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Fix deployer beehive crash #2
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0a4aaaf81e
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1 changed files with 51 additions and 1 deletions
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@ -6,7 +6,16 @@ import static net.minecraftforge.eventbus.api.Event.Result.DENY;
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import java.util.ArrayList;
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import java.util.List;
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import net.minecraft.advancements.CriteriaTriggers;
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import net.minecraft.block.BeehiveBlock;
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import net.minecraft.block.Block;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.enchantment.Enchantments;
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import net.minecraft.entity.player.ServerPlayerEntity;
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import net.minecraft.server.management.PlayerInteractionManager;
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import net.minecraft.stats.Stats;
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import net.minecraft.tileentity.BeehiveTileEntity;
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import net.minecraft.tileentity.TileEntity;
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import org.apache.commons.lang3.tuple.Pair;
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import com.google.common.collect.Multimap;
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@ -206,7 +215,7 @@ public class DeployerHandler {
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progress += before;
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if (progress >= 1) {
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player.interactionManager.tryHarvestBlock(clickedPos);
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safeTryHarvestBlock(player.interactionManager, clickedPos);
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world.sendBlockBreakProgress(player.getEntityId(), clickedPos, -1);
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player.blockBreakingProgress = null;
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return;
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@ -293,4 +302,45 @@ public class DeployerHandler {
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player.resetActiveHand();
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}
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private static boolean safeTryHarvestBlock(PlayerInteractionManager interactionManager, BlockPos clickedPos) {
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BlockState state = interactionManager.world.getBlockState(clickedPos);
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if(!(state.getBlock() instanceof BeehiveBlock))
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return interactionManager.tryHarvestBlock(clickedPos);
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else {
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harvestBeehive(interactionManager, state, clickedPos);
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}
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return true;
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}
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private static void harvestBeehive(PlayerInteractionManager interactionManager, BlockState state, BlockPos clickedPos) {
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// Modified code from PlayerInteractionManager, Block and BeehiveBlock to handle deployers breaking beehives without crash.
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ItemStack itemstack = interactionManager.player.getHeldItemMainhand();
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ItemStack itemstack1 = itemstack.copy();
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boolean flag1 = state.canHarvestBlock(interactionManager.world, clickedPos, interactionManager.player);
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itemstack.onBlockDestroyed(interactionManager.world, state, clickedPos, interactionManager.player);
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if (itemstack.isEmpty() && !itemstack1.isEmpty())
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net.minecraftforge.event.ForgeEventFactory.onPlayerDestroyItem(interactionManager.player, itemstack1, Hand.MAIN_HAND);
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boolean flag = state.removedByPlayer(interactionManager.world, clickedPos, interactionManager.player, flag1, interactionManager.world.getFluidState(clickedPos));
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if (flag)
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state.getBlock().onPlayerDestroy(interactionManager.world, clickedPos, state);
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if (flag && flag1) {
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interactionManager.player.addStat(Stats.BLOCK_MINED.get(state.getBlock()));
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interactionManager.player.addExhaustion(0.005F);
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TileEntity te = interactionManager.world.getTileEntity(clickedPos);
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ItemStack heldItem = interactionManager.player.getHeldItemMainhand();
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Block.spawnDrops(state, interactionManager.world, clickedPos, te, interactionManager.player, heldItem);
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if (!interactionManager.world.isRemote && te instanceof BeehiveTileEntity) {
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BeehiveTileEntity beehivetileentity = (BeehiveTileEntity)te;
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if (EnchantmentHelper.getEnchantmentLevel(Enchantments.SILK_TOUCH, heldItem) == 0) {
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interactionManager.world.updateComparatorOutputLevel(clickedPos, state.getBlock());
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}
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CriteriaTriggers.BEE_NEST_DESTROYED.test((ServerPlayerEntity)interactionManager.player, state.getBlock(), heldItem, beehivetileentity.getBeeCount());
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}
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}
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}
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}
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