{ "itemGroup.create.base": "Create", "itemGroup.create.palettes": "Create's Building Blocks", "death.attack.create.crush": "%1$s was processed by Crushing Wheels", "death.attack.create.crush.player": "%1$s was thrown into Crushing Wheels by %2$s", "death.attack.create.fan_fire": "%1$s got smoked by an Encased Fan", "death.attack.create.fan_fire.player": "%1$s was thrown into a smoker by %2$s", "death.attack.create.fan_lava": "%1$s was incinerated by an Encased Fan", "death.attack.create.fan_lava.player": "%1$s was thrown into a smelter by %2$s", "death.attack.create.mechanical_drill": "%1$s was impaled by a Mechanical Drill", "death.attack.create.mechanical_drill.player": "%1$s was thrown in front of a Drill by %2$s", "death.attack.create.mechanical_saw": "%1$s got cut in half by a Mechanical Saw", "death.attack.create.mechanical_saw.player": "%1$s was thrown into a Saw by %2$s", "death.attack.create.potato_cannon": "%1$s was shot by %2$s's Potato Cannon", "death.attack.create.potato_cannon.item": "%1$s was shot by %2$s using %3$s", "death.attack.create.cuckoo_clock_explosion": "%1$s was blown up by tampered cuckoo clock", "death.attack.create.cuckoo_clock_explosion.player": "%1$s was blown up by tampered cuckoo clock", "death.attack.create.run_over": "%1$s was run over by %2$s", "create.block.deployer.damage_source_name": "a rogue Deployer", "create.block.cart_assembler.invalid": "Place your Cart Assembler on a rail block", "create.menu.return": "Return to Menu", "create.menu.configure": "Configure...", "create.menu.ponder_index": "Ponder Index", "create.menu.only_ingame": "Available in the Pause Menu", "create.menu.report_bugs": "Report Issues", "create.menu.support": "Support Us", "create.recipe.crushing": "Crushing", "create.recipe.milling": "Milling", "create.recipe.fan_washing": "Bulk Washing", "create.recipe.fan_washing.fan": "Fan behind Flowing Water", "create.recipe.fan_smoking": "Bulk Smoking", "create.recipe.fan_smoking.fan": "Fan behind Fire", "create.recipe.fan_haunting": "Bulk Haunting", "create.recipe.fan_haunting.fan": "Fan behind Soul Fire", "create.recipe.fan_blasting": "Bulk Blasting", "create.recipe.fan_blasting.fan": "Fan behind Lava", "create.recipe.pressing": "Pressing", "create.recipe.mixing": "Mixing", "create.recipe.deploying": "Deploying", "create.recipe.automatic_shapeless": "Automated Shapeless Crafting", "create.recipe.automatic_brewing": "Automated Brewing", "create.recipe.packing": "Compacting", "create.recipe.automatic_packing": "Automated Packing", "create.recipe.sawing": "Sawing", "create.recipe.mechanical_crafting": "Mechanical Crafting", "create.recipe.automatic_shaped": "Automated Shaped Crafting", "create.recipe.block_cutting": "Block Cutting", "create.recipe.wood_cutting": "Wood Cutting", "create.recipe.sandpaper_polishing": "Sandpaper Polishing", "create.recipe.mystery_conversion": "Mysterious Conversion", "create.recipe.spout_filling": "Filling by Spout", "create.recipe.draining": "Item Draining", "create.recipe.item_application": "Manual Item Application", "create.recipe.item_application.any_axe": "Any Axe", "create.recipe.sequenced_assembly": "Recipe Sequence", "create.recipe.assembly.next": "Next: %1$s", "create.recipe.assembly.step": "Step %1$s:", "create.recipe.assembly.progress": "Progress: %1$s/%2$s", "create.recipe.assembly.pressing": "Process in Press", "create.recipe.assembly.spout_filling_fluid": "Spout %1$s", "create.recipe.assembly.deploying_item": "Deploy %1$s", "create.recipe.assembly.cutting": "Cut with Saw", "create.recipe.assembly.repeat": "Repeat Sequence %1$s Times", "create.recipe.assembly.junk": "Random salvage", "create.recipe.processing.chance": "%1$s%% Chance", "create.recipe.deploying.not_consumed": "Not Consumed", "create.recipe.heat_requirement.none": "No Heating Required", "create.recipe.heat_requirement.heated": "Heated", "create.recipe.heat_requirement.superheated": "Super-Heated", "create.generic.range": "Range", "create.generic.radius": "Radius", "create.generic.width": "Width", "create.generic.height": "Height", "create.generic.length": "Length", "create.generic.speed": "Speed", "create.generic.delay": "Delay", "create.generic.duration": "Duration", "create.generic.timeUnit": "Time Unit", "create.generic.unit.ticks": "Ticks", "create.generic.unit.seconds": "Seconds", "create.generic.unit.minutes": "Minutes", "create.generic.daytime.hour": "Hour", "create.generic.daytime.minute": "Minute", "create.generic.daytime.second": "Second", "create.generic.daytime.pm": "pm", "create.generic.daytime.am": "am", "create.generic.unit.rpm": "RPM", "create.generic.unit.stress": "su", "create.generic.unit.degrees": "\u00B0", "create.generic.unit.millibuckets": "mB", "create.generic.unit.buckets": "B", "create.generic.clockwise": "Clockwise", "create.generic.counter_clockwise": "Counter-Clockwise", "create.generic.in_quotes": "\"%1$s\"", "create.generic.pitch": "Pitch: %1$s", "create.generic.notes": "F#;F;E;D#;D;C#;C;B;A#;A;G#;G", "create.action.scroll": "Scroll", "create.action.confirm": "Confirm", "create.action.abort": "Abort", "create.action.saveToFile": "Save", "create.action.discard": "Discard", "create.keyinfo.toolmenu": "Focus Schematic Overlay", "create.keyinfo.toolbelt": "Access Nearby Toolboxes", "create.keyinfo.scrollup": "Simulate Mousewheel Up (inworld)", "create.keyinfo.scrolldown": "Simulate Mousewheel Down (inworld)", "create.gui.scrollInput.defaultTitle": "Choose an Option:", "create.gui.scrollInput.scrollToModify": "Scroll to Modify", "create.gui.scrollInput.scrollToAdjustAmount": "Scroll to Adjust Amount", "create.gui.scrollInput.scrollToSelect": "Scroll to Select", "create.gui.scrollInput.shiftScrollsFaster": "Shift to Scroll Faster", "create.gui.toolmenu.focusKey": "Hold [%1$s] to Focus", "create.gui.toolmenu.cycle": "[SCROLL] to Cycle", "create.toolbox.unequip": "Unequip: %1$s", "create.toolbox.outOfRange": "Toolbox of held item not in Range", "create.toolbox.detach": "Stop tracking and keep item", "create.toolbox.depositAll": "Return items to nearby Toolboxes", "create.toolbox.depositBox": "Return items to Toolbox", "create.gui.symmetryWand.mirrorType": "Mirror", "create.gui.symmetryWand.orientation": "Orientation", "create.symmetry.mirror.plane": "Mirror Once", "create.symmetry.mirror.doublePlane": "Rectangular", "create.symmetry.mirror.triplePlane": "Octagonal", "create.orientation.orthogonal": "Orthogonal", "create.orientation.diagonal": "Diagonal", "create.orientation.horizontal": "Horizontal", "create.orientation.alongZ": "Along Z", "create.orientation.alongX": "Along X", "create.gui.terrainzapper.title": "Handheld Blockzapper", "create.gui.terrainzapper.searchDiagonal": "Follow Diagonals", "create.gui.terrainzapper.searchFuzzy": "Ignore Material Borders", "create.gui.terrainzapper.patternSection": "Pattern", "create.gui.terrainzapper.pattern.solid": "Solid", "create.gui.terrainzapper.pattern.checkered": "Checkerboard", "create.gui.terrainzapper.pattern.inversecheckered": "Inverted Checkerboard", "create.gui.terrainzapper.pattern.chance25": "25% Roll", "create.gui.terrainzapper.pattern.chance50": "50% Roll", "create.gui.terrainzapper.pattern.chance75": "75% Roll", "create.gui.terrainzapper.placement": "Placement", "create.gui.terrainzapper.placement.merged": "Merged", "create.gui.terrainzapper.placement.attached": "Attached", "create.gui.terrainzapper.placement.inserted": "Inserted", "create.gui.terrainzapper.brush": "Brush", "create.gui.terrainzapper.brush.cuboid": "Cuboid", "create.gui.terrainzapper.brush.sphere": "Sphere", "create.gui.terrainzapper.brush.cylinder": "Cylinder", "create.gui.terrainzapper.brush.surface": "Surface", "create.gui.terrainzapper.brush.cluster": "Cluster", "create.gui.terrainzapper.tool": "Tool", "create.gui.terrainzapper.tool.fill": "Fill", "create.gui.terrainzapper.tool.place": "Place", "create.gui.terrainzapper.tool.replace": "Replace", "create.gui.terrainzapper.tool.clear": "Clear", "create.gui.terrainzapper.tool.overlay": "Overlay", "create.gui.terrainzapper.tool.flatten": "Flatten", "create.terrainzapper.shiftRightClickToSet": "Shift-Right-Click to Select a Shape", "create.terrainzapper.usingBlock": "Using: %1$s", "create.terrainzapper.leftClickToSet": "Left-Click a Block to set Material", "create.minecart_coupling.two_couplings_max": "Minecarts cannot have more than two couplings each", "create.minecart_coupling.unloaded": "Parts of your train seem to be in unloaded chunks", "create.minecart_coupling.no_loops": "Couplings cannot form a loop", "create.minecart_coupling.removed": "Removed all couplings from minecart", "create.minecart_coupling.too_far": "Minecarts are too far apart", "create.contraptions.movement_mode": "Movement Mode", "create.contraptions.movement_mode.move_place": "Always Place when Stopped", "create.contraptions.movement_mode.move_place_returned": "Place only in Starting Position", "create.contraptions.movement_mode.move_never_place": "Place only when Anchor Destroyed", "create.contraptions.movement_mode.rotate_place": "Always Place when Stopped", "create.contraptions.movement_mode.rotate_place_returned": "Only Place near Initial Angle", "create.contraptions.movement_mode.rotate_never_place": "Only Place when Anchor Destroyed", "create.contraptions.cart_movement_mode": "Cart Movement Mode", "create.contraptions.cart_movement_mode.rotate": "Always face toward motion", "create.contraptions.cart_movement_mode.rotate_paused": "Pause actors while rotating", "create.contraptions.cart_movement_mode.rotation_locked": "Lock rotation", "create.contraptions.windmill.rotation_direction": "Rotation Direction", "create.contraptions.clockwork.clock_hands": "Clock Hands", "create.contraptions.clockwork.hour_first": "Hour hand first", "create.contraptions.clockwork.minute_first": "Minute hand first", "create.contraptions.clockwork.hour_first_24": "24-Hour hand first", "create.logistics.filter": "Filter", "create.logistics.recipe_filter": "Recipe Filter", "create.logistics.fluid_filter": "Fluid Filter", "create.logistics.firstFrequency": "Freq. #1", "create.logistics.secondFrequency": "Freq. #2", "create.logistics.filter.apply": "Applied filter to %1$s.", "create.logistics.filter.apply_click_again": "Applied filter to %1$s, click again to copy the amount.", "create.logistics.filter.apply_count": "Applied extraction count to filter.", "create.gui.goggles.generator_stats": "Generator Stats:", "create.gui.goggles.kinetic_stats": "Kinetic Stats:", "create.gui.goggles.at_current_speed": "at current speed", "create.gui.goggles.pole_length": "Pole Length:", "create.gui.goggles.fluid_container": "Fluid Container Info:", "create.gui.goggles.fluid_container.capacity": "Capacity: ", "create.gui.assembly.exception": "This Contraption was unable to assemble:", "create.gui.assembly.exception.unmovableBlock": "Unmovable Block (%4$s) at [%1$s,%2$s,%3$s]", "create.gui.assembly.exception.chunkNotLoaded": "The Block at [%1$s,%2$s,%3$s] was not in a loaded chunk", "create.gui.assembly.exception.structureTooLarge": "There are too many Blocks included in the contraption.\nThe configured maximum is: %1$s", "create.gui.assembly.exception.tooManyPistonPoles": "There are too many extension Poles attached to this Piston.\nThe configured maximum is: %1$s", "create.gui.assembly.exception.noPistonPoles": "The Piston is missing some extension Poles", "create.gui.assembly.exception.not_enough_sails": "Attached structure does not include enough sail-like blocks: %1$s\nA minimum of %2$s are required", "create.gui.gauge.info_header": "Gauge Information:", "create.gui.speedometer.title": "Rotation Speed", "create.gui.stressometer.title": "Network Stress", "create.gui.stressometer.capacity": "Remaining Capacity", "create.gui.stressometer.overstressed": "Overstressed", "create.gui.stressometer.no_rotation": "No Rotation", "create.gui.contraptions.not_fast_enough": "It appears that this %1$s is _not_ rotating with _enough_ _speed_.", "create.gui.contraptions.network_overstressed": "It appears that this contraption is _overstressed_. Add more sources or _slow_ _down_ the components with a high _stress_ _impact_.", "create.gui.adjustable_crate.title": "Adjustable Crate", "create.gui.adjustable_crate.storageSpace": "Storage Space", "create.gui.stockpile_switch.title": "Stockpile Switch", "create.gui.stockpile_switch.invert_signal": "Invert Signal", "create.gui.stockpile_switch.move_to_lower_at": "Move to lower lane at %1$s%%", "create.gui.stockpile_switch.move_to_upper_at": "Move to upper lane at %1$s%%", "create.gui.sequenced_gearshift.title": "Sequenced Gearshift", "create.gui.sequenced_gearshift.instruction": "Instruction", "create.gui.sequenced_gearshift.instruction.turn_angle.descriptive": "Turn by angle", "create.gui.sequenced_gearshift.instruction.turn_angle": "Turn", "create.gui.sequenced_gearshift.instruction.turn_angle.angle": "Angle", "create.gui.sequenced_gearshift.instruction.turn_distance.descriptive": "Turn to move Piston/Pulley/Gantry", "create.gui.sequenced_gearshift.instruction.turn_distance": "Piston", "create.gui.sequenced_gearshift.instruction.turn_distance.distance": "Distance", "create.gui.sequenced_gearshift.instruction.delay.descriptive": "Timed Delay", "create.gui.sequenced_gearshift.instruction.delay": "Delay", "create.gui.sequenced_gearshift.instruction.delay.duration": "Duration", "create.gui.sequenced_gearshift.instruction.end.descriptive": "End", "create.gui.sequenced_gearshift.instruction.end": "End", "create.gui.sequenced_gearshift.instruction.await.descriptive": "Await new Redstone Pulse", "create.gui.sequenced_gearshift.instruction.await": "Await", "create.gui.sequenced_gearshift.speed": "Speed, Direction", "create.gui.sequenced_gearshift.speed.forward": "Input speed, Forwards", "create.gui.sequenced_gearshift.speed.forward_fast": "Double speed, Forwards", "create.gui.sequenced_gearshift.speed.back": "Input speed, Reversed", "create.gui.sequenced_gearshift.speed.back_fast": "Double speed, Reversed", "create.schematicAndQuill.dimensions": "Schematic Size: %1$sx%2$sx%3$s", "create.schematicAndQuill.firstPos": "First position set.", "create.schematicAndQuill.secondPos": "Second position set.", "create.schematicAndQuill.noTarget": "Hold [Ctrl] to select Air blocks.", "create.schematicAndQuill.abort": "Removed selection.", "create.schematicAndQuill.title": "Schematic Name:", "create.schematicAndQuill.convert": "Save and Upload Immediately", "create.schematicAndQuill.fallbackName": "My Schematic", "create.schematicAndQuill.saved": "Saved as %1$s", "create.schematic.invalid": "[!] Invalid Item - Use the Schematic Table instead", "create.schematic.error": "Schematic failed to Load - Check Game Logs", "create.schematic.position": "Position", "create.schematic.rotation": "Rotation", "create.schematic.rotation.none": "None", "create.schematic.rotation.cw90": "Clockwise 90", "create.schematic.rotation.cw180": "Clockwise 180", "create.schematic.rotation.cw270": "Clockwise 270", "create.schematic.mirror": "Mirror", "create.schematic.mirror.none": "None", "create.schematic.mirror.frontBack": "Front-Back", "create.schematic.mirror.leftRight": "Left-Right", "create.schematic.tool.deploy": "Position", "create.schematic.tool.move": "Move XZ", "create.schematic.tool.movey": "Move Y", "create.schematic.tool.rotate": "Rotate", "create.schematic.tool.print": "Print", "create.schematic.tool.flip": "Mirror", "create.schematic.tool.deploy.description.0": "Moves the structure to a location.", "create.schematic.tool.deploy.description.1": "Right-Click on the ground to place.", "create.schematic.tool.deploy.description.2": "Hold [Ctrl] to select at a fixed distance.", "create.schematic.tool.deploy.description.3": "[Ctrl]-Scroll to change the distance.", "create.schematic.tool.move.description.0": "Shifts the Schematic Horizontally.", "create.schematic.tool.move.description.1": "Point at the Schematic and [CTRL]-Scroll to push it.", "create.schematic.tool.move.description.2": "", "create.schematic.tool.move.description.3": "", "create.schematic.tool.movey.description.0": "Shifts the Schematic Vertically.", "create.schematic.tool.movey.description.1": "[CTRL]-Scroll to move it up/down.", "create.schematic.tool.movey.description.2": "", "create.schematic.tool.movey.description.3": "", "create.schematic.tool.rotate.description.0": "Rotates the Schematic around its center.", "create.schematic.tool.rotate.description.1": "[CTRL]-Scroll to rotate by 90 Degrees.", "create.schematic.tool.rotate.description.2": "", "create.schematic.tool.rotate.description.3": "", "create.schematic.tool.print.description.0": "Instantly places the structure in the world.", "create.schematic.tool.print.description.1": "[Right-Click] to confirm placement at the current location.", "create.schematic.tool.print.description.2": "This tool is for Creative Mode only.", "create.schematic.tool.print.description.3": "", "create.schematic.tool.flip.description.0": "Flips the Schematic along the face you select.", "create.schematic.tool.flip.description.1": "Point at the Schematic and [CTRL]-Scroll to flip it.", "create.schematic.tool.flip.description.2": "", "create.schematic.tool.flip.description.3": "", "create.schematics.synchronizing": "Syncing...", "create.schematics.uploadTooLarge": "Your schematic exceeds limitations specified by the server.", "create.schematics.maxAllowedSize": "The maximum allowed schematic file size is:", "create.gui.schematicTable.refresh": "Refresh Files", "create.gui.schematicTable.open_folder": "Open Folder", "create.gui.schematicTable.title": "Schematic Table", "create.gui.schematicTable.availableSchematics": "Available Schematics", "create.gui.schematicTable.noSchematics": "No Schematics Saved", "create.gui.schematicTable.uploading": "Uploading...", "create.gui.schematicTable.finished": "Upload Finished!", "create.gui.schematicannon.title": "Schematicannon", "create.gui.schematicannon.listPrinter": "Checklist Printer", "create.gui.schematicannon.gunpowderLevel": "Gunpowder at %1$s%%", "create.gui.schematicannon.shotsRemaining": "Shots left: %1$s", "create.gui.schematicannon.shotsRemainingWithBackup": "With backup: %1$s", "create.gui.schematicannon.optionEnabled": "Currently Enabled", "create.gui.schematicannon.optionDisabled": "Currently Disabled", "create.gui.schematicannon.showOptions": "Show Printer Settings", "create.gui.schematicannon.option.dontReplaceSolid": "Don't Replace Solid Blocks", "create.gui.schematicannon.option.replaceWithSolid": "Replace Solid with Solid", "create.gui.schematicannon.option.replaceWithAny": "Replace Solid with Any", "create.gui.schematicannon.option.replaceWithEmpty": "Replace Solid with Empty", "create.gui.schematicannon.option.skipMissing": "Skip missing Blocks", "create.gui.schematicannon.option.skipTileEntities": "Protect Tile Entities", "create.gui.schematicannon.slot.gunpowder": "Add gunpowder to fuel the cannon", "create.gui.schematicannon.slot.listPrinter": "Place books here to print a Checklist for your Schematic", "create.gui.schematicannon.slot.schematic": "Add your Schematic here. Make sure it is deployed at a specific location.", "create.gui.schematicannon.option.skipMissing.description": "If the cannon cannot find a required Block for placement, it will continue at the next Location.", "create.gui.schematicannon.option.skipTileEntities.description": "The cannon will avoid replacing data holding blocks such as Chests.", "create.gui.schematicannon.option.dontReplaceSolid.description": "The cannon will never replace any Solid blocks in its working area, only non-Solid and Air.", "create.gui.schematicannon.option.replaceWithSolid.description": "The cannon will only replace Solid blocks in its working area if the Schematic contains a solid Block at the Location.", "create.gui.schematicannon.option.replaceWithAny.description": "The cannon will replace Solid blocks in its working area if the Schematic contains any Block at the Location.", "create.gui.schematicannon.option.replaceWithEmpty.description": "The cannon will clear out all blocks in its working area, including those replaced by Air.", "create.schematicannon.status.idle": "Idle", "create.schematicannon.status.ready": "Ready", "create.schematicannon.status.running": "Running", "create.schematicannon.status.finished": "Finished", "create.schematicannon.status.paused": "Paused", "create.schematicannon.status.stopped": "Stopped", "create.schematicannon.status.noGunpowder": "Out of Gunpowder", "create.schematicannon.status.targetNotLoaded": "Target is not loaded", "create.schematicannon.status.targetOutsideRange": "Target too far away", "create.schematicannon.status.searching": "Searching", "create.schematicannon.status.skipping": "Skipping", "create.schematicannon.status.missingBlock": "Missing Item:", "create.schematicannon.status.placing": "Placing", "create.schematicannon.status.clearing": "Clearing Blocks", "create.schematicannon.status.schematicInvalid": "Schematic Invalid", "create.schematicannon.status.schematicNotPlaced": "Schematic not Positioned", "create.schematicannon.status.schematicExpired": "Schematic File Expired", "create.schematicannon.status.schematicErrored": "Incompatible Blocks", "create.schematicannon.status.schematicErroredCheckLogs": "Check Server Logs", "create.materialChecklist": "Material Checklist", "create.materialChecklist.blocksNotLoaded": "* Disclaimer *\n\nMaterial List may be inaccurate due to relevant chunks not being loaded.", "create.gui.filter.deny_list": "Deny-List", "create.gui.filter.deny_list.description": "Items pass if they do NOT match any of the above. An empty Deny-List accepts everything.", "create.gui.filter.allow_list": "Allow-List", "create.gui.filter.allow_list.description": "Items pass if they match any of the above. An empty Allow-List rejects everything.", "create.gui.filter.respect_data": "Respect Data", "create.gui.filter.respect_data.description": "Items only match if their durability, enchantments, and other attributes match as well.", "create.gui.filter.ignore_data": "Ignore Data", "create.gui.filter.ignore_data.description": "Items match regardless of their attributes.", "create.item_attributes.placeable": "is placeable", "create.item_attributes.placeable.inverted": "is not placeable", "create.item_attributes.consumable": "can be eaten", "create.item_attributes.consumable.inverted": "cannot be eaten", "create.item_attributes.fluid_container": "can store fluids", "create.item_attributes.fluid_container.inverted": "cannot store fluids", "create.item_attributes.enchanted": "is enchanted", "create.item_attributes.enchanted.inverted": "is unenchanted", "create.item_attributes.max_enchanted": "is enchanted at max level", "create.item_attributes.max_enchanted.inverted": "is not enchanted at max level", "create.item_attributes.renamed": "has a custom name", "create.item_attributes.renamed.inverted": "does not have a custom name", "create.item_attributes.damaged": "is damaged", "create.item_attributes.damaged.inverted": "is not damaged", "create.item_attributes.badly_damaged": "is heavily damaged", "create.item_attributes.badly_damaged.inverted": "is not heavily damaged", "create.item_attributes.not_stackable": "cannot stack", "create.item_attributes.not_stackable.inverted": "can be stacked", "create.item_attributes.equipable": "can be equipped", "create.item_attributes.equipable.inverted": "cannot be equipped", "create.item_attributes.furnace_fuel": "is furnace fuel", "create.item_attributes.furnace_fuel.inverted": "is not furnace fuel", "create.item_attributes.washable": "can be Washed", "create.item_attributes.washable.inverted": "cannot be Washed", "create.item_attributes.hauntable": "can be Haunted", "create.item_attributes.hauntable.inverted": "cannot be Haunted", "create.item_attributes.crushable": "can be Crushed", "create.item_attributes.crushable.inverted": "cannot be Crushed", "create.item_attributes.smeltable": "can be Smelted", "create.item_attributes.smeltable.inverted": "cannot be Smelted", "create.item_attributes.smokable": "can be Smoked", "create.item_attributes.smokable.inverted": "cannot be Smoked", "create.item_attributes.blastable": "can be Smelted in a Blast Furnace", "create.item_attributes.blastable.inverted": "cannot be Smelted in a Blast Furnace", "create.item_attributes.compostable": "can be composted", "create.item_attributes.compostable.inverted": "cannot be composted", "create.item_attributes.shulker_level": "is shulker %1$s", "create.item_attributes.shulker_level.inverted": "is shulker not %1$s", "create.item_attributes.shulker_level.full": "full", "create.item_attributes.shulker_level.empty": "empty", "create.item_attributes.shulker_level.partial": "partially filled", "create.item_attributes.in_tag": "is tagged %1$s", "create.item_attributes.in_tag.inverted": "is not tagged %1$s", "create.item_attributes.in_item_group": "is in group '%1$s'", "create.item_attributes.in_item_group.inverted": "is not in group '%1$s'", "create.item_attributes.added_by": "was added by %1$s", "create.item_attributes.added_by.inverted": "was not added by %1$s", "create.item_attributes.has_enchant": "is enchanted with %1$s", "create.item_attributes.has_enchant.inverted": "is not enchanted with %1$s", "create.item_attributes.color": "is dyed %1$s", "create.item_attributes.color.inverted": "is not dyed %1$s", "create.item_attributes.has_fluid": "contains %1$s", "create.item_attributes.has_fluid.inverted": "does not contain %1$s", "create.item_attributes.has_name": "has the custom name %1$s", "create.item_attributes.has_name.inverted": "does not have the custom name %1$s", "create.item_attributes.book_author": "was authored by %1$s", "create.item_attributes.book_author.inverted": "was not authored by %1$s", "create.item_attributes.book_copy_original": "is an original", "create.item_attributes.book_copy_original.inverted": "is not an original", "create.item_attributes.book_copy_first": "is a first-generation copy", "create.item_attributes.book_copy_first.inverted": "is not a first-generation copy", "create.item_attributes.book_copy_second": "is a second-generation copy", "create.item_attributes.book_copy_second.inverted": "is not a second-generation copy", "create.item_attributes.book_copy_tattered": "is a tattered mess", "create.item_attributes.book_copy_tattered.inverted": "is not a tattered mess", "create.item_attributes.astralsorcery_amulet": "improves %1$s", "create.item_attributes.astralsorcery_amulet.inverted": "does not improve %1$s", "create.item_attributes.astralsorcery_constellation": "is attuned to %1$s", "create.item_attributes.astralsorcery_constellation.inverted": "is not attuned to %1$s", "create.item_attributes.astralsorcery_crystal": "has crystal attribute %1$s", "create.item_attributes.astralsorcery_crystal.inverted": "does not have crystal attribute %1$s", "create.item_attributes.astralsorcery_perk_gem": "has perk attribute %1$s", "create.item_attributes.astralsorcery_perk_gem.inverted": "does not have perk attribute %1$s", "create.gui.attribute_filter.no_selected_attributes": "No attributes selected", "create.gui.attribute_filter.selected_attributes": "Selected attributes:", "create.gui.attribute_filter.add_attribute": "Add attribute to List", "create.gui.attribute_filter.add_inverted_attribute": "Add opposite attribute to List", "create.gui.attribute_filter.allow_list_disjunctive": "Allow-List (Any)", "create.gui.attribute_filter.allow_list_disjunctive.description": "Items pass if they have any of the selected attributes.", "create.gui.attribute_filter.allow_list_conjunctive": "Allow-List (All)", "create.gui.attribute_filter.allow_list_conjunctive.description": "Items pass only if they have ALL of the selected attributes.", "create.gui.attribute_filter.deny_list": "Deny-List", "create.gui.attribute_filter.deny_list.description": "Items pass if they do NOT have any of the selected attributes.", "create.gui.attribute_filter.add_reference_item": "Add Reference Item", "create.tooltip.holdForDescription": "Hold [%1$s] for Summary", "create.tooltip.holdForControls": "Hold [%1$s] for Controls", "create.tooltip.keyShift": "Shift", "create.tooltip.keyCtrl": "Ctrl", "create.tooltip.speedRequirement": "Speed Requirement: %1$s", "create.tooltip.speedRequirement.none": "None", "create.tooltip.speedRequirement.slow": "Slow", "create.tooltip.speedRequirement.medium": "Moderate", "create.tooltip.speedRequirement.fast": "Fast", "create.tooltip.stressImpact": "Kinetic Stress Impact: %1$s", "create.tooltip.stressImpact.low": "Low", "create.tooltip.stressImpact.medium": "Moderate", "create.tooltip.stressImpact.high": "High", "create.tooltip.stressImpact.overstressed": "Overstressed", "create.tooltip.up_to": "Up to %1$s", "create.tooltip.capacityProvided": "Kinetic Stress Capacity: %1$s", "create.tooltip.capacityProvided.low": "Small", "create.tooltip.capacityProvided.medium": "Medium", "create.tooltip.capacityProvided.high": "Large", "create.tooltip.generationSpeed" : "Generates at %1$s %2$s", "create.tooltip.analogStrength": "Analog Strength: %1$s/15", "create.mechanical_arm.extract_from": "Take items from %1$s", "create.mechanical_arm.deposit_to": "Deposit items to %1$s", "create.mechanical_arm.summary": "Mechanical Arm has %1$s input(s) and %2$s output(s).", "create.mechanical_arm.points_outside_range": "%1$s selected interaction point(s) removed due to range limitations.", "create.weighted_ejector.target_set": "Target Selected", "create.weighted_ejector.target_not_valid": "Ejecting to Adjacent block (Target was not Valid)", "create.weighted_ejector.no_target": "Ejecting to Adjacent block (No Target was Selected)", "create.weighted_ejector.targeting": "Ejecting to [%1$s,%2$s,%3$s]", "create.weighted_ejector.stack_size": "Ejected Stack Size", "create.logistics.when_multiple_outputs_available": "When Multiple Outputs Available", "create.mechanical_arm.selection_mode.round_robin": "Round Robin", "create.mechanical_arm.selection_mode.forced_round_robin": "Forced Round Robin", "create.mechanical_arm.selection_mode.prefer_first": "Prefer First Target", "create.tunnel.selection_mode.split": "Split", "create.tunnel.selection_mode.forced_split": "Forced Split", "create.tunnel.selection_mode.round_robin": "Round Robin", "create.tunnel.selection_mode.forced_round_robin": "Forced Round Robin", "create.tunnel.selection_mode.prefer_nearest": "Prefer Nearest", "create.tunnel.selection_mode.randomize": "Randomize", "create.tunnel.selection_mode.synchronize": "Synchronize Inputs", "create.tooltip.chute.header": "Chute Information", "create.tooltip.chute.items_move_down": "Items move Downward", "create.tooltip.chute.items_move_up": "Items move Upward", "create.tooltip.chute.no_fans_attached": "No attached fans", "create.tooltip.chute.fans_push_up": "Fans push from Below", "create.tooltip.chute.fans_push_down": "Fans push from Above", "create.tooltip.chute.fans_pull_up": "Fans pull from Above", "create.tooltip.chute.fans_pull_down": "Fans pull from Below", "create.tooltip.chute.contains": "Contains: %1$s x%2$s", "create.tooltip.deployer.header": "Deployer Information", "create.tooltip.deployer.using": "Mode: Use", "create.tooltip.deployer.punching": "Mode: Attack", "create.tooltip.deployer.contains": "Item: %1$s x%2$s", "create.tooltip.brass_tunnel.contains": "Currently distributing:", "create.tooltip.brass_tunnel.contains_entry": "> %1$s x%2$s", "create.tooltip.brass_tunnel.retrieve": "Right-Click to retrieve", "create.linked_controller.bind_mode": "Bind mode active", "create.linked_controller.press_keybind": "Press %1$s, %2$s, %3$s, %4$s, %5$s or %6$s, to bind this frequency to the respective key", "create.linked_controller.key_bound": "Frequency bound to %1$s", "create.linked_controller.frequency_slot_1": "Keybind: %1$s, Freq. #1", "create.linked_controller.frequency_slot_2": "Keybind: %1$s, Freq. #2", "create.crafting_blueprint.crafting_slot": "Ingredient Slot", "create.crafting_blueprint.filter_items_viable": "Advanced filter items are viable", "create.crafting_blueprint.display_slot": "Display Slot", "create.crafting_blueprint.inferred": "Inferred from recipe", "create.crafting_blueprint.manually_assigned": "Manually assigned", "create.crafting_blueprint.secondary_display_slot": "Secondary Display Slot", "create.crafting_blueprint.optional": "Optional", "create.potato_cannon.ammo.attack_damage": "%1$s Attack Damage", "create.potato_cannon.ammo.reload_ticks": "%1$s Reload Ticks", "create.potato_cannon.ammo.knockback": "%1$s Knockback", "create.hint.hose_pulley.title": "Bottomless Supply", "create.hint.hose_pulley": "The targeted body of fluid is considered infinite.", "create.hint.mechanical_arm_no_targets.title": "No Targets", "create.hint.mechanical_arm_no_targets": "It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.", "create.hint.empty_bearing.title": "Update Bearing", "create.hint.empty_bearing": "_Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.", "create.hint.full_deployer.title": "Deployer Item Overflow", "create.hint.full_deployer": "It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.", "create.backtank.low": "Backtank pressure low", "create.backtank.depleted": "Backtank pressure depleted", "create.hint.derailed_train.title": "Derailed Train", "create.hint.derailed_train": "It appears this _Train_ is no longer sitting on a connected track piece. _Right-Click_ using a _wrench_ in order to relocate it to a nearby track.", "create.boiler.status": "Boiler Status: %1$s", "create.boiler.status_short": "Boiler: %1$s", "create.boiler.passive": "Passive", "create.boiler.idle": "Idle", "create.boiler.lvl": "Lvl %1$s", "create.boiler.max_lvl": "Max", "create.boiler.size": "Size", "create.boiler.size_dots": "....... ", "create.boiler.water": "Water", "create.boiler.water_dots": "... ", "create.boiler.heat": "Heat", "create.boiler.heat_dots": "...... ", "create.boiler.via_one_engine": "via 1 engine", "create.boiler.via_engines": "via %1$s engines", "create.gui.schedule.lmb_edit": "Left-Click to Edit", "create.gui.schedule.rmb_remove": "Right-Click to Remove", "create.gui.schedule.duplicate": "Duplicate", "create.gui.schedule.remove_entry": "Remove Action", "create.gui.schedule.add_entry": "Add Action", "create.gui.schedule.move_up": "Move up", "create.gui.schedule.move_down": "Move down", "create.gui.schedule.add_condition": "Add Condition", "create.gui.schedule.alternative_condition": "Alternative Condition", "create.schedule.instruction_type": "Next Action:", "create.schedule.instruction.editor": "Instruction Editor", "create.schedule.instruction.destination": "Travel to Station", "create.schedule.instruction.destination.summary": "Next Stop:", "create.schedule.instruction.filter_edit_box": "Station Name", "create.schedule.instruction.filter_edit_box_1": "Use * as a text wildcard", "create.schedule.instruction.filter_edit_box_2": "Example: 'My Station, Platform *'", "create.schedule.instruction.filter_edit_box_3": "Train picks nearest unoccupied match", "create.schedule.instruction.rename": "Update Schedule Title", "create.schedule.instruction.rename.summary": "New Title:", "create.schedule.instruction.name_edit_box": "Schedule Title", "create.schedule.instruction.name_edit_box_1": "Affects text shown on displays", "create.schedule.instruction.name_edit_box_2": "Defaults to next destination's name", "create.schedule.instruction.throttle": "Limit Max Speed", "create.schedule.instruction.throttle.summary": "Change Max Speed to %1$s", "create.schedule.instruction.throttle_edit_box": "Throttle", "create.schedule.instruction.throttle_edit_box_1": "Affects the top speed of the Train", "create.schedule.condition_type": "Continue if/after:", "create.schedule.condition.editor": "Condition Editor", "create.schedule.condition.delay": "Scheduled Delay", "create.schedule.condition.delay_short": "Wait: %1$s", "create.schedule.condition.delay.status": "Departs in %1$s", "create.schedule.condition.idle": "Cargo Inactivity", "create.schedule.condition.idle_short": "Cargo Idle: %1$s", "create.schedule.condition.idle.status": "Cargo Idle for %1$s", "create.schedule.condition.for_x_time": "for %1$s", "create.schedule.condition.unloaded": "Chunk Unloaded", "create.schedule.condition.unloaded.status": "Waiting for chunk unload", "create.schedule.condition.powered": "Station Powered", "create.schedule.condition.powered.status": "Waiting for redstone", "create.schedule.condition.time_of_day": "Time of Day", "create.schedule.condition.time_of_day.scheduled": "Scheduled Time: %1$s", "create.schedule.condition.time_of_day.digital_format": "%1$s:%3$s %4$s", "create.schedule.condition.time_of_day.rotation": "Rotation", "create.schedule.condition.time_of_day.rotation.every_24": "Every Day", "create.schedule.condition.time_of_day.rotation.every_12": "Every 12:00", "create.schedule.condition.time_of_day.rotation.every_6": "Every 6:00", "create.schedule.condition.time_of_day.rotation.every_4": "Every 4:00", "create.schedule.condition.time_of_day.rotation.every_3": "Every 3:00", "create.schedule.condition.time_of_day.rotation.every_2": "Every 2:00", "create.schedule.condition.time_of_day.rotation.every_1": "Every 1:00", "create.schedule.condition.time_of_day.rotation.every_0_45": "Every 0:45", "create.schedule.condition.time_of_day.rotation.every_0_30": "Every 0:30", "create.schedule.condition.time_of_day.rotation.every_0_15": "Every 0:15", "create.schedule.condition.time_of_day.status": "Departs at ", "create.schedule.condition.threshold.train_holds": "Train holds %1$s", "create.schedule.condition.threshold.greater": "more than", "create.schedule.condition.threshold.less": "less than", "create.schedule.condition.threshold.equal": "exactly", "create.schedule.condition.threshold.x_units_of_item": "%1$s %2$s of %3$s", "create.schedule.condition.threshold.matching_content": "Matching Content", "create.schedule.condition.threshold.anything": "Anything", "create.schedule.condition.threshold.item_measure": "Item Measure", "create.schedule.condition.threshold.items": "Items", "create.schedule.condition.threshold.stacks": "Stacks", "create.schedule.condition.threshold.buckets": "Buckets", "create.schedule.condition.threshold.status": "Cargo: %1$s/%2$s %3$s", "create.schedule.condition.threshold.place_item": "Reference Item", "create.schedule.condition.threshold.place_item_2": "Filters can be used", "create.schedule.condition.threshold.place_item_3": "Leave empty to match any", "create.schedule.condition.fluid_threshold": "Fluid Cargo Condition", "create.schedule.condition.item_threshold": "Item Cargo Condition", "create.schedule.condition.redstone_link": "Redstone Link", "create.schedule.condition.redstone_link.status": "Waiting for redstone link", "create.schedule.condition.redstone_link_on": "Link On", "create.schedule.condition.redstone_link_off": "Link Off", "create.schedule.condition.redstone_link.powered": "Powered", "create.schedule.condition.redstone_link.unpowered": "Not powered", "create.schedule.condition.redstone_link.frequency_state": "Frequency state:", "create.schedule.condition.redstone_link.frequency_powered": "Frequency powered:", "create.schedule.condition.redstone_link.frequency_unpowered": "Frequency not powered:", "create.schedule.condition.player_count": "Players Seated", "create.schedule.condition.player_count.summary": "%1$s Player", "create.schedule.condition.player_count.summary_plural": "%1$s Players", "create.schedule.condition.player_count.seated": "%1$s seated", "create.schedule.condition.player_count.players": "Players", "create.schedule.condition.player_count.condition": "Conditional", "create.schedule.condition.player_count.exactly": "Exactly", "create.schedule.condition.player_count.or_above": "Or above", "create.schedule.condition.player_count.status": "Passengers: %1$s/%2$s", "create.schedule.loop": "Loop Forever", "create.schedule.loop1": "Schedule starts over", "create.schedule.loop2": "when completed", "create.schedule.reset": "Reset Progress", "create.schedule.skip": "Skip current Stop", "create.schedule.applied_to_train": "Train is now following this Schedule", "create.schedule.non_controlling_seat": "Conductor needs to sit in front of a Controls block", "create.schedule.remove_with_empty_hand": "Remove current Schedule with an Empty Hand", "create.schedule.auto_removed_from_train": "Auto-Schedule discarded", "create.schedule.removed_from_train": "Schedule retrieved from Train", "create.schedule.no_stops": "This Schedule does not have any Stops yet", "create.schedule.continued": "Schedule resumed", "create.track.selection_cleared": "Selection Cleared", "create.track.valid_connection": "Can Connect \u2714", "create.track.second_point": "Place track or select a second point", "create.track.too_far": "Too far away", "create.track.original_missing": "Original block removed, Sneak-click to reset", "create.track.perpendicular": "Cannot connect perpendicularly", "create.track.ascending_s_curve": "Cannot create sloped S-Bends", "create.track.too_sharp": "Turn too sharp", "create.track.too_steep": "Slope too steep", "create.track.slope_turn": "Cannot enter or leave slope on a turn", "create.track.opposing_slopes": "Cannot connect opposing slopes", "create.track.leave_slope_ascending": "Cannot leave this slope while ascending", "create.track.leave_slope_descending": "Cannot leave this slope while descending", "create.track.turn_90": "Can only turn up to 90 Degrees", "create.track.junction_start": "Cannot start connection from a Junction", "create.track.turn_start": "Cannot start connection from a Turn", "create.track.not_enough_tracks": "Not holding enough tracks", "create.track.not_enough_pavement": "Not holding enough pavement blocks", "create.portal_track.failed": "Cannot place portal track:", "create.portal_track.missing": "Target portal not generated yet", "create.portal_track.blocked": "Target location blocked (%1$s,%2$s,%3$s)", "create.station.idle": "Station is Idle", "create.station.assembly_title": "Train Assembly", "create.station.close": "Close Window", "create.station.cancel": "Cancel Assembly", "create.station.failed": "Assembly Failed", "create.station.icon_type": "Icon Type", "create.station.create_train": "Create new Train", "create.station.assemble_train": "Assemble Train", "create.station.disassemble_train": "Disassemble Train", "create.station.remove_schedule": "Retrieve Schedule", "create.station.remove_auto_schedule": "Discard Auto-Schedule", "create.station.no_assembly_diagonal": "Cannot build trains", "create.station.no_assembly_diagonal_1": "on diagonal tracks", "create.station.no_assembly_curve": "Cannot build trains", "create.station.no_assembly_curve_1": "on curved tracks", "create.station.train_not_aligned": "Cannot disassemble,", "create.station.train_not_aligned_1": "not all carriages aligned", "create.station.carriage_number": "Carriage %1$s:", "create.station.retry": "Resolve this and retry", "create.station.no_bogeys": "No Bogeys", "create.station.one_bogey": "1 Bogey", "create.station.more_bogeys": "%1$s Bogeys", "create.station.how_to": "Use Train Casing on highlighted Tracks to create bogeys.", "create.station.how_to_1": "Remove bogeys by breaking the block on top.", "create.station.how_to_2": "Build carriages attached to one or two bogeys each.", "create.train_assembly.too_many_bogeys": "Too many Bogeys attached: %1$s", "create.train_assembly.frontmost_bogey_at_station": "Frontmost Bogey must be at Station Marker", "create.train_assembly.no_bogeys": "No Bogeys Found", "create.train_assembly.not_connected_in_order": "Bogeys are not connected in order", "create.train_assembly.bogeys_too_close": "Bogeys %1$s and %2$s are too close to each other", "create.train_assembly.single_bogey_carriage": "This Bogey type cannot support a carriage on its own", "create.train_assembly.nothing_attached": "No structure attached to Bogey %1$s", "create.train_assembly.no_controls": "At least one forward-facing controls block needs to be mounted on the train", "create.train_assembly.sideways_controls": "A mounted controls block is facing sideways", "create.train_assembly.bogey_created": "Bogey created. Click again to cycle type", "create.train_assembly.requires_casing": "Use Railway Casing to create bogeys on tracks", "create.track_target.set": "Targeted track selected", "create.track_target.success": "Successfully bound to targeted track", "create.track_target.clear": "Cleared track selection", "create.track_target.missing": "Right-click the targeted train track first", "create.track_target.too_far": "Targeted track is too far from here", "create.track_target.no_junctions": "Targeted track cannot be an intersection", "create.track_target.occupied": "Targeted track is occupied", "create.track_target.invalid": "Cannot target this track here", "create.train.unnamed": "Unnamed Train", "create.train.cannot_relocate_moving": "Cannot relocate a moving Train", "create.train.relocate": "Click a Track to Relocate %1$s to. Sneak-Click to abort", "create.train.relocate.abort": "Relocation aborted", "create.train.relocate.success": "Relocation successful", "create.train.relocate.valid": "Can relocate to here, Click to Confirm", "create.train.relocate.invalid": "Cannot relocate Train to here", "create.train.relocate.too_far": "Cannot relocate Train this far away", "create.train.departing_from": "Departing from %1$s", "create.train.arrived_at": "Arrived at %1$s", "create.train.status": " Information about Train: %1$s", "create.train.status.back_on_track": "Train is back on Track", "create.train.status.collision": "Collision with other Train", "create.train.status.end_of_track": "A Carriage has reached the end of its Track", "create.train.status.double_portal": "A Carriage cannot enter a portal whilst leaving another", "create.train.status.coupling_stress": "Forced stop due to Stress on Couplings", "create.train.status.track_missing": "Tracks are missing beneath the Train", "create.train.status.paused_for_manual": "Schedule paused for manual controls", "create.train.status.opposite_driver": "Path requires a driver facing the opposite direction", "create.train.status.missing_driver": "Driver has gone missing", "create.train.status.found_driver": "A new driver has been found", "create.train.status.navigation_success": "Navigation succeeded", "create.train.status.no_match": "No station on graph matches '%1$s'", "create.train.status.no_path": "No suitable path to the next Scheduled destination could be found", "create.track_signal.cannot_change_mode": "Unable to switch mode of this Signal", "create.track_signal.mode_change.entry_signal": "-> Allow passage if section unoccupied", "create.track_signal.mode_change.cross_signal": "-> Allow passage if section fully traversable", "create.contraption.controls.start_controlling": "Now controlling: %1$s", "create.contraption.controls.stop_controlling": "Stopped controlling contraption", "create.contraption.controls.approach_station": "Hold %1$s to approach %2$s", "create.display_link.set": "Targeted position selected", "create.display_link.success": "Successfully bound to targeted position", "create.display_link.clear": "Cleared position selection", "create.display_link.too_far": "Targeted position is too far from here", "create.display_link.invalid": "Link has no valid target, try placing it again", "create.display_link.title": "Display Link", "create.display_link.no_source": "Not a Display Source", "create.display_link.no_target": "Not a Display Target", "create.display_link.reading_from": "Read from:", "create.display_link.writing_to": "Send to:", "create.display_link.attached_side": "Block on attached side", "create.display_link.targeted_location": "Block in targeted location", "create.display_link.view_compatible": "Click to view all Compatible", "create.display_link.information_type": "Type of Information", "create.display_link.display_on": "Write data to:", "create.display_link.display_on_multiline": "Start writing at:", "create.display_source.label": "Attached Label", "create.display_source.combine_item_names": "Combine Item Names", "create.display_source.count_items": "Amount of matching Items", "create.display_source.list_items": "List matching Items", "create.display_source.fluid_amount": "Amount of matching Fluids", "create.display_source.list_fluids": "List matching Fluids", "create.display_source.nixie_tube": "Copy Nixie Tubes", "create.display_source.fill_level": "Container Fill Level", "create.display_source.fill_level.display": "Display Format", "create.display_source.fill_level.percent": "Percent", "create.display_source.fill_level.progress_bar": "Progress Bar", "create.display_source.value_list.display": "Value Display", "create.display_source.value_list.shortened": "Shortened", "create.display_source.value_list.full_number": "Full Number", "create.display_source.value_list.thousand": "k", "create.display_source.value_list.million": "m", "create.display_source.player_deaths": "Player Deaths", "create.display_source.scoreboard": "Scoreboard", "create.display_source.scoreboard.objective": "Objective ID", "create.display_source.scoreboard.objective_not_found": "'%1$s' not found", "create.display_source.scoreboard.objective.deaths": "Player Deaths", "create.display_source.time_of_day": "Time of Day", "create.display_source.stop_watch": "Stopwatch", "create.display_source.time.format": "Time Format", "create.display_source.time.12_hour": "12-hour", "create.display_source.time.24_hour": "24-hour", "create.display_source.accumulate_items": "Accumulate Item Count", "create.display_source.item_throughput": "Item Throughput", "create.display_source.item_throughput.interval": "Interval", "create.display_source.item_throughput.interval.second": "per Second", "create.display_source.item_throughput.interval.minute": "per Minute", "create.display_source.item_throughput.interval.hour": "per Hour", "create.display_source.train_status": "Train Schedule Status", "create.display_source.station_summary": "Train Station Summary", "create.display_source.station_summary.filter": "Station name filter", "create.display_source.station_summary.train_name_column": "Train column size", "create.display_source.station_summary.platform_column": "Platform column size", "create.display_source.station_summary.now": "now", "create.display_source.station_summary.minutes": " min", "create.display_source.station_summary.seconds": "%1$ss", "create.display_source.observed_train_name": "Detected Train Name", "create.display_source.max_enchant_level": "Max Enchanting Cost", "create.display_source.boiler_status": "Boiler Status", "create.display_source.entity_name": "Entity Name", "create.display_source.kinetic_speed": "Rotation Speed (RPM)", "create.display_source.kinetic_speed.absolute": "Ignore Direction", "create.display_source.kinetic_speed.directional": "Include Direction", "create.display_source.kinetic_stress": "Network Stress", "create.display_source.kinetic_stress.display": "Displayed Info", "create.display_source.kinetic_stress.progress_bar": "Progress Bar", "create.display_source.kinetic_stress.percent": "Percentage", "create.display_source.kinetic_stress.current": "Stress in SU", "create.display_source.kinetic_stress.max": "Total Capacity", "create.display_source.kinetic_stress.remaining": "Remaining SU", "create.display_source.redstone_power": "Redstone Power", "create.display_source.redstone_power.display": "Display Format", "create.display_source.redstone_power.number": "Number", "create.display_source.redstone_power.progress_bar": "Progress Bar", "create.display_source.boiler.not_enough_space": "Not enough space ", "create.display_source.boiler.for_boiler_status": "for Boiler Status", "create.display_target.line": "Line %1$s", "create.display_target.page": "Page %1$s", "create.display_target.single_line": "Single Line", "create.flap_display.cycles.alphabet": " ;A;B;C;D;E;F;G;H;I;J;K;L;M;N;O;P;Q;R;S;T;U;V;X;Y;Z", "create.flap_display.cycles.numeric": " ;0;1;2;3;4;5;6;7;8;9", "create.flap_display.cycles.arrival_time": " ; min;now;15s;30s;45s", "create.flap_display.cycles.shortened_numbers": " ;K;M", "create.flap_display.cycles.fluid_units": "mB;B ", "create.flap_display.cycles.instant": " ; ", "create.flap_display.cycles.pixel": "\u2588;\u2593;\u2592", "create.super_glue.too_far": "Selected area is too big", "create.super_glue.cannot_reach": "Selected blocks must be connected", "create.super_glue.click_to_confirm": "Click again to confirm", "create.super_glue.click_to_discard": "Sneak-click to discard selection", "create.super_glue.first_pos": "First position selected", "create.super_glue.abort": "Selection discarded", "create.super_glue.not_enough": "Not enough glue in inventory", "create.super_glue.success": "Applying Glue...", "create.gui.config.overlay1": "Hi :)", "create.gui.config.overlay2": "This is a sample overlay", "create.gui.config.overlay3": "Click or drag with your mouse", "create.gui.config.overlay4": "to move this preview", "create.gui.config.overlay5": "Press ESC to exit this screen", "create.gui.config.overlay6": "and save the new position", "create.gui.config.overlay7": "Run /create overlay reset", "create.gui.config.overlay8": "to reset to the default position", "create.command.killTPSCommand": "killtps", "create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o", "create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)", "create.command.killTPSCommand.status.slowed_by.2": "[Create]: Server tick is back to regular speed :D", "create.command.killTPSCommand.status.usage.0": "[Create]: use /killtps stop to bring back server tick to regular speed", "create.command.killTPSCommand.status.usage.1": "[Create]: use /killtps start to artificially slow down the server tick", "create.command.killTPSCommand.argument.tickTime": "tickTime", "create.contraption.minecart_contraption_too_big": "This Cart Contraption seems too big to pick up", "create.contraption.minecart_contraption_illegal_pickup": "A mystical force is binding this Cart Contraption to the world", "enchantment.create.capacity.desc": "Increases Backtank air capacity.", "enchantment.create.potato_recovery.desc": "Potato Cannon projectiles have a chance to be reused.", "create.bogey.style.updated_style": "Updated style", "create.bogey.style.updated_style_and_size": "Updated style and size", "create.bogey.style.no_other_sizes": "No other sizes", "create.bogey.style.invalid": "Unnamed style", "create.bogey.style.standard": "Standard" }