package com.simibubi.create; import java.util.ArrayList; import java.util.List; import java.util.Map; import java.util.function.Function; import com.simibubi.create.foundation.block.IHaveCustomBlockModel; import com.simibubi.create.foundation.block.connected.IHaveConnectedTextures; import com.simibubi.create.foundation.block.render.SpriteShiftEntry; import com.simibubi.create.foundation.item.IHaveCustomItemModel; import com.simibubi.create.foundation.utility.SuperByteBufferCache; import com.simibubi.create.modules.contraptions.base.KineticTileEntityRenderer; import com.simibubi.create.modules.contraptions.components.contraptions.ChassisRangeDisplay; import com.simibubi.create.modules.contraptions.components.contraptions.ContraptionRenderer; import com.simibubi.create.modules.schematics.ClientSchematicLoader; import com.simibubi.create.modules.schematics.client.SchematicAndQuillHandler; import com.simibubi.create.modules.schematics.client.SchematicHandler; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BlockModelShapes; import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.ModelResourceLocation; import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.resources.IReloadableResourceManager; import net.minecraft.resources.IResourceManager; import net.minecraft.util.ResourceLocation; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.client.event.ModelBakeEvent; import net.minecraftforge.client.event.ModelRegistryEvent; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.eventbus.api.IEventBus; import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent; public class CreateClient { public static ClientSchematicLoader schematicSender; public static SchematicHandler schematicHandler; public static SchematicAndQuillHandler schematicAndQuillHandler; public static SuperByteBufferCache bufferCache; public static void addListeners(IEventBus modEventBus) { DistExecutor.runWhenOn(Dist.CLIENT, () -> () -> { modEventBus.addListener(CreateClient::clientInit); modEventBus.addListener(CreateClient::onModelBake); modEventBus.addListener(CreateClient::onModelRegistry); modEventBus.addListener(CreateClient::onTextureStitch); modEventBus.addListener(AllParticles::registerFactories); }); } public static void clientInit(FMLClientSetupEvent event) { schematicSender = new ClientSchematicLoader(); schematicHandler = new SchematicHandler(); schematicAndQuillHandler = new SchematicAndQuillHandler(); bufferCache = new SuperByteBufferCache(); bufferCache.registerCompartment(KineticTileEntityRenderer.KINETIC_TILE); bufferCache.registerCompartment(ContraptionRenderer.CONTRAPTION, 20); AllKeys.register(); AllContainers.registerScreenFactories(); AllTileEntities.registerRenderers(); AllItems.registerColorHandlers(); AllBlocks.registerColorHandlers(); AllEntities.registerRenderers(); IResourceManager resourceManager = Minecraft.getInstance().getResourceManager(); if (resourceManager instanceof IReloadableResourceManager) ((IReloadableResourceManager) resourceManager).addReloadListener(new ResourceReloadHandler()); } public static void gameTick() { schematicSender.tick(); schematicAndQuillHandler.tick(); schematicHandler.tick(); ChassisRangeDisplay.clientTick(); } @OnlyIn(Dist.CLIENT) public static void onTextureStitch(TextureStitchEvent.Pre event) { if (!event.getMap().getId().equals(AtlasTexture.LOCATION_BLOCKS_TEXTURE)) return; event.addSprite(new ResourceLocation(Create.ID, "block/belt_animated")); for (AllBlocks allBlocks : AllBlocks.values()) { Block block = allBlocks.get(); if (block instanceof IHaveConnectedTextures) for (SpriteShiftEntry spriteShiftEntry : ((IHaveConnectedTextures) block).getBehaviour() .getAllCTShifts()) event.addSprite(spriteShiftEntry.getTargetResourceLocation()); } } @OnlyIn(Dist.CLIENT) public static void onModelBake(ModelBakeEvent event) { Map modelRegistry = event.getModelRegistry(); AllBlockPartials.onModelBake(event); for (AllBlocks allBlocks : AllBlocks.values()) { Block block = allBlocks.get(); if (block instanceof IHaveCustomBlockModel) swapModels(modelRegistry, getAllBlockStateModelLocations(allBlocks), ((IHaveCustomBlockModel) block)::createModel); } for (AllItems item : AllItems.values()) { if (item.get() instanceof IHaveCustomItemModel) swapModels(modelRegistry, getItemModelLocation(item), m -> ((IHaveCustomItemModel) item.get()).createModel(m).loadPartials(event)); } } @OnlyIn(Dist.CLIENT) public static void onModelRegistry(ModelRegistryEvent event) { AllBlockPartials.onModelRegistry(event); // Register submodels for custom rendered item models for (AllItems item : AllItems.values()) { if (item.get() instanceof IHaveCustomItemModel) ((IHaveCustomItemModel) item.get()).createModel(null).getModelLocations() .forEach(ModelLoader::addSpecialModel); } } @OnlyIn(Dist.CLIENT) protected static ModelResourceLocation getItemModelLocation(AllItems item) { return new ModelResourceLocation(item.get().getRegistryName(), "inventory"); } @OnlyIn(Dist.CLIENT) protected static List getAllBlockStateModelLocations(AllBlocks block) { List models = new ArrayList<>(); block.get().getStateContainer().getValidStates().forEach(state -> { models.add(getBlockModelLocation(block, BlockModelShapes.getPropertyMapString(state.getValues()))); }); return models; } @OnlyIn(Dist.CLIENT) protected static ModelResourceLocation getBlockModelLocation(AllBlocks block, String suffix) { return new ModelResourceLocation(block.get().getRegistryName(), suffix); } @OnlyIn(Dist.CLIENT) protected static void swapModels(Map modelRegistry, ModelResourceLocation location, Function factory) { modelRegistry.put(location, factory.apply(modelRegistry.get(location))); } @OnlyIn(Dist.CLIENT) protected static void swapModels(Map modelRegistry, List locations, Function factory) { locations.forEach(location -> { swapModels(modelRegistry, location, factory); }); } }