From 0e411402160ede49646d054bea075f001a006573 Mon Sep 17 00:00:00 2001 From: Robijnvogel Date: Mon, 22 Jan 2018 06:06:10 +0100 Subject: [PATCH] Transient Portals generate again! - However now the game crashes on their generation, which probably has something to do with the recently added Cubic Chunks support. --- .../dimdev/dimdoors/shared/world/gateways/GatewayGenerator.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/org/dimdev/dimdoors/shared/world/gateways/GatewayGenerator.java b/src/main/java/org/dimdev/dimdoors/shared/world/gateways/GatewayGenerator.java index dc70b4df..36787eec 100644 --- a/src/main/java/org/dimdev/dimdoors/shared/world/gateways/GatewayGenerator.java +++ b/src/main/java/org/dimdev/dimdoors/shared/world/gateways/GatewayGenerator.java @@ -89,7 +89,7 @@ public class GatewayGenerator implements IWorldGenerator { // Check if we can place a Rift Gateway in this dimension, then randomly decide whether to place one. // This only happens if a rift cluster was NOT generated. - else if (!clusterGenerated && Config.getRiftGatewayDimensions().isAccepted(dimensionID)) { + if (!clusterGenerated && Config.getRiftGatewayDimensions().isAccepted(dimensionID)) { double gatewayGenChance = Config.getGatewayGenerationChance(); while (gatewayGenChance > 0.0) { if (random.nextDouble() < gatewayGenChance) {