Create/src/main/java/com/simibubi/create/content/equipment/bell/BellRenderer.java
zelophed 9098002c17 Wait it's all Flywheel? Always has been.
- add flywheel as a dependency to catnip
2023-08-13 23:39:10 +02:00

49 lines
1.8 KiB
Java

package com.simibubi.create.content.equipment.bell;
import com.mojang.blaze3d.vertex.PoseStack;
import com.simibubi.create.foundation.blockEntity.renderer.SafeBlockEntityRenderer;
import net.createmod.catnip.render.CachedBuffers;
import net.createmod.catnip.render.SuperByteBuffer;
import net.createmod.catnip.utility.math.AngleHelper;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.core.Direction;
import net.minecraft.util.Mth;
import net.minecraft.world.level.block.BellBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.BellAttachType;
public class BellRenderer<BE extends AbstractBellBlockEntity> extends SafeBlockEntityRenderer<BE> {
public BellRenderer(BlockEntityRendererProvider.Context context) {
}
@Override
protected void renderSafe(BE be, float partialTicks, PoseStack ms, MultiBufferSource buffer, int light, int overlay) {
BlockState state = be.getBlockState();
Direction facing = state.getValue(BellBlock.FACING);
BellAttachType attachment = state.getValue(BellBlock.ATTACHMENT);
SuperByteBuffer bell = CachedBuffers.partial(be.getBellModel(), state);
if (be.isRinging)
bell.rotateCentered(be.ringDirection.getCounterClockWise(), getSwingAngle(be.ringingTicks + partialTicks));
float rY = AngleHelper.horizontalAngle(facing);
if (attachment == BellAttachType.SINGLE_WALL || attachment == BellAttachType.DOUBLE_WALL)
rY += 90;
bell.rotateCentered(Direction.UP, AngleHelper.rad(rY));
bell.light(light)
.renderInto(ms, buffer.getBuffer(RenderType.cutout()));
}
public static float getSwingAngle(float time) {
float t = time / 1.5f;
return 1.2f * Mth.sin(t / (float) Math.PI) / (2.5f + t / 3.0f);
}
}