Create/src/main/java/com/simibubi/create/AllParticles.java
simibubi b1a0f25f4b Clockwork Bearing and Rope Pulley
- Stationary Contraption Entities no longer sync positions like normal entities
- Flimsy attempts at making linear contraption movement smoother, especially at differing tick speeds between server and client
- Added slot covers for the Mechanical Crafter
- Added the Clockwork Bearing
- Added the Rope Pulley
- Server speed no longer tries to sync when game is paused
- Fixed crash when moving block breakers are loaded in while stalled
- Fixed Cuckoo Clock's angle interpolation when tps is low
2020-02-15 18:54:23 +01:00

90 lines
2.5 KiB
Java

package com.simibubi.create;
import java.util.function.Supplier;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.modules.contraptions.particle.AirFlowParticleData;
import com.simibubi.create.modules.contraptions.particle.ICustomParticle;
import com.simibubi.create.modules.contraptions.particle.RotationIndicatorParticleData;
import net.minecraft.client.Minecraft;
import net.minecraft.client.particle.ParticleManager;
import net.minecraft.particles.IParticleData;
import net.minecraft.particles.ParticleType;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.ParticleFactoryRegisterEvent;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.registries.IForgeRegistry;
public enum AllParticles {
ROTATION_INDICATOR(RotationIndicatorParticleData::new),
AIR_FLOW(AirFlowParticleData::new),
;
private ParticleEntry<?> entry;
private <D extends IParticleData> AllParticles(Supplier<? extends ICustomParticle<D>> typeFactory) {
String asId = Lang.asId(this.name());
entry = new ParticleEntry<D>(new ResourceLocation(Create.ID, asId), typeFactory);
}
public static void register(RegistryEvent.Register<ParticleType<?>> event) {
for (AllParticles particle : values())
particle.entry.register(event.getRegistry());
}
@OnlyIn(Dist.CLIENT)
public static void registerFactories(ParticleFactoryRegisterEvent event) {
ParticleManager particles = Minecraft.getInstance().particles;
for (AllParticles particle : values())
particle.entry.registerFactory(particles);
}
public ParticleType<?> get() {
return entry.getType();
}
public String parameter() {
return Lang.asId(name());
}
private class ParticleEntry<D extends IParticleData> {
Supplier<? extends ICustomParticle<D>> typeFactory;
ParticleType<D> type;
ResourceLocation id;
public ParticleEntry(ResourceLocation id, Supplier<? extends ICustomParticle<D>> typeFactory) {
this.id = id;
this.typeFactory = typeFactory;
}
ParticleType<?> getType() {
makeType();
return type;
}
void register(IForgeRegistry<ParticleType<?>> registry) {
makeType();
registry.register(type);
}
void makeType() {
if (type == null) {
type = typeFactory.get().createType();
type.setRegistryName(id);
}
}
@OnlyIn(Dist.CLIENT)
void registerFactory(ParticleManager particles) {
makeType();
particles.registerFactory(type, typeFactory.get().getFactory());
}
}
}