Added rest of Item textures and semi implmentted the Rift Blade.
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10 changed files with 28 additions and 1 deletions
18
src/main/java/com/zixiken/dimdoors/items/ItemRiftBlade.java
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18
src/main/java/com/zixiken/dimdoors/items/ItemRiftBlade.java
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@ -0,0 +1,18 @@
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package com.zixiken.dimdoors.items;
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import com.zixiken.dimdoors.DimDoors;
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import net.minecraft.item.ItemSword;
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/**
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* Created by Jared Johnson on 1/20/2017.
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*/
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public class ItemRiftBlade extends ItemSword {
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public static final String ID = "itemRiftBlade";
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public ItemRiftBlade() {
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super(ToolMaterial.IRON);
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setCreativeTab(DimDoors.dimDoorsCreativeTab);
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setUnlocalizedName(ID);
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setRegistryName(ID);
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}
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}
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@ -35,6 +35,7 @@ public class ItemRiftConnectionTool extends ItemTool {
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ItemRiftConnectionTool() {
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super(1.0F, -2.8F, ToolMaterial.WOOD, new HashSet());
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//@todo add extra stuff?
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setCreativeTab(DimDoors.dimDoorsCreativeTab);
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setUnlocalizedName(ID);
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setRegistryName(ID);
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}
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@ -17,6 +17,7 @@ public class ModItems {
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public static ItemDimDoorPersonal itemDimDoorPersonal;
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public static ItemBlockDimWall itemBlockDimWall;
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public static ItemRiftConnectionTool itemRiftConnectionTool;
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public static ItemRiftBlade itemRiftBlade;
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public static void registerItems() {
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GameRegistry.register(itemDoorQuartz = new ItemDoorQuartz());
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@ -29,6 +30,7 @@ public class ModItems {
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GameRegistry.register(itemDimDoorChaos = new ItemDimDoorUnstable());
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GameRegistry.register(itemWorldThread = new ItemWorldThread());
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GameRegistry.register(itemRiftConnectionTool = new ItemRiftConnectionTool());
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GameRegistry.register(itemRiftBlade = new ItemRiftBlade());
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//ItemBlocks
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GameRegistry.register(itemBlockDimWall = new ItemBlockDimWall());
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@ -27,7 +27,7 @@ item.itemRiftConnectionTool.name=Below Average Rift Connection Tool
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item.itemRiftRemover.name=Rift Remover
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item.itemStableFabric.name=Stable Fabric
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item.itemChaosDoor.name=Unstable Door
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item.ItemRiftBlade.name=Rift Blade
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item.itemRiftBlade.name=Rift Blade
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item.itemWorldThread.name=World Thread
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info.riftkey.bound=Bound
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info.riftkey.unbound=Unbound
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@ -0,0 +1,6 @@
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{
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"parent": "item/handheld",
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"textures": {
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"layer0": "dimdoors:items/itemRiftBlade"
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}
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}
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BIN
src/main/resources/assets/dimdoors/textures/items/itemDDKey.png
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src/main/resources/assets/dimdoors/textures/items/itemDDKey.png
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