mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-18 04:03:43 +01:00
c3278c91c8
- Fixed crash caused by suicidal deployers - Fixed blockzapper rendering inconsistencies before a block is selected - Added the Handheld Worldshaper with 3 brushes and 6 modes - Entities on belts no longer get blocked by entities they are being ridden by
207 lines
6.1 KiB
Java
207 lines
6.1 KiB
Java
package com.simibubi.create;
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import java.util.function.Function;
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import com.simibubi.create.foundation.item.IHaveCustomItemModel;
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import com.simibubi.create.foundation.item.IItemWithColorHandler;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.modules.IModule;
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import com.simibubi.create.modules.contraptions.GogglesItem;
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import com.simibubi.create.modules.contraptions.WrenchItem;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltConnectorItem;
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import com.simibubi.create.modules.contraptions.relays.gearbox.VerticalGearboxItem;
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import com.simibubi.create.modules.curiosities.ChromaticCompoundCubeItem;
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import com.simibubi.create.modules.curiosities.RefinedRadianceItem;
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import com.simibubi.create.modules.curiosities.ShadowSteelItem;
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import com.simibubi.create.modules.curiosities.deforester.DeforesterItem;
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import com.simibubi.create.modules.curiosities.symmetry.SymmetryWandItem;
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import com.simibubi.create.modules.curiosities.tools.SandPaperItem;
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import com.simibubi.create.modules.curiosities.zapper.blockzapper.BlockzapperItem;
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import com.simibubi.create.modules.curiosities.zapper.terrainzapper.TerrainzapperItem;
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import com.simibubi.create.modules.gardens.TreeFertilizerItem;
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import com.simibubi.create.modules.logistics.item.filter.FilterItem;
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import com.simibubi.create.modules.schematics.item.SchematicAndQuillItem;
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import com.simibubi.create.modules.schematics.item.SchematicItem;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.color.ItemColors;
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import net.minecraft.client.renderer.tileentity.ItemStackTileEntityRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.Item.Properties;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Rarity;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber;
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import net.minecraftforge.fml.common.Mod.EventBusSubscriber.Bus;
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import net.minecraftforge.registries.IForgeRegistry;
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@EventBusSubscriber(value = Dist.CLIENT, bus = Bus.MOD)
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public enum AllItems {
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__MATERIALS__(module()),
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COPPER_NUGGET,
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ZINC_NUGGET,
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BRASS_NUGGET,
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IRON_SHEET,
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GOLD_SHEET,
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COPPER_SHEET,
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BRASS_SHEET,
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LAPIS_PLATE,
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CRUSHED_IRON,
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CRUSHED_GOLD,
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CRUSHED_COPPER,
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CRUSHED_ZINC,
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CRUSHED_BRASS,
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ANDESITE_ALLOY,
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COPPER_INGOT,
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ZINC_INGOT,
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BRASS_INGOT,
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SAND_PAPER(SandPaperItem::new),
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RED_SAND_PAPER(SandPaperItem::new),
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OBSIDIAN_DUST,
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ROSE_QUARTZ,
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POLISHED_ROSE_QUARTZ,
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CHROMATIC_COMPOUND(ChromaticCompoundCubeItem::new, rarity(Rarity.UNCOMMON)),
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SHADOW_STEEL(ShadowSteelItem::new, rarity(Rarity.UNCOMMON)),
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REFINED_RADIANCE(RefinedRadianceItem::new, rarity(Rarity.UNCOMMON)),
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ELECTRON_TUBE,
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INTEGRATED_CIRCUIT,
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__SCHEMATICS__(module()),
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EMPTY_BLUEPRINT(Item::new, stackSize(1)),
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BLUEPRINT_AND_QUILL(SchematicAndQuillItem::new, stackSize(1)),
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BLUEPRINT(SchematicItem::new),
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__CONTRAPTIONS__(module()),
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BELT_CONNECTOR(BeltConnectorItem::new),
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VERTICAL_GEARBOX(VerticalGearboxItem::new),
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FLOUR,
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DOUGH,
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PROPELLER,
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WHISK,
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BRASS_HAND,
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SLOT_COVER,
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WRENCH(WrenchItem::new),
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GOGGLES(GogglesItem::new),
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__LOGISTICS__(module()),
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FILTER(FilterItem::new),
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PROPERTY_FILTER(FilterItem::new),
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__CURIOSITIES__(module()),
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TREE_FERTILIZER(TreeFertilizerItem::new),
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PLACEMENT_HANDGUN(BlockzapperItem::new),
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TERRAIN_ZAPPER(TerrainzapperItem::new),
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DEFORESTER(DeforesterItem::new),
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SYMMETRY_WAND(SymmetryWandItem::new),
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;
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private static class CategoryTracker {
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static IModule currentModule;
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}
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// Common
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public IModule module;
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private Function<Properties, Properties> specialProperties;
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private Function<Properties, Item> itemSupplier;
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private Item item;
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private AllItems(int moduleMarker) {
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CategoryTracker.currentModule = new IModule() {
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@Override
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public String getModuleName() {
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return Lang.asId(name()).replaceAll("__", "");
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}
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};
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}
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private AllItems() {
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this(Item::new);
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}
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private AllItems(Function<Properties, Item> itemSupplier) {
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this(itemSupplier, Function.identity());
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}
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private AllItems(Function<Properties, Item> itemSupplier, Function<Properties, Properties> specialProperties) {
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this.itemSupplier = itemSupplier;
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this.module = CategoryTracker.currentModule;
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this.specialProperties = specialProperties;
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}
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private static Function<Properties, Properties> rarity(Rarity rarity) {
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return p -> p.rarity(rarity);
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}
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private static Function<Properties, Properties> stackSize(int stackSize) {
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return p -> p.maxStackSize(stackSize);
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}
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private static Properties defaultProperties(AllItems item) {
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return includeInItemGroup().setTEISR(() -> item::getRenderer);
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}
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private static int module() {
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return 0;
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}
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public static Properties includeInItemGroup() {
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return new Properties().group(Create.creativeTab);
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}
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public static void register(RegistryEvent.Register<Item> event) {
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IForgeRegistry<Item> registry = event.getRegistry();
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for (AllItems entry : values()) {
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if (entry.itemSupplier == null)
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continue;
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entry.item = entry.itemSupplier.apply(new Properties());
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entry.item = entry.itemSupplier.apply(entry.specialProperties.apply(defaultProperties(entry)));
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entry.item.setRegistryName(Create.ID, Lang.asId(entry.name()));
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registry.register(entry.item);
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}
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AllBlocks.registerItemBlocks(registry);
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}
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public Item get() {
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return item;
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}
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public boolean typeOf(ItemStack stack) {
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return stack.getItem() == item;
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}
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public ItemStack asStack() {
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return new ItemStack(item);
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}
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// Client
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@OnlyIn(Dist.CLIENT)
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public ItemStackTileEntityRenderer getRenderer() {
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if (!(item instanceof IHaveCustomItemModel))
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return null;
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IHaveCustomItemModel specialItem = (IHaveCustomItemModel) item;
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return specialItem.createModel(null).getRenderer();
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}
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@OnlyIn(Dist.CLIENT)
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public static void registerColorHandlers() {
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ItemColors itemColors = Minecraft.getInstance().getItemColors();
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for (AllItems item : values()) {
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if (item.item instanceof IItemWithColorHandler) {
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itemColors.register(((IItemWithColorHandler) item.item).getColorHandler(), item.item);
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}
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}
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}
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}
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