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b7ec884b9c
- Shaders can now reference other files with #flwinclude <"...">. - Shaders are now located in assets/flywheel/shaders. - Include paths are namespaced (a la ResourceLocation) and relative to the flywheel shaders root folder. - Optimized glsl rotations using quaternions (when applicable) and vectorized matrix construction. - Vectorize diffuse lighting calculations. - Micro optimization in SmartTileEntity.java |
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