Create/src/main/java/com/simibubi/create/AllItems.java
simibubi c3278c91c8 Handheld Worldshaper
- Fixed crash caused by suicidal deployers
- Fixed blockzapper rendering inconsistencies before a block is selected
- Added the Handheld Worldshaper with 3 brushes and 6 modes
- Entities on belts no longer get blocked by entities they are being ridden by
2020-03-05 19:52:10 +01:00

207 lines
6.1 KiB
Java

package com.simibubi.create;
import java.util.function.Function;
import com.simibubi.create.foundation.item.IHaveCustomItemModel;
import com.simibubi.create.foundation.item.IItemWithColorHandler;
import com.simibubi.create.foundation.utility.Lang;
import com.simibubi.create.modules.IModule;
import com.simibubi.create.modules.contraptions.GogglesItem;
import com.simibubi.create.modules.contraptions.WrenchItem;
import com.simibubi.create.modules.contraptions.relays.belt.BeltConnectorItem;
import com.simibubi.create.modules.contraptions.relays.gearbox.VerticalGearboxItem;
import com.simibubi.create.modules.curiosities.ChromaticCompoundCubeItem;
import com.simibubi.create.modules.curiosities.RefinedRadianceItem;
import com.simibubi.create.modules.curiosities.ShadowSteelItem;
import com.simibubi.create.modules.curiosities.deforester.DeforesterItem;
import com.simibubi.create.modules.curiosities.symmetry.SymmetryWandItem;
import com.simibubi.create.modules.curiosities.tools.SandPaperItem;
import com.simibubi.create.modules.curiosities.zapper.blockzapper.BlockzapperItem;
import com.simibubi.create.modules.curiosities.zapper.terrainzapper.TerrainzapperItem;
import com.simibubi.create.modules.gardens.TreeFertilizerItem;
import com.simibubi.create.modules.logistics.item.filter.FilterItem;
import com.simibubi.create.modules.schematics.item.SchematicAndQuillItem;
import com.simibubi.create.modules.schematics.item.SchematicItem;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.color.ItemColors;
import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
import net.minecraft.item.Item;
import net.minecraft.item.Item.Properties;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Rarity;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus;
import net.minecraftforge.registries.IForgeRegistry;
@EventBusSubscriber(value = Dist.CLIENT, bus = Bus.MOD)
public enum AllItems {
__MATERIALS__(module()),
COPPER_NUGGET,
ZINC_NUGGET,
BRASS_NUGGET,
IRON_SHEET,
GOLD_SHEET,
COPPER_SHEET,
BRASS_SHEET,
LAPIS_PLATE,
CRUSHED_IRON,
CRUSHED_GOLD,
CRUSHED_COPPER,
CRUSHED_ZINC,
CRUSHED_BRASS,
ANDESITE_ALLOY,
COPPER_INGOT,
ZINC_INGOT,
BRASS_INGOT,
SAND_PAPER(SandPaperItem::new),
RED_SAND_PAPER(SandPaperItem::new),
OBSIDIAN_DUST,
ROSE_QUARTZ,
POLISHED_ROSE_QUARTZ,
CHROMATIC_COMPOUND(ChromaticCompoundCubeItem::new, rarity(Rarity.UNCOMMON)),
SHADOW_STEEL(ShadowSteelItem::new, rarity(Rarity.UNCOMMON)),
REFINED_RADIANCE(RefinedRadianceItem::new, rarity(Rarity.UNCOMMON)),
ELECTRON_TUBE,
INTEGRATED_CIRCUIT,
__SCHEMATICS__(module()),
EMPTY_BLUEPRINT(Item::new, stackSize(1)),
BLUEPRINT_AND_QUILL(SchematicAndQuillItem::new, stackSize(1)),
BLUEPRINT(SchematicItem::new),
__CONTRAPTIONS__(module()),
BELT_CONNECTOR(BeltConnectorItem::new),
VERTICAL_GEARBOX(VerticalGearboxItem::new),
FLOUR,
DOUGH,
PROPELLER,
WHISK,
BRASS_HAND,
SLOT_COVER,
WRENCH(WrenchItem::new),
GOGGLES(GogglesItem::new),
__LOGISTICS__(module()),
FILTER(FilterItem::new),
PROPERTY_FILTER(FilterItem::new),
__CURIOSITIES__(module()),
TREE_FERTILIZER(TreeFertilizerItem::new),
PLACEMENT_HANDGUN(BlockzapperItem::new),
TERRAIN_ZAPPER(TerrainzapperItem::new),
DEFORESTER(DeforesterItem::new),
SYMMETRY_WAND(SymmetryWandItem::new),
;
private static class CategoryTracker {
static IModule currentModule;
}
// Common
public IModule module;
private Function<Properties, Properties> specialProperties;
private Function<Properties, Item> itemSupplier;
private Item item;
private AllItems(int moduleMarker) {
CategoryTracker.currentModule = new IModule() {
@Override
public String getModuleName() {
return Lang.asId(name()).replaceAll("__", "");
}
};
}
private AllItems() {
this(Item::new);
}
private AllItems(Function<Properties, Item> itemSupplier) {
this(itemSupplier, Function.identity());
}
private AllItems(Function<Properties, Item> itemSupplier, Function<Properties, Properties> specialProperties) {
this.itemSupplier = itemSupplier;
this.module = CategoryTracker.currentModule;
this.specialProperties = specialProperties;
}
private static Function<Properties, Properties> rarity(Rarity rarity) {
return p -> p.rarity(rarity);
}
private static Function<Properties, Properties> stackSize(int stackSize) {
return p -> p.maxStackSize(stackSize);
}
private static Properties defaultProperties(AllItems item) {
return includeInItemGroup().setTEISR(() -> item::getRenderer);
}
private static int module() {
return 0;
}
public static Properties includeInItemGroup() {
return new Properties().group(Create.creativeTab);
}
public static void register(RegistryEvent.Register<Item> event) {
IForgeRegistry<Item> registry = event.getRegistry();
for (AllItems entry : values()) {
if (entry.itemSupplier == null)
continue;
entry.item = entry.itemSupplier.apply(new Properties());
entry.item = entry.itemSupplier.apply(entry.specialProperties.apply(defaultProperties(entry)));
entry.item.setRegistryName(Create.ID, Lang.asId(entry.name()));
registry.register(entry.item);
}
AllBlocks.registerItemBlocks(registry);
}
public Item get() {
return item;
}
public boolean typeOf(ItemStack stack) {
return stack.getItem() == item;
}
public ItemStack asStack() {
return new ItemStack(item);
}
// Client
@OnlyIn(Dist.CLIENT)
public ItemStackTileEntityRenderer getRenderer() {
if (!(item instanceof IHaveCustomItemModel))
return null;
IHaveCustomItemModel specialItem = (IHaveCustomItemModel) item;
return specialItem.createModel(null).getRenderer();
}
@OnlyIn(Dist.CLIENT)
public static void registerColorHandlers() {
ItemColors itemColors = Minecraft.getInstance().getItemColors();
for (AllItems item : values()) {
if (item.item instanceof IItemWithColorHandler) {
itemColors.register(((IItemWithColorHandler) item.item).getColorHandler(), item.item);
}
}
}
}