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No longer keep making new wrappers (but particles still don't work)
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1675ee25b4
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f28a3e87f3
1 changed files with 4 additions and 1 deletions
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@ -27,6 +27,7 @@ import net.minecraft.client.renderer.ActiveRenderInfo;
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import net.minecraft.client.renderer.IRenderTypeBuffer;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.entity.EntityRendererManager;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityType;
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import net.minecraft.inventory.container.PlayerContainer;
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@ -35,6 +36,7 @@ import net.minecraft.particles.BlockParticleData;
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import net.minecraft.particles.IParticleData;
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import net.minecraft.particles.ParticleTypes;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.LazyValue;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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@ -55,6 +57,7 @@ public class PonderWorld extends SchematicWorld {
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protected Map<BlockPos, TileEntity> originalTileEntities;
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protected Map<BlockPos, Integer> blockBreakingProgressions;
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protected List<Entity> originalEntities;
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private LazyValue<ClientWorld> asClientWorld = new LazyValue<>(() -> WrappedClientWorld.of(this));
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protected PonderWorldParticles particles;
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private final Map<ResourceLocation, IParticleFactory<?>> particleFactories;
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@ -218,7 +221,7 @@ public class PonderWorld extends SchematicWorld {
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double mz) {
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ResourceLocation key = ForgeRegistries.PARTICLE_TYPES.getKey(data.getType());
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IParticleFactory<T> iparticlefactory = (IParticleFactory<T>) particleFactories.get(key);
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return iparticlefactory == null ? null : iparticlefactory.makeParticle(data, WrappedClientWorld.of(this), x, y, z, mx, my, mz);
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return iparticlefactory == null ? null : iparticlefactory.makeParticle(data, asClientWorld.getValue(), x, y, z, mx, my, mz);
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}
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public void addParticle(Particle p) {
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