DimDoors/StevenDimDoors/mod_pocketDim/world/BiomeGenPocket.java

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package StevenDimDoors.mod_pocketDim.world;
import StevenDimDoors.mod_pocketDim.ticking.MobMonolith;
import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
public class BiomeGenPocket extends BiomeGenBase
{
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public BiomeGenPocket(int par1)
{
super(par1);
this.theBiomeDecorator.treesPerChunk = 0;
this.theBiomeDecorator.flowersPerChunk = 0;
this.theBiomeDecorator.grassPerChunk = 0;
this.setBiomeName("Pocket Dimension");
this.setDisableRain();
this.spawnableMonsterList.clear();
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.spawnableCaveCreatureList.clear();
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// this.spawnableMonsterList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1));
// this.spawnableCreatureList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1));
//
// this.spawnableCaveCreatureList.add(new SpawnListEntry(MobObelisk.class, 1, 1, 1));
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}
}