Various Fixes
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d921982c75
commit
1705182c67
5 changed files with 3 additions and 7 deletions
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@ -83,7 +83,6 @@ public class CommandCreateDungeonRift extends DDCommandBase
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dimension = PocketManager.getDimensionData(sender.worldObj);
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dimension = PocketManager.getDimensionData(sender.worldObj);
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link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON, orientation);
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link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON, orientation);
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sender.worldObj.setBlock(x, y + 1, z,mod_pocketDim.blockRift.blockID, 0, 3);
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sender.worldObj.setBlock(x, y + 1, z,mod_pocketDim.blockRift.blockID, 0, 3);
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sendChat(sender, "Created a rift to a random dungeon.");
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sendChat(sender, "Created a rift to a random dungeon.");
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}
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}
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else
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else
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@ -97,11 +96,9 @@ public class CommandCreateDungeonRift extends DDCommandBase
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if (result != null)
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if (result != null)
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{
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{
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//Create a rift to our selected dungeon and notify the player
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//Create a rift to our selected dungeon and notify the player
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//TODO currently crashes, need to create the dimension first
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dimension = PocketManager.getDimensionData(sender.worldObj);
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dimension = PocketManager.getDimensionData(sender.worldObj);
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link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON, orientation);
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link = dimension.createLink(x, y + 1, z, LinkTypes.DUNGEON, orientation);
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PocketBuilder.generateSelectedDungeonPocket(link, mod_pocketDim.properties, result);
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PocketBuilder.generateSelectedDungeonPocket(link, mod_pocketDim.properties, result);
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sender.worldObj.setBlock(x, y + 1, z, mod_pocketDim.blockRift.blockID, 0, 3);
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sender.worldObj.setBlock(x, y + 1, z, mod_pocketDim.blockRift.blockID, 0, 3);
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sendChat(sender, "Created a rift to \"" + result.schematicName() + "\" dungeon (Dimension ID = " + link.destination().getDimension() + ").");
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sendChat(sender, "Created a rift to \"" + result.schematicName() + "\" dungeon (Dimension ID = " + link.destination().getDimension() + ").");
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}
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}
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@ -127,7 +124,6 @@ public class CommandCreateDungeonRift extends DDCommandBase
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{
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{
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//We need to extract the file's name. Comparing against schematicPath could
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//We need to extract the file's name. Comparing against schematicPath could
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//yield false matches if the query string is contained within the path.
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//yield false matches if the query string is contained within the path.
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dungeonName = dungeon.schematicName().toLowerCase();
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dungeonName = dungeon.schematicName().toLowerCase();
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if (dungeonName.length() < matchLength && dungeonName.contains(normalQuery))
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if (dungeonName.length() < matchLength && dungeonName.contains(normalQuery))
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{
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{
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@ -100,7 +100,7 @@ serverPacketHandlerSpec =
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@SidedPacketHandler(channels = {PacketConstants.CHANNEL_NAME}, packetHandler = ServerPacketHandler.class))
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@SidedPacketHandler(channels = {PacketConstants.CHANNEL_NAME}, packetHandler = ServerPacketHandler.class))
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public class mod_pocketDim
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public class mod_pocketDim
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{
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{
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public static final String version = "$VERSION$";
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public static final String version = "1.6.4R2.1.2RC1";
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public static final String modid = "dimdoors";
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public static final String modid = "dimdoors";
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//need to clean up
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//need to clean up
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@ -3,7 +3,7 @@
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"modlist":
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"modlist":
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[
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[
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{
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{
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"modid": "DimDoors",
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"modid": "dimdoors",
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"name": "Dimensional Doors",
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"name": "Dimensional Doors",
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"description": "Bend and twist reality itself, creating pocket dimensions, rifts, and much more",
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"description": "Bend and twist reality itself, creating pocket dimensions, rifts, and much more",
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"version": "1.6.4R2.1.2RC1",
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"version": "1.6.4R2.1.2RC1",
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@ -45,7 +45,7 @@
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/schematics/ruins/Hub_SK-RandomSwamp_Open_75.schematic
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/schematics/ruins/Hub_SK-RandomSwamp_Open_75.schematic
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/schematics/ruins/Hub_SK-TheNexus_Open_40.schematic
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/schematics/ruins/Hub_SK-TheNexus_Open_40.schematic
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/schematics/ruins/maze_smallMaze1_closed_100.schematic
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/schematics/ruins/maze_smallMaze1_closed_100.schematic
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/schematics/ruins/maze_smallMultilevelMaze_closed_100.schematic
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/schematics/ruins/hub_smallMultilevelMaze_closed_100.schematic
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/schematics/ruins/simpleHall_collapsedSingleTunnel1_closed_100.schematic
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/schematics/ruins/simpleHall_collapsedSingleTunnel1_closed_100.schematic
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/schematics/ruins/simpleHall_simpleDropHall_closed_100.schematic
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/schematics/ruins/simpleHall_simpleDropHall_closed_100.schematic
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/schematics/ruins/simpleHall_simpleSmallT1_closed_100.schematic
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/schematics/ruins/simpleHall_simpleSmallT1_closed_100.schematic
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