mirror of
https://github.com/Creators-of-Create/Create.git
synced 2024-12-17 09:33:43 +01:00
facef0ddb1
- Fixed id downcasing not working properly in non-english environments #25 - Removed event subscriber annotations for mod & registry events - Added more displayable slots in the Washing JEI view - Fixed Windowed blocks referencing IBakedModel on the server - Changed stairs to use blockstate supplier - Fixed Symmetry Wand crashing when configured in the off-hand - Fixed "Hold Shift" in tooltips not being translated - Chassis now drop applied slime balls - Slime Balls are now craftable - Mechanical Belts now lock living entities in place - Blockzapper recipes can now be viewed from the uses of their ingredient materials - Configured FlexPeaters now synchronize with other players - Fixed client crash when rendering lava in a deployed schematic #15 - Made encased fans a little less expensive - Added other coral types to tree fertilizer recipe
276 lines
12 KiB
Java
276 lines
12 KiB
Java
package com.simibubi.create;
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import com.simibubi.create.foundation.block.IBlockWithColorHandler;
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import com.simibubi.create.foundation.block.IWithoutBlockItem;
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import com.simibubi.create.foundation.block.ProperStairsBlock;
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import com.simibubi.create.foundation.block.RenderUtilityAxisBlock;
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import com.simibubi.create.foundation.block.RenderUtilityBlock;
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import com.simibubi.create.foundation.utility.Lang;
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import com.simibubi.create.modules.IModule;
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import com.simibubi.create.modules.contraptions.generators.MotorBlock;
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import com.simibubi.create.modules.contraptions.generators.WaterWheelBlock;
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import com.simibubi.create.modules.contraptions.receivers.CrushingWheelBlock;
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import com.simibubi.create.modules.contraptions.receivers.CrushingWheelControllerBlock;
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import com.simibubi.create.modules.contraptions.receivers.DrillBlock;
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import com.simibubi.create.modules.contraptions.receivers.EncasedFanBlock;
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import com.simibubi.create.modules.contraptions.receivers.HarvesterBlock;
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import com.simibubi.create.modules.contraptions.receivers.MechanicalPressBlock;
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import com.simibubi.create.modules.contraptions.receivers.TurntableBlock;
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import com.simibubi.create.modules.contraptions.receivers.constructs.MechanicalBearingBlock;
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import com.simibubi.create.modules.contraptions.receivers.constructs.MechanicalPistonBlock;
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import com.simibubi.create.modules.contraptions.receivers.constructs.MechanicalPistonHeadBlock;
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import com.simibubi.create.modules.contraptions.receivers.constructs.PistonPoleBlock;
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import com.simibubi.create.modules.contraptions.receivers.constructs.RotationChassisBlock;
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import com.simibubi.create.modules.contraptions.receivers.constructs.TranslationChassisBlock;
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import com.simibubi.create.modules.contraptions.redstone.ContactBlock;
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import com.simibubi.create.modules.contraptions.relays.ClutchBlock;
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import com.simibubi.create.modules.contraptions.relays.CogWheelBlock;
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import com.simibubi.create.modules.contraptions.relays.EncasedBeltBlock;
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import com.simibubi.create.modules.contraptions.relays.EncasedShaftBlock;
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import com.simibubi.create.modules.contraptions.relays.GearboxBlock;
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import com.simibubi.create.modules.contraptions.relays.GearshiftBlock;
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import com.simibubi.create.modules.contraptions.relays.ShaftBlock;
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import com.simibubi.create.modules.contraptions.relays.ShaftHalfBlock;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltBlock;
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import com.simibubi.create.modules.contraptions.relays.belt.BeltSupportBlock;
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import com.simibubi.create.modules.curiosities.partialWindows.WindowInABlockBlock;
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import com.simibubi.create.modules.curiosities.symmetry.block.CrossPlaneSymmetryBlock;
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import com.simibubi.create.modules.curiosities.symmetry.block.PlaneSymmetryBlock;
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import com.simibubi.create.modules.curiosities.symmetry.block.TriplePlaneSymmetryBlock;
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import com.simibubi.create.modules.gardens.CocoaLogBlock;
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import com.simibubi.create.modules.logistics.block.BeltFunnelBlock;
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import com.simibubi.create.modules.logistics.block.EntityDetectorBlock;
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import com.simibubi.create.modules.logistics.block.ExtractorBlock;
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import com.simibubi.create.modules.logistics.block.FlexcrateBlock;
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import com.simibubi.create.modules.logistics.block.LinkedExtractorBlock;
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import com.simibubi.create.modules.logistics.block.RedstoneBridgeBlock;
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import com.simibubi.create.modules.logistics.block.StockswitchBlock;
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import com.simibubi.create.modules.logistics.block.diodes.FlexpeaterBlock;
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import com.simibubi.create.modules.logistics.block.diodes.PulseRepeaterBlock;
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import com.simibubi.create.modules.palettes.GlassPaneBlock;
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import com.simibubi.create.modules.schematics.block.CreativeCrateBlock;
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import com.simibubi.create.modules.schematics.block.SchematicTableBlock;
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import com.simibubi.create.modules.schematics.block.SchematicannonBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block.Properties;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.block.FenceBlock;
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import net.minecraft.block.FenceGateBlock;
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import net.minecraft.block.GlassBlock;
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import net.minecraft.block.RotatedPillarBlock;
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import net.minecraft.block.SlabBlock;
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import net.minecraft.block.WallBlock;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.color.BlockColors;
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import net.minecraft.item.BlockItem;
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import net.minecraft.item.Item;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.registries.IForgeRegistry;
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public enum AllBlocks {
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__SCHEMATICS__(),
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SCHEMATICANNON(new SchematicannonBlock()),
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SCHEMATICANNON_CONNECTOR(new RenderUtilityBlock()),
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SCHEMATICANNON_PIPE(new RenderUtilityBlock()),
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CREATIVE_CRATE(new CreativeCrateBlock()),
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SCHEMATIC_TABLE(new SchematicTableBlock()),
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__CONTRAPTIONS__(),
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SHAFT(new ShaftBlock(Properties.from(Blocks.ANDESITE))),
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COGWHEEL(new CogWheelBlock(false)),
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LARGE_COGWHEEL(new CogWheelBlock(true)),
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ENCASED_SHAFT(new EncasedShaftBlock()),
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ENCASED_BELT(new EncasedBeltBlock()),
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CLUTCH(new ClutchBlock()),
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GEARSHIFT(new GearshiftBlock()),
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GEARBOX(new GearboxBlock()),
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BELT(new BeltBlock()),
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BELT_SUPPORT(new BeltSupportBlock()),
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BELT_PULLEY(new RenderUtilityAxisBlock()),
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BELT_ANIMATION(new RenderUtilityBlock()),
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MOTOR(new MotorBlock()),
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WATER_WHEEL(new WaterWheelBlock()),
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ENCASED_FAN(new EncasedFanBlock()),
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ENCASED_FAN_INNER(new RenderUtilityAxisBlock()),
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TURNTABLE(new TurntableBlock()),
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SHAFT_HALF(new ShaftHalfBlock()),
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CRUSHING_WHEEL(new CrushingWheelBlock()),
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CRUSHING_WHEEL_CONTROLLER(new CrushingWheelControllerBlock()),
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MECHANICAL_PRESS(new MechanicalPressBlock()),
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MECHANICAL_PRESS_HEAD(new MechanicalPressBlock.Head()),
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MECHANICAL_PISTON(new MechanicalPistonBlock(false)),
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STICKY_MECHANICAL_PISTON(new MechanicalPistonBlock(true)),
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MECHANICAL_PISTON_HEAD(new MechanicalPistonHeadBlock()),
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PISTON_POLE(new PistonPoleBlock()),
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MECHANICAL_BEARING(new MechanicalBearingBlock()),
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MECHANICAL_BEARING_TOP(new ShaftHalfBlock()),
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TRANSLATION_CHASSIS(new TranslationChassisBlock()),
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ROTATION_CHASSIS(new RotationChassisBlock()),
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DRILL(new DrillBlock()),
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HARVESTER(new HarvesterBlock()),
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__LOGISTICS__(),
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CONTACT(new ContactBlock()),
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REDSTONE_BRIDGE(new RedstoneBridgeBlock()),
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STOCKSWITCH(new StockswitchBlock()),
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FLEXCRATE(new FlexcrateBlock()),
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EXTRACTOR(new ExtractorBlock()),
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LINKED_EXTRACTOR(new LinkedExtractorBlock()),
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BELT_FUNNEL(new BeltFunnelBlock()),
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ENTITY_DETECTOR(new EntityDetectorBlock()),
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PULSE_REPEATER(new PulseRepeaterBlock()),
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FLEXPEATER(new FlexpeaterBlock()),
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FLEXPEATER_INDICATOR(new RenderUtilityBlock()),
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__CURIOSITIES__(),
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SYMMETRY_PLANE(new PlaneSymmetryBlock()),
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SYMMETRY_CROSSPLANE(new CrossPlaneSymmetryBlock()),
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SYMMETRY_TRIPLEPLANE(new TriplePlaneSymmetryBlock()),
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WINDOW_IN_A_BLOCK(new WindowInABlockBlock()),
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__GARDENS__(),
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COCOA_LOG(new CocoaLogBlock()),
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__PALETTES__(),
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TILED_GLASS(new GlassBlock(Properties.from(Blocks.GLASS))),
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TILED_GLASS_PANE(new GlassPaneBlock(Properties.from(Blocks.GLASS))),
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ANDESITE_BRICKS(new Block(Properties.from(Blocks.ANDESITE))),
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DIORITE_BRICKS(new Block(Properties.from(Blocks.DIORITE))),
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GRANITE_BRICKS(new Block(Properties.from(Blocks.GRANITE))),
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GABBRO(new Block(Properties.from(Blocks.GRANITE)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
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POLISHED_GABBRO(new Block(Properties.from(GABBRO.block))),
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GABBRO_BRICKS(new Block(Properties.from(GABBRO.block)), ComesWith.STAIRS, ComesWith.WALL),
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PAVED_GABBRO_BRICKS(new Block(Properties.from(GABBRO.block)), ComesWith.SLAB),
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INDENTED_GABBRO(new Block(Properties.from(GABBRO.block)), ComesWith.SLAB),
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SLIGHTLY_MOSSY_GABBRO_BRICKS(new Block(Properties.from(GABBRO.block))),
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MOSSY_GABBRO_BRICKS(new Block(Properties.from(GABBRO.block))),
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LIMESAND(new FallingBlock(Properties.from(Blocks.SAND))),
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LIMESTONE(new Block(Properties.from(Blocks.SANDSTONE)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
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LIMESTONE_BRICKS(new Block(Properties.from(LIMESTONE.block)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
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POLISHED_LIMESTONE(new Block(Properties.from(LIMESTONE.block)), ComesWith.SLAB),
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LIMESTONE_PILLAR(new RotatedPillarBlock(Properties.from(LIMESTONE.block))),
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WEATHERED_LIMESTONE(new Block(Properties.from(Blocks.ANDESITE)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
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WEATHERED_LIMESTONE_BRICKS(new Block(Properties.from(WEATHERED_LIMESTONE.block)), ComesWith.STAIRS, ComesWith.SLAB,
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ComesWith.WALL),
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POLISHED_WEATHERED_LIMESTONE(new Block(Properties.from(WEATHERED_LIMESTONE.block)), ComesWith.SLAB),
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WEATHERED_LIMESTONE_PILLAR(new RotatedPillarBlock(Properties.from(WEATHERED_LIMESTONE.block))),
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DOLOMITE(new Block(Properties.from(Blocks.QUARTZ_BLOCK)), ComesWith.STAIRS, ComesWith.SLAB, ComesWith.WALL),
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DOLOMITE_BRICKS(new Block(Properties.from(DOLOMITE.block))),
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POLISHED_DOLOMITE(new Block(Properties.from(DOLOMITE.block))),
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DOLOMITE_PILLAR(new RotatedPillarBlock(Properties.from(DOLOMITE.block))),
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;
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private enum ComesWith {
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WALL, FENCE, FENCE_GATE, SLAB, STAIRS;
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}
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private static class CategoryTracker {
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static IModule currentModule;
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}
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public Block block;
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public Block[] alsoRegistered;
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public IModule module;
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private AllBlocks() {
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CategoryTracker.currentModule = new IModule() {
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@Override
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public String getModuleName() {
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return Lang.asId(name()).replaceAll("__", "");
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}
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};
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}
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private AllBlocks(Block block, ComesWith... comesWith) {
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this.block = block;
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this.block.setRegistryName(Create.ID, Lang.asId(name()));
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this.module = CategoryTracker.currentModule;
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alsoRegistered = new Block[comesWith.length];
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for (int i = 0; i < comesWith.length; i++)
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alsoRegistered[i] = makeRelatedBlock(block, comesWith[i]);
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}
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public static void registerBlocks(IForgeRegistry<Block> registry) {
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for (AllBlocks block : values()) {
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if (block.get() == null)
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continue;
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registry.register(block.block);
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for (Block extra : block.alsoRegistered)
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registry.register(extra);
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}
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}
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public static void registerItemBlocks(IForgeRegistry<Item> registry) {
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for (AllBlocks block : values()) {
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if (block.get() == null)
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continue;
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if (block.get() instanceof IWithoutBlockItem)
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continue;
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registerAsItem(registry, block.get());
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for (Block extra : block.alsoRegistered)
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registerAsItem(registry, extra);
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}
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}
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private static void registerAsItem(IForgeRegistry<Item> registry, Block blockIn) {
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registry.register(
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new BlockItem(blockIn, AllItems.standardItemProperties()).setRegistryName(blockIn.getRegistryName()));
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}
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public Block get() {
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return block;
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}
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public boolean typeOf(BlockState state) {
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return state.getBlock() == block;
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}
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private Block makeRelatedBlock(Block block, ComesWith feature) {
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Properties properties = Properties.from(block);
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Block featured = null;
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switch (feature) {
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case FENCE:
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featured = new FenceBlock(properties);
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break;
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case SLAB:
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featured = new SlabBlock(properties);
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break;
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case STAIRS:
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featured = new ProperStairsBlock(block);
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break;
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case WALL:
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featured = new WallBlock(properties);
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break;
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case FENCE_GATE:
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featured = new FenceGateBlock(properties);
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break;
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default:
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return null;
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}
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return featured.setRegistryName(Create.ID,
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block.getRegistryName().getPath() + "_" + Lang.asId(feature.name()));
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}
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@OnlyIn(Dist.CLIENT)
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public static void registerColorHandlers() {
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BlockColors blockColors = Minecraft.getInstance().getBlockColors();
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for (AllBlocks block : values()) {
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if (block.block instanceof IBlockWithColorHandler) {
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blockColors.register(((IBlockWithColorHandler) block.block).getColorHandler(), block.block);
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}
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}
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}
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}
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