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https://github.com/Creators-of-Create/Create.git
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Merge pull request #460 from gamrguy/improved-saws
Improved mechanical saw rendering and contraptions
This commit is contained in:
commit
eea9811053
24 changed files with 313 additions and 125 deletions
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@ -1,94 +1,48 @@
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{
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"variants": {
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"axis_along_first=false,facing=down,running=false": {
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"model": "create:block/mechanical_saw/vertical_inactive",
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"x": 180
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},
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"axis_along_first=true,facing=down,running=false": {
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"model": "create:block/mechanical_saw/vertical_inactive",
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"x": 180,
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"y": 90
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},
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"axis_along_first=false,facing=up,running=false": {
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"model": "create:block/mechanical_saw/vertical_inactive"
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},
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"axis_along_first=true,facing=up,running=false": {
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"model": "create:block/mechanical_saw/vertical_inactive",
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"y": 90
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},
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"axis_along_first=false,facing=north,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive",
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"y": 180
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},
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"axis_along_first=true,facing=north,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive",
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"y": 180
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},
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"axis_along_first=false,facing=south,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive"
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},
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"axis_along_first=true,facing=south,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive"
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},
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"axis_along_first=false,facing=west,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive",
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"y": 90
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},
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"axis_along_first=true,facing=west,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive",
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"y": 90
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},
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"axis_along_first=false,facing=east,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive",
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"y": 270
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},
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"axis_along_first=true,facing=east,running=false": {
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"model": "create:block/mechanical_saw/horizontal_inactive",
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"y": 270
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},
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"axis_along_first=false,facing=down,running=true": {
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"axis_along_first=false,facing=down": {
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"model": "create:block/mechanical_saw/vertical",
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"x": 180
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},
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"axis_along_first=true,facing=down,running=true": {
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"axis_along_first=true,facing=down": {
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"model": "create:block/mechanical_saw/vertical",
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"x": 180,
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"y": 90
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},
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"axis_along_first=false,facing=up,running=true": {
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"axis_along_first=false,facing=up": {
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"model": "create:block/mechanical_saw/vertical"
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},
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"axis_along_first=true,facing=up,running=true": {
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"axis_along_first=true,facing=up": {
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"model": "create:block/mechanical_saw/vertical",
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"y": 90
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},
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"axis_along_first=false,facing=north,running=true": {
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"axis_along_first=false,facing=north": {
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"model": "create:block/mechanical_saw/horizontal",
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"y": 180
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},
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"axis_along_first=true,facing=north,running=true": {
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"axis_along_first=true,facing=north": {
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"model": "create:block/mechanical_saw/horizontal",
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"y": 180
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},
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"axis_along_first=false,facing=south,running=true": {
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"axis_along_first=false,facing=south": {
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"model": "create:block/mechanical_saw/horizontal"
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},
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"axis_along_first=true,facing=south,running=true": {
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"axis_along_first=true,facing=south": {
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"model": "create:block/mechanical_saw/horizontal"
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},
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"axis_along_first=false,facing=west,running=true": {
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"axis_along_first=false,facing=west": {
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"model": "create:block/mechanical_saw/horizontal",
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"y": 90
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},
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"axis_along_first=true,facing=west,running=true": {
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"axis_along_first=true,facing=west": {
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"model": "create:block/mechanical_saw/horizontal",
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"y": 90
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},
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"axis_along_first=false,facing=east,running=true": {
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"axis_along_first=false,facing=east": {
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"model": "create:block/mechanical_saw/horizontal",
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"y": 270
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},
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"axis_along_first=true,facing=east,running=true": {
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"axis_along_first=true,facing=east": {
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"model": "create:block/mechanical_saw/horizontal",
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"y": 270
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}
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@ -1,3 +1,3 @@
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{
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"parent": "create:block/mechanical_saw/horizontal"
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"parent": "create:block/mechanical_saw/item"
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}
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@ -45,7 +45,14 @@ public class AllBlockPartials {
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MECHANICAL_MIXER_HEAD = get("mechanical_mixer/head"), MECHANICAL_CRAFTER_LID = get("mechanical_crafter/lid"),
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MECHANICAL_CRAFTER_ARROW = get("mechanical_crafter/arrow"),
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MECHANICAL_CRAFTER_BELT_FRAME = get("mechanical_crafter/belt"),
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MECHANICAL_CRAFTER_BELT = get("mechanical_crafter/belt_animated"), GAUGE_DIAL = get("gauge/dial"),
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MECHANICAL_CRAFTER_BELT = get("mechanical_crafter/belt_animated"),
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SAW_BLADE_HORIZONTAL_ACTIVE = get("mechanical_saw/blade_horizontal_active"),
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SAW_BLADE_HORIZONTAL_INACTIVE = get("mechanical_saw/blade_horizontal_inactive"),
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SAW_BLADE_HORIZONTAL_REVERSED = get("mechanical_saw/blade_horizontal_reversed"),
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SAW_BLADE_VERTICAL_ACTIVE = get("mechanical_saw/blade_vertical_active"),
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SAW_BLADE_VERTICAL_INACTIVE = get("mechanical_saw/blade_vertical_inactive"),
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SAW_BLADE_VERTICAL_REVERSED = get("mechanical_saw/blade_vertical_reversed"),
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GAUGE_DIAL = get("gauge/dial"),
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GAUGE_INDICATOR = get("gauge/indicator"), GAUGE_HEAD_SPEED = get("gauge/speedometer/head"),
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GAUGE_HEAD_STRESS = get("gauge/stressometer/head"), BEARING_TOP = get("bearing/top"),
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DRILL_HEAD = get("mechanical_drill/head"), HARVESTER_BLADE = get("mechanical_harvester/blade"),
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@ -1,6 +1,7 @@
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package com.simibubi.create.compat.jei.category.animations;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.AllBlocks;
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import com.simibubi.create.content.contraptions.components.saw.SawBlock;
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import com.simibubi.create.foundation.gui.AllGuiTextures;
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@ -29,12 +30,16 @@ public class AnimatedSaw extends AnimatedKinetics {
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.render();
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GuiGameElement.of(AllBlocks.MECHANICAL_SAW.getDefaultState()
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.with(SawBlock.FACING, Direction.UP)
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.with(SawBlock.RUNNING, true))
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.with(SawBlock.FACING, Direction.UP))
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.rotateBlock(0, 0, 0)
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.scale(scale)
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.render();
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GuiGameElement.of(AllBlockPartials.SAW_BLADE_VERTICAL_ACTIVE)
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.rotateBlock(0, -90, -90)
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.scale(scale)
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.render();
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RenderSystem.popMatrix();
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}
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@ -1,6 +1,8 @@
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package com.simibubi.create.content.contraptions.components.actors;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.simibubi.create.content.contraptions.components.saw.SawBlock;
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import com.simibubi.create.content.contraptions.components.saw.SawRenderer;
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import com.simibubi.create.content.contraptions.components.saw.SawTileEntity;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.foundation.utility.BlockHelper;
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@ -9,20 +11,25 @@ import com.simibubi.create.foundation.utility.TreeCutter.Tree;
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import com.simibubi.create.foundation.utility.VecHelper;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tags.BlockTags;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.Direction;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class SawMovementBehaviour extends BlockBreakingMovementBehaviour {
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@Override
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public boolean isActive(MovementContext context) {
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return SawBlock.isHorizontal(context.state);
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return !VecHelper.isVecPointingTowards(context.relativeMotion, context.state.get(SawBlock.FACING)
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.getOpposite());
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}
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@Override
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@ -30,6 +37,19 @@ public class SawMovementBehaviour extends BlockBreakingMovementBehaviour {
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return new Vec3d(context.state.get(SawBlock.FACING).getDirectionVec()).scale(.65f);
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}
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@Override
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public void visitNewPosition(MovementContext context, BlockPos pos) {
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super.visitNewPosition(context, pos);
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Vec3d facingVec = new Vec3d(context.state.get(SawBlock.FACING).getDirectionVec());
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facingVec = context.rotation.apply(facingVec);
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Direction closestToFacing = Direction.getFacingFromVector(facingVec.x, facingVec.y, facingVec.z);
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if(closestToFacing.getAxis().isVertical() && context.data.contains("BreakingPos")) {
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context.data.remove("BreakingPos");
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context.stall = false;
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}
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}
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@Override
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public boolean canBreak(World world, BlockPos breakingPos, BlockState state) {
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return super.canBreak(world, breakingPos, state) && SawTileEntity.isSawable(state);
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@ -62,6 +82,13 @@ public class SawMovementBehaviour extends BlockBreakingMovementBehaviour {
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world.addEntity(entity);
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}
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@Override
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@OnlyIn(value = Dist.CLIENT)
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public void renderInContraption(MovementContext context, MatrixStack ms, MatrixStack msLocal,
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IRenderTypeBuffer buffer) {
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SawRenderer.renderInContraption(context, ms, msLocal, buffer);
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}
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@Override
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protected DamageSource getDamageSource() {
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return SawBlock.damageSourceSaw;
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@ -35,13 +35,10 @@ import net.minecraft.world.World;
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@ParametersAreNonnullByDefault
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@MethodsReturnNonnullByDefault
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public class SawBlock extends DirectionalAxisKineticBlock implements ITE<SawTileEntity> {
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public static final BooleanProperty RUNNING = BooleanProperty.create("running");
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public static DamageSource damageSourceSaw = new DamageSource("create.mechanical_saw").setDamageBypassesArmor();
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public SawBlock(Properties properties) {
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super(properties);
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setDefaultState(getDefaultState().with(RUNNING, false));
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}
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@Override
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@ -53,12 +50,6 @@ public class SawBlock extends DirectionalAxisKineticBlock implements ITE<SawTile
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return stateForPlacement.with(AXIS_ALONG_FIRST_COORDINATE, facing.getAxis() == Axis.X);
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}
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@Override
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protected void fillStateContainer(Builder<Block, BlockState> builder) {
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builder.add(RUNNING);
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super.fillStateContainer(builder);
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}
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@Override
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public TileEntity createTileEntity(BlockState state, IBlockReader world) {
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return AllTileEntities.SAW.create();
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@ -33,10 +33,9 @@ public class SawGenerator extends SpecialBlockStateGen {
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String orientation = state.get(SawBlock.FACING)
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.getAxis()
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.isVertical() ? "vertical" : "horizontal";
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String active = state.get(SawBlock.RUNNING) ? "" : "_inactive";
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return prov.models()
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.getExistingFile(prov.modLoc(path + orientation + active));
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.getExistingFile(prov.modLoc(path + orientation));
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}
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}
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@ -7,9 +7,10 @@ import com.simibubi.create.AllBlockPartials;
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import com.simibubi.create.CreateClient;
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import com.simibubi.create.content.contraptions.base.KineticTileEntity;
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import com.simibubi.create.content.contraptions.base.KineticTileEntityRenderer;
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import com.simibubi.create.content.contraptions.components.structureMovement.MovementContext;
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import com.simibubi.create.foundation.tileEntity.behaviour.filtering.FilteringRenderer;
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import com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer;
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import com.simibubi.create.foundation.utility.SuperByteBuffer;
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import com.simibubi.create.foundation.utility.*;
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import net.minecraft.block.BlockState;
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import net.minecraft.client.Minecraft;
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@ -24,6 +25,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
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@ -34,11 +36,46 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
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@Override
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protected void renderSafe(SawTileEntity te, float partialTicks, MatrixStack ms, IRenderTypeBuffer buffer, int light,
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int overlay) {
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renderBlade(te, ms, buffer, light);
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renderItems(te, partialTicks, ms, buffer, light, overlay);
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FilteringRenderer.renderOnTileEntity(te, partialTicks, ms, buffer, light, overlay);
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renderShaft(te, ms, buffer, light, overlay);
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}
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protected void renderBlade(SawTileEntity te, MatrixStack ms, IRenderTypeBuffer buffer, int light){
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BlockState blockState = te.getBlockState();
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SuperByteBuffer superBuffer;
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AllBlockPartials partial;
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float speed = te.getSpeed();
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ms.push();
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if(SawBlock.isHorizontal(blockState)) {
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if(speed > 0) {
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partial = AllBlockPartials.SAW_BLADE_HORIZONTAL_ACTIVE;
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} else if(speed < 0) {
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partial = AllBlockPartials.SAW_BLADE_HORIZONTAL_REVERSED;
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} else {
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partial = AllBlockPartials.SAW_BLADE_HORIZONTAL_INACTIVE;
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}
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} else {
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if(te.getSpeed() > 0) {
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partial = AllBlockPartials.SAW_BLADE_VERTICAL_ACTIVE;
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} else if(speed < 0) {
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partial = AllBlockPartials.SAW_BLADE_VERTICAL_REVERSED;
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} else {
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partial = AllBlockPartials.SAW_BLADE_VERTICAL_INACTIVE;
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}
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if(!blockState.get(SawBlock.AXIS_ALONG_FIRST_COORDINATE))
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MatrixStacker.of(ms).centre().rotateY(90).unCentre();
|
||||
}
|
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superBuffer = partial.renderOnDirectionalSouth(blockState);
|
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superBuffer.light(light).renderInto(ms, buffer.getBuffer(RenderType.getCutoutMipped()));
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||||
|
||||
ms.pop();
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||||
}
|
||||
|
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protected void renderShaft(SawTileEntity te, MatrixStack ms, IRenderTypeBuffer buffer, int light,
|
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int overlay) {
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KineticTileEntityRenderer.renderRotatingBuffer(te, getRotatedModel(te), ms, buffer.getBuffer(RenderType.getSolid()), light);
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||||
|
@ -96,4 +133,50 @@ public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity> {
|
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return KineticTileEntityRenderer.shaft(KineticTileEntityRenderer.getRotationAxisOf(te));
|
||||
}
|
||||
|
||||
public static void renderInContraption(MovementContext context, MatrixStack ms, MatrixStack msLocal,
|
||||
IRenderTypeBuffer buffer) {
|
||||
MatrixStack[] matrixStacks = new MatrixStack[] { ms, msLocal };
|
||||
BlockState state = context.state;
|
||||
SuperByteBuffer superBuffer;
|
||||
Direction facing = state.get(SawBlock.FACING);
|
||||
|
||||
Vec3d facingVec = new Vec3d(context.state.get(SawBlock.FACING).getDirectionVec());
|
||||
facingVec = context.rotation.apply(facingVec);
|
||||
|
||||
Direction closestToFacing = Direction.getFacingFromVector(facingVec.x, facingVec.y, facingVec.z);
|
||||
|
||||
boolean horizontal = closestToFacing.getAxis().isHorizontal();
|
||||
boolean backwards = VecHelper.isVecPointingTowards(context.relativeMotion, facing.getOpposite());
|
||||
boolean moving = context.getAnimationSpeed() != 0;
|
||||
boolean shouldAnimate = (context.contraption.stalled && horizontal)
|
||||
|| (!context.contraption.stalled && !backwards && moving);
|
||||
|
||||
if(SawBlock.isHorizontal(state)) {
|
||||
if(shouldAnimate)
|
||||
superBuffer = AllBlockPartials.SAW_BLADE_HORIZONTAL_ACTIVE.renderOn(state);
|
||||
else
|
||||
superBuffer = AllBlockPartials.SAW_BLADE_HORIZONTAL_INACTIVE.renderOn(state);
|
||||
} else {
|
||||
if(shouldAnimate)
|
||||
superBuffer = AllBlockPartials.SAW_BLADE_VERTICAL_ACTIVE.renderOn(state);
|
||||
else
|
||||
superBuffer = AllBlockPartials.SAW_BLADE_VERTICAL_INACTIVE.renderOn(state);
|
||||
}
|
||||
|
||||
for (MatrixStack m : matrixStacks) {
|
||||
MatrixStacker.of(m)
|
||||
.centre()
|
||||
.rotateY(AngleHelper.horizontalAngle(facing))
|
||||
.rotateX(AngleHelper.verticalAngle(facing));
|
||||
if(!SawBlock.isHorizontal(state))
|
||||
MatrixStacker.of(m).rotateZ(state.get(SawBlock.AXIS_ALONG_FIRST_COORDINATE) ? 0 : 90);
|
||||
MatrixStacker.of(m).unCentre();
|
||||
}
|
||||
|
||||
superBuffer
|
||||
.light(msLocal.peek()
|
||||
.getModel())
|
||||
.renderInto(ms, buffer.getBuffer(RenderType.getCutoutMipped()));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,7 +1,5 @@
|
|||
package com.simibubi.create.content.contraptions.components.saw;
|
||||
|
||||
import static com.simibubi.create.content.contraptions.components.saw.SawBlock.RUNNING;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
@ -86,15 +84,6 @@ public class SawTileEntity extends BlockBreakingKineticTileEntity {
|
|||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
boolean shouldRun = Math.abs(getSpeed()) > 1 / 64f;
|
||||
boolean running = getBlockState().get(RUNNING);
|
||||
if (shouldRun != running && !destroyed)
|
||||
world.setBlockState(pos, getBlockState().with(RUNNING, shouldRun), 2 | 16);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(CompoundNBT compound, boolean clientPacket) {
|
||||
compound.put("Inventory", inventory.serializeNBT());
|
||||
|
|
|
@ -394,8 +394,6 @@ public abstract class Contraption {
|
|||
|
||||
protected Pair<BlockInfo, TileEntity> capture(World world, BlockPos pos) {
|
||||
BlockState blockstate = world.getBlockState(pos);
|
||||
if (AllBlocks.MECHANICAL_SAW.has(blockstate))
|
||||
blockstate = blockstate.with(SawBlock.RUNNING, true);
|
||||
if (blockstate.getBlock() instanceof ChestBlock)
|
||||
blockstate = blockstate.with(ChestBlock.TYPE, ChestType.SINGLE);
|
||||
if (AllBlocks.ADJUSTABLE_CRATE.has(blockstate))
|
||||
|
@ -657,9 +655,6 @@ public abstract class Contraption {
|
|||
state = state.updatePostPlacement(face, world.getBlockState(targetPos.offset(face)), world,
|
||||
targetPos, targetPos.offset(face));
|
||||
|
||||
if (AllBlocks.MECHANICAL_SAW.has(state))
|
||||
state = state.with(SawBlock.RUNNING, false);
|
||||
|
||||
BlockState blockState = world.getBlockState(targetPos);
|
||||
if (blockState.getBlockHardness(world, targetPos) == -1 || (state.getCollisionShape(world, targetPos)
|
||||
.isEmpty()
|
||||
|
|
|
@ -13,6 +13,7 @@ import com.simibubi.create.content.contraptions.components.crafter.MechanicalCra
|
|||
import com.simibubi.create.content.contraptions.components.deployer.DeployerBlock;
|
||||
import com.simibubi.create.content.contraptions.components.saw.SawBlock;
|
||||
import com.simibubi.create.content.contraptions.processing.burner.BlazeBurnerBlock;
|
||||
import com.simibubi.create.content.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.content.logistics.block.belts.tunnel.BeltTunnelBlock;
|
||||
import com.simibubi.create.content.logistics.block.funnel.FunnelBlock;
|
||||
import com.simibubi.create.content.logistics.block.funnel.FunnelTileEntity;
|
||||
|
@ -217,8 +218,8 @@ public abstract class ArmInteractionPoint {
|
|||
|
||||
@Override
|
||||
boolean isValid(IBlockReader reader, BlockPos pos, BlockState state) {
|
||||
return AllBlocks.MECHANICAL_SAW.has(state) && state.get(SawBlock.RUNNING)
|
||||
&& state.get(SawBlock.FACING) == Direction.UP;
|
||||
return AllBlocks.MECHANICAL_SAW.has(state) && state.get(SawBlock.FACING) == Direction.UP
|
||||
&& ((KineticTileEntity)reader.getTileEntity(pos)).getSpeed() != 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"__comment": "Model generated using MrCrayfish's Model Creator (https://mrcrayfish.com/tools?id=mc)",
|
||||
"textures": {
|
||||
"stonecutter_saw": "minecraft:block/stonecutter_saw",
|
||||
"stonecutter_saw_reversed" : "create:block/saw_reversed"
|
||||
},
|
||||
"parent": "create:block/block",
|
||||
"elements": [
|
||||
{
|
||||
"name": "Blade",
|
||||
"from": [ 1, 8, 11 ],
|
||||
"to": [ 15, 8.062, 18 ],
|
||||
"faces": {
|
||||
"up": { "texture": "#stonecutter_saw", "uv": [ 1, 9, 15, 16 ], "rotation": 180 },
|
||||
"down": { "texture": "#stonecutter_saw_reversed", "uv": [ 1, 9, 15, 16 ] }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"parent": "create:block/mechanical_saw/blade_horizontal_active",
|
||||
"textures": {
|
||||
"stonecutter_saw": "create:block/static_saw",
|
||||
"stonecutter_saw_reversed": "create:block/static_saw"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"parent": "create:block/mechanical_saw/blade_horizontal_active",
|
||||
"textures": {
|
||||
"stonecutter_saw": "create:block/saw_reversed",
|
||||
"stonecutter_saw": "minecraft:block/stonecutter_saw"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,18 @@
|
|||
{
|
||||
"__comment": "Model generated using MrCrayfish's Model Creator (https://mrcrayfish.com/tools?id=mc)",
|
||||
"textures": {
|
||||
"stonecutter_saw": "minecraft:block/stonecutter_saw",
|
||||
"stonecutter_saw_reversed" : "create:block/saw_reversed"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"name": "Saw",
|
||||
"from": [ 0, 8, 11 ],
|
||||
"to": [ 16, 8, 19 ],
|
||||
"faces": {
|
||||
"up": { "texture": "#stonecutter_saw", "uv": [ 0, 8, 16, 16 ], "rotation": 180 },
|
||||
"down": { "texture": "#stonecutter_saw_reversed", "uv": [ 0, 8, 16, 16 ] }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"parent": "create:block/mechanical_saw/blade_vertical_active",
|
||||
"textures": {
|
||||
"stonecutter_saw": "create:block/static_saw",
|
||||
"stonecutter_saw_reversed": "create:block/static_saw"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"parent": "create:block/mechanical_saw/blade_vertical_active",
|
||||
"textures": {
|
||||
"stonecutter_saw": "create:block/saw_reversed",
|
||||
"stonecutter_saw_reversed": "minecraft:block/stonecutter_saw"
|
||||
}
|
||||
}
|
|
@ -5,7 +5,6 @@
|
|||
"slit": "create:block/mechanical_saw_top",
|
||||
"gearbox_top": "create:block/gearbox_top",
|
||||
"encased_belt": "create:block/encased_belt",
|
||||
"stonecutter_saw": "minecraft:block/stonecutter_saw",
|
||||
"gearbox": "create:block/gearbox",
|
||||
"andesite_casing_short": "create:block/andesite_casing_short"
|
||||
},
|
||||
|
@ -66,15 +65,6 @@
|
|||
"south": { "texture": "#slit", "uv": [ 1, 7, 15, 9 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Blade",
|
||||
"from": [ 1, 8, 11 ],
|
||||
"to": [ 15, 8.062, 18 ],
|
||||
"faces": {
|
||||
"up": { "texture": "#stonecutter_saw", "uv": [ 1, 9, 15, 16 ], "rotation": 180 },
|
||||
"down": { "texture": "#stonecutter_saw", "uv": [ 1, 9, 15, 16 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Back",
|
||||
"from": [ 14, 2, 0 ],
|
||||
|
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "create:block/mechanical_saw/horizontal",
|
||||
"textures": {
|
||||
"stonecutter_saw": "create:block/static_saw"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,98 @@
|
|||
{
|
||||
"__comment": "Model generated using MrCrayfish's Model Creator (https://mrcrayfish.com/tools?id=mc)",
|
||||
"textures": {
|
||||
"particle": "create:block/gearbox_top",
|
||||
"slit": "create:block/mechanical_saw_top",
|
||||
"stonecutter_saw": "create:block/static_saw",
|
||||
"gearbox_top": "create:block/gearbox_top",
|
||||
"encased_belt": "create:block/encased_belt",
|
||||
"gearbox": "create:block/gearbox",
|
||||
"andesite_casing_short": "create:block/andesite_casing_short"
|
||||
},
|
||||
"parent": "create:block/block",
|
||||
"elements": [
|
||||
{
|
||||
"name": "Bottom",
|
||||
"from": [ 0, 0, 0 ],
|
||||
"to": [ 16, 2, 12 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#andesite_casing_short", "uv": [ 0, 14, 16, 16 ] },
|
||||
"east": { "texture": "#andesite_casing_short", "uv": [ 4, 14, 16, 16 ] },
|
||||
"south": { "texture": "#encased_belt", "uv": [ 0, 14, 16, 16 ] },
|
||||
"west": { "texture": "#andesite_casing_short", "uv": [ 0, 14, 12, 16 ] },
|
||||
"up": { "texture": "#andesite_casing_short", "uv": [ 0, 4, 16, 16 ] },
|
||||
"down": { "texture": "#andesite_casing_short", "uv": [ 0, 4, 16, 16 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Top",
|
||||
"from": [ 0, 14, 0 ],
|
||||
"to": [ 16, 16, 12 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#andesite_casing_short", "uv": [ 0, 4, 16, 6 ] },
|
||||
"east": { "texture": "#andesite_casing_short", "uv": [ 4, 4, 16, 6 ] },
|
||||
"south": { "texture": "#encased_belt", "uv": [ 0, 0, 16, 2 ] },
|
||||
"west": { "texture": "#andesite_casing_short", "uv": [ 0, 4, 12, 6 ] },
|
||||
"up": { "texture": "#andesite_casing_short", "uv": [ 0, 4, 16, 16 ] },
|
||||
"down": { "texture": "#andesite_casing_short", "uv": [ 0, 4, 16, 16 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Back",
|
||||
"from": [ 0, 2, 0 ],
|
||||
"to": [ 2, 14, 2 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#gearbox_top", "uv": [ 14, 2, 16, 14 ] },
|
||||
"east": { "texture": "#gearbox_top", "uv": [ 14, 2, 16, 14 ] },
|
||||
"south": { "texture": "#gearbox_top", "uv": [ 0, 2, 2, 14 ] },
|
||||
"west": { "texture": "#gearbox_top", "uv": [ 0, 2, 2, 14 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Inner",
|
||||
"from": [ 0, 2, 2 ],
|
||||
"to": [ 16, 14, 11 ],
|
||||
"faces": {
|
||||
"east": { "texture": "#andesite_casing_short", "uv": [ 2, 6, 14, 15 ], "rotation": 90 },
|
||||
"south": { "texture": "#gearbox_top", "uv": [ 0, 2, 16, 14 ] },
|
||||
"west": { "texture": "#andesite_casing_short", "uv": [ 2, 6, 14, 15 ], "rotation": 270 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "SawSlit",
|
||||
"from": [ 1, 7, 11.062 ],
|
||||
"to": [ 15, 9, 11.062 ],
|
||||
"faces": {
|
||||
"south": { "texture": "#slit", "uv": [ 1, 7, 15, 9 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Blade",
|
||||
"from": [ 1, 8, 11 ],
|
||||
"to": [ 15, 8.062, 18 ],
|
||||
"faces": {
|
||||
"up": { "texture": "#stonecutter_saw", "uv": [ 1, 9, 15, 16 ], "rotation": 180 },
|
||||
"down": { "texture": "#stonecutter_saw", "uv": [ 1, 9, 15, 16 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Back",
|
||||
"from": [ 14, 2, 0 ],
|
||||
"to": [ 16, 14, 2 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#gearbox_top", "uv": [ 0, 2, 2, 14 ] },
|
||||
"east": { "texture": "#gearbox_top", "uv": [ 14, 2, 16, 14 ] },
|
||||
"south": { "texture": "#gearbox_top", "uv": [ 0, 2, 2, 14 ] },
|
||||
"west": { "texture": "#gearbox_top", "uv": [ 0, 2, 2, 14 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Back",
|
||||
"from": [ 2, 2, 1 ],
|
||||
"to": [ 14, 14, 2 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#gearbox", "uv": [ 2, 2, 14, 14 ] }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -3,7 +3,6 @@
|
|||
"textures": {
|
||||
"gearbox_top": "create:block/gearbox_top",
|
||||
"gearbox": "create:block/gearbox",
|
||||
"stonecutter_saw": "minecraft:block/stonecutter_saw",
|
||||
"andesite_casing_short": "create:block/andesite_casing_short",
|
||||
"mechanical_saw_top": "create:block/mechanical_saw_top",
|
||||
"particle": "create:block/mechanical_saw_top"
|
||||
|
@ -57,15 +56,6 @@
|
|||
"up": { "texture": "#gearbox_top", "uv": [ 0, 14, 16, 16 ], "rotation": 270 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Saw",
|
||||
"from": [ 0, 11, 8 ],
|
||||
"to": [ 16, 19, 8 ],
|
||||
"faces": {
|
||||
"north": { "texture": "#stonecutter_saw", "uv": [ 0, 8, 16, 16 ] },
|
||||
"south": { "texture": "#stonecutter_saw", "uv": [ 0, 8, 16, 16 ] }
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "Top",
|
||||
"from": [ 0, 12, 2 ],
|
||||
|
|
|
@ -1,6 +0,0 @@
|
|||
{
|
||||
"parent": "create:block/mechanical_saw/vertical",
|
||||
"textures": {
|
||||
"stonecutter_saw": "create:block/static_saw"
|
||||
}
|
||||
}
|
BIN
src/main/resources/assets/create/textures/block/saw_reversed.png
Normal file
BIN
src/main/resources/assets/create/textures/block/saw_reversed.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.7 KiB |
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"animation": {
|
||||
"interpolate": false,
|
||||
"frametime": 1
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue