more changes

This commit is contained in:
StevenRS11 2014-08-20 17:15:04 -05:00
parent dc7a19c2f3
commit 0dd1f1b293

View file

@ -96,13 +96,13 @@ public class RenderRift extends TileEntitySpecialRenderer
int jIndex = 0;
// set the color for the render
GL11.glColor4f(.3F, .3F, .3F, 1F);
GL11.glColor4f(.1F, .1F, .1F, 1F);
/**best ones so far
* glBlendFunc(GL_SRC_COLOR, GL_ONE);
* glBlendFunc(GL_SRC_COLOR, GL_ONE);
*/
glBlendFunc(GL_SRC_COLOR, GL_ONE);
glBlendFunc(GL_ONE_MINUS_SRC_COLOR, GL_ONE);
GL11.glBegin(GL11.GL_TRIANGLES);
for (Point p : poly.points)
{
@ -139,6 +139,7 @@ public class RenderRift extends TileEntitySpecialRenderer
* glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_DST_COLOR);
* glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO );
*/
GL11.glColor4f(.3F, .3F, .3F, .2F);
glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO );
@ -162,13 +163,6 @@ public class RenderRift extends TileEntitySpecialRenderer
x += .5;
y += .5;
z += .5;
// the additional divisors here determine the color of the
// stationary shards
if (jIndex % 3 == 0)
{
// GL11.glColor4d(jitters[(jIndex + 1) % jCount]/8F , jitters[(jIndex + 2) % jCount] /8F, jitters[(jIndex) % jCount]/8F , 1);
}
GL11.glVertex3d(xWorld + x, yWorld + y, zWorld + z);
}