Ported #528 to 1.15

This commit is contained in:
simibubi 2020-12-09 18:57:29 +01:00
parent f4961e5ede
commit f9b09c213b

View file

@ -10,6 +10,8 @@ import com.simibubi.create.foundation.utility.worldWrappers.WrappedWorld;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.BubbleColumnBlock;
import net.minecraft.fluid.Fluids;
import net.minecraft.fluid.IFluidState;
import net.minecraft.item.BlockItemUseContext;
@ -80,18 +82,25 @@ public class WaterWheelBlock extends HorizontalKineticBlock implements ITE<Water
updateWheelSpeed(worldIn, pos);
}
private void updateFlowAt(BlockState state, World world, BlockPos pos, Direction f) {
if (f.getAxis() == state.get(HORIZONTAL_FACING)
private void updateFlowAt(BlockState state, World world, BlockPos pos, Direction side) {
if (side.getAxis() == state.get(HORIZONTAL_FACING)
.getAxis())
return;
IFluidState fluid = world.getFluidState(pos.offset(f));
IFluidState fluid = world.getFluidState(pos.offset(side));
Direction wf = state.get(HORIZONTAL_FACING);
boolean clockwise = wf.getAxisDirection() == AxisDirection.POSITIVE;
int clockwiseMultiplier = 2;
Vec3d vec = fluid.getFlow(world, pos.offset(f));
vec = vec.scale(f.getAxisDirection()
Vec3d vec = fluid.getFlow(world, pos.offset(side));
if (side.getAxis()
.isHorizontal()) {
BlockState adjacentBlock = world.getBlockState(pos.offset(side));
if (adjacentBlock.getBlock() == Blocks.BUBBLE_COLUMN.getBlock())
vec = new Vec3d(0, adjacentBlock.get(BubbleColumnBlock.DRAG) ? -1 : 1, 0);
}
vec = vec.scale(side.getAxisDirection()
.getOffset());
vec = new Vec3d(Math.signum(vec.x), Math.signum(vec.y), Math.signum(vec.z));
Vec3d flow = vec;
@ -100,16 +109,16 @@ public class WaterWheelBlock extends HorizontalKineticBlock implements ITE<Water
double flowStrength = 0;
if (wf.getAxis() == Axis.Z) {
if (f.getAxis() == Axis.Y)
if (side.getAxis() == Axis.Y)
flowStrength = flow.x > 0 ^ !clockwise ? -flow.x * clockwiseMultiplier : -flow.x;
if (f.getAxis() == Axis.X)
if (side.getAxis() == Axis.X)
flowStrength = flow.y < 0 ^ !clockwise ? flow.y * clockwiseMultiplier : flow.y;
}
if (wf.getAxis() == Axis.X) {
if (f.getAxis() == Axis.Y)
if (side.getAxis() == Axis.Y)
flowStrength = flow.z < 0 ^ !clockwise ? flow.z * clockwiseMultiplier : flow.z;
if (f.getAxis() == Axis.Z)
if (side.getAxis() == Axis.Z)
flowStrength = flow.y > 0 ^ !clockwise ? -flow.y * clockwiseMultiplier : -flow.y;
}
@ -120,7 +129,7 @@ public class WaterWheelBlock extends HorizontalKineticBlock implements ITE<Water
}
Integer flowModifier = AllConfigs.SERVER.kinetics.waterWheelFlowSpeed.get();
te.setFlow(f, (float) (flowStrength * flowModifier / 2f));
te.setFlow(side, (float) (flowStrength * flowModifier / 2f));
});
}