Commit graph

2512 commits

Author SHA1 Message Date
Jozufozu
6de4b92ad0 Interfaces and less log lines
- MateralManager, MaterialGroup, and InstanceMaterial are all interfaces
 - Separate (T)EI facing API from implementation
 - Comment out debug log in ModelPool
2021-08-23 22:34:29 -07:00
Talrey
b1bcb55838 okay now it works for real 2021-08-19 23:39:32 -07:00
Talrey
afca03de0b deployers work on the move now 2021-08-19 21:13:07 -07:00
Talrey
501e0fcf19 Deployer interactor partially implemented, can't swap items yet but can be wrenched 2021-08-16 00:44:34 -07:00
kotakotik22
30cef7025e Contraption movement setting API
- Renamed SpawnerMovementSetting to ContraptionMovementSetting and moved it to its own class
- Added a contraption movement setting registry
- Made checks previously checking only spawner movement setting and the block being a spawner to check using ContraptionMovementSetting.get(block)
2021-08-16 07:57:10 +03:00
QubicQuantum
80100ff504 fixed some stuff
a
2021-08-15 21:14:26 -07:00
QubicQuantum
7ddf11004b custom namespace support of CustomRenderedItemModels 2021-08-15 20:54:00 -07:00
Talrey
6c3337ae75 interaction behaviour doesn't invalidate _every_ renderer now 2021-08-15 16:00:04 -07:00
Mark Talrey
c6db66876a
Merge branch 'Creators-of-Create:mc1.16/dev' into mc1.16/interaction 2021-08-15 15:49:36 -07:00
Jozufozu
f1701ae784 Method to invalidate contraption renderers
- Call ContraptionRenderDispatcher#invalidate, at some point during a tick, and the structure will be reset.
 - Move contraption compartment to SBBContraptionManager
 - Contraption compartment uses custom pair with better hash function instead of apache commons pair
2021-08-15 15:10:58 -07:00
Jozufozu
5cb2eef157 Method to invalidate contraption renderers
- Call ContraptionRenderDispatcher#invalidate, at some point during a tick, and the structure will be reset.
 - Move contraption compartment to SBBContraptionManager
 - Contraption compartment uses custom pair with better hash function instead of apache commons pair
2021-08-15 15:10:35 -07:00
Jozufozu
322902d056 Some decoupling
- New Loader class in charge of loading and compiling everything
 - ShaderSources now only loads sources
 - ShaderSources is immutable now
 - Resolver singleton in charge of managing name resolutions
 - ProgramSpecs go through Resolver
 - WorldShaderPipeline no longer needs reference to ShaderSources
2021-08-10 15:20:52 -07:00
Jozufozu
208c6eff89 A heck of a lot
- Reorganize everything
 - Isolate SourceFile related things
 - Should consider decoupling ShaderLoader from resource loading
 - Document a lot of newer things
 - Index functions
 - Awkward WorldContext builder
 - Template responsible for providing shader inputs
 - Template is now an abstract class
 - Template provides GLSL version
 - ProgramSpecs now only accept one file
2021-08-10 02:06:23 -07:00
Jozufozu
cb47ca8452 Reload
- Redo shader loading
 - Now loads an immutable SourceFile containing some metadata
 - Replace legacy compilation pipeline with improved new one using new api
 - Builtins are defined in one file, now "header"
 - New ErrorReporter/ErrorBuilder methods
 - Fancier shader loading errors
2021-08-08 22:35:27 -07:00
Talrey
1539f30a3d First stab at interactors on contraptions 2021-08-08 22:21:48 -07:00
simibubi
5555f9e6bb Those don't mix
- Fixed 3x3 compacting recipes marked as Shapeless able to be processed by a mixer
2021-08-08 19:37:04 +02:00
simibubi
62f65e832a Give Widget 2021-08-08 16:26:44 +02:00
simibubi
45de01ff9e Attack of the remap, Part III
- Fixed Chute Particles not moving
2021-08-08 14:41:41 +02:00
PepperBell
019a61c444 Expose ponder instruction addition 2021-08-07 21:10:38 -07:00
PepperBell
67a7726f1c Ponder registration refactor
- Remove utility methods from PonderRegistry and only leave the one
essential method
- Move utility registration methods to PonderRegistrationHelper
- Move entry builder methods to entry class, PonderStoryBoardEntry
- Move listed tags list to tag registry
- Make ponder chapters namespaced
- Add localization and language datagen support for ponder chapters
2021-08-07 20:18:45 -07:00
Nekrodamus
33930f7364
Delete es_ve.json 2021-08-07 17:08:18 -03:00
Nekrodamus
d4a17bdd02
Delete es_uy.json 2021-08-07 17:08:09 -03:00
Nekrodamus
2e3e3bc3cd
Delete es_mx.json 2021-08-07 17:08:00 -03:00
Nekrodamus
bf6617081f
Delete es_ec.json 2021-08-07 17:07:49 -03:00
Nekrodamus
2f51cfe983
Delete es_cl.json 2021-08-07 17:07:39 -03:00
Nekrodamus
17150d8b70
Delete es_ar.json 2021-08-07 17:07:26 -03:00
simibubi
8edb9121cc Outstanding Performance
- Fixed Chutes pulling from inventories causing major framerate drops
- Fixed Chutes sending update packets when idling
- Added a max range for filter slot rendering of blocks
- Synced TEs are no longer able to cause side-effects by calling sendData on the Render Thread
2021-08-07 16:24:57 +02:00
zelophed
cc575a70c8 flash mich nochmal
- fix ponder buttons not flashing correctly
2021-08-07 02:46:16 +02:00
zelophed
370c813287 lost in the depths
- add a search box to config screens
- add a new screen that gives easier access to other mod's configs
- add a couple more config annotations
2021-08-07 02:09:12 +02:00
zelophed
ca02ac038f Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev
# Conflicts:
#	src/main/java/com/simibubi/create/foundation/ponder/SceneBuilder.java
2021-08-07 01:23:43 +02:00
Jozufozu
085ab2d7bc Merge remote-tracking branch 'origin/mc1.16/dev' into mc1.16/dev 2021-08-06 12:14:13 -07:00
Jozufozu
0349d57929 Fix CI
- Javadoc doesn't like angle brackets
 - Add jar to artifacts
2021-08-06 12:13:51 -07:00
PepperBell
b19d92f6c2 Remove legacy TER light code
- TERs now pass in the light, so no need to recalculate it
- Make ContraptionRenderInfo.matrices final
2021-08-05 22:35:24 -07:00
PepperBell
333ef9ecbb Reuse contraption matrices
- Optimize memory usage by reusing ContraptionMatrices instances
2021-08-05 17:48:35 -07:00
MRH0
6173f9600c Integration support for Furnace Engine speed modifiers
+ FurnaceEngineModifiers which hold a Block -> float map of modifiers
~ Changed FurnaceEngineTileEntity to use the FurnaceEngineModifiers map instead of hardcoded modifier fro the Blast Furnace.
This will allow addon modders to change the speed modifier of a Furnace block.
2021-08-06 01:27:14 +02:00
Jozufozu
26fbe97ae6 Fix contraption shadow rendering with optifine
- More conventional naming for fields of ContraptionMatrices
 - Encapsulate fields in ContraptionMatrices
 - Move creation to RenderLayerEvent
 - De-clutter RenderedContraption#beginFrame
 - Bump flywheel version
2021-08-05 15:09:00 -07:00
Jozufozu
e7c7669d7f Setup build script for maven 2021-08-05 15:09:00 -07:00
Jozufozu
3e6e8c406b Bump Flywheel version
- Small tweak to contraption layer creation
2021-08-05 15:09:00 -07:00
Nekrodamus
c98606444f Updated spanish language
Last minute corrections
2021-08-05 17:24:47 -03:00
Nekrodamus
2e71b20ae7 Updated spanish language
Added spanish language variations for:
- Argentina
- Chile
- Uruguay
- Venezuela
- Ecuador
- Mexico
2021-08-05 17:00:15 -03:00
Nekrodamus
867c359803
Update es_es.json
Some fixes
2021-08-05 16:46:57 -03:00
PepperBell
b81fc66145 Sandpaper tag improvements
- Use already created sandpaper tag
- Use previous recipe's namespace instead of Create's when converting
sandpaper recipes to deployer recipes
2021-08-05 10:23:59 -07:00
simibubi
9f558cf419 Not a magic mod
- Fixed Auto-Compacting picking up special gated recipes from the mod Occultism #2070
2021-08-05 19:11:13 +02:00
simibubi
a6f893da7e
Merge pull request #2080 from mrh0/mc1.16/dev
Added tag for improved integration in DeployerApplicationRecipe
2021-08-05 17:58:42 +02:00
simibubi
8dd2f1dbf6 Schematic Problematic
- Fixed ammo-specific fire damage not dropping cooked drops from killed entities
- Fixed Schematicannons not visually aiming toward current block trajectory
- Fixed placed Schematics using smaller boundaries than the original
- Added the option to enable/disable placing air blocks with instant creative schematic printing
- Added safety check for Missing/Migrated filter attributes #2065
- Added safety check for Crushing wheels near unloaded blocks
- Added safety check for instant printing an invalid Schematic
2021-08-05 17:05:13 +02:00
Nekrodamus
183485e599
Update es_es.json
Fully translated to date. (With possible errors.)
2021-08-04 13:29:46 -03:00
MRH0
e8a6500434 Added tag for improved integration in DeployerApplicationRecipe
+ Added create:sandpaper to AllRecipeTypes and datagen.
~ Changed hardcoded list of sandpaper items to Tag.
This would enable me to include the Diamond Grit Sandpaper from CC&A in the deployer recipe. Node: There might be more applications for this tag.
2021-08-04 02:20:40 +02:00
Jozufozu
468435e1a0 Fix nullpointer when contraptions stop 2021-08-02 00:22:50 -07:00
PepperBell
c674b5df8d Fix linked controller rendering
- Fix unequip animation
- Fix button progress not resetting on unequip
- Optimize code
2021-07-31 19:10:17 -07:00
PepperBell
99be93e8a6 Synchronization
- Make PonderRegistry use a ThreadLocal current namespace
- Add synchronized blocks to some methods that modify maps or lists
- Move some non-thread safe method calls to the event.enqueueWork
lambdas
2021-07-31 17:28:41 -07:00