package com.simibubi.create; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.function.Function; import com.simibubi.create.foundation.block.CTModel; import com.simibubi.create.foundation.block.ColoredVertexModel; import com.simibubi.create.foundation.block.IHaveColoredVertices; import com.simibubi.create.foundation.block.IHaveConnectedTextures; import com.simibubi.create.foundation.block.SpriteShifter.SpriteShiftEntry; import com.simibubi.create.foundation.utility.SuperByteBufferCache; import com.simibubi.create.modules.contraptions.WrenchModel; import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer; import com.simibubi.create.modules.contraptions.components.contraptions.ContraptionRenderer; import com.simibubi.create.modules.curiosities.deforester.DeforesterModel; import com.simibubi.create.modules.curiosities.partialWindows.WindowInABlockModel; import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunModel; import com.simibubi.create.modules.curiosities.symmetry.client.SymmetryWandModel; import com.simibubi.create.modules.schematics.ClientSchematicLoader; import com.simibubi.create.modules.schematics.client.SchematicAndQuillHandler; import com.simibubi.create.modules.schematics.client.SchematicHandler; import com.simibubi.create.modules.schematics.client.SchematicHologram; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BlockModelShapes; import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.ModelResourceLocation; import net.minecraft.resources.IReloadableResourceManager; import net.minecraft.resources.IResourceManager; import net.minecraft.state.properties.BlockStateProperties; import net.minecraft.util.ResourceLocation; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.client.event.ModelBakeEvent; import net.minecraftforge.client.event.ModelRegistryEvent; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.config.ModConfig; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; public class CreateClient { public static ClientSchematicLoader schematicSender; public static SchematicHandler schematicHandler; public static SchematicHologram schematicHologram; public static SchematicAndQuillHandler schematicAndQuillHandler; public static SuperByteBufferCache bufferCache; public static int renderTicks; public static ModConfig config; public static void addListeners(IEventBus modEventBus) { DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> { modEventBus.addListener(CreateClient::clientInit); modEventBus.addListener(CreateClient::createConfigs); modEventBus.addListener(CreateClient::onModelBake); modEventBus.addListener(CreateClient::onModelRegistry); modEventBus.addListener(CreateClient::onTextureStitch); modEventBus.addListener(AllParticles::registerFactories); }); } public static void clientInit(FMLClientSetupEvent event) { schematicSender = new ClientSchematicLoader(); schematicHandler = new SchematicHandler(); schematicHologram = new SchematicHologram(); schematicAndQuillHandler = new SchematicAndQuillHandler(); bufferCache = new SuperByteBufferCache(); bufferCache.registerCompartment(KineticTileEntityRenderer.KINETIC_TILE); bufferCache.registerCompartment(ContraptionRenderer.CONTRAPTION, 20); AllKeys.register(); AllContainers.registerScreenFactories(); AllTileEntities.registerRenderers(); AllItems.registerColorHandlers(); AllBlocks.registerColorHandlers(); AllEntities.registerRenderers(); IResourceManager resourceManager = Minecraft.getInstance().getResourceManager(); if (resourceManager instanceof IReloadableResourceManager) ((IReloadableResourceManager) resourceManager).addReloadListener(new ResourceReloadHandler()); } public static void createConfigs(ModConfig.ModConfigEvent event) { if (event.getConfig().getSpec() == CreateConfig.specification) return; config = event.getConfig(); } public static void gameTick() { schematicSender.tick(); schematicAndQuillHandler.tick(); schematicHandler.tick(); schematicHologram.tick(); } @OnlyIn(Dist.CLIENT) public static void onTextureStitch(TextureStitchEvent.Pre event) { if (!event.getMap().getBasePath().equals("textures")) return; for (AllBlocks allBlocks : AllBlocks.values()) { Block block = allBlocks.get(); if (!(block instanceof IHaveConnectedTextures)) continue; for (SpriteShiftEntry spriteShiftEntry : ((IHaveConnectedTextures) block).getSpriteShifts()) event.addSprite(spriteShiftEntry.getTargetResourceLocation()); } } @OnlyIn(Dist.CLIENT) public static void onModelBake(ModelBakeEvent event) { Map modelRegistry = event.getModelRegistry(); for (AllBlocks allBlocks : AllBlocks.values()) { Block block = allBlocks.get(); if (block == null) continue; List blockModelLocations = getAllBlockStateModelLocations(allBlocks); if (block instanceof IHaveConnectedTextures) swapModels(modelRegistry, blockModelLocations, t -> new CTModel(t, (IHaveConnectedTextures) block)); if (block instanceof IHaveColoredVertices) swapModels(modelRegistry, blockModelLocations, t -> new ColoredVertexModel(t, (IHaveColoredVertices) block)); } swapModels(modelRegistry, getItemModelLocation(AllItems.SYMMETRY_WAND), t -> new SymmetryWandModel(t).loadPartials(event)); swapModels(modelRegistry, getItemModelLocation(AllItems.PLACEMENT_HANDGUN), t -> new BuilderGunModel(t).loadPartials(event)); swapModels(modelRegistry, getItemModelLocation(AllItems.WRENCH), t -> new WrenchModel(t).loadPartials(event)); swapModels(modelRegistry, getItemModelLocation(AllItems.DEFORESTER), t -> new DeforesterModel(t).loadPartials(event)); swapModels(modelRegistry, getBlockModelLocation(AllBlocks.WINDOW_IN_A_BLOCK, BlockModelShapes .getPropertyMapString(AllBlocks.WINDOW_IN_A_BLOCK.get().getDefaultState().getValues())), WindowInABlockModel::new); swapModels(modelRegistry, getBlockModelLocation(AllBlocks.WINDOW_IN_A_BLOCK, BlockModelShapes.getPropertyMapString(AllBlocks.WINDOW_IN_A_BLOCK.get().getDefaultState() .with(BlockStateProperties.WATERLOGGED, true).getValues())), WindowInABlockModel::new); } @OnlyIn(Dist.CLIENT) public static void onModelRegistry(ModelRegistryEvent event) { for (String location : SymmetryWandModel.getCustomModelLocations()) ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location)); for (String location : BuilderGunModel.getCustomModelLocations()) ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location)); for (String location : WrenchModel.getCustomModelLocations()) ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location)); for (String location : DeforesterModel.getCustomModelLocations()) ModelLoader.addSpecialModel(new ResourceLocation(Create.ID, "item/" + location)); } @OnlyIn(Dist.CLIENT) protected static ModelResourceLocation getItemModelLocation(AllItems item) { return new ModelResourceLocation(item.item.getRegistryName(), "inventory"); } @OnlyIn(Dist.CLIENT) protected static List getAllBlockStateModelLocations(AllBlocks block) { List models = new ArrayList<>(); block.get().getStateContainer().getValidStates().forEach(state -> { models.add(getBlockModelLocation(block, BlockModelShapes.getPropertyMapString(state.getValues()))); }); return models; } @OnlyIn(Dist.CLIENT) protected static ModelResourceLocation getBlockModelLocation(AllBlocks block, String suffix) { return new ModelResourceLocation(block.block.getRegistryName(), suffix); } @OnlyIn(Dist.CLIENT) protected static void swapModels(Map modelRegistry, ModelResourceLocation location, Function factory) { modelRegistry.put(location, factory.apply(modelRegistry.get(location))); } @OnlyIn(Dist.CLIENT) protected static void swapModels(Map modelRegistry, List locations, Function factory) { locations.forEach(location -> { swapModels(modelRegistry, location, factory); }); } }