty() && handIn == Hand.MAIN_HAND;
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if (isDye) {
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if (worldIn.isRemote)
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@ -182,6 +186,25 @@ public class BeltBlock extends HorizontalKineticBlock implements IWithoutBlockIt
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return false;
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BeltTileEntity belt = (BeltTileEntity) te;
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if (isHand) {
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TileEntity controllerTe = worldIn.getTileEntity(belt.getController());
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if (controllerTe == null || !(controllerTe instanceof BeltTileEntity))
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return false;
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if (worldIn.isRemote)
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return true;
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BeltTileEntity controllerBelt = (BeltTileEntity) controllerTe;
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for (Iterator<TransportedItemStack> iterator = controllerBelt.getInventory().items.iterator(); iterator
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.hasNext();) {
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TransportedItemStack transportedItemStack = iterator.next();
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if (Math.abs(belt.index + .5 - transportedItemStack.beltPosition) < .75f) {
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player.inventory.placeItemBackInInventory(worldIn, transportedItemStack.stack);
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iterator.remove();
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controllerBelt.markDirty();
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controllerBelt.sendData();
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}
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}
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}
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if (isShaft) {
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if (state.get(PART) != Part.MIDDLE)
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return false;
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@ -121,8 +121,8 @@ public class BeltInventory {
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// See if any new belt processing catches the item
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int upcomingSegment = (int) (current.beltPosition + (beltMovementPositive ? .5f : -.5f));
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for (int segment = upcomingSegment; beltMovementPositive
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? segment <= current.beltPosition + limitedMovement
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: segment >= current.beltPosition + limitedMovement; segment += beltMovementPositive ? 1 : -1) {
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? segment + .5f <= current.beltPosition + limitedMovement
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: segment + .5f >= current.beltPosition + limitedMovement; segment += beltMovementPositive ? 1 : -1) {
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BeltTileEntity beltSegment = getBeltSegment(segmentBefore);
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if (beltSegment == null)
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break;
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@ -263,7 +263,7 @@ public class BeltTileEntity extends KineticTileEntity {
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return new Vec3i(movement.getX(), movingUp ? 1 : -1, movement.getZ());
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}
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protected Direction getMovementFacing() {
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public Direction getMovementFacing() {
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return Direction.getFacingFromAxisDirection(getBeltFacing().getAxis(),
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getBeltMovementSpeed() < 0 ? POSITIVE : NEGATIVE);
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}
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@ -64,7 +64,8 @@ public class BeltTileEntityRenderer extends TileEntityRenderer<BeltTileEntity> {
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boolean onSlope = slope != Slope.HORIZONTAL
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&& MathHelper.clamp(offset, .5f, te.beltLength - .5f) == offset;
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float slopeAngle = onSlope
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? slope == Slope.DOWNWARD ^ te.getDirectionAwareBeltMovementSpeed() > 0 ? -45 : 45
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? slope == Slope.DOWNWARD ^ te.getDirectionAwareBeltMovementSpeed() > 0
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^ te.getBeltMovementSpeed() < 0 ? -45 : 45
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: 0;
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GlStateManager.translated(offsetVec.x, offsetVec.y, offsetVec.z);
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@ -1,27 +1,35 @@
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package com.simibubi.create.modules.logistics.block.belts;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.foundation.block.IWithTileEntity;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.BeltAttachmentState;
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import com.simibubi.create.modules.contraptions.relays.belt.AllBeltAttachments.IBeltAttachment;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.TransportedItemStack;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
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import com.simibubi.create.modules.logistics.block.IBlockWithFilter;
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import com.simibubi.create.modules.logistics.block.IInventoryManipulator;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.HorizontalBlock;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.BlockItemUseContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.StateContainer.Builder;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.Direction.Axis;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.shapes.ISelectionContext;
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import net.minecraft.util.math.shapes.VoxelShape;
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import net.minecraft.util.math.shapes.VoxelShapes;
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@ -30,7 +38,8 @@ import net.minecraft.world.IWorld;
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import net.minecraft.world.IWorldReader;
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import net.minecraft.world.World;
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public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment, IWithTileEntity<BeltFunnelTileEntity> {
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public class BeltFunnelBlock extends HorizontalBlock
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implements IBeltAttachment, IWithTileEntity<BeltFunnelTileEntity>, IBlockWithFilter {
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public static final VoxelShape SHAPE_NORTH = makeCuboidShape(3, -4, -1, 13, 8, 5),
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SHAPE_SOUTH = makeCuboidShape(3, -4, 11, 13, 8, 17), SHAPE_WEST = makeCuboidShape(-1, -4, 3, 5, 8, 13),
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@ -38,6 +47,7 @@ public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment,
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public BeltFunnelBlock() {
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super(Properties.from(Blocks.ANDESITE));
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cacheItemPositions();
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}
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@Override
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@ -154,6 +164,12 @@ public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment,
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@Override
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public boolean processItem(BeltTileEntity te, TransportedItemStack transported, BeltAttachmentState state) {
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Direction movementFacing = te.getMovementFacing();
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if (movementFacing.getAxis() == Axis.Z)
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movementFacing = movementFacing.getOpposite();
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if (movementFacing != te.getWorld().getBlockState(state.attachmentPos)
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.get(HORIZONTAL_FACING))
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return false;
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return process(te, transported, state);
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}
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@ -167,4 +183,54 @@ public class BeltFunnelBlock extends HorizontalBlock implements IBeltAttachment,
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return true;
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}
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@Override
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public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn,
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BlockRayTraceResult hit) {
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return handleActivatedFilterSlots(state, worldIn, pos, player, handIn, hit);
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}
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private static final List<Vec3d> itemPositions = new ArrayList<>(Direction.values().length);
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private void cacheItemPositions() {
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itemPositions.clear();
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Vec3d position = Vec3d.ZERO;
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Vec3d shift = VecHelper.getCenterOf(BlockPos.ZERO);
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float zFightOffset = 1 / 128f;
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for (int i = 0; i < 4; i++) {
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Direction facing = Direction.byHorizontalIndex(i);
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position = new Vec3d(8f / 16f + zFightOffset, 9f / 16f, 2.25f / 16f);
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float angle = facing.getHorizontalAngle();
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if (facing.getAxis() == Axis.X)
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angle = -angle;
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position = VecHelper.rotate(position.subtract(shift), angle, Axis.Y).add(shift);
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itemPositions.add(position);
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}
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}
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@Override
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public boolean showsCount() {
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return true;
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}
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@Override
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public float getItemHitboxScale() {
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return 1.76f / 16f;
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}
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@Override
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public Vec3d getFilterPosition(BlockState state) {
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Direction facing = state.get(HORIZONTAL_FACING).getOpposite();
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return itemPositions.get(facing.getHorizontalIndex());
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}
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@Override
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public Direction getFilterFacing(BlockState state) {
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return state.get(HORIZONTAL_FACING).getOpposite();
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}
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}
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@ -4,6 +4,7 @@ import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.foundation.block.SyncedTileEntity;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltInventory.ItemHandlerSegment;
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import com.simibubi.create.modules.logistics.block.IHaveFilter;
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import com.simibubi.create.modules.logistics.block.IInventoryManipulator;
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import net.minecraft.item.ItemStack;
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@ -21,27 +22,32 @@ import net.minecraftforge.common.util.LazyOptional;
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import net.minecraftforge.items.IItemHandler;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class BeltFunnelTileEntity extends SyncedTileEntity implements ITickableTileEntity, IInventoryManipulator {
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public class BeltFunnelTileEntity extends SyncedTileEntity
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implements ITickableTileEntity, IInventoryManipulator, IHaveFilter {
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private LazyOptional<IItemHandler> inventory;
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protected boolean waitingForInventorySpace;
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private boolean initialize;
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private ItemStack filter;
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private ItemStack justEaten;
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public BeltFunnelTileEntity() {
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super(AllTileEntities.BELT_FUNNEL.type);
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inventory = LazyOptional.empty();
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filter = ItemStack.EMPTY;
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}
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@Override
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public void read(CompoundNBT compound) {
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filter = ItemStack.read(compound.getCompound("Filter"));
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waitingForInventorySpace = compound.getBoolean("Waiting");
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super.read(compound);
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}
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@Override
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public CompoundNBT write(CompoundNBT compound) {
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compound.put("Filter", filter.serializeNBT());
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compound.putBoolean("Waiting", waitingForInventorySpace);
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return super.write(compound);
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}
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@ -109,16 +115,26 @@ public class BeltFunnelTileEntity extends SyncedTileEntity implements ITickableT
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return stack;
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if (waitingForInventorySpace && !(inventory.orElse(null) instanceof ItemHandlerSegment))
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return stack;
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if (!filter.isEmpty() && !ItemStack.areItemsEqual(filter, stack))
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return stack;
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IItemHandler inv = inventory.orElse(null);
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ItemStack remainder = ItemHandlerHelper.insertItemStacked(inv, stack.copy(), false);
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ItemStack inserted = stack.copy();
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int amountToExtract = Math.min(filter.isEmpty() ? 64 : filter.getCount(), stack.getCount());
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inserted.setCount(amountToExtract);
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ItemStack remainder = ItemHandlerHelper.insertItemStacked(inv, inserted, false);
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if (remainder.isEmpty()) {
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if (!world.isRemote)
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world.playSound(null, pos, SoundEvents.ENTITY_GENERIC_EAT, SoundCategory.BLOCKS, .125f, 1f);
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justEaten = stack;
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justEaten = stack.copy();
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remainder = stack.copy();
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remainder.setCount(stack.getCount() - amountToExtract);
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} else {
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waitingForInventorySpace = true;
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remainder.grow(stack.getCount() - amountToExtract);
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}
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sendData();
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@ -134,4 +150,17 @@ public class BeltFunnelTileEntity extends SyncedTileEntity implements ITickableT
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1 / 6f, zSpeed);
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}
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@Override
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public void setFilter(ItemStack stack) {
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filter = stack.copy();
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markDirty();
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sendData();
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neighborChanged();
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}
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@Override
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public ItemStack getFilter() {
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return filter.copy();
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}
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}
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@ -0,0 +1,22 @@
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package com.simibubi.create.modules.logistics.block.belts;
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import com.simibubi.create.modules.logistics.block.FilteredTileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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public class BeltFunnelTileEntityRenderer extends TileEntityRenderer<BeltFunnelTileEntity> {
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FilteredTileEntityRenderer filterRenderer;
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public BeltFunnelTileEntityRenderer() {
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filterRenderer = new FilteredTileEntityRenderer();
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}
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@Override
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public void render(BeltFunnelTileEntity tileEntityIn, double x, double y, double z, float partialTicks,
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int destroyStage) {
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super.render(tileEntityIn, x, y, z, partialTicks, destroyStage);
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filterRenderer.render(tileEntityIn, x, y, z, partialTicks, destroyStage);
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}
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}
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