DimDoors/StevenDimDoors/mod_pocketDim/Spells.java

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Java
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2013-05-30 08:30:17 +02:00
package StevenDimDoors.mod_pocketDim;
import java.util.List;
import java.util.Random;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
public class Spells
{
public EntityPlayer player;
public int spellID;
public int castingTime=0;
public int fireCastTime=40;
public int smokeCastTime=5;
public int plagueCastTime=5;
public Random rand= new Random();
public int fireSpell=1;
public int smokeVanish=2;
public int enderPush=3;
public int flood=4;
public int nightVision=5;
public int heal = 6;
public int plague = 7;
public int butcher = 8;
public Spells(EntityPlayer player, int spellID)
{
this.spellID=spellID;
this.player=player;
}
public boolean cast()
{
this.castingTime++;
if(this.spellID==this.fireSpell)
{
return this.castFire();
}
if(this.spellID==this.smokeVanish)
{
return this.castSmoke();
}
return false;
}
public boolean castSmoke()
{
if(!this.player.isPotionActive(Potion.invisibility))
{
this.player.addPotionEffect(new PotionEffect(Potion.invisibility.id, 2 * 200, 200));
}
if(this.castingTime<this.smokeCastTime)
{
for(int i = 0; i<16;i++)
{
this.player.worldObj.spawnParticle("largesmoke", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+(this.rand.nextDouble()-.5)*2, this.player.posZ+this.rand.nextDouble()-.5,
this.rand.nextGaussian()/50,this.rand.nextGaussian()/50,this.rand.nextGaussian()/50);
}
return true;
}
else return false;
}
public boolean castFire()
{
if(this.castingTime<this.fireCastTime)
{
for(int i = 0; i<50;i++)
{
this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
(this.rand.nextDouble()-.5)/3, (this.rand.nextDouble()-.5)/3, (this.rand.nextDouble()-.5/3));
this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
(this.rand.nextDouble()-.5), (this.rand.nextDouble()-.45)/2, (this.rand.nextDouble()-.5));
this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
(this.rand.nextDouble()-.5)/10, (this.rand.nextDouble()-.45)/20, (this.rand.nextDouble()-.5)/10);
this.player.worldObj.spawnParticle("flame", this.player.posX+this.rand.nextDouble()-.5, this.player.posY+this.rand.nextDouble()-.5, this.player.posZ+this.rand.nextDouble()-.5,
(this.rand.nextDouble()-.5)*2, (this.rand.nextDouble()-.45), (this.rand.nextDouble()-.5)*2);
}
}
List<Entity> list = player.worldObj.getEntitiesWithinAABBExcludingEntity(player,AxisAlignedBB.getBoundingBox( player.posX-7, player.posY-3, player.posZ-7, player.posX+7, player.posY+7, player.posZ+7));
for(Entity entity : list)
{
entity.setFire(3);
entity.attackEntityFrom(DamageSource.lava, 2);
}
return true;
}
/**
public boolean castEnderPush()
{
}
public boolean castFlood()
{
}
public boolean castNightVision()
{
}
public boolean castPlague()
{
}
**/
}