.. |
diodes
|
Get registrated, Part II
|
2020-05-22 20:02:07 +02:00 |
indicator
|
Get registrated, Part II
|
2020-05-22 20:02:07 +02:00 |
oxidized
|
copper-tacular!
|
2020-07-26 15:57:37 +01:00 |
palettes
|
Generating Stairs, Slabs and Walls
|
2020-05-15 01:23:27 +02:00 |
seat
|
Seats, part II
|
2020-07-22 01:18:09 +02:00 |
valve_handle
|
fruit loops
|
2020-10-01 18:49:40 +02:00 |
adjustable_pulley.png
|
Generating complex blockstates
|
2020-05-18 22:01:09 +02:00 |
adjustable_pulley_powered.png
|
Generating complex blockstates
|
2020-05-18 22:01:09 +02:00 |
analog_lever.png
|
Down the Refactor rabbit hole
|
2020-09-13 00:59:14 +02:00 |
andesite_alloy_mesh.png
|
Spiffy Blockzapper
|
2019-10-21 23:45:16 +02:00 |
andesite_bricks.png
|
Constructs, Pistons and Blocks
|
2019-08-17 00:57:36 +02:00 |
andesite_casing.png
|
Not enough Connected Textures
|
2020-01-21 01:52:23 +01:00 |
andesite_casing_belt.png
|
Andesite Logistics
|
2020-07-08 01:36:34 +02:00 |
andesite_casing_connected.png
|
Goodbye, tools
|
2020-05-15 02:05:01 +02:00 |
andesite_casing_short.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
andesite_casing_very_short.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
andesite_frame.png
|
Bunch of Model Prototypes
|
2019-12-17 19:27:00 +01:00 |
andesite_funnel.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_back.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_plating.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_powered.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_pull.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_push.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_tall.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_funnel_tall_powered.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
andesite_tunnel.png
|
LeastReality's Belt Tunnel Rework
|
2020-07-16 19:13:00 +02:00 |
andesite_tunnel_top.png
|
Logistical enhancements and fixes
|
2020-07-10 19:48:04 +02:00 |
andesite_tunnel_top_window.png
|
LeastReality's Belt Tunnel Rework
|
2020-07-16 19:13:00 +02:00 |
axis.png
|
Contraption bugs and balance
|
2020-02-16 18:26:06 +01:00 |
axis_top.png
|
Belt casing overhaul
|
2020-07-07 16:03:49 +02:00 |
basin.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
basin_canal.png
|
More unfinished basin business
|
2020-10-06 20:43:13 +02:00 |
basin_side.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
bearing_top.png
|
Get registrated
|
2020-05-21 00:15:02 +02:00 |
belt.png
|
Not enough polish
|
2020-07-12 02:05:29 +02:00 |
belt_animated.png
|
Not enough polish
|
2020-07-12 02:05:29 +02:00 |
belt_diagonal.png
|
Not enough polish
|
2020-07-12 02:05:29 +02:00 |
belt_diagonal_animated.png
|
Not enough polish
|
2020-07-12 02:05:29 +02:00 |
belt_offset.png
|
Not enough polish
|
2020-07-12 02:05:29 +02:00 |
blaze_brass_mesh.png
|
Refactored item registering and rendering
|
2020-02-03 16:47:58 +01:00 |
blaze_burner_inner.png
|
Cleanup crew
|
2020-07-23 17:41:15 +02:00 |
blaze_burner_side.png
|
Cleanup crew
|
2020-07-23 17:41:15 +02:00 |
blaze_heater_brazier.png
|
More brass and copper polishing
|
2020-07-15 13:47:03 -05:00 |
blaze_kindled.png
|
Cleanup crew
|
2020-07-23 17:41:15 +02:00 |
blaze_seething.png
|
brass/andesite cog retexture + others
|
2020-08-04 12:00:52 -05:00 |
blaze_smouldering.png
|
brass/andesite cog retexture + others
|
2020-08-04 12:00:52 -05:00 |
brass_block.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
brass_casing.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
brass_casing_belt.png
|
More brass and copper polishing
|
2020-07-15 13:47:03 -05:00 |
brass_casing_connected.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
brass_casing_inner.png
|
Get registrated, Part II
|
2020-05-22 20:02:07 +02:00 |
brass_casing_side.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
brass_funnel.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_back.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_plating.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_powered.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_pull.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_push.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_tall.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_funnel_tall_powered.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_gearbox.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
brass_tunnel.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_tunnel_top.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_tunnel_top_connected.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
brass_tunnel_top_window.png
|
Fun with funnels
|
2020-09-14 21:10:38 +02:00 |
cart_assembler_side.png
|
the redstone reciever recieved a replenishing retexture
|
2020-08-28 06:43:27 -05:00 |
chorus_chrome_mesh.png
|
Refactored item registering and rendering
|
2020-02-03 16:47:58 +01:00 |
chute.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
chute_diagonal.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
clockwork_bearing_side.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
clutch_off.png
|
Reworked the Belt Observer
|
2020-02-13 18:35:14 +01:00 |
clutch_on.png
|
Clutch vs Gearshift
|
2019-08-28 19:45:41 +02:00 |
cogwheel.png
|
brass/andesite cog retexture + others
|
2020-08-04 12:00:52 -05:00 |
contact_front.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
contact_side.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
contact_side_powered.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
content_observer.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
content_observer_inner.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
content_observer_inner_powered.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
content_observer_powered.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
copper_casing.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
copper_casing_connected.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crafter_side.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
crafter_side_connected.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
crafter_thingies.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crafter_top.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crafter_topunderside.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crate_andesite.png
|
Creative Crate Revival
|
2020-05-07 19:52:36 +02:00 |
crate_andesite_side.png
|
Creative Crate Revival
|
2020-05-07 19:52:36 +02:00 |
crate_brass.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crate_brass_side.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crate_copper.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crate_copper_side.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
crate_creative.png
|
Rebooting Advancements
|
2020-05-06 20:24:04 +02:00 |
crate_creative_side.png
|
Rebooting Advancements
|
2020-05-06 20:24:04 +02:00 |
creative_casing.png
|
Spiffy creative motor
|
2020-05-19 01:07:45 +02:00 |
creative_motor.png
|
Spiffy creative motor
|
2020-05-19 01:07:45 +02:00 |
crushing_wheel.png
|
The Crushing Wheel
|
2019-08-22 15:52:15 +02:00 |
crushing_wheel_body.png
|
Least's Model Updates
|
2019-12-16 12:03:42 +01:00 |
cuckoo_clock.png
|
The Cuckoo Clock
|
2020-02-05 23:34:23 +01:00 |
dark_metal_block.png
|
Cleanup crew
|
2020-07-23 17:41:15 +02:00 |
deployer.png
|
Place, Use, Take and Poke
|
2020-01-23 22:23:00 +01:00 |
depot_side.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
depot_top.png
|
Logistical Mockups Part III
|
2020-06-20 20:02:27 +02:00 |
encased_belt.png
|
Better Encased Belts
|
2019-12-12 10:56:34 +01:00 |
encased_belt_end.png
|
Better Encased Belts
|
2019-12-12 10:56:34 +01:00 |
encased_belt_middle.png
|
Better Encased Belts
|
2019-12-12 10:56:34 +01:00 |
encased_pipe.png
|
Encased and Windowed Pipes
|
2020-08-25 20:12:33 +02:00 |
fan_blades.png
|
JEI Traveling down the Recipe Chain
|
2020-01-27 23:25:59 +01:00 |
fan_casing.png
|
Alt-Shift-R
|
2019-08-29 01:51:28 +02:00 |
fan_side.png
|
bark is DUMB
|
2020-07-20 16:37:40 -05:00 |
filtered_detector_front.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
filtered_detector_top.png
|
Logistics' final stretch, Part II
|
2020-09-20 21:34:36 +02:00 |
fluid_pipe.png
|
Valves and Valve handles
|
2020-09-25 17:22:16 +02:00 |
fluid_tank.png
|
Tanks, Obama
|
2020-07-19 00:22:14 +02:00 |
fluid_tank_connected.png
|
Tanks, Obama
|
2020-07-19 00:22:14 +02:00 |
fluid_tank_window.png
|
Tanks, Obama
|
2020-07-19 00:22:14 +02:00 |
fluid_tank_window_single.png
|
Tanks, Obama
|
2020-07-19 00:22:14 +02:00 |
fluid_valve.png
|
Valves and Valve handles
|
2020-09-25 17:22:16 +02:00 |
furnace_cylinder.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
gauge.png
|
Asset Break
|
2020-08-24 23:45:37 +02:00 |
gearbox.png
|
Constructs, Pistons and Blocks
|
2019-08-17 00:57:36 +02:00 |
gearbox_top.png
|
Constructs, Pistons and Blocks
|
2019-08-17 00:57:36 +02:00 |
gearshift_off.png
|
Clutch vs Gearshift
|
2019-08-28 19:45:41 +02:00 |
gearshift_on.png
|
Clutch vs Gearshift
|
2019-08-28 19:45:41 +02:00 |
glass_fluid_pipe.png
|
Valves and Valve handles
|
2020-09-25 17:22:16 +02:00 |
harvester.png
|
Dynamic Render to go
|
2019-10-19 15:42:42 +02:00 |
large_cogwheel.png
|
cogwheel cleanup
|
2020-07-26 20:29:24 -05:00 |
linear_chassis_end.png
|
Stone variant recipes
|
2020-05-31 19:17:00 +02:00 |
linear_chassis_end_connected.png
|
Stone variant recipes
|
2020-05-31 19:17:00 +02:00 |
linear_chassis_end_sticky.png
|
Stone variant recipes
|
2020-05-31 19:17:00 +02:00 |
linear_chassis_end_sticky_connected.png
|
Stone variant recipes
|
2020-05-31 19:17:00 +02:00 |
linear_chassis_side.png
|
the linear chassis blocks no longer look bad
|
2020-08-12 13:55:45 -05:00 |
machine_base_top.png
|
Bunch of Model Prototypes
|
2019-12-17 19:27:00 +01:00 |
marker_flag.png
|
Mechanical Arm Implementation
|
2020-07-01 22:02:00 +02:00 |
mechanical_arm.png
|
brass/andesite cog retexture + others
|
2020-08-04 12:00:52 -05:00 |
mechanical_bearing_side.png
|
Get registrated
|
2020-05-21 00:15:02 +02:00 |
mechanical_press_bottom.png
|
Back to Belt
|
2019-09-13 18:36:18 +02:00 |
mechanical_press_head.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
mechanical_press_pole.png
|
Place, Use, Take and Poke
|
2020-01-23 22:23:00 +01:00 |
mechanical_press_side.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
mechanical_press_top.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
mechanical_saw_top.png
|
Mind your fingers
|
2020-09-12 21:46:54 +01:00 |
millstone.png
|
brass/andesite cog retexture + others
|
2020-08-04 12:00:52 -05:00 |
mixer_base_side.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
mixer_head.png
|
Mixing it up
|
2019-10-29 19:02:20 +01:00 |
net.png
|
Bunch of Model Prototypes
|
2019-12-17 19:27:00 +01:00 |
nixie_tube.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
noisy_iron_block.png
|
Saw it
|
2019-10-19 23:42:44 +02:00 |
pipe_drain.png
|
Encased and Windowed Pipes
|
2020-08-25 20:12:33 +02:00 |
piston_bottom.png
|
Constructs, Pistons and Blocks
|
2019-08-17 00:57:36 +02:00 |
piston_inner.png
|
Constructs, Pistons and Blocks
|
2019-08-17 00:57:36 +02:00 |
pole_end.png
|
Constructs, Pistons and Blocks
|
2019-08-17 00:57:36 +02:00 |
portable_storage_interface.png
|
Workstation transfer, Part I
|
2020-09-24 13:39:12 +02:00 |
pulley_casing.png
|
Clockwork Bearing and Rope Pulley
|
2020-02-15 18:54:23 +01:00 |
pulley_magnet.png
|
Clockwork Bearing and Rope Pulley
|
2020-02-15 18:54:23 +01:00 |
pulley_rope.png
|
Clockwork Bearing and Rope Pulley
|
2020-02-15 18:54:23 +01:00 |
pump.png
|
Tanks, Obama
|
2020-07-19 00:22:14 +02:00 |
radial_chassis_end.png
|
bark is DUMB
|
2020-07-20 16:37:40 -05:00 |
radial_chassis_side.png
|
bark is DUMB
|
2020-07-20 16:37:40 -05:00 |
radial_chassis_side_sticky.png
|
bark is DUMB
|
2020-07-20 16:37:40 -05:00 |
redstone_antenna.png
|
Advanced Logistics Headstart
|
2019-10-05 19:00:43 +02:00 |
redstone_antenna_powered.png
|
Advanced Logistics Headstart
|
2019-10-05 19:00:43 +02:00 |
redstone_bridge.png
|
the redstone reciever recieved a replenishing retexture
|
2020-08-28 06:43:27 -05:00 |
redstone_bridge_powered.png
|
the redstone reciever recieved a replenishing retexture
|
2020-08-28 06:43:27 -05:00 |
refined_radiance_block.png
|
something??
|
2020-08-26 23:21:09 -05:00 |
refined_radiance_casing.png
|
something??
|
2020-08-26 23:21:09 -05:00 |
refined_radiance_casing_connected.png
|
VERY small nitpick
|
2020-08-05 10:04:53 -05:00 |
reinforced_rail_top.png
|
reinforced rails
|
2020-06-09 23:49:39 +02:00 |
schematic_table_side.png
|
Schematicannon Physics
|
2019-07-13 12:55:28 +02:00 |
schematic_table_top.png
|
Schematicannon Physics
|
2019-07-13 12:55:28 +02:00 |
schematicannon.png
|
Refactored animated block partials
|
2020-02-04 14:48:21 +01:00 |
sealer.png
|
Logistical Mockups Part II
|
2020-06-20 16:10:07 +02:00 |
secondary_linear_chassis_side.png
|
the linear chassis blocks no longer look bad
|
2020-08-12 13:55:45 -05:00 |
sequenced_gearshift.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
sequenced_gearshift_1.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
sequenced_gearshift_2.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
sequenced_gearshift_3.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
sequenced_gearshift_4.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
sequenced_gearshift_5.png
|
hi mixels are bad
|
2020-08-28 08:17:34 -05:00 |
shadow_steel_casing.png
|
Logistics' final stretch, Part I
|
2020-09-19 15:19:22 +02:00 |
shadow_steel_casing_connected.png
|
the casings no longer look like garbage
|
2020-08-05 09:11:11 -05:00 |
smart_pipe_1.png
|
Smart Fluid Pipes
|
2020-10-17 18:20:05 +02:00 |
smart_pipe_2.png
|
Smart Fluid Pipes
|
2020-10-17 18:20:05 +02:00 |
smooth_dark_log_top.png
|
Filtered Basin Processing
|
2020-09-04 15:16:07 +02:00 |
spout.png
|
Grunthog Day
|
2020-08-31 12:49:36 +02:00 |
static_saw.png
|
Dynamic Render to go
|
2019-10-19 15:42:42 +02:00 |
steam_engine_wheel.png
|
Polished brass and copper textures
|
2020-07-15 07:08:52 -05:00 |
symmetry_mirror.png
|
Quality
|
2020-10-02 14:28:48 +02:00 |
terrain_zapper_mesh.png
|
Handheld Worldshaper
|
2020-03-05 19:52:10 +01:00 |
wheel.png
|
more corrections
|
2020-08-28 12:20:07 -05:00 |
wheel_extras.png
|
more corrections
|
2020-08-28 12:20:07 -05:00 |
zinc_block.png
|
Bugs, Recipes and Storage Blocks
|
2020-03-23 17:04:09 +01:00 |
zinc_ore.png
|
Sprites and CT
|
2020-01-13 20:23:44 +01:00 |