mirror of
https://github.com/Creators-of-Create/Create.git
synced 2025-03-15 15:20:01 +01:00
- Fixed water bottles able to be gather by clicking honey or chocolate fluids - Fixed deployer not parting with its excess items - Added hint message for backed up deployers - Fixed basin spoutputs appearing on blocked faces
1660 lines
No EOL
126 KiB
JSON
1660 lines
No EOL
126 KiB
JSON
{
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"_": "Missing Localizations: 687",
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"_": "->------------------------] Game Elements [------------------------<-",
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"block.create.acacia_window": "UNLOCALIZED: Acacia Window",
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"block.create.acacia_window_pane": "UNLOCALIZED: Acacia Window Pane",
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"block.create.adjustable_crate": "가변 창고",
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"block.create.adjustable_pulley": "덮힌 벨트 변속기",
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"block.create.adjustable_pulse_repeater": "가변 펄스 리피터",
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"block.create.adjustable_repeater": "가변 리피터",
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"block.create.analog_lever": "아날로그 레버",
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"block.create.andesite_belt_funnel": "UNLOCALIZED: Andesite Belt Funnel",
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"block.create.andesite_bricks": "안산안 벽돌",
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"block.create.andesite_bricks_slab": "UNLOCALIZED: Andesite Bricks Slab",
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"block.create.andesite_bricks_stairs": "UNLOCALIZED: Andesite Bricks Stairs",
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"block.create.andesite_bricks_wall": "UNLOCALIZED: Andesite Bricks Wall",
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"block.create.andesite_casing": "안산암 케이스",
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"block.create.andesite_cobblestone": "UNLOCALIZED: Andesite Cobblestone",
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"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
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"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
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"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
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"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
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"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
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"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
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"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
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"block.create.basin": "대야",
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"block.create.belt": "컨베이어 벨트",
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"block.create.birch_window": "UNLOCALIZED: Birch Window",
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"block.create.birch_window_pane": "UNLOCALIZED: Birch Window Pane",
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"block.create.black_sail": "UNLOCALIZED: Black Sail",
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"block.create.black_seat": "UNLOCALIZED: Black Seat",
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"block.create.black_valve_handle": "UNLOCALIZED: Black Valve Handle",
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"block.create.blaze_burner": "UNLOCALIZED: Blaze Burner",
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"block.create.blue_sail": "UNLOCALIZED: Blue Sail",
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"block.create.blue_seat": "UNLOCALIZED: Blue Seat",
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"block.create.blue_valve_handle": "UNLOCALIZED: Blue Valve Handle",
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"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
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"block.create.brass_block": "황동 블럭",
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"block.create.brass_casing": "황동 케이스",
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"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
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"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
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"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
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"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
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"block.create.brown_seat": "UNLOCALIZED: Brown Seat",
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"block.create.brown_valve_handle": "UNLOCALIZED: Brown Valve Handle",
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"block.create.cart_assembler": "카트 조립기",
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"block.create.chiseled_dark_scoria": "UNLOCALIZED: Chiseled Dark Scoria",
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"block.create.chiseled_dolomite": "UNLOCALIZED: Chiseled Dolomite",
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"block.create.chiseled_gabbro": "UNLOCALIZED: Chiseled Gabbro",
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"block.create.chiseled_limestone": "UNLOCALIZED: Chiseled Limestone",
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"block.create.chiseled_scoria": "UNLOCALIZED: Chiseled Scoria",
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"block.create.chiseled_weathered_limestone": "UNLOCALIZED: Chiseled Weathered Limestone",
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"block.create.chocolate": "UNLOCALIZED: Chocolate",
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"block.create.chute": "UNLOCALIZED: Chute",
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"block.create.clockwork_bearing": "시계 베어링",
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"block.create.clutch": "클러치",
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"block.create.cogwheel": "톱나버퀴",
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"block.create.content_observer": "UNLOCALIZED: Content Observer",
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"block.create.controller_rail": "UNLOCALIZED: Controller Rail",
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"block.create.copper_block": "구리 블럭",
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"block.create.copper_casing": "구리 케이스",
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"block.create.copper_ore": "구리 광석",
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"block.create.copper_shingles": "구리 판자",
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"block.create.copper_tiles": "UNLOCALIZED: Copper Tiles",
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"block.create.copper_valve_handle": "UNLOCALIZED: Copper Valve Handle",
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"block.create.creative_crate": "청사진 대포 지원기",
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"block.create.creative_fluid_tank": "UNLOCALIZED: Creative Fluid Tank",
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"block.create.creative_motor": "모터",
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"block.create.crushing_wheel": "분쇄 휠",
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"block.create.crushing_wheel_controller": "UNLOCALIZED: Crushing Wheel Controller",
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"block.create.cuckoo_clock": "뻐꾸기 시계",
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"block.create.cyan_sail": "UNLOCALIZED: Cyan Sail",
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"block.create.cyan_seat": "UNLOCALIZED: Cyan Seat",
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"block.create.cyan_valve_handle": "UNLOCALIZED: Cyan Valve Handle",
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"block.create.dark_oak_window": "UNLOCALIZED: Dark Oak Window",
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"block.create.dark_oak_window_pane": "UNLOCALIZED: Dark Oak Window Pane",
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"block.create.dark_scoria": "짙은 스코리아",
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"block.create.dark_scoria_bricks": "짙은 스코리아 벽돌",
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"block.create.dark_scoria_bricks_slab": "짙은 스코리아 벽돌 반 블록",
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"block.create.dark_scoria_bricks_stairs": "짙은 스코리아 벽돌 계단",
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"block.create.dark_scoria_bricks_wall": "짙은 스코리아 벽돌 담장",
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"block.create.dark_scoria_cobblestone": "UNLOCALIZED: Dark Scoria Cobblestone",
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"block.create.dark_scoria_cobblestone_slab": "UNLOCALIZED: Dark Scoria Cobblestone Slab",
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"block.create.dark_scoria_cobblestone_stairs": "UNLOCALIZED: Dark Scoria Cobblestone Stairs",
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"block.create.dark_scoria_cobblestone_wall": "UNLOCALIZED: Dark Scoria Cobblestone Wall",
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"block.create.dark_scoria_pillar": "UNLOCALIZED: Dark Scoria Pillar",
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"block.create.deployer": "배포기",
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"block.create.depot": "UNLOCALIZED: Depot",
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"block.create.diorite_bricks": "섬록암 벽돌",
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"block.create.diorite_bricks_slab": "UNLOCALIZED: Diorite Bricks Slab",
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"block.create.diorite_bricks_stairs": "UNLOCALIZED: Diorite Bricks Stairs",
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"block.create.diorite_bricks_wall": "UNLOCALIZED: Diorite Bricks Wall",
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"block.create.diorite_cobblestone": "UNLOCALIZED: Diorite Cobblestone",
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"block.create.diorite_cobblestone_slab": "UNLOCALIZED: Diorite Cobblestone Slab",
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"block.create.diorite_cobblestone_stairs": "UNLOCALIZED: Diorite Cobblestone Stairs",
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"block.create.diorite_cobblestone_wall": "UNLOCALIZED: Diorite Cobblestone Wall",
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"block.create.diorite_pillar": "UNLOCALIZED: Diorite Pillar",
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"block.create.dolomite": "백운암",
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"block.create.dolomite_bricks": "백운암 벽돌",
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"block.create.dolomite_bricks_slab": "백운암 벽돌 반 블록",
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"block.create.dolomite_bricks_stairs": "백운암 벽돌 계단",
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"block.create.dolomite_bricks_wall": "백운암 벽돌 담장",
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"block.create.dolomite_cobblestone": "UNLOCALIZED: Dolomite Cobblestone",
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"block.create.dolomite_cobblestone_slab": "UNLOCALIZED: Dolomite Cobblestone Slab",
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"block.create.dolomite_cobblestone_stairs": "UNLOCALIZED: Dolomite Cobblestone Stairs",
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"block.create.dolomite_cobblestone_wall": "UNLOCALIZED: Dolomite Cobblestone Wall",
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"block.create.dolomite_pillar": "백운암 기둥",
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"block.create.encased_belt": "덮힌 벨트",
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"block.create.encased_fan": "덮힌 환풍기",
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"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
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"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
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"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
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"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",
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"block.create.fancy_andesite_bricks_wall": "UNLOCALIZED: Fancy Andesite Bricks Wall",
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"block.create.fancy_dark_scoria_bricks": "UNLOCALIZED: Fancy Dark Scoria Bricks",
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"block.create.fancy_dark_scoria_bricks_slab": "UNLOCALIZED: Fancy Dark Scoria Bricks Slab",
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"block.create.fancy_dark_scoria_bricks_stairs": "UNLOCALIZED: Fancy Dark Scoria Bricks Stairs",
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"block.create.fancy_dark_scoria_bricks_wall": "UNLOCALIZED: Fancy Dark Scoria Bricks Wall",
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"block.create.fancy_diorite_bricks": "UNLOCALIZED: Fancy Diorite Bricks",
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"block.create.fancy_diorite_bricks_slab": "UNLOCALIZED: Fancy Diorite Bricks Slab",
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"block.create.fancy_diorite_bricks_stairs": "UNLOCALIZED: Fancy Diorite Bricks Stairs",
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"block.create.fancy_diorite_bricks_wall": "UNLOCALIZED: Fancy Diorite Bricks Wall",
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"block.create.fancy_dolomite_bricks": "UNLOCALIZED: Fancy Dolomite Bricks",
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"block.create.fancy_dolomite_bricks_slab": "UNLOCALIZED: Fancy Dolomite Bricks Slab",
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"block.create.fancy_dolomite_bricks_stairs": "UNLOCALIZED: Fancy Dolomite Bricks Stairs",
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"block.create.fancy_dolomite_bricks_wall": "UNLOCALIZED: Fancy Dolomite Bricks Wall",
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"block.create.fancy_gabbro_bricks": "UNLOCALIZED: Fancy Gabbro Bricks",
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"block.create.fancy_gabbro_bricks_slab": "UNLOCALIZED: Fancy Gabbro Bricks Slab",
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"block.create.fancy_gabbro_bricks_stairs": "UNLOCALIZED: Fancy Gabbro Bricks Stairs",
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"block.create.fancy_gabbro_bricks_wall": "UNLOCALIZED: Fancy Gabbro Bricks Wall",
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"block.create.fancy_granite_bricks": "UNLOCALIZED: Fancy Granite Bricks",
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"block.create.fancy_granite_bricks_slab": "UNLOCALIZED: Fancy Granite Bricks Slab",
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"block.create.fancy_granite_bricks_stairs": "UNLOCALIZED: Fancy Granite Bricks Stairs",
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"block.create.fancy_granite_bricks_wall": "UNLOCALIZED: Fancy Granite Bricks Wall",
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"block.create.fancy_limestone_bricks": "UNLOCALIZED: Fancy Limestone Bricks",
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"block.create.fancy_limestone_bricks_slab": "UNLOCALIZED: Fancy Limestone Bricks Slab",
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"block.create.fancy_limestone_bricks_stairs": "UNLOCALIZED: Fancy Limestone Bricks Stairs",
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"block.create.fancy_limestone_bricks_wall": "UNLOCALIZED: Fancy Limestone Bricks Wall",
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"block.create.fancy_scoria_bricks": "UNLOCALIZED: Fancy Scoria Bricks",
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"block.create.fancy_scoria_bricks_slab": "UNLOCALIZED: Fancy Scoria Bricks Slab",
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"block.create.fancy_scoria_bricks_stairs": "UNLOCALIZED: Fancy Scoria Bricks Stairs",
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"block.create.fancy_scoria_bricks_wall": "UNLOCALIZED: Fancy Scoria Bricks Wall",
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"block.create.fancy_weathered_limestone_bricks": "UNLOCALIZED: Fancy Weathered Limestone Bricks",
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"block.create.fancy_weathered_limestone_bricks_slab": "UNLOCALIZED: Fancy Weathered Limestone Bricks Slab",
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"block.create.fancy_weathered_limestone_bricks_stairs": "UNLOCALIZED: Fancy Weathered Limestone Bricks Stairs",
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"block.create.fancy_weathered_limestone_bricks_wall": "UNLOCALIZED: Fancy Weathered Limestone Bricks Wall",
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"block.create.fluid_pipe": "UNLOCALIZED: Fluid Pipe",
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"block.create.fluid_tank": "UNLOCALIZED: Fluid Tank",
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"block.create.fluid_valve": "UNLOCALIZED: Fluid Valve",
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"block.create.flywheel": "플라이휠",
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"block.create.framed_glass": "큰 유리",
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"block.create.framed_glass_pane": "큰 유리판",
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"block.create.furnace_engine": "화로 엔진",
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"block.create.gabbro": "반려암",
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"block.create.gabbro_bricks": "반려암 벽돌",
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"block.create.gabbro_bricks_slab": "UNLOCALIZED: Gabbro Bricks Slab",
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"block.create.gabbro_bricks_stairs": "반려암 벽돌 계단",
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"block.create.gabbro_bricks_wall": "반려암 벽돌 담장",
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"block.create.gabbro_cobblestone": "UNLOCALIZED: Gabbro Cobblestone",
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"block.create.gabbro_cobblestone_slab": "UNLOCALIZED: Gabbro Cobblestone Slab",
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"block.create.gabbro_cobblestone_stairs": "UNLOCALIZED: Gabbro Cobblestone Stairs",
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"block.create.gabbro_cobblestone_wall": "UNLOCALIZED: Gabbro Cobblestone Wall",
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"block.create.gabbro_pillar": "UNLOCALIZED: Gabbro Pillar",
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"block.create.gearbox": "기어박스",
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"block.create.gearshift": "기어쉬프트",
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"block.create.glass_fluid_pipe": "UNLOCALIZED: Glass Fluid Pipe",
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"block.create.granite_bricks": "화강암 벽돌",
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"block.create.granite_bricks_slab": "UNLOCALIZED: Granite Bricks Slab",
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"block.create.granite_bricks_stairs": "UNLOCALIZED: Granite Bricks Stairs",
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"block.create.granite_bricks_wall": "UNLOCALIZED: Granite Bricks Wall",
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"block.create.granite_cobblestone": "UNLOCALIZED: Granite Cobblestone",
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"block.create.granite_cobblestone_slab": "UNLOCALIZED: Granite Cobblestone Slab",
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"block.create.granite_cobblestone_stairs": "UNLOCALIZED: Granite Cobblestone Stairs",
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"block.create.granite_cobblestone_wall": "UNLOCALIZED: Granite Cobblestone Wall",
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"block.create.granite_pillar": "UNLOCALIZED: Granite Pillar",
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"block.create.gray_sail": "UNLOCALIZED: Gray Sail",
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"block.create.gray_seat": "UNLOCALIZED: Gray Seat",
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"block.create.gray_valve_handle": "UNLOCALIZED: Gray Valve Handle",
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"block.create.green_sail": "UNLOCALIZED: Green Sail",
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"block.create.green_seat": "UNLOCALIZED: Green Seat",
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"block.create.green_valve_handle": "UNLOCALIZED: Green Valve Handle",
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"block.create.hand_crank": "핸드 크랭크",
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"block.create.honey": "UNLOCALIZED: Honey",
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"block.create.horizontal_framed_glass": "수평 유리",
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"block.create.horizontal_framed_glass_pane": "수평 유리판",
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"block.create.hose_pulley": "UNLOCALIZED: Hose Pulley",
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"block.create.item_drain": "UNLOCALIZED: Item Drain",
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"block.create.jungle_window": "UNLOCALIZED: Jungle Window",
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"block.create.jungle_window_pane": "UNLOCALIZED: Jungle Window Pane",
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"block.create.large_cogwheel": "큰 톱니바퀴",
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"block.create.layered_andesite": "UNLOCALIZED: Layered Andesite",
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"block.create.layered_dark_scoria": "UNLOCALIZED: Layered Dark Scoria",
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"block.create.layered_diorite": "UNLOCALIZED: Layered Diorite",
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"block.create.layered_dolomite": "UNLOCALIZED: Layered Dolomite",
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"block.create.layered_gabbro": "UNLOCALIZED: Layered Gabbro",
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"block.create.layered_granite": "UNLOCALIZED: Layered Granite",
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"block.create.layered_limestone": "UNLOCALIZED: Layered Limestone",
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"block.create.layered_scoria": "UNLOCALIZED: Layered Scoria",
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"block.create.layered_weathered_limestone": "UNLOCALIZED: Layered Weathered Limestone",
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"block.create.light_blue_sail": "UNLOCALIZED: Light Blue Sail",
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"block.create.light_blue_seat": "UNLOCALIZED: Light Blue Seat",
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"block.create.light_blue_valve_handle": "UNLOCALIZED: Light Blue Valve Handle",
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"block.create.light_gray_sail": "UNLOCALIZED: Light Gray Sail",
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"block.create.light_gray_seat": "UNLOCALIZED: Light Gray Seat",
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"block.create.light_gray_valve_handle": "UNLOCALIZED: Light Gray Valve Handle",
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"block.create.lime_sail": "UNLOCALIZED: Lime Sail",
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"block.create.lime_seat": "UNLOCALIZED: Lime Seat",
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"block.create.lime_valve_handle": "UNLOCALIZED: Lime Valve Handle",
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"block.create.limesand": "석회모래",
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"block.create.limestone": "석회암",
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"block.create.limestone_bricks": "석회암 벽돌",
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"block.create.limestone_bricks_slab": "석회암 벽돌 반 블록",
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"block.create.limestone_bricks_stairs": "석회암 벽돌 계단",
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"block.create.limestone_bricks_wall": "석회암 벽돌 담장",
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"block.create.limestone_cobblestone": "UNLOCALIZED: Limestone Cobblestone",
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"block.create.limestone_cobblestone_slab": "UNLOCALIZED: Limestone Cobblestone Slab",
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"block.create.limestone_cobblestone_stairs": "UNLOCALIZED: Limestone Cobblestone Stairs",
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"block.create.limestone_cobblestone_wall": "UNLOCALIZED: Limestone Cobblestone Wall",
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"block.create.limestone_pillar": "석회암 기둥",
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"block.create.linear_chassis": "직선 섀시",
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"block.create.lit_blaze_burner": "UNLOCALIZED: Lit Blaze Burner",
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"block.create.magenta_sail": "UNLOCALIZED: Magenta Sail",
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"block.create.magenta_seat": "UNLOCALIZED: Magenta Seat",
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"block.create.magenta_valve_handle": "UNLOCALIZED: Magenta Valve Handle",
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"block.create.mechanical_arm": "UNLOCALIZED: Mechanical Arm",
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"block.create.mechanical_bearing": "베어링",
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"block.create.mechanical_crafter": "기계식 조합기",
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"block.create.mechanical_drill": "드릴",
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"block.create.mechanical_harvester": "수확기",
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"block.create.mechanical_mixer": "믹서",
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"block.create.mechanical_piston": "기계식 피스톤",
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"block.create.mechanical_piston_head": "기계식 피스톤 머리",
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"block.create.mechanical_plough": "UNLOCALIZED: Mechanical Plough",
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"block.create.mechanical_press": "압착기",
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"block.create.mechanical_pump": "UNLOCALIZED: Mechanical Pump",
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"block.create.mechanical_saw": "톱",
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"block.create.metal_bracket": "UNLOCALIZED: Metal Bracket",
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"block.create.millstone": "맷돌",
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"block.create.minecart_anchor": "UNLOCALIZED: Minecart Anchor",
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"block.create.mossy_andesite": "UNLOCALIZED: Mossy Andesite",
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"block.create.mossy_dark_scoria": "UNLOCALIZED: Mossy Dark Scoria",
|
|
"block.create.mossy_diorite": "UNLOCALIZED: Mossy Diorite",
|
|
"block.create.mossy_dolomite": "UNLOCALIZED: Mossy Dolomite",
|
|
"block.create.mossy_gabbro": "UNLOCALIZED: Mossy Gabbro",
|
|
"block.create.mossy_granite": "UNLOCALIZED: Mossy Granite",
|
|
"block.create.mossy_limestone": "UNLOCALIZED: Mossy Limestone",
|
|
"block.create.mossy_scoria": "UNLOCALIZED: Mossy Scoria",
|
|
"block.create.mossy_weathered_limestone": "UNLOCALIZED: Mossy Weathered Limestone",
|
|
"block.create.mysterious_cuckoo_clock": "UNLOCALIZED: Cuckoo Clock",
|
|
"block.create.natural_scoria": "자연 스코리아",
|
|
"block.create.nixie_tube": "UNLOCALIZED: Nixie Tube",
|
|
"block.create.nozzle": "노즐",
|
|
"block.create.oak_window": "UNLOCALIZED: Oak Window",
|
|
"block.create.oak_window_pane": "UNLOCALIZED: Oak Window Pane",
|
|
"block.create.orange_sail": "UNLOCALIZED: Orange Sail",
|
|
"block.create.orange_seat": "UNLOCALIZED: Orange Seat",
|
|
"block.create.orange_valve_handle": "UNLOCALIZED: Orange Valve Handle",
|
|
"block.create.ornate_iron_window": "UNLOCALIZED: Ornate Iron Window",
|
|
"block.create.ornate_iron_window_pane": "UNLOCALIZED: Ornate Iron Window Pane",
|
|
"block.create.overgrown_andesite": "UNLOCALIZED: Overgrown Andesite",
|
|
"block.create.overgrown_dark_scoria": "UNLOCALIZED: Overgrown Dark Scoria",
|
|
"block.create.overgrown_diorite": "UNLOCALIZED: Overgrown Diorite",
|
|
"block.create.overgrown_dolomite": "UNLOCALIZED: Overgrown Dolomite",
|
|
"block.create.overgrown_gabbro": "UNLOCALIZED: Overgrown Gabbro",
|
|
"block.create.overgrown_granite": "UNLOCALIZED: Overgrown Granite",
|
|
"block.create.overgrown_limestone": "UNLOCALIZED: Overgrown Limestone",
|
|
"block.create.overgrown_scoria": "UNLOCALIZED: Overgrown Scoria",
|
|
"block.create.overgrown_weathered_limestone": "UNLOCALIZED: Overgrown Weathered Limestone",
|
|
"block.create.paved_andesite": "UNLOCALIZED: Paved Andesite",
|
|
"block.create.paved_andesite_slab": "UNLOCALIZED: Paved Andesite Slab",
|
|
"block.create.paved_andesite_stairs": "UNLOCALIZED: Paved Andesite Stairs",
|
|
"block.create.paved_andesite_wall": "UNLOCALIZED: Paved Andesite Wall",
|
|
"block.create.paved_dark_scoria": "UNLOCALIZED: Paved Dark Scoria",
|
|
"block.create.paved_dark_scoria_slab": "UNLOCALIZED: Paved Dark Scoria Slab",
|
|
"block.create.paved_dark_scoria_stairs": "UNLOCALIZED: Paved Dark Scoria Stairs",
|
|
"block.create.paved_dark_scoria_wall": "UNLOCALIZED: Paved Dark Scoria Wall",
|
|
"block.create.paved_diorite": "UNLOCALIZED: Paved Diorite",
|
|
"block.create.paved_diorite_slab": "UNLOCALIZED: Paved Diorite Slab",
|
|
"block.create.paved_diorite_stairs": "UNLOCALIZED: Paved Diorite Stairs",
|
|
"block.create.paved_diorite_wall": "UNLOCALIZED: Paved Diorite Wall",
|
|
"block.create.paved_dolomite": "UNLOCALIZED: Paved Dolomite",
|
|
"block.create.paved_dolomite_slab": "UNLOCALIZED: Paved Dolomite Slab",
|
|
"block.create.paved_dolomite_stairs": "UNLOCALIZED: Paved Dolomite Stairs",
|
|
"block.create.paved_dolomite_wall": "UNLOCALIZED: Paved Dolomite Wall",
|
|
"block.create.paved_gabbro": "UNLOCALIZED: Paved Gabbro",
|
|
"block.create.paved_gabbro_slab": "UNLOCALIZED: Paved Gabbro Slab",
|
|
"block.create.paved_gabbro_stairs": "UNLOCALIZED: Paved Gabbro Stairs",
|
|
"block.create.paved_gabbro_wall": "UNLOCALIZED: Paved Gabbro Wall",
|
|
"block.create.paved_granite": "UNLOCALIZED: Paved Granite",
|
|
"block.create.paved_granite_slab": "UNLOCALIZED: Paved Granite Slab",
|
|
"block.create.paved_granite_stairs": "UNLOCALIZED: Paved Granite Stairs",
|
|
"block.create.paved_granite_wall": "UNLOCALIZED: Paved Granite Wall",
|
|
"block.create.paved_limestone": "UNLOCALIZED: Paved Limestone",
|
|
"block.create.paved_limestone_slab": "UNLOCALIZED: Paved Limestone Slab",
|
|
"block.create.paved_limestone_stairs": "UNLOCALIZED: Paved Limestone Stairs",
|
|
"block.create.paved_limestone_wall": "UNLOCALIZED: Paved Limestone Wall",
|
|
"block.create.paved_scoria": "UNLOCALIZED: Paved Scoria",
|
|
"block.create.paved_scoria_slab": "UNLOCALIZED: Paved Scoria Slab",
|
|
"block.create.paved_scoria_stairs": "UNLOCALIZED: Paved Scoria Stairs",
|
|
"block.create.paved_scoria_wall": "UNLOCALIZED: Paved Scoria Wall",
|
|
"block.create.paved_weathered_limestone": "UNLOCALIZED: Paved Weathered Limestone",
|
|
"block.create.paved_weathered_limestone_slab": "UNLOCALIZED: Paved Weathered Limestone Slab",
|
|
"block.create.paved_weathered_limestone_stairs": "UNLOCALIZED: Paved Weathered Limestone Stairs",
|
|
"block.create.paved_weathered_limestone_wall": "UNLOCALIZED: Paved Weathered Limestone Wall",
|
|
"block.create.pink_sail": "UNLOCALIZED: Pink Sail",
|
|
"block.create.pink_seat": "UNLOCALIZED: Pink Seat",
|
|
"block.create.pink_valve_handle": "UNLOCALIZED: Pink Valve Handle",
|
|
"block.create.piston_extension_pole": "피스톤 연장 축",
|
|
"block.create.polished_dark_scoria": "윤나는 짙은 스코리아",
|
|
"block.create.polished_dark_scoria_slab": "UNLOCALIZED: Polished Dark Scoria Slab",
|
|
"block.create.polished_dark_scoria_stairs": "UNLOCALIZED: Polished Dark Scoria Stairs",
|
|
"block.create.polished_dark_scoria_wall": "UNLOCALIZED: Polished Dark Scoria Wall",
|
|
"block.create.polished_dolomite": "윤나는 백운암",
|
|
"block.create.polished_dolomite_slab": "UNLOCALIZED: Polished Dolomite Slab",
|
|
"block.create.polished_dolomite_stairs": "UNLOCALIZED: Polished Dolomite Stairs",
|
|
"block.create.polished_dolomite_wall": "UNLOCALIZED: Polished Dolomite Wall",
|
|
"block.create.polished_gabbro": "윤나는 반려암",
|
|
"block.create.polished_gabbro_slab": "UNLOCALIZED: Polished Gabbro Slab",
|
|
"block.create.polished_gabbro_stairs": "UNLOCALIZED: Polished Gabbro Stairs",
|
|
"block.create.polished_gabbro_wall": "UNLOCALIZED: Polished Gabbro Wall",
|
|
"block.create.polished_limestone": "윤나는 석회암",
|
|
"block.create.polished_limestone_slab": "윤나는 석회암 반 블록",
|
|
"block.create.polished_limestone_stairs": "UNLOCALIZED: Polished Limestone Stairs",
|
|
"block.create.polished_limestone_wall": "UNLOCALIZED: Polished Limestone Wall",
|
|
"block.create.polished_scoria": "윤나는 스코리아",
|
|
"block.create.polished_scoria_slab": "윤나는 스코리아 반 블록",
|
|
"block.create.polished_scoria_stairs": "UNLOCALIZED: Polished Scoria Stairs",
|
|
"block.create.polished_scoria_wall": "UNLOCALIZED: Polished Scoria Wall",
|
|
"block.create.polished_weathered_limestone": "윤나는 풍화된 석회암",
|
|
"block.create.polished_weathered_limestone_slab": "윤나는 풍화된 석회암 반 블록",
|
|
"block.create.polished_weathered_limestone_stairs": "UNLOCALIZED: Polished Weathered Limestone Stairs",
|
|
"block.create.polished_weathered_limestone_wall": "UNLOCALIZED: Polished Weathered Limestone Wall",
|
|
"block.create.portable_fluid_interface": "UNLOCALIZED: Portable Fluid Interface",
|
|
"block.create.portable_storage_interface": "이동식 저장소 인터페이스",
|
|
"block.create.powered_latch": "레드스톤 걸쇠",
|
|
"block.create.powered_toggle_latch": "레드스톤 토글 걸쇠",
|
|
"block.create.pulley_magnet": "도르래 자석",
|
|
"block.create.pulse_repeater": "펄스 리피터",
|
|
"block.create.purple_sail": "UNLOCALIZED: Purple Sail",
|
|
"block.create.purple_seat": "UNLOCALIZED: Purple Seat",
|
|
"block.create.purple_valve_handle": "UNLOCALIZED: Purple Valve Handle",
|
|
"block.create.radial_chassis": "원형 섀시",
|
|
"block.create.red_sail": "UNLOCALIZED: Red Sail",
|
|
"block.create.red_seat": "UNLOCALIZED: Red Seat",
|
|
"block.create.red_valve_handle": "UNLOCALIZED: Red Valve Handle",
|
|
"block.create.redstone_contact": "동형 감지기",
|
|
"block.create.redstone_link": "레드스톤 링크",
|
|
"block.create.refined_radiance_casing": "UNLOCALIZED: Radiant Casing",
|
|
"block.create.reinforced_rail": "UNLOCALIZED: Reinforced Rail",
|
|
"block.create.rope": "밧줄",
|
|
"block.create.rope_pulley": "밧줄 도르래",
|
|
"block.create.rotation_speed_controller": "회전 속도 컨트롤러",
|
|
"block.create.sail_frame": "UNLOCALIZED: Sail Frame",
|
|
"block.create.schematic_table": "청사진 테이블",
|
|
"block.create.schematicannon": "청사진 대포",
|
|
"block.create.scoria": "스코리아",
|
|
"block.create.scoria_bricks": "스코리아 벽돌",
|
|
"block.create.scoria_bricks_slab": "UNLOCALIZED: Scoria Bricks Slab",
|
|
"block.create.scoria_bricks_stairs": "UNLOCALIZED: Scoria Bricks Stairs",
|
|
"block.create.scoria_bricks_wall": "UNLOCALIZED: Scoria Bricks Wall",
|
|
"block.create.scoria_cobblestone": "UNLOCALIZED: Scoria Cobblestone",
|
|
"block.create.scoria_cobblestone_slab": "UNLOCALIZED: Scoria Cobblestone Slab",
|
|
"block.create.scoria_cobblestone_stairs": "UNLOCALIZED: Scoria Cobblestone Stairs",
|
|
"block.create.scoria_cobblestone_wall": "UNLOCALIZED: Scoria Cobblestone Wall",
|
|
"block.create.scoria_pillar": "스코리아 기둥",
|
|
"block.create.secondary_linear_chassis": "UNLOCALIZED: Secondary Linear Chassis",
|
|
"block.create.sequenced_gearshift": "순서 기어쉬프트",
|
|
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
|
|
"block.create.shaft": "축",
|
|
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
|
|
"block.create.speedometer": "속도 계측기",
|
|
"block.create.spout": "UNLOCALIZED: Spout",
|
|
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
|
|
"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
|
|
"block.create.sticky_mechanical_piston": "끈끈이 기계식 피스톤",
|
|
"block.create.stockpile_switch": "수량 스위치",
|
|
"block.create.stressometer": "피로도 계측기",
|
|
"block.create.tiled_glass": "타일 유리",
|
|
"block.create.tiled_glass_pane": "타일 유리판",
|
|
"block.create.turntable": "돌림판",
|
|
"block.create.vertical_framed_glass": "수직 유리",
|
|
"block.create.vertical_framed_glass_pane": "수직 유리판",
|
|
"block.create.water_wheel": "물레방아",
|
|
"block.create.weathered_limestone": "풍화된 석회암",
|
|
"block.create.weathered_limestone_bricks": "풍화된 석회암 벽돌",
|
|
"block.create.weathered_limestone_bricks_slab": "풍화된 석회암 벽돌 반 블록",
|
|
"block.create.weathered_limestone_bricks_stairs": "풍화된 석회암 벽돌 계단",
|
|
"block.create.weathered_limestone_bricks_wall": "풍화된 석회암 벽돌 담장",
|
|
"block.create.weathered_limestone_cobblestone": "UNLOCALIZED: Weathered Limestone Cobblestone",
|
|
"block.create.weathered_limestone_cobblestone_slab": "UNLOCALIZED: Weathered Limestone Cobblestone Slab",
|
|
"block.create.weathered_limestone_cobblestone_stairs": "UNLOCALIZED: Weathered Limestone Cobblestone Stairs",
|
|
"block.create.weathered_limestone_cobblestone_wall": "UNLOCALIZED: Weathered Limestone Cobblestone Wall",
|
|
"block.create.weathered_limestone_pillar": "풍화된 석회암 기둥",
|
|
"block.create.white_sail": "UNLOCALIZED: White Sail",
|
|
"block.create.white_seat": "UNLOCALIZED: White Seat",
|
|
"block.create.white_valve_handle": "UNLOCALIZED: White Valve Handle",
|
|
"block.create.windmill_bearing": "UNLOCALIZED: Windmill Bearing",
|
|
"block.create.wooden_bracket": "UNLOCALIZED: Wooden Bracket",
|
|
"block.create.yellow_sail": "UNLOCALIZED: Yellow Sail",
|
|
"block.create.yellow_seat": "UNLOCALIZED: Yellow Seat",
|
|
"block.create.yellow_valve_handle": "UNLOCALIZED: Yellow Valve Handle",
|
|
"block.create.zinc_block": "아연 블럭",
|
|
"block.create.zinc_ore": "아연 광석",
|
|
|
|
"entity.create.contraption": "UNLOCALIZED: Contraption",
|
|
"entity.create.seat": "UNLOCALIZED: Seat",
|
|
"entity.create.stationary_contraption": "UNLOCALIZED: Stationary Contraption",
|
|
"entity.create.super_glue": "UNLOCALIZED: Super Glue",
|
|
|
|
"fluid.create.chocolate": "UNLOCALIZED: Chocolate",
|
|
"fluid.create.honey": "UNLOCALIZED: Honey",
|
|
"fluid.create.milk": "UNLOCALIZED: Milk",
|
|
"fluid.create.potion": "UNLOCALIZED: Potion",
|
|
"fluid.create.tea": "UNLOCALIZED: Builder's Tea",
|
|
|
|
"item.create.andesite_alloy": "안산암 합금",
|
|
"item.create.attribute_filter": "속성 필터 틀",
|
|
"item.create.belt_connector": "기계식 벨트",
|
|
"item.create.blaze_cake": "UNLOCALIZED: Blaze Cake",
|
|
"item.create.brass_hand": "황동 손",
|
|
"item.create.brass_ingot": "황동 주괴",
|
|
"item.create.brass_nugget": "황동 조각",
|
|
"item.create.brass_sheet": "황동 판",
|
|
"item.create.chest_minecart_contraption": "UNLOCALIZED: Chest Minecart Contraption",
|
|
"item.create.chocolate_bucket": "UNLOCALIZED: Chocolate Bucket",
|
|
"item.create.chromatic_compound": "색채 혼합물",
|
|
"item.create.cinder_flour": "UNLOCALIZED: Cinder Flour",
|
|
"item.create.copper_ingot": "구리 주괴",
|
|
"item.create.copper_nugget": "구리 조각",
|
|
"item.create.copper_sheet": "구리 판",
|
|
"item.create.crafter_slot_cover": "작업대 슬롯 덮개",
|
|
"item.create.crushed_aluminum_ore": "UNLOCALIZED: Crushed Aluminum Ore",
|
|
"item.create.crushed_brass": "분쇄된 황동",
|
|
"item.create.crushed_copper_ore": "UNLOCALIZED: Crushed Copper Ore",
|
|
"item.create.crushed_gold_ore": "UNLOCALIZED: Crushed Gold Ore",
|
|
"item.create.crushed_iron_ore": "UNLOCALIZED: Crushed Iron Ore",
|
|
"item.create.crushed_lead_ore": "UNLOCALIZED: Crushed Lead Ore",
|
|
"item.create.crushed_nickel_ore": "UNLOCALIZED: Crushed Nickel Ore",
|
|
"item.create.crushed_osmium_ore": "UNLOCALIZED: Crushed Osmium Ore",
|
|
"item.create.crushed_platinum_ore": "UNLOCALIZED: Crushed Platinum Ore",
|
|
"item.create.crushed_quicksilver_ore": "UNLOCALIZED: Crushed Quicksilver Ore",
|
|
"item.create.crushed_silver_ore": "UNLOCALIZED: Crushed Silver Ore",
|
|
"item.create.crushed_tin_ore": "UNLOCALIZED: Crushed Tin Ore",
|
|
"item.create.crushed_uranium_ore": "UNLOCALIZED: Crushed Uranium Ore",
|
|
"item.create.crushed_zinc_ore": "UNLOCALIZED: Crushed Zinc Ore",
|
|
"item.create.deforester": "산림파괴자",
|
|
"item.create.dough": "반죽",
|
|
"item.create.electron_tube": "전지 튜브",
|
|
"item.create.empty_blaze_burner": "UNLOCALIZED: Empty Blaze Burner",
|
|
"item.create.empty_schematic": "빈 청사진",
|
|
"item.create.extendo_grip": "UNLOCALIZED: Extendo Grip",
|
|
"item.create.filter": "필터 틀",
|
|
"item.create.furnace_minecart_contraption": "UNLOCALIZED: Furnace Minecart Contraption",
|
|
"item.create.goggles": "엔지니어의 고글",
|
|
"item.create.golden_sheet": "UNLOCALIZED: Golden Sheet",
|
|
"item.create.handheld_blockzapper": "휴대용 블럭발사기",
|
|
"item.create.handheld_worldshaper": "휴대용 세계편집기",
|
|
"item.create.honey_bucket": "UNLOCALIZED: Honey Bucket",
|
|
"item.create.integrated_circuit": "집적 회로",
|
|
"item.create.iron_sheet": "철 판",
|
|
"item.create.lapis_sheet": "UNLOCALIZED: Lapis Sheet",
|
|
"item.create.minecart_contraption": "UNLOCALIZED: Minecart Contraption",
|
|
"item.create.minecart_coupling": "UNLOCALIZED: Minecart Coupling",
|
|
"item.create.polished_rose_quartz": "윤나는 장밋빛 석영",
|
|
"item.create.powdered_obsidian": "UNLOCALIZED: Powdered Obsidian",
|
|
"item.create.propeller": "프로펠러",
|
|
"item.create.red_sand_paper": "붉은 사포",
|
|
"item.create.refined_radiance": "정제된 광채",
|
|
"item.create.rose_quartz": "장밋빛 석영",
|
|
"item.create.sand_paper": "사포",
|
|
"item.create.schematic": "청사진",
|
|
"item.create.schematic_and_quill": "청사진과 깃펜",
|
|
"item.create.shadow_steel": "그림자 강철",
|
|
"item.create.super_glue": "UNLOCALIZED: Super Glue",
|
|
"item.create.tree_fertilizer": "나무 비료",
|
|
"item.create.vertical_gearbox": "UNLOCALIZED: Vertical Gearbox",
|
|
"item.create.wand_of_symmetry": "대칭의 지팡이",
|
|
"item.create.wheat_flour": "UNLOCALIZED: Wheat Flour",
|
|
"item.create.whisk": "혼합기",
|
|
"item.create.wrench": "렌치",
|
|
"item.create.zinc_ingot": "아연 주괴",
|
|
"item.create.zinc_nugget": "아연 조각",
|
|
|
|
|
|
"_": "->------------------------] Advancements [------------------------<-",
|
|
|
|
"advancement.create.root": "UNLOCALIZED: Welcome to Create",
|
|
"advancement.create.root.desc": "UNLOCALIZED: It's time to start building some amazing Contraptions!",
|
|
"advancement.create.andesite_alloy": "UNLOCALIZED: Alliterations Aplenty",
|
|
"advancement.create.andesite_alloy.desc": "UNLOCALIZED: Create's materials have weird names, Andesite Alloy is one of them.",
|
|
"advancement.create.its_alive": "UNLOCALIZED: It's Alive!",
|
|
"advancement.create.its_alive.desc": "UNLOCALIZED: Watch your first kinetic component spin.",
|
|
"advancement.create.shifting_gears": "UNLOCALIZED: Shifting Gears",
|
|
"advancement.create.shifting_gears.desc": "UNLOCALIZED: Connect a Large Cogwheel to a Small Cogwheel, allowing you to change the speed of your contraption.",
|
|
"advancement.create.overstressed": "UNLOCALIZED: Overstressed",
|
|
"advancement.create.overstressed.desc": "UNLOCALIZED: Experience the limits of stress firsthand.",
|
|
"advancement.create.belt": "UNLOCALIZED: Convey It All",
|
|
"advancement.create.belt.desc": "UNLOCALIZED: Connect two shafts with a Mechanical Belt.",
|
|
"advancement.create.wrench": "UNLOCALIZED: Configure Conveniently",
|
|
"advancement.create.wrench.desc": "UNLOCALIZED: Create a Wrench to aid you in building your contraptions.",
|
|
"advancement.create.goggles": "UNLOCALIZED: Stress-O-Vision",
|
|
"advancement.create.goggles.desc": "UNLOCALIZED: Create some Engineer's Goggles to aid you in getting more kinetic information from components.",
|
|
"advancement.create.speedometer": "UNLOCALIZED: But How Fast Exactly?",
|
|
"advancement.create.speedometer.desc": "UNLOCALIZED: Place and power a Speedometer. Look at it through your goggles to read its exact value.",
|
|
"advancement.create.stressometer": "UNLOCALIZED: But How Stressed Exactly?",
|
|
"advancement.create.stressometer.desc": "UNLOCALIZED: Place and power a Stressometer. Look at it through your goggles to read its exact value.",
|
|
"advancement.create.water_wheel": "UNLOCALIZED: Harnessing Hydraulics",
|
|
"advancement.create.water_wheel.desc": "UNLOCALIZED: Place a Water Wheel and try getting it to spin!",
|
|
"advancement.create.lava_wheel": "UNLOCALIZED: Magma Wheel",
|
|
"advancement.create.lava_wheel.desc": "UNLOCALIZED: This shouldn't have worked.",
|
|
"advancement.create.millstone": "UNLOCALIZED: Pocket Crusher",
|
|
"advancement.create.millstone.desc": "UNLOCALIZED: Place and power a Millstone.",
|
|
"advancement.create.andesite_casing": "UNLOCALIZED: The Andesite Age",
|
|
"advancement.create.andesite_casing.desc": "UNLOCALIZED: Use some Andesite Alloy and Wood to create a basic Casing.",
|
|
"advancement.create.mechanical_drill": "UNLOCALIZED: Stationary Breakers",
|
|
"advancement.create.mechanical_drill.desc": "UNLOCALIZED: Place and power a Mechanical Drill.",
|
|
"advancement.create.press": "UNLOCALIZED: Press Goes 'Bonk!'",
|
|
"advancement.create.press.desc": "UNLOCALIZED: Power a Mechanical Press and use it to create some Sheets.",
|
|
"advancement.create.polished_rose_quartz": "UNLOCALIZED: Pink Diamonds",
|
|
"advancement.create.polished_rose_quartz.desc": "UNLOCALIZED: Use a piece of Sand Paper to polish Rose Quartz until it becomes transparent.",
|
|
"advancement.create.electron_tube": "UNLOCALIZED: Beep Boop",
|
|
"advancement.create.electron_tube.desc": "UNLOCALIZED: Make some Electron Tubes, useful in crafting less primitive machinery.",
|
|
"advancement.create.mechanical_saw": "UNLOCALIZED: Stationary Chopping",
|
|
"advancement.create.mechanical_saw.desc": "UNLOCALIZED: Place and power a Mechanical Saw.",
|
|
"advancement.create.basin": "UNLOCALIZED: Basin Operation",
|
|
"advancement.create.basin.desc": "UNLOCALIZED: Place a Basin and try throwing items into it.",
|
|
"advancement.create.mixer": "UNLOCALIZED: Mixin' It Up",
|
|
"advancement.create.mixer.desc": "UNLOCALIZED: Place a Mechanical Mixer above the Basin, power it, and start mixing some ingredients.",
|
|
"advancement.create.compact": "UNLOCALIZED: Automated Compacting",
|
|
"advancement.create.compact.desc": "UNLOCALIZED: Use a Press and a Basin to compact some items.",
|
|
"advancement.create.expert_lane_1": "UNLOCALIZED: The Andesite Expert Lane",
|
|
"advancement.create.expert_lane_1.desc": "UNLOCALIZED: Work in Progress",
|
|
"advancement.create.brass": "UNLOCALIZED: An Actual Alloy",
|
|
"advancement.create.brass.desc": "UNLOCALIZED: Use Crushed Copper and Crushed Zinc to create some Brass.",
|
|
"advancement.create.brass_casing": "UNLOCALIZED: The Brass Age",
|
|
"advancement.create.brass_casing.desc": "UNLOCALIZED: Use newly obtained Brass and some Wood to create a more advanced Casing.",
|
|
"advancement.create.copper_casing": "UNLOCALIZED: The Copper Age",
|
|
"advancement.create.copper_casing.desc": "UNLOCALIZED: Use some Copper Sheets and Wood to create some Copper Casings.",
|
|
"advancement.create.crafter": "UNLOCALIZED: Automated Assembly",
|
|
"advancement.create.crafter.desc": "UNLOCALIZED: Place and power some Mechanical Crafters.",
|
|
"advancement.create.deployer": "UNLOCALIZED: Poke, Place, and Attack",
|
|
"advancement.create.deployer.desc": "UNLOCALIZED: Place and power a Deployer, the perfect reflection of yourself.",
|
|
"advancement.create.mechanical_arm": "UNLOCALIZED: Mechanical Grab'n'Drop",
|
|
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
|
|
"advancement.create.musical_arm": "UNLOCALIZED: Play Me My Theme Tune!",
|
|
"advancement.create.musical_arm.desc": "UNLOCALIZED: Watch a Mechanical Arm operate your Jukebox.",
|
|
"advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!",
|
|
"advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump.",
|
|
"advancement.create.crushing_wheel": "UNLOCALIZED: A Pair of Giants",
|
|
"advancement.create.crushing_wheel.desc": "UNLOCALIZED: Create some Crushing Wheels to break down more materials more effectively.",
|
|
"advancement.create.chromatic_compound": "UNLOCALIZED: Bipolar Minerals",
|
|
"advancement.create.chromatic_compound.desc": "UNLOCALIZED: Create a Bar of Chromatic Compound.",
|
|
"advancement.create.shadow_steel": "UNLOCALIZED: Void Returner",
|
|
"advancement.create.shadow_steel.desc": "UNLOCALIZED: Create Shadow Steel, a metal bar of nothingness.",
|
|
"advancement.create.refined_radiance": "UNLOCALIZED: Bright and Inspiring",
|
|
"advancement.create.refined_radiance.desc": "UNLOCALIZED: Create Refined Radiance, a powerful chromatic substance.",
|
|
"advancement.create.zapper": "UNLOCALIZED: Building With Style",
|
|
"advancement.create.zapper.desc": "UNLOCALIZED: Craft a Blockzapper. A radiant laser gun that helps you build.",
|
|
"advancement.create.upgraded_zapper": "UNLOCALIZED: Radiant Overdrive",
|
|
"advancement.create.upgraded_zapper.desc": "UNLOCALIZED: Create and activate a fully upgraded Blockzapper.",
|
|
"advancement.create.wand_of_symmetry": "UNLOCALIZED: Radiant Mirrors",
|
|
"advancement.create.wand_of_symmetry.desc": "UNLOCALIZED: Craft a Staff of Symmetry.",
|
|
"advancement.create.deforester": "UNLOCALIZED: Radiant Chopping",
|
|
"advancement.create.deforester.desc": "UNLOCALIZED: Craft a Deforester, and say goodbye to the local forest.",
|
|
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
|
|
"advancement.create.extendo_grip.desc": "UNLOCALIZED: Get hold of an Extendo Grip.",
|
|
"advancement.create.dual_extendo_grip": "UNLOCALIZED: Ultimate Boing-age",
|
|
"advancement.create.dual_extendo_grip.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach.",
|
|
"advancement.create.eob": "UNLOCALIZED: End of Beta",
|
|
"advancement.create.eob.desc": "UNLOCALIZED: Expect more content here in the future. <3",
|
|
|
|
|
|
"_": "->------------------------] UI & Messages [------------------------<-",
|
|
|
|
"itemGroup.create.base": "UNLOCALIZED: Create",
|
|
"itemGroup.create.palettes": "UNLOCALIZED: Create Palettes",
|
|
|
|
"death.attack.create.crush": "%1$s이(가) 분쇄 휠에 의해 가공되었습니다",
|
|
"death.attack.create.fan_fire": "%1$s이(가) 뜨거운 바람으로 타버렸습니다",
|
|
"death.attack.create.fan_lava": "%1$s이(가) 용암 바람으로 타버렸습니다",
|
|
"death.attack.create.mechanical_drill": "%1$s이(가) 드릴에 관통당했습니다",
|
|
"death.attack.create.mechanical_saw": "%1$s이(가) 톱날에 반으로 갈라져 죽었습니다",
|
|
"death.attack.create.cuckoo_clock_explosion": "%1$s이(가) 조작된 뻐꾸기 시계에 의해 폭파당했습니다",
|
|
|
|
"create.block.deployer.damage_source_name": "순수한 배포기",
|
|
"create.block.cart_assembler.invalid": "UNLOCALIZED: Place your Cart Assembler on a rail block",
|
|
|
|
"create.recipe.crushing": "분쇄",
|
|
"create.recipe.milling": "맷돌질",
|
|
"create.recipe.fan_washing": "UNLOCALIZED: Bulk Washing",
|
|
"create.recipe.fan_washing.fan": "UNLOCALIZED: Fan behind Flowing Water",
|
|
"create.recipe.fan_smoking": "UNLOCALIZED: Bulk Smoking",
|
|
"create.recipe.fan_smoking.fan": "UNLOCALIZED: Fan behind Fire",
|
|
"create.recipe.fan_blasting": "UNLOCALIZED: Bulk Blasting",
|
|
"create.recipe.fan_blasting.fan": "UNLOCALIZED: Fan behind Lava",
|
|
"create.recipe.pressing": "압착",
|
|
"create.recipe.mixing": "혼합",
|
|
"create.recipe.automatic_shapeless": "UNLOCALIZED: Automated Shapeless Crafting",
|
|
"create.recipe.automatic_brewing": "UNLOCALIZED: Automated Brewing",
|
|
"create.recipe.packing": "압축",
|
|
"create.recipe.automatic_packing": "UNLOCALIZED: Automated Packing",
|
|
"create.recipe.sawing": "UNLOCALIZED: Sawing",
|
|
"create.recipe.mechanical_crafting": "기계 조합",
|
|
"create.recipe.automatic_shaped": "UNLOCALIZED: Automated Shaped Crafting",
|
|
"create.recipe.block_cutting": "블럭 절단",
|
|
"create.recipe.blockzapper_upgrade": "UNLOCALIZED: Handheld Blockzapper",
|
|
"create.recipe.sandpaper_polishing": "사포 연마",
|
|
"create.recipe.mystery_conversion": "?",
|
|
"create.recipe.spout_filling": "UNLOCALIZED: Filling by Spout",
|
|
"create.recipe.draining": "UNLOCALIZED: Item Draining",
|
|
"create.recipe.processing.chance": "%1$s%% 확률",
|
|
"create.recipe.heat_requirement.none": "UNLOCALIZED: No Heating Required",
|
|
"create.recipe.heat_requirement.heated": "UNLOCALIZED: Heated",
|
|
"create.recipe.heat_requirement.superheated": "UNLOCALIZED: Super-Heated",
|
|
|
|
"create.generic.range": "범위",
|
|
"create.generic.radius": "반지름",
|
|
"create.generic.width": "폭",
|
|
"create.generic.height": "높이",
|
|
"create.generic.length": "길이",
|
|
"create.generic.speed": "속도",
|
|
"create.generic.delay": "딜레이",
|
|
"create.generic.unit.ticks": "틱",
|
|
"create.generic.unit.seconds": "초",
|
|
"create.generic.unit.minutes": "분",
|
|
"create.generic.unit.rpm": "RPM",
|
|
"create.generic.unit.stress": "su",
|
|
"create.generic.unit.degrees": "°",
|
|
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
|
|
"create.generic.clockwise": "UNLOCALIZED: Clockwise",
|
|
"create.generic.counter_clockwise": "UNLOCALIZED: Counter-Clockwise",
|
|
|
|
"create.action.scroll": "스크롤하세요",
|
|
"create.action.confirm": "확인",
|
|
"create.action.abort": "중단",
|
|
"create.action.saveToFile": "저장",
|
|
"create.action.discard": "삭제",
|
|
|
|
"create.keyinfo.toolmenu": "메뉴 세부정보 보기",
|
|
"create.keyinfo.scrollup": "Simulate Mousewheel Up (inworld)",
|
|
"create.keyinfo.scrolldown": "Simulate Mousewheel Down (inworld)",
|
|
|
|
"create.gui.scrollInput.defaultTitle": "옵션을 선택하세요:",
|
|
"create.gui.scrollInput.scrollToModify": "스크롤로 수정하기",
|
|
"create.gui.scrollInput.scrollToAdjustAmount": "스크롤로 수량 조절하기",
|
|
"create.gui.scrollInput.scrollToSelect": "스크롤로 선택",
|
|
"create.gui.scrollInput.shiftScrollsFaster": "쉬프트-스크롤로 빨리 수정하기",
|
|
"create.gui.toolmenu.focusKey": "[%1$s]를 눌러 세부정보 보기",
|
|
"create.gui.toolmenu.cycle": "스크롤로 순환",
|
|
"create.gui.symmetryWand.mirrorType": "반사",
|
|
"create.gui.symmetryWand.orientation": "방위",
|
|
|
|
"create.symmetry.mirror.plane": "거울 모드",
|
|
"create.symmetry.mirror.doublePlane": "사각형 모드",
|
|
"create.symmetry.mirror.triplePlane": "팔각형 모드",
|
|
|
|
"create.orientation.orthogonal": "수직으로",
|
|
"create.orientation.diagonal": "대각선으로",
|
|
"create.orientation.horizontal": "수평으로",
|
|
"create.orientation.alongZ": "Z좌표를 따라",
|
|
"create.orientation.alongX": "X좌표를 따라",
|
|
|
|
"create.gui.blockzapper.title": "휴대용 블럭발사기",
|
|
"create.gui.blockzapper.replaceMode": "대체 모드",
|
|
"create.gui.blockzapper.searchDiagonal": "대각선을 따라",
|
|
"create.gui.blockzapper.searchFuzzy": "물질 경계 무시",
|
|
"create.gui.blockzapper.range": "범위",
|
|
"create.gui.blockzapper.needsUpgradedAmplifier": "업그레이드가 필요합니다",
|
|
"create.gui.blockzapper.patternSection": "패턴 설정",
|
|
"create.gui.blockzapper.pattern.solid": "원형",
|
|
"create.gui.blockzapper.pattern.checkered": "체스판",
|
|
"create.gui.blockzapper.pattern.inversecheckered": "반전된 체스판",
|
|
"create.gui.blockzapper.pattern.chance25": "램덤으로 25% 채우기",
|
|
"create.gui.blockzapper.pattern.chance50": "램덤으로 50% 채우기",
|
|
"create.gui.blockzapper.pattern.chance75": "랜덤으로 75% 채우기",
|
|
"create.gui.terrainzapper.title": "휴대용 세계편집기",
|
|
"create.gui.terrainzapper.placement": "설치방식",
|
|
"create.gui.terrainzapper.placement.merged": "선택한 블럭에",
|
|
"create.gui.terrainzapper.placement.attached": "선택한 블럭 옆에",
|
|
"create.gui.terrainzapper.placement.inserted": "선택한 블럭 안에",
|
|
"create.gui.terrainzapper.brush": "브러쉬",
|
|
"create.gui.terrainzapper.brush.cuboid": "정육면체",
|
|
"create.gui.terrainzapper.brush.sphere": "구",
|
|
"create.gui.terrainzapper.brush.cylinder": "원통",
|
|
"create.gui.terrainzapper.tool": "도구",
|
|
"create.gui.terrainzapper.tool.fill": "채우기",
|
|
"create.gui.terrainzapper.tool.place": "설치",
|
|
"create.gui.terrainzapper.tool.replace": "대체",
|
|
"create.gui.terrainzapper.tool.clear": "지우기",
|
|
"create.gui.terrainzapper.tool.overlay": "덮어씌우기",
|
|
"create.gui.terrainzapper.tool.flatten": "평탄화",
|
|
|
|
"create.terrainzapper.shiftRightClickToSet": "쉬프트-우클릭으로 모양 설정하기",
|
|
|
|
"create.blockzapper.usingBlock": "현재 블럭: %1$s",
|
|
"create.blockzapper.componentUpgrades": "부품 업그레이드:",
|
|
"create.blockzapper.component.body": "몸통",
|
|
"create.blockzapper.component.amplifier": "증폭기",
|
|
"create.blockzapper.component.accelerator": "가속기",
|
|
"create.blockzapper.component.retriever": "회수기",
|
|
"create.blockzapper.component.scope": "스코프",
|
|
"create.blockzapper.componentTier.none": "없음",
|
|
"create.blockzapper.componentTier.brass": "황동",
|
|
"create.blockzapper.componentTier.chromatic": "혼돈의 결정체",
|
|
"create.blockzapper.leftClickToSet": "좌클릭으로 블럭 설정하기",
|
|
"create.blockzapper.empty": "블럭이 없습니다!",
|
|
|
|
"create.minecart_coupling.two_couplings_max": "UNLOCALIZED: Minecarts cannot have more than two couplings each",
|
|
"create.minecart_coupling.unloaded": "UNLOCALIZED: Parts of your train seem to be in unloaded chunks",
|
|
"create.minecart_coupling.no_loops": "UNLOCALIZED: Couplings cannot form a loop",
|
|
"create.minecart_coupling.removed": "UNLOCALIZED: Removed all couplings from minecart",
|
|
"create.minecart_coupling.too_far": "UNLOCALIZED: Minecarts are too far apart",
|
|
|
|
"create.contraptions.movement_mode": "이동 설정",
|
|
"create.contraptions.movement_mode.move_place": "멈췄을때 항상 블럭 설치하기",
|
|
"create.contraptions.movement_mode.move_place_returned": "멈췄을떄 최초 위치에서만 블럭 설치하기",
|
|
"create.contraptions.movement_mode.move_never_place": "멈춰도 블럭 설치하지 않기",
|
|
"create.contraptions.movement_mode.rotate_place": "멈췄을때 항상 블럭 설치하기",
|
|
"create.contraptions.movement_mode.rotate_place_returned": "멈췄을떄 최초 각도에서만 블럭 설치하기",
|
|
"create.contraptions.movement_mode.rotate_never_place": "멈춰도 블럭 설치하지 않기",
|
|
"create.contraptions.cart_movement_mode": "UNLOCALIZED: Cart Movement Mode",
|
|
"create.contraptions.cart_movement_mode.rotate": "UNLOCALIZED: Always face toward motion",
|
|
"create.contraptions.cart_movement_mode.rotate_paused": "UNLOCALIZED: Pause actors while rotating",
|
|
"create.contraptions.cart_movement_mode.rotation_locked": "UNLOCALIZED: Lock rotation",
|
|
"create.contraptions.windmill.rotation_direction": "UNLOCALIZED: Rotation Direction",
|
|
"create.contraptions.clockwork.clock_hands": "UNLOCALIZED: Clock Hands",
|
|
"create.contraptions.clockwork.hour_first": "UNLOCALIZED: Hour hand first",
|
|
"create.contraptions.clockwork.minute_first": "UNLOCALIZED: Minute hand first",
|
|
"create.contraptions.clockwork.hour_first_24": "UNLOCALIZED: 24-Hour hand first",
|
|
|
|
"create.logistics.filter": "필터",
|
|
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
|
|
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
|
|
"create.logistics.firstFrequency": "주파수. #1",
|
|
"create.logistics.secondFrequency": "주파수. #2",
|
|
"create.logistics.filter.apply": "UNLOCALIZED: Applied filter to %1$s.",
|
|
"create.logistics.filter.apply_click_again": "UNLOCALIZED: Applied filter to %1$s, click again to copy the amount.",
|
|
"create.logistics.filter.apply_count": "UNLOCALIZED: Applied extraction count to filter.",
|
|
|
|
"create.gui.goggles.generator_stats": "발전 상태:",
|
|
"create.gui.goggles.kinetic_stats": "가동 상태:",
|
|
"create.gui.goggles.at_current_speed": "현재 속도",
|
|
"create.gui.goggles.pole_length": "UNLOCALIZED: Pole Length:",
|
|
"create.gui.gauge.info_header": "게이지 정보:",
|
|
"create.gui.speedometer.title": "회전 속도",
|
|
"create.gui.stressometer.title": "네트워크 부하",
|
|
"create.gui.stressometer.capacity": "용량",
|
|
"create.gui.stressometer.overstressed": "과부하됨",
|
|
"create.gui.stressometer.no_rotation": "회전없음",
|
|
"create.gui.contraptions.not_fast_enough": "이 %1$s은(는) 작동하기에 _회전 속도_가 _부족합니다_",
|
|
"create.gui.contraptions.network_overstressed": "이 장치는 _과부하_되었습니다. _높은 피로도_ 용량을 가진 발전기를 추가로 설치하거나 장치 _속도_를 _늦추세요_.",
|
|
"create.gui.adjustable_crate.title": "가변 창고 ",
|
|
"create.gui.adjustable_crate.storageSpace": "저장 공간",
|
|
"create.gui.stockpile_switch.title": "수량 스위치",
|
|
"create.gui.stockpile_switch.invert_signal": "UNLOCALIZED: Invert Signal",
|
|
"create.gui.stockpile_switch.move_to_lower_at": "UNLOCALIZED: Move to lower lane at %1$s%%",
|
|
"create.gui.stockpile_switch.move_to_upper_at": "UNLOCALIZED: Move to upper lane at %1$s%%",
|
|
"create.gui.sequenced_gearshift.title": "순서 기어쉬프트",
|
|
"create.gui.sequenced_gearshift.instruction": "설명",
|
|
"create.gui.sequenced_gearshift.instruction.turn_angle": "회전",
|
|
"create.gui.sequenced_gearshift.instruction.turn_angle.angle": "각도",
|
|
"create.gui.sequenced_gearshift.instruction.turn_distance": "피스톤",
|
|
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "거리",
|
|
"create.gui.sequenced_gearshift.instruction.wait": "정지",
|
|
"create.gui.sequenced_gearshift.instruction.wait.duration": "지속시간",
|
|
"create.gui.sequenced_gearshift.instruction.end": "마침",
|
|
"create.gui.sequenced_gearshift.speed": "속도, 방향",
|
|
"create.gui.sequenced_gearshift.speed.forward": "입력된 속도, 그대로 회전",
|
|
"create.gui.sequenced_gearshift.speed.forward_fast": "입력된 속도의 2배, 그대로 회전",
|
|
"create.gui.sequenced_gearshift.speed.back": "입력된 속도, 반대로 회전",
|
|
"create.gui.sequenced_gearshift.speed.back_fast": "입력된 속도의 2배, 반대로 회전",
|
|
|
|
"create.schematicAndQuill.dimensions": "청사진 크기: %1$sx%2$sx%3$s",
|
|
"create.schematicAndQuill.firstPos": "첫번쨰 위치 지정됨.",
|
|
"create.schematicAndQuill.secondPos": "두번째 위치 지정됨.",
|
|
"create.schematicAndQuill.noTarget": "[Ctrl]을 눌러 공기 블럭을 선택하기.",
|
|
"create.schematicAndQuill.abort": "위치 제거됨.",
|
|
"create.schematicAndQuill.title": "UNLOCALIZED: Schematic Name:",
|
|
"create.schematicAndQuill.convert": "UNLOCALIZED: Save and Deploy Immediately",
|
|
"create.schematicAndQuill.fallbackName": "내 청사진",
|
|
"create.schematicAndQuill.saved": "%1$s로 저장됨",
|
|
|
|
"create.schematic.invalid": "[!] 없는 아이템 - 청사진 테이블을 이용하세요",
|
|
"create.schematic.position": "위치",
|
|
"create.schematic.rotation": "회전",
|
|
"create.schematic.rotation.none": "없음",
|
|
"create.schematic.rotation.cw90": "90도 시계방향 회전",
|
|
"create.schematic.rotation.cw180": "180도 시계방향 회전",
|
|
"create.schematic.rotation.cw270": "270도 시계방향 회전",
|
|
"create.schematic.mirror": "거울",
|
|
"create.schematic.mirror.none": "없음",
|
|
"create.schematic.mirror.frontBack": "전-후",
|
|
"create.schematic.mirror.leftRight": "좌-우",
|
|
"create.schematic.tool.deploy": "전개",
|
|
"create.schematic.tool.move": "X/Z좌표 이동",
|
|
"create.schematic.tool.movey": "Y좌표 이동",
|
|
"create.schematic.tool.rotate": "회전",
|
|
"create.schematic.tool.print": "설치",
|
|
"create.schematic.tool.flip": "뒤집기",
|
|
"create.schematic.tool.deploy.description.0": "구조물을 해당 위치로 고정합니다.",
|
|
"create.schematic.tool.deploy.description.1": "땅에다 우클릭으로 설치합니다.",
|
|
"create.schematic.tool.deploy.description.2": "[Ctrl]을 눌러 플레이어-청사진의 거리를 설정합니다.",
|
|
"create.schematic.tool.deploy.description.3": "[Ctrl]-스크롤로 거리를 조정합니다.",
|
|
"create.schematic.tool.move.description.0": "청사진을 수평 이동시킵니다.",
|
|
"create.schematic.tool.move.description.1": "청사진을 보고 [CTRL]-스크롤로 밉니다.",
|
|
"create.schematic.tool.move.description.2": "",
|
|
"create.schematic.tool.move.description.3": "",
|
|
"create.schematic.tool.movey.description.0": "청사진을 수직 이동시킵니다.",
|
|
"create.schematic.tool.movey.description.1": "청사진을 보고 [CTRL]-스크롤로 밉니다.",
|
|
"create.schematic.tool.movey.description.2": "",
|
|
"create.schematic.tool.movey.description.3": "",
|
|
"create.schematic.tool.rotate.description.0": "청사진을 돌립니다.",
|
|
"create.schematic.tool.rotate.description.1": "[CTRL]-스크롤로 90도 돌립니다.",
|
|
"create.schematic.tool.rotate.description.2": "",
|
|
"create.schematic.tool.rotate.description.3": "",
|
|
"create.schematic.tool.print.description.0": "구조물을 즉시 설치합니다.",
|
|
"create.schematic.tool.print.description.1": "[우클릭]으로 현재 지점에 설치를 허가합니다.",
|
|
"create.schematic.tool.print.description.2": "이 도구는 크리에이티브 모드 전용입니다.",
|
|
"create.schematic.tool.print.description.3": "",
|
|
"create.schematic.tool.flip.description.0": "당신이 보는 면으로 청사진을 뒤집습니다.",
|
|
"create.schematic.tool.flip.description.1": "청사진을 보고 [CTRL]-스크롤로 뒤집습니다.",
|
|
"create.schematic.tool.flip.description.2": "",
|
|
"create.schematic.tool.flip.description.3": "",
|
|
|
|
"create.schematics.synchronizing": "동기화 중...",
|
|
"create.schematics.uploadTooLarge": "청사진이 너무 큽니다!.",
|
|
"create.schematics.maxAllowedSize": "최대 청사진 파일 크기는:",
|
|
|
|
"create.gui.schematicTable.refresh": "UNLOCALIZED: Refresh Files",
|
|
"create.gui.schematicTable.open_folder": "UNLOCALIZED: Open Folder",
|
|
"create.gui.schematicTable.title": "청사진 테이블",
|
|
"create.gui.schematicTable.availableSchematics": "이용가능한 청사진",
|
|
"create.gui.schematicTable.noSchematics": "저장된 청사진 없음",
|
|
"create.gui.schematicTable.uploading": "업로딩 중...",
|
|
"create.gui.schematicTable.finished": "업로드 완료!",
|
|
"create.gui.schematicannon.title": "청사진 대포",
|
|
"create.gui.schematicannon.listPrinter": "재료 목록 프린터",
|
|
"create.gui.schematicannon.gunpowderLevel": "화약 용량 %1$s%%",
|
|
"create.gui.schematicannon.shotsRemaining": "남은 발포 수 : %1$s",
|
|
"create.gui.schematicannon.shotsRemainingWithBackup": "화약 여분: %1$s",
|
|
"create.gui.schematicannon.optionEnabled": "현재 활성화 됨",
|
|
"create.gui.schematicannon.optionDisabled": "현재 비활성화 됨",
|
|
"create.gui.schematicannon.showOptions": "UNLOCALIZED: Show Printer Settings",
|
|
"create.gui.schematicannon.option.dontReplaceSolid": "온전한 블럭을 대체하지 않음",
|
|
"create.gui.schematicannon.option.replaceWithSolid": "온전한 블럭을 재료로 대체함",
|
|
"create.gui.schematicannon.option.replaceWithAny": "온전한 블럭을 아무 재료로 대체함",
|
|
"create.gui.schematicannon.option.replaceWithEmpty": "온전한 블럭을 공기로 채움",
|
|
"create.gui.schematicannon.option.skipMissing": "부족한 블럭을 무시하고 진행",
|
|
"create.gui.schematicannon.option.skipTileEntities": "타일 엔티티를 보호",
|
|
"create.gui.schematicannon.slot.gunpowder": "UNLOCALIZED: Add gunpowder to fuel the cannon",
|
|
"create.gui.schematicannon.slot.listPrinter": "UNLOCALIZED: Place books here to print a Checklist for your Schematic",
|
|
"create.gui.schematicannon.slot.schematic": "UNLOCALIZED: Add your Schematic here. Make sure it is deployed at a specific location.",
|
|
"create.gui.schematicannon.option.skipMissing.description": "만약 대포가 설치에 필요한 블럭을 찾지 못할 경우,건너뛰고 다음 블럭 설치를 진행합니다.",
|
|
"create.gui.schematicannon.option.skipTileEntities.description": "대포가 상세정보가 든 상자같은 타일 엔티티 설치를 무시합니다.",
|
|
"create.gui.schematicannon.option.dontReplaceSolid.description": "대포가 작업구역의 온전한 블럭을 대체하지 않습니다.",
|
|
"create.gui.schematicannon.option.replaceWithSolid.description": "대포가 작업구역의 온전한 블럭을 대포가 가진 재료로 대체합니다.",
|
|
"create.gui.schematicannon.option.replaceWithAny.description": "대포가 작업구역의 온전한 블럭을 대포가 가진 어떠한 재료로든 대체합니다.",
|
|
"create.gui.schematicannon.option.replaceWithEmpty.description": "대포가 작업구역의 블럭들을 제거하고 공기로 채웁니다.",
|
|
|
|
"create.schematicannon.status.idle": "휴식",
|
|
"create.schematicannon.status.ready": "준비됨",
|
|
"create.schematicannon.status.running": "가동 중",
|
|
"create.schematicannon.status.finished": "완료",
|
|
"create.schematicannon.status.paused": "멈춤",
|
|
"create.schematicannon.status.stopped": "중단됨",
|
|
"create.schematicannon.status.noGunpowder": "화약이 부족함",
|
|
"create.schematicannon.status.targetNotLoaded": "블럭이 준비되지 않음",
|
|
"create.schematicannon.status.targetOutsideRange": "목표가 너무 멀리 떨어져 있습니다.",
|
|
"create.schematicannon.status.searching": "검색 중",
|
|
"create.schematicannon.status.skipping": "건너뛰는 중",
|
|
"create.schematicannon.status.missingBlock": "부족한 블럭:",
|
|
"create.schematicannon.status.placing": "설치 중",
|
|
"create.schematicannon.status.clearing": "블럭을 제거하는 중",
|
|
"create.schematicannon.status.schematicInvalid": "청사진 없음",
|
|
"create.schematicannon.status.schematicNotPlaced": "청사진이 전개되지 않음",
|
|
"create.schematicannon.status.schematicExpired": "청사진 파일이 제거됨",
|
|
|
|
"create.gui.filter.deny_list": "블랙리스트",
|
|
"create.gui.filter.deny_list.description": "위 목록에 맞지않는 아이템이면 통과합니다. 빈 블랙리스트는 모두 통과시킵니다.",
|
|
"create.gui.filter.allow_list": "화이트리스트",
|
|
"create.gui.filter.allow_list.description": "위 목록에 맞는 아이템이면 통과합니다. 빈 화이트리스트는 모두 통과시키지 않습니다.",
|
|
"create.gui.filter.respect_data": "상세정보 일치",
|
|
"create.gui.filter.respect_data.description": "위 목록 아이템의 내구도, 마법부여, 그리고 다른 NBT와 일치할 때 통과시킵니다.",
|
|
"create.gui.filter.ignore_data": "상세정보 무시",
|
|
"create.gui.filter.ignore_data.description": "상세정보와 상관없이 아이템 종류만 일치한다면 통과시킵니다.",
|
|
|
|
"create.item_attributes.placeable": "설치할 수 있음",
|
|
"create.item_attributes.placeable.inverted": "UNLOCALIZED: is not placeable",
|
|
"create.item_attributes.consumable": "먹을 수 있음",
|
|
"create.item_attributes.consumable.inverted": "UNLOCALIZED: cannot be eaten",
|
|
"create.item_attributes.smeltable": "구워질 수 있음",
|
|
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
|
|
"create.item_attributes.washable": "세척될 수 있음",
|
|
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
|
|
"create.item_attributes.smokable": "훈연될 수 있음",
|
|
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
|
|
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
|
|
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
|
|
"create.item_attributes.blastable": "용광로에 녹일 수 있음",
|
|
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
|
|
"create.item_attributes.enchanted": "마법부여됨",
|
|
"create.item_attributes.enchanted.inverted": "UNLOCALIZED: is unenchanted",
|
|
"create.item_attributes.damaged": "내구도가 닮",
|
|
"create.item_attributes.damaged.inverted": "UNLOCALIZED: is not damaged",
|
|
"create.item_attributes.badly_damaged": "심각하게 내구도가 닮",
|
|
"create.item_attributes.badly_damaged.inverted": "UNLOCALIZED: is not heavily damaged",
|
|
"create.item_attributes.not_stackable": "겹쳐질 수 없음",
|
|
"create.item_attributes.not_stackable.inverted": "UNLOCALIZED: can be stacked",
|
|
"create.item_attributes.equipable": "장착할 수 있음",
|
|
"create.item_attributes.equipable.inverted": "UNLOCALIZED: cannot be equipped",
|
|
"create.item_attributes.furnace_fuel": "화로 연료로 쓸 수 있음",
|
|
"create.item_attributes.furnace_fuel.inverted": "UNLOCALIZED: is not furnace fuel",
|
|
"create.item_attributes.in_tag": "%1$s로 등록됨",
|
|
"create.item_attributes.in_tag.inverted": "UNLOCALIZED: is not tagged %1$s",
|
|
"create.item_attributes.in_item_group": "%1$s탭에 속함",
|
|
"create.item_attributes.in_item_group.inverted": "UNLOCALIZED: is not in group '%1$s'",
|
|
"create.item_attributes.added_by": "%1$s가 추가함",
|
|
"create.item_attributes.added_by.inverted": "UNLOCALIZED: was not added by %1$s",
|
|
"create.item_attributes.has_enchant": "UNLOCALIZED: is enchanted with %1$s",
|
|
"create.item_attributes.has_enchant.inverted": "UNLOCALIZED: is not enchanted with %1$s",
|
|
"create.item_attributes.has_fluid": "UNLOCALIZED: contains %1$s",
|
|
"create.item_attributes.has_fluid.inverted": "UNLOCALIZED: does not contain %1$s",
|
|
"create.item_attributes.has_name": "UNLOCALIZED: has the custom name %1$s",
|
|
"create.item_attributes.has_name.inverted": "UNLOCALIZED: does not have the custom name %1$s",
|
|
"create.item_attributes.book_author": "UNLOCALIZED: was authored by %1$s",
|
|
"create.item_attributes.book_author.inverted": "UNLOCALIZED: was not authored by %1$s",
|
|
"create.item_attributes.book_copy_original": "UNLOCALIZED: is an original",
|
|
"create.item_attributes.book_copy_original.inverted": "UNLOCALIZED: is not an original",
|
|
"create.item_attributes.book_copy_first": "UNLOCALIZED: is a first-generation copy",
|
|
"create.item_attributes.book_copy_first.inverted": "UNLOCALIZED: is not a first-generation copy",
|
|
"create.item_attributes.book_copy_second": "UNLOCALIZED: is a second-generation copy",
|
|
"create.item_attributes.book_copy_second.inverted": "UNLOCALIZED: is not a second-generation copy",
|
|
"create.item_attributes.book_copy_tattered": "UNLOCALIZED: is a tattered mess",
|
|
"create.item_attributes.book_copy_tattered.inverted": "UNLOCALIZED: is not a tattered mess",
|
|
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
|
|
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
|
|
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
|
|
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
|
|
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
|
|
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
|
|
"create.item_attributes.astralsorcery_amulet": "UNLOCALIZED: improves %1$s",
|
|
"create.item_attributes.astralsorcery_amulet.inverted": "UNLOCALIZED: does not improve %1$s",
|
|
|
|
"create.gui.attribute_filter.no_selected_attributes": "속성이 선택되지 않음",
|
|
"create.gui.attribute_filter.selected_attributes": "선택된 속성:",
|
|
"create.gui.attribute_filter.add_attribute": "UNLOCALIZED: Add attribute to List",
|
|
"create.gui.attribute_filter.add_inverted_attribute": "UNLOCALIZED: Add opposite attribute to List",
|
|
"create.gui.attribute_filter.allow_list_disjunctive": "화이트리스트 (최소)",
|
|
"create.gui.attribute_filter.allow_list_disjunctive.description": "아이템이 선택된 속성 중 하나라도 가지고 있다면 통과시킵니다.",
|
|
"create.gui.attribute_filter.allow_list_conjunctive": "화이트리스트 (모두)",
|
|
"create.gui.attribute_filter.allow_list_conjunctive.description": "아이템이 선택된 속성 모두를 가지고 있어야 통과시킵니다.",
|
|
"create.gui.attribute_filter.deny_list": "블랙리스트",
|
|
"create.gui.attribute_filter.deny_list.description": "아이템이 선택된 속성이 없다면 통과시킵니다.",
|
|
"create.gui.attribute_filter.add_reference_item": "참고할 아이템을 추가하기",
|
|
|
|
"create.tooltip.holdKey": "[%1$s]를 눌러 설명보기",
|
|
"create.tooltip.holdKeyOrKey": "[%1$s] 또는 [%2$s]를 눌러 설명보기",
|
|
"create.tooltip.keyShift": "Shift",
|
|
"create.tooltip.keyCtrl": "Ctrl",
|
|
"create.tooltip.speedRequirement": "회전속도 요구: %1$s",
|
|
"create.tooltip.speedRequirement.none": "없음",
|
|
"create.tooltip.speedRequirement.medium": "보통",
|
|
"create.tooltip.speedRequirement.high": "빠름",
|
|
"create.tooltip.stressImpact": "피로도 부하: %1$s",
|
|
"create.tooltip.stressImpact.low": "낮음",
|
|
"create.tooltip.stressImpact.medium": "보통",
|
|
"create.tooltip.stressImpact.high": "높음",
|
|
"create.tooltip.stressImpact.overstressed": "과부하됨",
|
|
"create.tooltip.capacityProvided": "피로도 용량: %1$s",
|
|
"create.tooltip.capacityProvided.low": "적음",
|
|
"create.tooltip.capacityProvided.medium": "보통",
|
|
"create.tooltip.capacityProvided.high": "큼",
|
|
"create.tooltip.capacityProvided.asGenerator": "(발전기로써)",
|
|
"create.tooltip.generationSpeed": "%1$s %2$s만큼 발전함",
|
|
"create.tooltip.analogStrength": "레드스톤 출력: %1$s/15",
|
|
|
|
"create.mechanical_arm.extract_from": "UNLOCALIZED: Take items from %1$s",
|
|
"create.mechanical_arm.deposit_to": "UNLOCALIZED: Deposit items to %1$s",
|
|
"create.mechanical_arm.summary": "UNLOCALIZED: Mechanical Arm has %1$s input(s) and %2$s output(s).",
|
|
"create.mechanical_arm.points_outside_range": "UNLOCALIZED: %1$s selected interaction point(s) removed due to range limitations.",
|
|
|
|
"create.logistics.when_multiple_outputs_available": "UNLOCALIZED: When Multiple Outputs Available",
|
|
|
|
"create.mechanical_arm.selection_mode.round_robin": "UNLOCALIZED: Round Robin",
|
|
"create.mechanical_arm.selection_mode.forced_round_robin": "UNLOCALIZED: Forced Round Robin",
|
|
"create.mechanical_arm.selection_mode.prefer_first": "UNLOCALIZED: Prefer First Target",
|
|
|
|
"create.tunnel.selection_mode.split": "UNLOCALIZED: Split",
|
|
"create.tunnel.selection_mode.forced_split": "UNLOCALIZED: Forced Split",
|
|
"create.tunnel.selection_mode.round_robin": "UNLOCALIZED: Round Robin",
|
|
"create.tunnel.selection_mode.forced_round_robin": "UNLOCALIZED: Forced Round Robin",
|
|
"create.tunnel.selection_mode.prefer_nearest": "UNLOCALIZED: Prefer Nearest",
|
|
"create.tunnel.selection_mode.randomize": "UNLOCALIZED: Randomize",
|
|
"create.tunnel.selection_mode.synchronize": "UNLOCALIZED: Synchronize Inputs",
|
|
|
|
"create.tooltip.chute.header": "UNLOCALIZED: Chute Information",
|
|
"create.tooltip.chute.items_move_down": "UNLOCALIZED: Items move Downward",
|
|
"create.tooltip.chute.items_move_up": "UNLOCALIZED: Items move Upward",
|
|
"create.tooltip.chute.no_fans_attached": "UNLOCALIZED: No attached fans",
|
|
"create.tooltip.chute.fans_push_up": "UNLOCALIZED: Fans push from Below",
|
|
"create.tooltip.chute.fans_push_down": "UNLOCALIZED: Fans push from Above",
|
|
"create.tooltip.chute.fans_pull_up": "UNLOCALIZED: Fans pull from Above",
|
|
"create.tooltip.chute.fans_pull_down": "UNLOCALIZED: Fans pull from Below",
|
|
|
|
"create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets",
|
|
"create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.",
|
|
"create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels",
|
|
"create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.",
|
|
"create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward",
|
|
"create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.",
|
|
"create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing",
|
|
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
|
|
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
|
|
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
|
|
|
|
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
|
|
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
|
|
"create.gui.config.overlay3": "UNLOCALIZED: Click or drag with your mouse",
|
|
"create.gui.config.overlay4": "UNLOCALIZED: to move this preview",
|
|
"create.gui.config.overlay5": "UNLOCALIZED: Press ESC to exit this screen",
|
|
"create.gui.config.overlay6": "UNLOCALIZED: and save the new position",
|
|
"create.gui.config.overlay7": "UNLOCALIZED: Run /create overlay reset",
|
|
"create.gui.config.overlay8": "UNLOCALIZED: to reset to the default position",
|
|
|
|
"create.command.killTPSCommand": "killtps",
|
|
"create.command.killTPSCommand.status.slowed_by.0": "[Create]: Server tick is currently slowed by %s ms :o",
|
|
"create.command.killTPSCommand.status.slowed_by.1": "[Create]: Server tick is slowed by %s ms now >:)",
|
|
"create.command.killTPSCommand.status.slowed_by.2": "[Create]: Server tick is back to regular speed :D",
|
|
"create.command.killTPSCommand.status.usage.0": "[Create]: use /killtps stop to bring back server tick to regular speed",
|
|
"create.command.killTPSCommand.status.usage.1": "[Create]: use /killtps start <tickTime> to artificially slow down the server tick",
|
|
"create.command.killTPSCommand.argument.tickTime": "tickTime",
|
|
|
|
"create.subtitle.schematicannon_launch_block": "청사진 대포가 발포함",
|
|
"create.subtitle.schematicannon_finish": "청사진 대포가 끝남",
|
|
"create.subtitle.slime_added": "슬라임이 철퍽거림",
|
|
"create.subtitle.mechanical_press_activation": "압착기가 가동됨",
|
|
"create.subtitle.mechanical_press_item_break": "금속이 부딫힘",
|
|
"create.subtitle.blockzapper_place": "블럭이 순간이동됨",
|
|
"create.subtitle.blockzapper_confirm": "확인 효과음",
|
|
"create.subtitle.blockzapper_deny": "취소 효과음",
|
|
"create.subtitle.block_funnel_eat": "깔때기가 흡입함",
|
|
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze munches happily",
|
|
|
|
|
|
"_": "->------------------------] Item Descriptions [------------------------<-",
|
|
|
|
"item.create.example_item.tooltip": "EXAMPLE ITEM (just a marker that this tooltip exists)",
|
|
"item.create.example_item.tooltip.summary": "A brief description of the item. _Underscores_ highlight a term.",
|
|
"item.create.example_item.tooltip.condition1": "When this",
|
|
"item.create.example_item.tooltip.behaviour1": "Then this item does this. (behaviours show on shift)",
|
|
"item.create.example_item.tooltip.condition2": "And When this",
|
|
"item.create.example_item.tooltip.behaviour2": "You can add as many behaviours as you like",
|
|
"item.create.example_item.tooltip.control1": "When Ctrl pressed",
|
|
"item.create.example_item.tooltip.action1": "These controls are displayed.",
|
|
|
|
"block.create.andesite_casing.tooltip": "UNLOCALIZED: ANDESITE CASING",
|
|
"block.create.andesite_casing.tooltip.summary": "UNLOCALIZED: Simple machine casing with a variety of uses. Safe for decoration.",
|
|
"block.create.andesite_casing.tooltip.condition1": "UNLOCALIZED: When used on Mechanical Belt",
|
|
"block.create.andesite_casing.tooltip.behaviour1": "UNLOCALIZED: _Reinforces_ _belts_ with an Andesite foundation. Reinforced Belts can support _Belt_ _Tunnels_ and allows _Chutes_ to directly take _items_.",
|
|
|
|
"block.create.andesite_funnel.tooltip": "UNLOCALIZED: ANDESITE FUNNEL",
|
|
"block.create.andesite_funnel.tooltip.summary": "UNLOCALIZED: Will _Collect_ items and place them into the attached _Item_ _Container_. Can be disabled with a _Redstone_ _Signal_.",
|
|
"block.create.andesite_funnel.tooltip.condition1": "UNLOCALIZED: When used on Item Container",
|
|
"block.create.andesite_funnel.tooltip.behaviour1": "UNLOCALIZED: Items _Collected_ by the _Funnel_ will be placed in the attached _Item_ _Containers_ such as _Chests_, _Belts_ and _Chutes_.",
|
|
"block.create.andesite_funnel.tooltip.condition2": "UNLOCALIZED: When placed above a belt",
|
|
"block.create.andesite_funnel.tooltip.behaviour2": "UNLOCALIZED: a _Funnel_ powered by a _Belt_ allows for items to be automatically placed into or taken from the attached _Item_ _Container_.",
|
|
|
|
"block.create.andesite_tunnel.tooltip": "UNLOCALIZED: ANDESITE TUNNEL",
|
|
"block.create.andesite_tunnel.tooltip.summary": "UNLOCALIZED: A protective cover for your _Belts_ and a great way to cover the holes left in your wall because of them.",
|
|
"block.create.andesite_tunnel.tooltip.control1": "UNLOCALIZED: R-Click with Wrench on Side",
|
|
"block.create.andesite_tunnel.tooltip.action1": "UNLOCALIZED: _Adjusts_ _window_ _shutters_ if the tunnel has a window on that face.",
|
|
|
|
"block.create.brass_funnel.tooltip": "UNLOCALIZED: BRASS FUNNEL",
|
|
"block.create.brass_funnel.tooltip.summary": "UNLOCALIZED: Will _Collect_ items and place them into the attached _Item_ _Container_. Can be disabled with a _Redstone_ _Signal_. Comes with a handy Filter!",
|
|
"block.create.brass_funnel.tooltip.condition1": "UNLOCALIZED: When used on Item Container",
|
|
"block.create.brass_funnel.tooltip.behaviour1": "UNLOCALIZED: Items _Collected_ by the _Funnel_ will be placed in the attached _Item_ _Containers_ such as _Chests_, _Belts_ and _Chutes_.",
|
|
"block.create.brass_funnel.tooltip.condition2": "UNLOCALIZED: When placed above a belt",
|
|
"block.create.brass_funnel.tooltip.behaviour2": "UNLOCALIZED: a _Funnel_ powered by a _Belt_ allows for items to be automatically placed into or taken from the attached _Item_ _Container_.",
|
|
|
|
"block.create.brass_tunnel.tooltip": "UNLOCALIZED: BRASS TUNNEL",
|
|
"block.create.brass_tunnel.tooltip.summary": "UNLOCALIZED: _Brass_ _Tunnels_ come with a number of _Filtering_ and _Splitting_ options for your _Belts_.",
|
|
"block.create.brass_tunnel.tooltip.condition1": "UNLOCALIZED: When placed side by side",
|
|
"block.create.brass_tunnel.tooltip.behaviour1": "UNLOCALIZED: _Brass_ _Tunnels_ connect to each other allowing for content from one _Belt_ to be redirected to another.",
|
|
"block.create.brass_tunnel.tooltip.condition2": "UNLOCALIZED: Filtering",
|
|
"block.create.brass_tunnel.tooltip.behaviour2": "UNLOCALIZED: _Brass_ _Tunnels_ come with filters for both _Input_ and _Output_. If an _Item_ isn't permitted from the filtered output of a _Tunnel_ it will be transferred to the output of a connected _Tunnel_.",
|
|
"block.create.brass_tunnel.tooltip.condition3": "UNLOCALIZED: Splitting",
|
|
"block.create.brass_tunnel.tooltip.behaviour3": "UNLOCALIZED: _Brass_ _Tunnels_ can be configured to change the method in which _Items_ are sorted onto connected _Belts_.",
|
|
"block.create.brass_tunnel.tooltip.control1": "UNLOCALIZED: R-Click with Wrench on Side",
|
|
"block.create.brass_tunnel.tooltip.action1": "UNLOCALIZED: _Adjusts_ _window_ _shutters_ if the tunnel has a window on that face.",
|
|
"block.create.brass_tunnel.tooltip.control2": "UNLOCALIZED: Scroll with Wrench on Top",
|
|
"block.create.brass_tunnel.tooltip.action2": "UNLOCALIZED: Change the splitting method of connected _Tunnels_.",
|
|
|
|
"block.create.copper_casing.tooltip": "UNLOCALIZED: COPPER CASING",
|
|
"block.create.copper_casing.tooltip.summary": "UNLOCALIZED: Robust machine casing with a variety of uses. Safe for decoration.",
|
|
"block.create.copper_casing.tooltip.condition1": "UNLOCALIZED: When used on Fluid Pipe",
|
|
"block.create.copper_casing.tooltip.behaviour1": "UNLOCALIZED: _Encases_ the _Fluid_ _Pipe_ with the _Copper_ _Casing_. Useful for passing _Fluid_ _Pipes_ through Walls.",
|
|
|
|
"block.create.encased_fluid_pipe.tooltip": "UNLOCALIZED: ENCASED FLUID PIPE",
|
|
"block.create.encased_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _Fluid_ _Pipe_ encased with the _Copper_ _Casing_.",
|
|
|
|
"block.create.copper_valve_handle.tooltip": "UNLOCALIZED: COPPER VALVE HANDLE",
|
|
"block.create.copper_valve_handle.tooltip.summary": "UNLOCALIZED: A precise _source_ of _Rotational_ _Force_ that requires the interaction of players. Be careful not to wear yourself out!",
|
|
"block.create.copper_valve_handle.tooltip.condition1": "UNLOCALIZED: When Used",
|
|
"block.create.copper_valve_handle.tooltip.behaviour1": "UNLOCALIZED: Provides _Rotational_ _Force_ to an attached contraption. _Sneak_ _to_ _reverse_ the rotation.",
|
|
|
|
"block.create.seat.tooltip": "UNLOCALIZED: SEAT",
|
|
"block.create.seat.tooltip.summary": "UNLOCALIZED: Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
|
|
"block.create.seat.tooltip.control1": "UNLOCALIZED: Right click on Seat",
|
|
"block.create.seat.tooltip.action1": "UNLOCALIZED: Sits the player on the _Seat_. Press L-shift to leave the _Seat_.",
|
|
|
|
"block.create.chute.tooltip": "UNLOCALIZED: CHUTE",
|
|
"block.create.chute.tooltip.summary": "UNLOCALIZED: Will _Collect_ items and transport them vertically. Can both take and place items into _item_ _containers_.",
|
|
"block.create.chute.tooltip.control1": "UNLOCALIZED: When powered by a fan",
|
|
"block.create.chute.tooltip.action1": "UNLOCALIZED: _Fan_ powered _chutes can convey _Items_ upwards, and suck _items_ off of _Depots_ and _Belts_.",
|
|
|
|
"block.create.depot.tooltip": "UNLOCALIZED: DEPOT",
|
|
"block.create.depot.tooltip.summary": "UNLOCALIZED: A handy location to place your _Items_. Provides an interaction point for several machines",
|
|
"block.create.depot.tooltip.control1": "UNLOCALIZED: Right Click on Depot",
|
|
"block.create.depot.tooltip.action1": "UNLOCALIZED: Places or takes an _Item_ from the _Depot_. _Blocks_ and _Contraptions_ that would interact with a _Belt_ also work on a _Depot_.",
|
|
|
|
"item.create.blaze_cake.tooltip": "UNLOCALIZED: BLAZE CAKE",
|
|
"item.create.blaze_cake.tooltip.summary": "UNLOCALIZED: A Delicious treat for your hard-working _Blaze_ _Burners_. Gets them all fired up!",
|
|
|
|
"item.create.empty_blaze_burner.tooltip": "UNLOCALIZED: EMPTY BLAZE BURNER",
|
|
"item.create.empty_blaze_burner.tooltip.summary": "UNLOCALIZED: A little iron home for your fiery friends. I'm sure you could put them to good use.",
|
|
"item.create.empty_blaze_burner.tooltip.condition1": "UNLOCALIZED: When used on a _Blaze_ or _Blaze_ _spawner_",
|
|
"item.create.empty_blaze_burner.tooltip.behaviour1": "UNLOCALIZED: _Captures_ a Blaze in the item",
|
|
|
|
"block.create.fluid_pipe.tooltip": "UNLOCALIZED: FLUID PIPE",
|
|
"block.create.fluid_pipe.tooltip.summary": "UNLOCALIZED: Used for moving _fluids_ around. Needs a _Mechanical_ _Pump_ to get the _fluid_ moving.",
|
|
"block.create.fluid_pipe.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
|
|
"block.create.fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Can connect to _fluid_ _containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
|
|
"block.create.fluid_pipe.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
|
|
"block.create.fluid_pipe.tooltip.action1": "UNLOCALIZED: Places a window on the pipe if available",
|
|
|
|
"block.create.fluid_tank.tooltip": "UNLOCALIZED: FLUID TANK",
|
|
"block.create.fluid_tank.tooltip.summary": "UNLOCALIZED: _Stores_ all your favourite _fluids_.",
|
|
"block.create.fluid_tank.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
|
|
"block.create.fluid_tank.tooltip.action1": "UNLOCALIZED: Changes the optional window",
|
|
|
|
"block.create.fluid_valve.tooltip": "UNLOCALIZED: FLUID VALVE",
|
|
"block.create.fluid_valve.tooltip.summary": "UNLOCALIZED: Halts the flow of fluid down a pipe.",
|
|
"block.create.fluid_valve.tooltip.condition1": "UNLOCALIZED: Controllable flow",
|
|
"block.create.fluid_valve.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational_ _force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational_ _force_ to re-open the valve.",
|
|
|
|
"block.create.Mechanical_pump.tooltip": "UNLOCALIZED: MECHANICAL PUMP",
|
|
"block.create.Mechanical_pump.tooltip.summary": "UNLOCALIZED: Takes _rotational_ _force_ and uses it to move _fluid_ along a _pipe_.",
|
|
"block.create.Mechanical_pump.tooltip.condition1": "UNLOCALIZED: Fluid Flow",
|
|
"block.create.Mechanical_pump.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational_ _force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational_ _force_ to switch the direction that the _fluid_ flows.",
|
|
"block.create.Mechanical_pump.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
|
|
"block.create.Mechanical_pump.tooltip.action1": "UNLOCALIZED: Reverses the direction of the _pump_, switching the default direction of the flow",
|
|
|
|
"block.create.smart_fluid_pipe.tooltip": "UNLOCALIZED: SMART FLUID PIPE",
|
|
"block.create.smart_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _fluid_ _pipe_ with a filter. Can specify which _fluids_ pass through.",
|
|
"block.create.smart_fluid_pipe.tooltip.control1": "UNLOCALIZED: ~ ",
|
|
"block.create.smart_fluid_pipe.tooltip.action1": "UNLOCALIZED: ~ ",
|
|
|
|
"block.create.spout.tooltip": "UNLOCALIZED: SPOUT",
|
|
"block.create.spout.tooltip.summary": "UNLOCALIZED: An injector for refilling your _fluid_ _items._",
|
|
"block.create.spout.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
|
|
"block.create.spout.tooltip.behaviour1": "UNLOCALIZED: When a _fluid_ _container_ _item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
|
|
"block.create.spout.tooltip.condition2": "UNLOCALIZED: Fluid Automation",
|
|
"block.create.spout.tooltip.behaviour2": "UNLOCALIZED: The spout placed above a _belt_ or _depot_ will react automatically with a _fluid_ _container_ _item_ that passes beneath it.",
|
|
|
|
"block.create.mechanical_arm.tooltip": "UNLOCALIZED: MECHANICAL ARM",
|
|
"block.create.mechanical_arm.tooltip.summary": "UNLOCALIZED: Advanced contraption for re-locating _items_.",
|
|
"block.create.mechanical_arm.tooltip.condition1": "UNLOCALIZED: Item Transfer",
|
|
"block.create.mechanical_arm.tooltip.behaviour1": "UNLOCALIZED: Can take or place items into any _accessible_ _inventory_, such as _Belts_, _Depots_, _Funnels_ and _Mechanical_ _Crafters_.",
|
|
"block.create.mechanical_arm.tooltip.control1": "UNLOCALIZED: While in Hand",
|
|
"block.create.mechanical_arm.tooltip.action1": "UNLOCALIZED: Right-Click an _accessible_ _item_ _inventory_ to set it as a _source_ for the _Mechanical_ _Arm_. Right-click twice to set it as the _destination_.",
|
|
"block.create.mechanical_arm.tooltip.control2": "UNLOCALIZED: Scroll with Wrench",
|
|
"block.create.mechanical_arm.tooltip.action2": "UNLOCALIZED: Sets the ordering behaviour for _items_ output by the _mechanical_ _Arm_.",
|
|
|
|
"item.create.wand_of_symmetry.tooltip": "SYMMETRY WAND",
|
|
"item.create.wand_of_symmetry.tooltip.summary": "설정된 반사 모드에 따라 블럭 설치를 똑같이 재현합니다.",
|
|
"item.create.wand_of_symmetry.tooltip.condition1": "단축바에 있을 때",
|
|
"item.create.wand_of_symmetry.tooltip.behaviour1": "활성화 유지",
|
|
"item.create.wand_of_symmetry.tooltip.control1": "땅에다 우클릭",
|
|
"item.create.wand_of_symmetry.tooltip.action1": "거울을 _생성하거나_ _옮깁니다_.",
|
|
"item.create.wand_of_symmetry.tooltip.control2": "공중에 우클릭",
|
|
"item.create.wand_of_symmetry.tooltip.action2": "활성화된 거을을 _제거합니다_.",
|
|
"item.create.wand_of_symmetry.tooltip.control3": "웅크린 상태에서 우클릭",
|
|
"item.create.wand_of_symmetry.tooltip.action3": "_설정_ _창_을 엽니다.",
|
|
|
|
"item.create.handheld_blockzapper.tooltip": "BLOCKZAPPER",
|
|
"item.create.handheld_blockzapper.tooltip.summary": "멀리있는 블럭을 교체, 설치하는 놀라운 도구입니다.",
|
|
"item.create.handheld_blockzapper.tooltip.control1": "블럭을 보고 좌클릭",
|
|
"item.create.handheld_blockzapper.tooltip.action1": "이 도구로 설치할 블럭을 설정합니다.",
|
|
"item.create.handheld_blockzapper.tooltip.control2": "블럭을 보고 우클릭",
|
|
"item.create.handheld_blockzapper.tooltip.action2": "해당 위치에 설정된 블럭으로 설치하거나 교체합니다.",
|
|
"item.create.handheld_blockzapper.tooltip.control3": "웅크린 상태에서 우클릭",
|
|
"item.create.handheld_blockzapper.tooltip.action3": "_설정_ _창_을 엽니다.",
|
|
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"item.create.handheld_worldshaper.tooltip": "HANDHELD WORLDSHAPER",
|
|
"item.create.handheld_worldshaper.tooltip.summary": "_지형경관_을 만들 때 좋은 간편한 도구입니다.",
|
|
"item.create.handheld_worldshaper.tooltip.control1": "블럭을 보고 좌클릭",
|
|
"item.create.handheld_worldshaper.tooltip.action1": "이 도구로 설치할 블럭을 설정합니다.",
|
|
"item.create.handheld_worldshaper.tooltip.control2": "블럭을 보고 우클릭",
|
|
"item.create.handheld_worldshaper.tooltip.action2": "해당 위치에 설정된 _브러쉬_ 와 _도구_를 적용합니다.",
|
|
"item.create.handheld_worldshaper.tooltip.control3": "웅크린 상태에서 우클릭",
|
|
"item.create.handheld_worldshaper.tooltip.action3": "_설정_ _창_을 엽니다.",
|
|
|
|
"item.create.tree_fertilizer.tooltip": "TREE FERTILIZER",
|
|
"item.create.tree_fertilizer.tooltip.summary": "일반적인 나무 종류들의 성장을 촉진시킬 강력한 미네랄의 혼합물입니다.",
|
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"item.create.tree_fertilizer.tooltip.condition1": "묘목에 사용했을 때",
|
|
"item.create.tree_fertilizer.tooltip.behaviour1": "묘목을 주위 공간과 _상관없이_ 성장시킵니다.",
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"item.create.deforester.tooltip": "DEFORESTER",
|
|
"item.create.deforester.tooltip.summary": "수 초 만에 나무를 쓰러뜨리는 _경이로운_ _도끼_입니다.",
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|
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|
"item.create.extendo_grip.tooltip": "UNLOCALIZED: EXTENDO GRIP",
|
|
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases_ _reach_ _distance_ of the wielder.",
|
|
"item.create.extendo_grip.tooltip.condition1": "UNLOCALIZED: When in Off-Hand",
|
|
"item.create.extendo_grip.tooltip.behaviour1": "UNLOCALIZED: Increases _reach_ _distance_ of items used in the _Main-Hand_.",
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"item.create.filter.tooltip": "FILTER",
|
|
"item.create.filter.tooltip.summary": "장치의 _입력_과 _출력_을 필터 _아이템_ 목록에 따라 정확하게 _조정_합니다.",
|
|
"item.create.filter.tooltip.condition1": "필터 슬롯에 있을 때",
|
|
"item.create.filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.",
|
|
"item.create.filter.tooltip.condition2": "우클릭",
|
|
"item.create.filter.tooltip.behaviour2": "_설정_ _창_을 엽니다.",
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|
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"item.create.attribute_filter.tooltip": "ATTRIBUTE FILTER",
|
|
"item.create.attribute_filter.tooltip.summary": "장치의 _입력_과 _출력_을 필터 _속성_ 목록에 따라 정확하게 _조정_합니다.",
|
|
"item.create.attribute_filter.tooltip.condition1": "필터 슬롯에 있을 때",
|
|
"item.create.attribute_filter.tooltip.behaviour1": "필터 _설정_에 따라 아이템 흐름을 _조정_합니다.",
|
|
"item.create.attribute_filter.tooltip.condition2": "우클릭",
|
|
"item.create.attribute_filter.tooltip.behaviour2": "_설정_ _창_을 엽니다.",
|
|
|
|
"item.create.empty_schematic.tooltip": "EMPTY SCHEMATIC",
|
|
"item.create.empty_schematic.tooltip.summary": "조합 재료로 쓰이거나 청사진 테이블에서 청사진을 불러올 때 쓰입니다.",
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"item.create.schematic.tooltip": "SCHEMATIC",
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|
"item.create.schematic.tooltip.summary": "세계에 구조물을 홀로그램으로 불러와 지정하고 설치합니다. 지정된 홀로그램은 청사진 대포의 작업 영역이 됩니다.",
|
|
"item.create.schematic.tooltip.condition1": "들고 있을 떄",
|
|
"item.create.schematic.tooltip.behaviour1": "UI의 도구로 변경/설치 할 수 있습니다.",
|
|
"item.create.schematic.tooltip.control1": "웅크린 상태에서 우클릭",
|
|
"item.create.schematic.tooltip.action1": "정확한 _좌표_ 입력을 위한 창을 엽니다.",
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|
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|
"item.create.schematic_and_quill.tooltip": "SCHEMATIC AND QUILL",
|
|
"item.create.schematic_and_quill.tooltip.summary": "세계에 있는 구조물을 .nbt 파일로 저장할 때 쓰입니다.",
|
|
"item.create.schematic_and_quill.tooltip.condition1": "1단계",
|
|
"item.create.schematic_and_quill.tooltip.behaviour1": "두 모서리를 우클릭으로 선택하세요.",
|
|
"item.create.schematic_and_quill.tooltip.condition2": "2단계",
|
|
"item.create.schematic_and_quill.tooltip.behaviour2": "면을 바라보고 _Ctrl-스크롤_하여 크기를 조정하세요. 우클릭을 다시 하면 저장됩니다.",
|
|
"item.create.schematic_and_quill.tooltip.control1": "우클릭",
|
|
"item.create.schematic_and_quill.tooltip.action1": "모서리 선택 / 저장 확인",
|
|
"item.create.schematic_and_quill.tooltip.control2": "Ctrl를 누르고 있을 때",
|
|
"item.create.schematic_and_quill.tooltip.action2": "_Scroll_를 이용하여 거리를 조정합니다.",
|
|
"item.create.schematic_and_quill.tooltip.control3": "웅크린 상태에서 우클릭",
|
|
"item.create.schematic_and_quill.tooltip.action3": "선택 영역을 리셋하고 _삭제_합니다.",
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|
|
|
"block.create.schematicannon.tooltip": "SCHEMATICANNON",
|
|
"block.create.schematicannon.tooltip.summary": "장착된 청사진을 바탕으로 블럭들을 발포합니다. 화약을 연료로 사용하고 주변 인벤토리 공간에서 아이템을 사용합니다.",
|
|
"block.create.schematicannon.tooltip.control1": "우클릭",
|
|
"block.create.schematicannon.tooltip.action1": "창을 엽니다.",
|
|
|
|
"block.create.schematic_table.tooltip": "SCHEMATIC TABLE",
|
|
"block.create.schematic_table.tooltip.summary": "_빈_ _청사진_에 저장된 청사진을 불러옵니다.",
|
|
"block.create.schematic_table.tooltip.condition1": "빈 청사진을 넣을 때",
|
|
"block.create.schematic_table.tooltip.behaviour1": "Schematics 폴더에서 선택한 파일을 업로드합니다.",
|
|
|
|
"block.create.shaft.tooltip": "SHAFT",
|
|
"block.create.shaft.tooltip.summary": "_일직선_으로 _회전_을 전달합니다.",
|
|
|
|
"block.create.cogwheel.tooltip": "COGWHEEL",
|
|
"block.create.cogwheel.tooltip.summary": " _일직선_이나 _옆_ _톱니바퀴_로 _회전_을 _전달_합니다.",
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|
|
|
"block.create.large_cogwheel.tooltip": "LARGE COGWHEEL",
|
|
"block.create.large_cogwheel.tooltip.summary": "큰 톱니바퀴입니다. 작은 톱니바퀴와 맞물렸을때, _회전 속도_가 _변합니다_.",
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|
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|
"block.create.encased_shaft.tooltip": "ENCASED SHAFT",
|
|
"block.create.encased_shaft.tooltip.summary": "_일직선_으로 _회전_을 전달합니다. _벽을_ _넘어_ 회전을 보낼 때 유용합니다.",
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|
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|
"block.create.gearbox.tooltip": "GEARBOX",
|
|
"block.create.gearbox.tooltip.summary": "_전후좌우_ / _상하전후_로 회전을 보냅니다. 한번 더 조합해서 설정을 바꿀 수 있습니다.",
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"block.create.gearshift.tooltip": "GEARSHIFT",
|
|
"block.create.gearshift.tooltip.summary": "연결된 축의 회전 방향을 _변경_합니다.",
|
|
"block.create.gearshift.tooltip.condition1": "레드스톤 신호를 받았을 때",
|
|
"block.create.gearshift.tooltip.behaviour1": "_출력_ 회전 방향을 _반전_시킵니다.",
|
|
|
|
"block.create.clutch.tooltip": "CLUTCH",
|
|
"block.create.clutch.tooltip.summary": "연결된 축의 회전을 끄고 킬 수 있습니다.",
|
|
"block.create.clutch.tooltip.condition1": "레드스톤 신호를 받았을 때",
|
|
"block.create.clutch.tooltip.behaviour1": "출력 방향 회전을 멈춥니다.",
|
|
|
|
"block.create.encased_belt.tooltip": "ENCASED_BELT",
|
|
"block.create.encased_belt.tooltip.summary": "연결된 다른 _덮힌 벨트_에 회전을 _연결_합니다.",
|
|
"block.create.encased_belt.tooltip.condition1": "축에 연결 되었을 때",
|
|
"block.create.encased_belt.tooltip.behaviour1": "연결된 축, 기어, 장치들은 _같은_ _회전_ _속도_와 _방향_을 가집니다. 같은 방향으로 _맞대지_ _않아도_ _됩니다_.",
|
|
|
|
"block.create.adjustable_pulley.tooltip": "ANALOG BELT PULLEY",
|
|
"block.create.adjustable_pulley.tooltip.summary": "덮힌 벨트와 같은 역할을 가집니다. 또한 입/출력 부분에 설치하고 레드스톤 신호 세기에 따라 _회전_ _속도_를 _조정_할 수 있습니다.",
|
|
"block.create.adjustable_pulley.tooltip.condition1": "레드스톤 신호 설정",
|
|
"block.create.adjustable_pulley.tooltip.behaviour1": "_입력_ 부분에 설치하면 출력 회전 속도를 _낮추고_ (최대 0.5배), _출력_ 부분에 설치하면 출력 회전 속도를 _증가시킵니다_ (최대 2배).",
|
|
|
|
"item.create.belt_connector.tooltip": "BELT CONNECTOR",
|
|
"item.create.belt_connector.tooltip.summary": "두 개 이상의 _축_을 벨트로 연결할 수 있습니다. 연결된 축들은 _모두_ _같은_ _속도_와 _방향_을 가집니다. 벨트는 _아이템_이나 _엔티티_를 _옮길_ _수_ _있습니다_.",
|
|
"item.create.belt_connector.tooltip.control1": "축에다 우클릭",
|
|
"item.create.belt_connector.tooltip.action1": "첫번째 벨트 끝부분을 설정합니다. 두번째 축은 반드시 _수평_이나 _수직_, _대각선_ 방향에 있는 축에 연결해야합니다.",
|
|
"item.create.belt_connector.tooltip.control2": "웅크린 상태에서 우클릭",
|
|
"item.create.belt_connector.tooltip.action2": "첫번째 벨트 설정을 초기화합니다.",
|
|
|
|
"item.create.goggles.tooltip": "GOGGLES",
|
|
"item.create.goggles.tooltip.summary": "장치 정보를 착용자의 시야에 띄어주는 안경입니다.",
|
|
"item.create.goggles.tooltip.condition1": "장착했을 때",
|
|
"item.create.goggles.tooltip.behaviour1": "해당 장치의 _속도_, _피로도_, _용량_을 레벨에 따라 에 따라 색상 UI를 보여줍니다.",
|
|
"item.create.goggles.tooltip.condition2": "계측기를 바라볼 때",
|
|
"item.create.goggles.tooltip.behaviour2": "계측기가 연결된 네트워크의 _속도_나 _스트레스_의 자세한 정보를 보여줍니다.",
|
|
|
|
"item.create.wrench.tooltip": "WRENCH",
|
|
"item.create.wrench.tooltip.summary": "장치 구성에 유용한 도구입니다. 장치를 _회전_, _설정_, _해체_하는 데 쓰입니다.",
|
|
"item.create.wrench.tooltip.control1": "장치에 우클릭",
|
|
"item.create.wrench.tooltip.action1": "사용자가 바라보는 _면으로_ 혹은 _반대로_ 장치를 돌립니다.",
|
|
"item.create.wrench.tooltip.control2": "웅크린 상태에서 우클릭",
|
|
"item.create.wrench.tooltip.action2": "_장치_를 _해체_하고 _즉시_ _인벤토리_로 넣습니다.",
|
|
|
|
"block.create.creative_motor.tooltip": "CREATIVE MOTOR",
|
|
"block.create.creative_motor.tooltip.summary": "회전 속도를 _조정_할 수 있는 장치입니다.",
|
|
|
|
"block.create.water_wheel.tooltip": "WATER WHEEL",
|
|
"block.create.water_wheel.tooltip.summary": "인접한 _물의_ _흐름_에서 얻은 회전을 제공합니다.",
|
|
|
|
"block.create.encased_fan.tooltip": "ENCASED FAN",
|
|
"block.create.encased_fan.tooltip.summary": "회전력을 바람으로 전환합니다. 다양한 용도로 사용 가능합니다.",
|
|
"block.create.encased_fan.tooltip.condition1": "레드스톤 신호를 받을 때",
|
|
"block.create.encased_fan.tooltip.behaviour1": "장치 아래의 _열_을 _회전력_으로 _바꾸어_ 제공합니다. 날개가 아래를 바라보아야 합니다.",
|
|
"block.create.encased_fan.tooltip.condition2": "돌려질 때",
|
|
"block.create.encased_fan.tooltip.behaviour2": "들어오는 회적 속도에 따라 엔티티를 밀거나 당깁니다.",
|
|
"block.create.encased_fan.tooltip.condition3": "특정 블럭을 통해 바람을 보낼 때",
|
|
"block.create.encased_fan.tooltip.behaviour3": "공기 흐름에 _액체_ 혹은 _불꽃_ 효과가 _추가_됩니다. 이는 아이템을 _공정_하는데 쓰일 수 있습니다.",
|
|
|
|
"block.create.nozzle.tooltip": "NOZZLE",
|
|
"block.create.nozzle.tooltip.summary": "덮힌 환풍기 _앞_에 붙여 환풍기의 효과를 _전방_으로 _확대_합니다.",
|
|
|
|
"block.create.hand_crank.tooltip": "HAND CRANK",
|
|
"block.create.hand_crank.tooltip.summary": "간단한 회전력의 원천입니다. 플레이어의 _상호작용_이 필요합니다.",
|
|
"block.create.hand_crank.tooltip.condition1": "사용될 때",
|
|
"block.create.hand_crank.tooltip.behaviour1": "연결된 장치에 _회전력_을 _제공_합니다. 웅크리면 _반대로_ 회전시킵니다.",
|
|
|
|
"block.create.cuckoo_clock.tooltip": "CUCKOO CLOCK",
|
|
"block.create.cuckoo_clock.tooltip.summary": "_시간의_ _흐름_을 알고 공간을 _꾸미는_ 데 좋은 공예품입니다.",
|
|
"block.create.cuckoo_clock.tooltip.condition1": "회전할 때",
|
|
"block.create.cuckoo_clock.tooltip.behaviour1": "현재 시각을 보여주고 하루에 두 번 울립니다. 점심과 플레이어가 바로 잘 수 있는 저녁에 울립니다.",
|
|
|
|
"block.create.turntable.tooltip": "TURNTABLE",
|
|
"block.create.turntable.tooltip.summary": "_회전력_으로 _멀미_를 일으킵니다.",
|
|
|
|
"block.create.millstone.tooltip": "MILLSTONE",
|
|
"block.create.millstone.tooltip.summary": "투입된 _재료_를 _가는_ 데 좋은 장치입니다. 측면 톱니바퀴나 바닥에 축을 이어 작동합니다. 결과물은 직접 빼내야 합니다.",
|
|
"block.create.millstone.tooltip.condition1": "회전 할 때",
|
|
"block.create.millstone.tooltip.behaviour1": "옆이나 위에서 투입된 아이템을 _맷돌질_합니다.",
|
|
"block.create.millstone.tooltip.condition2": "우클릭할때",
|
|
"block.create.millstone.tooltip.behaviour2": "결과물을 직접 꺼냅니다.",
|
|
|
|
"block.create.crushing_wheel.tooltip": "CRUSHING WHEEL",
|
|
"block.create.crushing_wheel.tooltip.summary": "모든 것을 _부숴버리는_ 큰 바퀴입니다.",
|
|
"block.create.crushing_wheel.tooltip.condition1": "다른 분쇄 휠과 붙어있을 때",
|
|
"block.create.crushing_wheel.tooltip.behaviour1": "다양한 것을 _분쇄_하는 분쇄 기계를 형성합니다. 휠의 이빨이 _같은_ _속력_으로, _반대_ _방향_으로 맞물려야합니다.",
|
|
|
|
"block.create.mechanical_press.tooltip": "MECHANICAL PRESS",
|
|
"block.create.mechanical_press.tooltip.summary": "아래있는 아이템을 _눌러버리는_ 힘센 피스톤입니다. _지속적인_ _회전력_이 필요합니다.",
|
|
"block.create.mechanical_press.tooltip.condition1": "레드스톤 신호를 받았을 때",
|
|
"block.create.mechanical_press.tooltip.behaviour1": "_아래 있는_ 아이템을 누르기 시작합니다.",
|
|
"block.create.mechanical_press.tooltip.condition2": "컨베이어 벨트 위에 있을 때",
|
|
"block.create.mechanical_press.tooltip.behaviour2": "_자동으로_ 벨트 위를 지나가는 아이템을 누릅니다.",
|
|
"block.create.mechanical_press.tooltip.condition3": "UNLOCALIZED: When above Basin",
|
|
"block.create.mechanical_press.tooltip.behaviour3": "UNLOCALIZED: Starts to _compact_ _items_ in the basin whenever all necessary ingredients are present.",
|
|
|
|
"block.create.basin.tooltip": "BASIN",
|
|
"block.create.basin.tooltip.summary": "믹서나 압착기와 같이 쓰이는 간편한 _아이템_ _저장소_입니다. 레드스톤 비교기와 호환됩니다.",
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|
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|
"block.create.blaze_burner.tooltip": "UNLOCALIZED: BLAZE BURNER",
|
|
"block.create.blaze_burner.tooltip.summary": "UNLOCALIZED: A block to heat a basin when housing a tamed blaze.",
|
|
"block.create.blaze_burner.tooltip.condition1": "UNLOCALIZED: When used on Blaze or Blaze spawner",
|
|
"block.create.blaze_burner.tooltip.behaviour1": "UNLOCALIZED: _Captures_ a Blaze in the item",
|
|
"block.create.blaze_burner.tooltip.condition2": "UNLOCALIZED: When placed below a basin",
|
|
"block.create.blaze_burner.tooltip.behaviour2": "UNLOCALIZED: Provides _heat_ to basin recipes.",
|
|
"block.create.blaze_burner.tooltip.condition3": "UNLOCALIZED: When fuel is used on the blaze heater",
|
|
"block.create.blaze_burner.tooltip.behaviour3": "UNLOCALIZED: Increases the remaining burn time by the furnace burn time of the used item. Consumes the item. Use _special_ _fuel_ for best results.",
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|
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|
"block.create.reinforced_rail.tooltip": "UNLOCALIZED: REINFORCED RAIL",
|
|
"block.create.reinforced_rail.tooltip.summary": "UNLOCALIZED: A timber stabilized rail, _does_ _not_ _need_ _supports_.",
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|
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|
"block.create.mechanical_mixer.tooltip": "MECHANICAL MIXER",
|
|
"block.create.mechanical_mixer.tooltip.summary": "아래있는 아이템을 조합할 혼합기입니다. _지속적인_ _회전력_과 한 칸 아래에 _대야_가 필요합니다.",
|
|
"block.create.mechanical_mixer.tooltip.condition1": "대야 위에 있을 때",
|
|
"block.create.mechanical_mixer.tooltip.behaviour1": "모든 필요한 아이템이 준비될 때마다 대야 안의 아이템을 섞기 시작합니다.",
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|
"block.create.mechanical_mixer.tooltip.control1": "UNLOCALIZED: When powered by redstone",
|
|
"block.create.mechanical_mixer.tooltip.action1": "UNLOCALIZED: Stalls the Mixer, perfect for crafting that recipe for the very first time!",
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|
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|
"block.create.mechanical_crafter.tooltip": "MECHANICAL CRAFTER",
|
|
"block.create.mechanical_crafter.tooltip.summary": "모든 조합법을 _자동화_할 장치입니다. 조합법대로 여러개를 _격자_로 설치하고, 화살표를 돌려 _한_ _곳으로_ _모이게_ 설정해야합니다.",
|
|
"block.create.mechanical_crafter.tooltip.condition1": "회전할 때",
|
|
"block.create.mechanical_crafter.tooltip.behaviour1": "모든 조합칸에 있는 아이템들을 조합하기 시작합니다.",
|
|
"block.create.mechanical_crafter.tooltip.condition2": "UNLOCALIZED: On Redstone Pulse",
|
|
"block.create.mechanical_crafter.tooltip.behaviour2": "UNLOCALIZED: _Forces_ the start of the _crafting_ _process_ with all currently given _items_ in the grid.",
|
|
"block.create.mechanical_crafter.tooltip.control1": "전면을 렌치로 조정할 때",
|
|
"block.create.mechanical_crafter.tooltip.action1": "각 기계식 조합기의 아이템 이동 방향을 설정합니다. 모든 조합기의 방향은 _하나의_ _최종_ _조합기_로 이동해야하며, 최종 조합기는 조합기 _바깥으로_ 아이템을 운송해야합니다.",
|
|
"block.create.mechanical_crafter.tooltip.control2": "측면/후면에서 렌치로 조정할 때",
|
|
"block.create.mechanical_crafter.tooltip.action2": "인접한 조합기와 입력 공간을 _연결_합니다. 이를 통해 일일히 아이템을 넣는 노력을 줄일 수 있습니다.",
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|
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|
"block.create.furnace_engine.tooltip": "FURNACE ENGINE",
|
|
"block.create.furnace_engine.tooltip.summary": "_화로의_ _작동_을 필요로 하는 강력한 회전 동력원입니다.",
|
|
"block.create.furnace_engine.tooltip.condition1": "작동하는 화로에 붙였을 때",
|
|
"block.create.furnace_engine.tooltip.behaviour1": "붙어있는(한칸 띄어져있는) _플라이휠_에 동력을 공급합니다. _용광로_는 _두_ _배_의 화력을 냅니다.",
|
|
|
|
"block.create.flywheel.tooltip": "FLYWHEEL",
|
|
"block.create.flywheel.tooltip.summary": "붙어있는 _화로_ _엔진_에서 생산된 힘을 안정시키고 _동력화_하는 거대한 금속 바퀴입니다. 화로 엔진으로부터 _한_ _칸_ _떨어져_ 설치해야 합니다.",
|
|
"block.create.flywheel.tooltip.condition1": "작동하는 엔진에 붙었을 때",
|
|
"block.create.flywheel.tooltip.behaviour1": "엔진의 힘에 따라 연결된 장치에 _회전력_을 제공합니다.",
|
|
|
|
"block.create.portable_storage_interface.tooltip": "PORTABLE STORAGE INTERFACE",
|
|
"block.create.portable_storage_interface.tooltip.summary": "움직이는 피스톤, 베어링, 수레, 밧줄 도르래의 인벤토리에서 _아이템을_ _교환하는_ 휴대용 장치입니다.",
|
|
"block.create.portable_storage_interface.tooltip.condition1": "움직일 때",
|
|
"block.create.portable_storage_interface.tooltip.behaviour1": "고정된 트랜스포저의 _방향에_ _따라_ 아이템을 _주거나_ _받습니다_. 아이템이 이동하는 동안 움직이는 기기는 _멈춥니다_.",
|
|
|
|
"block.create.rotation_speed_controller.tooltip": "ROTATION SPEED CONTROLLER",
|
|
"block.create.rotation_speed_controller.tooltip.summary": "해당 톱니바퀴의 속도를 _변경_할 수 있는 컨트롤러입니다.",
|
|
"block.create.rotation_speed_controller.tooltip.condition1": "큰 톱니바퀴와 연결되었을 때",
|
|
"block.create.rotation_speed_controller.tooltip.behaviour1": "들어오는 회전력을 받아, 대상의 속도를 변경합니다. _큰_ _톱니바퀴_가 컨트롤러 위에 있어야합니다.",
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|
|
|
"block.create.mechanical_piston.tooltip": "MECHANICAL PISTON",
|
|
"block.create.mechanical_piston.tooltip.summary": "피스톤의 업그레이드 버전입니다. 회전력을 사용해 연결된 구조물을 옮깁니다. _피스톤_ _연장_ _축_을 후면에 붙여 이 장치의 사거리를 늘이거나 줄일 수 있습니다. 축이 없다면 움직이지 않습니다. _섀시_나 _슬라임_ _블럭_을 붙여 일직선의 블럭들을 움직일 수 있습니다.",
|
|
"block.create.mechanical_piston.tooltip.condition1": "회전될 때",
|
|
"block.create.mechanical_piston.tooltip.behaviour1": "붙어있는 구조물을 움직이기 시작합니다. 속도와 방향은 들어오는 회전 속도와 방향에 따라 달라집니다.",
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|
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|
"block.create.sticky_mechanical_piston.tooltip": "STICKY MECHANICAL PISTON",
|
|
"block.create.sticky_mechanical_piston.tooltip.summary": "끈끈이 피스톤의 업그레이드 버전입니다. 회전력을 사용해 연결된 구조물을 옮깁니다. _피스톤_ _연장_ _축_을 후면에 붙여 이 장치의 사거리를 늘이거나 줄일 수 있습니다. 축이 없다면 움직이지 않습니다. _섀시_나 _슬라임_ _블럭_을 붙여 일직선의 블럭들을 움직일 수 있습니다.",
|
|
"block.create.sticky_mechanical_piston.tooltip.condition1": "회전될 때",
|
|
"block.create.sticky_mechanical_piston.tooltip.behaviour1": "붙어있는 구조물을 움직이기 시작합니다. 속도와 방향은 들어오는 회전 속도와 방향에 따라 달라집니다.",
|
|
|
|
"block.create.piston_extension_pole.tooltip": "PISTON POLE",
|
|
"block.create.piston_extension_pole.tooltip.summary": "기계식 피스톤의 _사거리_를 늘려줍니다.",
|
|
"block.create.piston_extension_pole.tooltip.condition1": "기계식 피스톤에 연결했을 때",
|
|
"block.create.piston_extension_pole.tooltip.behaviour1": "피스톤의 사거리를 한 블럭 늘립니다.",
|
|
|
|
"block.create.mechanical_bearing.tooltip": "MECHANICAL BEARING",
|
|
"block.create.mechanical_bearing.tooltip.summary": "큰 구조물을 _회전_시키거나 _바람으로부터_ 회전력을 얻습니다.",
|
|
"block.create.mechanical_bearing.tooltip.condition1": "회전될 때",
|
|
"block.create.mechanical_bearing.tooltip.behaviour1": "연결된 블럭들을 돌리기 시작합니다. _섀시_나 _슬라임_ _블럭_을 이용해 더 많은 블럭을 움직이세요.",
|
|
"block.create.mechanical_bearing.tooltip.condition2": "레드스톤 신호를 받을 때",
|
|
"block.create.mechanical_bearing.tooltip.behaviour2": "붙어있는 구조물의 회전을 이용하여 회전력을 제공합니다. 구조물은 _날개_에 적합한 블럭이 포함되어야합니다. (현재는 _아무_ _양털_이나 가능합니다).",
|
|
|
|
"block.create.clockwork_bearing.tooltip": "CLOCKWORK BEARING",
|
|
"block.create.clockwork_bearing.tooltip.summary": "현재 _인게임_ _시간_을 알려주는 _시침_, _분침_을 돌리는 업그레이드된 베어링입니다.",
|
|
"block.create.clockwork_bearing.tooltip.condition1": "회전될 때",
|
|
"block.create.clockwork_bearing.tooltip.behaviour1": "현재 시간에 맞춰 연결된 구조물을 _시침_으로써 돌리기 시작합니다. _다른_ _종류의_ _섀시_가 있다면, _분침_처럼 돌립니다.",
|
|
|
|
"block.create.sequenced_gearshift.tooltip": "SEQUENCED GEARSHIFT",
|
|
"block.create.sequenced_gearshift.tooltip.summary": "연속으로 5개의 회전 명령을 내릴 수 있는 _프로그램이_ _가능한_ 장치입니다. 이것으로 베어링, 피스톤, 도르래의 움직임과 타이밍을 정할 수 있습니다. 빠른 속력에는 부정확해질 수 있습니다.",
|
|
"block.create.sequenced_gearshift.tooltip.condition1": "레드스톤 신호를 받을 때",
|
|
"block.create.sequenced_gearshift.tooltip.behaviour1": "입력 속도에 따른 프로그램된 명령들을 수행하기 시작합니다.",
|
|
"block.create.sequenced_gearshift.tooltip.condition2": "우클릭했을 때",
|
|
"block.create.sequenced_gearshift.tooltip.behaviour2": "설정 창을 엽니다.",
|
|
|
|
"block.create.cart_assembler.tooltip": "CART ASSEMBLER",
|
|
"block.create.cart_assembler.tooltip.summary": "지나가는 _광산_ _수레_에 연결된 구조물을 붙입니다.",
|
|
"block.create.cart_assembler.tooltip.condition1": "레드스톤 신호를 받을 때",
|
|
"block.create.cart_assembler.tooltip.behaviour1": "지나가는 광산 수레에 장착된 구조물을 분리시키고 조립기에 다시 설치합니다.",
|
|
"block.create.cart_assembler.tooltip.condition2": "UNLOCALIZED: When placed above Powered Rail",
|
|
"block.create.cart_assembler.tooltip.behaviour2": "UNLOCALIZED: _Assembles_ and _accelerates_ _carts_ _when_ _powered_, _disassembles_ and _holds_ them _otherwise_.",
|
|
"block.create.cart_assembler.tooltip.condition3": "UNLOCALIZED: When placed above Detector Rail",
|
|
"block.create.cart_assembler.tooltip.behaviour3": "UNLOCALIZED: _Assembles_ unassembled _carts_, _disassembles_ assembled _carts_.",
|
|
"block.create.cart_assembler.tooltip.condition4": "UNLOCALIZED: When placed above Activator Rail",
|
|
"block.create.cart_assembler.tooltip.behaviour4": "UNLOCALIZED: _Disassembles_ _carts_ when _powered_.",
|
|
|
|
"block.create.rope_pulley.tooltip": "ROPE PULLEY",
|
|
"block.create.rope_pulley.tooltip.summary": "_수직으로_ 붙은 구조물을 움직입니다. _섀시_나 _슬라임_ _블럭_을 붙여 일직선의 블럭들을 움직일 수 있습니다.",
|
|
"block.create.rope_pulley.tooltip.condition1": "회전될 때",
|
|
"block.create.rope_pulley.tooltip.behaviour1": "연결된 구조물을 움직이기 시작합니다. 속도와 방향은 들어오는 회전 속도, 방향에 따라 다릅니다.",
|
|
|
|
"block.create.linear_chassis.tooltip": "TRANSLATION CHASSIS",
|
|
"block.create.linear_chassis.tooltip.summary": "연결된 구조물의 이동을 위한 베이스 블럭입니다.",
|
|
"block.create.linear_chassis.tooltip.condition1": "움직일 때",
|
|
"block.create.linear_chassis.tooltip.behaviour1": "섀시의 _기둥_ _방향_으로 붙어있는 모든 블럭들을 같은 방향으로 옮깁니다. 블럭들은 섀시가 끈끈할 때만 당겨집니다 ([Ctrl]를 누르세요).",
|
|
"block.create.linear_chassis.tooltip.condition2": "렌치로 조정할 때",
|
|
"block.create.linear_chassis.tooltip.behaviour2": "대상 섀시의 사거리를 조정합니다. 또는 CTRL을 눌러 인접한 모든 섀시의 사거리를 조정합니다.",
|
|
"block.create.linear_chassis.tooltip.control1": "슬라임 볼로 우클릭",
|
|
"block.create.linear_chassis.tooltip.action1": "대상 면을 끈끈하게 만듭니다. 당겨질 때, 섀시는 연결된 _모든_ _블럭_을 움직이는 방향에 상관없이 당깁니다.",
|
|
|
|
"block.create.secondary_linear_chassis.tooltip": "UNLOCALIZED: SECONDARY LINEAR CHASSIS",
|
|
"block.create.secondary_linear_chassis.tooltip.summary": "UNLOCALIZED: A second type of _Linear_ _Chassis_ that does not connect to the other.",
|
|
|
|
"block.create.radial_chassis.tooltip": "ROTATION CHASSIS",
|
|
"block.create.radial_chassis.tooltip.summary": "연결된 구조물의 이동을 위한 베이스 블럭입니다.",
|
|
"block.create.radial_chassis.tooltip.condition1": "움직일 때",
|
|
"block.create.radial_chassis.tooltip.behaviour1": "섀시의 _원_ _방향_으로 붙어있는 모든 블럭들을 같은 방향으로 옮깁니다. 블럭들이 섀시가 끈끈한 면에 붙어있을 때만 움직입니다 ([Ctrl]를 누르세요).",
|
|
"block.create.radial_chassis.tooltip.condition2": "렌치로 조정할 때",
|
|
"block.create.radial_chassis.tooltip.behaviour2": "대상 섀시의 사거리를 조정합니다. 또는 CTRL을 눌러 인접한 모든 섀시의 사거리를 조정합니다.",
|
|
"block.create.radial_chassis.tooltip.control1": "슬라임 볼로 우클릭",
|
|
"block.create.radial_chassis.tooltip.action1": "대상 면을 끈끈하게 만듭니다. 당겨질 때, 끈끈한 면에 붙은 _모든_ _블럭_을 움직이게 합니다",
|
|
|
|
"block.create.mechanical_drill.tooltip": "MECHANICAL mechanical_drill",
|
|
"block.create.mechanical_drill.tooltip.summary": "블럭을 _파괴하는_ 데 적합한 장치입니다. 베어링이나 기계식 피스톤으로 움직여집니다.",
|
|
"block.create.mechanical_drill.tooltip.condition1": "회전될 때",
|
|
"block.create.mechanical_drill.tooltip.behaviour1": "고정되어 블럭을 부숩니다. 또한 해당영역의 엔티티에게 피해를 줍니다.",
|
|
"block.create.mechanical_drill.tooltip.condition2": "움직일 때",
|
|
"block.create.mechanical_drill.tooltip.behaviour2": "드릴이 부딫히는 모든 블럭을 부숩니다.",
|
|
|
|
"block.create.mechanical_harvester.tooltip": "MECHANICAL mechanical_harvester",
|
|
"block.create.mechanical_harvester.tooltip.summary": "중간 크기의 작물 자동화에 적합한 _작물_ _수확기_입니다. 베어링이나 기계식 피스톤으로 움직여집니다.",
|
|
"block.create.mechanical_harvester.tooltip.condition1": "움직일 때",
|
|
"block.create.mechanical_harvester.tooltip.behaviour1": "칼날에 닿는 모두 자란 작물을 수확하고 최초 성장 상태로 변경합니다.",
|
|
|
|
"block.create.mechanical_plough.tooltip": "UNLOCALIZED: MECHANICAL PLOUGH",
|
|
"block.create.mechanical_plough.tooltip.summary": "UNLOCALIZED: A mechanical plough has a variety of uses. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.",
|
|
"block.create.mechanical_plough.tooltip.condition1": "UNLOCALIZED: While Moving",
|
|
"block.create.mechanical_plough.tooltip.behaviour1": "UNLOCALIZED: _Breaks_ _blocks_ which _cannot_ _be_ _collided_ with, such as torches, tracks or snow layers. _Applies_ its _motion_ to _entities_ without hurting them. _Tills_ _soil_ _blocks_ as though a Hoe would be used on them.",
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|
|
|
"block.create.mechanical_saw.tooltip": "MECHANICAL mechanical_saw",
|
|
"block.create.mechanical_saw.tooltip.summary": "효율적인 _벌목_과 블럭을 _제재_하는데 적합합니다. 베어링이나 기계식 피스톤으로 움직여집니다.",
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"block.create.mechanical_saw.tooltip.condition1": "위를 바라볼 때",
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"block.create.mechanical_saw.tooltip.behaviour1": "_제재_와 _석재_ _절단_ 조합법을 떨어진/투입된 아이템에 적용합니다. 결과물이 여러 종류고 필터가 적용이 되지 않았다면, 결과물은 _목록_ _순서_대로 배출됩니다.",
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"block.create.mechanical_saw.tooltip.condition2": "옆을 바라볼 때",
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"block.create.mechanical_saw.tooltip.behaviour2": "앞에 있는 원목을 자릅니다. 나무의 원목이라면, 나무가 쓰러지면서 아이템을 떨굽니다.",
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"block.create.mechanical_saw.tooltip.condition3": "움직일 때",
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"block.create.mechanical_saw.tooltip.behaviour3": "톱이 만나는 모든 나무를 벱니다.",
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"block.create.stockpile_switch.tooltip": "stockpile_switch",
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"block.create.stockpile_switch.tooltip.summary": "붙어있는 _저장소_에 _여유_ _공간_을 기반으로 레드스톤 신호를 보냅니다.",
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"block.create.stockpile_switch.tooltip.condition1": "_최소_ _경계_보다 낮을 경우",
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"block.create.stockpile_switch.tooltip.behaviour1": "레드스톤 신호를 보내지 않습니다.",
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"block.create.stockpile_switch.tooltip.condition2": "_최초_ _경계_보다 높을 경우",
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"block.create.stockpile_switch.tooltip.behaviour2": "최소 경계에 다시 도달할 때까지 레드스톤 신호를 보냅니다.",
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"block.create.stockpile_switch.tooltip.control1": "우클릭했을 때",
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"block.create.stockpile_switch.tooltip.action1": "설정 창을 엽니다.",
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"block.create.redstone_link.tooltip": "REDSTONE LINK",
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"block.create.redstone_link.tooltip.summary": "_무선_ 레드스톤 단말기입니다. 아무 아이템으로 두 개의 _주파수_를 설정할 수 있습니다. 통신거리는 제한되어 있지만, 그래도 충분히 넓습니다.",
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"block.create.redstone_link.tooltip.condition1": "신호를 줄 때",
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"block.create.redstone_link.tooltip.behaviour1": "같은 주파주의 다른 단말기에서 레드스톤 신호를 받습니다.",
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"block.create.redstone_link.tooltip.control1": "아이템을 들고 우클릭",
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"block.create.redstone_link.tooltip.action1": "그 아이템으로 주파수를 설정합니다. 주파수는 최대 두가지 아이템 조합으로 이룰 수 있습니다.",
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"block.create.redstone_link.tooltip.control2": "웅크린 상태에서 우클릭",
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"block.create.redstone_link.tooltip.action2": "수신/발신 모드로 바꿉니다.",
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"block.create.nixie_tube.tooltip": "UNLOCALIZED: NIXIE TUBE",
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"block.create.nixie_tube.tooltip.summary": "UNLOCALIZED: A fancy redstone-powered _Number_ _Display_ ranging from 0 to 15.",
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"block.create.nixie_tube.tooltip.condition1": "UNLOCALIZED: When Powered",
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"block.create.nixie_tube.tooltip.behaviour1": "UNLOCALIZED: Shows the current redstone _Signal_ _Strength_ as its displayed value.",
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"block.create.redstone_contact.tooltip": "REDSTONE redstone_contact",
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"block.create.redstone_contact.tooltip.summary": "_한_ _쌍_이 _서로_ _바라보고_ 있을 때 레드스톤 신호를 보냅니다. 베어링이나 기계식 피스톤으로 움직여집니다.",
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"block.create.redstone_contact.tooltip.condition1": "다른 동형 감지기를 맞댈 때",
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"block.create.redstone_contact.tooltip.behaviour1": "레드스톤 신호를 보냅니다.",
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"block.create.redstone_contact.tooltip.condition2": "움직일 때",
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"block.create.redstone_contact.tooltip.behaviour2": "지나가는 모든 고정된 동형 감지기를 작동시킵니다.",
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"block.create.adjustable_crate.tooltip": "ADJUSTABLE CRATE",
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"block.create.adjustable_crate.tooltip.summary": "이 저장소는 용량을 _직접_ _정할_ 수 있습니다. 아무아이템이나 최대 16스택씩 담을 수 있습니다. 레드스톤 비교기와 호환됩니다.",
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"block.create.adjustable_crate.tooltip.control1": "우클릭 했을 때",
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"block.create.adjustable_crate.tooltip.action1": "창을 엽니다.",
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"block.create.creative_crate.tooltip": "CREATIVE CRATE",
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"block.create.creative_crate.tooltip.summary": "옆 _청사진 대포_에 _무한한_ 재료를 공급합니다.",
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"block.create.creative_crate.tooltip.condition1": "UNLOCALIZED: When Item in Filter Slot",
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"block.create.creative_crate.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this container will provide an _endless_ _supply_ of the item specified. Items _inserted_ into this crate will be _voided._",
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"block.create.deployer.tooltip": "DEPLOYER",
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"block.create.deployer.tooltip.summary": " _때리고_, _사용하고_ _작동시킵니다_. 이 장치는 _플레이어_를 가능한 한 _흉내내려할_ _것입니다_. 주변 인벤토리에서 아이템을 쓰거나 넣을 수 있습니다. 필터로 사용하는 아이템을 설정할 수 있습니다.",
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"block.create.deployer.tooltip.condition1": "회전될 때",
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"block.create.deployer.tooltip.behaviour1": "팔을 늘려 한 칸앞에 있는 공간에서 행동합니다.",
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"block.create.deployer.tooltip.condition2": "렌치로 우클릭",
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"block.create.deployer.tooltip.behaviour2": "_펀치_ _모드_로 바꿉니다. 이 상태에서는 배포기가 아이템을 가지고 _부수거나_ _때리려고_ 할 것입니다.",
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"block.create.funnel.tooltip": "FUNNEL",
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|
"block.create.funnel.tooltip.summary": "들어오는 아이템을 가능하면 _연결된_ _인벤토리_에 넣습니다. _벨트_ _위_의 아이템도 끌어올 수 있습니다.",
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"block.create.funnel.tooltip.condition1": "움직이는 벨트위에 있을 때",
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|
"block.create.funnel.tooltip.behaviour1": "_벨트_의 _중간_, _끝부분_에서 아이템을 끌어올 수 있습니다. 중간에 설치된 깔때기가 _정체_되었을 땐, 벨트가 _멈춥니다_.",
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"block.create.belt_tunnel.tooltip": "BELT TUNNEL",
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|
"block.create.belt_tunnel.tooltip.summary": "벽을 통과하는 컨베이어 벨트를 _꾸미는_ 옵션 중 하나입니다. 벨트는 _황동_ _케이스_가 장착되어 있어야합니다. 터널은 다른 벨트 라인의 터널과 _동기화_되어 모든 터널이 _같은_ _타이밍_에 아이템을 들어오게 만들 수 있습니다. [Ctrl를 누르세요]",
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|
"block.create.belt_tunnel.tooltip.control1": "전면에 렌치로 우클릭",
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|
"block.create.belt_tunnel.tooltip.action1": "동기화 모드를 킵니다. 동기화된 터널은 다른 동기화된 터널들이 아이템을 인식할 때까지 아이템을 통과시키지 않습니다.",
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|
"block.create.belt_tunnel.tooltip.control2": "륵면을 우클릭",
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|
"block.create.belt_tunnel.tooltip.action2": "터널 측면에 창문이 있다면 창문 셔터를 조절합니다.",
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"block.create.brass_casing.tooltip": "BRASS CASING",
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|
"block.create.brass_casing.tooltip.summary": "다양한 용도가 있는 단단한 기계 케이스입니다. 꾸미는 용도로도 사용 가능합니다.",
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"block.create.brass_casing.tooltip.condition1": "컨베이어 벨트에 사용할 때",
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|
"block.create.brass_casing.tooltip.behaviour1": "벨트 밑 부분에 황동 케이스를 씌웁니다. 이 상태에선 _벨트_ _터널_, _추출기_, _깔대기_, _트랜스포저_를 벨트 _측면_, _바닥면_에 연결할 수 있습니다.",
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"block.create.belt_observer.tooltip": "BELT OBSERVER",
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|
"block.create.belt_observer.tooltip.summary": "컨베이어 벨트위를 _지나가는_ _엔티티_나 _아이템_을 감지합니다. 렌치를 이용해 _감지시_ _행동_을 바꿉니다. 필터를 설정할 수 있습니다.",
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"block.create.belt_observer.tooltip.condition1": "감지 모드",
|
|
"block.create.belt_observer.tooltip.behaviour1": "감지기 앞에 아이템이 _지나가는_ _동안_ 레드스톤 신호를 줍니다.",
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|
"block.create.belt_observer.tooltip.condition2": "펄스 모드",
|
|
"block.create.belt_observer.tooltip.behaviour2": "감지기 앞에 아이템이 _지나갈_ _때_ 레드스톤 신호를 _1틱_ 줍니다.",
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|
"block.create.belt_observer.tooltip.condition3": "사출 모드",
|
|
"block.create.belt_observer.tooltip.behaviour3": "옆으로 아이템을 _밀어냅니다_. 벨트나 밀어내는 공간이 _정체_되어 있다면, 아이템은 감지기 앞에서 _멈춥니다_.",
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|
"block.create.belt_observer.tooltip.condition4": "분리 모드",
|
|
"block.create.belt_observer.tooltip.behaviour4": "아이템의 _수_를 _반으로_ _나누어_ 반은 벨트 옆으로 내보냅니다.",
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"block.create.pulse_repeater.tooltip": "PULSE REPEATER",
|
|
"block.create.pulse_repeater.tooltip.summary": "_1틱_의 레드스톤 신호를 보내는 간단한 리피터입니다.",
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|
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"block.create.adjustable_repeater.tooltip": "FLEX REPEATER",
|
|
"block.create.adjustable_repeater.tooltip.summary": "최대 30분까지 _딜레이_를 설정할 수 있는 업그레이드된 _레드스톤_ _리피터_입니다.",
|
|
|
|
"block.create.adjustable_pulse_repeater.tooltip": "FLEX PULSE REPEATER",
|
|
"block.create.adjustable_pulse_repeater.tooltip.summary": "최대 30분까지 _딜레이_를 설정할 수 있는 _펄스_ _리피터_입니다.",
|
|
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"block.create.analog_lever.tooltip": "ANALOG LEVER",
|
|
"block.create.analog_lever.tooltip.summary": "레드스톤 _신호_ _세기_를 자세히 _조정_할 수 있는 레버입니다.",
|
|
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"block.create.powered_toggle_latch.tooltip": "POWERED TOGGLE LATCH",
|
|
"block.create.powered_toggle_latch.tooltip.summary": "레드스톤 신호로 끄고 켤 수 있는 _레버_입니다.",
|
|
|
|
"block.create.powered_latch.tooltip": "POWERED LATCH",
|
|
"block.create.powered_latch.tooltip.summary": "레드스톤 신호로 컨트롤 할 수 있는 _레버_입니다. 후면에서 들어오는 신호는 레버를 키고, 측면에서 들어오는 신호는 레버를 초기화합니다.",
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|
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|
"block.create.speedometer.tooltip": "SPEEDOMETER",
|
|
"block.create.speedometer.tooltip.summary": "연결된 장치의 _회전_ _속도_를 _계측_하고 _나타냅니다_. 레드스톤 비교기와 호환됩니다.",
|
|
"block.create.speedometer.tooltip.condition1": "회전될 때",
|
|
"block.create.speedometer.tooltip.behaviour1": "속도에 따라 색깔을 나타냅니다. _초록색_은 _느림_을, _파랑색_은 _보통_, _보라색_은 _빠른_ _속도_를 나타냅니다. 몇몇 장치들은 작동하기 위해 일정수준 이상의 속도가 필요합니다.",
|
|
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"block.create.stressometer.tooltip": "STRESSOMETER",
|
|
"block.create.stressometer.tooltip.summary": "연결된 네트워크의 _전체_ _피로도_ _수치_를 _계측_하고 _나타냅니다_. 레드스톤 비교기와 호환됩니다.",
|
|
"block.create.stressometer.tooltip.condition1": "회전될 때",
|
|
"block.create.stressometer.tooltip.behaviour1": "피로도에 따라 색깔을 나타냅니다. _과부화된_ _네트워크_는 움직이는 것을 멈춥니다. 과부하는 네트워크에 _추가_ _피로도_ _용량_을 가진 장치를 설치하면 해결됩니다. ",
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|
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"item.create.sand_paper.tooltip": "UNLOCALIZED: SAND PAPER",
|
|
"item.create.sand_paper.tooltip.summary": "UNLOCALIZED: A rough paper that can be used to _polish_ _materials_. Can be automatically applied using the Deployer.",
|
|
"item.create.sand_paper.tooltip.condition1": "UNLOCALIZED: When Used",
|
|
"item.create.sand_paper.tooltip.behaviour1": "UNLOCALIZED: Applies polish to items held in the _offhand_ or lying on the _floor_ when _looking_ _at_ _them_",
|
|
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|
"item.create.super_glue.tooltip": "UNLOCALIZED: SUPER GLUE",
|
|
"item.create.super_glue.tooltip.summary": "UNLOCALIZED: Glue a block to another, and they will forever be inseparable.",
|
|
"item.create.super_glue.tooltip.condition1": "UNLOCALIZED: When Used",
|
|
"item.create.super_glue.tooltip.behaviour1": "UNLOCALIZED: Makes the _clicked_ _face_ of a block _sticky_. Blocks attached to sticky faces will be _dragged_ _along_ when moved by _mechanical_ _pistons_, _bearings_ and other controllers.",
|
|
"item.create.super_glue.tooltip.condition2": "UNLOCALIZED: When Held in Offhand",
|
|
"item.create.super_glue.tooltip.behaviour2": "UNLOCALIZED: _Automatically_ _attaches_ blocks placed from the main hand to the _side_ they were _placed_ _against._",
|
|
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|
"item.create.refined_radiance.tooltip": "REFINED RADIANCE",
|
|
"item.create.refined_radiance.tooltip.summary": "_흡수된_ _빛_으로 제련된 색채 혼합물입니다.",
|
|
|
|
"item.create.shadow_steel.tooltip": "SHADOW STEEL",
|
|
"item.create.shadow_steel.tooltip.summary": "_공허_에서 제련된 색채 혼합물입니다.",
|
|
|
|
"item.create.crafter_slot_cover.tooltip": "SLOT COVER",
|
|
"item.create.crafter_slot_cover.tooltip.summary": "기계 조합기에서 _빈_ _슬롯_을 표시하기 위해 쓰입니다. 조합기들은 정사각형 모양을 형성할 필요는 없습니다. 재료가 서로 대각선인 조합법이있을 때 유용합니다.",
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"create.tooltip.wip": "WIP",
|
|
"create.tooltip.workInProgress": "Work in progress!",
|
|
"create.tooltip.randomWipDescription0": "Please keep this item away from children.",
|
|
"create.tooltip.randomWipDescription1": "A baby panda dies every time you use this item. Every. Time.",
|
|
"create.tooltip.randomWipDescription2": "Use at your own risk.",
|
|
"create.tooltip.randomWipDescription3": "This is not the item you are looking for, *finger-wiggles* please disperse.",
|
|
"create.tooltip.randomWipDescription4": "This item will self-destruct in 10 seconds. 10, 9, 8...",
|
|
"create.tooltip.randomWipDescription5": "Believe me, it's useless.",
|
|
"create.tooltip.randomWipDescription6": "By using this item, you hereby consent to our disclaimer and agree to its terms.",
|
|
"create.tooltip.randomWipDescription7": "This one maybe isn't for you. What about that one?",
|
|
"create.tooltip.randomWipDescription8": "Use it and regret your decision immediately.",
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"_": "Thank you for translating Create!"
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} |