Commit graph

75 commits

Author SHA1 Message Date
PepperCode1 a947a06263 Fix diving helmet check
- Update Flywheel
- Update buildscipt and Gradle
- Bump version
2023-06-30 14:12:48 -07:00
simibubi 9c41acfb2a Backport of the century
- Flywheel is now included (jij) in Create jars on 1.18.2
2023-05-20 22:14:06 +02:00
PepperCode1 131c9a5479 Hard-working Registrate
- Deprecate CreateRegistrate#lazy, add CreateRegistrate#create, and call
registerEventListeners manually
- Remove Create#registrate and use Create.REGISTRATE instead
- Move tag datagen code and methods to TagGen
- Pass event busses directly to Curios#init
- Update logging to use SLF4J
- Update Flywheel to 0.6.8-95
- Increment version to 0.5.0.g
2022-11-17 13:50:15 -08:00
PepperCode1 09124ea92b Add config for automated brewing
- Add allowBrewingInMixer config
- Add 0.5.0e to the bug report template
- Allow Flywheel 0.6.6
2022-09-22 12:09:23 -07:00
simibubi 65073e84bd Patch D 2022-08-13 23:19:44 +02:00
PepperCode1 82be76d893 JEI building, Gradle building
- Refactor JEI category building
- Fix placard item requirement not checking NBT
- Use AddPackFindersEvent instead of ShippedResourcePacks
- Remove unused config values
- Provide separate resource and data formats in pack.mcmeta
- Compress all images
- Update to latest Flywheel
- Disable jarJar inclusion of Flywheel
- Use ${file.jarVersion} instead of ${version}
- Add workaround for SpongePowered/MixinGradle#38
2022-07-16 01:58:43 -07:00
PepperCode1 4c45333687 JarJar Artifact Jar
- Use JarJar
  - Include Flywheel automatically
  - Include Registrate instead of shading it
- Refactor Maven coordinate scheme
  - Artifact ID: "Create" -> "create-{minecraft_version}"
  - Artifact Version: "{mod_version}.{patch}-{build_number}"
- Exclude datagen cache from built jars
- Include LICENSE file in build jars
- Sync mods.toml version with gradle.properties version
- Use more modern publication code
- Update Gradle: 7.4.1 -> 7.4.2
2022-07-14 15:02:24 -07:00
simibubi 1ec63c1511 Patch it while its hot
- Fixed Dedicated server crash when riding a train
- Fixed broken localisation component in super glue editor
- Fixed display links not showing correct icons for dyed nixie tubes
2022-07-12 17:51:25 +02:00
simibubi 370414846d bumb 2022-07-12 03:15:12 +02:00
simibubi 3153ad2100 bug you a pardon?
- Arm Interaction point safety checks
- Trains no longer briefly derail when moving through portals
- Players are now less likely to get stuck in the original dimension when traversing train portals
- Trains no longer track coupling stress between carriages that are currently in different dimensions
- Fixed quark closing double doors when opened (+temporary workaround for 1.18)
- Boilers made of creative fluid tanks now provide a max level water supply
- Crafter ponder scene no longer uses an outdated recipe
- Reduced steam release effect of bogeys that haven't travelled far since the last stop
2022-07-11 19:28:25 +02:00
Jozufozu f03bf9839c A pulley good day
- Fix crash when moving pulleys on a contraption
 - Bump forge and parchment versions
 - Bump flywheel version
2022-07-10 15:44:15 -04:00
Jozufozu dc20f7091c Mopping up
- Fixes contraption world leak twofold.
 - Bump flywheel - 0.6.3.81
2022-06-22 13:44:34 -07:00
Jozufozu 86dd1cd624 Revert "Material refactor pt 1"
This reverts commit 343c0fab
2022-06-20 09:17:51 -07:00
simibubi 841bf3f350 Merge branch 'mc1.18/dev' into mc1.18/global-railways 2022-05-22 18:10:40 +02:00
simibubi 329be0d948 Switch to forge RB 2022-05-22 17:34:18 +02:00
Jozufozu 343c0fab62 Material refactor pt 1
- PartialModels don't actually need reference states, use air instead
 - Bump flywheel build
2022-04-10 17:37:45 -07:00
simibubi 273a276fda Version bump 2022-03-23 20:02:36 +01:00
PepperCode1 b32c83e74d Tagging along
- Fix glowing shader for 1.18.2
- Optimize and compress tag code
- Convert MovementBehaviour to interface
- Remove manual refmap remapping as it is no longer necessary
- Update Gradle
2022-03-23 01:48:53 -07:00
simibubi 2fa65727d5 Holder Holdups
- Finished work on compilation errors
2022-03-22 00:29:46 +01:00
simibubi a8c368f426 Patch F
- Fixed Create's JEI plugin not reloading recipes properly
- Reverted an AT that seems to cause issues with compiling in IDEs
- Fixed Contraption disassembly causing inventory contents to be rolled back
- Fixed Crushing Wheels not working correctly
- Items idling on top of Crushing Wheels are no longer prevented from being picked up by players
- Fixed automated compatibility picking up custom recipes from the mod "occultism"
2022-03-21 00:29:45 +01:00
simibubi 0b17aab01e Patch E Prep 2022-03-12 20:31:12 +01:00
PepperCode1 00555ff572 Bump Flywheel version dependency 2022-02-02 21:45:47 -08:00
Jozufozu 746d9867db Client only flywheel
- Mark off everything using PartialModel or ContraptionLighter as client-only
 - Likely needs more testing
2022-01-24 13:41:34 -08:00
simibubi 3a8a0fa9e1
Update mods.toml 2022-01-24 17:03:06 +01:00
simibubi 65e6c24c32 Maintenance Day
- Bump forge
- Mechanical Harvester no longer crashes the game on newer forge versions
- Fixed Cocoa Beans being harvested too early
- Fixed incompatibility with Abnormals' custom tree types
- Fixed incompatibility with Serene Seasons
- Fixed incompatibility with Terralith
- Added a couple of Raw Ore compatibility recipes
2022-01-24 16:40:30 +01:00
Jozufozu 6fd1e2cc63 Shader sanity branch cleanup
- Disable FlwContraption rendering while using batching engine
 - Bump flywheel build/version
2022-01-17 18:46:44 -08:00
simibubi cf1eac3edd Fixed javadoc failing the build 2022-01-09 15:54:50 +01:00
PepperCode1 c8ba7b88cc Update to Flywheel 0.5.1 2022-01-03 23:52:36 -08:00
simibubi 8e4dcb958d Stonehedge
- Fixed Harvesters hard-colliding with leaves when used with pistons, pulleys or a gantry carriage
- Fixed kinetic tiles not marking chunks for saving when speed or stress changes
- Dedicated Servers no longer create a resourcepack folder
2021-12-28 13:04:22 +01:00
Jozufozu 714b926ee3 Bump Flywheel build - 0.5.0.28 2021-12-24 16:35:53 -08:00
simibubi 257767cbec Version up! 2021-12-13 08:20:16 +01:00
Jozufozu 1e9c94303e Bump flywheel build 2021-12-11 17:35:06 -08:00
simibubi 967323d0f8 Version bump 2021-12-09 18:47:22 +01:00
simibubi 061b85d515 New version who dis?
- Port to 1.18
- ChunkUtil discontinued
- SmartTileEntities write to metadata
- Features generate from -64 up
- World Wrappers weren't convoluted enough
- Haunted bell considers >0 safe
- Missing GuiUtils methods continued in RemovedGuiUtils
2021-12-07 18:24:57 +01:00
PepperBell c6e630a60c The copper commit
- Match Create's copper block variants with vanilla's copper block
variants
- Add CopperBlockSet and CopperRegistries
- Remove copper plating block and OxidizableBlock
- Add remaps for copper ore and copper block and organize RemapHelper
- Fix belt funnel model names
- Bump required Forge version to 37.1.0
- Organize imports
2021-12-03 23:48:55 -08:00
PepperBell 1fdf1ff7e9 Destroyed and deprecated
- Fix rotation indicator particles
- Fix sail dyeing
- Turn BreakProgressHook into DestroyProgressRenderingHandler interface
- Refactor overlay rendering to properly use API
- Change SpriteShiftEntry to use StitchedSprites
- Use OnDatapackSyncEvent instead of mixin
- Organize foundation.ponder package
- Remove usage of deprecated:
-   Durability bar methods
-   Constants class
2021-11-27 14:49:43 -08:00
PepperBell d15b2281c1 Update Registrate 2021-11-20 09:04:55 -08:00
simibubi bea8cea59d Get building
- Fixed super glue not spawning particles on break
- Fixed logspam when goggle overlays are shown
- Fixed blocks launched by a schematicannon spiraling through the air
- Fixed javadoc errors
2021-11-07 20:58:46 +01:00
PepperBell e0b496f807 Chipped away 2021-11-06 20:59:58 -07:00
simibubi 2db2892033 Not client enough
- bump version
- actually fix ISTER dist issue
2021-10-23 03:50:49 +02:00
simibubi f026cd144c Servers need flywheel too 2021-08-25 21:12:25 +02:00
simibubi 925c98792f (Sp)out of order
- Added behavioural registry for Spout/Block interaction
- Fixed and Refactored TiCon Casting via Spout
- Fixed fluid pipes getting stuck trying to waterlog non-solid blocks with fluid handling capabilities
- Fixed modlist lookup for non-english locales
2021-08-25 13:46:53 +02:00
Jozufozu 26fbe97ae6 Fix contraption shadow rendering with optifine
- More conventional naming for fields of ContraptionMatrices
 - Encapsulate fields in ContraptionMatrices
 - Move creation to RenderLayerEvent
 - De-clutter RenderedContraption#beginFrame
 - Bump flywheel version
2021-08-05 15:09:00 -07:00
simibubi 8dd2f1dbf6 Schematic Problematic
- Fixed ammo-specific fire damage not dropping cooked drops from killed entities
- Fixed Schematicannons not visually aiming toward current block trajectory
- Fixed placed Schematics using smaller boundaries than the original
- Added the option to enable/disable placing air blocks with instant creative schematic printing
- Added safety check for Missing/Migrated filter attributes #2065
- Added safety check for Crushing wheels near unloaded blocks
- Added safety check for instant printing an invalid Schematic
2021-08-05 17:05:13 +02:00
simibubi 4876335de9 Permit the new Flywheel flywheel version in toml 2021-07-24 20:25:50 +02:00
PepperBell 37261ee8e6 Update Forge
- Bump minimum required Forge version to 36.2.0
- Re-add chorus teleport event compatibility
- Update Flywheel, JEI, and Shade plugin
2021-07-22 14:16:00 -07:00
simibubi 1e7078fe56 One-liner marathon
- Version bump
- Implement #1969
- Guard emptying JEI integration from empty item outputs, addresses #1994
- Goggles icon no longer renders when menu button is set invisible, addresses #1979
- Fixed missing blaze burner in JEI's display of heated compacting recipes, addresses #1970
2021-07-18 17:37:14 +02:00
simibubi 2300e0e58a Bug Fixes
- Copper backtanks can no longer accumulate air pressure when waterlogged
- Copper backtanks now emit a comparator output
- Removed id prefix requirement for ponder and seq. assembly tooltips #1931
- Improved the odds to succeed of existing sequenced assembly recipes
- "junk" -> "salvage"
2021-07-12 20:02:47 +02:00
simibubi 2821fd7135 Lamptank
- Fixed custom rendered models rendering full bright when supposed to render full dark
2021-07-11 01:14:38 +02:00
Jozufozu a28dad9cd6 Bump flywheel version
- Adjust mods.toml version range
2021-07-10 13:13:36 -07:00