mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-19 02:33:42 +01:00
e95060f997
- Added JEI support for all added recipe types - Changed a few recipes - Kinetic blocks with shafts now try to connect to other shafts when placed
144 lines
4.3 KiB
Java
144 lines
4.3 KiB
Java
package com.simibubi.create.foundation.gui;
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import java.util.List;
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import java.util.function.Consumer;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.simibubi.create.AllKeys;
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import com.simibubi.create.ScreenResources;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.modules.schematics.client.tools.Tools;
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import net.minecraft.client.MainWindow;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.FontRenderer;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.util.text.StringTextComponent;
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public class ToolSelectionScreen extends Screen {
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public final String scrollToCycle = Lang.translate("gui.toolmenu.cycle");
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public final String holdToFocus = "gui.toolmenu.focusKey";
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protected List<Tools> tools;
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protected Consumer<Tools> callback;
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public boolean focused;
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private float yOffset;
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protected int selection;
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protected int w;
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protected int h;
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public ToolSelectionScreen(List<Tools> tools, Consumer<Tools> callback) {
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super(new StringTextComponent("Tool Selection"));
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this.minecraft = Minecraft.getInstance();
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this.tools = tools;
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this.callback = callback;
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focused = false;
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yOffset = 0;
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selection = 0;
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callback.accept(tools.get(selection));
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w = Math.max(tools.size() * 50 + 30, 220);
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h = 30;
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}
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public void setSelectedElement(Tools tool) {
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if (!tools.contains(tool))
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return;
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selection = tools.indexOf(tool);
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}
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public void cycle(int direction) {
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selection += (direction < 0) ? 1 : -1;
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selection = (selection + tools.size()) % tools.size();
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}
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private void draw(float partialTicks) {
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MainWindow mainWindow = Minecraft.getInstance().mainWindow;
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int x = (mainWindow.getScaledWidth() - w) / 2 + 15;
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int y = mainWindow.getScaledHeight() - h - 75;
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GlStateManager.pushMatrix();
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GlStateManager.translatef(0, -yOffset, focused ? 100 : 0);
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ScreenResources gray = ScreenResources.GRAY;
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GlStateManager.enableBlend();
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GlStateManager.color4f(1, 1, 1, focused ? 7 / 8f : 1 / 2f);
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Minecraft.getInstance().getTextureManager().bindTexture(gray.location);
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blit(x - 15, y, gray.startX, gray.startY, w, h, gray.width, gray.height);
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float toolTipAlpha = yOffset / 10;
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FontRenderer font = minecraft.fontRenderer;
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List<String> toolTip = tools.get(selection).getDescription();
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int stringAlphaComponent = ((int) (toolTipAlpha * 0xFF)) << 24;
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if (toolTipAlpha > 0.25f) {
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GlStateManager.color4f(.7f, .7f, .8f, toolTipAlpha);
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blit(x - 15, y + 33, gray.startX, gray.startY, w, h + 22, gray.width, gray.height);
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GlStateManager.color4f(1, 1, 1, 1);
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if (toolTip.size() > 0)
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drawString(font, toolTip.get(0), x - 10, y + 38, 0xEEEEEE + stringAlphaComponent);
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if (toolTip.size() > 1)
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drawString(font, toolTip.get(1), x - 10, y + 50, 0xCCDDFF + stringAlphaComponent);
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if (toolTip.size() > 2)
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drawString(font, toolTip.get(2), x - 10, y + 60, 0xCCDDFF + stringAlphaComponent);
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if (toolTip.size() > 3)
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drawString(font, toolTip.get(3), x - 10, y + 72, 0xCCCCDD + stringAlphaComponent);
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}
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GlStateManager.color4f(1, 1, 1, 1);
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if (tools.size() > 1) {
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String keyName = AllKeys.TOOL_MENU.getBoundKey();
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int width = minecraft.mainWindow.getScaledWidth();
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if (!focused)
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drawCenteredString(minecraft.fontRenderer, Lang.translate(holdToFocus, keyName), width / 2, y - 10,
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0xCCDDFF);
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else
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drawCenteredString(minecraft.fontRenderer, scrollToCycle, width / 2, y - 10, 0xCCDDFF);
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} else {
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x += 65;
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}
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for (int i = 0; i < tools.size(); i++) {
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GlStateManager.pushMatrix();
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float alpha = focused ? 1 : .2f;
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if (i == selection) {
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GlStateManager.translatef(0, -10, 0);
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drawCenteredString(minecraft.fontRenderer, tools.get(i).getDisplayName(), x + i * 50 + 24, y + 28,
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0xCCDDFF);
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alpha = 1;
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}
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GlStateManager.color4f(0, 0, 0, alpha);
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tools.get(i).getIcon().draw(this, x + i * 50 + 16, y + 12);
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GlStateManager.color4f(1, 1, 1, alpha);
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tools.get(i).getIcon().draw(this, x + i * 50 + 16, y + 11);
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GlStateManager.popMatrix();
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}
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GlStateManager.popMatrix();
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}
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public void update() {
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if (focused)
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yOffset += (10 - yOffset) * .1f;
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else
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yOffset *= .9f;
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}
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public void renderPassive(float partialTicks) {
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draw(partialTicks);
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}
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@Override
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public void onClose() {
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callback.accept(tools.get(selection));
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}
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}
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