mirror of
https://github.com/Creators-of-Create/Create.git
synced 2025-01-17 18:11:56 +01:00
eff0c170b6
- Removed old Advancement managers - Removed all unfinished logistical features from the registry - Added new Crafting ingredients - Added Sand Paper, for a polishing recipe type and repairing tools - Changed Blockzapper materials - Added the ability to include catalyst-ingredients in processing recipes - Added some ingredient/output count validation for processing recipes - Deployers now spawn particles when using certain items - Players can now interact with the deployer to swap held items - Belts now accept brass casing instead of logistical casing - Introduced a new material chain - Added a whole bunch of recipes
71 lines
No EOL
1.8 KiB
JSON
71 lines
No EOL
1.8 KiB
JSON
{
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"credit": "Made with Blockbench",
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"textures": {
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"0": "block/obsidian",
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"1": "block/smooth_stone_slab_side",
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"particle": "block/obsidian"
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},
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"elements": [
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{
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"name": "Grip",
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"from": [7.1, 1, 12],
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"to": [8.9, 5, 15],
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"rotation": {"angle": -22.5, "axis": "x", "origin": [8, 2, 14]},
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"faces": {
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"north": {"uv": [5, 7, 6.8, 11], "texture": "#1"},
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"east": {"uv": [13, 7, 16, 11], "texture": "#1"},
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"south": {"uv": [7, 7, 8.8, 11], "texture": "#1"},
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"west": {"uv": [16, 7, 13, 11], "texture": "#1"},
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"up": {"uv": [5, 2, 6.8, 5], "texture": "#1"},
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"down": {"uv": [7, 11, 8.8, 14], "texture": "#1"}
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}
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},
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{
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"name": "Trigger",
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"from": [7.5, 3, 11],
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"to": [8.5, 6, 13],
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"rotation": {"angle": -22.5, "axis": "x", "origin": [8, 2, 14]},
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"faces": {
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"north": {"uv": [6, 4, 7, 7], "texture": "#0"},
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"east": {"uv": [6, 4, 8, 7], "texture": "#0"},
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"south": {"uv": [6, 4, 7, 7], "texture": "#0"},
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"west": {"uv": [5, 4, 7, 7], "texture": "#0"},
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"up": {"uv": [6, 6, 7, 8], "texture": "#0"},
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"down": {"uv": [5, 6, 6, 8], "texture": "#0"}
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}
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}
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],
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"display": {
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"thirdperson_righthand": {
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"rotation": [1, 0, 0],
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"translation": [0, 4, -2.5],
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"scale": [0.8, 0.8, 0.8]
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},
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"thirdperson_lefthand": {
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"rotation": [1, 0, 0],
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"translation": [0, 4, -2.5],
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"scale": [0.8, 0.8, 0.8]
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},
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"firstperson_righthand": {
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"rotation": [10, 0, 10],
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"translation": [1, 4, 1]
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},
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"firstperson_lefthand": {
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"rotation": [10, 0, 10],
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"translation": [1, 4, 1]
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},
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"ground": {
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"rotation": [0, 0, 90],
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"translation": [-2.25, -1, -0.75],
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"scale": [0.75, 0.75, 0.75]
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},
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"gui": {
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"rotation": [30, 45, 0],
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"translation": [-0.5, 3.5, 0]
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},
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"fixed": {
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"rotation": [0, 90, 0],
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"translation": [-1.25, 4.25, -1]
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}
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}
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} |