mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-11-16 23:11:40 +01:00
Flicker awareness & Tree cutting
- Kinetic blocks break when their speed updates to frequently - Fixed Stress gauge not resetting when source was removed - Fixed Kinetic networks doubling their stress when saving and loading the world - Fixed Generators not updating network stress when their speed changed - Fixed Processing saw crashing when used - Fixed tree cutting algorithm looping indefinitely - Fixed sourceless kinetic blocks in rainbow debug - Horizontal saws cut trees in front of them - Deforester now works in creative mode
This commit is contained in:
parent
785d77a59d
commit
fca3b74909
26 changed files with 358 additions and 205 deletions
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@ -20,7 +20,7 @@ archivesBaseName = 'create'
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sourceCompatibility = targetCompatibility = compileJava.sourceCompatibility = compileJava.targetCompatibility = '1.8'
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minecraft {
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mappings channel: 'snapshot', version: '20191107-1.14.3'
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mappings channel: 'snapshot', version: '20191130-1.14.3'
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runs {
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client {
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@ -71,7 +71,7 @@ repositories {
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}
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dependencies {
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minecraft 'net.minecraftforge:forge:1.14.4-28.1.85'
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minecraft 'net.minecraftforge:forge:1.14.4-28.1.106'
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// compile against the JEI API but do not include it at runtime
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compileOnly fg.deobf("mezz.jei:jei-1.14.4:6.0.0.10:api")
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@ -1,11 +1,20 @@
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package com.simibubi.create.foundation.utility;
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import java.util.function.Consumer;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.state.properties.SlabType;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.World;
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import net.minecraft.world.server.ServerWorld;
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public class BlockHelper {
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@ -61,4 +70,25 @@ public class BlockHelper {
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return itemStack;
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}
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public static void destroyBlock(World world, BlockPos pos, float effectChance) {
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destroyBlock(world, pos, effectChance, stack -> Block.spawnAsEntity(world, pos, stack));
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}
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public static void destroyBlock(World world, BlockPos pos, float effectChance,
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Consumer<ItemStack> droppedItemCallback) {
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IFluidState ifluidstate = world.getFluidState(pos);
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BlockState state = world.getBlockState(pos);
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if (world.rand.nextFloat() < effectChance)
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world.playEvent(2001, pos, Block.getStateId(state));
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TileEntity tileentity = state.hasTileEntity() ? world.getTileEntity(pos) : null;
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if (world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS) && !world.restoringBlockSnapshots) {
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for (ItemStack itemStack : Block.getDrops(state, (ServerWorld) world, pos, tileentity))
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droppedItemCallback.accept(itemStack);
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state.spawnAdditionalDrops(world, pos, ItemStack.EMPTY);
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}
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world.setBlockState(pos, ifluidstate.getBlockState());
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}
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}
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@ -44,4 +44,6 @@ public class Debug {
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return text + TextFormatting.GRAY + " ...";
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}
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public static void markTemporary() {};
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}
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@ -49,6 +49,8 @@ public class TreeCutter {
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// Find all logs
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while (!frontier.isEmpty()) {
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BlockPos currentPos = frontier.remove(0);
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if (visited.contains(currentPos))
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continue;
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visited.add(currentPos);
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if (!isLog(reader.getBlockState(currentPos)))
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@ -63,6 +65,9 @@ public class TreeCutter {
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frontier.addAll(logs);
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while (!frontier.isEmpty()) {
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BlockPos currentPos = frontier.remove(0);
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if (!logs.contains(currentPos))
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if (visited.contains(currentPos))
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continue;
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visited.add(currentPos);
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BlockState blockState = reader.getBlockState(currentPos);
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@ -1,6 +1,6 @@
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package com.simibubi.create.foundation.utility.recipe;
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import java.util.function.Predicate;
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import com.google.common.base.Predicate;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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@ -51,13 +51,8 @@ public class RecipeFinder {
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return (RecipeStream<X>) this;
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}
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public RecipeStream<R> filter(Predicate<R> condition) {
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stream.filter(condition);
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return this;
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}
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public List<R> asList() {
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return stream.collect(Collectors.toList());
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public List<R> filter(Predicate<R> condition) {
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return stream.filter(condition).collect(Collectors.toList());
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}
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}
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@ -38,11 +38,11 @@ public class KineticNetwork {
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return;
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if (te.isSource()) {
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float capacity = te.getAddedStressCapacity();
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unloadedStressCapacity -= capacity;
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unloadedStressCapacity -= capacity * getStressMultiplierForSpeed(te.getGeneratedSpeed());
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sources.put(te, capacity);
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}
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float stressApplied = te.getStressApplied();
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unloadedStress -= stressApplied;
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unloadedStress -= stressApplied * getStressMultiplierForSpeed(te.speed);
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members.put(te, stressApplied);
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}
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@ -176,14 +176,14 @@ public class RotationPropagator {
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continue;
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if (neighbourTE.hasSource() && neighbourTE.getSource().equals(addedTE.getPos())) {
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addedTE.setSpeed(neighbourTE.speed * speedModifier);
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addedTE.onSpeedChanged();
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addedTE.onSpeedChanged(0);
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addedTE.sendData();
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continue;
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}
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addedTE.setSpeed(neighbourTE.speed * speedModifier);
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addedTE.setSource(neighbourTE.getPos());
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addedTE.onSpeedChanged();
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addedTE.onSpeedChanged(0);
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addedTE.sendData();
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propagateNewSource(addedTE);
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return;
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@ -209,7 +209,8 @@ public class RotationPropagator {
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&& (newSpeed != 0 && neighbourTE.speed != 0);
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boolean tooFast = Math.abs(newSpeed) > parameters.maxRotationSpeed.get();
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if (tooFast) {
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boolean speedChangedTooOften = updateTE.speedChangeCounter > 25;
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if (tooFast || speedChangedTooOften) {
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world.destroyBlock(pos, true);
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return;
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}
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@ -224,8 +225,9 @@ public class RotationPropagator {
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if (Math.abs(oppositeSpeed) > Math.abs(updateTE.speed)) {
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// Neighbour faster, overpower the incoming tree
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updateTE.setSource(neighbourTE.getPos());
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float prevSpeed = updateTE.getSpeed();
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updateTE.setSpeed(neighbourTE.speed * getRotationSpeedModifier(neighbourTE, updateTE));
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updateTE.onSpeedChanged();
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updateTE.onSpeedChanged(prevSpeed);
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updateTE.sendData();
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propagateNewSource(updateTE);
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}
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neighbourTE.setSource(updateTE.getPos());
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float prevSpeed = neighbourTE.getSpeed();
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neighbourTE.setSpeed(updateTE.speed * getRotationSpeedModifier(updateTE, neighbourTE));
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neighbourTE.onSpeedChanged();
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neighbourTE.onSpeedChanged(prevSpeed);
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neighbourTE.sendData();
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propagateNewSource(neighbourTE);
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}
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@ -253,9 +256,10 @@ public class RotationPropagator {
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if (neighbourTE.speed == newSpeed)
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continue;
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float prevSpeed = neighbourTE.getSpeed();
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neighbourTE.setSpeed(newSpeed);
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neighbourTE.setSource(updateTE.getPos());
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neighbourTE.onSpeedChanged();
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neighbourTE.onSpeedChanged(prevSpeed);
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neighbourTE.sendData();
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propagateNewSource(neighbourTE);
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@ -24,6 +24,7 @@ public abstract class GeneratingKineticTileEntity extends KineticTileEntity {
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public void updateGeneratedRotation() {
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float speed = getGeneratedSpeed();
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float prevSpeed = this.speed;
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if (this.speed != speed) {
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}
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}
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if (hasNetwork() && speed != 0)
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if (hasNetwork() && speed != 0) {
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getNetwork().updateCapacityFor(this, getAddedStressCapacity());
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getNetwork().updateStressCapacity();
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getNetwork().updateStress();
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}
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onSpeedChanged();
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onSpeedChanged(prevSpeed);
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sendData();
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}
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@ -64,8 +64,9 @@ public abstract class KineticTileEntity extends SyncedTileEntity implements ITic
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this.currentStress = currentStress;
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boolean overStressed = maxStress < currentStress;
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if (overStressed != this.overStressed) {
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float prevSpeed = getSpeed();
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this.overStressed = overStressed;
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onSpeedChanged();
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onSpeedChanged(prevSpeed);
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sendData();
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}
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}
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return true;
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}
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public void onSpeedChanged() {
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public void onSpeedChanged(float previousSpeed) {
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boolean fromOrToZero = (previousSpeed == 0) != (getSpeed() == 0);
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boolean directionSwap = !fromOrToZero && Math.signum(previousSpeed) != Math.signum(getSpeed());
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if (fromOrToZero || directionSwap) {
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speedChangeCounter += 5;
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}
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}
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@Override
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public void remove() {
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this.source = Optional.empty();
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newNetworkID = null;
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updateNetwork = true;
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float prevSpeed = getSpeed();
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setSpeed(0);
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onSpeedChanged();
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onSpeedChanged(prevSpeed);
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}
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public KineticNetwork getNetwork() {
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public void tick() {
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if (world.isRemote)
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return;
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if (speedChangeCounter > 25)
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world.destroyBlock(pos, true);
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if (speedChangeCounter > 0)
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speedChangeCounter--;
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@ -59,6 +59,8 @@ public class KineticTileEntityRenderer extends TileEntityRendererFast<KineticTil
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rainbowMode = true;
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if (te.hasNetwork())
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buffer.color(LogisticalActorTileEntity.colorFromUUID(te.getNetworkID()));
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else
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buffer.color(0xFFFFFF);
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}
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return buffer;
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@ -0,0 +1,150 @@
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package com.simibubi.create.modules.contraptions.components.actors;
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import java.util.concurrent.atomic.AtomicInteger;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
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import net.minecraft.block.AirBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.nbt.NBTUtil;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.server.ServerWorld;
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public abstract class BlockBreakingKineticTileEntity extends KineticTileEntity {
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private static final AtomicInteger NEXT_BREAKER_ID = new AtomicInteger();
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protected int ticksUntilNextProgress;
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protected int destroyProgress;
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protected int breakerId = -NEXT_BREAKER_ID.incrementAndGet();
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protected BlockPos breakingPos;
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public BlockBreakingKineticTileEntity(TileEntityType<?> typeIn) {
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super(typeIn);
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}
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@Override
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public void onSpeedChanged(float prevSpeed) {
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super.onSpeedChanged(prevSpeed);
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if (destroyProgress == -1)
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destroyNextTick();
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}
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public void destroyNextTick() {
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ticksUntilNextProgress = 1;
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}
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protected abstract BlockPos getBreakingPos();
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protected boolean shouldRun() {
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return true;
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}
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@Override
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public CompoundNBT write(CompoundNBT compound) {
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compound.putInt("Progress", destroyProgress);
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compound.putInt("NextTick", ticksUntilNextProgress);
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if (breakingPos != null)
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compound.put("Breaking", NBTUtil.writeBlockPos(breakingPos));
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return super.write(compound);
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}
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@Override
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public void read(CompoundNBT compound) {
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destroyProgress = compound.getInt("Progress");
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ticksUntilNextProgress = compound.getInt("NextTick");
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if (compound.contains("Breaking"))
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breakingPos = NBTUtil.readBlockPos(compound.getCompound("Breaking"));
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super.read(compound);
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}
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@Override
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public void remove() {
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if (!world.isRemote && destroyProgress != 0)
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world.sendBlockBreakProgress(breakerId, breakingPos, -1);
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super.remove();
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}
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@Override
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public void tick() {
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super.tick();
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if (world.isRemote)
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return;
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if (!shouldRun())
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return;
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if (getSpeed() == 0)
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return;
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if (breakingPos == null)
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breakingPos = getBreakingPos();
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if (ticksUntilNextProgress < 0)
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return;
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if (ticksUntilNextProgress-- > 0)
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return;
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BlockState stateToBreak = world.getBlockState(breakingPos);
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float blockHardness = stateToBreak.getBlockHardness(world, breakingPos);
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if (!canBreak(stateToBreak, blockHardness)) {
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if (destroyProgress != 0) {
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destroyProgress = 0;
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world.sendBlockBreakProgress(breakerId, breakingPos, -1);
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}
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return;
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}
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float breakSpeed = getBreakSpeed();
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destroyProgress += MathHelper.clamp((int) (breakSpeed / blockHardness), 1, 10 - destroyProgress);
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if (destroyProgress >= 10) {
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onBlockBroken(stateToBreak);
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destroyProgress = 0;
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ticksUntilNextProgress = -1;
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world.sendBlockBreakProgress(breakerId, breakingPos, -1);
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return;
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}
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ticksUntilNextProgress = (int) (blockHardness / breakSpeed);
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world.sendBlockBreakProgress(breakerId, breakingPos, (int) destroyProgress);
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}
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public boolean canBreak(BlockState stateToBreak, float blockHardness) {
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return !(stateToBreak.getMaterial().isLiquid() || stateToBreak.getBlock() instanceof AirBlock
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|| blockHardness == -1);
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}
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public void onBlockBroken(BlockState stateToBreak) {
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IFluidState ifluidstate = world.getFluidState(breakingPos);
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world.playEvent(2001, breakingPos, Block.getStateId(stateToBreak));
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TileEntity tileentity = stateToBreak.hasTileEntity() ? world.getTileEntity(breakingPos) : null;
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Vec3d vec = VecHelper.offsetRandomly(VecHelper.getCenterOf(breakingPos), world.rand, .125f);
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Block.getDrops(stateToBreak, (ServerWorld) world, breakingPos, tileentity).forEach((stack) -> {
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if (!stack.isEmpty() && world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS)
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&& !world.restoringBlockSnapshots) {
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ItemEntity itementity = new ItemEntity(world, vec.x, vec.y, vec.z, stack);
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itementity.setDefaultPickupDelay();
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itementity.setMotion(Vec3d.ZERO);
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world.addEntity(itementity);
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}
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});
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stateToBreak.spawnAdditionalDrops(world, breakingPos, ItemStack.EMPTY);
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world.setBlockState(breakingPos, ifluidstate.getBlockState(), 3);
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}
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protected float getBreakSpeed() {
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return Math.abs(speed / 100f);
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}
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}
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@ -1,139 +1,21 @@
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package com.simibubi.create.modules.contraptions.components.actors;
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import java.util.concurrent.atomic.AtomicInteger;
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|
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import com.simibubi.create.AllTileEntities;
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import com.simibubi.create.foundation.utility.VecHelper;
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import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
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import net.minecraft.block.AirBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.item.ItemEntity;
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import net.minecraft.fluid.IFluidState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.CompoundNBT;
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import net.minecraft.state.properties.BlockStateProperties;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.GameRules;
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import net.minecraft.world.server.ServerWorld;
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public class DrillTileEntity extends KineticTileEntity {
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|
||||
private static final AtomicInteger NEXT_DRILL_ID = new AtomicInteger();
|
||||
public class DrillTileEntity extends BlockBreakingKineticTileEntity {
|
||||
|
||||
public static DamageSource damageSourceDrill = new DamageSource("create.drill").setDamageBypassesArmor();
|
||||
private int ticksUntilNextProgress;
|
||||
private int destroyProgress;
|
||||
private int drillId = -NEXT_DRILL_ID.incrementAndGet();
|
||||
|
||||
public DrillTileEntity() {
|
||||
super(AllTileEntities.DRILL.type);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
if (destroyProgress == -1)
|
||||
destroyNextTick();
|
||||
}
|
||||
|
||||
public void destroyNextTick() {
|
||||
ticksUntilNextProgress = 1;
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompoundNBT write(CompoundNBT compound) {
|
||||
compound.putInt("Progress", destroyProgress);
|
||||
compound.putInt("NextTick", ticksUntilNextProgress);
|
||||
return super.write(compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(CompoundNBT compound) {
|
||||
destroyProgress = compound.getInt("Progress");
|
||||
ticksUntilNextProgress = compound.getInt("NextTick");
|
||||
super.read(compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void remove() {
|
||||
if (!world.isRemote && destroyProgress != 0) {
|
||||
BlockPos posToBreak = pos.offset(getBlockState().get(BlockStateProperties.FACING));
|
||||
world.sendBlockBreakProgress(drillId, posToBreak, -1);
|
||||
}
|
||||
super.remove();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
super.tick();
|
||||
|
||||
if (world.isRemote)
|
||||
return;
|
||||
if (getSpeed() == 0)
|
||||
return;
|
||||
|
||||
BlockPos posToBreak = pos.offset(getBlockState().get(BlockStateProperties.FACING));
|
||||
|
||||
if (ticksUntilNextProgress < 0) {
|
||||
for (Entity entity : world.getEntitiesWithinAABBExcludingEntity(null, new AxisAlignedBB(posToBreak)))
|
||||
if (!(entity instanceof ItemEntity))
|
||||
entity.attackEntityFrom(damageSourceDrill, MathHelper.clamp(Math.abs(speed / 512f) + 1, 0, 20));
|
||||
return;
|
||||
}
|
||||
if (ticksUntilNextProgress-- > 0)
|
||||
return;
|
||||
|
||||
BlockState stateToBreak = world.getBlockState(posToBreak);
|
||||
float blockHardness = stateToBreak.getBlockHardness(world, posToBreak);
|
||||
|
||||
if (stateToBreak.getMaterial().isLiquid() || stateToBreak.getBlock() instanceof AirBlock
|
||||
|| blockHardness == -1) {
|
||||
if (destroyProgress != 0) {
|
||||
destroyProgress = 0;
|
||||
world.sendBlockBreakProgress(drillId, posToBreak, -1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
float breakSpeed = Math.abs(speed / 100f);
|
||||
destroyProgress += MathHelper.clamp((int) (breakSpeed / blockHardness), 1, 10 - destroyProgress);
|
||||
|
||||
if (destroyProgress >= 10) {
|
||||
|
||||
IFluidState ifluidstate = world.getFluidState(pos);
|
||||
world.playEvent(2001, posToBreak, Block.getStateId(stateToBreak));
|
||||
TileEntity tileentity = stateToBreak.hasTileEntity() ? world.getTileEntity(posToBreak) : null;
|
||||
Vec3d vec = VecHelper.offsetRandomly(VecHelper.getCenterOf(posToBreak), world.rand, .125f);
|
||||
|
||||
Block.getDrops(stateToBreak, (ServerWorld) world, posToBreak, tileentity).forEach((stack) -> {
|
||||
if (!stack.isEmpty() && world.getGameRules().getBoolean(GameRules.DO_TILE_DROPS)
|
||||
&& !world.restoringBlockSnapshots) {
|
||||
ItemEntity itementity = new ItemEntity(world, vec.x, vec.y, vec.z, stack);
|
||||
itementity.setDefaultPickupDelay();
|
||||
itementity.setMotion(Vec3d.ZERO);
|
||||
world.addEntity(itementity);
|
||||
}
|
||||
});
|
||||
|
||||
stateToBreak.spawnAdditionalDrops(world, posToBreak, ItemStack.EMPTY);
|
||||
world.setBlockState(posToBreak, ifluidstate.getBlockState(), 3);
|
||||
|
||||
destroyProgress = 0;
|
||||
ticksUntilNextProgress = -1;
|
||||
world.sendBlockBreakProgress(drillId, posToBreak, -1);
|
||||
return;
|
||||
}
|
||||
|
||||
ticksUntilNextProgress = (int) (blockHardness / breakSpeed);
|
||||
world.sendBlockBreakProgress(drillId, posToBreak, (int) destroyProgress);
|
||||
protected BlockPos getBreakingPos() {
|
||||
return getPos().offset(getBlockState().get(DrillBlock.FACING));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -45,7 +45,7 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity imp
|
|||
if (!isWindmill && running) {
|
||||
updateGeneratedRotation();
|
||||
if (getSpeed() == 0)
|
||||
disassembleConstruct();
|
||||
assembleNextTick = true;
|
||||
}
|
||||
|
||||
sendData();
|
||||
|
@ -89,8 +89,8 @@ public class MechanicalBearingTileEntity extends GeneratingKineticTileEntity imp
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
assembleNextTick = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -30,8 +30,8 @@ public class MechanicalPistonTileEntity extends KineticTileEntity implements ICo
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
assembleNextTick = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -13,8 +13,8 @@ public class CrushingWheelTileEntity extends KineticTileEntity {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
for (Direction d : Direction.values())
|
||||
((CrushingWheelBlock) getBlockState().getBlock()).updateControllers(getBlockState(), getWorld(), getPos(),
|
||||
d);
|
||||
|
|
|
@ -29,18 +29,13 @@ public class EncasedFanBlock extends DirectionalKineticBlock implements IWithTil
|
|||
|
||||
@Override
|
||||
public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving) {
|
||||
notifyFanTile(worldIn, pos);
|
||||
blockUpdate(state, worldIn, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos,
|
||||
boolean isMoving) {
|
||||
notifyFanTile(worldIn, pos);
|
||||
|
||||
if (worldIn.isRemote || getRotationAxis(state).isHorizontal())
|
||||
return;
|
||||
|
||||
withTileEntityDo(worldIn, pos, EncasedFanTileEntity::updateGenerator);
|
||||
blockUpdate(state, worldIn, pos);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -52,6 +47,13 @@ public class EncasedFanBlock extends DirectionalKineticBlock implements IWithTil
|
|||
context.isPlacerSneaking() ? preferredFacing : preferredFacing.getOpposite());
|
||||
}
|
||||
|
||||
protected void blockUpdate(BlockState state, World worldIn, BlockPos pos) {
|
||||
notifyFanTile(worldIn, pos);
|
||||
if (worldIn.isRemote || state.get(FACING) != Direction.DOWN)
|
||||
return;
|
||||
withTileEntityDo(worldIn, pos, EncasedFanTileEntity::updateGenerator);
|
||||
}
|
||||
|
||||
protected void notifyFanTile(IWorld world, BlockPos pos) {
|
||||
withTileEntityDo(world, pos, EncasedFanTileEntity::blockInFrontChanged);
|
||||
}
|
||||
|
|
|
@ -84,8 +84,8 @@ public class EncasedFanTileEntity extends GeneratingKineticTileEntity {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
updateAirFlow = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -60,8 +60,8 @@ public class MechanicalMixerTileEntity extends KineticTileEntity {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
checkBasin = true;
|
||||
}
|
||||
|
||||
|
|
|
@ -6,17 +6,24 @@ import java.util.LinkedList;
|
|||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.base.Predicates;
|
||||
import com.simibubi.create.AllBlocks;
|
||||
import com.simibubi.create.AllRecipes;
|
||||
import com.simibubi.create.AllTileEntities;
|
||||
import com.simibubi.create.foundation.utility.BlockHelper;
|
||||
import com.simibubi.create.foundation.utility.TreeCutter;
|
||||
import com.simibubi.create.foundation.utility.TreeCutter.Tree;
|
||||
import com.simibubi.create.foundation.utility.VecHelper;
|
||||
import com.simibubi.create.foundation.utility.recipe.RecipeConditions;
|
||||
import com.simibubi.create.foundation.utility.recipe.RecipeFinder;
|
||||
import com.simibubi.create.modules.contraptions.base.KineticTileEntity;
|
||||
import com.simibubi.create.foundation.utility.recipe.RecipeFinder.StartedSearch;
|
||||
import com.simibubi.create.foundation.utility.recipe.RecipeFinder.StartedSearch.RecipeStream;
|
||||
import com.simibubi.create.modules.contraptions.components.actors.BlockBreakingKineticTileEntity;
|
||||
import com.simibubi.create.modules.contraptions.processing.ProcessingInventory;
|
||||
import com.simibubi.create.modules.contraptions.relays.belt.BeltTileEntity;
|
||||
import com.simibubi.create.modules.logistics.block.IHaveFilter;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.item.ItemEntity;
|
||||
import net.minecraft.item.BlockItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
@ -28,6 +35,7 @@ import net.minecraft.particles.BlockParticleData;
|
|||
import net.minecraft.particles.IParticleData;
|
||||
import net.minecraft.particles.ItemParticleData;
|
||||
import net.minecraft.particles.ParticleTypes;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.Direction.Axis;
|
||||
|
@ -39,7 +47,7 @@ import net.minecraftforge.common.util.LazyOptional;
|
|||
import net.minecraftforge.items.CapabilityItemHandler;
|
||||
import net.minecraftforge.items.IItemHandler;
|
||||
|
||||
public class SawTileEntity extends KineticTileEntity implements IHaveFilter {
|
||||
public class SawTileEntity extends BlockBreakingKineticTileEntity implements IHaveFilter {
|
||||
|
||||
private static final Object cuttingRecipesKey = new Object();
|
||||
public ProcessingInventory inventory;
|
||||
|
@ -62,8 +70,8 @@ public class SawTileEntity extends KineticTileEntity implements IHaveFilter {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
boolean shouldRun = Math.abs(getSpeed()) > 1 / 64f;
|
||||
boolean running = getBlockState().get(RUNNING);
|
||||
if (shouldRun != running)
|
||||
|
@ -88,7 +96,10 @@ public class SawTileEntity extends KineticTileEntity implements IHaveFilter {
|
|||
|
||||
@Override
|
||||
public void tick() {
|
||||
if (shouldRun() && ticksUntilNextProgress < 0)
|
||||
destroyNextTick();
|
||||
super.tick();
|
||||
|
||||
if (!canProcess())
|
||||
return;
|
||||
if (getSpeed() == 0)
|
||||
|
@ -229,7 +240,7 @@ public class SawTileEntity extends KineticTileEntity implements IHaveFilter {
|
|||
float offset = inventory.recipeDuration != 0 ? (float) (inventory.remainingTime) / inventory.recipeDuration : 0;
|
||||
offset -= .5f;
|
||||
world.addParticle(particleData, pos.getX() + -vec.x * offset, pos.getY() + .45f, pos.getZ() + -vec.z * offset,
|
||||
vec.x * speed, r.nextFloat() * speed, vec.z * speed);
|
||||
-vec.x * speed, r.nextFloat() * speed, -vec.z * speed);
|
||||
}
|
||||
|
||||
public Vec3d getItemMovementVec() {
|
||||
|
@ -272,11 +283,11 @@ public class SawTileEntity extends KineticTileEntity implements IHaveFilter {
|
|||
}
|
||||
|
||||
private List<? extends IRecipe<?>> getRecipes() {
|
||||
return RecipeFinder
|
||||
.get(cuttingRecipesKey, world,
|
||||
RecipeConditions.isOfType(IRecipeType.STONECUTTING, AllRecipes.Types.CUTTING))
|
||||
.search().filter(RecipeConditions.outputMatchesFilter(filter))
|
||||
.filter(RecipeConditions.firstIngredientMatches(inventory.getStackInSlot(0))).asList();
|
||||
StartedSearch startedSearch = RecipeFinder.get(cuttingRecipesKey, world,
|
||||
RecipeConditions.isOfType(IRecipeType.STONECUTTING, AllRecipes.Types.CUTTING));
|
||||
RecipeStream<IRecipe<?>> search = startedSearch.search();
|
||||
return search.filter(Predicates.and(RecipeConditions.outputMatchesFilter(filter),
|
||||
RecipeConditions.firstIngredientMatches(inventory.getStackInSlot(0))));
|
||||
}
|
||||
|
||||
public void insertItem(ItemEntity entity) {
|
||||
|
@ -345,4 +356,41 @@ public class SawTileEntity extends KineticTileEntity implements IHaveFilter {
|
|||
return filter;
|
||||
}
|
||||
|
||||
// Block Breaker
|
||||
|
||||
@Override
|
||||
protected boolean shouldRun() {
|
||||
return getBlockState().get(SawBlock.FACING).getAxis().isHorizontal();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected BlockPos getBreakingPos() {
|
||||
return getPos().offset(getBlockState().get(SawBlock.FACING));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockBroken(BlockState stateToBreak) {
|
||||
super.onBlockBroken(stateToBreak);
|
||||
Tree tree = TreeCutter.cutTree(world, breakingPos);
|
||||
if (tree != null) {
|
||||
for (BlockPos log : tree.logs)
|
||||
BlockHelper.destroyBlock(world, log, 1 / 2f, stack -> dropItemFromCutTree(log, stack));
|
||||
for (BlockPos leaf : tree.leaves)
|
||||
BlockHelper.destroyBlock(world, leaf, 1 / 8f, stack -> dropItemFromCutTree(leaf, stack));
|
||||
}
|
||||
}
|
||||
|
||||
public void dropItemFromCutTree(BlockPos pos, ItemStack stack) {
|
||||
float distance = (float) Math.sqrt(pos.distanceSq(breakingPos));
|
||||
Vec3d dropPos = VecHelper.getCenterOf(pos);
|
||||
ItemEntity entity = new ItemEntity(world, dropPos.x, dropPos.y, dropPos.z, stack);
|
||||
entity.setMotion(new Vec3d(breakingPos.subtract(this.pos)).scale(distance / 20f));
|
||||
world.addEntity(entity);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBreak(BlockState stateToBreak, float blockHardness) {
|
||||
return super.canBreak(stateToBreak, blockHardness) && stateToBreak.isIn(BlockTags.LOGS);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -30,12 +30,6 @@ public class GaugeTileEntity extends KineticTileEntity {
|
|||
super.read(compound);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeSource() {
|
||||
super.removeSource();
|
||||
dialTarget = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick() {
|
||||
super.tick();
|
||||
|
|
|
@ -14,8 +14,8 @@ public class SpeedGaugeTileEntity extends GaugeTileEntity {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged() {
|
||||
super.onSpeedChanged();
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
float speed = Math.abs(getSpeed());
|
||||
float medium = CreateConfig.parameters.mediumSpeed.get().floatValue();
|
||||
float fast = CreateConfig.parameters.fastSpeed.get().floatValue();
|
||||
|
|
|
@ -32,4 +32,13 @@ public class StressGaugeTileEntity extends GaugeTileEntity {
|
|||
sendData();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSpeedChanged(float prevSpeed) {
|
||||
super.onSpeedChanged(prevSpeed);
|
||||
if (getSpeed() == 0)
|
||||
dialTarget = 0;
|
||||
else
|
||||
sync(maxStress, currentStress);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -1,40 +1,63 @@
|
|||
package com.simibubi.create.modules.curiosities.deforester;
|
||||
|
||||
import com.simibubi.create.AllItems;
|
||||
import com.simibubi.create.foundation.utility.BlockHelper;
|
||||
import com.simibubi.create.foundation.utility.TreeCutter;
|
||||
import com.simibubi.create.foundation.utility.TreeCutter.Tree;
|
||||
import com.simibubi.create.modules.curiosities.tools.AllToolTiers;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
import net.minecraft.entity.player.PlayerEntity;
|
||||
import net.minecraft.item.AxeItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tags.BlockTags;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IWorld;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.event.world.BlockEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
|
||||
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus;
|
||||
|
||||
@EventBusSubscriber(bus = Bus.FORGE)
|
||||
public class DeforesterItem extends AxeItem {
|
||||
|
||||
public DeforesterItem(Properties builder) {
|
||||
super(AllToolTiers.RADIANT, 10.0F, -3.1F, builder);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onBlockDestroyed(ItemStack stack, World worldIn, BlockState state, BlockPos pos,
|
||||
LivingEntity entityLiving) {
|
||||
|
||||
if (state.isIn(BlockTags.LOGS) && !entityLiving.isSneaking()) {
|
||||
// Moved away from Item#onBlockDestroyed as it does not get called in Creative
|
||||
public static void destroyTree(ItemStack stack, IWorld worldIn, BlockState state, BlockPos pos,
|
||||
PlayerEntity player) {
|
||||
if (!state.isIn(BlockTags.LOGS) || player.isSneaking())
|
||||
return;
|
||||
Tree tree = TreeCutter.cutTree(worldIn, pos);
|
||||
if (tree == null)
|
||||
return super.onBlockDestroyed(stack, worldIn, state, pos, entityLiving);
|
||||
boolean dropBlock = !(entityLiving instanceof PlayerEntity) || !((PlayerEntity) entityLiving).isCreative();
|
||||
return;
|
||||
boolean dropBlock = !player.isCreative();
|
||||
World world = worldIn.getWorld();
|
||||
if (world == null)
|
||||
return;
|
||||
|
||||
for (BlockPos log : tree.logs)
|
||||
worldIn.destroyBlock(log, dropBlock);
|
||||
BlockHelper.destroyBlock(world, log, 1 / 2f, item -> {
|
||||
if (dropBlock)
|
||||
Block.spawnAsEntity(world, log, item);
|
||||
});
|
||||
for (BlockPos leaf : tree.leaves)
|
||||
worldIn.destroyBlock(leaf, dropBlock);
|
||||
BlockHelper.destroyBlock(world, leaf, 1 / 8f, item -> {
|
||||
if (dropBlock)
|
||||
Block.spawnAsEntity(world, leaf, item);
|
||||
});
|
||||
}
|
||||
|
||||
return super.onBlockDestroyed(stack, worldIn, state, pos, entityLiving);
|
||||
@SubscribeEvent
|
||||
public static void onBlockDestroyed(BlockEvent.BreakEvent event) {
|
||||
ItemStack heldItemMainhand = event.getPlayer().getHeldItemMainhand();
|
||||
if (!AllItems.DEFORESTER.typeOf(heldItemMainhand))
|
||||
return;
|
||||
destroyTree(heldItemMainhand, event.getWorld(), event.getState(), event.getPos(), event.getPlayer());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
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Reference in a new issue