mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-15 07:03:41 +01:00
Merge branch 'mc1.16/dev' of https://github.com/Creators-of-Create/Create.git into mc1.16/dev
This commit is contained in:
commit
f90dd34f5b
1 changed files with 37 additions and 11 deletions
|
@ -2,6 +2,7 @@ package com.simibubi.create.content.contraptions.components.structureMovement.gl
|
|||
|
||||
import com.jozufozu.flywheel.backend.gl.buffer.VecBuffer;
|
||||
import com.jozufozu.flywheel.backend.instancing.ITickableInstance;
|
||||
import com.jozufozu.flywheel.backend.instancing.InstanceMaterial;
|
||||
import com.jozufozu.flywheel.backend.instancing.Instancer;
|
||||
import com.jozufozu.flywheel.backend.instancing.MaterialManager;
|
||||
import com.jozufozu.flywheel.backend.instancing.entity.EntityInstance;
|
||||
|
@ -29,6 +30,7 @@ import net.minecraft.world.LightType;
|
|||
|
||||
public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITickableInstance {
|
||||
|
||||
private static final boolean USE_ATLAS = false;
|
||||
private static final ResourceLocation TEXTURE = new ResourceLocation(Create.ID, "textures/entity/super_glue/slime.png");
|
||||
|
||||
private final Quaternion rotation;
|
||||
|
@ -37,8 +39,7 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
|
|||
public GlueInstance(MaterialManager<?> materialManager, SuperGlueEntity entity) {
|
||||
super(materialManager, entity);
|
||||
|
||||
Instancer<OrientedData> instancer = materialManager.getMaterial(Materials.ORIENTED)
|
||||
.get(entity.getType(), GlueInstance::supplyModel);
|
||||
Instancer<OrientedData> instancer = getInstancer(materialManager, entity);
|
||||
|
||||
Direction face = entity.getFacingDirection();
|
||||
rotation = new Quaternion(AngleHelper.verticalAngle(face), AngleHelper.horizontalAngleNew(face), 0, true);
|
||||
|
@ -49,6 +50,17 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
|
|||
.update();
|
||||
}
|
||||
|
||||
private Instancer<OrientedData> getInstancer(MaterialManager<?> materialManager, SuperGlueEntity entity) {
|
||||
InstanceMaterial<OrientedData> material;
|
||||
|
||||
if (USE_ATLAS)
|
||||
material = materialManager.getMaterial(Materials.ORIENTED);
|
||||
else
|
||||
material = materialManager.getMaterial(Materials.ORIENTED, TEXTURE);
|
||||
|
||||
return material.get(entity.getType(), GlueInstance::supplyModel);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
model.update();
|
||||
|
@ -114,19 +126,33 @@ public class GlueInstance extends EntityInstance<SuperGlueEntity> implements ITi
|
|||
|
||||
VecBuffer buffer = VecBuffer.allocate(Formats.UNLIT_MODEL.getStride() * 8);
|
||||
|
||||
TextureAtlasSprite sprite = AllStitchedTextures.SUPER_GLUE.getSprite();
|
||||
float minU;
|
||||
float maxU;
|
||||
float minV;
|
||||
float maxV;
|
||||
|
||||
if (USE_ATLAS) {
|
||||
TextureAtlasSprite sprite = AllStitchedTextures.SUPER_GLUE.getSprite();
|
||||
minU = sprite.getMinU();
|
||||
maxU = sprite.getMaxU();
|
||||
minV = sprite.getMinV();
|
||||
maxV = sprite.getMaxV();
|
||||
} else {
|
||||
minU = minV = 0;
|
||||
maxU = maxV = 1;
|
||||
}
|
||||
|
||||
// pos normal uv
|
||||
// inside quad
|
||||
buffer.putVec3((float) a1.x, (float) a1.y, (float) a1.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMaxU(), sprite.getMinV());
|
||||
buffer.putVec3((float) a2.x, (float) a2.y, (float) a2.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMaxU(), sprite.getMaxV());
|
||||
buffer.putVec3((float) a3.x, (float) a3.y, (float) a3.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMinU(), sprite.getMaxV());
|
||||
buffer.putVec3((float) a4.x, (float) a4.y, (float) a4.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(sprite.getMinU(), sprite.getMinV());
|
||||
buffer.putVec3((float) a1.x, (float) a1.y, (float) a1.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(maxU, minV);
|
||||
buffer.putVec3((float) a2.x, (float) a2.y, (float) a2.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(maxU, maxV);
|
||||
buffer.putVec3((float) a3.x, (float) a3.y, (float) a3.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(minU, maxV);
|
||||
buffer.putVec3((float) a4.x, (float) a4.y, (float) a4.z).putVec3((byte) 0, (byte) 0, (byte) -127).putVec2(minU, minV);
|
||||
// outside quad
|
||||
buffer.putVec3((float) b4.x, (float) b4.y, (float) b4.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMinU(), sprite.getMinV());
|
||||
buffer.putVec3((float) b3.x, (float) b3.y, (float) b3.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMinU(), sprite.getMaxV());
|
||||
buffer.putVec3((float) b2.x, (float) b2.y, (float) b2.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMaxU(), sprite.getMaxV());
|
||||
buffer.putVec3((float) b1.x, (float) b1.y, (float) b1.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(sprite.getMaxU(), sprite.getMinV());
|
||||
buffer.putVec3((float) b4.x, (float) b4.y, (float) b4.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(minU, minV);
|
||||
buffer.putVec3((float) b3.x, (float) b3.y, (float) b3.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(minU, maxV);
|
||||
buffer.putVec3((float) b2.x, (float) b2.y, (float) b2.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(maxU, maxV);
|
||||
buffer.putVec3((float) b1.x, (float) b1.y, (float) b1.z).putVec3((byte) 0, (byte) 0, (byte) 127).putVec2(maxU, minV);
|
||||
|
||||
buffer.rewind();
|
||||
|
||||
|
|
Loading…
Reference in a new issue