mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-11 12:32:05 +01:00
Merge branch 'mc1.15/dev' into mc1.16/dev
This commit is contained in:
commit
f2acea7f77
16 changed files with 92 additions and 3274 deletions
File diff suppressed because it is too large
Load diff
|
@ -548,7 +548,7 @@
|
|||
"create.recipe.pressing": "Pressing",
|
||||
"create.recipe.mixing": "Mixing",
|
||||
"create.recipe.packing": "Compacting",
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||||
"create.recipe.mechanical_sawing": "Sawing",
|
||||
"create.recipe.sawing": "Sawing",
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||||
"create.recipe.mechanical_crafting": "Mechanical Crafting",
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||||
"create.recipe.block_cutting": "Block Cutting",
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||||
"create.recipe.blockzapper_upgrade": "Handheld Blockzapper",
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||||
|
@ -571,6 +571,8 @@
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|||
"create.generic.unit.rpm": "RPM",
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||||
"create.generic.unit.stress": "su",
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||||
"create.generic.unit.degrees": "°",
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||||
"create.generic.unit.bucket": "1 Bucket",
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||||
"create.generic.unit.millibuckets": "%1$smB",
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||||
|
||||
"create.action.scroll": "Scroll",
|
||||
"create.action.confirm": "Confirm",
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||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 859",
|
||||
"_": "Missing Localizations: 861",
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||||
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||||
"_": "->------------------------] Game Elements [------------------------<-",
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||||
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||||
|
@ -549,7 +549,7 @@
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|||
"create.recipe.pressing": "Mechanische Presse",
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||||
"create.recipe.mixing": "UNLOCALIZED: Mixing",
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||||
"create.recipe.packing": "UNLOCALIZED: Compacting",
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||||
"create.recipe.mechanical_sawing": "UNLOCALIZED: Sawing",
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||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
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||||
"create.recipe.mechanical_crafting": "UNLOCALIZED: Mechanical Crafting",
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||||
"create.recipe.block_cutting": "UNLOCALIZED: Block Cutting",
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||||
"create.recipe.blockzapper_upgrade": "Blockpistole",
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||||
|
@ -572,6 +572,8 @@
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|||
"create.generic.unit.rpm": "UNLOCALIZED: RPM",
|
||||
"create.generic.unit.stress": "UNLOCALIZED: su",
|
||||
"create.generic.unit.degrees": "UNLOCALIZED: °",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
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||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
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||||
|
||||
"create.action.scroll": "Wechseln",
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||||
"create.action.confirm": "Bestätigen",
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||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 483",
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||||
"_": "Missing Localizations: 486",
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||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
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|||
"create.recipe.pressing": "Pressage",
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||||
"create.recipe.mixing": "Mixage",
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||||
"create.recipe.packing": "Compactage",
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||||
"create.recipe.mechanical_sawing": "Sciage",
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||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
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"create.recipe.mechanical_crafting": "Fabrication mécanique",
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"create.recipe.block_cutting": "Coupe de bloc",
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||||
"create.recipe.blockzapper_upgrade": "Blockzappeur portable",
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|
@ -572,6 +572,8 @@
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|||
"create.generic.unit.rpm": "tr/min",
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||||
"create.generic.unit.stress": "us",
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||||
"create.generic.unit.degrees": "°",
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"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
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"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
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"create.action.scroll": "Faire défiler",
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||||
"create.action.confirm": "Confirmer",
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||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 467",
|
||||
"_": "Missing Localizations: 470",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
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|||
"create.recipe.pressing": "Pressatura",
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||||
"create.recipe.mixing": "Mescolamento",
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||||
"create.recipe.packing": "Compattazione",
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||||
"create.recipe.mechanical_sawing": "Segagione",
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||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
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"create.recipe.mechanical_crafting": "Creazione Meccanico",
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||||
"create.recipe.block_cutting": "Taglio Blocco",
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||||
"create.recipe.blockzapper_upgrade": "UNLOCALIZED: Handheld Blockzapper",
|
||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "RPM",
|
||||
"create.generic.unit.stress": "su",
|
||||
"create.generic.unit.degrees": "°",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "Scorri",
|
||||
"create.action.confirm": "Conferma",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 462",
|
||||
"_": "Missing Localizations: 465",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
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|||
"create.recipe.pressing": "押しつぶし",
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||||
"create.recipe.mixing": "混合",
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||||
"create.recipe.packing": "圧縮",
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||||
"create.recipe.mechanical_sawing": "製材",
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||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
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||||
"create.recipe.mechanical_crafting": "メカニカルクラフト",
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||||
"create.recipe.block_cutting": "ブロックカット",
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||||
"create.recipe.blockzapper_upgrade": "携帯型ブロックザッパー",
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||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "RPM",
|
||||
"create.generic.unit.stress": "su",
|
||||
"create.generic.unit.degrees": "°",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "スクロール",
|
||||
"create.action.confirm": "確認",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 467",
|
||||
"_": "Missing Localizations: 470",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
|
|||
"create.recipe.pressing": "압착",
|
||||
"create.recipe.mixing": "혼합",
|
||||
"create.recipe.packing": "압축",
|
||||
"create.recipe.mechanical_sawing": "제재",
|
||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.mechanical_crafting": "기계 조합",
|
||||
"create.recipe.block_cutting": "블럭 절단",
|
||||
"create.recipe.blockzapper_upgrade": "UNLOCALIZED: Handheld Blockzapper",
|
||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "RPM",
|
||||
"create.generic.unit.stress": "su",
|
||||
"create.generic.unit.degrees": "°",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "스크롤하세요",
|
||||
"create.action.confirm": "확인",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 797",
|
||||
"_": "Missing Localizations: 800",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
|
|||
"create.recipe.pressing": "Persen",
|
||||
"create.recipe.mixing": "Mengen",
|
||||
"create.recipe.packing": "Compressen",
|
||||
"create.recipe.mechanical_sawing": "Zagen",
|
||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.mechanical_crafting": "UNLOCALIZED: Mechanical Crafting",
|
||||
"create.recipe.block_cutting": "Blok Zagen",
|
||||
"create.recipe.blockzapper_upgrade": "Blokzapper",
|
||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "UNLOCALIZED: RPM",
|
||||
"create.generic.unit.stress": "UNLOCALIZED: su",
|
||||
"create.generic.unit.degrees": "UNLOCALIZED: °",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "Scroll",
|
||||
"create.action.confirm": "Bevestigen",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 866",
|
||||
"_": "Missing Localizations: 868",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
|
|||
"create.recipe.pressing": "Prensa Mecânica",
|
||||
"create.recipe.mixing": "UNLOCALIZED: Mixing",
|
||||
"create.recipe.packing": "UNLOCALIZED: Compacting",
|
||||
"create.recipe.mechanical_sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.mechanical_crafting": "UNLOCALIZED: Mechanical Crafting",
|
||||
"create.recipe.block_cutting": "UNLOCALIZED: Block Cutting",
|
||||
"create.recipe.blockzapper_upgrade": "Blockzapper Portátil",
|
||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "UNLOCALIZED: RPM",
|
||||
"create.generic.unit.stress": "UNLOCALIZED: su",
|
||||
"create.generic.unit.degrees": "UNLOCALIZED: °",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "Rolar",
|
||||
"create.action.confirm": "Confirmar",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 860",
|
||||
"_": "Missing Localizations: 862",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
|
|||
"create.recipe.pressing": "Механический пресс",
|
||||
"create.recipe.mixing": "UNLOCALIZED: Mixing",
|
||||
"create.recipe.packing": "UNLOCALIZED: Compacting",
|
||||
"create.recipe.mechanical_sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.mechanical_crafting": "UNLOCALIZED: Mechanical Crafting",
|
||||
"create.recipe.block_cutting": "UNLOCALIZED: Block Cutting",
|
||||
"create.recipe.blockzapper_upgrade": "Портативный размещатель блоков",
|
||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "UNLOCALIZED: RPM",
|
||||
"create.generic.unit.stress": "UNLOCALIZED: su",
|
||||
"create.generic.unit.degrees": "UNLOCALIZED: °",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "КолМыши",
|
||||
"create.action.confirm": "Подтвердить",
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"_": "Missing Localizations: 147",
|
||||
"_": "Missing Localizations: 150",
|
||||
|
||||
"_": "->------------------------] Game Elements [------------------------<-",
|
||||
|
||||
|
@ -549,7 +549,7 @@
|
|||
"create.recipe.pressing": "金属压片",
|
||||
"create.recipe.mixing": "混合搅拌",
|
||||
"create.recipe.packing": "压块塑形",
|
||||
"create.recipe.mechanical_sawing": "木材切割",
|
||||
"create.recipe.sawing": "UNLOCALIZED: Sawing",
|
||||
"create.recipe.mechanical_crafting": "自动合成",
|
||||
"create.recipe.block_cutting": "方块切割",
|
||||
"create.recipe.blockzapper_upgrade": "UNLOCALIZED: Handheld Blockzapper",
|
||||
|
@ -572,6 +572,8 @@
|
|||
"create.generic.unit.rpm": "RPM",
|
||||
"create.generic.unit.stress": "su",
|
||||
"create.generic.unit.degrees": "°",
|
||||
"create.generic.unit.bucket": "UNLOCALIZED: 1 Bucket",
|
||||
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
||||
|
||||
"create.action.scroll": "滚轮",
|
||||
"create.action.confirm": "确认",
|
||||
|
|
|
@ -6,6 +6,7 @@ import java.util.stream.Collectors;
|
|||
|
||||
import org.apache.commons.lang3.mutable.MutableInt;
|
||||
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.mojang.blaze3d.matrix.MatrixStack;
|
||||
import com.simibubi.create.content.contraptions.processing.BasinRecipe;
|
||||
import com.simibubi.create.content.contraptions.processing.HeatCondition;
|
||||
|
@ -109,6 +110,8 @@ public class BasinCategory extends CreateRecipeCategory<BasinRecipe> {
|
|||
fluidStacks.init(j, false, 142, 51 + yOffset);
|
||||
fluidStacks.set(j, fluidOutput);
|
||||
}
|
||||
|
||||
addFluidTooltip(fluidStacks, fluidIngredients, ImmutableList.of(fluidOutput));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -119,6 +122,7 @@ public class BasinCategory extends CreateRecipeCategory<BasinRecipe> {
|
|||
int xOffset = size < 3 ? (3 - size) * 19 / 2 : 0;
|
||||
HeatCondition requiredHeat = recipe.getRequiredHeat();
|
||||
int yOffset = requiredHeat != HeatCondition.NONE ? 30 : 10;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
AllGuiTextures.JEI_SLOT.draw(matrixStack, 16 + xOffset + (i % 3) * 19, 50 - (i / 3) * 19 + yOffset);
|
||||
|
||||
|
@ -126,5 +130,5 @@ public class BasinCategory extends CreateRecipeCategory<BasinRecipe> {
|
|||
AllGuiTextures.JEI_DOWN_ARROW.draw(matrixStack, 136, 32 + yOffset);
|
||||
AllGuiTextures.JEI_SHADOW.draw(matrixStack, 81, 57 + yOffset);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
|
|
@ -1,24 +1,29 @@
|
|||
package com.simibubi.create.compat.jei.category;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import com.simibubi.create.Create;
|
||||
import com.simibubi.create.compat.jei.DoubleItemIcon;
|
||||
import com.simibubi.create.compat.jei.EmptyBackground;
|
||||
import com.simibubi.create.content.contraptions.processing.ProcessingOutput;
|
||||
import com.simibubi.create.content.contraptions.processing.ProcessingRecipe;
|
||||
import com.simibubi.create.foundation.fluid.FluidIngredient;
|
||||
import com.simibubi.create.foundation.gui.AllGuiTextures;
|
||||
import com.simibubi.create.foundation.utility.Lang;
|
||||
|
||||
import mezz.jei.api.gui.drawable.IDrawable;
|
||||
import mezz.jei.api.gui.ingredient.IGuiFluidStackGroup;
|
||||
import mezz.jei.api.gui.ingredient.IGuiItemStackGroup;
|
||||
import mezz.jei.api.recipe.category.IRecipeCategory;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.crafting.IRecipe;
|
||||
import net.minecraft.util.IItemProvider;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.StringTextComponent;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraftforge.fluids.FluidStack;
|
||||
|
||||
public abstract class CreateRecipeCategory<T extends IRecipe<?>> implements IRecipeCategory<T> {
|
||||
|
||||
|
@ -46,7 +51,8 @@ public abstract class CreateRecipeCategory<T extends IRecipe<?>> implements IRec
|
|||
|
||||
@Override
|
||||
public String getTitle() {
|
||||
return Lang.translate("recipe." + name).getString();
|
||||
return Lang.translate("recipe." + name)
|
||||
.getString();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -62,7 +68,9 @@ public abstract class CreateRecipeCategory<T extends IRecipe<?>> implements IRec
|
|||
List<ProcessingOutput> rollableResults = processingRecipe.getRollableResults();
|
||||
if (rollableResults.size() <= index)
|
||||
return jeiSlot;
|
||||
if (processingRecipe.getRollableResults().get(index).getChance() == 1)
|
||||
if (processingRecipe.getRollableResults()
|
||||
.get(index)
|
||||
.getChance() == 1)
|
||||
return jeiSlot;
|
||||
return AllGuiTextures.JEI_CHANCE_SLOT;
|
||||
}
|
||||
|
@ -85,19 +93,28 @@ public abstract class CreateRecipeCategory<T extends IRecipe<?>> implements IRec
|
|||
return;
|
||||
ProcessingOutput output = results.get(slotIndex - 1);
|
||||
if (output.getChance() != 1)
|
||||
tooltip.add(1, Lang.translate("recipe.processing.chance", (int) (output.getChance() * 100)).formatted(TextFormatting.GOLD));
|
||||
tooltip.add(1, Lang.translate("recipe.processing.chance", (int) (output.getChance() * 100))
|
||||
.formatted(TextFormatting.GOLD));
|
||||
});
|
||||
}
|
||||
|
||||
protected static void addCatalystTooltip(IGuiItemStackGroup itemStacks, Map<Integer, Float> catalystIndices) {
|
||||
itemStacks.addTooltipCallback((slotIndex, input, ingredient, tooltip) -> {
|
||||
if (!input)
|
||||
return;
|
||||
if (!catalystIndices.containsKey(slotIndex))
|
||||
return;
|
||||
Float chance = catalystIndices.get(slotIndex);
|
||||
tooltip.add(1, Lang.translate("recipe.processing.catalyst").formatted(TextFormatting.YELLOW));
|
||||
tooltip.add(2, Lang.translate("recipe.processing.chanceToReturn", (int) (chance.floatValue() * 100)).formatted(TextFormatting.GOLD));
|
||||
protected static void addFluidTooltip(IGuiFluidStackGroup fluidStacks, List<FluidIngredient> inputs,
|
||||
List<FluidStack> outputs) {
|
||||
List<Integer> amounts = new ArrayList<>();
|
||||
inputs.forEach(f -> amounts.add(f.getRequiredAmount()));
|
||||
outputs.forEach(f -> amounts.add(f.getAmount()));
|
||||
|
||||
fluidStacks.addTooltipCallback((slotIndex, input, ingredient, tooltip) -> {
|
||||
int amount = amounts.get(slotIndex);
|
||||
ITextComponent text = ((amount == 1000 ? Lang.translate("generic.unit.bucket")
|
||||
: Lang.translate("generic.unit.millibuckets", amount))).formatted(TextFormatting.GOLD);
|
||||
if (tooltip.isEmpty())
|
||||
tooltip.add(0, text);
|
||||
else {
|
||||
List<ITextComponent> siblings = tooltip.get(0).getSiblings();
|
||||
siblings.add(new StringTextComponent(" "));
|
||||
siblings.add(text);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -20,7 +20,7 @@ public class PackingCategory extends BasinCategory {
|
|||
|
||||
public PackingCategory() {
|
||||
super("packing", doubleItemIcon(AllBlocks.MECHANICAL_PRESS.get(), AllBlocks.BASIN.get()),
|
||||
emptyBackground(177, 70));
|
||||
emptyBackground(177, 110));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -29,7 +29,7 @@ public class PackingCategory extends BasinCategory {
|
|||
super.setRecipe(recipeLayout, recipe, ingredients);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
IGuiItemStackGroup itemStacks = recipeLayout.getItemStacks();
|
||||
int i = 0;
|
||||
|
||||
|
@ -38,12 +38,12 @@ public class PackingCategory extends BasinCategory {
|
|||
int rows = size == 4 ? 2 : 3;
|
||||
while (i < size) {
|
||||
Ingredient ingredient = ingredients2.get(i);
|
||||
itemStacks.init(i, true, (rows == 2 ? 26 : 17) + (i % rows) * 19, 50 - (i / rows) * 19);
|
||||
itemStacks.init(i, true, (rows == 2 ? 26 : 17) + (i % rows) * 19, 60 - (i / rows) * 19);
|
||||
itemStacks.set(i, Arrays.asList(ingredient.getMatchingStacks()));
|
||||
i++;
|
||||
}
|
||||
|
||||
itemStacks.init(i, false, 141, 50);
|
||||
itemStacks.init(i, false, 141, 60);
|
||||
itemStacks.set(i, recipe.getRecipeOutput());
|
||||
}
|
||||
|
||||
|
@ -51,19 +51,20 @@ public class PackingCategory extends BasinCategory {
|
|||
public void draw(BasinRecipe recipe, MatrixStack matrixStack, double mouseX, double mouseY) {
|
||||
if (!recipe.convertedRecipe) {
|
||||
super.draw(recipe, matrixStack, mouseX, mouseY);
|
||||
|
||||
|
||||
} else {
|
||||
NonNullList<Ingredient> ingredients2 = recipe.getIngredients();
|
||||
int size = ingredients2.size();
|
||||
int rows = size == 4 ? 2 : 3;
|
||||
for (int i = 0; i < size; i++)
|
||||
AllGuiTextures.JEI_SLOT.draw(matrixStack, (rows == 2 ? 26 : 17) + (i % rows) * 19, 50 - (i / rows) * 19);
|
||||
AllGuiTextures.JEI_SLOT.draw(matrixStack, 141, 50);
|
||||
AllGuiTextures.JEI_DOWN_ARROW.draw(matrixStack, 136, 32);
|
||||
AllGuiTextures.JEI_SHADOW.draw(matrixStack, 81, 57);
|
||||
for (int i = 0; i < size; i++)
|
||||
AllGuiTextures.JEI_SLOT.draw(matrixStack, (rows == 2 ? 26 : 17) + (i % rows) * 19,
|
||||
60 - (i / rows) * 19);
|
||||
AllGuiTextures.JEI_SLOT.draw(matrixStack, 141, 60);
|
||||
AllGuiTextures.JEI_DOWN_ARROW.draw(matrixStack, 136, 42);
|
||||
AllGuiTextures.JEI_SHADOW.draw(matrixStack, 81, 67);
|
||||
}
|
||||
|
||||
press.draw(matrixStack, getBackground().getWidth() / 2 + 6, 30);
|
||||
|
||||
press.draw(matrixStack, getBackground().getWidth() / 2 + 6, 40);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -60,6 +60,7 @@ public class OpenEndedPipe {
|
|||
return;
|
||||
if (waterlog) {
|
||||
world.setBlockState(outputPos, state.with(BlockStateProperties.WATERLOGGED, false), 3);
|
||||
world.getPendingFluidTicks().scheduleTick(outputPos, Fluids.WATER, 1);
|
||||
return;
|
||||
}
|
||||
world.setBlockState(outputPos, fluidState.getBlockState()
|
||||
|
@ -80,6 +81,7 @@ public class OpenEndedPipe {
|
|||
if (providedFluid.getFluid() != Fluids.WATER)
|
||||
return;
|
||||
world.setBlockState(outputPos, state.with(BlockStateProperties.WATERLOGGED, true), 3);
|
||||
world.getPendingFluidTicks().scheduleTick(outputPos, Fluids.WATER, 1);
|
||||
return;
|
||||
}
|
||||
world.setBlockState(outputPos, providedFluid.getDefaultState()
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
"create.recipe.pressing": "Pressing",
|
||||
"create.recipe.mixing": "Mixing",
|
||||
"create.recipe.packing": "Compacting",
|
||||
"create.recipe.mechanical_sawing": "Sawing",
|
||||
"create.recipe.sawing": "Sawing",
|
||||
"create.recipe.mechanical_crafting": "Mechanical Crafting",
|
||||
"create.recipe.block_cutting": "Block Cutting",
|
||||
"create.recipe.blockzapper_upgrade": "Handheld Blockzapper",
|
||||
|
@ -46,6 +46,8 @@
|
|||
"create.generic.unit.rpm": "RPM",
|
||||
"create.generic.unit.stress": "su",
|
||||
"create.generic.unit.degrees": "\u00B0",
|
||||
"create.generic.unit.bucket": "1 Bucket",
|
||||
"create.generic.unit.millibuckets": "%1$smB",
|
||||
|
||||
"create.action.scroll": "Scroll",
|
||||
"create.action.confirm": "Confirm",
|
||||
|
|
Loading…
Reference in a new issue