DimDoors/StevenDimDoors/mod_pocketDim/DimDoorsConfig.java

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Java
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2013-05-31 08:17:05 +02:00
package StevenDimDoors.mod_pocketDim;
import java.io.File;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.Property;
public class DimDoorsConfig
{
/**
* BlockIDs
*/
public static Property chaosDoor;
public static Property dimDoor;
public static Property exitDoor;
public static Property dimHatch;
public static Property transientDoor;
public static Property blockFabric;
public static Property blockRift;
/**
* WorldGenBlockIDs
*/
public static Property blockLimbo;
public static Property blockFabricPerm;
/**
* ItemIDs
*/
public static Property itemRiftBlade;
public static Property itemRiftSignature;
public static Property itemRiftRemover;
public static Property itemStableFabric;
public static Property itemStabilizedRiftSignature;
public static Property itemDimDoor;
public static Property itemChaosDoor;
public static Property itemExitDoor;
/**
* Other IDs
*/
public static Property limboBiomeID;
public static Property pocketBiomeID;
public static Property limboDimID;
public static Property limboProviderID;
public static Property pocketProviderID;
public static Property doorRenderID;
public static Property monolithID;
/**
* CraftingFlags
*/
public static Property bCraftDimDoor;
public static Property bCraftExitDoor;
public static Property bCraftRiftSig;
public static Property bCraftRiftRemover;
public static Property bCraftUnstableDoor;
public static Property bCraftRiftBlade;
public static Property bCraftDimHatch;
public static Property bCraftChaosDoor;
/**
* OtherFlags
*/
public static Property bWorldGenRifts;
public static Property bRiftSpread;
public static Property bRiftGreif;
public static Property bRiftsSpawnEndermen;
public static Property bLimboActive;
public static Property bHardcoreLimbo;
public static Property bLimboReturnInventory;
public static Property bEnableDoorRender;
public static Property bTNFREAKINGT;
/**
* Other
*/
public static Property HOWMUCHTNT;
public static Property riftSpreadModifier;
public static Property limboReturnRange;
public static void loadConfig(File configFile)
{
Configuration config = new Configuration(configFile);
config.load();
bCraftDimHatch = config.get("Crafting control", "bCraftDimHatch", true);
bCraftDimDoor = config.get("Crafting control", "bCraftDimDoor", true);
bCraftRiftBlade = config.get("Crafting control", "bCraftRiftBlade", true);
bCraftRiftRemover = config.get("Crafting control", "bCraftRiftRemover", true);
bCraftRiftSig = config.get("Crafting control", "bCraftRiftSig", true);
bCraftChaosDoor = config.get("Crafting control", "bCraftChaosDoor", true);
bCraftExitDoor = config.get("Crafting control", "bCraftExitDoor", true);
bHardcoreLimbo = config.get(Configuration.CATEGORY_GENERAL, "bHardcoreLimbo", false);
bHardcoreLimbo.comment = "True causes the player to respawn in limbo if they die in limbo";
bTNFREAKINGT = config.get("Configuration.CATEGORY_GENERAL", "EXPLOSIONS!!???!!!?!?!!", false);
bRiftGreif = config.get(Configuration.CATEGORY_GENERAL, "bRiftGreif", true);
bRiftGreif.comment = "toggles whether rifts eat blocks around them or not";
bEnableDoorRender = config.get(Configuration.CATEGORY_GENERAL, "bEnableDoorRender", true);
bLimboReturnInventory = config.get(Configuration.CATEGORY_GENERAL, "bLimboReturnInventory", true);
bLimboReturnInventory.comment="Toggles whether or not your inventory is returned upon dying and respawning in limbo";
HOWMUCHTNT=config.get(Configuration.CATEGORY_GENERAL, "HOWMUCHTNT", 25);
HOWMUCHTNT.comment="Chance that a block will not be TNT. must be greater than 1. Explosions!?!?? must be set to true, and you figure out what it does. ";
monolithID=config.get(Configuration.CATEGORY_GENERAL, "monolithID", 125);
// dimRailID = config.getBlock("Dimensional Rail", 1980).getInt();
chaosDoor = config.getBlock("Chaos Door", 1978);
dimDoor = config.getBlock("Dimensional Door", 1970);
dimHatch = config.getBlock("Transdimensional Trapdoor", 1971);
blockFabric=config.getBlock("Fabric of Reality", 1973);
exitDoor = config.getBlock("Warp Door", 1975);
blockRift = config.getBlock("Rift", 1977);
transientDoor = config.getBlock("transientDoorID", 1979);
itemStabilizedRiftSignature=config.getItem("Stabilized Rift Signature", 5677);
itemRiftBlade=config.getItem("Rift Blade", 5676);
itemChaosDoor=config.getItem("Chaos Door", 5673);
itemRiftRemover=config.getItem("Rift Remover", 5671);
itemStableFabric=config.getItem("Stable Fabric", 5672);
itemExitDoor=config.getItem("Warp Door Item", 5673);
itemDimDoor=config.getItem("Dimensional Door Item", 5674);
itemRiftSignature=config.getItem("Rift Signature Item", 5675);
bLimboActive=config.get(Configuration.CATEGORY_GENERAL, "bLimboActive", true);
blockLimbo=config.get("Worldgen Block IDs - must be less than 256", "blockLimbo", 217);
blockFabricPerm=config.get("Worldgen Block IDs - must be less than 256", "blockFabricPerm", 220);
limboDimID=config.get(Configuration.CATEGORY_GENERAL, "limboDimID", -23);
doorRenderID=config.get(Configuration.CATEGORY_GENERAL, "doorRenderID", 89);
limboReturnRange=config.get(Configuration.CATEGORY_GENERAL, "limboReturnRange", 500);
limboReturnRange.comment = "The farthest possible distance that limbo can send you upon return to the overworld.";
pocketProviderID=config.get(Configuration.CATEGORY_GENERAL, "pocketProviderID", 12);
limboProviderID=config.get(Configuration.CATEGORY_GENERAL, "limboProvider ID", 13);
bWorldGenRifts = config.get(Configuration.CATEGORY_GENERAL, "bWorldGenRifts", true);
bWorldGenRifts.comment = "Toggles the natrual generation of dungeon rifts other dimensions";
bLimboActive = config.get(Configuration.CATEGORY_GENERAL, "bLimboActive", true);
bLimboActive.comment="Toggles if dying in a pocket dim respawns the player in limbo";
riftSpreadModifier = config.get(Configuration.CATEGORY_GENERAL, "riftSpreadModifier", 3);
riftSpreadModifier.comment = "How many times a rift can spread- 0 prevents rifts from spreading at all. I dont recommend putting it highter than 5, because its rather exponential. ";
limboBiomeID=config.get(Configuration.CATEGORY_GENERAL, "limboBiomeID", 217);
pocketBiomeID=config.get(Configuration.CATEGORY_GENERAL, "pocketBiomeID", 218);
config.save();
config.save();
mod_pocketDim.blockDimWallID=blockFabric.getInt();
mod_pocketDim.blockDimWallPermID=blockFabricPerm.getInt();
mod_pocketDim.blockLimboID=blockLimbo.getInt();
mod_pocketDim.blockRiftID=blockLimbo.getInt();
mod_pocketDim.dimDoorID=dimDoor.getInt();
mod_pocketDim.chaosDoorID=chaosDoor.getInt();
mod_pocketDim.transientDoorID=transientDoor.getInt();
mod_pocketDim.dimHatchID=dimHatch.getInt();
mod_pocketDim.ExitDoorID=exitDoor.getInt();
mod_pocketDim.blockRiftID=blockRift.getInt();
mod_pocketDim.DoorRenderID=doorRenderID.getInt();
mod_pocketDim.hardcoreLimbo=bHardcoreLimbo.getBoolean(false);
mod_pocketDim.enableDimTrapDoor=bCraftDimHatch.getBoolean(true);
mod_pocketDim.enableDoorOpenGL=bEnableDoorRender.getBoolean(true);
mod_pocketDim.enableIronDimDoor=bCraftDimDoor.getBoolean(true);
mod_pocketDim.enableRiftBlade=bCraftRiftBlade.getBoolean(true);
mod_pocketDim.enableRiftRemover=bCraftRiftBlade.getBoolean(true);
mod_pocketDim.enableRiftSignature=bCraftRiftSig.getBoolean(true);
mod_pocketDim.enableUnstableDoor=bCraftRiftSig.getBoolean(true);
mod_pocketDim.enableWoodenDimDoor=bCraftExitDoor.getBoolean(true);
mod_pocketDim.itemChaosDoorID=itemChaosDoor.getInt();
mod_pocketDim.itemDimDoorID=itemDimDoor.getInt();
mod_pocketDim.itemExitDoorID=itemExitDoor.getInt();
mod_pocketDim.itemLinkSignatureID=itemRiftSignature.getInt();
mod_pocketDim.itemRiftBladeID=itemRiftBlade.getInt();
mod_pocketDim.itemRiftRemoverID=itemRiftRemover.getInt();
mod_pocketDim.itemStabilizedLinkSignatureID=itemStabilizedRiftSignature.getInt();
mod_pocketDim.itemStableFabricID=itemStableFabric.getInt();
mod_pocketDim.obeliskID=monolithID.getInt();
mod_pocketDim.limboBiomeID=limboBiomeID.getInt();
mod_pocketDim.pocketBiomeID=pocketBiomeID.getInt();
mod_pocketDim.providerID=pocketProviderID.getInt();
mod_pocketDim.limboProviderID=limboProviderID.getInt();
mod_pocketDim.limboExitRange=limboReturnRange.getInt();
mod_pocketDim.TNFREAKINGT=bTNFREAKINGT.getBoolean(false);
mod_pocketDim.riftsInWorldGen=bWorldGenRifts.getBoolean(true);
mod_pocketDim.riftSpreadFactor=riftSpreadModifier.getInt();
mod_pocketDim.returnInventory=bLimboReturnInventory.getBoolean(true);
mod_pocketDim.HOW_MUCH_TNT=HOWMUCHTNT.getInt();
mod_pocketDim.limboDimID = limboDimID.getInt();
}
}