package com.simibubi.create; import com.simibubi.create.foundation.item.IItemWithColorHandler; import com.simibubi.create.foundation.utility.Lang; import com.simibubi.create.modules.IModule; import com.simibubi.create.modules.contraptions.GogglesItem; import com.simibubi.create.modules.contraptions.WrenchItem; import com.simibubi.create.modules.contraptions.WrenchItemRenderer; import com.simibubi.create.modules.contraptions.relays.belt.BeltConnectorItem; import com.simibubi.create.modules.contraptions.relays.gearbox.VerticalGearboxItem; import com.simibubi.create.modules.curiosities.ChromaticCompoundCubeItem; import com.simibubi.create.modules.curiosities.deforester.DeforesterItem; import com.simibubi.create.modules.curiosities.deforester.DeforesterItemRenderer; import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItem; import com.simibubi.create.modules.curiosities.placementHandgun.BuilderGunItemRenderer; import com.simibubi.create.modules.curiosities.symmetry.SymmetryWandItem; import com.simibubi.create.modules.curiosities.symmetry.client.SymmetryWandItemRenderer; import com.simibubi.create.modules.gardens.TreeFertilizerItem; import com.simibubi.create.modules.logistics.item.CardboardBoxItem; import com.simibubi.create.modules.logistics.item.FilterItem; import com.simibubi.create.modules.logistics.management.LogisticalDialItem; import com.simibubi.create.modules.logistics.management.base.LogisticalControllerBlock.Type; import com.simibubi.create.modules.logistics.management.base.LogisticalControllerItem; import com.simibubi.create.modules.schematics.item.SchematicAndQuillItem; import com.simibubi.create.modules.schematics.item.SchematicItem; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.color.ItemColors; import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer; import net.minecraft.item.Item; import net.minecraft.item.Item.Properties; import net.minecraft.item.ItemStack; import net.minecraft.item.Rarity; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import net.minecraftforge.event.RegistryEvent; import net.minecraftforge.fml.common.Mod.EventBusSubscriber; import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus; import net.minecraftforge.registries.IForgeRegistry; @EventBusSubscriber(value = Dist.CLIENT, bus = Bus.MOD) public enum AllItems { __MATERIALS__(), ANDESITE_ALLOY_CUBE(ingredient()), COPPER_INGOT(ingredient()), ZINC_CUBE(ingredient()), BRASS_CUBE(ingredient()), COPPER_NUGGET(ingredient()), ZINC_NUGGET(ingredient()), BRASS_NUGGET(ingredient()), IRON_SHEET(ingredient()), GOLD_SHEET(ingredient()), BRASS_SHEET(ingredient()), BLAZE_BRASS_CUBE(new Item(new Properties())), CHORUS_CHROME_CUBE(new Item(new Properties().rarity(Rarity.UNCOMMON))), SHADOW_STEEL_CUBE(new Item(new Properties().rarity(Rarity.UNCOMMON))), ROSE_QUARTZ(new Item(new Properties())), REFINED_ROSE_QUARTZ(new Item(new Properties())), CHROMATIC_COMPOUND_CUBE(new ChromaticCompoundCubeItem(new Properties().rarity(Rarity.UNCOMMON))), REFINED_RADIANCE_CUBE(new Item(new Properties().rarity(Rarity.UNCOMMON))), CRUSHED_IRON(ingredient()), CRUSHED_GOLD(ingredient()), CRUSHED_COPPER(ingredient()), CRUSHED_ZINC(ingredient()), CRUSHED_BRASS(ingredient()), ELECTRON_TUBE(ingredient()), CIRCUIT(ingredient()), // BLAZING_PICKAXE(new BlazingToolItem(1, -2.8F, standardProperties(), PICKAXE)), // BLAZING_SHOVEL(new BlazingToolItem(1.5F, -3.0F, standardProperties(), SHOVEL)), // BLAZING_AXE(new BlazingToolItem(5.0F, -3.0F, standardProperties(), AXE)), // BLAZING_SWORD(new BlazingToolItem(3, -2.4F, standardProperties(), SWORD)), // // ROSE_QUARTZ_PICKAXE(new RoseQuartzToolItem(1, -2.8F, standardProperties(), PICKAXE)), // ROSE_QUARTZ_SHOVEL(new RoseQuartzToolItem(1.5F, -3.0F, standardProperties(), SHOVEL)), // ROSE_QUARTZ_AXE(new RoseQuartzToolItem(5.0F, -3.0F, standardProperties(), AXE)), // ROSE_QUARTZ_SWORD(new RoseQuartzToolItem(3, -2.4F, standardProperties(), SWORD)), // // SHADOW_STEEL_PICKAXE(new ShadowSteelToolItem(2.5F, -2.0F, standardProperties(), PICKAXE)), // SHADOW_STEEL_MATTOCK(new ShadowSteelToolItem(2.5F, -1.5F, standardProperties(), SHOVEL, AXE, HOE)), // SHADOW_STEEL_SWORD(new ShadowSteelToolItem(3, -2.0F, standardProperties(), SWORD)), __GARDENS__(), TREE_FERTILIZER(new TreeFertilizerItem(standardItemProperties())), __SCHEMATICS__(), EMPTY_BLUEPRINT(new Item(standardItemProperties().maxStackSize(1))), BLUEPRINT_AND_QUILL(new SchematicAndQuillItem(standardItemProperties().maxStackSize(1))), BLUEPRINT(new SchematicItem(standardItemProperties())), __CONTRAPTIONS__(), BELT_CONNECTOR(new BeltConnectorItem(standardItemProperties())), VERTICAL_GEARBOX(new VerticalGearboxItem(new Properties())), FLOUR(ingredient()), DOUGH(ingredient()), PROPELLER(ingredient()), WRENCH(new WrenchItem(standardItemProperties().setTEISR(() -> () -> renderUsing(AllItemRenderers.WRENCH))), true), GOGGLES(new GogglesItem(standardItemProperties()), true), __LOGISTICS__(), CARDBOARD_BOX_1616(new CardboardBoxItem(standardItemProperties())), CARDBOARD_BOX_1612(new CardboardBoxItem(standardItemProperties())), CARDBOARD_BOX_1416(new CardboardBoxItem(standardItemProperties())), CARDBOARD_BOX_1410(new CardboardBoxItem(standardItemProperties())), FILTER(new FilterItem(standardItemProperties()), true), LOGISTICAL_DIAL(new LogisticalDialItem(standardItemProperties())), LOGISTICAL_CONTROLLER_SUPPLY(new LogisticalControllerItem(standardItemProperties(), Type.SUPPLY)), LOGISTICAL_CONTROLLER_REQUEST(new LogisticalControllerItem(standardItemProperties(), Type.REQUEST)), LOGISTICAL_CONTROLLER_STORAGE(new LogisticalControllerItem(standardItemProperties(), Type.STORAGE)), LOGISTICAL_CONTROLLER_CALCULATION(new LogisticalControllerItem(standardItemProperties(), Type.CALCULATION)), LOGISTICAL_CONTROLLER_TRANSACTIONS(new LogisticalControllerItem(standardItemProperties(), Type.TRANSACTIONS)), __CURIOSITIES__(), PLACEMENT_HANDGUN( new BuilderGunItem(new Properties().setTEISR(() -> () -> renderUsing(AllItemRenderers.BUILDER_GUN))), true), DEFORESTER( new DeforesterItem(standardItemProperties().setTEISR(() -> () -> renderUsing(AllItemRenderers.DEFORESTER))), true), SYMMETRY_WAND(new SymmetryWandItem( standardItemProperties().setTEISR(() -> () -> renderUsing(AllItemRenderers.SYMMETRY_WAND))), true), ; private static class CategoryTracker { static IModule currentModule; } // Common public Item item; public IModule module; public boolean firstInCreativeTab; private AllItems() { CategoryTracker.currentModule = new IModule() { @Override public String getModuleName() { return Lang.asId(name()).replaceAll("__", ""); } }; } private AllItems(Item item) { this(item, false); } private AllItems(Item item, boolean firstInCreativeTab) { this.item = item; this.item.setRegistryName(Create.ID, Lang.asId(name())); this.module = CategoryTracker.currentModule; this.firstInCreativeTab = firstInCreativeTab; } public static Properties standardItemProperties() { return new Properties().group(Create.creativeTab); } private static Item ingredient() { return ingredient(Rarity.COMMON); } private static Item ingredient(Rarity rarity) { return new Item(standardItemProperties().rarity(rarity)); } public static void register(RegistryEvent.Register event) { IForgeRegistry registry = event.getRegistry(); for (AllItems item : values()) { if (item.get() == null) continue; registry.register(item.get()); } AllBlocks.registerItemBlocks(registry); } public Item get() { return item; } public boolean typeOf(ItemStack stack) { return stack.getItem() == item; } public ItemStack asStack() { return new ItemStack(item); } // Client private enum AllItemRenderers { SYMMETRY_WAND, BUILDER_GUN, WRENCH, DEFORESTER; } @OnlyIn(Dist.CLIENT) public static void registerColorHandlers() { ItemColors itemColors = Minecraft.getInstance().getItemColors(); for (AllItems item : values()) { if (item.item instanceof IItemWithColorHandler) { itemColors.register(((IItemWithColorHandler) item.item).getColorHandler(), item.item); } } } @OnlyIn(Dist.CLIENT) public static ItemStackTileEntityRenderer renderUsing(AllItemRenderers renderer) { switch (renderer) { case SYMMETRY_WAND: return new SymmetryWandItemRenderer(); case BUILDER_GUN: return new BuilderGunItemRenderer(); case WRENCH: return new WrenchItemRenderer(); case DEFORESTER: return new DeforesterItemRenderer(); default: return null; } } }