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d5f08aab76
- Added wooden and metal brackets - Brackets can be applied to shafts, cogs and fluid pipes - Brackets prevent pipes from connecting to adjacent pipes - Fixed blockzapper not showing up in the searchable creative menu - Added config values for hose pulleys - Hose pulleys now extinguish lit waterloggable blocks - Hose pulley now break blocks that cannot withstand vanilla fluid flows - Spout is now wrenchable - Fixed spout not activating properly - Added fluid particles that supports fluids without a block variant - Potion fluids now apply their effects to nearby entities when spilling from an open end - Fixed pumps not rendering fluid particles when spilling/pulling fluids directly - Hose Pulley no longer accepts fluids that cannot be placed - Hose Pulleys and open pipes can no longer place water in the nether - Some Refactors to the particle system - Reverted reversed crtl activation for schematic tools - Added a command to fix broken lighting in some of creates models (enables experimental forge block rendering) - Fixed fluid ingredients in jei once again - Fixed fluid tag ingredients being resolved on the client |
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ko_kr.json | ||
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README.md |
Create
Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible, where item processing doesn't happen inside a single block with funny textures, it requires a set of actors working together in many possible arrangements.
Check out the wiki and in-game Tool-tips for further info on how to use these features, and stay tuned for an ever-growing selection of possibilities for Creative and Survival Minecraft.
- Support for Minecraft 1.12: Not planned
- Support for Minecraft 1.16: Porting efforts are making good progress.
- Support for Fabric: Not planned