607 lines
18 KiB
Java
607 lines
18 KiB
Java
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package StevenDimDoors.mod_pocketDim.helpers;
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import java.io.File;
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import java.io.FileOutputStream;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import StevenDimDoors.mod_pocketDim.DungeonData;
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import StevenDimDoors.mod_pocketDim.LinkData;
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import StevenDimDoors.mod_pocketDim.mod_pocketDim;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ByteArrayTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.CompoundTag;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.NBTOutputStream;
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import StevenDimDoors.mod_pocketDim.helpers.jnbt.ShortTag;
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/**
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* @Return
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*/
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public class DungeonHelper
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{
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public DungeonHelper()
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{
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}
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private Random rand = new Random();
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public HashMap<Integer, LinkData> customDungeonStatus = new HashMap<Integer, LinkData>();
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public ArrayList<DungeonData> customDungeons = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> registeredDungeons = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> weightedDungeonGenList = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> simpleHalls = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> complexHalls = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> deadEnds = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> hubs = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> mazes = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> pistonTraps = new ArrayList<DungeonData>();
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public ArrayList<DungeonData> exits = new ArrayList<DungeonData>();
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public ArrayList metadataFlipList = new ArrayList();
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public ArrayList metadataNextList = new ArrayList();
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public DungeonData defaultUp = new DungeonData(0, "/schematic/simpleStairsUp.schematic", true);
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public void registerCustomDungeon(File schematicFile)
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{
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try
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{
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if(schematicFile.getName().contains(".schematic"))
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{
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String[] name = schematicFile.getName().split("_");
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if(name.length<4)
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{
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System.out.println("Importing custom dungeon gen mechanics failed, adding to secondary list");
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this.customDungeons.add(new DungeonData(0,schematicFile.getAbsolutePath(),true));
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System.out.println("Imported "+schematicFile.getName());
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}
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else
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{
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int count=0;
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boolean open= name[2].equals("open");
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int weight = Integer.parseInt(name[3].replace(".schematic", ""));
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String path = schematicFile.getAbsolutePath();
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while(count<weight)
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{
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if(name[0].equals("hub"))
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{
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this.hubs.add(new DungeonData(weight,path,open));
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}
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else if(name[0].equals("simpleHall"))
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{
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this.simpleHalls.add(new DungeonData(weight,path,open));
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}
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else if(name[0].equals("complexHall"))
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{
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this.complexHalls.add(new DungeonData(weight,path,open));
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}
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else if(name[0].equals("trap"))
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{
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this.pistonTraps.add(new DungeonData(weight,path,open));
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}
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else if(name[0].equals("deadEnd"))
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{
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this.deadEnds.add(new DungeonData(weight,path,open));
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}
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else if(name[0].equals("exit"))
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{
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this.exits.add(new DungeonData(weight,path,open));
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}
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else if(name[0].equals("mazes"))
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{
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this.mazes.add(new DungeonData(weight,path,open));
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}
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count++;
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this.weightedDungeonGenList.add(new DungeonData(weight,path,open));
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}
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this.registeredDungeons.add(new DungeonData(weight,path,open));
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System.out.println("Imported "+schematicFile.getName());
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}
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}
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}
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catch(Exception e)
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{
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e.printStackTrace();
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System.out.println("Importing custom dungeon failed");
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}
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}
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public void importCustomDungeons(String dir)
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{
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File file = new File(dir);
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File[] schematicNames=file.listFiles();
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if(schematicNames!=null)
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{
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for(File schematicFile: schematicNames)
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{
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this.registerCustomDungeon(schematicFile);
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}
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}
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}
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public void registerFlipBlocks()
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{
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this.metadataFlipList.add(Block.dispenser.blockID);
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this.metadataFlipList.add(Block.stairsStoneBrick.blockID);
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this.metadataFlipList.add(Block.lever.blockID);
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this.metadataFlipList.add(Block.stoneButton.blockID);
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this.metadataFlipList.add(Block.redstoneRepeaterIdle.blockID);
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this.metadataFlipList.add(Block.redstoneRepeaterActive.blockID);
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this.metadataFlipList.add(Block.tripWireSource.blockID);
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this.metadataFlipList.add(Block.torchWood.blockID);
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this.metadataFlipList.add(Block.torchRedstoneIdle.blockID);
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this.metadataFlipList.add(Block.torchRedstoneActive.blockID);
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this.metadataFlipList.add(Block.doorIron.blockID);
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this.metadataFlipList.add(Block.doorWood.blockID);
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this.metadataFlipList.add(Block.pistonBase.blockID);
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this.metadataFlipList.add(Block.pistonStickyBase.blockID);
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this.metadataFlipList.add(Block.redstoneComparatorActive);
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this.metadataFlipList.add(Block.redstoneComparatorIdle);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsCobblestone.blockID);
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this.metadataFlipList.add(Block.stairsNetherBrick.blockID);
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this.metadataFlipList.add(Block.stairsNetherQuartz.blockID);
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this.metadataFlipList.add(Block.stairsSandStone.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterIdle.blockID);
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this.metadataNextList.add(Block.redstoneRepeaterActive.blockID);
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}
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public void registerBaseDungeons()
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{
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this.hubs.add(new DungeonData(0, "/schematics/4WayBasicHall.schematic", false));
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this.hubs.add(new DungeonData(0, "/schematics/4WayBasicHall.schematic", false));
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this.hubs.add(new DungeonData(0, "/schematics/doorTotemRuins.schematic", true));
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this.hubs.add(new DungeonData(0, "/schematics/hallwayTrapRooms1.schematic", false));
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this.hubs.add(new DungeonData(0, "/schematics/longDoorHallway.schematic", false));
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this.hubs.add(new DungeonData(0, "/schematics/smallRotundaWithExit.schematic", false));
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this.hubs.add(new DungeonData(0, "/schematics/fortRuins.schematic", true));
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this.hubs.add(new DungeonData(0, "/schematics/4WayHallExit.schematic", false));
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this.hubs.add(new DungeonData(0, "/schematics/4WayHallExit.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/collapsedSingleTunnel1.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/singleStraightHall1.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/smallBranchWithExit.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/smallSimpleLeft.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/smallSimpleRight.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/simpleStairsUp.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/simpleStairsDown.schematic", false));
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this.simpleHalls.add(new DungeonData(0, "/schematics/simpleSmallT1.schematic", false));
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this.complexHalls.add(new DungeonData(0, "/schematics/brokenPillarsO.schematic", true));
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this.complexHalls.add(new DungeonData(0, "/schematics/buggyTopEntry1.schematic", true));
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this.complexHalls.add(new DungeonData(0, "/schematics/exitRuinsWithHiddenDoor.schematic", true));
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this.complexHalls.add(new DungeonData(0, "/schematics/hallwayHiddenTreasure.schematic", false));
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this.complexHalls.add(new DungeonData(0, "/schematics/mediumPillarStairs.schematic", true));
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this.complexHalls.add(new DungeonData(0, "/schematics/ruinsO.schematic", true));
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this.complexHalls.add(new DungeonData(0, "/schematics/pitStairs.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/azersDungeonO.schematic", false));
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this.deadEnds.add(new DungeonData(0, "/schematics/diamondTowerTemple1.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/fallingTrapO.schematic", false));
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this.deadEnds.add(new DungeonData(0, "/schematics/hiddenStaircaseO.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/lavaTrapO.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/randomTree.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/smallHiddenTowerO.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/smallSilverfishRoom.schematic", false));
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this.deadEnds.add(new DungeonData(0, "/schematics/tntTrapO.schematic", false));
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this.deadEnds.add(new DungeonData(0, "/schematics/smallDesert.schematic", true));
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this.deadEnds.add(new DungeonData(0, "/schematics/smallPond.schematic", true));
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this.pistonTraps.add(new DungeonData(0, "/schematics/fakeTNTTrap.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/hallwayPitFallTrap.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/pistonFallRuins.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/pistonFloorHall.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/pistonFloorHall.schematic", false));
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// this.pistonTraps.add(new DungeonGenerator(0, "/schematics/pistonHallway.schematic", null));
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this.pistonTraps.add(new DungeonData(0, "/schematics/pistonSmasherHall.schematic", false));
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// this.pistonTraps.add(new DungeonGenerator(0, "/schematics/raceTheTNTHall.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/simpleDropHall.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/wallFallcomboPistonHall.schematic", false));
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this.pistonTraps.add(new DungeonData(0, "/schematics/lavaPyramid.schematic", true));
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this.mazes.add(new DungeonData(0, "/schematics/smallMaze1.schematic", false));
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this.mazes.add(new DungeonData(0, "/schematics/smallMultilevelMaze.schematic", false));
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this.exits.add(new DungeonData(0, "/schematics/exitCube.schematic", true));
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this.exits.add(new DungeonData(0, "/schematics/lockingExitHall.schematic", false));
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this.exits.add(new DungeonData(0, "/schematics/smallExitPrison.schematic", true));
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this.exits.add(new DungeonData(0, "/schematics/lockingExitHall.schematic", false));
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this.weightedDungeonGenList.addAll(this.simpleHalls);
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this.weightedDungeonGenList.addAll(this.exits);
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this.weightedDungeonGenList.addAll(this.pistonTraps);
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this.weightedDungeonGenList.addAll(this.mazes);
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this.weightedDungeonGenList.addAll(this.deadEnds);
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this.weightedDungeonGenList.addAll(this.complexHalls);
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this.weightedDungeonGenList.addAll(this.hubs);
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for(DungeonData data : this.weightedDungeonGenList)
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{
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if(!this.registeredDungeons.contains(data))
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{
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this.registeredDungeons.add(data);
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}
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}
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}
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public DungeonData exportDungeon(World world, int xI, int yI, int zI, String file)
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{
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int xMin;
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int yMin;
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int zMin;
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int xMax;
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int yMax;
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int zMax;
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xMin=xMax=xI;
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yMin=yMax=yI;
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zMin=zMax=zI;
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for(int count=0;count<50;count++)
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{
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if(world.getBlockId(xMin, yI, zI)!=mod_pocketDim.blockDimWallPermID)
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{
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xMin--;
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}
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if(world.getBlockId(xI, yMin, zI)!=mod_pocketDim.blockDimWallPermID)
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{
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yMin--;
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}
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if(world.getBlockId(xI, yI, zMin)!=mod_pocketDim.blockDimWallPermID)
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{
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zMin--;
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}
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if(world.getBlockId(xMax, yI, zI)!=mod_pocketDim.blockDimWallPermID)
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{
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xMax++;
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}
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if(world.getBlockId(xI, yMax, zI)!=mod_pocketDim.blockDimWallPermID)
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{
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yMax++;
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}
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if(world.getBlockId(xI, yI, zMax)!=mod_pocketDim.blockDimWallPermID)
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{
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zMax++;
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}
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}
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short width =(short) (xMax-xMin);
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short height= (short) (yMax-yMin);
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short length= (short) (zMax-zMin);
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byte[] blocks = new byte[width * height * length];
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byte[] addBlocks = null;
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byte[] blockData = new byte[width * height * length];
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for (int x = 0; x < width; ++x)
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{
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for (int y = 0; y < height; ++y) {
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for (int z = 0; z < length; ++z) {
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int index = y * width * length + z * width + x;
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int blockID = world.getBlockId(x+xMin, y+yMin, z+zMin);
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int meta= world.getBlockMetadata(x+xMin, y+yMin, z+zMin);
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// Save 4096 IDs in an AddBlocks section
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if (blockID > 255) {
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if (addBlocks == null) { // Lazily create section
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addBlocks = new byte[(blocks.length >> 1) + 1];
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}
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addBlocks[index >> 1] = (byte) (((index & 1) == 0) ?
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addBlocks[index >> 1] & 0xF0 | (blockID >> 8) & 0xF
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: addBlocks[index >> 1] & 0xF | ((blockID >> 8) & 0xF) << 4);
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}
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blocks[index] = (byte) blockID;
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blockData[index] = (byte) meta;
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}
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}
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}
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/**
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*
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* this.nbtdata.setShort("Width", width);
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this.nbtdata.setShort("Height", height);
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this.nbtdata.setShort("Length", length);
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this.nbtdata.setByteArray("Blocks", blocks);
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this.nbtdata.setByteArray("Data", blockData);
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*/
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HashMap schematic = new HashMap();
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schematic.put("Blocks", new ByteArrayTag("Blocks", blocks));
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schematic.put("Data", new ByteArrayTag("Data", blockData));
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schematic.put("Width", new ShortTag("Width", (short) width));
|
||
|
schematic.put("Length", new ShortTag("Length", (short) length));
|
||
|
schematic.put("Height", new ShortTag("Height", (short) height));
|
||
|
if (addBlocks != null) {
|
||
|
schematic.put("AddBlocks", new ByteArrayTag("AddBlocks", addBlocks));
|
||
|
}
|
||
|
|
||
|
CompoundTag schematicTag = new CompoundTag("Schematic", schematic);
|
||
|
try
|
||
|
{
|
||
|
|
||
|
|
||
|
NBTOutputStream stream = new NBTOutputStream(new FileOutputStream(file));
|
||
|
stream.writeTag(schematicTag);
|
||
|
stream.close();
|
||
|
}
|
||
|
catch(Exception e)
|
||
|
{
|
||
|
e.printStackTrace();
|
||
|
}
|
||
|
this.registerCustomDungeon(new File(file));
|
||
|
|
||
|
return new DungeonData(0,file,true);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
public void generateDungeonlink(LinkData incoming)
|
||
|
{
|
||
|
//DungeonGenerator dungeon = mod_pocketDim.registeredDungeons.get(new Random().nextInt(mod_pocketDim.registeredDungeons.size()));
|
||
|
DungeonData dungeon;
|
||
|
int depth = dimHelper.instance.getDimDepth(incoming.locDimID)+2;
|
||
|
|
||
|
int depthWeight = rand.nextInt(depth)+rand.nextInt(depth)-2;
|
||
|
|
||
|
depth=depth-2;
|
||
|
// DungeonGenerator
|
||
|
boolean flag = true;
|
||
|
int count=10;
|
||
|
try
|
||
|
{
|
||
|
|
||
|
if(dimHelper.dimList.get(incoming.destDimID)!=null&&dimHelper.dimList.get(incoming.destDimID).dungeonGenerator!=null)
|
||
|
{
|
||
|
mod_pocketDim.loader.init(incoming);
|
||
|
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator=dimHelper.dimList.get(incoming.destDimID).dungeonGenerator;
|
||
|
return;
|
||
|
}
|
||
|
if(incoming.destYCoord>15)
|
||
|
{
|
||
|
do
|
||
|
{
|
||
|
count--;
|
||
|
flag = true;
|
||
|
dungeon = this.weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
|
||
|
|
||
|
if(depth<=1)
|
||
|
{
|
||
|
if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
|
||
|
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
||
|
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
||
|
|
||
|
}
|
||
|
else if(deadEnds.contains(dungeon)||exits.contains(dungeon))
|
||
|
{
|
||
|
flag=false;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
}
|
||
|
else if(depth<=3&&(deadEnds.contains(dungeon)||exits.contains(dungeon)||rand.nextBoolean()))
|
||
|
{
|
||
|
if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
||
|
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = mazes.get(rand.nextInt(mazes.size()));
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
flag=false;
|
||
|
}
|
||
|
}
|
||
|
else if(rand.nextInt(3)==0&&!complexHalls.contains(dungeon))
|
||
|
{
|
||
|
if(rand.nextInt(3)==0)
|
||
|
{
|
||
|
dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
||
|
|
||
|
}
|
||
|
else if(depth<4)
|
||
|
{
|
||
|
dungeon = hubs.get(rand.nextInt(hubs.size()));
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else if(depthWeight-depthWeight/2>depth-4&&(deadEnds.contains(dungeon)||exits.contains(dungeon)))
|
||
|
{
|
||
|
if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = simpleHalls.get(rand.nextInt(simpleHalls.size()));
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = complexHalls.get(rand.nextInt(complexHalls.size()));
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
flag=false;
|
||
|
}
|
||
|
}
|
||
|
else if(depthWeight>7&&hubs.contains(dungeon))
|
||
|
{
|
||
|
if(rand.nextInt(12)+5<depthWeight)
|
||
|
{
|
||
|
if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = exits.get(rand.nextInt(exits.size()));
|
||
|
}
|
||
|
else if(rand.nextBoolean())
|
||
|
{
|
||
|
dungeon = deadEnds.get(rand.nextInt(deadEnds.size()));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
dungeon = pistonTraps.get(rand.nextInt(pistonTraps.size()));
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
flag = false;
|
||
|
}
|
||
|
}
|
||
|
else if(depth>10&&hubs.contains(dungeon))
|
||
|
{
|
||
|
flag = false;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
while(!flag&&count>0);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
dungeon= defaultUp;
|
||
|
}
|
||
|
}
|
||
|
catch(Exception e)
|
||
|
{
|
||
|
if(weightedDungeonGenList.size()>0)
|
||
|
{
|
||
|
dungeon = weightedDungeonGenList.get(rand.nextInt(weightedDungeonGenList.size()));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
e.printStackTrace();
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
dimHelper.dimList.get(incoming.destDimID).dungeonGenerator=dungeon;
|
||
|
//loader.generateSchematic(incoming,0,0,0);
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
}
|