Create/src/generated/resources/assets/create/lang/unfinished/de_de.json
simibubi f4961e5ede The polish continues
- Fixed water bottles able to be gather by clicking honey or chocolate fluids
- Fixed deployer not parting with its excess items
- Added hint message for backed up deployers
- Fixed basin spoutputs appearing on blocked faces
2020-12-09 18:45:47 +01:00

1660 lines
No EOL
130 KiB
JSON

{
"_": "Missing Localizations: 1073",
"_": "->------------------------] Game Elements [------------------------<-",
"block.create.acacia_window": "UNLOCALIZED: Acacia Window",
"block.create.acacia_window_pane": "UNLOCALIZED: Acacia Window Pane",
"block.create.adjustable_crate": "adjustable_crate",
"block.create.adjustable_pulley": "UNLOCALIZED: Adjustable Pulley",
"block.create.adjustable_pulse_repeater": "UNLOCALIZED: Adjustable Pulse Repeater",
"block.create.adjustable_repeater": "Verzögernder Verstärker",
"block.create.analog_lever": "UNLOCALIZED: Analog Lever",
"block.create.andesite_belt_funnel": "UNLOCALIZED: Andesite Belt Funnel",
"block.create.andesite_bricks": "Andesitziegel",
"block.create.andesite_bricks_slab": "UNLOCALIZED: Andesite Bricks Slab",
"block.create.andesite_bricks_stairs": "UNLOCALIZED: Andesite Bricks Stairs",
"block.create.andesite_bricks_wall": "UNLOCALIZED: Andesite Bricks Wall",
"block.create.andesite_casing": "UNLOCALIZED: Andesite Casing",
"block.create.andesite_cobblestone": "UNLOCALIZED: Andesite Cobblestone",
"block.create.andesite_cobblestone_slab": "UNLOCALIZED: Andesite Cobblestone Slab",
"block.create.andesite_cobblestone_stairs": "UNLOCALIZED: Andesite Cobblestone Stairs",
"block.create.andesite_cobblestone_wall": "UNLOCALIZED: Andesite Cobblestone Wall",
"block.create.andesite_encased_shaft": "UNLOCALIZED: Andesite Encased Shaft",
"block.create.andesite_funnel": "UNLOCALIZED: Andesite Funnel",
"block.create.andesite_pillar": "UNLOCALIZED: Andesite Pillar",
"block.create.andesite_tunnel": "UNLOCALIZED: Andesite Tunnel",
"block.create.basin": "UNLOCALIZED: Basin",
"block.create.belt": "Mechanischer Riemen",
"block.create.birch_window": "UNLOCALIZED: Birch Window",
"block.create.birch_window_pane": "UNLOCALIZED: Birch Window Pane",
"block.create.black_sail": "UNLOCALIZED: Black Sail",
"block.create.black_seat": "UNLOCALIZED: Black Seat",
"block.create.black_valve_handle": "UNLOCALIZED: Black Valve Handle",
"block.create.blaze_burner": "UNLOCALIZED: Blaze Burner",
"block.create.blue_sail": "UNLOCALIZED: Blue Sail",
"block.create.blue_seat": "UNLOCALIZED: Blue Seat",
"block.create.blue_valve_handle": "UNLOCALIZED: Blue Valve Handle",
"block.create.brass_belt_funnel": "UNLOCALIZED: Brass Belt Funnel",
"block.create.brass_block": "UNLOCALIZED: Brass Block",
"block.create.brass_casing": "UNLOCALIZED: Brass Casing",
"block.create.brass_encased_shaft": "UNLOCALIZED: Brass Encased Shaft",
"block.create.brass_funnel": "UNLOCALIZED: Brass Funnel",
"block.create.brass_tunnel": "UNLOCALIZED: Brass Tunnel",
"block.create.brown_sail": "UNLOCALIZED: Brown Sail",
"block.create.brown_seat": "UNLOCALIZED: Brown Seat",
"block.create.brown_valve_handle": "UNLOCALIZED: Brown Valve Handle",
"block.create.cart_assembler": "UNLOCALIZED: Cart Assembler",
"block.create.chiseled_dark_scoria": "UNLOCALIZED: Chiseled Dark Scoria",
"block.create.chiseled_dolomite": "UNLOCALIZED: Chiseled Dolomite",
"block.create.chiseled_gabbro": "UNLOCALIZED: Chiseled Gabbro",
"block.create.chiseled_limestone": "UNLOCALIZED: Chiseled Limestone",
"block.create.chiseled_scoria": "UNLOCALIZED: Chiseled Scoria",
"block.create.chiseled_weathered_limestone": "UNLOCALIZED: Chiseled Weathered Limestone",
"block.create.chocolate": "UNLOCALIZED: Chocolate",
"block.create.chute": "UNLOCALIZED: Chute",
"block.create.clockwork_bearing": "UNLOCALIZED: Clockwork Bearing",
"block.create.clutch": "Kupplung",
"block.create.cogwheel": "Zahnrad",
"block.create.content_observer": "UNLOCALIZED: Content Observer",
"block.create.controller_rail": "UNLOCALIZED: Controller Rail",
"block.create.copper_block": "UNLOCALIZED: Copper Block",
"block.create.copper_casing": "UNLOCALIZED: Copper Casing",
"block.create.copper_ore": "UNLOCALIZED: Copper Ore",
"block.create.copper_shingles": "UNLOCALIZED: Copper Shingles",
"block.create.copper_tiles": "UNLOCALIZED: Copper Tiles",
"block.create.copper_valve_handle": "UNLOCALIZED: Copper Valve Handle",
"block.create.creative_crate": "Bauplankanonenmacher",
"block.create.creative_fluid_tank": "UNLOCALIZED: Creative Fluid Tank",
"block.create.creative_motor": "UNLOCALIZED: Creative Motor",
"block.create.crushing_wheel": "Mahlwerkrad",
"block.create.crushing_wheel_controller": "UNLOCALIZED: Crushing Wheel Controller",
"block.create.cuckoo_clock": "UNLOCALIZED: Cuckoo Clock",
"block.create.cyan_sail": "UNLOCALIZED: Cyan Sail",
"block.create.cyan_seat": "UNLOCALIZED: Cyan Seat",
"block.create.cyan_valve_handle": "UNLOCALIZED: Cyan Valve Handle",
"block.create.dark_oak_window": "UNLOCALIZED: Dark Oak Window",
"block.create.dark_oak_window_pane": "UNLOCALIZED: Dark Oak Window Pane",
"block.create.dark_scoria": "UNLOCALIZED: Dark Scoria",
"block.create.dark_scoria_bricks": "UNLOCALIZED: Dark Scoria Bricks",
"block.create.dark_scoria_bricks_slab": "UNLOCALIZED: Dark Scoria Bricks Slab",
"block.create.dark_scoria_bricks_stairs": "UNLOCALIZED: Dark Scoria Bricks Stairs",
"block.create.dark_scoria_bricks_wall": "UNLOCALIZED: Dark Scoria Bricks Wall",
"block.create.dark_scoria_cobblestone": "UNLOCALIZED: Dark Scoria Cobblestone",
"block.create.dark_scoria_cobblestone_slab": "UNLOCALIZED: Dark Scoria Cobblestone Slab",
"block.create.dark_scoria_cobblestone_stairs": "UNLOCALIZED: Dark Scoria Cobblestone Stairs",
"block.create.dark_scoria_cobblestone_wall": "UNLOCALIZED: Dark Scoria Cobblestone Wall",
"block.create.dark_scoria_pillar": "UNLOCALIZED: Dark Scoria Pillar",
"block.create.deployer": "UNLOCALIZED: Deployer",
"block.create.depot": "UNLOCALIZED: Depot",
"block.create.diorite_bricks": "Dioritziegel",
"block.create.diorite_bricks_slab": "UNLOCALIZED: Diorite Bricks Slab",
"block.create.diorite_bricks_stairs": "UNLOCALIZED: Diorite Bricks Stairs",
"block.create.diorite_bricks_wall": "UNLOCALIZED: Diorite Bricks Wall",
"block.create.diorite_cobblestone": "UNLOCALIZED: Diorite Cobblestone",
"block.create.diorite_cobblestone_slab": "UNLOCALIZED: Diorite Cobblestone Slab",
"block.create.diorite_cobblestone_stairs": "UNLOCALIZED: Diorite Cobblestone Stairs",
"block.create.diorite_cobblestone_wall": "UNLOCALIZED: Diorite Cobblestone Wall",
"block.create.diorite_pillar": "UNLOCALIZED: Diorite Pillar",
"block.create.dolomite": "Dolomit",
"block.create.dolomite_bricks": "Dolomitziegel",
"block.create.dolomite_bricks_slab": "Dolomitziegelstufe",
"block.create.dolomite_bricks_stairs": "Dolomitziegeltreppe",
"block.create.dolomite_bricks_wall": "Dolomitziegelmauer",
"block.create.dolomite_cobblestone": "UNLOCALIZED: Dolomite Cobblestone",
"block.create.dolomite_cobblestone_slab": "UNLOCALIZED: Dolomite Cobblestone Slab",
"block.create.dolomite_cobblestone_stairs": "UNLOCALIZED: Dolomite Cobblestone Stairs",
"block.create.dolomite_cobblestone_wall": "UNLOCALIZED: Dolomite Cobblestone Wall",
"block.create.dolomite_pillar": "Dolomitsäule",
"block.create.encased_belt": "Eingeschlossener Riemen",
"block.create.encased_fan": "Eingeschlossener Propeller",
"block.create.encased_fluid_pipe": "UNLOCALIZED: Encased Fluid Pipe",
"block.create.fancy_andesite_bricks": "UNLOCALIZED: Fancy Andesite Bricks",
"block.create.fancy_andesite_bricks_slab": "UNLOCALIZED: Fancy Andesite Bricks Slab",
"block.create.fancy_andesite_bricks_stairs": "UNLOCALIZED: Fancy Andesite Bricks Stairs",
"block.create.fancy_andesite_bricks_wall": "UNLOCALIZED: Fancy Andesite Bricks Wall",
"block.create.fancy_dark_scoria_bricks": "UNLOCALIZED: Fancy Dark Scoria Bricks",
"block.create.fancy_dark_scoria_bricks_slab": "UNLOCALIZED: Fancy Dark Scoria Bricks Slab",
"block.create.fancy_dark_scoria_bricks_stairs": "UNLOCALIZED: Fancy Dark Scoria Bricks Stairs",
"block.create.fancy_dark_scoria_bricks_wall": "UNLOCALIZED: Fancy Dark Scoria Bricks Wall",
"block.create.fancy_diorite_bricks": "UNLOCALIZED: Fancy Diorite Bricks",
"block.create.fancy_diorite_bricks_slab": "UNLOCALIZED: Fancy Diorite Bricks Slab",
"block.create.fancy_diorite_bricks_stairs": "UNLOCALIZED: Fancy Diorite Bricks Stairs",
"block.create.fancy_diorite_bricks_wall": "UNLOCALIZED: Fancy Diorite Bricks Wall",
"block.create.fancy_dolomite_bricks": "UNLOCALIZED: Fancy Dolomite Bricks",
"block.create.fancy_dolomite_bricks_slab": "UNLOCALIZED: Fancy Dolomite Bricks Slab",
"block.create.fancy_dolomite_bricks_stairs": "UNLOCALIZED: Fancy Dolomite Bricks Stairs",
"block.create.fancy_dolomite_bricks_wall": "UNLOCALIZED: Fancy Dolomite Bricks Wall",
"block.create.fancy_gabbro_bricks": "UNLOCALIZED: Fancy Gabbro Bricks",
"block.create.fancy_gabbro_bricks_slab": "UNLOCALIZED: Fancy Gabbro Bricks Slab",
"block.create.fancy_gabbro_bricks_stairs": "UNLOCALIZED: Fancy Gabbro Bricks Stairs",
"block.create.fancy_gabbro_bricks_wall": "UNLOCALIZED: Fancy Gabbro Bricks Wall",
"block.create.fancy_granite_bricks": "UNLOCALIZED: Fancy Granite Bricks",
"block.create.fancy_granite_bricks_slab": "UNLOCALIZED: Fancy Granite Bricks Slab",
"block.create.fancy_granite_bricks_stairs": "UNLOCALIZED: Fancy Granite Bricks Stairs",
"block.create.fancy_granite_bricks_wall": "UNLOCALIZED: Fancy Granite Bricks Wall",
"block.create.fancy_limestone_bricks": "UNLOCALIZED: Fancy Limestone Bricks",
"block.create.fancy_limestone_bricks_slab": "UNLOCALIZED: Fancy Limestone Bricks Slab",
"block.create.fancy_limestone_bricks_stairs": "UNLOCALIZED: Fancy Limestone Bricks Stairs",
"block.create.fancy_limestone_bricks_wall": "UNLOCALIZED: Fancy Limestone Bricks Wall",
"block.create.fancy_scoria_bricks": "UNLOCALIZED: Fancy Scoria Bricks",
"block.create.fancy_scoria_bricks_slab": "UNLOCALIZED: Fancy Scoria Bricks Slab",
"block.create.fancy_scoria_bricks_stairs": "UNLOCALIZED: Fancy Scoria Bricks Stairs",
"block.create.fancy_scoria_bricks_wall": "UNLOCALIZED: Fancy Scoria Bricks Wall",
"block.create.fancy_weathered_limestone_bricks": "UNLOCALIZED: Fancy Weathered Limestone Bricks",
"block.create.fancy_weathered_limestone_bricks_slab": "UNLOCALIZED: Fancy Weathered Limestone Bricks Slab",
"block.create.fancy_weathered_limestone_bricks_stairs": "UNLOCALIZED: Fancy Weathered Limestone Bricks Stairs",
"block.create.fancy_weathered_limestone_bricks_wall": "UNLOCALIZED: Fancy Weathered Limestone Bricks Wall",
"block.create.fluid_pipe": "UNLOCALIZED: Fluid Pipe",
"block.create.fluid_tank": "UNLOCALIZED: Fluid Tank",
"block.create.fluid_valve": "UNLOCALIZED: Fluid Valve",
"block.create.flywheel": "UNLOCALIZED: Flywheel",
"block.create.framed_glass": "UNLOCALIZED: Framed Glass",
"block.create.framed_glass_pane": "UNLOCALIZED: Framed Glass Pane",
"block.create.furnace_engine": "UNLOCALIZED: Furnace Engine",
"block.create.gabbro": "Gabbro",
"block.create.gabbro_bricks": "Gabbroziegel",
"block.create.gabbro_bricks_slab": "UNLOCALIZED: Gabbro Bricks Slab",
"block.create.gabbro_bricks_stairs": "Gabbroziegeltreppe",
"block.create.gabbro_bricks_wall": "Gabbroziegelmauer",
"block.create.gabbro_cobblestone": "UNLOCALIZED: Gabbro Cobblestone",
"block.create.gabbro_cobblestone_slab": "UNLOCALIZED: Gabbro Cobblestone Slab",
"block.create.gabbro_cobblestone_stairs": "UNLOCALIZED: Gabbro Cobblestone Stairs",
"block.create.gabbro_cobblestone_wall": "UNLOCALIZED: Gabbro Cobblestone Wall",
"block.create.gabbro_pillar": "UNLOCALIZED: Gabbro Pillar",
"block.create.gearbox": "Getriebe",
"block.create.gearshift": "Gangschaltung",
"block.create.glass_fluid_pipe": "UNLOCALIZED: Glass Fluid Pipe",
"block.create.granite_bricks": "Granitziegel",
"block.create.granite_bricks_slab": "UNLOCALIZED: Granite Bricks Slab",
"block.create.granite_bricks_stairs": "UNLOCALIZED: Granite Bricks Stairs",
"block.create.granite_bricks_wall": "UNLOCALIZED: Granite Bricks Wall",
"block.create.granite_cobblestone": "UNLOCALIZED: Granite Cobblestone",
"block.create.granite_cobblestone_slab": "UNLOCALIZED: Granite Cobblestone Slab",
"block.create.granite_cobblestone_stairs": "UNLOCALIZED: Granite Cobblestone Stairs",
"block.create.granite_cobblestone_wall": "UNLOCALIZED: Granite Cobblestone Wall",
"block.create.granite_pillar": "UNLOCALIZED: Granite Pillar",
"block.create.gray_sail": "UNLOCALIZED: Gray Sail",
"block.create.gray_seat": "UNLOCALIZED: Gray Seat",
"block.create.gray_valve_handle": "UNLOCALIZED: Gray Valve Handle",
"block.create.green_sail": "UNLOCALIZED: Green Sail",
"block.create.green_seat": "UNLOCALIZED: Green Seat",
"block.create.green_valve_handle": "UNLOCALIZED: Green Valve Handle",
"block.create.hand_crank": "UNLOCALIZED: Hand Crank",
"block.create.honey": "UNLOCALIZED: Honey",
"block.create.horizontal_framed_glass": "UNLOCALIZED: Horizontal Framed Glass",
"block.create.horizontal_framed_glass_pane": "UNLOCALIZED: Horizontal Framed Glass Pane",
"block.create.hose_pulley": "UNLOCALIZED: Hose Pulley",
"block.create.item_drain": "UNLOCALIZED: Item Drain",
"block.create.jungle_window": "UNLOCALIZED: Jungle Window",
"block.create.jungle_window_pane": "UNLOCALIZED: Jungle Window Pane",
"block.create.large_cogwheel": "Großes Zahnrad",
"block.create.layered_andesite": "UNLOCALIZED: Layered Andesite",
"block.create.layered_dark_scoria": "UNLOCALIZED: Layered Dark Scoria",
"block.create.layered_diorite": "UNLOCALIZED: Layered Diorite",
"block.create.layered_dolomite": "UNLOCALIZED: Layered Dolomite",
"block.create.layered_gabbro": "UNLOCALIZED: Layered Gabbro",
"block.create.layered_granite": "UNLOCALIZED: Layered Granite",
"block.create.layered_limestone": "UNLOCALIZED: Layered Limestone",
"block.create.layered_scoria": "UNLOCALIZED: Layered Scoria",
"block.create.layered_weathered_limestone": "UNLOCALIZED: Layered Weathered Limestone",
"block.create.light_blue_sail": "UNLOCALIZED: Light Blue Sail",
"block.create.light_blue_seat": "UNLOCALIZED: Light Blue Seat",
"block.create.light_blue_valve_handle": "UNLOCALIZED: Light Blue Valve Handle",
"block.create.light_gray_sail": "UNLOCALIZED: Light Gray Sail",
"block.create.light_gray_seat": "UNLOCALIZED: Light Gray Seat",
"block.create.light_gray_valve_handle": "UNLOCALIZED: Light Gray Valve Handle",
"block.create.lime_sail": "UNLOCALIZED: Lime Sail",
"block.create.lime_seat": "UNLOCALIZED: Lime Seat",
"block.create.lime_valve_handle": "UNLOCALIZED: Lime Valve Handle",
"block.create.limesand": "Kalksand",
"block.create.limestone": "Kalkstein",
"block.create.limestone_bricks": "Kalksteinziegel",
"block.create.limestone_bricks_slab": "Kalksteinziegelstufe",
"block.create.limestone_bricks_stairs": "Kalksteinziegeltreppe",
"block.create.limestone_bricks_wall": "Kalksteinziegelmauer",
"block.create.limestone_cobblestone": "UNLOCALIZED: Limestone Cobblestone",
"block.create.limestone_cobblestone_slab": "UNLOCALIZED: Limestone Cobblestone Slab",
"block.create.limestone_cobblestone_stairs": "UNLOCALIZED: Limestone Cobblestone Stairs",
"block.create.limestone_cobblestone_wall": "UNLOCALIZED: Limestone Cobblestone Wall",
"block.create.limestone_pillar": "Kalksteinsäule",
"block.create.linear_chassis": "Schubgerüst",
"block.create.lit_blaze_burner": "UNLOCALIZED: Lit Blaze Burner",
"block.create.magenta_sail": "UNLOCALIZED: Magenta Sail",
"block.create.magenta_seat": "UNLOCALIZED: Magenta Seat",
"block.create.magenta_valve_handle": "UNLOCALIZED: Magenta Valve Handle",
"block.create.mechanical_arm": "UNLOCALIZED: Mechanical Arm",
"block.create.mechanical_bearing": "Mechanisches Lager",
"block.create.mechanical_crafter": "UNLOCALIZED: Mechanical Crafter",
"block.create.mechanical_drill": "Mechanischer Bohrer",
"block.create.mechanical_harvester": "Mechanische Erntemaschine",
"block.create.mechanical_mixer": "UNLOCALIZED: Mechanical Mixer",
"block.create.mechanical_piston": "Mechanischer Kolben",
"block.create.mechanical_piston_head": "Mechanisches Kolbenende",
"block.create.mechanical_plough": "UNLOCALIZED: Mechanical Plough",
"block.create.mechanical_press": "Mechanische Presse",
"block.create.mechanical_pump": "UNLOCALIZED: Mechanical Pump",
"block.create.mechanical_saw": "UNLOCALIZED: Mechanical Saw",
"block.create.metal_bracket": "UNLOCALIZED: Metal Bracket",
"block.create.millstone": "UNLOCALIZED: Millstone",
"block.create.minecart_anchor": "UNLOCALIZED: Minecart Anchor",
"block.create.mossy_andesite": "UNLOCALIZED: Mossy Andesite",
"block.create.mossy_dark_scoria": "UNLOCALIZED: Mossy Dark Scoria",
"block.create.mossy_diorite": "UNLOCALIZED: Mossy Diorite",
"block.create.mossy_dolomite": "UNLOCALIZED: Mossy Dolomite",
"block.create.mossy_gabbro": "UNLOCALIZED: Mossy Gabbro",
"block.create.mossy_granite": "UNLOCALIZED: Mossy Granite",
"block.create.mossy_limestone": "UNLOCALIZED: Mossy Limestone",
"block.create.mossy_scoria": "UNLOCALIZED: Mossy Scoria",
"block.create.mossy_weathered_limestone": "UNLOCALIZED: Mossy Weathered Limestone",
"block.create.mysterious_cuckoo_clock": "UNLOCALIZED: Cuckoo Clock",
"block.create.natural_scoria": "UNLOCALIZED: Natural Scoria",
"block.create.nixie_tube": "UNLOCALIZED: Nixie Tube",
"block.create.nozzle": "UNLOCALIZED: Nozzle",
"block.create.oak_window": "UNLOCALIZED: Oak Window",
"block.create.oak_window_pane": "UNLOCALIZED: Oak Window Pane",
"block.create.orange_sail": "UNLOCALIZED: Orange Sail",
"block.create.orange_seat": "UNLOCALIZED: Orange Seat",
"block.create.orange_valve_handle": "UNLOCALIZED: Orange Valve Handle",
"block.create.ornate_iron_window": "UNLOCALIZED: Ornate Iron Window",
"block.create.ornate_iron_window_pane": "UNLOCALIZED: Ornate Iron Window Pane",
"block.create.overgrown_andesite": "UNLOCALIZED: Overgrown Andesite",
"block.create.overgrown_dark_scoria": "UNLOCALIZED: Overgrown Dark Scoria",
"block.create.overgrown_diorite": "UNLOCALIZED: Overgrown Diorite",
"block.create.overgrown_dolomite": "UNLOCALIZED: Overgrown Dolomite",
"block.create.overgrown_gabbro": "UNLOCALIZED: Overgrown Gabbro",
"block.create.overgrown_granite": "UNLOCALIZED: Overgrown Granite",
"block.create.overgrown_limestone": "UNLOCALIZED: Overgrown Limestone",
"block.create.overgrown_scoria": "UNLOCALIZED: Overgrown Scoria",
"block.create.overgrown_weathered_limestone": "UNLOCALIZED: Overgrown Weathered Limestone",
"block.create.paved_andesite": "UNLOCALIZED: Paved Andesite",
"block.create.paved_andesite_slab": "UNLOCALIZED: Paved Andesite Slab",
"block.create.paved_andesite_stairs": "UNLOCALIZED: Paved Andesite Stairs",
"block.create.paved_andesite_wall": "UNLOCALIZED: Paved Andesite Wall",
"block.create.paved_dark_scoria": "UNLOCALIZED: Paved Dark Scoria",
"block.create.paved_dark_scoria_slab": "UNLOCALIZED: Paved Dark Scoria Slab",
"block.create.paved_dark_scoria_stairs": "UNLOCALIZED: Paved Dark Scoria Stairs",
"block.create.paved_dark_scoria_wall": "UNLOCALIZED: Paved Dark Scoria Wall",
"block.create.paved_diorite": "UNLOCALIZED: Paved Diorite",
"block.create.paved_diorite_slab": "UNLOCALIZED: Paved Diorite Slab",
"block.create.paved_diorite_stairs": "UNLOCALIZED: Paved Diorite Stairs",
"block.create.paved_diorite_wall": "UNLOCALIZED: Paved Diorite Wall",
"block.create.paved_dolomite": "UNLOCALIZED: Paved Dolomite",
"block.create.paved_dolomite_slab": "UNLOCALIZED: Paved Dolomite Slab",
"block.create.paved_dolomite_stairs": "UNLOCALIZED: Paved Dolomite Stairs",
"block.create.paved_dolomite_wall": "UNLOCALIZED: Paved Dolomite Wall",
"block.create.paved_gabbro": "UNLOCALIZED: Paved Gabbro",
"block.create.paved_gabbro_slab": "UNLOCALIZED: Paved Gabbro Slab",
"block.create.paved_gabbro_stairs": "UNLOCALIZED: Paved Gabbro Stairs",
"block.create.paved_gabbro_wall": "UNLOCALIZED: Paved Gabbro Wall",
"block.create.paved_granite": "UNLOCALIZED: Paved Granite",
"block.create.paved_granite_slab": "UNLOCALIZED: Paved Granite Slab",
"block.create.paved_granite_stairs": "UNLOCALIZED: Paved Granite Stairs",
"block.create.paved_granite_wall": "UNLOCALIZED: Paved Granite Wall",
"block.create.paved_limestone": "UNLOCALIZED: Paved Limestone",
"block.create.paved_limestone_slab": "UNLOCALIZED: Paved Limestone Slab",
"block.create.paved_limestone_stairs": "UNLOCALIZED: Paved Limestone Stairs",
"block.create.paved_limestone_wall": "UNLOCALIZED: Paved Limestone Wall",
"block.create.paved_scoria": "UNLOCALIZED: Paved Scoria",
"block.create.paved_scoria_slab": "UNLOCALIZED: Paved Scoria Slab",
"block.create.paved_scoria_stairs": "UNLOCALIZED: Paved Scoria Stairs",
"block.create.paved_scoria_wall": "UNLOCALIZED: Paved Scoria Wall",
"block.create.paved_weathered_limestone": "UNLOCALIZED: Paved Weathered Limestone",
"block.create.paved_weathered_limestone_slab": "UNLOCALIZED: Paved Weathered Limestone Slab",
"block.create.paved_weathered_limestone_stairs": "UNLOCALIZED: Paved Weathered Limestone Stairs",
"block.create.paved_weathered_limestone_wall": "UNLOCALIZED: Paved Weathered Limestone Wall",
"block.create.pink_sail": "UNLOCALIZED: Pink Sail",
"block.create.pink_seat": "UNLOCALIZED: Pink Seat",
"block.create.pink_valve_handle": "UNLOCALIZED: Pink Valve Handle",
"block.create.piston_extension_pole": "Kolben-Pleuelverlängerung",
"block.create.polished_dark_scoria": "UNLOCALIZED: Polished Dark Scoria",
"block.create.polished_dark_scoria_slab": "UNLOCALIZED: Polished Dark Scoria Slab",
"block.create.polished_dark_scoria_stairs": "UNLOCALIZED: Polished Dark Scoria Stairs",
"block.create.polished_dark_scoria_wall": "UNLOCALIZED: Polished Dark Scoria Wall",
"block.create.polished_dolomite": "Polierter Dolomit",
"block.create.polished_dolomite_slab": "UNLOCALIZED: Polished Dolomite Slab",
"block.create.polished_dolomite_stairs": "UNLOCALIZED: Polished Dolomite Stairs",
"block.create.polished_dolomite_wall": "UNLOCALIZED: Polished Dolomite Wall",
"block.create.polished_gabbro": "Polierter Gabbro",
"block.create.polished_gabbro_slab": "UNLOCALIZED: Polished Gabbro Slab",
"block.create.polished_gabbro_stairs": "UNLOCALIZED: Polished Gabbro Stairs",
"block.create.polished_gabbro_wall": "UNLOCALIZED: Polished Gabbro Wall",
"block.create.polished_limestone": "Polierter Kalkstein",
"block.create.polished_limestone_slab": "Polierte Kalksteinstufe",
"block.create.polished_limestone_stairs": "UNLOCALIZED: Polished Limestone Stairs",
"block.create.polished_limestone_wall": "UNLOCALIZED: Polished Limestone Wall",
"block.create.polished_scoria": "UNLOCALIZED: Polished Scoria",
"block.create.polished_scoria_slab": "UNLOCALIZED: Polished Scoria Slab",
"block.create.polished_scoria_stairs": "UNLOCALIZED: Polished Scoria Stairs",
"block.create.polished_scoria_wall": "UNLOCALIZED: Polished Scoria Wall",
"block.create.polished_weathered_limestone": "Polierter Verwitterter Kalkstein",
"block.create.polished_weathered_limestone_slab": "Polierte Verwitterte Kalksteinstufe",
"block.create.polished_weathered_limestone_stairs": "UNLOCALIZED: Polished Weathered Limestone Stairs",
"block.create.polished_weathered_limestone_wall": "UNLOCALIZED: Polished Weathered Limestone Wall",
"block.create.portable_fluid_interface": "UNLOCALIZED: Portable Fluid Interface",
"block.create.portable_storage_interface": "UNLOCALIZED: Portable Storage Interface",
"block.create.powered_latch": "UNLOCALIZED: Powered Latch",
"block.create.powered_toggle_latch": "UNLOCALIZED: Powered Toggle Latch",
"block.create.pulley_magnet": "UNLOCALIZED: Pulley Magnet",
"block.create.pulse_repeater": "Pulsierender Verstärker",
"block.create.purple_sail": "UNLOCALIZED: Purple Sail",
"block.create.purple_seat": "UNLOCALIZED: Purple Seat",
"block.create.purple_valve_handle": "UNLOCALIZED: Purple Valve Handle",
"block.create.radial_chassis": "Drehgerüst",
"block.create.red_sail": "UNLOCALIZED: Red Sail",
"block.create.red_seat": "UNLOCALIZED: Red Seat",
"block.create.red_valve_handle": "UNLOCALIZED: Red Valve Handle",
"block.create.redstone_contact": "Redstone-Kontakt",
"block.create.redstone_link": "Redstone-Verbindung",
"block.create.refined_radiance_casing": "UNLOCALIZED: Radiant Casing",
"block.create.reinforced_rail": "UNLOCALIZED: Reinforced Rail",
"block.create.rope": "UNLOCALIZED: Rope",
"block.create.rope_pulley": "UNLOCALIZED: Rope Pulley",
"block.create.rotation_speed_controller": "UNLOCALIZED: Rotation Speed Controller",
"block.create.sail_frame": "UNLOCALIZED: Sail Frame",
"block.create.schematic_table": "Bauplantisch",
"block.create.schematicannon": "Bauplankanone",
"block.create.scoria": "UNLOCALIZED: Scoria",
"block.create.scoria_bricks": "UNLOCALIZED: Scoria Bricks",
"block.create.scoria_bricks_slab": "UNLOCALIZED: Scoria Bricks Slab",
"block.create.scoria_bricks_stairs": "UNLOCALIZED: Scoria Bricks Stairs",
"block.create.scoria_bricks_wall": "UNLOCALIZED: Scoria Bricks Wall",
"block.create.scoria_cobblestone": "UNLOCALIZED: Scoria Cobblestone",
"block.create.scoria_cobblestone_slab": "UNLOCALIZED: Scoria Cobblestone Slab",
"block.create.scoria_cobblestone_stairs": "UNLOCALIZED: Scoria Cobblestone Stairs",
"block.create.scoria_cobblestone_wall": "UNLOCALIZED: Scoria Cobblestone Wall",
"block.create.scoria_pillar": "UNLOCALIZED: Scoria Pillar",
"block.create.secondary_linear_chassis": "UNLOCALIZED: Secondary Linear Chassis",
"block.create.sequenced_gearshift": "UNLOCALIZED: Sequenced Gearshift",
"block.create.shadow_steel_casing": "UNLOCALIZED: Shadow Casing",
"block.create.shaft": "Welle",
"block.create.smart_fluid_pipe": "UNLOCALIZED: Smart Fluid Pipe",
"block.create.speedometer": "UNLOCALIZED: Speedometer",
"block.create.spout": "UNLOCALIZED: Spout",
"block.create.spruce_window": "UNLOCALIZED: Spruce Window",
"block.create.spruce_window_pane": "UNLOCALIZED: Spruce Window Pane",
"block.create.sticky_mechanical_piston": "Klebriger Mechanischer Kolben",
"block.create.stockpile_switch": "Vorratssensor",
"block.create.stressometer": "UNLOCALIZED: Stressometer",
"block.create.tiled_glass": "Glasfliesen",
"block.create.tiled_glass_pane": "Glasfliesenscheibe",
"block.create.turntable": "Drehtisch",
"block.create.vertical_framed_glass": "UNLOCALIZED: Vertical Framed Glass",
"block.create.vertical_framed_glass_pane": "UNLOCALIZED: Vertical Framed Glass Pane",
"block.create.water_wheel": "Wasserrad",
"block.create.weathered_limestone": "Verwitterter Kalkstein",
"block.create.weathered_limestone_bricks": "Verwitterte Kalksteinziegel",
"block.create.weathered_limestone_bricks_slab": "Verwitterte Kalksteinziegelstufe",
"block.create.weathered_limestone_bricks_stairs": "Verwitterte Kalksteinziegeltreppe",
"block.create.weathered_limestone_bricks_wall": "Verwitterte Kalksteinziegelmauer",
"block.create.weathered_limestone_cobblestone": "UNLOCALIZED: Weathered Limestone Cobblestone",
"block.create.weathered_limestone_cobblestone_slab": "UNLOCALIZED: Weathered Limestone Cobblestone Slab",
"block.create.weathered_limestone_cobblestone_stairs": "UNLOCALIZED: Weathered Limestone Cobblestone Stairs",
"block.create.weathered_limestone_cobblestone_wall": "UNLOCALIZED: Weathered Limestone Cobblestone Wall",
"block.create.weathered_limestone_pillar": "Verwitterte Kalksteinsäule",
"block.create.white_sail": "UNLOCALIZED: White Sail",
"block.create.white_seat": "UNLOCALIZED: White Seat",
"block.create.white_valve_handle": "UNLOCALIZED: White Valve Handle",
"block.create.windmill_bearing": "UNLOCALIZED: Windmill Bearing",
"block.create.wooden_bracket": "UNLOCALIZED: Wooden Bracket",
"block.create.yellow_sail": "UNLOCALIZED: Yellow Sail",
"block.create.yellow_seat": "UNLOCALIZED: Yellow Seat",
"block.create.yellow_valve_handle": "UNLOCALIZED: Yellow Valve Handle",
"block.create.zinc_block": "UNLOCALIZED: Zinc Block",
"block.create.zinc_ore": "UNLOCALIZED: Zinc Ore",
"entity.create.contraption": "UNLOCALIZED: Contraption",
"entity.create.seat": "UNLOCALIZED: Seat",
"entity.create.stationary_contraption": "UNLOCALIZED: Stationary Contraption",
"entity.create.super_glue": "UNLOCALIZED: Super Glue",
"fluid.create.chocolate": "UNLOCALIZED: Chocolate",
"fluid.create.honey": "UNLOCALIZED: Honey",
"fluid.create.milk": "UNLOCALIZED: Milk",
"fluid.create.potion": "UNLOCALIZED: Potion",
"fluid.create.tea": "UNLOCALIZED: Builder's Tea",
"item.create.andesite_alloy": "UNLOCALIZED: Andesite Alloy",
"item.create.attribute_filter": "UNLOCALIZED: Attribute Filter",
"item.create.belt_connector": "Mechanischer Riemen",
"item.create.blaze_cake": "UNLOCALIZED: Blaze Cake",
"item.create.brass_hand": "UNLOCALIZED: Brass Hand",
"item.create.brass_ingot": "UNLOCALIZED: Brass Ingot",
"item.create.brass_nugget": "UNLOCALIZED: Brass Nugget",
"item.create.brass_sheet": "UNLOCALIZED: Brass Sheet",
"item.create.chest_minecart_contraption": "UNLOCALIZED: Chest Minecart Contraption",
"item.create.chocolate_bucket": "UNLOCALIZED: Chocolate Bucket",
"item.create.chromatic_compound": "UNLOCALIZED: Chromatic Compound",
"item.create.cinder_flour": "UNLOCALIZED: Cinder Flour",
"item.create.copper_ingot": "UNLOCALIZED: Copper Ingot",
"item.create.copper_nugget": "UNLOCALIZED: Copper Nugget",
"item.create.copper_sheet": "UNLOCALIZED: Copper Sheet",
"item.create.crafter_slot_cover": "UNLOCALIZED: Crafter Slot Cover",
"item.create.crushed_aluminum_ore": "UNLOCALIZED: Crushed Aluminum Ore",
"item.create.crushed_brass": "UNLOCALIZED: Crushed Brass",
"item.create.crushed_copper_ore": "UNLOCALIZED: Crushed Copper Ore",
"item.create.crushed_gold_ore": "UNLOCALIZED: Crushed Gold Ore",
"item.create.crushed_iron_ore": "UNLOCALIZED: Crushed Iron Ore",
"item.create.crushed_lead_ore": "UNLOCALIZED: Crushed Lead Ore",
"item.create.crushed_nickel_ore": "UNLOCALIZED: Crushed Nickel Ore",
"item.create.crushed_osmium_ore": "UNLOCALIZED: Crushed Osmium Ore",
"item.create.crushed_platinum_ore": "UNLOCALIZED: Crushed Platinum Ore",
"item.create.crushed_quicksilver_ore": "UNLOCALIZED: Crushed Quicksilver Ore",
"item.create.crushed_silver_ore": "UNLOCALIZED: Crushed Silver Ore",
"item.create.crushed_tin_ore": "UNLOCALIZED: Crushed Tin Ore",
"item.create.crushed_uranium_ore": "UNLOCALIZED: Crushed Uranium Ore",
"item.create.crushed_zinc_ore": "UNLOCALIZED: Crushed Zinc Ore",
"item.create.deforester": "UNLOCALIZED: Deforester",
"item.create.dough": "Teig",
"item.create.electron_tube": "UNLOCALIZED: Electron Tube",
"item.create.empty_blaze_burner": "UNLOCALIZED: Empty Blaze Burner",
"item.create.empty_schematic": "Leerer Bauplan",
"item.create.extendo_grip": "UNLOCALIZED: Extendo Grip",
"item.create.filter": "Filter",
"item.create.furnace_minecart_contraption": "UNLOCALIZED: Furnace Minecart Contraption",
"item.create.goggles": "UNLOCALIZED: Engineer's Goggles",
"item.create.golden_sheet": "UNLOCALIZED: Golden Sheet",
"item.create.handheld_blockzapper": "Blockpistole",
"item.create.handheld_worldshaper": "UNLOCALIZED: Handheld Worldshaper",
"item.create.honey_bucket": "UNLOCALIZED: Honey Bucket",
"item.create.integrated_circuit": "UNLOCALIZED: Integrated Circuit",
"item.create.iron_sheet": "Eisenblech",
"item.create.lapis_sheet": "UNLOCALIZED: Lapis Sheet",
"item.create.minecart_contraption": "UNLOCALIZED: Minecart Contraption",
"item.create.minecart_coupling": "UNLOCALIZED: Minecart Coupling",
"item.create.polished_rose_quartz": "UNLOCALIZED: Polished Rose Quartz",
"item.create.powdered_obsidian": "UNLOCALIZED: Powdered Obsidian",
"item.create.propeller": "Propeller",
"item.create.red_sand_paper": "UNLOCALIZED: Red Sand Paper",
"item.create.refined_radiance": "UNLOCALIZED: Refined Radiance",
"item.create.rose_quartz": "Rosenquarz",
"item.create.sand_paper": "UNLOCALIZED: Sand Paper",
"item.create.schematic": "Bauplan",
"item.create.schematic_and_quill": "Bauplan und Feder",
"item.create.shadow_steel": "UNLOCALIZED: Shadow Steel",
"item.create.super_glue": "UNLOCALIZED: Super Glue",
"item.create.tree_fertilizer": "Baumdünger",
"item.create.vertical_gearbox": "UNLOCALIZED: Vertical Gearbox",
"item.create.wand_of_symmetry": "Symmetriestab",
"item.create.wheat_flour": "UNLOCALIZED: Wheat Flour",
"item.create.whisk": "UNLOCALIZED: Whisk",
"item.create.wrench": "UNLOCALIZED: Wrench",
"item.create.zinc_ingot": "UNLOCALIZED: Zinc Ingot",
"item.create.zinc_nugget": "UNLOCALIZED: Zinc Nugget",
"_": "->------------------------] Advancements [------------------------<-",
"advancement.create.root": "UNLOCALIZED: Welcome to Create",
"advancement.create.root.desc": "UNLOCALIZED: It's time to start building some amazing Contraptions!",
"advancement.create.andesite_alloy": "UNLOCALIZED: Alliterations Aplenty",
"advancement.create.andesite_alloy.desc": "UNLOCALIZED: Create's materials have weird names, Andesite Alloy is one of them.",
"advancement.create.its_alive": "UNLOCALIZED: It's Alive!",
"advancement.create.its_alive.desc": "UNLOCALIZED: Watch your first kinetic component spin.",
"advancement.create.shifting_gears": "UNLOCALIZED: Shifting Gears",
"advancement.create.shifting_gears.desc": "UNLOCALIZED: Connect a Large Cogwheel to a Small Cogwheel, allowing you to change the speed of your contraption.",
"advancement.create.overstressed": "UNLOCALIZED: Overstressed",
"advancement.create.overstressed.desc": "UNLOCALIZED: Experience the limits of stress firsthand.",
"advancement.create.belt": "UNLOCALIZED: Convey It All",
"advancement.create.belt.desc": "UNLOCALIZED: Connect two shafts with a Mechanical Belt.",
"advancement.create.wrench": "UNLOCALIZED: Configure Conveniently",
"advancement.create.wrench.desc": "UNLOCALIZED: Create a Wrench to aid you in building your contraptions.",
"advancement.create.goggles": "UNLOCALIZED: Stress-O-Vision",
"advancement.create.goggles.desc": "UNLOCALIZED: Create some Engineer's Goggles to aid you in getting more kinetic information from components.",
"advancement.create.speedometer": "UNLOCALIZED: But How Fast Exactly?",
"advancement.create.speedometer.desc": "UNLOCALIZED: Place and power a Speedometer. Look at it through your goggles to read its exact value.",
"advancement.create.stressometer": "UNLOCALIZED: But How Stressed Exactly?",
"advancement.create.stressometer.desc": "UNLOCALIZED: Place and power a Stressometer. Look at it through your goggles to read its exact value.",
"advancement.create.water_wheel": "UNLOCALIZED: Harnessing Hydraulics",
"advancement.create.water_wheel.desc": "UNLOCALIZED: Place a Water Wheel and try getting it to spin!",
"advancement.create.lava_wheel": "UNLOCALIZED: Magma Wheel",
"advancement.create.lava_wheel.desc": "UNLOCALIZED: This shouldn't have worked.",
"advancement.create.millstone": "UNLOCALIZED: Pocket Crusher",
"advancement.create.millstone.desc": "UNLOCALIZED: Place and power a Millstone.",
"advancement.create.andesite_casing": "UNLOCALIZED: The Andesite Age",
"advancement.create.andesite_casing.desc": "UNLOCALIZED: Use some Andesite Alloy and Wood to create a basic Casing.",
"advancement.create.mechanical_drill": "UNLOCALIZED: Stationary Breakers",
"advancement.create.mechanical_drill.desc": "UNLOCALIZED: Place and power a Mechanical Drill.",
"advancement.create.press": "UNLOCALIZED: Press Goes 'Bonk!'",
"advancement.create.press.desc": "UNLOCALIZED: Power a Mechanical Press and use it to create some Sheets.",
"advancement.create.polished_rose_quartz": "UNLOCALIZED: Pink Diamonds",
"advancement.create.polished_rose_quartz.desc": "UNLOCALIZED: Use a piece of Sand Paper to polish Rose Quartz until it becomes transparent.",
"advancement.create.electron_tube": "UNLOCALIZED: Beep Boop",
"advancement.create.electron_tube.desc": "UNLOCALIZED: Make some Electron Tubes, useful in crafting less primitive machinery.",
"advancement.create.mechanical_saw": "UNLOCALIZED: Stationary Chopping",
"advancement.create.mechanical_saw.desc": "UNLOCALIZED: Place and power a Mechanical Saw.",
"advancement.create.basin": "UNLOCALIZED: Basin Operation",
"advancement.create.basin.desc": "UNLOCALIZED: Place a Basin and try throwing items into it.",
"advancement.create.mixer": "UNLOCALIZED: Mixin' It Up",
"advancement.create.mixer.desc": "UNLOCALIZED: Place a Mechanical Mixer above the Basin, power it, and start mixing some ingredients.",
"advancement.create.compact": "UNLOCALIZED: Automated Compacting",
"advancement.create.compact.desc": "UNLOCALIZED: Use a Press and a Basin to compact some items.",
"advancement.create.expert_lane_1": "UNLOCALIZED: The Andesite Expert Lane",
"advancement.create.expert_lane_1.desc": "UNLOCALIZED: Work in Progress",
"advancement.create.brass": "UNLOCALIZED: An Actual Alloy",
"advancement.create.brass.desc": "UNLOCALIZED: Use Crushed Copper and Crushed Zinc to create some Brass.",
"advancement.create.brass_casing": "UNLOCALIZED: The Brass Age",
"advancement.create.brass_casing.desc": "UNLOCALIZED: Use newly obtained Brass and some Wood to create a more advanced Casing.",
"advancement.create.copper_casing": "UNLOCALIZED: The Copper Age",
"advancement.create.copper_casing.desc": "UNLOCALIZED: Use some Copper Sheets and Wood to create some Copper Casings.",
"advancement.create.crafter": "UNLOCALIZED: Automated Assembly",
"advancement.create.crafter.desc": "UNLOCALIZED: Place and power some Mechanical Crafters.",
"advancement.create.deployer": "UNLOCALIZED: Poke, Place, and Attack",
"advancement.create.deployer.desc": "UNLOCALIZED: Place and power a Deployer, the perfect reflection of yourself.",
"advancement.create.mechanical_arm": "UNLOCALIZED: Mechanical Grab'n'Drop",
"advancement.create.mechanical_arm.desc": "UNLOCALIZED: Craft a Mechanical Arm, select in- and outputs, place it down and give it power; then watch as it does all the work for you.",
"advancement.create.musical_arm": "UNLOCALIZED: Play Me My Theme Tune!",
"advancement.create.musical_arm.desc": "UNLOCALIZED: Watch a Mechanical Arm operate your Jukebox.",
"advancement.create.fist_bump": "UNLOCALIZED: Pound It, Bro!",
"advancement.create.fist_bump.desc": "UNLOCALIZED: Make two Deployers fist-bump.",
"advancement.create.crushing_wheel": "UNLOCALIZED: A Pair of Giants",
"advancement.create.crushing_wheel.desc": "UNLOCALIZED: Create some Crushing Wheels to break down more materials more effectively.",
"advancement.create.chromatic_compound": "UNLOCALIZED: Bipolar Minerals",
"advancement.create.chromatic_compound.desc": "UNLOCALIZED: Create a Bar of Chromatic Compound.",
"advancement.create.shadow_steel": "UNLOCALIZED: Void Returner",
"advancement.create.shadow_steel.desc": "UNLOCALIZED: Create Shadow Steel, a metal bar of nothingness.",
"advancement.create.refined_radiance": "UNLOCALIZED: Bright and Inspiring",
"advancement.create.refined_radiance.desc": "UNLOCALIZED: Create Refined Radiance, a powerful chromatic substance.",
"advancement.create.zapper": "UNLOCALIZED: Building With Style",
"advancement.create.zapper.desc": "UNLOCALIZED: Craft a Blockzapper. A radiant laser gun that helps you build.",
"advancement.create.upgraded_zapper": "UNLOCALIZED: Radiant Overdrive",
"advancement.create.upgraded_zapper.desc": "UNLOCALIZED: Create and activate a fully upgraded Blockzapper.",
"advancement.create.wand_of_symmetry": "UNLOCALIZED: Radiant Mirrors",
"advancement.create.wand_of_symmetry.desc": "UNLOCALIZED: Craft a Staff of Symmetry.",
"advancement.create.deforester": "UNLOCALIZED: Radiant Chopping",
"advancement.create.deforester.desc": "UNLOCALIZED: Craft a Deforester, and say goodbye to the local forest.",
"advancement.create.extendo_grip": "UNLOCALIZED: Boioioing!",
"advancement.create.extendo_grip.desc": "UNLOCALIZED: Get hold of an Extendo Grip.",
"advancement.create.dual_extendo_grip": "UNLOCALIZED: Ultimate Boing-age",
"advancement.create.dual_extendo_grip.desc": "UNLOCALIZED: Dual wield Extendo Grips for super-human reach.",
"advancement.create.eob": "UNLOCALIZED: End of Beta",
"advancement.create.eob.desc": "UNLOCALIZED: Expect more content here in the future. <3",
"_": "->------------------------] UI & Messages [------------------------<-",
"itemGroup.create.base": "UNLOCALIZED: Create",
"itemGroup.create.palettes": "UNLOCALIZED: Create Palettes",
"death.attack.create.crush": "%1$s stolperte in ein Mahlwerk",
"death.attack.create.fan_fire": "%1$s hat heiße Luft eingeatmet",
"death.attack.create.fan_lava": "%1$s wurde von Lava verweht",
"death.attack.create.mechanical_drill": "%1$s wurde von einem Bohrer durchlöchert",
"death.attack.create.mechanical_saw": "UNLOCALIZED: %1$s got cut in half by a Mechanical Saw",
"death.attack.create.cuckoo_clock_explosion": "UNLOCALIZED: %1$s was blown up by tampered cuckoo clock",
"create.block.deployer.damage_source_name": "UNLOCALIZED: a rogue Deployer",
"create.block.cart_assembler.invalid": "UNLOCALIZED: Place your Cart Assembler on a rail block",
"create.recipe.crushing": "Mahlen",
"create.recipe.milling": "UNLOCALIZED: Milling",
"create.recipe.fan_washing": "UNLOCALIZED: Bulk Washing",
"create.recipe.fan_washing.fan": "UNLOCALIZED: Fan behind Flowing Water",
"create.recipe.fan_smoking": "UNLOCALIZED: Bulk Smoking",
"create.recipe.fan_smoking.fan": "UNLOCALIZED: Fan behind Fire",
"create.recipe.fan_blasting": "UNLOCALIZED: Bulk Blasting",
"create.recipe.fan_blasting.fan": "UNLOCALIZED: Fan behind Lava",
"create.recipe.pressing": "Mechanische Presse",
"create.recipe.mixing": "UNLOCALIZED: Mixing",
"create.recipe.automatic_shapeless": "UNLOCALIZED: Automated Shapeless Crafting",
"create.recipe.automatic_brewing": "UNLOCALIZED: Automated Brewing",
"create.recipe.packing": "UNLOCALIZED: Compacting",
"create.recipe.automatic_packing": "UNLOCALIZED: Automated Packing",
"create.recipe.sawing": "UNLOCALIZED: Sawing",
"create.recipe.mechanical_crafting": "UNLOCALIZED: Mechanical Crafting",
"create.recipe.automatic_shaped": "UNLOCALIZED: Automated Shaped Crafting",
"create.recipe.block_cutting": "UNLOCALIZED: Block Cutting",
"create.recipe.blockzapper_upgrade": "Blockpistole",
"create.recipe.sandpaper_polishing": "UNLOCALIZED: Sandpaper Polishing",
"create.recipe.mystery_conversion": "UNLOCALIZED: Mysterious Conversion",
"create.recipe.spout_filling": "UNLOCALIZED: Filling by Spout",
"create.recipe.draining": "UNLOCALIZED: Item Draining",
"create.recipe.processing.chance": "Chance: %1$s%%",
"create.recipe.heat_requirement.none": "UNLOCALIZED: No Heating Required",
"create.recipe.heat_requirement.heated": "UNLOCALIZED: Heated",
"create.recipe.heat_requirement.superheated": "UNLOCALIZED: Super-Heated",
"create.generic.range": "Reichweite",
"create.generic.radius": "Radius",
"create.generic.width": "UNLOCALIZED: Width",
"create.generic.height": "UNLOCALIZED: Height",
"create.generic.length": "UNLOCALIZED: Length",
"create.generic.speed": "Geschwindigkeit",
"create.generic.delay": "Verzögerung",
"create.generic.unit.ticks": "Ticks",
"create.generic.unit.seconds": "Sekunden",
"create.generic.unit.minutes": "Minuten",
"create.generic.unit.rpm": "UNLOCALIZED: RPM",
"create.generic.unit.stress": "UNLOCALIZED: su",
"create.generic.unit.degrees": "UNLOCALIZED: °",
"create.generic.unit.millibuckets": "UNLOCALIZED: %1$smB",
"create.generic.clockwise": "UNLOCALIZED: Clockwise",
"create.generic.counter_clockwise": "UNLOCALIZED: Counter-Clockwise",
"create.action.scroll": "Wechseln",
"create.action.confirm": "Bestätigen",
"create.action.abort": "Abbrechen",
"create.action.saveToFile": "Speichern",
"create.action.discard": "Löschen",
"create.keyinfo.toolmenu": "Werkzeugmenü",
"create.keyinfo.scrollup": "UNLOCALIZED: Simulate Mousewheel Up (inworld)",
"create.keyinfo.scrolldown": "UNLOCALIZED: Simulate Mousewheel Down (inworld)",
"create.gui.scrollInput.defaultTitle": "Wähle eine Option:",
"create.gui.scrollInput.scrollToModify": "Mausrad zum Ändern",
"create.gui.scrollInput.scrollToAdjustAmount": "UNLOCALIZED: Scroll to Adjust Amount",
"create.gui.scrollInput.scrollToSelect": "Mausrad zum Auswählen",
"create.gui.scrollInput.shiftScrollsFaster": "Shift zum schnelleren Auswählen",
"create.gui.toolmenu.focusKey": "Halte [%1$s] zum Fokussieren",
"create.gui.toolmenu.cycle": "[Mausrad] zum Wechseln",
"create.gui.symmetryWand.mirrorType": "Spiegeln",
"create.gui.symmetryWand.orientation": "Orientierung",
"create.symmetry.mirror.plane": "Einfach Spiegeln",
"create.symmetry.mirror.doublePlane": "Rechteckig",
"create.symmetry.mirror.triplePlane": "Achteckig",
"create.orientation.orthogonal": "Orthogonal",
"create.orientation.diagonal": "Diagonal",
"create.orientation.horizontal": "Horizontal",
"create.orientation.alongZ": "Entlang Z",
"create.orientation.alongX": "Entlang X",
"create.gui.blockzapper.title": "Blockpistole",
"create.gui.blockzapper.replaceMode": "Austauschmodus",
"create.gui.blockzapper.searchDiagonal": "Diagonalen folgen",
"create.gui.blockzapper.searchFuzzy": "Materialgrenzen ignorieren",
"create.gui.blockzapper.range": "Reichweite",
"create.gui.blockzapper.needsUpgradedAmplifier": "Benötigt besseren Verstärker",
"create.gui.blockzapper.patternSection": "Muster",
"create.gui.blockzapper.pattern.solid": "Fest",
"create.gui.blockzapper.pattern.checkered": "Schachbrett",
"create.gui.blockzapper.pattern.inversecheckered": "Inverses Schachbrett",
"create.gui.blockzapper.pattern.chance25": "25%-Chance",
"create.gui.blockzapper.pattern.chance50": "50%-Chance",
"create.gui.blockzapper.pattern.chance75": "75%-Chance",
"create.gui.terrainzapper.title": "UNLOCALIZED: Handheld Worldshaper",
"create.gui.terrainzapper.placement": "UNLOCALIZED: Placement",
"create.gui.terrainzapper.placement.merged": "UNLOCALIZED: Merged",
"create.gui.terrainzapper.placement.attached": "UNLOCALIZED: Attached",
"create.gui.terrainzapper.placement.inserted": "UNLOCALIZED: Inserted",
"create.gui.terrainzapper.brush": "UNLOCALIZED: Brush",
"create.gui.terrainzapper.brush.cuboid": "UNLOCALIZED: Cuboid",
"create.gui.terrainzapper.brush.sphere": "UNLOCALIZED: Sphere",
"create.gui.terrainzapper.brush.cylinder": "UNLOCALIZED: Cylinder",
"create.gui.terrainzapper.tool": "UNLOCALIZED: Tool",
"create.gui.terrainzapper.tool.fill": "UNLOCALIZED: Fill",
"create.gui.terrainzapper.tool.place": "UNLOCALIZED: Place",
"create.gui.terrainzapper.tool.replace": "UNLOCALIZED: Replace",
"create.gui.terrainzapper.tool.clear": "UNLOCALIZED: Clear",
"create.gui.terrainzapper.tool.overlay": "UNLOCALIZED: Overlay",
"create.gui.terrainzapper.tool.flatten": "UNLOCALIZED: Flatten",
"create.terrainzapper.shiftRightClickToSet": "UNLOCALIZED: Shift-Right-Click to Select a Shape",
"create.blockzapper.usingBlock": "Auswahl: %1$s",
"create.blockzapper.componentUpgrades": "Bauteil-Upgrades:",
"create.blockzapper.component.body": "Rumpf",
"create.blockzapper.component.amplifier": "Verstärker",
"create.blockzapper.component.accelerator": "Beschleuniger",
"create.blockzapper.component.retriever": "Empfänger",
"create.blockzapper.component.scope": "Fernrohr",
"create.blockzapper.componentTier.none": "Nichts",
"create.blockzapper.componentTier.brass": "UNLOCALIZED: Brass",
"create.blockzapper.componentTier.chromatic": "UNLOCALIZED: Chromatic",
"create.blockzapper.leftClickToSet": "Linksklick auf einen Block zum Auswählen",
"create.blockzapper.empty": "Keine Blöcke übrig!",
"create.minecart_coupling.two_couplings_max": "UNLOCALIZED: Minecarts cannot have more than two couplings each",
"create.minecart_coupling.unloaded": "UNLOCALIZED: Parts of your train seem to be in unloaded chunks",
"create.minecart_coupling.no_loops": "UNLOCALIZED: Couplings cannot form a loop",
"create.minecart_coupling.removed": "UNLOCALIZED: Removed all couplings from minecart",
"create.minecart_coupling.too_far": "UNLOCALIZED: Minecarts are too far apart",
"create.contraptions.movement_mode": "UNLOCALIZED: Movement Mode",
"create.contraptions.movement_mode.move_place": "UNLOCALIZED: Always Place when Stopped",
"create.contraptions.movement_mode.move_place_returned": "UNLOCALIZED: Place only in Starting Position",
"create.contraptions.movement_mode.move_never_place": "UNLOCALIZED: Place only when Anchor Destroyed",
"create.contraptions.movement_mode.rotate_place": "UNLOCALIZED: Always Place when Stopped",
"create.contraptions.movement_mode.rotate_place_returned": "UNLOCALIZED: Only Place near Initial Angle",
"create.contraptions.movement_mode.rotate_never_place": "UNLOCALIZED: Only Place when Anchor Destroyed",
"create.contraptions.cart_movement_mode": "UNLOCALIZED: Cart Movement Mode",
"create.contraptions.cart_movement_mode.rotate": "UNLOCALIZED: Always face toward motion",
"create.contraptions.cart_movement_mode.rotate_paused": "UNLOCALIZED: Pause actors while rotating",
"create.contraptions.cart_movement_mode.rotation_locked": "UNLOCALIZED: Lock rotation",
"create.contraptions.windmill.rotation_direction": "UNLOCALIZED: Rotation Direction",
"create.contraptions.clockwork.clock_hands": "UNLOCALIZED: Clock Hands",
"create.contraptions.clockwork.hour_first": "UNLOCALIZED: Hour hand first",
"create.contraptions.clockwork.minute_first": "UNLOCALIZED: Minute hand first",
"create.contraptions.clockwork.hour_first_24": "UNLOCALIZED: 24-Hour hand first",
"create.logistics.filter": "Filter",
"create.logistics.recipe_filter": "UNLOCALIZED: Recipe Filter",
"create.logistics.fluid_filter": "UNLOCALIZED: Fluid Filter",
"create.logistics.firstFrequency": "Freq. #1",
"create.logistics.secondFrequency": "Freq. #2",
"create.logistics.filter.apply": "UNLOCALIZED: Applied filter to %1$s.",
"create.logistics.filter.apply_click_again": "UNLOCALIZED: Applied filter to %1$s, click again to copy the amount.",
"create.logistics.filter.apply_count": "UNLOCALIZED: Applied extraction count to filter.",
"create.gui.goggles.generator_stats": "UNLOCALIZED: Generator Stats:",
"create.gui.goggles.kinetic_stats": "UNLOCALIZED: Kinetic Stats:",
"create.gui.goggles.at_current_speed": "UNLOCALIZED: at current speed",
"create.gui.goggles.pole_length": "UNLOCALIZED: Pole Length:",
"create.gui.gauge.info_header": "UNLOCALIZED: Gauge Information:",
"create.gui.speedometer.title": "UNLOCALIZED: Rotation Speed",
"create.gui.stressometer.title": "UNLOCALIZED: Network Stress",
"create.gui.stressometer.capacity": "UNLOCALIZED: Remaining Capacity",
"create.gui.stressometer.overstressed": "UNLOCALIZED: Overstressed",
"create.gui.stressometer.no_rotation": "UNLOCALIZED: No Rotation",
"create.gui.contraptions.not_fast_enough": "UNLOCALIZED: It appears that this %1$s is _not_ rotating with _enough_ _speed_.",
"create.gui.contraptions.network_overstressed": "UNLOCALIZED: It appears that this contraption is _overstressed_. Add more sources or _slow_ _down_ the components with a high _stress_ _impact_.",
"create.gui.adjustable_crate.title": "adjustable_crate",
"create.gui.adjustable_crate.storageSpace": "Lagerraum",
"create.gui.stockpile_switch.title": "Vorratssensor",
"create.gui.stockpile_switch.invert_signal": "UNLOCALIZED: Invert Signal",
"create.gui.stockpile_switch.move_to_lower_at": "UNLOCALIZED: Move to lower lane at %1$s%%",
"create.gui.stockpile_switch.move_to_upper_at": "UNLOCALIZED: Move to upper lane at %1$s%%",
"create.gui.sequenced_gearshift.title": "UNLOCALIZED: Sequenced Gearshift",
"create.gui.sequenced_gearshift.instruction": "UNLOCALIZED: Instruction",
"create.gui.sequenced_gearshift.instruction.turn_angle": "UNLOCALIZED: Turn",
"create.gui.sequenced_gearshift.instruction.turn_angle.angle": "UNLOCALIZED: Angle",
"create.gui.sequenced_gearshift.instruction.turn_distance": "UNLOCALIZED: Piston",
"create.gui.sequenced_gearshift.instruction.turn_distance.distance": "UNLOCALIZED: Distance",
"create.gui.sequenced_gearshift.instruction.wait": "UNLOCALIZED: Wait",
"create.gui.sequenced_gearshift.instruction.wait.duration": "UNLOCALIZED: Duration",
"create.gui.sequenced_gearshift.instruction.end": "UNLOCALIZED: End",
"create.gui.sequenced_gearshift.speed": "UNLOCALIZED: Speed, Direction",
"create.gui.sequenced_gearshift.speed.forward": "UNLOCALIZED: Input speed, Forwards",
"create.gui.sequenced_gearshift.speed.forward_fast": "UNLOCALIZED: Double speed, Forwards",
"create.gui.sequenced_gearshift.speed.back": "UNLOCALIZED: Input speed, Reversed",
"create.gui.sequenced_gearshift.speed.back_fast": "UNLOCALIZED: Double speed, Reversed",
"create.schematicAndQuill.dimensions": "Bauplangröße: %1$sx%2$sx%3$s",
"create.schematicAndQuill.firstPos": "Erste Position festgelegt.",
"create.schematicAndQuill.secondPos": "Zweite Position festgelegt.",
"create.schematicAndQuill.noTarget": "Halte [Strg] zur Auswahl von Luft.",
"create.schematicAndQuill.abort": "Auswahl zurückgesetzt.",
"create.schematicAndQuill.title": "UNLOCALIZED: Schematic Name:",
"create.schematicAndQuill.convert": "UNLOCALIZED: Save and Deploy Immediately",
"create.schematicAndQuill.fallbackName": "Mein Bauplan",
"create.schematicAndQuill.saved": "Gespeichert als %1$s",
"create.schematic.invalid": "[!] Ungültiger Gegenstand - Benutze einen Bauplantisch.",
"create.schematic.position": "Position",
"create.schematic.rotation": "Rotation",
"create.schematic.rotation.none": "Nein",
"create.schematic.rotation.cw90": "90° im Uhrzeigersinn",
"create.schematic.rotation.cw180": "180° im Uhrzeigersinn",
"create.schematic.rotation.cw270": "270° im Uhrzeigersinn",
"create.schematic.mirror": "Spiegeln",
"create.schematic.mirror.none": "Nein",
"create.schematic.mirror.frontBack": "Vor-Zurück",
"create.schematic.mirror.leftRight": "Links-Rechts",
"create.schematic.tool.deploy": "Positionieren",
"create.schematic.tool.move": "XZ Bewegen",
"create.schematic.tool.movey": "Y Bewegen",
"create.schematic.tool.rotate": "Rotieren",
"create.schematic.tool.print": "Drucken",
"create.schematic.tool.flip": "Umdrehen",
"create.schematic.tool.deploy.description.0": "Bewegt die Struktur an einen anderen ort.",
"create.schematic.tool.deploy.description.1": "Mit Rechtsklick auf den Boden platzieren.",
"create.schematic.tool.deploy.description.2": "[Strg] halten, um in einer bestimmten Entfernung zu arbeiten.",
"create.schematic.tool.deploy.description.3": "[Strg]-Mausrad um die Entfernung zu ändern.",
"create.schematic.tool.move.description.0": "Bewegt das Schema horizontal",
"create.schematic.tool.move.description.1": "Zeig auf das Schema und benutze [Strg]-Mausrad.",
"create.schematic.tool.move.description.2": "",
"create.schematic.tool.move.description.3": "",
"create.schematic.tool.movey.description.0": "Bewegt das Schema vertikal",
"create.schematic.tool.movey.description.1": "[Strg]-Mausrad zum hoch- und runterbewegen",
"create.schematic.tool.movey.description.2": "",
"create.schematic.tool.movey.description.3": "",
"create.schematic.tool.rotate.description.0": "Rotiert das Schema um seine Mitte.",
"create.schematic.tool.rotate.description.1": "[Strg]-Mausrad für eine Drehung um 90°",
"create.schematic.tool.rotate.description.2": "",
"create.schematic.tool.rotate.description.3": "",
"create.schematic.tool.print.description.0": "Platziert sofort die Struktur in der Welt",
"create.schematic.tool.print.description.1": "[Rechtsklick] zum Bestätigen der Platzierung an der aktuellen Position.",
"create.schematic.tool.print.description.2": "Dieses Werkzeug ist nur für den Kreativ-Modus.",
"create.schematic.tool.print.description.3": "",
"create.schematic.tool.flip.description.0": "Kehrt das Schema entlang der ausgewählten Oberfläche um.",
"create.schematic.tool.flip.description.1": "Zeige auf das Schema und benutze [Strg]-Mausrad.",
"create.schematic.tool.flip.description.2": "",
"create.schematic.tool.flip.description.3": "",
"create.schematics.synchronizing": "Synchronisation...",
"create.schematics.uploadTooLarge": "Dein Bauplan ist zu groß.",
"create.schematics.maxAllowedSize": "Die maximale Bauplan-Dateigröße ist:",
"create.gui.schematicTable.refresh": "UNLOCALIZED: Refresh Files",
"create.gui.schematicTable.open_folder": "UNLOCALIZED: Open Folder",
"create.gui.schematicTable.title": "Bauplantisch",
"create.gui.schematicTable.availableSchematics": "Verfügbare Baupläne",
"create.gui.schematicTable.noSchematics": "Keine gespeicherten Baupläne",
"create.gui.schematicTable.uploading": "Hochladen...",
"create.gui.schematicTable.finished": "Hochgeladen!",
"create.gui.schematicannon.title": "Bauplankanone",
"create.gui.schematicannon.listPrinter": "Materiallistendruck",
"create.gui.schematicannon.gunpowderLevel": "Schwarzpulver bei %1$s%%",
"create.gui.schematicannon.shotsRemaining": "%1$s Schuss übrig",
"create.gui.schematicannon.shotsRemainingWithBackup": "Mit Reserve: %1$s",
"create.gui.schematicannon.optionEnabled": "Aktiviert",
"create.gui.schematicannon.optionDisabled": "Deaktiviert",
"create.gui.schematicannon.showOptions": "UNLOCALIZED: Show Printer Settings",
"create.gui.schematicannon.option.dontReplaceSolid": "Feste Blöcke nicht ersetzen",
"create.gui.schematicannon.option.replaceWithSolid": "Feste Blöcke mit festen ersetzen",
"create.gui.schematicannon.option.replaceWithAny": "Feste Blöcke immer ersetzen",
"create.gui.schematicannon.option.replaceWithEmpty": "Feste Blöcke mit Leere ersetzen",
"create.gui.schematicannon.option.skipMissing": "Fehlende Blöcke ignorieren",
"create.gui.schematicannon.option.skipTileEntities": "Tile Entities ignorieren",
"create.gui.schematicannon.slot.gunpowder": "UNLOCALIZED: Add gunpowder to fuel the cannon",
"create.gui.schematicannon.slot.listPrinter": "UNLOCALIZED: Place books here to print a Checklist for your Schematic",
"create.gui.schematicannon.slot.schematic": "UNLOCALIZED: Add your Schematic here. Make sure it is deployed at a specific location.",
"create.gui.schematicannon.option.skipMissing.description": "Wenn die Bauplankanone einen benötigten Block nicht finden kann, wird sie einfach beim nächsten weiter machen.",
"create.gui.schematicannon.option.skipTileEntities.description": "Die Bauplankanone wird versuchen, Blöcke mit extra Daten, beispielsweise Truhen, nicht zu ersetzen.",
"create.gui.schematicannon.option.dontReplaceSolid.description": "Die Kanone wird ausschließlich nicht feste Blöcke und Luft in ihrem Arbeitsbereich ersetzen.",
"create.gui.schematicannon.option.replaceWithSolid.description": "Die Kanone wird feste Blöcke nur dann ersetzen, wenn an der Position vorher bereits ein fester Block war.",
"create.gui.schematicannon.option.replaceWithAny.description": "Die Kanone wird feste Blöcke ersetzen, wenn der Bauplan an der Position einen Block enthält.",
"create.gui.schematicannon.option.replaceWithEmpty.description": "Die Kanone wird alle Blöcke im Arbeitsbereich entfernen.",
"create.schematicannon.status.idle": "Aus",
"create.schematicannon.status.ready": "Bereit",
"create.schematicannon.status.running": "An",
"create.schematicannon.status.finished": "Fertig",
"create.schematicannon.status.paused": "Pausiert",
"create.schematicannon.status.stopped": "Gestoppt",
"create.schematicannon.status.noGunpowder": "Schwarzpulver leer",
"create.schematicannon.status.targetNotLoaded": "Kein Block geladen",
"create.schematicannon.status.targetOutsideRange": "Ziel zu weit weg",
"create.schematicannon.status.searching": "Suchen",
"create.schematicannon.status.skipping": "Überspringen",
"create.schematicannon.status.missingBlock": "Fehlender Block:",
"create.schematicannon.status.placing": "Platzieren",
"create.schematicannon.status.clearing": "Blöcke entfernen",
"create.schematicannon.status.schematicInvalid": "Bauplan ungültig",
"create.schematicannon.status.schematicNotPlaced": "Bauplan nicht positioniert",
"create.schematicannon.status.schematicExpired": "Bauplandatei abgelaufen",
"create.gui.filter.deny_list": "UNLOCALIZED: Deny-List",
"create.gui.filter.deny_list.description": "UNLOCALIZED: Items pass if they do NOT match any of the above. An empty Deny-List accepts everything.",
"create.gui.filter.allow_list": "UNLOCALIZED: Allow-List",
"create.gui.filter.allow_list.description": "UNLOCALIZED: Items pass if they match any of the above. An empty Allow-List rejects everything.",
"create.gui.filter.respect_data": "UNLOCALIZED: Respect Data",
"create.gui.filter.respect_data.description": "UNLOCALIZED: Items only match if their durability, enchantments, and other attributes match as well.",
"create.gui.filter.ignore_data": "UNLOCALIZED: Ignore Data",
"create.gui.filter.ignore_data.description": "UNLOCALIZED: Items match regardless of their attributes.",
"create.item_attributes.placeable": "UNLOCALIZED: is placeable",
"create.item_attributes.placeable.inverted": "UNLOCALIZED: is not placeable",
"create.item_attributes.consumable": "UNLOCALIZED: can be eaten",
"create.item_attributes.consumable.inverted": "UNLOCALIZED: cannot be eaten",
"create.item_attributes.smeltable": "UNLOCALIZED: can be Smelted",
"create.item_attributes.smeltable.inverted": "UNLOCALIZED: cannot be Smelted",
"create.item_attributes.washable": "UNLOCALIZED: can be Washed",
"create.item_attributes.washable.inverted": "UNLOCALIZED: cannot be Washed",
"create.item_attributes.smokable": "UNLOCALIZED: can be Smoked",
"create.item_attributes.smokable.inverted": "UNLOCALIZED: cannot be Smoked",
"create.item_attributes.crushable": "UNLOCALIZED: can be Crushed",
"create.item_attributes.crushable.inverted": "UNLOCALIZED: cannot be Crushed",
"create.item_attributes.blastable": "UNLOCALIZED: is smeltable in Blast Furnace",
"create.item_attributes.blastable.inverted": "UNLOCALIZED: is not smeltable in Blast Furnace",
"create.item_attributes.enchanted": "UNLOCALIZED: is enchanted",
"create.item_attributes.enchanted.inverted": "UNLOCALIZED: is unenchanted",
"create.item_attributes.damaged": "UNLOCALIZED: is damaged",
"create.item_attributes.damaged.inverted": "UNLOCALIZED: is not damaged",
"create.item_attributes.badly_damaged": "UNLOCALIZED: is heavily damaged",
"create.item_attributes.badly_damaged.inverted": "UNLOCALIZED: is not heavily damaged",
"create.item_attributes.not_stackable": "UNLOCALIZED: cannot stack",
"create.item_attributes.not_stackable.inverted": "UNLOCALIZED: can be stacked",
"create.item_attributes.equipable": "UNLOCALIZED: can be equipped",
"create.item_attributes.equipable.inverted": "UNLOCALIZED: cannot be equipped",
"create.item_attributes.furnace_fuel": "UNLOCALIZED: is furnace fuel",
"create.item_attributes.furnace_fuel.inverted": "UNLOCALIZED: is not furnace fuel",
"create.item_attributes.in_tag": "UNLOCALIZED: is tagged %1$s",
"create.item_attributes.in_tag.inverted": "UNLOCALIZED: is not tagged %1$s",
"create.item_attributes.in_item_group": "UNLOCALIZED: is in group '%1$s'",
"create.item_attributes.in_item_group.inverted": "UNLOCALIZED: is not in group '%1$s'",
"create.item_attributes.added_by": "UNLOCALIZED: was added by %1$s",
"create.item_attributes.added_by.inverted": "UNLOCALIZED: was not added by %1$s",
"create.item_attributes.has_enchant": "UNLOCALIZED: is enchanted with %1$s",
"create.item_attributes.has_enchant.inverted": "UNLOCALIZED: is not enchanted with %1$s",
"create.item_attributes.has_fluid": "UNLOCALIZED: contains %1$s",
"create.item_attributes.has_fluid.inverted": "UNLOCALIZED: does not contain %1$s",
"create.item_attributes.has_name": "UNLOCALIZED: has the custom name %1$s",
"create.item_attributes.has_name.inverted": "UNLOCALIZED: does not have the custom name %1$s",
"create.item_attributes.book_author": "UNLOCALIZED: was authored by %1$s",
"create.item_attributes.book_author.inverted": "UNLOCALIZED: was not authored by %1$s",
"create.item_attributes.book_copy_original": "UNLOCALIZED: is an original",
"create.item_attributes.book_copy_original.inverted": "UNLOCALIZED: is not an original",
"create.item_attributes.book_copy_first": "UNLOCALIZED: is a first-generation copy",
"create.item_attributes.book_copy_first.inverted": "UNLOCALIZED: is not a first-generation copy",
"create.item_attributes.book_copy_second": "UNLOCALIZED: is a second-generation copy",
"create.item_attributes.book_copy_second.inverted": "UNLOCALIZED: is not a second-generation copy",
"create.item_attributes.book_copy_tattered": "UNLOCALIZED: is a tattered mess",
"create.item_attributes.book_copy_tattered.inverted": "UNLOCALIZED: is not a tattered mess",
"create.item_attributes.astralsorcery_crystal": "UNLOCALIZED: has crystal attribute %1$s",
"create.item_attributes.astralsorcery_crystal.inverted": "UNLOCALIZED: does not have crystal attribute %1$s",
"create.item_attributes.astralsorcery_constellation": "UNLOCALIZED: is attuned to %1$s",
"create.item_attributes.astralsorcery_constellation.inverted": "UNLOCALIZED: is not attuned to %1$s",
"create.item_attributes.astralsorcery_perk_gem": "UNLOCALIZED: has perk attribute %1$s",
"create.item_attributes.astralsorcery_perk_gem.inverted": "UNLOCALIZED: does not have perk attribute %1$s",
"create.item_attributes.astralsorcery_amulet": "UNLOCALIZED: improves %1$s",
"create.item_attributes.astralsorcery_amulet.inverted": "UNLOCALIZED: does not improve %1$s",
"create.gui.attribute_filter.no_selected_attributes": "UNLOCALIZED: No attributes selected",
"create.gui.attribute_filter.selected_attributes": "UNLOCALIZED: Selected attributes:",
"create.gui.attribute_filter.add_attribute": "UNLOCALIZED: Add attribute to List",
"create.gui.attribute_filter.add_inverted_attribute": "UNLOCALIZED: Add opposite attribute to List",
"create.gui.attribute_filter.allow_list_disjunctive": "UNLOCALIZED: Allow-List (Any)",
"create.gui.attribute_filter.allow_list_disjunctive.description": "UNLOCALIZED: Items pass if they have any of the selected attributes.",
"create.gui.attribute_filter.allow_list_conjunctive": "UNLOCALIZED: Allow-List (All)",
"create.gui.attribute_filter.allow_list_conjunctive.description": "UNLOCALIZED: Items pass only if they have ALL of the selected attributes.",
"create.gui.attribute_filter.deny_list": "UNLOCALIZED: Deny-List",
"create.gui.attribute_filter.deny_list.description": "UNLOCALIZED: Items pass if they do NOT have any of the selected attributes.",
"create.gui.attribute_filter.add_reference_item": "UNLOCALIZED: Add Reference Item",
"create.tooltip.holdKey": "Halte [%1$s]",
"create.tooltip.holdKeyOrKey": "Halte [%1$s] oder [%2$s]",
"create.tooltip.keyShift": "Shift",
"create.tooltip.keyCtrl": "Strg",
"create.tooltip.speedRequirement": "UNLOCALIZED: Speed Requirement: %1$s",
"create.tooltip.speedRequirement.none": "UNLOCALIZED: None",
"create.tooltip.speedRequirement.medium": "UNLOCALIZED: Moderate",
"create.tooltip.speedRequirement.high": "UNLOCALIZED: Fast",
"create.tooltip.stressImpact": "UNLOCALIZED: Stress Impact: %1$s",
"create.tooltip.stressImpact.low": "UNLOCALIZED: Low",
"create.tooltip.stressImpact.medium": "UNLOCALIZED: Moderate",
"create.tooltip.stressImpact.high": "UNLOCALIZED: High",
"create.tooltip.stressImpact.overstressed": "UNLOCALIZED: Overstressed",
"create.tooltip.capacityProvided": "UNLOCALIZED: Stress Capacity: %1$s",
"create.tooltip.capacityProvided.low": "UNLOCALIZED: Small",
"create.tooltip.capacityProvided.medium": "UNLOCALIZED: Medium",
"create.tooltip.capacityProvided.high": "UNLOCALIZED: Large",
"create.tooltip.capacityProvided.asGenerator": "UNLOCALIZED: (As Generator)",
"create.tooltip.generationSpeed": "UNLOCALIZED: Generates at %1$s %2$s",
"create.tooltip.analogStrength": "UNLOCALIZED: Analog Strength: %1$s/15",
"create.mechanical_arm.extract_from": "UNLOCALIZED: Take items from %1$s",
"create.mechanical_arm.deposit_to": "UNLOCALIZED: Deposit items to %1$s",
"create.mechanical_arm.summary": "UNLOCALIZED: Mechanical Arm has %1$s input(s) and %2$s output(s).",
"create.mechanical_arm.points_outside_range": "UNLOCALIZED: %1$s selected interaction point(s) removed due to range limitations.",
"create.logistics.when_multiple_outputs_available": "UNLOCALIZED: When Multiple Outputs Available",
"create.mechanical_arm.selection_mode.round_robin": "UNLOCALIZED: Round Robin",
"create.mechanical_arm.selection_mode.forced_round_robin": "UNLOCALIZED: Forced Round Robin",
"create.mechanical_arm.selection_mode.prefer_first": "UNLOCALIZED: Prefer First Target",
"create.tunnel.selection_mode.split": "UNLOCALIZED: Split",
"create.tunnel.selection_mode.forced_split": "UNLOCALIZED: Forced Split",
"create.tunnel.selection_mode.round_robin": "UNLOCALIZED: Round Robin",
"create.tunnel.selection_mode.forced_round_robin": "UNLOCALIZED: Forced Round Robin",
"create.tunnel.selection_mode.prefer_nearest": "UNLOCALIZED: Prefer Nearest",
"create.tunnel.selection_mode.randomize": "UNLOCALIZED: Randomize",
"create.tunnel.selection_mode.synchronize": "UNLOCALIZED: Synchronize Inputs",
"create.tooltip.chute.header": "UNLOCALIZED: Chute Information",
"create.tooltip.chute.items_move_down": "UNLOCALIZED: Items move Downward",
"create.tooltip.chute.items_move_up": "UNLOCALIZED: Items move Upward",
"create.tooltip.chute.no_fans_attached": "UNLOCALIZED: No attached fans",
"create.tooltip.chute.fans_push_up": "UNLOCALIZED: Fans push from Below",
"create.tooltip.chute.fans_push_down": "UNLOCALIZED: Fans push from Above",
"create.tooltip.chute.fans_pull_up": "UNLOCALIZED: Fans pull from Above",
"create.tooltip.chute.fans_pull_down": "UNLOCALIZED: Fans pull from Below",
"create.hint.mechanical_arm_no_targets.title": "UNLOCALIZED: No Targets",
"create.hint.mechanical_arm_no_targets": "UNLOCALIZED: It appears this _Mechanical_ _Arm_ has not been assigned any _targets._ Select belts, depots, funnels and other blocks by _right-clicking_ them while _holding_ the _Mechanical_ _Arm_ in your _hand_.",
"create.hint.horizontal_funnel.title": "UNLOCALIZED: Horizontal Funnels",
"create.hint.horizontal_funnel": "UNLOCALIZED: cannot transfer between inventories _directly_. Try running a _Mechanical_ _Belt_ or _Depot_ below your funnel to extract items from Inventories.",
"create.hint.upward_funnel.title": "UNLOCALIZED: Funnels facing upward",
"create.hint.upward_funnel": "UNLOCALIZED: can only transfer items inserted by _Arms_, fan-powered _Chutes_, or items _thrown_ at them. Try building some _Chutes_ if you are looking to move your items _vertically_.",
"create.hint.empty_bearing.title": "UNLOCALIZED: Update Bearing",
"create.hint.empty_bearing": "UNLOCALIZED: _Right-click_ the bearing with an _empty_ _hand_ to _attach_ the structure you just built in front of it.",
"create.hint.full_deployer.title": "UNLOCALIZED: Deployer Item Overflow",
"create.hint.full_deployer": "UNLOCALIZED: It appears this _Deployer_ contains _excess_ _items_ that need to be _extracted._ Use a _hopper,_ _funnel_ or other means to free it from its overflow.",
"create.gui.config.overlay1": "UNLOCALIZED: Hi :)",
"create.gui.config.overlay2": "UNLOCALIZED: This is a sample overlay",
"create.gui.config.overlay3": "UNLOCALIZED: Click or drag with your mouse",
"create.gui.config.overlay4": "UNLOCALIZED: to move this preview",
"create.gui.config.overlay5": "UNLOCALIZED: Press ESC to exit this screen",
"create.gui.config.overlay6": "UNLOCALIZED: and save the new position",
"create.gui.config.overlay7": "UNLOCALIZED: Run /create overlay reset",
"create.gui.config.overlay8": "UNLOCALIZED: to reset to the default position",
"create.command.killTPSCommand": "UNLOCALIZED: killtps",
"create.command.killTPSCommand.status.slowed_by.0": "UNLOCALIZED: [Create]: Server tick is currently slowed by %s ms :o",
"create.command.killTPSCommand.status.slowed_by.1": "UNLOCALIZED: [Create]: Server tick is slowed by %s ms now >:)",
"create.command.killTPSCommand.status.slowed_by.2": "UNLOCALIZED: [Create]: Server tick is back to regular speed :D",
"create.command.killTPSCommand.status.usage.0": "UNLOCALIZED: [Create]: use /killtps stop to bring back server tick to regular speed",
"create.command.killTPSCommand.status.usage.1": "UNLOCALIZED: [Create]: use /killtps start <tickTime> to artificially slow down the server tick",
"create.command.killTPSCommand.argument.tickTime": "UNLOCALIZED: tickTime",
"create.subtitle.schematicannon_launch_block": "UNLOCALIZED: Schematicannon shoots",
"create.subtitle.schematicannon_finish": "UNLOCALIZED: Schematicannon finishes",
"create.subtitle.slime_added": "UNLOCALIZED: Slime squishes",
"create.subtitle.mechanical_press_activation": "UNLOCALIZED: Mechanical Press activates",
"create.subtitle.mechanical_press_item_break": "UNLOCALIZED: Metal clanks",
"create.subtitle.blockzapper_place": "UNLOCALIZED: Blocks zap into place",
"create.subtitle.blockzapper_confirm": "UNLOCALIZED: Affirmative Ding",
"create.subtitle.blockzapper_deny": "UNLOCALIZED: Declining Boop",
"create.subtitle.block_funnel_eat": "UNLOCALIZED: Funnel CHOMPS",
"create.subtitle.blaze_munch": "UNLOCALIZED: Blaze munches happily",
"_": "->------------------------] Item Descriptions [------------------------<-",
"item.create.example_item.tooltip": "BEISPIELGEGENSTAND (nur ein Marker, um zu zeigen, dass dieser Tooltip existiert)",
"item.create.example_item.tooltip.summary": "Eine Kurzbeschreibung eines Gegenstands. _Unterstriche_ heben einen Begriff hervor.",
"item.create.example_item.tooltip.condition1": "Wenn dies",
"item.create.example_item.tooltip.behaviour1": "dann tut dieser Gegenstand das. (Verhalten wird mit der Shift-Taste angezeigt)",
"item.create.example_item.tooltip.condition2": "Und wenn dies",
"item.create.example_item.tooltip.behaviour2": "kannst du so viele Verhaltensweisen hinzufügen wie du magst",
"item.create.example_item.tooltip.control1": "Wenn Strg gedrückt ist",
"item.create.example_item.tooltip.action1": "wird diese Steuerung gezeigt.",
"block.create.andesite_casing.tooltip": "UNLOCALIZED: ANDESITE CASING",
"block.create.andesite_casing.tooltip.summary": "UNLOCALIZED: Simple machine casing with a variety of uses. Safe for decoration.",
"block.create.andesite_casing.tooltip.condition1": "UNLOCALIZED: When used on Mechanical Belt",
"block.create.andesite_casing.tooltip.behaviour1": "UNLOCALIZED: _Reinforces_ _belts_ with an Andesite foundation. Reinforced Belts can support _Belt_ _Tunnels_ and allows _Chutes_ to directly take _items_.",
"block.create.andesite_funnel.tooltip": "UNLOCALIZED: ANDESITE FUNNEL",
"block.create.andesite_funnel.tooltip.summary": "UNLOCALIZED: Will _Collect_ items and place them into the attached _Item_ _Container_. Can be disabled with a _Redstone_ _Signal_.",
"block.create.andesite_funnel.tooltip.condition1": "UNLOCALIZED: When used on Item Container",
"block.create.andesite_funnel.tooltip.behaviour1": "UNLOCALIZED: Items _Collected_ by the _Funnel_ will be placed in the attached _Item_ _Containers_ such as _Chests_, _Belts_ and _Chutes_.",
"block.create.andesite_funnel.tooltip.condition2": "UNLOCALIZED: When placed above a belt",
"block.create.andesite_funnel.tooltip.behaviour2": "UNLOCALIZED: a _Funnel_ powered by a _Belt_ allows for items to be automatically placed into or taken from the attached _Item_ _Container_.",
"block.create.andesite_tunnel.tooltip": "UNLOCALIZED: ANDESITE TUNNEL",
"block.create.andesite_tunnel.tooltip.summary": "UNLOCALIZED: A protective cover for your _Belts_ and a great way to cover the holes left in your wall because of them.",
"block.create.andesite_tunnel.tooltip.control1": "UNLOCALIZED: R-Click with Wrench on Side",
"block.create.andesite_tunnel.tooltip.action1": "UNLOCALIZED: _Adjusts_ _window_ _shutters_ if the tunnel has a window on that face.",
"block.create.brass_funnel.tooltip": "UNLOCALIZED: BRASS FUNNEL",
"block.create.brass_funnel.tooltip.summary": "UNLOCALIZED: Will _Collect_ items and place them into the attached _Item_ _Container_. Can be disabled with a _Redstone_ _Signal_. Comes with a handy Filter!",
"block.create.brass_funnel.tooltip.condition1": "UNLOCALIZED: When used on Item Container",
"block.create.brass_funnel.tooltip.behaviour1": "UNLOCALIZED: Items _Collected_ by the _Funnel_ will be placed in the attached _Item_ _Containers_ such as _Chests_, _Belts_ and _Chutes_.",
"block.create.brass_funnel.tooltip.condition2": "UNLOCALIZED: When placed above a belt",
"block.create.brass_funnel.tooltip.behaviour2": "UNLOCALIZED: a _Funnel_ powered by a _Belt_ allows for items to be automatically placed into or taken from the attached _Item_ _Container_.",
"block.create.brass_tunnel.tooltip": "UNLOCALIZED: BRASS TUNNEL",
"block.create.brass_tunnel.tooltip.summary": "UNLOCALIZED: _Brass_ _Tunnels_ come with a number of _Filtering_ and _Splitting_ options for your _Belts_.",
"block.create.brass_tunnel.tooltip.condition1": "UNLOCALIZED: When placed side by side",
"block.create.brass_tunnel.tooltip.behaviour1": "UNLOCALIZED: _Brass_ _Tunnels_ connect to each other allowing for content from one _Belt_ to be redirected to another.",
"block.create.brass_tunnel.tooltip.condition2": "UNLOCALIZED: Filtering",
"block.create.brass_tunnel.tooltip.behaviour2": "UNLOCALIZED: _Brass_ _Tunnels_ come with filters for both _Input_ and _Output_. If an _Item_ isn't permitted from the filtered output of a _Tunnel_ it will be transferred to the output of a connected _Tunnel_.",
"block.create.brass_tunnel.tooltip.condition3": "UNLOCALIZED: Splitting",
"block.create.brass_tunnel.tooltip.behaviour3": "UNLOCALIZED: _Brass_ _Tunnels_ can be configured to change the method in which _Items_ are sorted onto connected _Belts_.",
"block.create.brass_tunnel.tooltip.control1": "UNLOCALIZED: R-Click with Wrench on Side",
"block.create.brass_tunnel.tooltip.action1": "UNLOCALIZED: _Adjusts_ _window_ _shutters_ if the tunnel has a window on that face.",
"block.create.brass_tunnel.tooltip.control2": "UNLOCALIZED: Scroll with Wrench on Top",
"block.create.brass_tunnel.tooltip.action2": "UNLOCALIZED: Change the splitting method of connected _Tunnels_.",
"block.create.copper_casing.tooltip": "UNLOCALIZED: COPPER CASING",
"block.create.copper_casing.tooltip.summary": "UNLOCALIZED: Robust machine casing with a variety of uses. Safe for decoration.",
"block.create.copper_casing.tooltip.condition1": "UNLOCALIZED: When used on Fluid Pipe",
"block.create.copper_casing.tooltip.behaviour1": "UNLOCALIZED: _Encases_ the _Fluid_ _Pipe_ with the _Copper_ _Casing_. Useful for passing _Fluid_ _Pipes_ through Walls.",
"block.create.encased_fluid_pipe.tooltip": "UNLOCALIZED: ENCASED FLUID PIPE",
"block.create.encased_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _Fluid_ _Pipe_ encased with the _Copper_ _Casing_.",
"block.create.copper_valve_handle.tooltip": "UNLOCALIZED: COPPER VALVE HANDLE",
"block.create.copper_valve_handle.tooltip.summary": "UNLOCALIZED: A precise _source_ of _Rotational_ _Force_ that requires the interaction of players. Be careful not to wear yourself out!",
"block.create.copper_valve_handle.tooltip.condition1": "UNLOCALIZED: When Used",
"block.create.copper_valve_handle.tooltip.behaviour1": "UNLOCALIZED: Provides _Rotational_ _Force_ to an attached contraption. _Sneak_ _to_ _reverse_ the rotation.",
"block.create.seat.tooltip": "UNLOCALIZED: SEAT",
"block.create.seat.tooltip.summary": "UNLOCALIZED: Sit yourself down and enjoy the ride! Will anchor a player onto a moving _contraption_. Great for static furniture too! Comes in a variety of colours.",
"block.create.seat.tooltip.control1": "UNLOCALIZED: Right click on Seat",
"block.create.seat.tooltip.action1": "UNLOCALIZED: Sits the player on the _Seat_. Press L-shift to leave the _Seat_.",
"block.create.chute.tooltip": "UNLOCALIZED: CHUTE",
"block.create.chute.tooltip.summary": "UNLOCALIZED: Will _Collect_ items and transport them vertically. Can both take and place items into _item_ _containers_.",
"block.create.chute.tooltip.control1": "UNLOCALIZED: When powered by a fan",
"block.create.chute.tooltip.action1": "UNLOCALIZED: _Fan_ powered _chutes can convey _Items_ upwards, and suck _items_ off of _Depots_ and _Belts_.",
"block.create.depot.tooltip": "UNLOCALIZED: DEPOT",
"block.create.depot.tooltip.summary": "UNLOCALIZED: A handy location to place your _Items_. Provides an interaction point for several machines",
"block.create.depot.tooltip.control1": "UNLOCALIZED: Right Click on Depot",
"block.create.depot.tooltip.action1": "UNLOCALIZED: Places or takes an _Item_ from the _Depot_. _Blocks_ and _Contraptions_ that would interact with a _Belt_ also work on a _Depot_.",
"item.create.blaze_cake.tooltip": "UNLOCALIZED: BLAZE CAKE",
"item.create.blaze_cake.tooltip.summary": "UNLOCALIZED: A Delicious treat for your hard-working _Blaze_ _Burners_. Gets them all fired up!",
"item.create.empty_blaze_burner.tooltip": "UNLOCALIZED: EMPTY BLAZE BURNER",
"item.create.empty_blaze_burner.tooltip.summary": "UNLOCALIZED: A little iron home for your fiery friends. I'm sure you could put them to good use.",
"item.create.empty_blaze_burner.tooltip.condition1": "UNLOCALIZED: When used on a _Blaze_ or _Blaze_ _spawner_",
"item.create.empty_blaze_burner.tooltip.behaviour1": "UNLOCALIZED: _Captures_ a Blaze in the item",
"block.create.fluid_pipe.tooltip": "UNLOCALIZED: FLUID PIPE",
"block.create.fluid_pipe.tooltip.summary": "UNLOCALIZED: Used for moving _fluids_ around. Needs a _Mechanical_ _Pump_ to get the _fluid_ moving.",
"block.create.fluid_pipe.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.fluid_pipe.tooltip.behaviour1": "UNLOCALIZED: Can connect to _fluid_ _containers_ such as _Tanks_ or _Basins_. Exposed _pipe_ ends can also drain or place fluid blocks. Be careful of leaks!",
"block.create.fluid_pipe.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_pipe.tooltip.action1": "UNLOCALIZED: Places a window on the pipe if available",
"block.create.fluid_tank.tooltip": "UNLOCALIZED: FLUID TANK",
"block.create.fluid_tank.tooltip.summary": "UNLOCALIZED: _Stores_ all your favourite _fluids_.",
"block.create.fluid_tank.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.fluid_tank.tooltip.action1": "UNLOCALIZED: Changes the optional window",
"block.create.fluid_valve.tooltip": "UNLOCALIZED: FLUID VALVE",
"block.create.fluid_valve.tooltip.summary": "UNLOCALIZED: Halts the flow of fluid down a pipe.",
"block.create.fluid_valve.tooltip.condition1": "UNLOCALIZED: Controllable flow",
"block.create.fluid_valve.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational_ _force_ will force the _valve_ to close, ceasing the flow of _fluids_. Reverse the direction of the _rotational_ _force_ to re-open the valve.",
"block.create.Mechanical_pump.tooltip": "UNLOCALIZED: MECHANICAL PUMP",
"block.create.Mechanical_pump.tooltip.summary": "UNLOCALIZED: Takes _rotational_ _force_ and uses it to move _fluid_ along a _pipe_.",
"block.create.Mechanical_pump.tooltip.condition1": "UNLOCALIZED: Fluid Flow",
"block.create.Mechanical_pump.tooltip.behaviour1": "UNLOCALIZED: Applied _rotational_ _force_ creates pressure that forces _fluid_ through the _pipe_ network. Reverse the direction of the _rotational_ _force_ to switch the direction that the _fluid_ flows.",
"block.create.Mechanical_pump.tooltip.control1": "UNLOCALIZED: Right-clicked with Wrench",
"block.create.Mechanical_pump.tooltip.action1": "UNLOCALIZED: Reverses the direction of the _pump_, switching the default direction of the flow",
"block.create.smart_fluid_pipe.tooltip": "UNLOCALIZED: SMART FLUID PIPE",
"block.create.smart_fluid_pipe.tooltip.summary": "UNLOCALIZED: A _fluid_ _pipe_ with a filter. Can specify which _fluids_ pass through.",
"block.create.smart_fluid_pipe.tooltip.control1": "UNLOCALIZED: ~ ",
"block.create.smart_fluid_pipe.tooltip.action1": "UNLOCALIZED: ~ ",
"block.create.spout.tooltip": "UNLOCALIZED: SPOUT",
"block.create.spout.tooltip.summary": "UNLOCALIZED: An injector for refilling your _fluid_ _items._",
"block.create.spout.tooltip.condition1": "UNLOCALIZED: Fluid Transfer",
"block.create.spout.tooltip.behaviour1": "UNLOCALIZED: When a _fluid_ _container_ _item_ such as a _bucket_ or _bottle_ is placed underneath, the spout will attempt to refill it with it's own stored _fluid_.",
"block.create.spout.tooltip.condition2": "UNLOCALIZED: Fluid Automation",
"block.create.spout.tooltip.behaviour2": "UNLOCALIZED: The spout placed above a _belt_ or _depot_ will react automatically with a _fluid_ _container_ _item_ that passes beneath it.",
"block.create.mechanical_arm.tooltip": "UNLOCALIZED: MECHANICAL ARM",
"block.create.mechanical_arm.tooltip.summary": "UNLOCALIZED: Advanced contraption for re-locating _items_.",
"block.create.mechanical_arm.tooltip.condition1": "UNLOCALIZED: Item Transfer",
"block.create.mechanical_arm.tooltip.behaviour1": "UNLOCALIZED: Can take or place items into any _accessible_ _inventory_, such as _Belts_, _Depots_, _Funnels_ and _Mechanical_ _Crafters_.",
"block.create.mechanical_arm.tooltip.control1": "UNLOCALIZED: While in Hand",
"block.create.mechanical_arm.tooltip.action1": "UNLOCALIZED: Right-Click an _accessible_ _item_ _inventory_ to set it as a _source_ for the _Mechanical_ _Arm_. Right-click twice to set it as the _destination_.",
"block.create.mechanical_arm.tooltip.control2": "UNLOCALIZED: Scroll with Wrench",
"block.create.mechanical_arm.tooltip.action2": "UNLOCALIZED: Sets the ordering behaviour for _items_ output by the _mechanical_ _Arm_.",
"item.create.wand_of_symmetry.tooltip": "SYMMETRIESTAB",
"item.create.wand_of_symmetry.tooltip.summary": "Spiegelt deine Blockplatzierung perfekt über die konfigurierten Ebenen.",
"item.create.wand_of_symmetry.tooltip.condition1": "Wenn in der Schnellleiste",
"item.create.wand_of_symmetry.tooltip.behaviour1": "Bleibt aktiv",
"item.create.wand_of_symmetry.tooltip.control1": "R-Klick auf Boden",
"item.create.wand_of_symmetry.tooltip.action1": "_Erstellt_ oder _Bewegt_ den Spiegel",
"item.create.wand_of_symmetry.tooltip.control2": "R-Klick in die Luft",
"item.create.wand_of_symmetry.tooltip.action2": "_Löscht_ den aktiven Spiegel",
"item.create.wand_of_symmetry.tooltip.control3": "R-Klick beim Schleichen",
"item.create.wand_of_symmetry.tooltip.action3": "Öffnet das _Konfigurationsmenü_",
"item.create.handheld_blockzapper.tooltip": "BLOCKPISTOLE",
"item.create.handheld_blockzapper.tooltip.summary": "Ermöglicht das Platzieren und Austauschen von Blöcken aus großer Entfernung.",
"item.create.handheld_blockzapper.tooltip.control1": "L-Klick auf Block",
"item.create.handheld_blockzapper.tooltip.action1": "Legt die von dem Werkzeug platzierten Blöcke auf den angeschauten Block fest.",
"item.create.handheld_blockzapper.tooltip.control2": "R-Klick auf Block",
"item.create.handheld_blockzapper.tooltip.action2": "_Platziert_ oder _Ersetzt_ den ausgewählten Block.",
"item.create.handheld_blockzapper.tooltip.control3": "R-Klick beim Schleichen",
"item.create.handheld_blockzapper.tooltip.action3": "Öffnet das _Konfigurationsmenü_",
"item.create.handheld_worldshaper.tooltip": "UNLOCALIZED: HANDHELD WORLDSHAPER",
"item.create.handheld_worldshaper.tooltip.summary": "UNLOCALIZED: Handy tool for creating _landscapes_ and _terrain_ _features_.",
"item.create.handheld_worldshaper.tooltip.control1": "UNLOCALIZED: L-Click at Block",
"item.create.handheld_worldshaper.tooltip.action1": "UNLOCALIZED: Sets blocks placed by the tool to the targeted block.",
"item.create.handheld_worldshaper.tooltip.control2": "UNLOCALIZED: R-Click at Block",
"item.create.handheld_worldshaper.tooltip.action2": "UNLOCALIZED: Applies the currently selected _Brush_ and _Tool_ at the targeted location.",
"item.create.handheld_worldshaper.tooltip.control3": "UNLOCALIZED: R-Click while Sneaking",
"item.create.handheld_worldshaper.tooltip.action3": "UNLOCALIZED: Opens the _Configuration_ _Interface_",
"item.create.tree_fertilizer.tooltip": "BAUMDÜNGER",
"item.create.tree_fertilizer.tooltip.summary": "Eine Mischung aus Mineralien, die sich für weit verbreitete Baumarten eignet",
"item.create.tree_fertilizer.tooltip.condition1": "Wenn auf einen Setzling angewendet",
"item.create.tree_fertilizer.tooltip.behaviour1": "Lässt Bäume unabhängig vom Platz um sie herum wachsen",
"item.create.deforester.tooltip": "UNLOCALIZED: DEFORESTER",
"item.create.deforester.tooltip.summary": "UNLOCALIZED: A _radiant_ _axe_ able to chop down trees in a split second.",
"item.create.extendo_grip.tooltip": "UNLOCALIZED: EXTENDO GRIP",
"item.create.extendo_grip.tooltip.summary": "UNLOCALIZED: Boioioing! Greatly _increases_ _reach_ _distance_ of the wielder.",
"item.create.extendo_grip.tooltip.condition1": "UNLOCALIZED: When in Off-Hand",
"item.create.extendo_grip.tooltip.behaviour1": "UNLOCALIZED: Increases _reach_ _distance_ of items used in the _Main-Hand_.",
"item.create.filter.tooltip": "UNLOCALIZED: FILTER",
"item.create.filter.tooltip.summary": "UNLOCALIZED: _Controls_ _outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set_ _of_ _items_ or several _nested_ _filters_.",
"item.create.filter.tooltip.condition1": "UNLOCALIZED: When in filter slot",
"item.create.filter.tooltip.behaviour1": "UNLOCALIZED: _Controls_ item flow according to its _configuration_.",
"item.create.filter.tooltip.condition2": "UNLOCALIZED: When R-Clicked",
"item.create.filter.tooltip.behaviour2": "UNLOCALIZED: Opens the _configuration_ _interface_.",
"item.create.attribute_filter.tooltip": "UNLOCALIZED: ATTRIBUTE FILTER",
"item.create.attribute_filter.tooltip.summary": "UNLOCALIZED: _Controls_ _outputs_ and _inputs_ of logistical devices with more _precision_, matching them against a _set_ _of_ item _attributes_ and _categories_.",
"item.create.attribute_filter.tooltip.condition1": "UNLOCALIZED: When in filter slot",
"item.create.attribute_filter.tooltip.behaviour1": "UNLOCALIZED: _Controls_ item flow according to its _configuration_.",
"item.create.attribute_filter.tooltip.condition2": "UNLOCALIZED: When R-Clicked",
"item.create.attribute_filter.tooltip.behaviour2": "UNLOCALIZED: Opens the _configuration_ _interface_.",
"item.create.empty_schematic.tooltip": "LEERER BAUPLAN",
"item.create.empty_schematic.tooltip.summary": "Wird für die Herstellung und das Schreiben auf dem _Bauplantisch_ verwendet",
"item.create.schematic.tooltip": "BAUPLAN",
"item.create.schematic.tooltip.summary": "Beschreibt eine Struktur, die in der Welt platziert werden kann. Positioniere das Hologramm wie gewünscht und verwende eine _Bauplankanone_, um die Struktur zu bauen.",
"item.create.schematic.tooltip.condition1": "Wenn gehalten",
"item.create.schematic.tooltip.behaviour1": "Kann mit den Werkzeugen auf dem Bildschirm positioniert werden",
"item.create.schematic.tooltip.control1": "R-Klick beim Schleichen",
"item.create.schematic.tooltip.action1": "Öffnet ein Menü zur Eingabe exakter _Koordinaten_.",
"item.create.schematic_and_quill.tooltip": "BAUPLAN UND FEDER",
"item.create.schematic_and_quill.tooltip.summary": "Wird benutzt, um eine existierende Struktur in der Welt als eine .nbt-Datei zu speichern.",
"item.create.schematic_and_quill.tooltip.condition1": "Schritt 1",
"item.create.schematic_and_quill.tooltip.behaviour1": "Wähle zwei Eckpunkte mit R-Klick aus",
"item.create.schematic_and_quill.tooltip.condition2": "Schritt 2",
"item.create.schematic_and_quill.tooltip.behaviour2": "Auf den Oberflächen _Strg-Scrollen_ um die Größe zu verändern. Nochmals R-Klick um zu speichern.",
"item.create.schematic_and_quill.tooltip.control1": "R-Klick",
"item.create.schematic_and_quill.tooltip.action1": "Einen Eckpunkt auswählen / Speichern bestätigen",
"item.create.schematic_and_quill.tooltip.control2": "Strg gedrückt halten",
"item.create.schematic_and_quill.tooltip.action2": "Wählt Punkte _mitten_ _in_ _der_ _Luft._ _Scrolle,_ um die Distanz anzupassen.",
"item.create.schematic_and_quill.tooltip.control3": "R-Klick beim Schleichen",
"item.create.schematic_and_quill.tooltip.action3": "_Setzt_ die Auswahl _zurück_ und löscht sie.",
"block.create.schematicannon.tooltip": "BAUPLANKANONE",
"block.create.schematicannon.tooltip.summary": "Schießt Blöcke, um eine Struktur nach einem positionierten _Bauplan_ zu errichten. Benutzt Gegenstände aus benachbarten Inventaren und _Schießpulver_ als Treibstoff.",
"block.create.schematicannon.tooltip.control1": "Wenn R-Geklickt",
"block.create.schematicannon.tooltip.action1": "Öffnet das _Menü_",
"block.create.schematic_table.tooltip": "BAUPLANTISCH",
"block.create.schematic_table.tooltip.summary": "Schreibt gespeicherte Baupläne auf einen _Leeren_ _Bauplan_",
"block.create.schematic_table.tooltip.condition1": "Wenn ein Leerer Bauplan bereitgestellt wird",
"block.create.schematic_table.tooltip.behaviour1": "Lädt eine ausgewählte Datei von deinem Bauplan-Ordner hoch",
"block.create.shaft.tooltip": "WELLE",
"block.create.shaft.tooltip.summary": "_Überträgt_ _Rotation_ entlang ihrer Achse.",
"block.create.cogwheel.tooltip": "ZAHNRAD",
"block.create.cogwheel.tooltip.summary": "_Überträgt_ _Rotation_ entlang seiner Achse und auf benachbarte _Zahnräder._",
"block.create.large_cogwheel.tooltip": "GROẞES ZAHNRAD",
"block.create.large_cogwheel.tooltip.summary": "Eine größere Version des _Zahnrads,_ ermöglicht eine _Änderung_ der _Rotationsgeschwindigket_, wenn es mit einem kleinerem Zahnrad verbunden wird.",
"block.create.encased_shaft.tooltip": "EINGESCHLOSSENE WELLE",
"block.create.encased_shaft.tooltip.summary": "_Überträgt_ _Rotation_ entlang ihrer Achse. Nützlich für die Übertragung von Rotation durch Wände hindurch.",
"block.create.gearbox.tooltip": "GETRIEBE",
"block.create.gearbox.tooltip.summary": "_Leitet_ _Rotation_ in _vier_ _Richtungen_ weiter. Kehrt geradlinige Verbindungen um.",
"block.create.gearshift.tooltip": "GANGSCHALTUNG",
"block.create.gearshift.tooltip.summary": "Ein kontrollierbarer _Rotationsschalter_ für angeschlossene Wellen.",
"block.create.gearshift.tooltip.condition1": "Wenn aktiv",
"block.create.gearshift.tooltip.behaviour1": "_Kehrt_ die ausgehende Drehrichtung _um._",
"block.create.clutch.tooltip": "KUPPLUNG",
"block.create.clutch.tooltip.summary": "Ein kontrollierbarer _Rotationsschalter_ für angeschlossene Wellen.",
"block.create.clutch.tooltip.condition1": "Wenn aktiv",
"block.create.clutch.tooltip.behaviour1": "_Stoppt_ das Weiterleiten von Rotation zur anderen Seite.",
"block.create.encased_belt.tooltip": "EINGESCHLOSSENER RIEMEN",
"block.create.encased_belt.tooltip.summary": "_Überträgt_ _Rotation_ durch seinen Block und zu einem angeschlossenen _Eingeschlossenen_ _Riemen._",
"block.create.encased_belt.tooltip.condition1": "Wenn an einem anderen Eingeschlossenen Riemen angeschlossen",
"block.create.encased_belt.tooltip.behaviour1": "Wird der angeschlossene Block die exakt gleiche Rotationsgeschwindigkeit und Richtung haben. Angeschlossene Riemen müssen nicht in die gleiche Richtung schauen.",
"block.create.adjustable_pulley.tooltip": "UNLOCALIZED: ANALOG BELT PULLEY",
"block.create.adjustable_pulley.tooltip.summary": "UNLOCALIZED: _Relays_ _Rotation_ through its block and to attached _Encased_ _Belts_. Attached encased belts will _rotate_ _faster_ based on the _analog_ _redstone_ _signal_ this block receives.",
"block.create.adjustable_pulley.tooltip.condition1": "UNLOCALIZED: Redstone Control",
"block.create.adjustable_pulley.tooltip.behaviour1": "UNLOCALIZED: Without a signal, it will _not_ _speed_ _up_ connected belts. With a full strength signal connected belt, speed _doubles_.",
"item.create.belt_connector.tooltip": "MECHANISCHER RIEMEN",
"item.create.belt_connector.tooltip.summary": "Verbindet zwei _Wellen_ mit einem _Mechanischen_ _Riemen._ Verbundene Wellen haben die exakt gleiche Rotationsgeschwindigkeit und Richtung.",
"item.create.belt_connector.tooltip.control1": "R-Klick auf Welle",
"item.create.belt_connector.tooltip.action1": "Wählt die Welle als Verbindungspunkt für den Riemen aus. Beide ausgewählten Wellen müssen _horizontal,_ _vertikal_ oder _diagonal_ entlang der Richtung des Riemens zeigen.",
"item.create.belt_connector.tooltip.control2": "R-Klick beim Schleichen",
"item.create.belt_connector.tooltip.action2": "_Setzt_ die erste ausgewählte Position des Riemens _zurück._",
"item.create.goggles.tooltip": "UNLOCALIZED: GOGGLES",
"item.create.goggles.tooltip.summary": "UNLOCALIZED: A pair of glasses to augment your vision with useful _kinetic_ _information_.",
"item.create.goggles.tooltip.condition1": "UNLOCALIZED: When worn",
"item.create.goggles.tooltip.behaviour1": "UNLOCALIZED: Shows _colored_ _indicators_ corresponding to the _Speed_ _Level_ of a placed kinetic component as well as _Stress_ _Impact_ and _Capacity_ of individual components.",
"item.create.goggles.tooltip.condition2": "UNLOCALIZED: When looking at gauge",
"item.create.goggles.tooltip.behaviour2": "UNLOCALIZED: Shows detailed information about _Speed_ or _Stress_ of the network to which the gauge is connected.",
"item.create.wrench.tooltip": "UNLOCALIZED: WRENCH",
"item.create.wrench.tooltip.summary": "UNLOCALIZED: A useful tool for working on kinetic contraptions. Can be used to _Rotate_, _Dismantle_ and to _Configure_ components.",
"item.create.wrench.tooltip.control1": "UNLOCALIZED: Right-Click a kinetic block",
"item.create.wrench.tooltip.action1": "UNLOCALIZED: _Rotates_ _components_ toward or away from the face with which you interacted.",
"item.create.wrench.tooltip.control2": "UNLOCALIZED: R-Click while Sneaking",
"item.create.wrench.tooltip.action2": "UNLOCALIZED: _Disassembles_ _Kinetic_ _components_ and places them back in _your_ _inventory_.",
"block.create.creative_motor.tooltip": "UNLOCALIZED: CREATIVE MOTOR",
"block.create.creative_motor.tooltip.summary": "UNLOCALIZED: A configurable source of _Rotational_ _Force_.",
"block.create.water_wheel.tooltip": "WASSERRAD",
"block.create.water_wheel.tooltip.summary": "Liefert _Rotationsenergie_ von benachbarten _Wasserströmungen._",
"block.create.encased_fan.tooltip": "EINGESCHLOSSENER PROPELLER",
"block.create.encased_fan.tooltip.summary": "Wandelt _Rotationsenergie_ in _Luftstöme_ um und wieder zurück. Hat mehrere Verwendungsmöglichkeiten.",
"block.create.encased_fan.tooltip.condition1": "Wenn über Feuer",
"block.create.encased_fan.tooltip.behaviour1": "Liefert _Rotationsenergie_ (muss vertikal ausgerichtet sein)",
"block.create.encased_fan.tooltip.condition2": "Wenn angetrieben",
"block.create.encased_fan.tooltip.behaviour2": "_Bläst_ Dinge auf einer Seite von sich weg, _zieht_ sie auf der anderen zu sich hin. Kraft und Geschwindigkeit sind abhängig von der eingehenden Rotation.",
"block.create.encased_fan.tooltip.condition3": "Wenn Luft durch spezielle Blöcke fließt",
"block.create.encased_fan.tooltip.behaviour3": "Werden Gegenstände vor dem Block verarbeitet: _Wasser_ wäscht, _Feuer_ räuchert, und _Lava_ schmilzt den Gegenstand.",
"block.create.nozzle.tooltip": "UNLOCALIZED: NOZZLE",
"block.create.nozzle.tooltip.summary": "UNLOCALIZED: Attach to the front of an _Encased_ _Fan_ to distribute its effect on Entities in _all_ _directions_.",
"block.create.hand_crank.tooltip": "UNLOCALIZED: HAND CRANK",
"block.create.hand_crank.tooltip.summary": "UNLOCALIZED: A simple _source_ of _Rotational_ _Force_ that requires the interaction of players. Be careful not to wear yourself out!",
"block.create.hand_crank.tooltip.condition1": "UNLOCALIZED: When Used",
"block.create.hand_crank.tooltip.behaviour1": "UNLOCALIZED: Provides _Rotational_ _Force_ to an attached contraption. _Sneak_ _to_ _reverse_ the rotation.",
"block.create.cuckoo_clock.tooltip": "UNLOCALIZED: CUCKOO CLOCK",
"block.create.cuckoo_clock.tooltip.summary": "UNLOCALIZED: Fine craftsmanship for _decorating_ a space and _keeping_ _track_ _of_ _time_.",
"block.create.cuckoo_clock.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.cuckoo_clock.tooltip.behaviour1": "UNLOCALIZED: Shows the _current_ _time_ and plays a tune twice a day. _Activates_ once at _noon_ and at dusk, as soon as _players_ _can_ _sleep_.",
"block.create.turntable.tooltip": "DREHTISCH",
"block.create.turntable.tooltip.summary": "Wandelt _Rotationsenergie_ in starkes Schwindelgefühl um.",
"block.create.millstone.tooltip": "UNLOCALIZED: MILLSTONE",
"block.create.millstone.tooltip.summary": "UNLOCALIZED: A kinetic component suitable for _grinding_ inserted _materials_. Can be powered by an adjacent cogwheel or by connecting to the shaft at the bottom. Results have to be extracted from the component.",
"block.create.millstone.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.millstone.tooltip.behaviour1": "UNLOCALIZED: Starts applying _milling_ _recipes_ to any items inserted from the side or the top of the block.",
"block.create.millstone.tooltip.condition2": "UNLOCALIZED: When R-Clicked",
"block.create.millstone.tooltip.behaviour2": "UNLOCALIZED: Collects the outputs manually.",
"block.create.crushing_wheel.tooltip": "MAHLWERKRAD",
"block.create.crushing_wheel.tooltip.summary": "Riesige, drehbare Räder, die alles _zermalmen_ das zwischen ihnen landet.",
"block.create.crushing_wheel.tooltip.condition1": "Wenn mit einem anderem Mahlwerkrad verbunden",
"block.create.crushing_wheel.tooltip.behaviour1": "Formt einen Schredder, mit dem man verschiedene Sachen verarbeiten kann. Die Zähne der Räder müssen ineinandergreifen und mit der _gleichen_ _Geschwindigkeit_ in _gegengesetzte_ _Richtungen_ drehen.",
"block.create.mechanical_press.tooltip": "MECHANISCHE PRESSE",
"block.create.mechanical_press.tooltip.summary": "Ein starker Kolben, welcher Gegenstände unter ihm zusammenpresst. Benötigt konstante _Rotationsenergie._",
"block.create.mechanical_press.tooltip.condition1": "Wenn durch Redstone aktiviert",
"block.create.mechanical_press.tooltip.behaviour1": "_Fängt_ _an_, Gegenstände, die darunter liegen, zusammenzudrücken.",
"block.create.mechanical_press.tooltip.condition2": "Wenn über einem Mechanischem Riemen",
"block.create.mechanical_press.tooltip.behaviour2": "Presst _automatisch_ alle auf dem Riemen vorbeigeführten Gegenstände zusammen.",
"block.create.mechanical_press.tooltip.condition3": "UNLOCALIZED: When above Basin",
"block.create.mechanical_press.tooltip.behaviour3": "UNLOCALIZED: Starts to _compact_ _items_ in the basin whenever all necessary ingredients are present.",
"block.create.basin.tooltip": "UNLOCALIZED: BASIN",
"block.create.basin.tooltip.summary": "UNLOCALIZED: A handy _item_ _container_ used in processing with the _Mechanical_ _Mixer_ and the _Mechanical_ _Press_. Supports _Redstone_ _Comparators_.",
"block.create.blaze_burner.tooltip": "UNLOCALIZED: BLAZE BURNER",
"block.create.blaze_burner.tooltip.summary": "UNLOCALIZED: A block to heat a basin when housing a tamed blaze.",
"block.create.blaze_burner.tooltip.condition1": "UNLOCALIZED: When used on Blaze or Blaze spawner",
"block.create.blaze_burner.tooltip.behaviour1": "UNLOCALIZED: _Captures_ a Blaze in the item",
"block.create.blaze_burner.tooltip.condition2": "UNLOCALIZED: When placed below a basin",
"block.create.blaze_burner.tooltip.behaviour2": "UNLOCALIZED: Provides _heat_ to basin recipes.",
"block.create.blaze_burner.tooltip.condition3": "UNLOCALIZED: When fuel is used on the blaze heater",
"block.create.blaze_burner.tooltip.behaviour3": "UNLOCALIZED: Increases the remaining burn time by the furnace burn time of the used item. Consumes the item. Use _special_ _fuel_ for best results.",
"block.create.reinforced_rail.tooltip": "UNLOCALIZED: REINFORCED RAIL",
"block.create.reinforced_rail.tooltip.summary": "UNLOCALIZED: A timber stabilized rail, _does_ _not_ _need_ _supports_.",
"block.create.mechanical_mixer.tooltip": "UNLOCALIZED: MECHANICAL MIXER",
"block.create.mechanical_mixer.tooltip.summary": "UNLOCALIZED: A kinetic whisk for applying any shapeless crafting recipes to items beneath it. Requires constant _Rotational_ _Force_ and a _Basin_ placed below (with a gap in between).",
"block.create.mechanical_mixer.tooltip.condition1": "UNLOCALIZED: When above Basin",
"block.create.mechanical_mixer.tooltip.behaviour1": "UNLOCALIZED: Starts to mix items in the basin whenever all necessary ingredients are present.",
"block.create.mechanical_mixer.tooltip.control1": "UNLOCALIZED: When powered by redstone",
"block.create.mechanical_mixer.tooltip.action1": "UNLOCALIZED: Stalls the Mixer, perfect for crafting that recipe for the very first time!",
"block.create.mechanical_crafter.tooltip": "UNLOCALIZED: MECHANICAL CRAFTER",
"block.create.mechanical_crafter.tooltip.summary": "UNLOCALIZED: A kinetic assembler for _automating_ any _shaped_ _crafting_ recipe. Place _multiple_ _in_ _a_ _grid_ corresponding to your recipe, and _arrange_ _their_ _belts_ to create a _flow_ that exits the grid on one of the crafters.",
"block.create.mechanical_crafter.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.mechanical_crafter.tooltip.behaviour1": "UNLOCALIZED: _Starts_ _the_ _crafting_ _process_ as soon as _all_ _crafters_ in the grid have been _given_ _an_ _item_.",
"block.create.mechanical_crafter.tooltip.condition2": "UNLOCALIZED: On Redstone Pulse",
"block.create.mechanical_crafter.tooltip.behaviour2": "UNLOCALIZED: _Forces_ the start of the _crafting_ _process_ with all currently given _items_ in the grid.",
"block.create.mechanical_crafter.tooltip.control1": "UNLOCALIZED: When Wrenched at Front",
"block.create.mechanical_crafter.tooltip.action1": "UNLOCALIZED: _Cycles_ _the_ _direction_ an individual crafter _moves_ _its_ _items_ towards. To form a working grid, _arrange_ _the_ _belts_ _in_ _a_ _flow_ which moves all items towards a final crafter. The final crafter must _point_ _away_ from the grid.",
"block.create.mechanical_crafter.tooltip.control2": "UNLOCALIZED: When Wrenched at back",
"block.create.mechanical_crafter.tooltip.action2": "UNLOCALIZED: _Connects_ the _input_ _inventory_ of adjacent crafters. Use this to _combine_ _slots_ in the crafting grid and _save_ _on_ _input_ _work_.",
"block.create.furnace_engine.tooltip": "UNLOCALIZED: FURNACE ENGINE",
"block.create.furnace_engine.tooltip.summary": "UNLOCALIZED: A powerful source of _Rotational_ _Power_ that requires a _running_ _furnace_ to work.",
"block.create.furnace_engine.tooltip.condition1": "UNLOCALIZED: When Attached to Lit Furnace",
"block.create.furnace_engine.tooltip.behaviour1": "UNLOCALIZED: _Starts_ _powering_ a _Flywheel_ placed in front of it (1m apart). Use a Blast Furnace for higher speeds.",
"block.create.flywheel.tooltip": "UNLOCALIZED: FLYWHEEL",
"block.create.flywheel.tooltip.summary": "UNLOCALIZED: A large metal wheel to _harness_ _and_ _stabilize_ generated force by an _attached_ _Engine_. Flywheels connect to engines if they are _1m_ _apart_ and at a _90°_ _Angle_ from each other.",
"block.create.flywheel.tooltip.condition1": "UNLOCALIZED: When Attached to Running Engine",
"block.create.flywheel.tooltip.behaviour1": "UNLOCALIZED: Provides _Rotational_ _Force_ to a connected contraption based on the generator's strength and speed.",
"block.create.portable_storage_interface.tooltip": "UNLOCALIZED: PORTABLE STORAGE INTERFACE",
"block.create.portable_storage_interface.tooltip.summary": "UNLOCALIZED: A portable interchange point for _moving_ _items_ to and from a _structure_ moved by a piston, bearing, minecart, or pulley.",
"block.create.portable_storage_interface.tooltip.condition1": "UNLOCALIZED: While Moving",
"block.create.portable_storage_interface.tooltip.behaviour1": "UNLOCALIZED: Interacts with stationary _portable_ _storage_ _interfaces_ to transfer items to or from the contraption. Components inserting into or extracting from the _Stationary_ _Interface_ will interact with the inventories on the contraption _directly._ The structure will briefly stall as items are exchanged.",
"block.create.rotation_speed_controller.tooltip": "UNLOCALIZED: ROTATION SPEED CONTROLLER",
"block.create.rotation_speed_controller.tooltip.summary": "UNLOCALIZED: A _configurable_ _relay_ able to speed up or slow down the target component to any desired speed.",
"block.create.rotation_speed_controller.tooltip.condition1": "UNLOCALIZED: When Attached to Large Cogwheel",
"block.create.rotation_speed_controller.tooltip.behaviour1": "UNLOCALIZED: Relays incoming rotational force to the wheel, trying to _match_ the _speed_ it is configured to target. The _cogwheel_ has to be _attached_ _on_ _top_ of the controller.",
"block.create.mechanical_piston.tooltip": "MECHANISCHER KOLBEN",
"block.create.mechanical_piston.tooltip.summary": "Eine fortgeschrittene Version des _Kolbens,_ welcher _Rotationsenergie_ benutzt, um verbundene Strukturen präzise zu bewegen. _Kolben-Pleuelverlängerungen_ auf der Hinterseite bestimmen die _Reichweite_ des Kolbens. Ohne Verlängerungen bewegt sich dieser nicht. Verwende ein _Schubgerüst,_ um mehr als nur eine Reihe von Blöcken zu bewegen.",
"block.create.mechanical_piston.tooltip.condition1": "Wenn angetrieben",
"block.create.mechanical_piston.tooltip.behaviour1": "Fängt an, die angeschlossene Struktur zu bewegen. Geschwindigkeit und Richtung korrelieren mit der eingehenden Rotationsgeschwindigkeit.",
"block.create.sticky_mechanical_piston.tooltip": "KLEBRIGER MECHANISCHER KOLBEN",
"block.create.sticky_mechanical_piston.tooltip.summary": "Eine fortgeschrittene Version des _Klebrigen_ _Kolbens,_ welcher _Rotationsenergie_ benutzt, um verbundene Strukturen präzise zu bewegen. _Klolben-Pleuelverlängerungen_ auf der Hinterseite bestimmen die _Reichweite_ des Kolbens. Ohne Verlängerungen bewegt sich dieser nicht. Verwende ein _Schubgerüst,_ um mehr als nur eine Reihe von Blöcken zu bewegen.",
"block.create.sticky_mechanical_piston.tooltip.condition1": "Wenn angetrieben",
"block.create.sticky_mechanical_piston.tooltip.behaviour1": "Fängt an, die angeschlossene Struktur zu bewegen. Geschwindigkeit und Richtung korrelieren mit der eingehenden Rotationsgeschwindigkeit.",
"block.create.piston_extension_pole.tooltip": "KOLBEN-PLEUELVERÄNGERUNG",
"block.create.piston_extension_pole.tooltip.summary": "Wird benutzt, um die Reichweite von _Mechanischen_ _Kolben_ zu erhöhen.",
"block.create.piston_extension_pole.tooltip.condition1": "Wenn an einem Mechanischen Kolben angebracht",
"block.create.piston_extension_pole.tooltip.behaviour1": "Erhöht die Länge des Kolbens um 1 Block.",
"block.create.mechanical_bearing.tooltip": "MECHANISCHES LAGER",
"block.create.mechanical_bearing.tooltip.summary": "Wird benutzt, um _größere_ _Strukturen_ zu drehen oder um _Rotationsenergie_ aus Wind zu erzeugen.",
"block.create.mechanical_bearing.tooltip.condition1": "Wenn angetrieben",
"block.create.mechanical_bearing.tooltip.behaviour1": "Fängt an, angeschlossene _Drehgerüste_ und an ihnen angebrachte Blöcke zu drehen.",
"block.create.mechanical_bearing.tooltip.condition2": "Wenn durch Redstone aktiviert",
"block.create.mechanical_bearing.tooltip.behaviour2": "Fängt an, _Rotationsenergie_ durch das Drehen der angebrachten Struktur zu erzeugen. Die Struktur muss _geeignete_ _Segelblöcke_ beinhalten. (Momentan jede Art von Wolle).",
"block.create.clockwork_bearing.tooltip": "UNLOCALIZED: CLOCKWORK BEARING",
"block.create.clockwork_bearing.tooltip.summary": "UNLOCALIZED: An advanced version of the _Mechanical_ _Bearing_ for rotating up to two _clock_ _hands_ according to current _in-game_ _time_.",
"block.create.clockwork_bearing.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.clockwork_bearing.tooltip.behaviour1": "UNLOCALIZED: Starts rotating the attached Structure towards the _current_ _hour_. If an independent second structure exists in front of the first one, it will serve as the _minute_ _hand_.",
"block.create.sequenced_gearshift.tooltip": "UNLOCALIZED: SEQUENCED GEARSHIFT",
"block.create.sequenced_gearshift.tooltip.summary": "UNLOCALIZED: A _programmable_ _utility_ _component,_ which can change its _rotational_ _through-put_ according to up to _5_ _consecutive_ _instructions._ Use this to power Mechanical Bearings, Pistons or Pulleys with more control over timing and speed. May become less precise at higher speeds.",
"block.create.sequenced_gearshift.tooltip.condition1": "UNLOCALIZED: When Powered by Redstone",
"block.create.sequenced_gearshift.tooltip.behaviour1": "UNLOCALIZED: _Starts_ _executing_ programmed instructions based on the input speed.",
"block.create.sequenced_gearshift.tooltip.condition2": "UNLOCALIZED: When R-Clicked",
"block.create.sequenced_gearshift.tooltip.behaviour2": "UNLOCALIZED: Opens the _configuration_ _interface._",
"block.create.cart_assembler.tooltip": "UNLOCALIZED: CART ASSEMBLER",
"block.create.cart_assembler.tooltip.summary": "UNLOCALIZED: When _placed_ _on_ a _Rail_, adopts functionality and _assembles/disassembles_ _structures_ on passing _carts_.",
"block.create.cart_assembler.tooltip.condition1": "UNLOCALIZED: When placed above Rail",
"block.create.cart_assembler.tooltip.behaviour1": "UNLOCALIZED: _Assembles_ onto passing _carts_ _when_ _powered_, _disassembles_ them _otherwise_.",
"block.create.cart_assembler.tooltip.condition2": "UNLOCALIZED: When placed above Powered Rail",
"block.create.cart_assembler.tooltip.behaviour2": "UNLOCALIZED: _Assembles_ and _accelerates_ _carts_ _when_ _powered_, _disassembles_ and _holds_ them _otherwise_.",
"block.create.cart_assembler.tooltip.condition3": "UNLOCALIZED: When placed above Detector Rail",
"block.create.cart_assembler.tooltip.behaviour3": "UNLOCALIZED: _Assembles_ unassembled _carts_, _disassembles_ assembled _carts_.",
"block.create.cart_assembler.tooltip.condition4": "UNLOCALIZED: When placed above Activator Rail",
"block.create.cart_assembler.tooltip.behaviour4": "UNLOCALIZED: _Disassembles_ _carts_ when _powered_.",
"block.create.rope_pulley.tooltip": "UNLOCALIZED: ROPE PULLEY",
"block.create.rope_pulley.tooltip.summary": "UNLOCALIZED: Moves attached _blocks_ and _structures_ _vertically_. Use _Chassis_ or _Slime_ _Blocks_ to move more than a single block.",
"block.create.rope_pulley.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.rope_pulley.tooltip.behaviour1": "UNLOCALIZED: Starts moving the attached structure. Speed and direction correlate to the incoming Rotation Speed.",
"block.create.linear_chassis.tooltip": "SCHUBGERÜST",
"block.create.linear_chassis.tooltip.summary": "Eine konfigurierbare Basis für Strukturen, die durch _Mechanische_ _Kolben_ bewegt werden sollen. Diese Blöcke müssen die erste Reihe von Blöcken vor dem Kloben bilden.",
"block.create.linear_chassis.tooltip.condition1": "Wenn durch einen Mechanischen Kolben bewegt",
"block.create.linear_chassis.tooltip.behaviour1": "_Bewegt_ alle _verbundenen_ _Gerüste_ mit der gleichen Orientierung, und angebrachte Blöcke davor. Wenn der Kolben zurückgezogen wird, werden Blöcke nur zurückgezogen, wenn die Fläche des Gerüsts _klebrig_ ist (Siehe [Strg]).",
"block.create.linear_chassis.tooltip.condition2": "UNLOCALIZED: With Wrench",
"block.create.linear_chassis.tooltip.behaviour2": "UNLOCALIZED: Configure the _range_ for this chassis block. Hold CTRL to modify the range of all attached chassis blocks as well.",
"block.create.linear_chassis.tooltip.control1": "Wenn mit einem Schleimball R-geklickt",
"block.create.linear_chassis.tooltip.action1": "Lässt die Oberfläche _klebrig_ werden. Wenn der Kolben zurückgezogen wird, _zieht_ das Gerüst alle verbundenen Blöcke _zurück_ in seine Spalte und innerhalb der konfigurierten Reichweite.",
"block.create.secondary_linear_chassis.tooltip": "UNLOCALIZED: SECONDARY LINEAR CHASSIS",
"block.create.secondary_linear_chassis.tooltip.summary": "UNLOCALIZED: A second type of _Linear_ _Chassis_ that does not connect to the other.",
"block.create.radial_chassis.tooltip": "DREHGERÜST",
"block.create.radial_chassis.tooltip.summary": "Wird für das Drehen von Strukturen mit dem _Mechanischem_ _Lager_ benutzt.",
"block.create.radial_chassis.tooltip.condition1": "Wenn durch ein Lager gedreht",
"block.create.radial_chassis.tooltip.behaviour1": "_Dreht_ alle an _klebrigen_ Seiten angebrachten Blöcke (Siehe [Strg]) innerhalb der konfigurierten Reichweite um sich. _Überträgt_ die Rotation zu weiter angebrachten Rotationsgerüsten.",
"block.create.radial_chassis.tooltip.condition2": "UNLOCALIZED: With Wrench",
"block.create.radial_chassis.tooltip.behaviour2": "UNLOCALIZED: Configure the _range_ for this chassis block. Hold CTRL to modify the range of all attached chassis blocks as well.",
"block.create.radial_chassis.tooltip.control1": "Wenn mit einem Schleimball R-geklickt",
"block.create.radial_chassis.tooltip.action1": "Lässt die geklickte Fläche _klebrig_ werden. Wenn das Gerüst gedreht wird, werden alle verbundenen Blöcke an dieser Seite mit dem Gerüst mitgedreht.",
"block.create.mechanical_drill.tooltip": "MECHANISCHER BOHRER",
"block.create.mechanical_drill.tooltip.summary": "Ein mechanisches Gerät, welches sich dazu eignet _Blöcke_ _zu_ _brechen._",
"block.create.mechanical_drill.tooltip.condition1": "Wenn angetrieben",
"block.create.mechanical_drill.tooltip.behaviour1": "Funktioniert als _stationärer_ Blockbrecher. _Schadet_ außerdem _Wesen_ in seiner effektiven Reichweite.",
"block.create.mechanical_drill.tooltip.condition2": "Wenn durch einem Mechanischen Kolben bewegt",
"block.create.mechanical_drill.tooltip.behaviour2": "Bricht Blöcke die der Bohrer trifft.",
"block.create.mechanical_harvester.tooltip": "MECHANISCHE ERNTEMASCHINE",
"block.create.mechanical_harvester.tooltip.summary": "Ein mechanischer Pflanzenschneider für die Automatisierung deiner Ernte.",
"block.create.mechanical_harvester.tooltip.condition1": "Wenn durch einem Mechanischen Kolben bewegt",
"block.create.mechanical_harvester.tooltip.behaviour1": "Werden alle _reifen_ _Pflanzen_ _geerntet_, die die Klinge treffen, und auf ihren anfänglichen Wachstumszustand zurückgesetzt.",
"block.create.mechanical_plough.tooltip": "UNLOCALIZED: MECHANICAL PLOUGH",
"block.create.mechanical_plough.tooltip.summary": "UNLOCALIZED: A mechanical plough has a variety of uses. It is movable with _Mechanical_ _Pistons_, _Bearings_ or other controllers.",
"block.create.mechanical_plough.tooltip.condition1": "UNLOCALIZED: While Moving",
"block.create.mechanical_plough.tooltip.behaviour1": "UNLOCALIZED: _Breaks_ _blocks_ which _cannot_ _be_ _collided_ with, such as torches, tracks or snow layers. _Applies_ its _motion_ to _entities_ without hurting them. _Tills_ _soil_ _blocks_ as though a Hoe would be used on them.",
"block.create.mechanical_saw.tooltip": "UNLOCALIZED: MECHANICAL SAW",
"block.create.mechanical_saw.tooltip.summary": "UNLOCALIZED: Suitable for _cutting_ _trees_ effectively and for _cutting_ _blocks_ into their carpentered counterparts. It is movable using _Mechanical_ _Pistons_ or _Bearings_.",
"block.create.mechanical_saw.tooltip.condition1": "UNLOCALIZED: When facing up",
"block.create.mechanical_saw.tooltip.behaviour1": "UNLOCALIZED: Applies _Sawing_ and _Stonecutting_ _Recipes_ to items dropped onto or inserted into it. When multiple outputs are possible, it cycles through them unless a _filter_ is assigned.",
"block.create.mechanical_saw.tooltip.condition2": "UNLOCALIZED: When facing horizontally",
"block.create.mechanical_saw.tooltip.behaviour2": "UNLOCALIZED: _Breaks_ _logs_ in front of it. If the log supported a tree on its own, the _tree_ _will_ _collapse_ away from the saw.",
"block.create.mechanical_saw.tooltip.condition3": "UNLOCALIZED: While Moving",
"block.create.mechanical_saw.tooltip.behaviour3": "UNLOCALIZED: _Cuts_ all _Trees_ with which the saw collides.",
"block.create.stockpile_switch.tooltip": "VORRATSSENSOR",
"block.create.stockpile_switch.tooltip.summary": "Schaltet ein Redstone-Signal ein oder aus, basierend auf der _Speichermenge_ im verbundenen Behälter.",
"block.create.stockpile_switch.tooltip.condition1": "Wenn unter dem unteren Limit",
"block.create.stockpile_switch.tooltip.behaviour1": "Wird das Redstone-Signal ausgeschaltet.",
"block.create.stockpile_switch.tooltip.condition2": "Wenn über dem oberen Limit",
"block.create.stockpile_switch.tooltip.behaviour2": "Wird das Redstone-Signal eingeschaltet bis das untere Limit wieder erreicht wird.",
"block.create.stockpile_switch.tooltip.control1": "Wenn R-geklickt",
"block.create.stockpile_switch.tooltip.action1": "Wird das _Konfigurationsmenü_ geöffnet",
"block.create.redstone_link.tooltip": "REDSTONE-VERBINDUNG",
"block.create.redstone_link.tooltip.summary": "Endpunkte für _Drahtlose_ _Redstone-Verbindungen._ Mithilfe von Gegenständen kann die Frequenz eingestellt werden. Signalreichweite ist begrenzt, aber angemessen.",
"block.create.redstone_link.tooltip.condition1": "Wenn aktiv",
"block.create.redstone_link.tooltip.behaviour1": "Liefern eingehende Verbindungen mit derselben _Frequenz_ ein Redstone-Signal.",
"block.create.redstone_link.tooltip.control1": "Wenn mit einem Gegenstand R-geklickt",
"block.create.redstone_link.tooltip.action1": "Setzt die _Frequenz_ auf diesen Gegenstand. Insgesamt können _zwei_ _verschiedene_ _Gegenstände_ benutzt werden, um die Frequenz zu definieren.",
"block.create.redstone_link.tooltip.control2": "Wenn während dem Schleichen R-geklickt",
"block.create.redstone_link.tooltip.action2": "Schaltet zwischen _Empfänger-_ und _Transmittermodus_ um.",
"block.create.nixie_tube.tooltip": "UNLOCALIZED: NIXIE TUBE",
"block.create.nixie_tube.tooltip.summary": "UNLOCALIZED: A fancy redstone-powered _Number_ _Display_ ranging from 0 to 15.",
"block.create.nixie_tube.tooltip.condition1": "UNLOCALIZED: When Powered",
"block.create.nixie_tube.tooltip.behaviour1": "UNLOCALIZED: Shows the current redstone _Signal_ _Strength_ as its displayed value.",
"block.create.redstone_contact.tooltip": "REDSTONE-KONTAKT",
"block.create.redstone_contact.tooltip.summary": "Ein einfaches Gerät für fortgeschrittene Redstone-Apparate.",
"block.create.redstone_contact.tooltip.condition1": "Wenn gegenüber einem anderen Kontakt",
"block.create.redstone_contact.tooltip.behaviour1": "Liefert ein _Redstone-Signal._",
"block.create.redstone_contact.tooltip.condition2": "Wenn durch einen Mechanischen Kolben bewegt",
"block.create.redstone_contact.tooltip.behaviour2": "Löst im Vorbeifahren stationären Kontakte aus",
"block.create.adjustable_crate.tooltip": "adjustable_crate",
"block.create.adjustable_crate.tooltip.summary": "Dieser _Speicherbehälter_ erlaubt manuelle Kontrolle über seine Kapazität. Er kann bis zu _16_ _Stacks_ von jeglichem Gegenstand beinhalten.",
"block.create.adjustable_crate.tooltip.control1": "Wenn R-geklickt",
"block.create.adjustable_crate.tooltip.action1": "Öffnet das _Menü_",
"block.create.creative_crate.tooltip": "BAUPLANKANONENMACHER",
"block.create.creative_crate.tooltip.summary": "Stellt einen unendlichen Vorrat an Blöcken für benachbarte _Bauplaenkanonen_ bereit.",
"block.create.creative_crate.tooltip.condition1": "UNLOCALIZED: When Item in Filter Slot",
"block.create.creative_crate.tooltip.behaviour1": "UNLOCALIZED: Anything _extracting_ from this container will provide an _endless_ _supply_ of the item specified. Items _inserted_ into this crate will be _voided._",
"block.create.deployer.tooltip": "UNLOCALIZED: DEPLOYER",
"block.create.deployer.tooltip.summary": "UNLOCALIZED: _Punches_, _Uses_, and _Activates_. This machine will try to _imitate_ a _player_ as a much as possible. Can _Take_ and _Deposit_ _items_ in adjacent _Inventory_. Can be assigned an item-stack as a _filter_.",
"block.create.deployer.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.deployer.tooltip.behaviour1": "UNLOCALIZED: Extends its arm and _activates_ in the block space _2m_ _ahead_ of itself.",
"block.create.deployer.tooltip.condition2": "UNLOCALIZED: R-Clicked with Wrench",
"block.create.deployer.tooltip.behaviour2": "UNLOCALIZED: Toggles punch mode. In _punch_ _mode_, the Deployer will attempt to use its item to _break_ _blocks_ or _hurt_ _entities_.",
"block.create.funnel.tooltip": "FLIEẞBANDTRICHTER",
"block.create.funnel.tooltip.summary": "Sammelt eingehende Gegenstände auf einem _Mechanischen_ _Riemen_ und fügt diese in einen verbundenen _Behälter_ ein, wenn möglich. Muss direkt _auf_ dem Riemen sein, mit der Öffnung entgegen der Bewegungsrichtung des Riemens zeigend. Der Behälter muss auf der gleichen Höhe wie der Trichter sein.",
"block.create.funnel.tooltip.condition1": "UNLOCALIZED: Passive Belt pulling",
"block.create.funnel.tooltip.behaviour1": "UNLOCALIZED: Funnels can pull items _from_ _belts_ when placed above them, either sideways or at the end. When a side-ways funnel is backed up, items on the _belt_ _will_ _not_ _stall_.",
"block.create.belt_tunnel.tooltip": "UNLOCALIZED: BELT TUNNEL",
"block.create.belt_tunnel.tooltip.summary": "UNLOCALIZED: An aesthetic option for running your _Mechanical_ _Belts_ through walls. Belts have to be reinforced with _Brass_ _Casing_. Tunnels can _synchronize_ with _their_ _neighbours_, only letting items pass if all tunnels in the group have one waiting. [Ctrl]",
"block.create.belt_tunnel.tooltip.control1": "UNLOCALIZED: R-Click with Wrench on Front",
"block.create.belt_tunnel.tooltip.action1": "UNLOCALIZED: Toggles _synchronized_ _behaviour_. Synchronized tunnels hold items until their neighbours have an item as well.",
"block.create.belt_tunnel.tooltip.control2": "UNLOCALIZED: R-Click with Wrench on Side",
"block.create.belt_tunnel.tooltip.action2": "UNLOCALIZED: _Adjusts_ _window_ _shutters_ if the tunnel has a window on that face.",
"block.create.brass_casing.tooltip": "UNLOCALIZED: BRASS CASING",
"block.create.brass_casing.tooltip.summary": "UNLOCALIZED: Sturdy machine casing with a variety of uses. Safe for decoration.",
"block.create.brass_casing.tooltip.condition1": "UNLOCALIZED: When used on Mechanical Belt",
"block.create.brass_casing.tooltip.behaviour1": "UNLOCALIZED: _Reinforces_ _belts_ with a Brass foundation. Reinforced Belts can support _Belt_ _Tunnels_ and allows _Chutes_ to directly take _items_.",
"block.create.belt_observer.tooltip": "FLIEẞBAND-BEOBACHTER",
"block.create.belt_observer.tooltip.summary": "Erkennt Gegenstände, die vor ihm auf einem _Mechanischen_ _Riemen_ vorbeilaufen. Funktioniert wunderbar mit einem _Kolben_ über ihm, der gewisse Gegenstände runterschubst. ",
"block.create.belt_observer.tooltip.condition1": "Wenn ein Gegenstand mit dem Filter übereinstimmt",
"block.create.belt_observer.tooltip.behaviour1": "Sendet einen kurzen _Redstone-Puls_ an alle Seiten. Bei einem leeren Filter passiert dies mit allen Gegenständen.",
"block.create.belt_observer.tooltip.condition2": "UNLOCALIZED: Pulse Mode",
"block.create.belt_observer.tooltip.behaviour2": "UNLOCALIZED: Emits a _pulse_ when a _matching_ _item_ _passes_ the center of the observed belt segment.",
"block.create.belt_observer.tooltip.condition3": "UNLOCALIZED: Eject Mode",
"block.create.belt_observer.tooltip.behaviour3": "UNLOCALIZED: _Ejects_ _matching_ _items_ off the side. If the target belt or space is _occupied_, the item will be _held_ _in_ _place_.",
"block.create.belt_observer.tooltip.condition4": "UNLOCALIZED: Split Mode",
"block.create.belt_observer.tooltip.behaviour4": "UNLOCALIZED: _Splits_ a _matching_ _item_ _stack_ and _ejects_ _half_ of it off the side.",
"block.create.pulse_repeater.tooltip": "PULSIERENDER VERSTÄRKER",
"block.create.pulse_repeater.tooltip.summary": "Ein einfacher Schaltkreis, um durchgehende Redstone-Signale auf eine Länge von _1_ _tick_ zu reduzieren.",
"block.create.adjustable_repeater.tooltip": "VERZÖGERNDER VERSTÄRKER",
"block.create.adjustable_repeater.tooltip.summary": "Ein fortgeschrittener _Redstone-Verstärker_ mit einer _konfigurierbaren_ _Verzögerung_ von bis zu 30 Minuten.",
"block.create.adjustable_pulse_repeater.tooltip": "UNLOCALIZED: FLEX PULSE REPEATER",
"block.create.adjustable_pulse_repeater.tooltip.summary": "UNLOCALIZED: A _Pulse_ _Repeater_ with a _configurable_ _Delay_ up to 30 Minutes.",
"block.create.analog_lever.tooltip": "UNLOCALIZED: ANALOG LEVER",
"block.create.analog_lever.tooltip.summary": "UNLOCALIZED: A lever with more _precise_ _control_ over its emitted _signal_ _strength_.",
"block.create.powered_toggle_latch.tooltip": "UNLOCALIZED: POWERED TOGGLE LATCH",
"block.create.powered_toggle_latch.tooltip.summary": "UNLOCALIZED: A lever that can be toggled by a _Redstone_ _Pulse_.",
"block.create.powered_latch.tooltip": "UNLOCALIZED: POWERED LATCH",
"block.create.powered_latch.tooltip.summary": "UNLOCALIZED: A lever that can be controlled by _Redstone_ _Signals_. A signal on the _back_ _enables_ it, a signal from the _side_ _will_ _reset_ it.",
"block.create.speedometer.tooltip": "UNLOCALIZED: SPEEDOMETER",
"block.create.speedometer.tooltip.summary": "UNLOCALIZED: Measures and displays the _rotational_ _speed_ of attached kinetic components. Supports _Redstone_ _Comparators_.",
"block.create.speedometer.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.speedometer.tooltip.behaviour1": "UNLOCALIZED: Indicates a color corresponding to the level of speed. _Green_ indicates Slow, _Blue_ Moderate and _Purple_ Fast rotation. Some mechanical components require a sufficient level of speed to work properly.",
"block.create.stressometer.tooltip": "UNLOCALIZED: STRESSOMETER",
"block.create.stressometer.tooltip.summary": "UNLOCALIZED: Measures and displays the _overall_ _stress_ of the attached kinetic network. Supports _Redstone_ _Comparators_.",
"block.create.stressometer.tooltip.condition1": "UNLOCALIZED: When Rotated",
"block.create.stressometer.tooltip.behaviour1": "UNLOCALIZED: Indicates a color corresponding to the level of stress. _Over-stressed_ _networks_ will cease to move. Stress can be relieved by adding more _rotational_ _sources_ to the network.",
"item.create.sand_paper.tooltip": "UNLOCALIZED: SAND PAPER",
"item.create.sand_paper.tooltip.summary": "UNLOCALIZED: A rough paper that can be used to _polish_ _materials_. Can be automatically applied using the Deployer.",
"item.create.sand_paper.tooltip.condition1": "UNLOCALIZED: When Used",
"item.create.sand_paper.tooltip.behaviour1": "UNLOCALIZED: Applies polish to items held in the _offhand_ or lying on the _floor_ when _looking_ _at_ _them_",
"item.create.super_glue.tooltip": "UNLOCALIZED: SUPER GLUE",
"item.create.super_glue.tooltip.summary": "UNLOCALIZED: Glue a block to another, and they will forever be inseparable.",
"item.create.super_glue.tooltip.condition1": "UNLOCALIZED: When Used",
"item.create.super_glue.tooltip.behaviour1": "UNLOCALIZED: Makes the _clicked_ _face_ of a block _sticky_. Blocks attached to sticky faces will be _dragged_ _along_ when moved by _mechanical_ _pistons_, _bearings_ and other controllers.",
"item.create.super_glue.tooltip.condition2": "UNLOCALIZED: When Held in Offhand",
"item.create.super_glue.tooltip.behaviour2": "UNLOCALIZED: _Automatically_ _attaches_ blocks placed from the main hand to the _side_ they were _placed_ _against._",
"item.create.refined_radiance.tooltip": "UNLOCALIZED: REFINED RADIANCE",
"item.create.refined_radiance.tooltip.summary": "UNLOCALIZED: A Chromatic material forged from _absorbed_ _light_.",
"item.create.shadow_steel.tooltip": "UNLOCALIZED: SHADOW STEEL",
"item.create.shadow_steel.tooltip.summary": "UNLOCALIZED: A Chromatic material forged _in_ _the_ _void_.",
"item.create.crafter_slot_cover.tooltip": "UNLOCALIZED: SLOT COVER",
"item.create.crafter_slot_cover.tooltip.summary": "UNLOCALIZED: Used to mark a _Mechanical_ _Crafter_ as an empty slot in a recipe. Crafters do not necessarily have to form a full square grid. This is useful when there are recipes where _ingredients_ _are_ _diagonal_ to each other.",
"create.tooltip.wip": "UNLOCALIZED: WIP",
"create.tooltip.workInProgress": "UNLOCALIZED: Work in progress!",
"create.tooltip.randomWipDescription0": "UNLOCALIZED: Please keep this item away from children.",
"create.tooltip.randomWipDescription1": "UNLOCALIZED: A baby panda dies every time you use this item. Every. Time.",
"create.tooltip.randomWipDescription2": "UNLOCALIZED: Use at your own risk.",
"create.tooltip.randomWipDescription3": "UNLOCALIZED: This is not the item you are looking for, *finger-wiggles* please disperse.",
"create.tooltip.randomWipDescription4": "UNLOCALIZED: This item will self-destruct in 10 seconds. 10, 9, 8...",
"create.tooltip.randomWipDescription5": "UNLOCALIZED: Believe me, it's useless.",
"create.tooltip.randomWipDescription6": "UNLOCALIZED: By using this item, you hereby consent to our disclaimer and agree to its terms.",
"create.tooltip.randomWipDescription7": "UNLOCALIZED: This one maybe isn't for you. What about that one?",
"create.tooltip.randomWipDescription8": "UNLOCALIZED: Use it and regret your decision immediately.",
"_": "Thank you for translating Create!"
}