Create/src/main/java/com/simibubi/create/item/ItemWandSymmetry.java
simibubi ddc846d860 Setup Infrastructure
- Relevant Mod files
- Relevant Classes
- Resources
- Added Symmetry Wand from TMA
2019-07-11 09:03:08 +02:00

192 lines
6.4 KiB
Java

package com.simibubi.create.item;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import com.simibubi.create.gui.GuiOpener;
import com.simibubi.create.gui.GuiWandSymmetry;
import com.simibubi.create.item.symmetry.SymmetryCrossPlane;
import com.simibubi.create.item.symmetry.SymmetryElement;
import com.simibubi.create.item.symmetry.SymmetryEmptySlot;
import com.simibubi.create.item.symmetry.SymmetryPlane;
import com.simibubi.create.networking.PacketSymmetryEffect;
import com.simibubi.create.networking.Packets;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUseContext;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.util.ActionResult;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.text.StringTextComponent;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.fml.network.PacketDistributor;
public class ItemWandSymmetry extends Item {
public static final String $SYMMETRY = "symmetry";
private static final String $ENABLE = "enable";
public ItemWandSymmetry(Properties properties) {
super(properties.maxStackSize(1));
}
@Override
public ActionResultType onItemUse(ItemUseContext context) {
PlayerEntity player = context.getPlayer();
BlockPos pos = context.getPos();
player.getCooldownTracker().setCooldown(this, 5);
if (context.getWorld().isRemote || context.getHand() != Hand.MAIN_HAND)
return ActionResultType.SUCCESS;
ItemStack wand = player.getHeldItem(context.getHand());
checkNBT(wand);
CompoundNBT compound = wand.getTag().getCompound($SYMMETRY);
pos = pos.offset(context.getFace());
SymmetryElement previousElement = SymmetryElement.fromNBT(compound);
if (player.isSneaking()) {
if (!(previousElement instanceof SymmetryEmptySlot))
wand.getTag().putBoolean($ENABLE, !isEnabled(wand));
return ActionResultType.SUCCESS;
}
wand.getTag().putBoolean($ENABLE, true);
Vec3d pos3d = new Vec3d(pos.getX(), pos.getY(), pos.getZ());
SymmetryElement newElement = new SymmetryPlane(pos3d);
if (previousElement instanceof SymmetryEmptySlot) {
newElement.setOrientation((player.getHorizontalFacing() == Direction.NORTH
|| player.getHorizontalFacing() == Direction.SOUTH) ? SymmetryPlane.Align.XY.ordinal()
: SymmetryPlane.Align.YZ.ordinal());
newElement.enable = true;
player.sendStatusMessage(new StringTextComponent(TextFormatting.GREEN + "New Plane created"), true);
wand.getTag().putBoolean($ENABLE, true);
} else {
previousElement.setPosition(pos3d);
if (previousElement instanceof SymmetryPlane) {
previousElement.setOrientation((player.getHorizontalFacing() == Direction.NORTH
|| player.getHorizontalFacing() == Direction.SOUTH) ? SymmetryPlane.Align.XY.ordinal()
: SymmetryPlane.Align.YZ.ordinal());
}
if (previousElement instanceof SymmetryCrossPlane) {
float rotation = player.getRotationYawHead();
float abs = Math.abs(rotation % 90);
boolean diagonal = abs > 22 && abs < 45 + 22;
previousElement.setOrientation(
diagonal ? SymmetryCrossPlane.Align.D.ordinal() : SymmetryCrossPlane.Align.Y.ordinal());
}
newElement = previousElement;
}
compound = newElement.writeToNbt();
wand.getTag().put($SYMMETRY, compound);
player.setHeldItem(context.getHand(), wand);
return ActionResultType.SUCCESS;
}
@Override
public ActionResult<ItemStack> onItemRightClick(World worldIn, PlayerEntity playerIn, Hand handIn) {
if (worldIn.isRemote) {
GuiOpener.open(new GuiWandSymmetry(playerIn.getHeldItem(handIn)));
playerIn.getCooldownTracker().setCooldown(this, 5);
}
return super.onItemRightClick(worldIn, playerIn, handIn);
}
private static void checkNBT(ItemStack wand) {
if (!wand.hasTag() || !wand.getTag().contains($SYMMETRY)) {
wand.setTag(new CompoundNBT());
wand.getTag().put($SYMMETRY, new SymmetryEmptySlot(new Vec3d(0, 0, 0)).writeToNbt());
wand.getTag().putBoolean($ENABLE, false);
}
}
public static boolean isEnabled(ItemStack stack) {
checkNBT(stack);
return stack.getTag().getBoolean($ENABLE);
}
public static SymmetryElement getMirror(ItemStack stack) {
checkNBT(stack);
return SymmetryElement.fromNBT((CompoundNBT) stack.getTag().getCompound($SYMMETRY));
}
public static void apply(World world, ItemStack wand, PlayerEntity player, BlockPos pos, BlockState block) {
checkNBT(wand);
if (!isEnabled(wand))
return;
Map<BlockPos, BlockState> blockSet = new HashMap<>();
blockSet.put(pos, block);
SymmetryElement symmetry = SymmetryElement
.fromNBT((CompoundNBT) wand.getTag().getCompound($SYMMETRY));
Vec3d mirrorPos = symmetry.getPosition();
if (mirrorPos.distanceTo(new Vec3d(pos)) > 50)
return;
symmetry.process(blockSet);
BlockPos to = new BlockPos(mirrorPos);
List<BlockPos> targets = new ArrayList<>();
targets.add(pos);
for (BlockPos position : blockSet.keySet()) {
if (world.func_217350_a(block, position, ISelectionContext.forEntity(player))) {
world.setBlockState(position, blockSet.get(position));
targets.add(position);
}
}
Packets.channel.send(PacketDistributor.TRACKING_ENTITY_AND_SELF.with(() -> player), new PacketSymmetryEffect(to, targets));
}
public static void remove(World world, ItemStack wand, PlayerEntity player, BlockPos pos) {
BlockState air = Blocks.AIR.getDefaultState();
checkNBT(wand);
if (!isEnabled(wand))
return;
Map<BlockPos, BlockState> blockSet = new HashMap<>();
blockSet.put(pos, air);
SymmetryElement symmetry = SymmetryElement
.fromNBT((CompoundNBT) wand.getTag().getCompound($SYMMETRY));
Vec3d mirrorPos = symmetry.getPosition();
if (mirrorPos.distanceTo(new Vec3d(pos)) > 50)
return;
symmetry.process(blockSet);
BlockPos to = new BlockPos(mirrorPos);
List<BlockPos> targets = new ArrayList<>();
targets.add(pos);
for (BlockPos position : blockSet.keySet()) {
targets.add(position);
world.setBlockState(position, air);
}
Packets.channel.send(PacketDistributor.TRACKING_ENTITY_AND_SELF.with(() -> player), new PacketSymmetryEffect(to, targets));
}
}