DimDoors/StevenDimDoors/mod_pocketDim/dimDoor.java

663 lines
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Java
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package StevenDimDoors.mod_pocketDim;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class dimDoor extends BlockContainer
{
private static Icon blockIconBottom;
protected dimDoor(int par1, Material material)
{
super(par1, Material.iron);
// this.blockIndexInTexture = 18;
}
public void registerIcons(IconRegister par1IconRegister)
{
this.blockIcon = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_top");
this.blockIconBottom = par1IconRegister.registerIcon(mod_pocketDim.modid + ":" + this.getUnlocalizedName2()+"_bottom");
}
//spawns the rift attatched to the block. Doesnt work in creative mode for some reason
//TODO make work in creative
public void onBlockDestroyedByPlayer(World par1World, int par2, int par3, int par4, int par5)
{
if(!par1World.isRemote)
{
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
{
LinkData link= dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World);
par1World.setBlock(par2, par3, par4, mod_pocketDim.blockRiftID);
}
if(dimHelper.instance.getLinkDataFromCoords(par2, par3-1, par4, par1World)!=null)
{
LinkData link= dimHelper.instance.getLinkDataFromCoords(par2, par3-1, par4, par1World);
par1World.setBlock(par2, par3-1, par4, mod_pocketDim.blockRiftID);
}
if(dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World)!=null)
{
LinkData link= dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World);
par1World.setBlock(par2, par3+1, par4, mod_pocketDim.blockRiftID);
}
}
}
//finds the rift data and teleports the player to it.
public void onEntityCollidedWithBlock(World par1World, int par2, int par3, int par4, Entity par5Entity)
{
if(!par1World.isRemote)
{
int var12 = (int) (MathHelper.floor_double((double)((par5Entity.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
int num=0;
LinkData linkData=null;
if(par1World.getBlockId(par2, par3-1, par4)==this.blockID)
{
num=par1World.getBlockMetadata(par2, par3-1, par4);
linkData= dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World);
}
if(par1World.getBlockId(par2, par3+1, par4)==this.blockID)
{
num=par1World.getBlockMetadata(par2, par3, par4);
linkData= dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World);
}
if(!par1World.isRemote&&(num==5||num==4||num==6||num==7)&&(num-4)==var12)
{
//int destinationID= dimHelper.instance.getDestIDFromCoords(par2, par3, par4, par1World);
dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
if(par5Entity instanceof EntityLiving)
{
this.onPoweredBlockChange(par1World, par2, par3, par4, false);
}
}
else if (!(par5Entity instanceof EntityPlayer)&&num>3)
{
if(par5Entity instanceof EntityLiving)
{
this.onPoweredBlockChange(par1World, par2, par3, par4, false);
}
dimHelper.instance.teleportToPocket(par1World, linkData, par5Entity);
}
}
}
public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
{
boolean shouldOpen=true;
//System.out.println(String.valueOf(par1World.getBlockMetadata(par2, par3, par4)));
if(par5EntityPlayer.inventory.getCurrentItem()!=null)
{
if(par5EntityPlayer.inventory.getCurrentItem().getItem() == mod_pocketDim.itemRiftBlade)
{
shouldOpen=false;
if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
{
int var12 = (int) (MathHelper.floor_double((double)((par5EntityPlayer.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
if(par1World.getBlockMetadata(par2, par3-1, par4)==var12)
{
var12=dimHelper.instance.flipDoorMetadata(var12);
}
par1World.setBlockMetadataWithNotify(par2, par3-1, par4, var12,2);
if( dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
{
dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
}
}
if(!par1World.isRemote&&par1World.getBlockId(par2, par3+1, par4)==this.blockID)
{
int var12 = (int) (MathHelper.floor_double((double)((par5EntityPlayer.rotationYaw+90) * 4.0F / 360.0F) + 0.5D) & 3);
if(par1World.getBlockMetadata(par2, par3, par4)==var12)
{
var12=dimHelper.instance.flipDoorMetadata(var12);
}
par1World.setBlockMetadataWithNotify(par2, par3, par4, var12,2);
if( dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World)!=null)
{
dimHelper.instance.getLinkDataFromCoords(par2, par3+1, par4, par1World).linkOrientation= par1World.getBlockMetadata(par2, par3, par4);
}
}
par1World.playAuxSFXAtEntity(par5EntityPlayer, 1001, par2, par3, par4, 0);
if(!shouldOpen&&!par1World.isRemote)
{
par5EntityPlayer.inventory.getCurrentItem().damageItem(5, par5EntityPlayer);
// par5EntityPlayer.sendChatToPlayer("You wedge the stick into a cranny in the door attempt to rotate the it");
// par5EntityPlayer.sendChatToPlayer("The door rotates, but the stick breaks in half and is lost");
}
}
}
if(shouldOpen)
{
int var10 = this.getFullMetadata(par1World, par2, par3, par4);
int var11 = var10 & 7;
var11 ^= 4;
if ((var10 & 8) == 0)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, var11,2);
par1World.markBlockRangeForRenderUpdate(par2, par3, par4, par2, par3, par4);
}
else
{
par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var11,2);
par1World.markBlockRangeForRenderUpdate(par2, par3 - 1, par4, par2, par3, par4);
}
par1World.playAuxSFXAtEntity(par5EntityPlayer, 1003, par2, par3, par4, 0);
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
{
// System.out.println("Link orient is- " +dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation);
}
return true;
}
else
{
return false;
}
}
/**
* A function to open a door.
*/
public void onPoweredBlockChange(World par1World, int par2, int par3, int par4, boolean par5)
{
int var6 = this.getFullMetadata(par1World, par2, par3, par4);
boolean var7 = (var6 & 4) != 0;
if (var7 != par5)
{
int var8 = var6 & 7;
var8 ^= 4;
if ((var6 & 8) == 0)
{
par1World.setBlockMetadataWithNotify(par2, par3, par4, var8,2);
par1World.markBlockRangeForRenderUpdate(par2, par3, par4, par2, par3, par4);
}
else
{
par1World.setBlockMetadataWithNotify(par2, par3 - 1, par4, var8,2);
par1World.markBlockRangeForRenderUpdate(par2, par3 - 1, par4, par2, par3, par4);
}
par1World.playAuxSFXAtEntity((EntityPlayer)null, 1003, par2, par3, par4, 0);
}
}
//TODO simplify this
@Override
public void onBlockAdded(World par1World, int par2, int par3, int par4)
{
if(!par1World.isRemote&&par1World.getBlockId(par2, par3-1, par4)==this.blockID)
{
boolean newDim=false;
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)==null)
{
newDim=true;
}
if(newDim)
{
LinkData link = new LinkData(par1World.provider.dimensionId, 0, par2, par3, par4, par2, par3, par4, true);
link.linkOrientation= par1World.getBlockMetadata(par2, par3-1, par4);
dimHelper.instance.createPocket(link,true, false);
// System.out.println(link.linkOrientation);
}
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World)!=null)
{
dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, par1World).linkOrientation=par1World.getBlockMetadata(par2, par3-1, par4);
}
}
}
@SideOnly(Side.CLIENT)
/**
* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
*/
public Icon getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
if(par1IBlockAccess.getBlockId(par2, par3-1, par4)==this.blockID)
{
return this.blockIcon;
}
else
{
return this.blockIconBottom;
}
}
//Called to update the render information on the tile entity. Could probably implement a data watcher, but this works fine and is more versatile I think.
public dimDoor updateAttatchedTile(IBlockAccess par1World, int par2, int par3, int par4)
{
TileEntity tile = (TileEntity) par1World.getBlockTileEntity(par2, par3, par4);
if(tile instanceof TileEntityDimDoor )
{
TileEntityDimDoor dimTile=(TileEntityDimDoor)tile;
if(par1World.getBlockId( par2, par3+1, par4 )==par1World.getBlockId( par2, par3, par4 ))
{
//dimTile.openOrClosed=false;
}
if(dimHelper.instance.getLinkDataFromCoords(par2, par3, par4, (World)par1World)==null)
{
dimTile.openOrClosed=false;
}
else
{
dimTile.openOrClosed=true;
}
int metaData = this.getFullMetadata(par1World, par2, par3, par4)%8;
dimTile.orientation=metaData;
}
return this;
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two
* adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
*/
public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
{
TileEntityDimDoor tile = (TileEntityDimDoor) par1World.getBlockTileEntity(par2, par3, par4);
tile.openOrClosed=this.isDoorOpen( par1World, par2, par3, par4);
int metaData = this.getFullMetadata(par1World, par2, par3, par4);
tile.orientation=metaData%8 ;
}
public boolean isOpaqueCube()
{
return false;
}
public boolean getBlocksMovement(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var5 = this.getFullMetadata(par1IBlockAccess, par2, par3, par4);
return (var5 & 4) != 0;
}
/**
* If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock()
{
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType()
{
return 7;
}
@SideOnly(Side.CLIENT)
/**
* Returns the bounding box of the wired rectangular prism to render.
*/
public AxisAlignedBB getSelectedBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
return super.getSelectedBoundingBoxFromPool(par1World, par2, par3, par4);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this box can change after the pool has been
* cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World par1World, int par2, int par3, int par4)
{
this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
return super.getCollisionBoundingBoxFromPool(par1World, par2, par3, par4);
}
/**
* Updates the blocks bounds based on its current state. Args: world, x, y, z
*/
public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
this.setDoorRotation(this.getFullMetadata(par1IBlockAccess, par2, par3, par4));
}
/**
* Returns 0, 1, 2 or 3 depending on where the hinge is.
*/
public int getDoorOrientation(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
return this.getFullMetadata(par1IBlockAccess, par2, par3, par4) & 3;
}
public boolean isDoorOpen(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
return (this.getFullMetadata(par1IBlockAccess, par2, par3, par4) & 4) != 0;
}
private void setDoorRotation(int par1)
{
float var2 = 0.1875F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
int var3 = par1 & 3;
boolean var4 = (par1 & 4) != 0;
boolean var5 = (par1 & 16) != 0;
if (var3 == 0)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(0.001F, 0.0F, 0.0F, 1.0F, 1.0F, var2);
}
else
{
this.setBlockBounds(0.001F, 0.0F, 1.0F - var2, 1.0F, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, var2, 1.0F, 1.0F);
}
}
else if (var3 == 1)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(1.0F - var2, 0.0F, 0.001F, 1.0F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.001F, var2, 1.0F, 1.0F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, var2);
}
}
else if (var3 == 2)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - var2, .99F, 1.0F, 1.0F);
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, .99F, 1.0F, var2);
}
}
else
{
this.setBlockBounds(1.0F - var2, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
}
else if (var3 == 3)
{
if (var4)
{
if (!var5)
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, var2, 1.0F, 0.99F);
}
else
{
this.setBlockBounds(1.0F - var2, 0.0F, 0.0F, 1.0F, 1.0F, 0.99F);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 1.0F - var2, 1.0F, 1.0F, 1.0F);
}
}
}
/**
* Called when the block is clicked by a player. Args: x, y, z, entityPlayer
*/
public void onBlockClicked(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
{
// System.out.println(this.getFullMetadata(par1World, par2, par3, par4)%4);
}
/**
* Called upon block activation (right click on the block.)
*/
/**
* A function to open a door.
*/
/**
* Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are
* their own) Args: x, y, z, neighbor blockID
*/
public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)
{
int var6 = par1World.getBlockMetadata(par2, par3, par4);
if ((var6 & 8) == 0)
{
boolean var7 = false;
if (par1World.getBlockId(par2, par3 + 1, par4) != this.blockID)
{
par1World.setBlock(par2, par3, par4, 0);
var7 = true;
}
/**
if (!par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4))
{
par1World.setBlockWithNotify(par2, par3, par4, 0);
var7 = true;
if (par1World.getBlockId(par2, par3 + 1, par4) == this.blockID)
{
par1World.setBlockWithNotify(par2, par3 + 1, par4, 0);
}
}
**/
if (var7)
{
if (!par1World.isRemote)
{
this.dropBlockAsItem(par1World, par2, par3, par4, mod_pocketDim.dimDoorID, 0);
}
}
else
{
boolean var8 = par1World.isBlockIndirectlyGettingPowered(par2, par3, par4) || par1World.isBlockIndirectlyGettingPowered(par2, par3 + 1, par4);
if ((var8 || par5 > 0 && Block.blocksList[par5].canProvidePower()) && par5 != this.blockID)
{
this.onPoweredBlockChange(par1World, par2, par3, par4, var8);
}
}
}
else
{
if (par1World.getBlockId(par2, par3 - 1, par4) != this.blockID)
{
par1World.setBlock(par2, par3, par4, 0);
}
if (par5 > 0 && par5 != this.blockID)
{
this.onNeighborBlockChange(par1World, par2, par3 - 1, par4, par5);
}
}
}
/**
* Returns the ID of the items to drop on destruction.
*/
/**
* Ray traces through the blocks collision from start vector to end vector returning a ray trace hit. Args: world,
* x, y, z, startVec, endVec
*/
public MovingObjectPosition collisionRayTrace(World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
{
this.setBlockBoundsBasedOnState(par1World, par2, par3, par4);
return super.collisionRayTrace(par1World, par2, par3, par4, par5Vec3, par6Vec3);
}
/**
* Checks to see if its valid to put this block at the specified coordinates. Args: world, x, y, z
*/
public boolean canPlaceBlockAt(World par1World, int par2, int par3, int par4)
{
return par3 >= 255 ? false : par1World.doesBlockHaveSolidTopSurface(par2, par3 - 1, par4) && super.canPlaceBlockAt(par1World, par2, par3, par4) && super.canPlaceBlockAt(par1World, par2, par3 + 1, par4);
}
/**
* Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility
* and stop pistons
*/
public int getMobilityFlag()
{
return 2;
}
/**
* Returns the full metadata value created by combining the metadata of both blocks the door takes up.
*/
public int getFullMetadata(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
boolean var6 = (var5 & 8) != 0;
int var7;
int var8;
if (var6)
{
var7 = par1IBlockAccess.getBlockMetadata(par2, par3 - 1, par4);
var8 = var5;
}
else
{
var7 = var5;
var8 = par1IBlockAccess.getBlockMetadata(par2, par3 + 1, par4);
}
boolean var9 = (var8 & 1) != 0;
return var7 & 7 | (var6 ? 8 : 0) | (var9 ? 16 : 0);
}
@SideOnly(Side.CLIENT)
/**
* only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
*/
public int idPicked(World par1World, int par2, int par3, int par4)
{
return Item.doorSteel.itemID;
}
public int idDropped(int par1, Random par2Random, int par3)
{
return (par1 & 8) != 0 ? 0 : (Item.doorSteel.itemID);
}
/**
* Called when the block is attempted to be harvested
*/
public void onBlockHarvested(World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
{
if (par6EntityPlayer.capabilities.isCreativeMode && (par5 & 8) != 0 && par1World.getBlockId(par2, par3 - 1, par4) == this.blockID)
{
par1World.setBlock(par2, par3 - 1, par4, 0);
}
}
public TileEntity createNewTileEntity(World par1World)
{
TileEntity tile= new TileEntityDimDoor();
return tile;
}
}